Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 14:35:53 Player: Anonymous Bosch Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (427) 427 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1187 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 49/300 Energy 172/280 System Corruption 8% Temperature Cool (68) Movement Core (400) Ox7 Location -7/Recycling Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Heat Sink Small Storage Unit > --- WEAPON (2) ------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY (8) ---- Ion Engine Aluminum Leg Improved Terrain Scanner Improved Light Cannon Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Grenade Launcher Grenade Launcher > --- INVENTORY -------- Ion Engine Aluminum Leg Heat Sink Improved Terrain Scanner Light EM Pulse Cannon Light EM Pulse Cannon Improved Light Cannon Mining Claw [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 16 | 7 6 . 3 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 1 . . Treads . | . . . . Leg 3 | 2 1 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 2 . . 1 Device 2 | 1 . . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 4 . 2 Energy Gun 1 | 1 . . . Energy Cannon 2 | . . . 2 Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . 1 . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 4 | . . 3 1 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 1 To Critical Strikes . | . . . . Average Backups 7 | 7 7 8 7 Power . | . 1 1 1 Propulsion 3 | 4 1 1 1 Utility 1 | . 1 2 1 Weapon 2 | 1 3 4 3 Tool/Special . | . . . . Unused Backups 11 | . 7 . 4 Power 1 | . . . 1 Propulsion 5 | . 4 . 1 Utility 2 | . 1 . 1 Weapon 3 | . 2 . 1 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 100 90 69 Engine 14 | . 14 14 14 Leg 26 | . 28 27 14 Device 11 | . 14 5 1 Storage 14 | . 14 14 14 Energy Gun 6 | . 9 . . Ballistic Gun 3 | . 5 . . Launcher 12 | . 7 27 12 Slashing Weapon 3 | . 4 . 7 Peak Build Rating 10 | 8 10 10 10 Average Rating 7 | 6 8 9 8 On Entrance 6 | . 8 10 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 20 | 15 20 20 20 Greatest Support 20 | 20 20 20 10 Greatest Overweight (x) 1 | 1 . 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 8 8 8 8 Average Carried 7 | 7 7 8 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 8 8 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 531 | 270 146 115 . Remotely . | . . . . Salvage Created 532 | 127 224 181 . Parts 49 | 7 28 14 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . 2 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 21 | . 12 9 . Guns 2 | . 2 . . Cannons 1 | . 1 . . AOE 18 | . 9 9 . Classes Destroyed 8 | 2 5 1 . Worker 1 | . 1 . . Builder 2 | . 2 . . Tunneler 2 | 2 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Swarmer 15 | . 11 4 . Grunt 1 | . 1 . . Subdweller 5 | . . 5 . Best Kill Streak 7 | 2 7 4 . Combat Bots Only 6 | . 6 4 . Max Kills in Single Turn 5 | 1 5 2 . Gunslinging . | . . . . Exploded 4 | . 4 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 106 | . 62 26 18 Missed 35 | . 17 11 7 Hits 71 | . 45 15 11 Projectile 71 | . 45 15 11 Critical Strikes 1 | . 1 . . Damage Taken 927 | . 376 461 90 Core 254 | . 55 194 5 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 54 | 18 24 9 3 Largest 2 | 1 2 2 2 Hottest 112 | 50 80 60 112 Shots Fired 87 | 18 46 18 5 Gun 47 | 18 29 . . Cannon 14 | . 10 . 4 Launcher 26 | . 7 18 1 Special . | . . . . Kinetic 17 | . 17 . . Thermal 40 | 18 22 . . Explosive 26 | . 7 18 1 Electromagnetic 4 | . . . 4 Robot Hit Streak 8 | 8 4 8 4 Robot Miss Streak 5 | 2 5 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 41 | 12 18 7 4 Core Hits 35 | 4 17 14 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 10 | . 9 . 1 Impact . | . . . . Slashing 10 | . 9 . 1 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1589 | 150 724 626 89 Guns 321 | 150 171 . . Cannons 125 | . 52 . 73 Explosions 1143 | . 501 626 16 Melee . | . . . . Ramming . | . . . . Kinetic 137 | . 137 . . Thermal 236 | 150 86 . . Explosive 1143 | . 501 626 16 Electromagnetic 73 | . . . 73 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . 8 8 Average Corruption 8 | . . 8 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 1 2 Matter Fused 2 | . . 1 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 33 | . 