Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.11 @ 17:05:40 Player: albenzo Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (121) 605 Value Destroyed (5105) 5105 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2285) 2285 TOTAL SCORE: 15935 Bonus ------- High Alert Combat Kills 470 Follower Combat Kills 515 Met Data Miner 300 Hacked Protovariant 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 49/300 Energy 96/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Experimental Thermal Shield System Shield Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Compact Particle Reactor Improved System Shield Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Improved Fusion Compressor Small Storage Unit Advanced Energy Well Enhanced Optical Array Long-range Sensor Array Advanced Core Analyzer Centrium Medium Armor Plating Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Flak Gun Coil Gun Hardcell Cannon Power Sword > --- INVENTORY -------- Micro Fission Core Field Propulsion Drive Impulse Thruster Long-range Proton Cannon Scatter Rocket Array Improved Plasma Cutter [Rating: 127] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Utility Shielding Weapon Heavy Mace Energy Gun EM Pulse Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Scatter Rocket Array Special Weapon Enhanced Flamer Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Tes Slots Evolved 14 | . . . 2 . . 4 . . . . 2 . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . 2 . . . . . . . . . . 1 . . Utility 7 | . . . 1 . . 2 . . . . . . . 2 . . 1 1 . Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . Parts Attached 253 | 6 13 13 14 32 1 50 . 1 . 4 1 11 . 14 23 . 52 5 13 Power 31 | 1 1 2 3 4 1 6 . . . . . 1 . 1 2 . 5 3 1 Engine 18 | 1 1 2 3 4 1 5 . . . . . . . 1 . . . . . Core 7 | . . . . . . 1 . . . . . 1 . . 1 . 3 1 . Reactor 6 | . . . . . . . . . . . . . . . 1 . 2 2 1 Propulsion 89 | 2 3 7 2 14 . 22 . . . 1 . 1 . 6 6 . 23 . 2 Treads 12 | . . . . 1 . 4 . . . . . 1 . 3 2 . 1 . . Leg 41 | 2 3 7 2 9 . 7 . . . 1 . . . 2 2 . 6 . . Wheel 14 | . . . . 4 . 7 . . . . . . . . 1 . 2 . . Hover 11 | . . . . . . 2 . . . . . . . . 1 . 8 . . Flight 11 | . . . . . . 2 . . . . . . . 1 . . 6 . 2 Utility 55 | 1 2 . 2 . . 16 . 1 . . . . . 4 9 . 13 1 6 Device 20 | . . . 1 . . 4 . 1 . . . . . 1 2 . 8 . 3 Storage 16 | 1 1 . 1 . . 7 . . . . . . . 1 2 . 2 . 1 Processor 7 | . . . . . . 3 . . . . . . . 1 1 . 1 1 . Hackware 3 | . . . . . . . . . . . . . . . . . 2 . 1 Protection 9 | . 1 . . . . 2 . . . . . . . 1 4 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 78 | 2 7 4 7 14 . 6 . . . 3 1 9 . 3 6 . 11 1 4 Energy Gun 9 | . 2 1 5 . . 1 . . . . . . . . . . . . . Energy Cannon 4 | . . . . 2 . . . . . . . . . . . . 1 . 1 Ballistic Gun 20 | 2 4 3 . 7 . . . . . 1 . . . . . . 3 . . Ballistic Cannon 4 | . . . . 1 . 1 . . . . . . . . . . 2 . . Launcher 7 | . . . . 1 . . . . . 1 . 2 . . 1 . . . 2 Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Impact Weapon 15 | . 1 . 1 3 . 1 . . . . . 2 . 3 4 . . . . Slashing Weapon 18 | . . . . . . 3 . . . 1 1 5 . . 1 . 5 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 1 . 1 . . . . . . . 