Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.08 @ 01:55:43 Player: Ms. V3-11A Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (115) 575 Value Destroyed (3357) 3357 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (132) 132 TOTAL SCORE: 8244 Bonus ------- High Alert Combat Kills 29 Follower Combat Kills 124 Friendly Fire -21 Cogmind --------- Core Integrity 0/1000 Matter 19/300 Energy 17/100 System Corruption 25% Temperature Cool (0) Movement Treading (160) Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads > --- UTILITY (10) ----- Machine Analyzer Advanced Signal Interpreter Core Analyzer Hacking Suite > --- WEAPON (2) ------- Phasing Sabre Spear > --- INVENTORY (5) ---- Improved Treads KE Penetrator Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Machine Analyzer Advanced Signal Interpreter Improved Melee Analysis Suite Core Analyzer Improved Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- KE Penetrator KE Penetrator > --- INVENTORY -------- Light Nuclear Core Improved Treads Mini Smartbomb Launcher Powered Hammer Spear [Rating: 73] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Spear Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun KE Penetrator Launcher Mini Smartbomb Launcher Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Slots Evolved 10 | . . 2 2 2 2 2 . Power . | . . . . . . . . Propulsion 2 | . . 1 1 . . . . Utility 8 | . . 1 1 2 2 2 . Weapon . | . . . . . . . . Parts Attached 159 | . 8 17 27 22 17 39 29 Power 22 | . 3 1 3 6 3 4 2 Engine 9 | . 3 1 . 3 . 1 1 Core 13 | . . . 3 3 3 3 1 Reactor . | . . . . . . . . Propulsion 40 | . 1 4 10 6 5 8 6 Treads 12 | . . . . . . 6 6 Leg 15 | . 1 3 9 2 . . . Wheel . | . . . . . . . . Hover 1 | . . . 1 . . . . Flight 12 | . . 1 . 4 5 2 . Utility 53 | . 2 3 5 6 9 19 9 Device 19 | . . . . 2 4 9 4 Storage 5 | . 1 . . 1 1 2 . Processor 9 | . . . 1 2 1 5 . Hackware 5 | . . 1 . 1 3 . . Protection 15 | . 1 2 4 . . 3 5 Artifact . | . . . . . . . . Weapon 44 | . 2 9 9 4 . 8 12 Energy Gun 10 | . 1 5 2 . . . 2 Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 14 | . 1 2 6 . . 3 2 Ballistic Cannon . | . . . . . . . . Launcher 7 | . . 2 1 . . 1 3 Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . 1 . 1 1 Slashing Weapon 3 | . . . . . . . 3 Piercing Weapon 6 | . . . . 2 . 3 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 1 1 . 2 . Corrupted Parts 2 | . . . . . . . 2 System Corruption 16 | . . . . . . . 16 Parts Lost 62 | . 1 3 10 2 8 20 18 Power 7 | . . . 2 . 1 2 2 Propulsion 24 | . . 1 4 1 4 8 6 Utility 20 | . . . 2 . 3 8 7 Weapon 11 | . 1 2 2 1 . 2 3 Highest Loss Streak 12 | . 1 2 4 2 7 12 11 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 91 | . 95 88 93 90 95 86 91 Engine 4 | . 14 11 2 2 . . 1 Core 3 | . . . 5 3 5 4 2 Treads 5 | . . . . . . 9 21 Leg 14 | . 27 27 34 9 . . . Flight 5 | . . . . 19 24 9 . Device 4 | . . . . 3 4 7 10 Storage 7 | . 14 11 9 6 6 2 4 Processor 11 | . . . 8 10 14 23 21 Hackware 7 | . . 1 9 14 23 7 5 Protection 7 | . 10 15 6 3 . 5 7 Energy Gun 6 | . 20 10 3 . . . 3 Ballistic Gun 6 | . 7 9 13 3 . 4 3 Piercing Weapon 2 | . . . . 5 13 5 . Naked Turns . | . . . . . . . . Heaviest Build 60 | 14 32 38 36 37 18 51 60 Greatest Support 97 | 20 20 30 80 60 20 97 97 Greatest Overweight (x) 3 | . 3 3 3 1 1 2 3 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 8 15 15 Average Capacity 12 | 8 14 15 15 10 8 7 14 Most Carried 15 | 5 15 15 15 15 8 8 11 Average Carried 10 | 5 11 14 14 10 7 6 8 Final Capacity 15 | 8 15 15 15 8 8 15 5 Final Carried 15 | 4 15 15 15 8 7 6 2 Class Distribution -------------------- 53% | Scavenger-Mutant 23% | Mutant 13% | Hacker-Sprinter 7% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Matter Collected 2565 | 200 76 202 435 206 190 802 454 Remotely . | . . . . . . . . Salvage Created 4177 | . 