Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.24 @ 12:40:30 Player: Shiirru Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1778) 1778 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3983 Bonus ------- None Cogmind --------- Core Integrity 194/550 Matter 181/300 Energy 0/100 System Corruption 11% Temperature Cool (9) Movement Flying (99) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module > --- UTILITY (4) ------ Weight Redist. System Hardened Heavy Armor Plating (fused) Graphene Brace > --- WEAPON (2) ------- Pulse Rifle Pulse Rifle > --- INVENTORY (5) ---- Improved Signal Interpreter Weapon Cycler Minigun Minigun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Hardened Heavy Armor Plating Graphene Brace > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Light Nuclear Core Improved VTOL Module Weight Redist. System Trap Scanner Improved Signal Interpreter Active Sensor Suite Recoil Stabilizer Weapon Cycler Pulse Rifle Pulse Rifle Heavy Particle Cannon Ion Cannon Grenade Launcher [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 60 | 6 3 6 31 14 Power 6 | 1 . . 3 2 Engine 3 | 1 . . 2 . Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 21 | 2 . 2 11 6 Treads 16 | 2 . 2 10 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 5 | . . . 1 4 Utility 21 | 1 2 2 12 4 Device 13 | . 1 1 9 2 Storage 3 | 1 1 1 . . Processor . | . . . . . Hackware 2 | . . . 1 1 Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 12 | 2 1 2 5 2 Energy Gun 5 | 1 1 . 1 2 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . 2 2 . Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 14 | . . . 11 3 Power 3 | . . . 1 2 Propulsion 7 | . . . 6 1 Utility 2 | . . . 2 . Weapon 2 | . . . 2 . Highest Loss Streak 5 | . . . 5 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 94 81 88 86 Engine 5 | . 14 11 4 . Core 4 | . . . 4 7 Treads 28 | . 28 26 30 26 Flight 1 | . . . . 8 Device 10 | . 8 11 11 8 Storage 9 | . 14 11 9 7 Hackware 3 | . . . 5 2 Protection 4 | . . . 4 8 Energy Gun 3 | . 22 4 . 3 Ballistic Gun 13 | . 5 17 13 14 Launcher 2 | . . . 4 . Peak Build Rating 40 | 6 7 16 40 40 Average Rating 25 | 3 6 12 26 37 On Entrance 13 | . 6 7 16 40 Naked Turns . | . . . . . Heaviest Build 52 | 14 20 32 52 52 Greatest Support 88 | 40 40 80 88 83 Greatest Overweight (x) 3 | 1 . . 2 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 13 | 6 8 14 15 13 Most Carried 15 | 5 4 12 15 15 Average Carried 11 | 1 2 7 13 12 Final Capacity 15 | 8 10 15 15 5 Final Carried 15 | 1 3 10 15 4 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1991 | 197 118 276 866 534 Remotely . | . . . . . Salvage Created 2332 | . 205 439 1114 574 Parts 147 | . 10 29 73 35 Haulers Intercepted 5 | . 1 . 2 2 Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 39 | . 3 9 20 7 Melee 1 | . . . . 1 Guns 35 | . 3 9 17 6 AOE 3 | . . . 3 . Classes Destroyed 12 | . 3 2 5 2 Worker 1 | . . . . 1 Hauler 5 | . 1 . 2 2 Recycler 3 | . . . 3 . Mechanic 1 | . . . . 1 Operator 2 | . 1 . . 1 Watcher 6 | . . 1 4 1 Swarmer 4 | . . . 3 1 Cutter 2 | . . . 2 . Grunt 16 | . 3 5 8 . Sentry 12 | . . 4 4 4 Hunter 4 | . . . 2 2 Heavy 1 | . . . 1 . Best Kill Streak 4 | . 3 3 4 2 Combat Bots Only 4 | . 2 3 4 1 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging 1 | . . . 1 . Exploded 2 | . . . 2 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 336 | . 11 36 149 140 Missed 103 | . 3 11 48 41 Damage Taken 3813 | . 86 341 2109 1277 Core 421 | . 43 22 243 113 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 643 | . . . 156 487 Core Remaining (%) 92 | 100 82 94 . . Volleys Fired 192 | . 18 27 101 46 Largest 2 | . 2 2 2 2 Hottest 126 | . 100 50 55 126 Shots Fired 357 | . 36 54 190 77 Gun 351 | . 36 54 184 77 Cannon . | . . . . . Launcher 6 | . . . 6 . Special . | . . . . . Kinetic 321 | . 10 54 184 73 Thermal 30 | . 26 . . 4 Explosive 6 | . . . 6 . Electromagnetic . | . . . . . Robot Hit Streak 17 | . 8 12 17 13 Robot Miss Streak 5 | . 2 3 5 3 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 224 | . 26 36 110 52 Core Hits 104 | . 11 14 56 23 Critical Kills 3 | . . 1 1 1 Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 1 1 1 2 Burn 2 | . 1 . . 1 Destroy 3 | . . 1 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4032 | . 320 576 2239 897 Guns 3612 | . 319 576 1875 842 Cannons . | . . . . . Explosions 350 | . . . 350 . Melee . | . . . . . Ramming 70 | . 1 . 14 55 Kinetic 3321 | . 80 576 1875 790 Thermal 291 | . 239 . . 52 Explosive 350 | . . . 350 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . 10 11 Average Corruption 10 | . . . 10 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 67 | . . . 33 34 Message Errors 17 | . . . 12 5 Matter Fused 10 | . . . 3 7 Heat Flow Errors 9 | . . . 2 7 Energy Discharges 7 | . . . 6 1 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 13 | . . . 