Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 15:40:06 Player: SovietPaperclip Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (789) 789 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (385) 385 TOTAL SCORE: 3829 Bonus ------- Follower Combat Kills 127 Aligned with FarCom 300 Friendly Fire -42 Cogmind --------- Core Integrity 454/550 Matter 285/300 Energy 84/100 System Corruption 0% Temperature Hot (208) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Angular Momentum Engine Light Angular Momentum Engine Light Treads Light Treads Improved Heat Sink Small Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Structural Scanner Sensor Array Long-range Tractor Beam Chronowheel Assault Rifle XL Autogun Array Field Lobotomy Kit (5) Plasma Cutter Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Beam Cannon Heavy Particle Cannon Rocket Launcher > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Treads Light Treads Improved Heat Sink Small Storage Unit High-capacity Matter Pod High-capacity Matter Pod Structural Scanner Sensor Array Medium Armor Plating Long-range Tractor Beam Chronowheel Assault Rifle XL Autogun Array Grenade Launcher Field Lobotomy Kit Plasma Cutter [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 34 | 6 4 11 . 1 12 Power 3 | 1 . . . . 2 Engine 3 | 1 . . . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 2 . . . 4 Treads 6 | 2 . . . . 4 Leg . | . . . . . . Wheel 2 | . 2 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 2 2 . . 2 Device 2 | . 1 . . . 1 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . 2 . . 1 Artifact . | . . . . . . Weapon 16 | 2 . 9 . 1 4 Energy Gun . | . . . . . . Energy Cannon 4 | . . 3 . . 1 Ballistic Gun 4 | 2 . 1 . . 1 Ballistic Cannon . | . . . . . . Launcher 8 | . . 5 . 1 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . . 2 . . 11 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility 3 | . . 1 . . 2 Weapon 5 | . . 1 . . 4 Highest Loss Streak 11 | . . 2 . . 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 97 98 100 100 93 Engine 13 | . 14 14 14 14 8 Treads 8 | . 24 . . . 26 Wheel 19 | . 3 28 28 28 3 Device 3 | . 11 1 . . 9 Storage 13 | . 14 14 14 14 9 Protection 10 | . . 11 14 14 8 Energy Cannon 8 | . . 3 14 14 16 Ballistic Gun 12 | . 28 13 14 1 8 Launcher 6 | . . 9 . 12 . Naked Turns . | . . . . . . Heaviest Build 99 | 13 89 95 93 94 99 Greatest Support 80 | 40 40 20 20 20 80 Greatest Overweight (x) 4 | . 4 4 4 4 4 Average Overweight (x) 3 | . 2 4 4 4 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 22 25 25 25 25 Most Carried 23 | 4 10 19 23 23 23 Average Carried 16 | 1 4 16 19 23 19 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 23 | 1 10 17 23 23 19 Class Distribution -------------------- 83% | Mutant 12% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1040 | 226 279 352 17 47 119 Remotely . | . . . . . . Salvage Created 909 | . 187 233 . 6 483 Parts 55 | . 8 17 . 4 26 Haulers Intercepted 3 | . 2 . . . 1 Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 23 | . 2 10 . 3 8 Guns 6 | . 2 3 . . 1 Cannons 10 | . . 3 . . 7 AOE 7 | . . 4 . 3 . Classes Destroyed 10 | . 2 6 . . 2 Worker 3 | . . 2 . . 1 Builder 1 | . . 1 . . . Tunneler 1 | . . 1 . . . Hauler 3 | . 2 . . . 1 Mechanic 1 | . . 1 . . . Swarmer 6 | . . 3 . 3 . Grunt 14 | . 2 6 . . 6 Duelist 1 | . . . . . 1 Sentry 1 | . . . . . 1 Assembled 1 | . . 1 . . . Best Kill Streak 5 | . 1 5 . 3 3 Combat Bots Only 3 | . 1 3 . 3 2 Max Kills in Single Turn 3 | . 1 3 . 2 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 125 | . 10 33 . 5 77 Missed 29 | . 2 9 . 1 17 Damage Taken 1708 | . 92 452 . 69 1095 Core 200 | . 12 92 . . 96 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 . . . 58 . Volleys Fired 73 | . 19 24 . 6 24 Largest 3 | . 2 2 . 2 3 Hottest 168 | . 40 80 . 90 168 Shots Fired 152 | . 38 44 . 8 62 Gun 72 | . 38 18 . . 16 Cannon 62 | . . 12 . 6 44 Launcher 18 | . . 14 . 2 2 Special . | . . . . . . Kinetic 72 | . 38 18 . . 16 Thermal 62 | . . 12 . 6 44 Explosive 18 | . . 14 . 