631 379 874 225 255 1115 698 Parts 272 | . 45 38 64 21 21 57 26 Haulers Intercepted 3 | . . 1 . . . 2 . Recyclers Shooed 8 | . 1 1 2 . . 3 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Combat Hostiles Destroyed 76 | . 10 14 21 2 7 7 15 Melee 11 | . . . . . 7 2 2 Guns 39 | . 6 5 19 . . 4 5 Cannons 1 | . . . . 1 . . . AOE 24 | . 4 9 2 1 . . 8 Classes Destroyed 15 | . 5 4 2 1 . . 3 Worker 13 | . . . . 5 3 5 . Builder 4 | . . . 1 . . 1 2 Tunneler 1 | . . 1 . . . . . Hauler 3 | . . 1 . . . 2 . Recycler 6 | . 2 . 1 . . 2 1 Mechanic 3 | . 1 . 1 . . 1 . Operator 3 | . 1 . . 1 1 . . Watcher 6 | . 3 . 1 1 . 1 . Swarmer 26 | . . 7 8 . 7 . 4 Grunt 28 | . 10 5 8 . . . 5 Duelist 1 | . . . . . . . 1 Sentry 12 | . . 2 4 . . 5 1 Hunter 5 | . . . 1 2 . 2 . Programmer 2 | . . . . . . . 2 Behemoth 1 | . . . . . . . 1 Thug 1 | . . . . . . . 1 Best Kill Streak 7 | . 4 7 7 2 4 4 7 Combat Bots Only 7 | . 2 7 7 2 4 2 6 Max Kills in Single Turn 4 | . 2 4 2 1 1 2 3 Gunslinging . | . . . . . . . . Exploded 4 | . 2 4 1 1 . . 3 Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Damage Taken 9105 | . 300 539 1838 306 1056 2827 2239 Core 1883 | . 47 102 192 114 428 488 512 Absorbed by Shields 10 | . . . . 10 . . . Redirected to Shielding 153 | . 14 51 88 . . . . Regen/Repaired (Parts) 246 | . . . 158 . 55 33 . Core Remaining (%) 75 | 100 81 74 65 83 49 . . Volleys Fired 237 | . 35 39 68 12 . 40 43 Largest 2 | . 2 2 2 2 . 2 2 Hottest 114 | . 80 105 79 100 . 66 114 Shots Fired 401 | . 63 64 122 20 . 70 62 Gun 367 | . 63 53 118 15 . 70 48 Cannon 5 | . . . . 5 . . . Launcher 29 | . . 11 4 . . . 14 Special . | . . . . . . . . Kinetic 226 | . 14 20 84 12 . 70 26 Thermal 65 | . . 16 22 5 . . 22 Explosive 29 | . . 11 4 . . . 14 Electromagnetic 81 | . 49 17 12 3 . . . Robot Hit Streak 16 | . 15 7 11 11 . 9 16 Robot Miss Streak 4 | . 3 4 3 1 . 4 2 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 2 | . . . 2 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 313 | . 46 29 80 22 14 75 47 Core Hits 191 | . 24 22 47 11 10 37 40 Critical Kills 2 | . 1 . . . . . 1 Critical Parts Destroyed 2 | . . . . . . 2 . Critical Strikes 9 | . 2 . . . 2 2 3 Burn 1 | . . . . . . . 1 Destroy 3 | . 1 . . . . 1 1 Corrupt 1 | . 1 . . . . . . Smash 1 | . . . . . . 1 . Sever 1 | . . . . . . . 1 Impale 2 | . . . . . 2 . . Melee Attacks 98 | . . . . 12 39 36 11 Impact 2 | . . . . . . 2 . Slashing 11 | . . . . . . . 11 Piercing 85 | . . . . 12 39 34 . Sneak Attacks 16 | . . . . 5 4 6 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 4 | . . . . . 3 1 . Damage Inflicted 9842 | . 949 1206 1504 674 595 2468 2446 Guns 4504 | . 612 395 1186 135 . 1292 884 Cannons 50 | . . . . 50 . . . Explosions 2717 | . 325 811 317 34 . . 1230 Melee 2532 | . . . . 455 595 1150 332 Ramming 39 | . 12 . 1 . . 26 . Kinetic 2946 | . 125 130 841 89 . 1292 469 Thermal 1161 | . 325 109 228 84 . . 415 Explosive 2358 | . . 811 317 . . . 1230 Electromagnetic 806 | . 487 156 117 46 . . . Impact 66 | . . . . . . 66 . Slashing 332 | . . . . . . . 332 Piercing 2134 | . . . . 455 595 1084 . Highest Corruption 25 | . . . 2 . . 7 25 Average Corruption 11 | . . . 2 . . 4 18 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 53 | . . . 2 . . 11 40 Message Errors 9 | . . . . . . 4 5 Matter Fused 11 | . . . . . . 