2 . . 1 . 6 Parts Lost 99 | . . 3 1 8 . 27 . 1 . . . 4 . 6 12 . 20 . 17 Power 9 | . . . . 2 . 4 . . . . . . . 1 1 . 1 . . Propulsion 45 | . . 1 . 5 . 14 . . . . . 1 . 3 4 . 9 . 8 Utility 21 | . . . . . . 6 . 1 . . . . . . 4 . 5 . 5 Weapon 24 | . . 2 1 1 . 3 . . . . . 3 . 2 3 . 5 . 4 Highest Loss Streak 17 | . . 2 1 2 . 11 . 1 . . . 3 . 4 11 . 10 . 17 Average Slot Usage (%) 89 | . 98 99 99 97 100 83 84 83 84 84 80 87 93 91 81 94 82 98 86 Engine 6 | . 14 14 11 8 11 5 7 7 7 7 6 1 . 3 . . . . . Core 1 | . . . . . . . . . . . . 4 6 1 3 5 3 2 . Treads 2 | . . . . . . 2 . . . . . 4 6 11 6 5 2 . . Leg 12 | . 27 28 33 22 33 12 . . . 2 6 6 6 5 3 5 3 . . Wheel 6 | . . . . 9 . 7 30 30 30 27 20 14 13 3 2 5 2 . . Hover 2 | . . . . . . 1 . . . . . . . . 1 5 5 28 23 Device 7 | . . . 10 11 11 7 7 14 15 15 13 13 13 14 2 . 7 9 7 Storage 12 | . 14 14 11 11 11 8 15 15 15 15 13 13 13 11 16 17 12 9 7 Processor 6 | . . . . . . 10 7 7 7 7 6 6 6 11 9 11 10 12 7 Hackware 1 | . . . . . . . . . . . . . . . . . 6 9 9 Protection 6 | . 13 14 11 11 11 8 7 . . . . . . . 6 11 1 . 3 Energy Gun 1 | . 2 8 11 . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 24 19 10 11 11 1 . . . . . . . . . . 2 9 7 Ballistic Cannon 1 | . . . . 1 11 1 . . . . . . . . . . 1 4 3 Impact Weapon 3 | . . . . 4 . 3 . . . . . 2 6 8 15 17 3 . . Slashing Weapon 4 | . . . . . . 5 7 7 7 6 13 17 20 13 6 5 6 1 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 12 28 28 30 31 32 75 73 73 72 79 77 78 72 98 98 83 83 65 69 Greatest Support 139 | 20 20 20 33 48 30 64 64 64 64 64 54 54 44 116 139 28 80 80 80 Greatest Overweight (x) 24 | 3 1 1 . 1 1 24 1 1 1 1 1 1 1 5 3 2 22 . 21 Average Overweight (x) . | . . 1 . . . 1 1 1 1 1 1 1 1 . 2 2 . . . Largest Inventory Capacity 24 | 6 10 10 10 10 10 24 18 18 18 18 18 18 18 18 18 18 18 6 6 Average Capacity 12 | 5 9 10 10 10 10 11 18 18 18 18 18 18 18 18 18 18 10 6 5 Most Carried 18 | 6 10 10 10 10 10 18 18 18 17 18 17 18 17 18 18 18 18 6 6 Average Carried 12 | 4 9 9 9 9 10 10 18 17 17 17 16 16 17 17 15 18 9 5 5 Final Capacity 18 | 6 10 10 10 10 10 18 18 18 18 18 18 18 18 18 18 18 6 6 4 Final Carried 18 | 6 10 10 9 10 10 18 18 17 17 18 17 17 17 18 18 18 6 6 3 Class Distribution -------------------- 34% | Mutant 32% | Scavenger-Mutant 16% | Scavenger-Gladiator 7% | Derelict-Mutant 3% | Hacker-Skirmisher 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Data Miner Scavenger-Gladiator | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Mutant | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Tes Matter Collected 3786 | 254 256 289 239 445 . 482 64 29 . 230 15 175 17 156 572 . 553 . 10 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5672 | . 279 585 351 716 . 1010 136 257 . 292 62 406 . 296 538 . 657 . 87 Parts 211 | . 19 24 14 22 . 45 . 2 . 7 3 19 . 13 7 . 31 . 5 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . 3 . 11 . 13 . . 10 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Tes Combat Hostiles Destroyed 107 | . 10 11 7 14 . 19 . . . 3 1 10 . 7 9 . 11 . 5 Melee 46 | . . . . 3 . 17 . . . . 1 2 . 7 5 . 11 . . Guns 36 | . 10 11 7 8 . . . . . . . . . . . . . . . Cannons 2 | . . . . 1 . 