Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.02.08 @ 05:52:55 Player: Agave Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (71) 355 Value Destroyed (2299) 2299 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (384) 384 TOTAL SCORE: 7318 Bonus ------- High Alert Combat Kills 239 Follower Combat Kills 145 Cogmind --------- Core Integrity 575/850 Matter 185/300 Energy 83/100 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (8) ------ Advanced Weight Redist. System Improved Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Hacking Suite Hacking Suite > --- WEAPON (2) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (4) ---- Wheel Nuclear Pulse Thruster Power Amplifier Phase Shifter Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Power Amplifier Advanced Weight Redist. System Advanced Signal Interpreter Advanced Terrain Scan Processor Phase Shifter Improved Cloaking Device Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Improved Sensor Array Advanced Signal Interpreter Force Lance [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Precision Rocket Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . Utility 6 | . . 1 . 1 2 . . 2 . . Weapon . | . . . . . . . . . . . Parts Attached 95 | 3 11 9 15 9 25 2 2 3 2 14 Power 11 | . 1 1 1 1 3 1 . . . 3 Engine 5 | . 1 1 1 . 1 . . . . 1 Core 6 | . . . . 1 2 1 . . . 2 Reactor . | . . . . . . . . . . . Propulsion 19 | 2 2 3 4 4 2 . . 1 . 1 Treads 9 | 1 1 3 4 . . . . . . . Leg . | . . . . . . . . . . . Wheel 3 | 1 1 . . . . . . . . 1 Hover . | . . . . . . . . . . . Flight 7 | . . . . 4 2 . . 1 . . Utility 31 | . 2 3 1 3 11 1 1 2 1 6 Device 23 | . 1 2 . 3 8 1 . 2 1 5 Storage 1 | . 1 . . . . . . . . . Processor 3 | . . 1 . . 1 . 1 . . . Hackware 4 | . . . 1 . 2 . . . . 1 Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 34 | 1 6 2 9 1 9 . 1 . 1 4 Energy Gun 2 | . 1 1 . . . . . . . . Energy Cannon 8 | . 1 . 2 . 3 . 1 . 1 . Ballistic Gun 3 | 1 1 . . . 1 . . . . . Ballistic Cannon 15 | . 2 1 2 1 5 . . . . 4 Launcher 1 | . . . 1 . . . . . . . Special Weapon 4 | . . . 4 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . . . . 1 Parts Lost 21 | . 1 1 4 . 11 . . . . 4 Power 5 | . . 1 1 . 2 . . . . 1 Propulsion 6 | . . . 2 . 3 . . . . 1 Utility 5 | . . . . . 4 . . . . 1 Weapon 5 | . 1 . 1 . 2 . . . . 1 Highest Loss Streak 6 | . 1 1 2 . 6 . . . . 4 Average Slot Usage (%) 90 | . 98 90 98 94 90 76 83 69 82 75 Engine 5 | . 14 10 10 . . . . . . . Core 3 | . . . . 9 6 7 7 6 6 4 Treads 12 | . 14 31 32 . . . . . . . Wheel 2 | . 14 1 . . . . . . . 1 Flight 12 | . . . . 36 29 15 15 8 13 9 Device 15 | . 12 12 . 17 26 15 15 13 26 28 Storage 5 | . 14 11 11 . . . . . . . Processor 7 | . . 3 11 9 7 7 14 13 13 13 Hackware 7 | . . . 10 9 8 15 15 13 13 8 Energy Gun 1 | . 1 10 2 . . . . . . . Energy Cannon 4 | . 6 . 4 . 4 . 7 6 6 4 Ballistic Cannon 5 | . 8 8 7 3 2 7 7 6 2 3 Special Weapon 1 | . . . 4 9 1 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 37 | 14 32 34 37 12 23 13 17 19 19 21 Greatest Support 60 | 10 10 60 60 20 21 19 19 19 19 19 Greatest Overweight (x) 3 | 1 3 3 1 . 1 . . 1 . 