6 7 Data Loss (major) 3 | . . . 2 1 Misfires 2 | . . . 1 1 Misdirections 2 | . . . . 2 Weapon Failures 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 19 | . . . . 19 Shots . | . . . . . Rammed 13 | . 1 . 4 8 Targets Rammed 14 | . 1 . 5 8 Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 333 | . 75 35 238 333 Average Temperature 69 | . 24 8 68 92 Received Heat Transfer 822 | . 48 135 423 216 Effects 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 3 . . . Heat Transferred 962 | . 777 . . 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 377 | . 101 290 222 377 Initial 87 | . . 42 74 87 Average 120 | . 51 146 89 226 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 79 | 100 100 62 96 33 Level 1 20 | . . 37 3 66 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 16 | . 1 4 7 4 Investigation 6 | . . 2 2 2 Extermination . | . . . . . Reinforcement 9 | . 1 2 5 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 4 | . . . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 4 11 34 22 Peak Tracking Total 8 | . 2 3 5 8 Tactical Retreats 4 | . . . 2 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 11 | . 2 1 4 4 Terminals 9 | . 2 1 3 3 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 5 3 15 7 Successful 16 | . 4 . 8 4 Failed 14 | . 1 3 7 3 Catastrophic 3 | . . 1 1 1 Database Lockouts . | . . . . . Manual 13 | . 2 1 4 6 Terminals 23 | . 5 3 10 5 Fabricators . | . . . . . Repair Stations 7 | . . . 5 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 4 . 3 2 Prototype ID Bank 1 | . 1 . . . Emergency Access Points 2 | . . . 1 1 Alert Level 1 | . . . 1 . Patrol Status 1 | . 1 . . . Recall Extermination 1 | . . . . 1 Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Registered Prototypes 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . . 5 2 Scan Component 4 | . . . 3 1 Repair 3 | . . . 2 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 1 . . 1 Used . | . . . . . Hacking Detections 8 | . 2 1 3 2 Full Trace Events 7 | . 1 1 3 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 2 1 Time 114 | . . . 70 44 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3421 | 52 305 455 1917 692 Spaces Moved 1677 | 40 151 229 883 374 Core 21 | 21 . . . . Treads 1532 | 19 151 229 883 250 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 124 | . . . . 124 Fastest Speed 50 | 50 160 160 145 99 Average Speed 163 | 103 160 160 176 145 Slowest Speed 330 | 160 160 160 330 262 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 29 | 3 27 23 48 47 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 34 | . . . 34 . Melee . | . . . . . Projectile . | . . . . . AOE 34 | . . . 34 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2053 | 50 177 274 1095 457 Wait 21 | . . . 21 . Move 1673 | 39 150 228 882 374 Hop . | . . . . . Pick Up 60 | 5 4 11 36 4 Fast Attach 5 | 2 . . . 3 Attach 30 | 4 1 2 20 3 Detach . | . . . . . Swap 25 | . 2 4 11 8 Drop 33 | . 1 2 19 11 Fire 192 | . 18 27 101 46 Melee . | . . . . . Ram 7 | . . . . 7 Kick . | . . . . . Crush 7 | . 1 . 5 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 14) 53 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 9) 358 | -10/Materials | Entered another Materials area 358 | -9/Materials | Evolved 2 slots: Propulsion x2 708 | -9/Materials | Discovered new exit (range 5) 813 | -9/Materials | Entered another Materials area 813 | -8/Materials | Evolved 2 slots: Utility x2 1697 | -8/Materials | Discovered new exit (range 9) 1702 | -8/Materials | Lost 5 parts (1p3n1w) 1704 | -8/Materials | Crushed by falling debris 1704 | -8/Materials | System corruption reached 10% 1735 | -8/Materials | Lost 3 parts (1n1u1w) 2275 | -8/Materials | Discovered new exit (range 8) 2522 | -8/Materials | Repaired Grenade Launcher 2566 | -8/Materials | Repaired Hrd. Heavy Armor Plating 2667 | -8/Materials | Found Prototype Device 2730 | -8/Materials | Entered Storage 2943 | -8/Storage | Repaired Hrd. Heavy Armor Plating 3183 | -8/Storage | Core integrity fell below 50% 3229 | -8/Storage | Build established: Scavenger-Mutant 3348 | -8/Storage | Garrison activated, responded to threat 3422 | -8/Storage | Self-destructed Last Messages --------------- S-10 Pest unfolds itself. K-01 Serf collects debris. S-10 Pest destroyed. Y-45 Defender suffers critical hit (Burn). Y-45 Defender calls for garrison reinforcements. ALERT: Activating Garrison Access S001. System corrupted: Component data lost. U-05 Engineer destroyed. R-06 Scavenger collects Wheel. R-06 Scavenger suffers critical hit (Destroy). R-06 Scavenger destroyed. System corrupted: Component data lost. Lgt. Nuclear Core destroyed. 2UFNE68IKUNEBKZLYL5X Slammed into S-10 Pest. Destabilizing: Core damaged (-11). Slammed into S-10 Pest. S-10 Pest destroyed. [Achievement: Fist Fight] Acquired 20 matter. 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