1 . . . . . . . . . . . . . AOE 20 | . . . . . . . . . . 3 . 8 . . 4 . . . 5 Classes Destroyed 13 | . 3 1 1 . . 5 . . . . . 1 . . . . . . 2 Worker 3 | . . . . . . 3 . . . . . . . . . . . . . Builder 3 | . 1 . . . . . . . . . . . . 1 . . 1 . . Recycler 6 | . . 2 1 2 . 1 . . . . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . 1 Swarmer 33 | . 6 3 3 4 . 4 . . . 3 . 3 . 4 . . . . 3 Grunt 38 | . 4 8 . 4 . 8 . . . . . 5 . . 6 . 3 . . Brawler 3 | . . . . . . 1 . . . . . . . . 2 . . . . Duelist 3 | . . . . . . 2 . . . . 1 . . . . . . . . Sentry 13 | . . . 4 6 . 1 . . . . . . . 1 1 . . . . Hunter 4 | . . . . . . . . . . . . 2 . . . . 2 . . Programmer 11 | . . . . . . 3 . . . . . . . 2 . . 6 . . Striker 2 | . . . . . . . . . . . . . . . . . . . 2 Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 6 | . 6 3 4 3 . 5 . . . 3 1 5 . 5 4 . 2 . 5 Combat Bots Only 6 | . 6 3 2 3 . 4 . . . 3 1 5 . 4 4 . 2 . 5 Max Kills in Single Turn 5 | . 2 1 1 1 . 1 1 . . 2 1 3 . 1 4 . 1 . 5 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . 2 . 3 . . 4 . . . 5 Melee 1 | . . . . 1 . 1 . . . . 1 1 . 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Tes Damage Taken 16660 | . 427 516 455 1295 . 2796 . 88 . 68 240 370 . 1170 2408 . 3505 . 3322 Core 3789 | . 40 93 73 309 . 573 . 14 . 18 30 20 . 51 470 . 778 . 1320 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 48 | 100 . 46 . . 4 . . . . 13 . . 94 . . 47 32 . . Volleys Fired 160 | . 29 40 25 39 . 14 . . . 2 . 4 . . 2 . 1 . 4 Largest 4 | . 2 2 2 2 . 2 . . . 2 . 1 . . 1 . 4 . 2 Hottest 204 | . 46 80 85 112 . 62 . . . 78 . 50 . . 50 . 204 . 131 Shots Fired 292 | . 58 69 50 70 . 25 . . . 4 . 4 . . 2 . 5 . 5 Gun 254 | . 58 69 50 62 . 11 . . . 2 . . . . . . 2 . . Cannon 26 | . . . . 8 . 14 . . . . . . . . . . 3 . 1 Launcher 12 | . . . . . . . . . . 2 . 4 . . 2 . . . 4 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 211 | . 58 30 26 66 . 25 . . . 2 . . . . . . 4 . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 12 | . . . . . . . . . . 2 . 4 . . 2 . . . 4 Electromagnetic 69 | . . 39 24 4 . . . . . . . . . . . . 1 . 1 Robot Hit Streak 42 | . 9 8 14 29 . 42 . . . 1 . 3 . . 4 . 5 . 1 Robot Miss Streak 15 | . 3 4 2 2 . 1 . . . 15 . 5 . . 8 . . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 1 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 469 | . 37 43 40 84 . 85 5 6 . 8 5 7 . 42 49 . 50 . 8 Core Hits 220 | . 16 22 14 20 . 31 . 2 . 8 2 23 . 10 27 . 19 . 26 Critical Hits 9 | . . . . 1 . 4 1 . . . . . . . 2 . 1 . . Critical Kills 4 | . . . . . . 3 . . . . . . . . . . 1 . . Critical Parts Destroyed 5 | . . . . 1 . 1 1 . . . . . . . 2 . . . . Melee Attacks 401 | . 1 . 1 33 . 90 5 6 . 11 7 5 . 59 61 . 100 6 16 Impact 135 | . 1 . 1 33 . 8 . . . . . . . 39 39 . 14 . . Slashing 266 | . . . . . . 82 5 6 . 11 7 5 . 20 22 . 86 6 16 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . 4 . 6 1 . . . . 1 . 2 . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 . . Follow-up Attacks 61 | . . . . . . 7 . . . . 1 1 . 20 15 . 17 . . Damage Inflicted 17044 | . 341 673 522 1502 . 2978 766 782 . 866 206 1049 . 1379 1968 . 2006 . 2006 Guns 2287 | . 341 625 496 675 . 142 . . . 