2 9 Heat Flow Errors 9 | . . . . . . 2 7 Energy Discharges 9 | . . . 1 . . 2 6 Parts Rejected 1 | . . . . . . . 1 Parts Fused 2 | . . . . . . . 2 Data Loss (minor) 7 | . . . 1 . . . 6 Misfires 4 | . . . . . . 1 3 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 364 | . . 40 . 69 51 135 69 Projectiles . | . . . . . . . . Explosions 52 | . . 40 . . . . 12 Melee 312 | . . . . 69 51 135 57 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 80 | . 23 35 . 22 . . . Shots 4 | . 1 2 . 1 . . . Rammed 6 | . . . . . . 5 1 Targets Rammed 9 | . 2 . 1 . . 5 1 Kicked 3 | . 2 . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 270 | . 210 133 228 54 . 155 270 Average Temperature 49 | . 51 37 49 18 . 78 64 Received Heat Transfer 1890 | . 153 237 747 6 63 297 387 Effects 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 1980 | . 350 272 592 100 . . 666 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . 5 . . 1 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Peak Influence 560 | . 209 406 352 395 560 209 182 Initial 209 | . . 1 45 126 148 209 7 Average 144 | . 85 189 161 230 318 63 94 Maximum Alert Level 2 | . 1 2 1 2 2 1 . Low Security (%) 70 | 100 98 38 57 29 20 98 100 Level 1 26 | . 1 55 42 70 60 1 . Level 2 2 | . . 6 . . 19 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 . . 2 . 3 1 Investigation 2 | . . . . 2 . . . Extermination 1 | . . . . . . 1 . Reinforcement 4 | . 1 . . . . 2 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Distress Signals 4 | . . . 3 . . . 1 Communications Jammed 1 | . . . . . . . 1 Distress Signals 1 | . . . . . . . 1 Times Spotted 147 | . 12 15 31 19 31 18 21 Peak Tracking Total 12 | . 2 5 7 5 12 5 6 Tactical Retreats 10 | . . . 1 4 4 1 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Traps Triggered 4 | . 1 . 1 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Machines Disabled 11 | . 1 2 3 . 1 1 3 Max in Single Turn 2 | . 1 1 2 . 1 1 2 Garrison Access 3 | . . . . 1 2 . . Energy Cycler 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Machines Accessed 27 | . 2 . 2 5 11 4 3 Terminals 16 | . 2 . 1 2 6 2 3 Fabricators . | . . . . . . . . Repair Stations 3 | . . . 1 . 1 1 . Recycling Units 3 | . . . . 1 1 1 . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . . 2 3 . . Total Hacks 68 | . 4 . 7 14 26 11 6 Successful 44 | . 3 . 6 7 16 11 1 Failed 24 | . 1 . 1 7 10 . 5 Catastrophic 3 | . . . . 1 1 . 1 Database Lockouts . | . . . . . . . . Manual 18 | . . . . 6 7 5 . Terminals 42 | . 4 . 3 7 15 7 6 Fabricators . | . . . . . . . . Repair Stations 11 | . . . 4 . 4 3 . Recycling Units 6 | . . . . 3 2 1 . Scanalyzers . | . . . . . . . . Garrison Access 9 | . . . . 4 5 . . Terminal Hacks 21 | . 3 . 2 3 7 5 1 Prototype ID Bank 4 | . 1 . 1 . 2 . . Machine Index 1 | . . . . . 1 . . Terminal Index 3 | . . . . 1 1 1 . Recycling Unit Index 1 | . . . . 1 . . . Unreport Threat 3 | . . . . . . 3 . Locate Traps 1 | . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . Registered Components 1 | . . . . . 1 . . Zone Layout 6 | . 2 . . 1 2 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 11 | . . . 4 . 4 3 . Scan Component 6 | . . . 2 . 2 2 . Repair 5 | . . . 2 . 2 1 . Recycling Unit Hacks 4 | . . . . 2 1 1 . Process 1 | . . . . 1 . . . Retrieve Matter 1 | . . . . 1 . . . Retrieve Components 2 | . . . . . 1 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . . 1 2 . . Seal Access 3 | . . . . 1 2 . . Unauthorized Hacks 5 | . . . . 1 2 2 . Terminals 5 | . . . . 1 2 2 . Track 1 | . . . . . 1 . . Botnet 4 | . . . . 