Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.26 @ 12:36:03 Player: Delget Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (906) 906 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 2923 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 318/550 Matter 260/300 Energy 21/100 System Corruption 7% Temperature Warm (136) Movement Rolling (90) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (5) ------ Small Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Armored Wheel Armored Wheel Particle Cannon Light Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Armored Wheel > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Advanced Targeting Computer Bomb Drone Bay > --- WEAPON ----------- Beam Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Advanced Targeting Computer Particle Cannon Light Assault Rifle Improved Assault Rifle [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Small Storage Unit Device Bomb Drone Bay Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 40 | 6 3 18 5 8 Power 10 | 1 1 5 2 1 Engine 10 | 1 1 5 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . 4 . 4 Treads 4 | 2 . 2 . . Leg 1 | . . . . 1 Wheel 5 | . . 2 . 3 Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 1 . 2 Device 1 | . . . . 1 Storage 2 | 1 1 . . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 2 1 8 3 1 Energy Gun 7 | 1 . 4 1 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 1 . 4 1 . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 27 | . 1 14 2 10 Power 7 | . 1 4 . 2 Propulsion 5 | . . 3 . 2 Utility 3 | . . . . 3 Weapon 12 | . . 7 2 3 Highest Loss Streak 9 | . 1 6 1 9 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 92 | . 83 93 97 81 Engine 17 | . 10 18 21 12 Treads 8 | . 28 12 . . Wheel 13 | . . 8 22 18 Storage 20 | . 15 22 22 17 Processor 9 | . . 10 11 9 Energy Gun 9 | . 10 8 9 8 Ballistic Gun 10 | . 14 11 8 8 Special Weapon 1 | . . . 2 . Naked Turns . | . . . . . Heaviest Build 41 | 10 24 38 38 41 Greatest Support 40 | 40 40 40 24 24 Greatest Overweight (x) 5 | 1 . 5 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 9 Most Carried 10 | 5 7 10 10 10 Average Carried 8 | 2 3 8 9 9 Final Capacity 10 | 8 10 10 10 8 Final Carried 10 | 2 6 10 10 5 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 632 | 207 124 217 84 . Remotely . | . . . . . Salvage Created 1042 | . 276 522 204 40 Parts 61 | . 12 31 16 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 32 | . 7 15 9 1 Guns 25 | . 2 15 8 . Cannons 1 | . . . 1 . AOE 6 | . 5 . . 1 Classes Destroyed 6 | . 2 4 . . Recycler 1 | . 1 . . . Watcher 1 | . . 1 . . Swarmer 12 | . . 6 6 . Grunt 14 | . 7 4 2 1 Brawler 2 | . . 1 1 . Sentry 4 | . . 4 . . Best Kill Streak 6 | . 6 6 3 1 Combat Bots Only 6 | . 5 6 3 1 Max Kills in Single Turn 3 | . 3 2 1 1 Gunslinging 1 | . . 1 . . Exploded 3 | . 3 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3758 | . 599 1445 392 1322 Core 791 | . 195 294 70 232 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 54 | . . . . 54 Core Remaining (%) 43 | 100 22 . 9 . Volleys Fired 94 | . 16 50 21 7 Largest 2 | . 2 2 2 2 Hottest 156 | . 60 79 156 76 Shots Fired 174 | . 32 89 39 14 Gun 168 | . 28 88 38 14 Cannon . | . . . . . Launcher 5 | . 4 1 . . Special 1 | . . . 1 . Kinetic 103 | . 16 61 19 7 Thermal 62 | . 12 27 20 3 Explosive 5 | . 4 1 . . Electromagnetic 4 | . . . . 4 Robot Hit Streak 24 | . 7 24 7 14 Robot Miss Streak 5 | . 1 1 5 2 Penetration Max . | . . . . . Secondary Targets 7 | . 1 5 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 130 | . 18 77 22 13 Core Hits 59 | . 13 30 11 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Burn 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1571 | . 388 727 305 151 Guns 1322 | . 175 715 281 151 Cannons . | . . . . . Explosions 225 | . 213 12 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 675 | . 86 439 105 45 Thermal 608 | . 89 276 200 43 Explosive 225 | . 213 12 . . Electromagnetic 63 | . . . . 63 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . 1 1 7 Average Corruption 1 | . . 1 1 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . 3 5 1 Message Errors 2 | . . . 1 1 Matter Fused 1 | . . . 1 . Heat Flow Errors 2 | . . 1 1 . Energy Discharges 2 | . . 2 . . Data Loss (minor) 1 | . . . 1 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 25 | . 12 13 . . Projectiles . | . . . . . Explosions 25 | . 12 13 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 79 | . 39 40 . . Shots 2 | . 1 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 266 | . 166 202 266 122 Average Temperature 73 | . 77 58 94 49 Received Heat Transfer 1374 | . 291 486 129 468 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . 1 . Heat Transferred 1601 | . 200 648 642 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 329 | . 237 329 179 58 Initial 100 | . . 100 99 50 Average 129 | . 69 198 121 46 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 80 | 100 80 50 100 100 Level 1 19 | . 19 49 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 3 . . 5 Investigation 5 | . 2 . . 3 Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault 1 | . . . . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 14 20 12 18 Peak Tracking Total 10 | . 10 7 4 9 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . 4 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 7 | . 2 1 1 3 Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . . 1 Garrison Access 1 | . . . . 1 Total Hacks 35 | . 8 1 1 25 Successful 25 | . 4 1 1 19 Failed 10 | . 4 . . 6 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 4 1 . . Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units 4 | . 4 . . . Scanalyzers 17 | . . . . 17 Garrison Access 5 | . . . . 5 Terminal Hacks 5 | . 3 1 1 . Record 2 | . 1 1 . . Open Door 1 | . . . 1 . Locate Traps 1 | . 1 . . . Disarm Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 15 | . . . . 15 Insert Component 8 | . . . . 8 Analyze 7 | . . . . 7 Garrison Access Hacks 2 | . . . . 2 Unlock Access 1 | . . . . 1 Coupler Status 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . . 3 Full Trace Events 4 | . 2 . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 7 | . . . . 7 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 50 | . . . . 50 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 7 | . . . . 7 Part Schematics Acquired 7 | . . . . 7 Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 15 | . . . 9 6 Total Damage 61 | . . . 61 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches 6 | . . . . 6 Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2019 | 54 306 693 764 202 Spaces Moved 1234 | 35 157 308 624 110 Core 14 | 13 . 1 . . Treads 311 | 22 157 132 . . Legs . | . . . . . Wheels 909 | . . 175 624 110 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 105 90 90 Average Speed 119 | 120 160 134 104 104 Slowest Speed 300 | 160 160 300 105 105 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 25 22 90 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 28 | . 20 8 . . Melee . | . . . . . Projectile . | . . . . . AOE 28 | . 20 8 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1616 | 46 183 509 694 184 Wait 207 | . 2 114 37 54 Move 1230 | 34 156 307 623 110 Hop . | . . . . . Pick Up 37 | 6 6 19 3 3 Fast Attach 7 | 2 . 1 3 1 Attach 29 | 4 2 15 2 6 Detach . | . . . . . Swap 4 | . 1 2 . 1 Drop 8 | . . 1 5 2 Fire 94 | . 16 50 21 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Core integrity fell below 50% 310 | -10/Materials | Build established: Mutant 361 | -10/Materials | Entered another Materials area 361 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 470 | -9/Materials | Lost 6 parts (2p2n2w) 787 | -9/Materials | Core integrity fell below 50% 883 | -9/Materials | Lost 3 parts (1p2w) 1033 | -9/Materials | Discovered new exit (range 12) 1054 | -9/Materials | Entered Mines 1117 | -9/Mines | Met a Derelict bent on vengeance 1156 | -9/Mines | Build established: Scavenger-Mutant 1300 | -9/Mines | Learned location of 1 exit from Materials 1341 | -9/Mines | Found the Drone Emporium 1348 | -9/Mines | Found Prototype Device 1385 | -9/Mines | Received a Mining Laser from a helpful Derelict 1582 | -9/Mines | Core integrity fell below 20% 1779 | -9/Mines | Discovered new exit (range 3) 1806 | -9/Mines | Discovered new exit (range 8) 1818 | -9/Mines | Entered Materials 1818 | -8/Materials | Evolved 2 slots: Utility x2 1818 | -8/Materials | Identified Bomb Drone Bay 1819 | -8/Materials | Identified exit to Storage 1949 | -8/Materials | Identified exit to Garrison 1951 | -8/Materials | Garrison activated, responded to threat 2019 | -8/Materials | Repaired Lgt. Angular Momentum Engine 2020 | -8/Materials | Self-destructed Last Messages --------------- 02002_ K-01 Serf collects debris. 02003_ Acquired EM Shotgun. 02003_ Arm. Wheel destroyed. 02004_ K-01 Serf collects debris. 02005_ Critical hit (Smash). 02005_ Beam Rifle destroyed. 02005_ System corrupted by crushing effect (+3). 02005_ K-01 Serf collects debris. 02005_ Lgt. Ion Engine destroyed. 02006_ The unstable cave ceiling collapses. 02007_ K-01 Serf collects debris. 02009_ B-36 Bruiser destroyed. 02010_ K-01 Serf collects debris. 02011_ The unstable cave ceiling collapses. 02013_ K-01 Serf collects debris. 02016_ A2MK#G14KKPX8QJCBJIFZMFHITENEB3 02016_ Med. Storage Unit destroyed. 02017_ Lgt. Assault Rifle destroyed. 02018_ EM Shotgun destroyed. 02019_ Repair station completes Lgt. Angular Momentum Engine repairs. 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""" # ##"#"" "" # | | ?????????????# ??????""" # ###### " #?## | | ?????????????# ??????? # #????#### ### #??? | | ?????????????# #########?# #????##??##?? #??? | | ?????????????# # #??# #??? #?????? #??? | | ?????????????# # "" #??# #### #?????? #??? | | ?????????????# # ""S #??# # #???????#??? | | ?????????????# # "" #??# #??????????? | | ?????????????# # #??# # #??????????? | | ?????????????# # ! #??# ########??????????? | | ?????????????# ###+####### #?????????????????? | | ?????????????# #?????????????????? | | ?????????????# #?????????????????? | | ?????????????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 2 Item Schematics ----------------- Imp. Assault Rifle | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Particle Cannon | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Lgt. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonHeatCharger Manual? 0 Play Time 00:37:04 Cumulative 19.5 hours Start 2022.11.26 @ 11:58:42 End 2022.11.26 @ 12:36:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eafa472a-35c7-435d-8f30-920d37c04d27