8 . . . . . . . . . Cannons 422 | . . . . 81 . 267 . . . . . . . . . . 44 . 30 Explosions 3053 | . . 48 26 . . . . . . 128 . 695 . . 448 . . . 1708 Melee 11277 | . . . . 746 . 2569 766 782 . 730 206 354 . 1379 1520 . 1962 . 263 Ramming 5 | . . . . . . . . . . . . . . . . . . . 5 Kinetic 2081 | . 341 304 239 736 . 409 . . . 8 . . . . . . 44 . . Thermal 391 | . . 48 26 . . . . . . . . . . . . . . . 317 Explosive 2662 | . . . . . . . . . . 128 . 695 . . 448 . . . 1391 Electromagnetic 628 | . . 321 257 20 . . . . . . . . . . . . . . 30 Impact 2764 | . . . . 746 . 143 . . . . . . . 857 719 . 299 . . Slashing 8513 | . . . . . . 2426 766 782 . 730 206 354 . 522 801 . 1663 . 263 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . 1 1 . . . 13 13 13 13 13 . . . 4 18 18 15 . 9 Average Corruption 8 | . 1 1 . . . 8 13 13 13 13 . . . 3 14 18 12 . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 292 | . 2 1 . . . 43 13 9 3 53 . . . 7 81 5 71 . 4 Message Errors 63 | . 1 . . . . 8 2 3 . 11 . . . 3 17 2 16 . . Matter Fused 59 | . . . . . . 5 1 2 1 10 . . . 3 22 . 13 . 2 Heat Flow Errors 34 | . . . . . . 3 2 2 . 8 . . . . 6 1 11 . 1 Energy Discharges 23 | . 1 . . . . 4 2 . . 5 . . . . 9 . 2 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 33 | . . . . . . 6 3 2 2 5 . . . 1 8 . 5 . 1 Data Loss (major) 6 | . . . . . . . . . . 2 . . . . 2 . 2 . . Misfires 1 | . . . . . . . . . . . . . . . . . 1 . . Alerts 7 | . . . . . . 1 . . . 2 . . . . 1 1 2 . . Misdirections 34 | . . . . . . 8 1 . . 9 . . . . 10 1 5 . . Targeting Errors 31 | . . 1 . . . 8 2 . . 1 . . . . 6 . 13 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2319 | . . . . 192 . 276 543 358 . 261 4 . . 138 298 . 104 . 145 Projectiles 14 | . . . . . . . . . . . . . . . . . 14 . . Explosions 97 | . . . . . . . . . . . . . . . . . . . 97 Melee 2208 | . . . . 192 . 276 543 358 . 261 4 . . 138 298 . 90 . 48 Knockbacks 16 | . . . . 1 . 6 . . . . . . . 2 4 . 3 . . Impact 11 | . . . . 1 . 1 . . . . . . . 2 4 . 3 . . Kinetic 5 | . . . . . . 5 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 538 | . . . 37 . . . . . . 12 . 45 . . 79 . . . 365 Shots 15 | . . . 1 . . . . . . 1 . 2 . . 3 . . . 8 Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 273 | . 18 155 1 . . 255 148 120 . 273 . . . . 271 268 244 4 237 Average Temperature 68 | . 7 49 1 . . 75 71 68 . 119 . . . . 115 205 74 2 52 Received Heat Transfer 2787 | . 120 237 108 426 . 666 . 54 . . . 36 . 36 675 . 174 . 255 Effects 2 | . . . . . . . . . . . . . . . 1 1 . . . Energy Bleed 2 | . . . . . . . . . . . . . . . 1 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 13 | . . 3 2 4 . 1 . . . . . . . 3 . . . . . Impact Corruptions 23 | . . . . 12 . 2 . . . . . . . 5 3 . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 300 | . . 50 50 . . . . . . . . . . . . . . . 200 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 1 . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Tes Peak Influence 1237 | . 285 150 246 244 137 1237 . . . . 264 . . 280 . . 189 81 466 Initial 908 | . . 5 19 78 79 908 . . . . . . . 185 . . 27 69 45 Average 248 | . 68 58 126 154 77 929 . . . . 103 . . 154 . . 