1 1 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 21 | . 2 . . 4 9 3 3 Full Trace Events 2 | . . . . 2 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 5 | . . . 2 . 2 1 . Time 203 | . . . 70 . 89 44 . Parts Recycled . | . . . . . . . . Recycled Matter 21 | . . . . 21 . . . Retrieved Matter 21 | . . . . 21 . . . Retrieved Components 20 | . . . . . 10 10 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 4 | . . . . . . . 4 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Total Allies 4 | . . . . . . . 4 Largest Group 4 | . . . . . . . 4 Highest-Rated Group 115 | . . . . . . . 115 Highest-Rated Ally 39 | . . . . . . . 39 Total Orders . | . . . . . . . . Ally Attacks 26 | . . . . . . . 26 Total Damage 407 | . . . . . . . 407 Kills 3 | . . . . . . . 3 Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Turns Passed 5794 | 1 974 829 900 549 500 974 1067 Spaces Moved 4631 | 1 437 345 407 1017 893 1016 515 Core 14 | . . . . . . 2 12 Treads 682 | . . . . . . 179 503 Legs 1317 | 1 437 345 407 127 . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 2618 | . . . . 890 893 835 . Fastest Speed 28 | 120 120 120 120 31 28 28 50 Average Speed 88 | 120 182 194 132 42 31 55 159 Slowest Speed 330 | 120 330 330 330 195 110 240 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 10 | . . . . 3 7 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 2 64 34 42 25 24 24 48 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 14 | . . . . 1 5 8 . Terrain Destroyed 207 | . 22 75 21 4 5 16 64 Melee 14 | . . . . 1 5 8 . Projectile 14 | . . . . . . 8 6 AOE 179 | . 22 75 21 3 . . 58 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Total 5754 | 2 550 440 639 1093 1048 1303 679 Wait 477 | . 44 10 121 4 103 143 52 Move 4605 | . 436 344 406 1010 879 1015 515 Hop 9 | . . . . 3 6 . . Pick Up 65 | . 18 13 4 10 8 6 6 Fast Attach 77 | . 4 7 15 9 5 26 11 Attach 41 | . 2 2 2 10 7 10 8 Detach 10 | . . 1 . 2 . 6 1 Swap 41 | . 2 8 10 3 5 3 10 Drop 78 | 2 7 16 12 18 3 15 5 Fire 237 | . 35 39 68 12 . 40 43 Melee 89 | . . . . 12 32 34 11 Ram . | . . . . . . . . Kick 3 | . 2 . 1 . . . . Crush 6 | . . . . . . 5 1 Escape Stasis . | . . . . . . . . Rewire 16 | . . . . . . . 16 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Sto]) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 0) 2 | -11/Junkyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 15) 818 | -10/Materials | Discovered new exit (range 15) 942 | -10/Materials | Discovered new exit (range 9) 976 | -10/Materials | Entered another Materials area 976 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1297 | -9/Materials | Destroyed 7 combat bots 1560 | -9/Materials | Build established: Scavenger-Mutant 1597 | -9/Materials | Discovered new exit (range 4) 1805 | -9/Materials | Entered another Materials area 1805 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2064 | -8/Materials | Lost 4 parts (1p1u2w) 2142 | -8/Materials | Repaired Lgt. Nuclear Core 2283 | -8/Materials | Repaired Hvy. Assault Rifle 2520 | -8/Materials | Destroyed 7 combat bots 2693 | -8/Materials | Discovered new exit (range 10) 2705 | -8/Materials | Entered Factory 2705 | -7/Factory | Evolved 2 slots: Utility x2 2868 | -7/Factory | Discovered new exit (range 6) 3130 | -7/Factory | Discovered new exit (range 19) 3158 | -7/Factory | Identified exit to Factory 3205 | -7/Factory | Discovered exit to Factory (range 14) 3254 | -7/Factory | Entered another Factory area 3254 | -6/Factory | Evolved 2 slots: Utility x2 3407 | -6/Factory | Discovered new exit (range 15) 3411 | -6/Factory | Identified