Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 21:11:59 Player: cd4337 Result: Destroyed by ZJ-G50(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (243) 243 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 903 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 288/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Improved Heat Sink Small Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Improved Heat Sink Scrap Shield Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Light Assault Rifle [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 10 | 6 2 2 . Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device 2 | . 1 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 1 . . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 2 3 . Power 1 | . . 1 . Propulsion 2 | . 2 . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 3 | . 1 3 . To Critical Strikes 1 | . . 1 . Average Backups 2 | . 2 3 3 Power 1 | . 1 1 1 Propulsion . | . . . . Utility . | . . 1 1 Weapon . | . . . 1 Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 72 | . 75 69 71 Engine 13 | . 14 13 14 Wheel 3 | . 10 . . Device 11 | . 8 13 14 Storage 14 | . 14 14 14 Energy Gun 5 | . 14 . . Ballistic Gun 22 | . 14 27 28 Peak Build Rating 7 | 6 6 7 7 Average Rating 6 | 3 5 6 7 On Entrance 4 | . 6 5 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 13 | 12 13 13 13 Greatest Support 26 | 26 26 3 3 Greatest Overweight (x) 4 | 1 4 4 4 Average Overweight (x) 2 | . 1 3 4 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 5 | 2 5 5 5 Average Carried 2 | . 2 3 4 Final Capacity 8 | 8 8 8 8 Final Carried 5 | 1 5 3 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 331 | 209 93 29 . Remotely . | . . . . Salvage Created 314 | . 273 41 . Parts 25 | . 21 4 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 10 | . 7 3 . Guns 10 | . 7 3 . Classes Destroyed 4 | . 4 . . Builder 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 6 | . 3 3 . Grunt 4 | . 4 . . Best Kill Streak 3 | . 3 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 78 | . 52 18 8 Missed 19 | . 10 6 3 Hits 59 | . 42 12 5 Projectile 59 | . 42 12 5 Critical Strikes 1 | . . 1 . Damage Taken 647 | . 451 92 104 Core 250 | . 148 40 62 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 42 | . 32 7 3 Largest 2 | . 2 2 2 Hottest 60 | . 60 60 40 Shots Fired 83 | . 63 14 6 Gun 83 | . 63 14 6 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 50 | . 32 12 6 Thermal 33 | . 31 2 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 11 2 2 Robot Miss Streak 6 | . 4 6 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 41 | . 33 5 3 Core Hits 22 | . 18 4 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 458 | . 353 83 22 Guns 458 | . 353 83 22 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 190 | . 105 63 22 Thermal 268 | . 248 20 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 106 | . 106 20 . Average Temperature 35 | . 36 15 . Received Heat Transfer 117 | . 117 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 600 | . 550 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 79 | . 79 63 . Initial 23 | . . 23 . Average 15 | . 29 7 . Influence Increases 299 | . 229 70 . Destroy 0b10 Robot/C 200 | . 140 60 . Destroy 0b10 Robot/NC 10 | . 10 . . Destroy Leader 42 | . 32 10 . Successful Hack 2 | . 2 . . Lose Combat Pursuer 45 | . 45 . . Influence Decreases 299 | . 168 131 . Entered New Map 38 | . . 38 . Time Decay 221 | . 158 63 . Lost Part 40 | . 10 30 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 16 3 2 Peak Tracking Total 4 | . 4 3 2 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 3 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 8 . . Successful 3 | . 3 . . Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Robot Analysis 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 243 | . 242 1 . Sensors 243 | . 242 1 . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1098 | 60 410 587 41 Spaces Moved 362 | 52 178 120 12 Core 185 | 14 39 120 12 Treads . | . . . . Legs . | . . . . Wheels 177 | 38 139 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 150 250 Average Speed 163 | 84 126 244 250 Slowest Speed 250 | 100 250 250 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 4 34 28 2 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 796 | 68 306 403 19 Wait 370 | 4 90 273 3 Move 359 | 51 177 119 12 Hop . | . . . . Pick Up 14 | 7 5 1 1 Fast Attach . | . . . . Attach 10 | 6 1 3 . Detach . | . . . . Swap 1 | . 1 . . Drop . | . . . . Fire 42 | . 32 7 3 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 418 | -10/Materials | Core integrity fell below 50% 471 | -10/Materials | Entered Mines 515 | -10/Mines | Lost 3 parts (1p1u1w) 1039 | -10/Mines | Discovered new exit (range 6) 1058 | -10/Mines | Entered Subcaves 1095 | -10/Subcaves | Core integrity fell below 20% 1099 | -10/Subcaves | Destroyed by ZJ-G50(R) with Subdweller Machine Gun Last Messages --------------- 00839_ T-07 Excavator is excavating. 00859_ U-05 Engineer lays Concrete. 01039_ EXIT=FOUND LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 01059_ IA-GUO(h): "Hey you don't look like the usual menacing locals. I'm on point searching for advanced tech we've heard is being developed in secret down here, seen anything like that?" 01061_ IA-GUO(h) drops a Scrap Shield: "Protect yourself with this!" 01066_ Acquired Scrap Shield. 01080_ Acquired derelict log, extracted data. World map updated: -9/Materials. 01091_ HV Slug penetrates ZJ-G50(R). 01091_ ZJ-G50(R) suffers critical hit (Destroy). 01094_ ZJ-G50(R) affixes Scrap Shield Fragment to Scrap Shield. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????######??????????? | | ????????????????????????###??????#" ##?????????? | | ??????????????????????### ########"" ### #?????? | | ??????????????????????# ## "" #??????? | | ??????????????????????# " #??????? | | ???????????????????????# h #????????????? | | ???????????????????#$&<##< # # ##????????????? | | ????????????????????# R @ ##### ##?????????????? | | ???????????????????# #$#% #???# #??????????????? | | ???????????????????#??#?# R ?? #??????????????? | | ???????????????????????# ## ## #??????????????? | | ???????????????????????##? 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""??????????????? | | ??????????????????????????# ###??????????????? | | ??????????????????????????#######????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalGravmagChargecaster Manual? 0 Play Time 00:09:40 Cumulative 16.1 hours Start 2026.08.31 @ 20:58:38 End 2026.08.31 @ 21:11:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a59894c9-7d0f-43af-a1f5-a46e1bc824f2