1 Average Overweight (x) . | 1 2 . . . . . . . . . Largest Inventory Capacity 14 | 7 14 14 14 14 4 4 4 4 4 4 Average Capacity 8 | 7 10 14 14 4 4 4 4 4 4 4 Most Carried 14 | 6 8 9 14 14 4 2 4 4 4 4 Average Carried 5 | 3 6 7 9 3 3 1 3 3 3 3 Final Capacity 14 | 7 14 14 14 4 4 4 4 4 4 4 Final Carried 14 | 3 8 8 14 2 3 2 4 3 4 4 Class Distribution -------------------- 31% | Mutant 26% | Scout 15% | Hacker-Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scout | -8/Materials Scout | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Matter Collected 1828 | 260 165 188 306 . 441 . . 83 267 118 Remotely . | . . . . . . . . . . . Salvage Created 2335 | 93 333 480 839 . 467 . . 65 . 58 Parts 169 | 6 20 31 60 . 32 . . 13 . 7 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 51 | . 8 10 19 . 13 . . . . 1 Guns 17 | . 6 5 2 . 4 . . . . . Cannons 28 | . 1 4 13 . 9 . . . . 1 AOE 6 | . 1 1 4 . . . . . . . Classes Destroyed 12 | 2 2 4 1 . 1 . . 1 . 1 Worker 5 | . . 1 . . . . . 4 . . Builder 2 | . . . . . . . . 1 . 1 Tunneler 1 | 1 . . . . . . . . . . Recycler 4 | 1 . 1 2 . . . . . . . Operator 3 | . . 1 1 . 1 . . . . . Watcher 5 | . 1 . 2 . 2 . . . . . Swarmer 6 | . . 2 . . 4 . . . . . Grunt 29 | . 8 6 10 . 5 . . . . . Duelist 1 | . . . 1 . . . . . . . Sentry 11 | . . 2 8 . 1 . . . . . Hunter 1 | . . . . . . . . . . 1 Programmer 3 | . . . . . 3 . . . . . Best Kill Streak 4 | 2 4 4 3 . 4 . . 4 . 2 Combat Bots Only 4 | . 4 3 3 . 4 . . . . 1 Max Kills in Single Turn 3 | 1 1 3 2 . 2 . . 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 1 1 2 . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Damage Taken 3442 | . 415 288 858 56 1095 . . . . 730 Core 877 | . 62 28 125 22 365 . . . . 275 Absorbed by Shields 31 | . . . . . 31 . . . . . Core Remaining (%) 75 | 100 75 . 61 96 . . 47 . . . Volleys Fired 274 | 5 30 18 73 8 71 . 16 16 . 37 Largest 2 | 2 2 2 2 2 2 . 1 1 . 2 Hottest 148 | 40 105 79 100 148 111 . 65 65 . 96 Shots Fired 391 | 10 50 36 106 9 102 . 16 16 . 46 Gun 96 | 10 28 18 10 . 30 . . . . . Cannon 241 | . 22 18 58 1 64 . 16 16 . 46 Launcher 8 | . . . 8 . . . . . . . Special 46 | . . . 30 8 8 . . . . . Kinetic 173 | 10 31 18 35 1 59 . 1 . . 18 Thermal 168 | . 13 . 53 8 35 . 15 16 . 28 Explosive 8 | . . . 8 . . . . . . . Electromagnetic 42 | . 6 18 10 . 8 . . . . . Robot Hit Streak 25 | 5 17 16 25 . 9 . 4 7 . 3 Robot Miss Streak 5 | 3 2 1 2 . 3 . . 5 . 5 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 202 | 6 33 27 55 . 61 . 1 10 . 9 Core Hits 105 | 3 15 14 35 . 28 . . 7 . 3 Critical Hits 4 | . 1 . . . 3 . . . . . Critical Kills 3 | . . . . . 3 . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Melee Attacks 3 | . 3 . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 3 | . 3 . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4624 | 76 587 539 1424 . 1442 . 25 293 . 238 Guns 1236 | 76 299 229 111 . 521 . . . . . Cannons 2739 | . 216 228 823 . 916 . 25 293 . 238 Explosions 644 | . 72 82 490 . . . . . . . Melee . | . . . . . . . . . . . Ramming 5 | . . . . . 5 . . . . . Kinetic 2347 | 76 340 228 469 . 1066 . 25 . . 143 Thermal 1390 | . 164 82 462 . 294 . . 293 . 95 Explosive 382 | . . . 382 . . . . . . . Electromagnetic 500 | . 83 229 111 . 77 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . 3 10 10 . . . Average Corruption 2 | . . . . . 1 7 10 . . . Corruption Purged 3 | . . . . . 3 . . . . . Effects 17 | . . . . . 2 1 14 . . . Message Errors 2 | . . . . . 1 . 1 . . . Matter Fused 2 | . . . . . . . 2 . . . Heat Flow Errors 2 | . . . . . . . 2 . . . Energy Discharges 1 | . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . 1 1 1 . . . Misfires 1 | . . . . . . . 1 . . . Misdirections 5 | . . . . . . . 5 . . . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 76 | . 8 . . . 38 . . 14 . 16 Projectiles 76 | . 8 . . . 38 . . 14 . 16 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 15 | . 5 4 2 . 2 . . . . 2 Impact . | . . . . . . . . . . . Kinetic 15 | . 5 4 2 . 2 . . . . 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 91 | . 37 30 22 . 2 . . . . . Shots 3 | . 1 1 1 . . . . . . . Rammed 1 | . . . . . 1 . . . . . Targets Rammed 1 | . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 339 | . 339 48 186 93 210 . 273 26 . 324 Average Temperature 51 | . 123 15 30 37 50 . 78 11 . 79 Received Heat Transfer 907 | . 216 81 285 . 316 . . . . 9 Effects 3 | . 1 . . . . . . . . 2 Shutdowns 1 | . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . 1 . 2 . . . . 1 . . Heat Transferred 2326 | . 285 150 890 . 444 . . 407 . 150 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 1 1 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Peak Influence 1105 | 10 234 310 452 338 1105 422 314 184 64 176 Initial 392 | . 6 20 81 190 153 392 295 153 64 44 Average 242 | 4 97 156 266 226 377 405 298 160 64 80 Maximum Alert Level 4 | . 1 1 2 1 4 2 1 . . . Low Security (%) 50 | 100 85 76 20 53 32 . . 100 100 100 Level 1 39 | . 14 23 74 46 43 27 100 . . . Level 2 3 | . . . 5 . 6 72 . . . . Level 3 5 | . . . . . 18 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . . 2 4 . 10 . . 1 . 1 Investigation 7 | . . 1 1 . 4 . . . . 1 Extermination 4 | . . . . . 3 . . 1 . . Reinforcement 3 | . . 1 1 . 1 . . . . . Assault 4 | . . . 2 . 2 . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Distress Signals 7 | . . . 1 1 3 . . . . 2 Communications Jammed 7 | . . . . . . . . . . 7 Distress Signals 7 | . . . . . . . . . . 7 Times Spotted 171 | . 11 14 31 4 91 4 1 1 . 14 Peak Tracking Total 9 | . 4 3 9 3 9 4 1 1 . 5 Tactical Retreats 25 | . . 3 2 1 17 . . . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Traps Triggered 8 | . . . 2 . 4 . 1 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Machines Disabled 6 | . . . 3 . 2 . . . . 1 Max in Single Turn 1 | . . . 1 . 1 . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Machines Accessed 39 | . 8 3 8 3 12 . . 2 . 3 Terminals 28 | . 7 2 7 2 7 . . 1 . 2 Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . 1 . 1 . . 1 . 1 Recycling Units 2 | . 1 . . . 1 . . . . . Scanalyzers 4 | . . 1 . 1 2 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 133 | . 23 8 27 11 49 . . 5 . 10 Successful 74 | . 12 5 16 8 25 . . 5 . 3 Failed 59 | . 11 3 11 3 24 . . . . 7 Catastrophic 6 | . 2 2 . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 49 | . 17 5 7 7 12 . . 1 . . Terminals 100 | . 22 6 25 7 31 . . 3 . 6 Fabricators . | . . . . . . . . . . . Repair Stations 12 | . . . 2 . 4 . . 2 . 4 Recycling Units 4 | . 1 . . . 