30 3 . Projectiles . | . . . . Explosions 33 | . 30 3 . Melee . | . . . . Knockbacks 1 | . 1 . . Impact . | . . . . Kinetic 1 | . 1 . . Secondary . | . . . . Self-Inflicted Damage 15 | . . 15 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 180 | 120 180 . 50 Average Temperature 49 | 43 53 . 33 Received Heat Transfer 93 | . 18 39 36 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 703 | 444 259 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 147 | 10 147 . 84 Initial 84 | . . . 84 Average 24 | . 65 . 73 Influence Increases 611 | 15 370 215 11 Destroy 0b10 Robot/C 320 | . 240 80 . Destroy 0b10 Robot/NC 35 | 15 20 . . Destroy Leader 52 | . 52 . . Successful Hack 12 | . 12 . . Disable Machine 15 | . 15 . . Destroy Structure 42 | . 31 . 11 Lose Combat Pursuer 135 | . . 135 . Influence Decreases 556 | 15 323 87 131 Entered New Map 114 | . . 23 91 Time Decay 412 | 15 323 44 30 Lost Part 30 | . . 20 10 Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 22 14 1 Peak Tracking Total 6 | . 5 6 2 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 4 | . 4 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 13 . . Successful 6 | . 6 . . Failed 7 | . 7 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 10 | . 10 . . Terminals 13 | . 13 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Branch Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 4 | . 4 . . Botnet 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 1476 | 607 760 109 . Seismic 1476 | 607 760 109 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 2500 | 1390 760 279 71 Spaces Moved 877 | 148 498 205 26 Core 8 | 8 . . . Treads . | . . . . Legs 869 | 140 498 205 26 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 190 Average Speed 123 | 128 120 120 190 Slowest Speed 190 | 190 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 2 | . . 2 . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 29 | 17 85 10 7 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 27 | . 15 11 1 Terrain Destroyed 131 | . 43 77 11 Melee 7 | . 6 . 1 Projectile . | . . . . AOE 124 | . 37 77 10 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 2185 | 1329 597 219 40 Wait 1183 | 1142 33 4 4 Move 873 | 147 497 203 26 Hop . | . . . . Pick Up 25 | 15 10 . . Fast Attach 1 | . 1 . . Attach 9 | 7 . . 2 Detach . | . . . . Swap 17 | . 11 2 4 Drop 12 | . 12 . . Fire 54 | 18 24 9 3 Melee 10 | . 9 . 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis 1 | . . 1 . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Subcaves -7/Recycling History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 1361 | -11/Scrapyard | Assembled infested the area 1391 | -11/Scrapyard | Entered Materials 1392 | -10/Materials | Build established: Mutant 1463 | -10/Materials | Discovered new exit (range 16) 1493 | -10/Materials | Identified exit to Mines 1616 | -10/Materials | Discovered new exit (range 3) 2084 | -10/Materials | Discovered new exit (range 15) 2140 | -10/Materials | Discovered new exit (range 9) 2151 | -10/Materials | Entered Subcaves 2153 | -10/Subcaves | Identified exit to Recycling 2177 | -10/Subcaves | Ambushed by Subdweller buried in earth 2205 | -10/Subcaves | Ambushed by Subdweller buried in earth 2259 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2429 | -10/Subcaves | Crushed by falling debris 2430 | -10/Subcaves | Core integrity fell below 50% 2430 | -10/Subcaves | Core integrity fell below 20% 2430 | -10/Subcaves | Entered Recycling 2501 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02400_ Destroyed Flight Unit. 02400_ S-10 Pest destroyed. 02404_ The unstable cave ceiling collapses. 02405_ Lgt. Ion Engine fries itself beyond repair. 02411_ Lgt. Assault Rifle fries itself beyond repair. 02423_ The unstable cave ceiling collapses. 02429_ Crushed by falling debris. 02429_ Grenade Launcher destroyed. 02429_ System corrupted by crushing effect (+3). 02429_ Aluminum Leg destroyed. 02429_ System corrupted by crushing effect (+5). 02430_ System corrupted: Matter fused (-5). LOCATION=RECYCLING GOAL=ESCAPE 02466_ System corrupted: Matter fused (-6). 02485_ Y-54 Guardian springs to life. 02501_ System corrupted: Component data lost. 02501_ Aluminum Leg destroyed. 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