2 2 Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 4 9 . 2 7 Robot Miss Streak 5 | . 5 3 . 2 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 85 | . 19 25 . 4 37 Core Hits 55 | . 7 26 . 3 19 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2960 | . 202 1445 . 255 1058 Guns 455 | . 202 132 . . 121 Cannons 811 | . . 139 . 53 619 Explosions 1694 | . . 1174 . 202 318 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 455 | . 202 132 . . 121 Thermal 811 | . . 139 . 53 619 Explosive 1694 | . . 1174 . 202 318 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 64 | . . 32 . 7 25 Projectiles . | . . . . . . Explosions 64 | . . 32 . 7 25 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 272 | . . 149 . 40 83 Shots 11 | . . 8 . 1 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 273 | . 6 144 . 78 273 Average Temperature 71 | . 6 46 . 32 102 Received Heat Transfer 540 | . 51 120 . . 369 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1480 | . . 296 . 111 1073 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 176 | . 84 175 . 176 143 Initial 68 | . . 13 . . 68 Average 62 | . 43 81 . 60 56 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . 1 . . 5 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . . . . . 4 Assault 1 | . . 1 . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 7 | . 2 1 . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 9 15 . 6 17 Peak Tracking Total 10 | . 3 4 . 3 10 Tactical Retreats 3 | . . 2 . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . 4 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 4 | . 2 . 1 . 1 Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 7 . 1 . 2 Successful 8 | . 5 . 1 . 2 Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . 4 . 1 . . Terminals 9 | . 7 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 3 . 1 . 2 Prototype ID Bank 1 | . 1 . . . . Alert Level 1 | . . . . . 1 Disarm Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals 2 | . 2 . . . . Botnet 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 6 | . . 3 . 3 . Largest Group 4 | . . 2 1 4 4 Highest-Rated Group 71 | . . 45 31 71 71 Highest-Rated Ally 31 | . . 31 31 31 31 Total Orders . | . . . . . . Ally Attacks 39 | . . 16 . 14 9 Total Damage 515 | . . 228 . 165 122 Kills 10 | . . 4 . 6 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3250 | 71 544 1023 345 721 546 Spaces Moved 1766 | 45 183 647 244 482 165 Core 12 | 12 . . . . . Treads 285 | 33 136 . . . 116 Legs . | . . . . . . Wheels 1469 | . 47 647 244 482 49 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 140 140 140 140 140 Average Speed 157 | 130 247 140 140 140 210 Slowest Speed 320 | 160 320 140 140 140 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 4 47 98 60 89 27 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 157 | . . 117 . 15 25 Melee . | . . . . . . Projectile 5 | . . . . . 5 AOE 152 | . . 117 . 15 20 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2098 | 57 241 716 248 520 316 Wait 180 | . 20 26 . 32 102 Move 1761 | 44 182 646 243 481 165 Hop . | . . . . . . Pick Up 41 | 7 13 9 4 . 8 Fast Attach . | . . . . . . Attach 21 | 6 3 2 . . 10 Detach . | . . . . . . Swap 13 | . 1 9 . 1 2 Drop 9 | . 3 . 1 . 5 Fire 73 | . 19 24 . 6 24 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 11) 616 | -10/Materials | Entered Mines 670 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 855 | -10/Mines | Discovered new exit (range 6) 894 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1022 | -10/Mines | Learned Materials terminal intel 1124 | -10/Mines | Discovered new exit (range 3) 1206 | -10/Mines | Excavation squad dispatched 1206 | -10/Mines | A large section of the Mines collapsed 1356 | -10/Mines | Met a Derelict testing a Signal Generator 1634 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1634 | -10/Mines | Discovered new exit (range 5) 1639 | -10/Mines | Entered Exiles 1639 | -10/Exiles | Accompanied by 1 ally 1672 | -10/Exiles | Met 8R-AWN 1698 | -10/Exiles | Met EX-HEX 1737 | -10/Exiles | Met EX-BIN 1754 | -10/Exiles | Aligned with FarCom system 1756 | -10/Exiles | Given EX-Vault access code 1791 | -10/Exiles | Opened EX-Vault 1799 | -10/Exiles | Found Field Lobotomy Kit 1804 | -10/Exiles | Found Chronowheel 1812 | -10/Exiles | Found XL Autogun Array 1840 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1881 | -10/Exiles | Met EX-DEC 1967 | -10/Exiles | Discovered new exit (range 14) 1984 | -10/Exiles | Stole three prototypes: Chronowheel, XL Autogun Array, Field Lobotomy Kit 1984 | -10/Exiles | Entered Mines 1984 | -9/Mines | Accompanied by 1 ally 2286 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2443 | -9/Mines | Found a hidden stash of uninstalled traps 2668 | -9/Mines | Discovered new exit (range 6) 2705 | -9/Mines | Entered Materials 2705 | -8/Materials | Accompanied by 4 allies 2705 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2706 | -8/Materials | Identified exit to Storage 2707 | -8/Materials | Loaded intel: 12 terminal locations 2842 | -8/Materials | Lost 4 allies 3117 | -8/Materials | Build established: Scavenger-Skirmisher 3241 | -8/Materials | Garrison activated, responded to threat 3251 | -8/Materials | Self-destructed Last Messages --------------- 03239_ K-01 Serf collects debris. 03239_ U-05 Engineer lays Concrete. 03240_ U-05 Engineer builds a Wall. 03241_ K-01 Serf collects debris. 03241_ G-47 Trooper destroyed. 03241_ K-01 Serf calls for garrison support. 03241_ ALERT: Activating Garrison Access M001. 03241_ K-01 Serf collects debris. 03242_ U-05 Engineer builds a Wall. 03244_ U-05 Engineer lays Concrete. 03245_ U-05 Engineer builds a Wall. 03245_ Penetrated by Slug. 03245_ Med. Armor Plating destroyed. 03245_ Beam Cannon destroyed. 03247_ Lgt. Treads destroyed. 03248_ Penetrated by Slug. 03249_ Lgt. Angular Momentum Engine destroyed. 03250_ Hvy. Particle Cannon destroyed. 03251_ M-28 Smith fits Backup Propulsion III on R-06 Scavenger. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????T???????????????????T????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????/???????????????????? | | ????????????s???????????????? #?????#????????????? | | ????????????????????????????? #???? #????????????? | | ?????????????????????????????w##### #????????????? | | ???????????????????##???###?? !!! #????????????? | | ???????????????????# ?? ?? !!! #????????????? | | ???????????????????# ??"""##^ !! g ?#??????????? | | ???????????????????# ?"""# #??????????? | | ???????????????????# ?"""# ^ #??????????# | | ???????????????????# + "" w #??????????# | | ???????????#########; # ## ^"" ####???????# | | ???????????Y g g# # "T ??????# | | ?T???????????" "g h ###u% "" ????# | | ???????b???????? """ u%@%* " ????# | | ???????????????? """ =### % #??????????# | | ?????????????? mr #% #??"T"??# ## | | ?????????????#+####### ##### #######???????# | | ?????????????? T #?????????????#### | | ???????????g?? ! #????????????????? | | ???????H????w #??????????#+????? | | ?????????????g "#?????????# ????? | | ?????????????? """"""" ##?????????# #???? | | ?????????????#+##### """"""" #??????????# #???? | | ?[?????????????????# """"""" #??????????# #???? | | ???????????????????# """"""" #??????????# #???? | | ????"?????????????## """"""" ############ ##### | | ????T?????????????+ ^ ^^^ ^ | | ????"??????????????# | | ???????????????????# ######## " % | | ???????????????????#########+####??????# ""% %^ | | ?????????????????????????? ????????# """ = | | ???????????????????????? #???#### | | ??????????????????????# #???# !! | | ??????????????????????# #???# !! | | ??????????????????????# #???# !! | | ??????????????????????# #???# ###" | | ??????????????????????# [#???########+##### | | ??????????????????????# #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatBoreBooster Manual? 0 Play Time 00:19:52 Cumulative 82.5 hours Start 2024.04.13 @ 15:21:32 End 2024.04.13 @ 15:40:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 46 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c05a9548-155a-4f31-9540-46d06c7ceefa