3 . . . . . Scanalyzers 15 | . . 2 . 4 9 . . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 34 | . 7 1 11 1 11 . . 2 . 1 Record 1 | . . . . . 1 . . . . . Part Schematic 2 | . . . 1 . . . . . . 1 Robot Analysis 3 | . 3 . . . . . . . . . Prototype ID Bank 3 | . 1 . 1 . 1 . . . . . Open Door 1 | . . . 1 . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . Branch Access Points 3 | . . . 1 . 1 . . 1 . . Emergency Access Points 1 | . . . . . 1 . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . . Locate Traps 5 | . . 1 1 1 1 . . 1 . . Dispatch Records 1 | . . . 1 . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . Recall Extermination 1 | . . . . . 1 . . . . . Recall Reinforcements 3 | . . . 1 . 2 . . . . . Registered Components 1 | . . . 1 . . . . . . . Zone Layout 4 | . . . 2 . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 7 | . . . 2 . 1 . . 2 . 2 Scan Component 4 | . . . 1 . 1 . . 1 . 1 Repair 3 | . . . 1 . . . . 1 . 1 Recycling Unit Hacks 3 | . 1 . . . 2 . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . Scanalyzer 13 | . . 2 . 4 7 . . . . . Insert Component 8 | . . 1 . 3 4 . . . . . Analyze 5 | . . 1 . 1 3 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 16 | . 4 2 3 3 3 . . 1 . . Terminals 15 | . 4 2 3 3 2 . . 1 . . Track 5 | . 1 1 1 1 1 . . . . . Botnet 10 | . 3 1 2 2 1 . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Researchers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 34 | . 7 3 6 3 11 . . 2 . 2 Full Trace Events 9 | . 1 1 2 . 4 . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . 1 1 1 3 . . . . 1 Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . 1 . . Time 143 | . . . 32 . . . . 25 . 86 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 5 | . . 1 . 1 3 . . . . . Part Schematics Acquired 5 | . . 1 . 1 3 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Total Allies 2 | . . . 2 . . . . . . . Largest Group 2 | . . . 2 . . . . . . . Highest-Rated Group 62 | . . . 62 . . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 23 | . . . 23 . . . . . . . Total Damage 357 | . . . 357 . . . . . . . Kills 5 | . . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Turns Passed 5767 | 29 770 538 1354 168 1811 40 173 272 68 544 Spaces Moved 6130 | 11 548 249 631 215 2841 90 304 335 139 767 Core 3 | . . . . . . . . . . 3 Treads 853 | . . 222 631 . . . . . . . Legs . | . . . . . . . . . . . Wheels 710 | 11 548 27 . . . . . . . 124 Hover . | . . . . . . . . . . . Flight 4564 | . . . . 215 2841 90 304 335 139 640 Fastest Speed 29 | 90 90 110 160 31 29 37 37 37 37 37 Average Speed 60 | 90 102 154 160 31 30 37 37 59 37 48 Slowest Speed 260 | 90 110 160 260 31 101 37 37 110 37 107 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 28 | . . . . . 28 . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 2 87 15 89 22 45 80 8 8 79 16 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . 1 . . . . . 1 . . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 56 | . 2 . 20 9 . . 6 . . 19 Terrain Destroyed 157 | . 9 7 98 9 2 . 6 1 . 25 Melee 2 | . 2 . . . . . . . . . Projectile 67 | . . 1 23 9 2 . 6 1 . 25 AOE 88 | . 7 6 75 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Was Fac Total 7701 | 21 697 367 804 296 3629 96 347 391 155 898 Wait 1040 | . 