exit to Factory 3451 | -6/Factory | Repaired Imp. Sensor Array 3504 | -6/Factory | Repaired Imp. Flight Unit 3545 | -6/Factory | Discovered exit to Factory (range 4) 3720 | -6/Factory | Core integrity fell below 50% 3737 | -6/Factory | Lost 7 parts (1p4n2u) 3754 | -6/Factory | Entered another Factory area 3754 | -5/Factory | Evolved 2 slots: Utility x2 3848 | -5/Factory | Repaired Spear 4048 | -5/Factory | Build established: Hacker-Sprinter 4101 | -5/Factory | Discovered new exit (range 15) 4105 | -5/Factory | Identified exit to Factory 4110 | -5/Factory | Found Prototype Launcher 4111 | -5/Factory | Identified Mni. Smartbomb Launcher 4114 | -5/Factory | Found Mni. Smartbomb Launcher 4248 | -5/Factory | Lost 12 parts (1p6n5u) 4522 | -5/Factory | Build established: Scavenger-Mutant 4698 | -5/Factory | Discovered new exit (range 15) 4727 | -5/Factory | Identified exit to Extension 4728 | -5/Factory | Entered Extension 4735 | -5/Extension | Disrupted transfer network 4758 | -5/Extension | Lost 5 parts (2n2u1w) 4804 | -5/Extension | Energy Cycler disabled 4804 | -5/Extension | Rescued a captive Derelict 4804 | -5/Extension | Rescued a captive Derelict 4805 | -5/Extension | Rescued a captive Derelict 4805 | -5/Extension | Rescued a captive Derelict 4806 | -5/Extension | Rescued a captive Derelict 4806 | -5/Extension | Rescued a captive Derelict 4811 | -5/Extension | Rescued a captive Derelict 4943 | -5/Extension | System corruption reached 10% 5285 | -5/Extension | P-70 Sage assimilated allied 39-TFI(g) 5301 | -5/Extension | Core integrity fell below 50% 5664 | -5/Extension | Spotted B-75 Beast 5668 | -5/Extension | Destroyed B-75 Beast 5732 | -5/Extension | Lost 5 parts (1p2n2u) 5740 | -5/Extension | Discovered exit to Factory (range 15) 5740 | -5/Extension | Spotted B-75 Beast 5770 | -5/Extension | Core integrity fell below 20% 5795 | -5/Extension | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05784_ Penetrated by Slug. 05784_ Imp. Medium Treads destroyed. 05784_ Penetrated by Slug. 05785_ U-05 Engineer lays Concrete. 05787_ Slug penetrates H-66 Slayer. 05787_ U-05 Engineer lays Concrete. 05789_ Penetrated by Slug. 05789_ Lyr. Medium Armor Plating destroyed. 05789_ Slug penetrates Earth. 05789_ U-05 Engineer lays Concrete. 05790_ Slug penetrates Machine. 05790_ U-05 Engineer lays Concrete. 05790_ B-75 Beast Imp. Medium Treads severed. 05791_ U-05 Engineer lays Concrete. 05792_ System corrupted: Matter fused (-8). 05792_ U-05 Engineer lays Concrete. 05793_ Slug penetrates Reinforced Barrier. 05793_ Penetrated by Slug. 05793_ U-05 Engineer lays Concrete. 05795_ Penetrated by Slug. 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BB #?????????????? | | ################### ! @BB #?????????????? | | ??????????????????#% #?????????????? | | ??????????????????# u #?????????????? | | ??????????????????# #?????????????? | | ??????????????????####;#T# ## ####?????????????? | | ?????????????????????##### < #??#????????????????? | | ????????????????????????######???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 675 Propulsion Shielding 66 Evasion (%) 74 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldLightReactor Manual? 0 Play Time 01:28:35 Cumulative 91.4 hours Start 2023.05.07 @ 18:27:35 End 2023.05.08 @ 01:55:43 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 37 Adventurer 19 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 49 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(0,16,30)|SHIFT_HUE(130) Steam 1 RUN: b0a72be8-4de9-4ee9-9386-8ef4200047b9