101 71 179 Maximum Alert Level 4 | . 1 . 1 1 . 4 . . . . 1 . . 1 . . . . 2 Low Security (%) 71 | 100 87 100 71 67 100 . . . . . 62 . . 74 . . 100 100 66 Level 1 10 | . 12 . 28 32 . . . . . . 37 . . 25 . . . . 20 Level 2 2 | . . . . . . 13 . . . . . . . . . . . . 12 Level 3 9 | . . . . . . 57 . . . . . . . . . . . . . Level 4 5 | . . . . . . 28 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 1 . 1 3 . 12 . . . . 3 . . 2 . . 6 . 6 Investigation 2 | . . . . 1 . . . . . . . . . . . . 1 . . Extermination 9 | . . . . . . 3 . . . . . . . 1 . . 4 . 1 Reinforcement 12 | . 1 . 1 2 . 1 . . . . 1 . . 1 . . 1 . 4 Assault 5 | . . . . . . 3 . . . . 1 . . . . . . . 1 Garrison 6 | . . . . . . 5 . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Tes Distress Signals 13 | . 2 . 2 1 . 1 . . . . . . . . . . 3 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 254 | . 26 11 16 26 21 36 . 5 . 3 5 12 . 13 9 . 39 . 32 Peak Tracking Total 21 | . 6 3 5 6 6 5 . 4 . 3 3 5 . 5 7 . 6 . 21 Tactical Retreats 29 | . . . 3 2 . 6 . 2 . . 1 1 . 1 1 . 9 . 3 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Tes Traps Triggered 9 | . 2 . . 2 . 2 . . . . . . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Tes Machines Disabled 26 | . . . . 2 . 21 . . . . 1 . . . . . . . 2 Max in Single Turn 1 | . . . . 1 . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Tes Machines Accessed 73 | . 9 2 5 13 10 7 1 . 4 . 1 . . 2 1 . 9 1 8 Terminals 43 | . 7 1 3 11 6 3 1 . . . . . . 1 . . 3 1 6 Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . Repair Stations 2 | . 1 . . . . . . . . . . . . . . . 1 . . Recycling Units 11 | . 1 . 1 1 4 1 . . . . 1 . . 1 . . 1 . . Scanalyzers 6 | . . . 1 . . 2 . . . . . . . . . . 1 . 2 Garrison Access 3 | . . . . 1 . 1 . . . . . . . . . . 1 . . Total Hacks 197 | . 25 4 8 26 21 12 1 . 26 . 2 . . 3 1 . 34 3 31 Successful 122 | . 15 2 4 13 18 6 1 . 26 . 2 . . 2 1 . 17 . 15 Failed 75 | . 10 2 4 13 3 6 . . . . . . . 1 . . 17 3 16 Catastrophic 17 | . 1 . 2 4 1 3 . . . . . . . 1 . . 4 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 56 | . 6 . 3 12 5 5 . . . . . . . . . . 7 3 15 Terminals 101 | . 17 3 3 23 13 4 1 . . . . . . 1 . . 9 3 24 Fabricators 7 | . . . . . . . . . . . . . . . . . 7 . . Repair Stations 10 | . 6 . . . . . . . . . . . . . . . 4 . . Recycling Units 25 | . 2 . 2 2 8 2 . . . . 2 . . 2 . . 5 . . Scanalyzers 21 | . . . 3 . . 4 . . . . . . . . . . 7 . 7 Garrison Access 5 | . . . . 1 . 2 . . . . . . . . . . 2 . . Terminal Hacks 71 | . 9 2 . 9 10 1 1 . 26 . . . . . 1 . 1 . 11 Record 19 | . . . . . . . 1 . 11 . . . . . . . 1 . 6 Part Schematic 9 | . . . . 1 2 . . . 6 . . . . . . . . . . Robot Schematic 7 | . . . . 1 . . . . 6 . . . . . . . . . . Robot Analysis 2 | . 1 . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 8 | . 3 . . . 1 . . . 3 . . . . . . . . . 1 Open Door 5 | . . 1 . 3 . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . Alert Level 5 | . 1 . . 1 2 . . . . . . . . . . . . . 1 Unreport Threat 3 | . 1 . . . 2 . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . 1 Zone Layout 2 | . 1 1 . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . 5 . . Load Schematic 3 | . . . . . . . . . . . . . . . . . 3 . . Build 2 | . . . . . . . . . . . . . . . . . 2 . . Repair Station Hacks 7 | . 4 . . . . . . . . . . . . . . . 3 . . Scan Component 4 | . 2 . . . . . . . . . . . . . . . 2 . . Repair 3 | . 2 . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 22 | . 2 . 2 2 8 2 . . . . 2 . . 2 . . 2 . . Process 9 | . 1 . 1 1 4 . . . . . 1 . . 1 . . . . . Report Inventory 11 | . 1 . 1 1 4 1 . . . . 1 . . 1 . . 1 . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 . . Scanalyzer 12 | . . . 2 . . 2 . . . . . . . . . . 6 . 2 Insert Component 8 | . . . 1 . . 2 . . . . . . . . . . 3 . 2 Analyze 4 | . . . 1 . . . . . . . . . . . . . 3 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . 2 . 1 . . . . . . . . . . . . 2 Terminals 3 | . . . . 1 . . . . . . . . . . . . . . 2 Assimilate 3 | . . . . 1 . . . . . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . . . . . . . . Reprogram 2 | . . . . 1 . 1 . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 6 . 4 10 7 5 . . . . . . . 2 . . 9 1 8 Full Trace Events 2 | . . . . 1 . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . 1 . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 1 2 . . . 6 . . . . . . . 3 . . Parts Built 2 | . . . . . . . . . . . . . . . . . 2 . . Matter 603 | . . . . . . . . . . . . . . . . . 603 . . Time 321 | . . . . . . . . . . . . . . . . . 321 . . Total Part Build Rating 11 | . . . . . . . . . . . . . . . . . 11 . . Parts Repaired 3 | . 2 . . . . . . . . . . . . . . . 1 . . Time 80 | . 58 . . . . . . . . . . . . . . . 22 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 569 | . 187 . 78 159 100 . . . . . 12 . . 33 . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . 10 . . Parts Scanalyzed 8 | . . . 1 . . 2 . . . . . . . . . . 3 . 2 Part Schematics Acquired 4 | . . . 1 . . . . . . . . . . . . . 3 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . 1 . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Tes Total Allies 20 | . . 3 . 12 . 1 . . . 1 . . . . 2 . . . 1 Largest Group 9 | . . . 3 9 . 1 . . . 1 1 1 . . 2 . . . 1 Highest-Rated Group 94 | . . . 40 80 . 32 . . . 94 94 94 . . 59 . . . 26 Highest-Rated Ally 94 | . . . 16 16 . 32 . . . 94 94 94 . . 30 . . . 26 Total Orders 2 | . . . 2 . . . . . . . . . . . . . . . . ROAM 1 | . . . 1 . . . . . . . . . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 98 | . . . 26 28 . 16 . . . 8 6 3 . . 11 . . . . Total Damage 2058 | . . . 324 269 . 765 . . . 231 229 48 . . 192 . . . . Kills 20 | . . . 6 3 . 4 . . . 4 2 . . . 1 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Tes Robot Analysis Total 2 | . 1 . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . 1 . . 3 . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 16 | . . . . . . . . . . . . . . 16 . . . . . Traps 8 | . . . . . . . . . . . . . . 8 . . . . . Emergency Access 7 | . . . . . . . . . . . . . . 7 . . . . . Exits 1 | . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Tes Turns Passed 13191 | 70 1297 1021 728 950 503 1617 275 216 83 1188 72 376 111 840 1525 87 1652 178 402 Spaces Moved 9269 | 47 726 578 471 494 372 939 262 201 84 1053 51 295 101 497 872 69 1340 280 537 Core 105 | 12 . . . . . 