88 80 67 49 647 4 5 32 11 57 Move 6073 | 10 547 248 630 214 2792 89 303 335 138 767 Hop 21 | . . . . . 21 . . . . . Pick Up 75 | . 12 7 15 3 18 1 3 3 2 11 Fast Attach 11 | . 1 . . . 5 . . 1 . 4 Attach 44 | 2 2 5 5 7 11 2 1 2 1 6 Detach 6 | . . 1 . . 4 . . . . 1 Swap 40 | 1 8 4 10 2 9 . 1 . 1 4 Drop 59 | 3 6 4 4 13 14 . . 2 2 11 Fire 274 | 5 30 18 73 8 71 . 16 16 . 37 Melee 3 | . 3 . . . . . . . . . Ram 1 | . . . . . 1 . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 54 | . . . . . 36 . 18 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 30 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 4) 305 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 6) 698 | -10/Materials | Discovered new exit (range 4) 709 | -10/Materials | Identified exit to Materials 800 | -10/Materials | Entered another Materials area 800 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 942 | -9/Materials | Discovered new exit (range 16) 1338 | -9/Materials | Entered Storage 1895 | -9/Storage | Repaired Imp. Light Cannon 1905 | -9/Storage | Identified exit to Recycling 2130 | -9/Storage | Build established: Scavenger-Mutant 2492 | -9/Storage | Met a pair of Derelict thieves 2668 | -9/Storage | Discovered new exit (range 15) 2692 | -9/Storage | Entered Materials 2692 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2858 | -8/Materials | Discovered new exit (range 7) 2860 | -8/Materials | Entered Factory 2860 | -7/Factory | Evolved 2 slots: Utility x2 3167 | -7/Factory | Build established: Scout 4380 | -7/Factory | Lost 4 parts (1n2u1w) 4460 | -7/Factory | First assault squad dispatched 4518 | -7/Factory | Identified exit to Lower Caves 4623 | -7/Factory | Lost 6 parts (1p2n2u1w) 4633 | -7/Factory | Core integrity fell below 50% 4671 | -7/Factory | Sucked down chute 4671 | -7/Factory | Entered Waste 4680 | -7/Waste | Spotted C-40 Crusher 4686 | -7/Waste | EMP discharged 4686 | -7/Waste | System corruption reached 10% 4693 | -7/Waste | Spotted C-40 Crusher 4697 | -7/Waste | Spotted C-40 Crusher 4704 | -7/Waste | Spotted C-40 Crusher 4706 | -7/Waste | Spotted C-40 Crusher 4707 | -7/Waste | Discovered new exit (range 11) 4711 | -7/Waste | Entered Factory 4827 | -7/Factory | Discovered new exit (range 4) 4828 | -7/Factory | Identified exit to Factory 4863 | -7/Factory | Build established: Hacker-Mutant 4884 | -7/Factory | Entered another Factory area 4884 | -6/Factory | Evolved 2 slots: Utility x2 4916 | -6/Factory | Repaired Imp. Flight Unit 5074 | -6/Factory | Identified exit to Lower Caves 5156 | -6/Factory | Sucked down chute 5156 | -6/Factory | Entered Waste 5156 | -6/Waste | The area was eerily silent 5218 | -6/Waste | Discovered new exit (range 16) 5224 | -6/Waste | Identified exit to Factory 5224 | -6/Waste | Entered Factory 5634 | -6/Factory | Lost 4 parts (1p1n1u1w) 5768 | -6/Factory | Self-destructed Last Messages --------------- 05640_ Acquired 50 matter. 05654_ Slug penetrates Wall. 05666_ U-05 Engineer lays Concrete. 05696_ W-25 Informer knocked back. 05729_ K-01 Serf cleans the Assembly Bed. 05732_ W-25 Informer sends out distress signal. 05735_ Slug penetrates Wall. 05738_ Acquired Nuclear Pulse Thruster. 05742_ Connecting with Terminal... 05744_ ALERT: Suspicious activity at Terminal F010. Dispatching Investigation squad. 05745_ Slug penetrates Wall. 05753_ Destroyed Imp. Hover Unit. 05753_ W-25 Informer knocked back. 05757_ Penetrated by Slug. 05758_ U-05 Engineer lays Concrete. 05760_ Penetrated by Slug. 05764_ U-05 Engineer lays Concrete. 05767_ Penetrated by Slug. 05767_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????????????? ????##??????#?????????? | | ???????????????????#?? ??????#???#?????#?????????? | | ???????????????????????????????????? ????????????? | | ???????????? ????????? Y ??????#??????????????? | | ????????????????#???? ??#?#????????????????? | | ?????????"??????????? ] ?????????????????????? | | ????????????????#???? u ??#?# ? ?????# ?????? | | ??????????" ?#?????#? ! ????? ?????? ?#??????? | | ??????? ???? ?##?#???# ##???#? ? ??????????? | | ????????? ???????????#u #?#?#??? ?? ?? ???????? | | ????????#????#???#??## #????????????? ?? ????? | | ???????#??????#?##???# #??????????"?" ?? ?? #? | | ?????#?#????????? ??# #??????????????#? ????? | | ?????#??? ??????? # #??????? ???????? ????? | | ???????#????????""" # ##########+##?????????? | | ???????#????????"?" *# u ? ??? ??? | | ??????#?????"? ???? # u ????? ?? | | ?????#??? "??"????"? + ??????? | | ???#?????? w??????? ?# @ ???????? | | ?????????????????????# A ??? ?? ? | | ??????#?? ? ? ????"??# ##########+???????????? | | ???#????#????? ???? ?# #????????? ????????? | | ???##????????? ??"???# #?#?#???????? ?#?????? | | ?#??#????? ? ????????# #??#?#????????????????? | | ????#??????????#?????# #????#?????"??????????? | | ???#????????########## #???????"??"?"?? ?????? | | ????????????# # #???????????"????? ??#? | | ??##???#????# """ # #?????????????????? ??? | | ????????????# """ # #?#??#??????????? ? ??? | | ??????#?????# """ # kw##????????????#?? ?? ?? | | ????????????# ! #k ###########?????? ???? | | ??????#?????# # # """""" #??#????????? | | ??????#?????# ""T"" + / """""" #??#????????? | | ??????#?#???# """"" # # """""" #???????????? | | ????????#???# # # """""" #????#??????? | | ??????#?????########## # !#??#????????? | | ?############## # #????? ?????? | | ## # # ##?????????#? | | ## " " " " " # # = + ?????????? | | ## " " " " " # ####+#########????????? | | ## " " " " " # #??# ## #????????? | | ## " " " " " # ########??# ##""" #????????? | | ## " " " " " # #?????????# ##""" #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Cloak Strength 3 Power Amplification 20 Additional Mass Support 9 Phase Shifting 5 Evasion (%) 67 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Gauss Cannon | -9/Storage | Hacked System Backup Module | -8/Materials | Scanalyzed Energy Filter | -7/Factory | Scanalyzed Mni. Assault Cannon | -7/Factory | Scanalyzed Hvy. Deuterium Engine | -7/Factory | Scanalyzed Adv. Transmission Jammer | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below Cya! Challenges ------------ None Game ------ Seed PointyMicroPlating Manual? 0 Play Time 03:22:31 Cumulative 98.7 hours Start 2021.02.07 @ 07:56:15 End 2021.02.08 @ 05:52:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07bf122b-c635-4e2a-ab93-7046f39a3b43