16 . . . . . . . . . . 6 . 71 Treads 437 | . . . . 6 . 4 . . . . . . . 212 215 . . . . Legs 3118 | 35 726 578 471 321 372 383 . . . . . . . 1 209 . 22 . . Wheels 4001 | . . . . 167 . 536 262 201 84 1053 51 295 101 284 448 69 450 . . Hover 914 | . . . . . . . . . . . . . . . . . 188 280 446 Flight 694 | . . . . . . . . . . . . . . . . . 674 . 20 Fastest Speed 26 | 50 120 150 120 100 120 96 100 100 100 100 103 103 110 110 120 120 26 26 26 Average Speed 110 | 115 144 150 120 115 130 124 100 100 100 101 103 108 110 134 150 120 81 26 37 Slowest Speed 1250 | 200 150 150 120 180 150 1250 100 100 100 103 103 110 110 270 210 120 1150 26 1100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 92 92 45 85 91 20 50 51 75 97 3 39 12 17 90 11 24 10 71 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 5 | . . 2 . . . . . . 1 1 . . . . . 1 . . . Known Exits Taken 3 | . . . . 1 . . . . . 1 . . . 1 . . . . . Unknown Exits Taken 16 | 1 1 1 1 . 1 1 1 1 1 . 1 1 1 . 1 1 1 1 . Scrap Searched 11 | . . . . . . . 2 1 . 2 . 1 1 . 4 . . . . Spaces Dug 61 | . 1 . 1 2 . . . . . 6 . . . 2 3 . 31 6 9 Terrain Destroyed 374 | . 1 6 6 2 . . . . . 91 . 56 . 2 63 . 31 6 110 Melee 60 | . 1 . 1 2 . . . . . 6 . . . 2 3 . 30 6 9 Projectile 1 | . . . . . . . . . . . . . . . . . 1 . . AOE 313 | . . 6 5 . . . . . . 85 . 56 . . 60 . . . 101 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Fac Res Tes Total 11347 | 59 926 675 593 750 391 1225 268 207 83 1156 61 334 101 614 990 73 1761 375 705 Wait 1061 | 1 135 27 63 106 18 80 2 . . 80 3 15 1 43 38 5 251 80 113 Move 9250 | 46 725 577 470 493 371 938 261 200 83 1052 50 294 100 496 871 68 1339 279 537 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 114 | 6 9 6 7 20 . 22 . . . 2 1 5 . 13 6 . 11 2 4 Fast Attach 104 | 6 5 1 2 7 . 27 . . . 1 . 1 . 2 10 . 32 2 8 Attach 74 | . . 3 3 7 . 12 . 1 . 3 1 6 . 9 9 . 16 1 3 Detach 32 | . 1 . . . . 6 . . . 3 . 1 . 1 3 . 11 . 6 Swap 75 | . 8 9 9 18 1 11 . . . . . 4 . 3 4 . 4 2 2 Drop 131 | . 13 12 13 24 1 17 . . . 2 . . . 12 3 . 20 3 11 Fire 160 | . 29 40 25 39 . 14 . . . 2 . 4 . . 2 . 1 . 4 Melee 323 | . 1 . 1 33 . 82 5 6 . 11 6 4 . 35 41 . 76 6 16 Ram 1 | . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 16 . . . . . . . . . . . . . Rewire 6 | . . . . 3 . . . . . . . . . . 3 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Testing (discovered 1 exit: Res) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 650 | -10/Materials | Discovered new exit (range 12) 748 | -10/Materials | Discovered new exit (range 6) 1072 | -10/Materials | Discovered new exit (range 11) 1126 | -10/Materials | Repaired Aluminum Leg 1160 | -10/Materials | Repaired Autogun 1259 | -10/Materials | Discovered new exit (range 9) 1368 | -10/Materials | Entered Mines 1375 | -10/Mines | Found the Drone Emporium 1383 | -10/Mines | Met a Derelict bent on vengeance 1840 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1888 | -10/Mines | Core integrity fell below 50% 2046 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2364 | -10/Mines | Discovered new exit (range 13) 2386 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2389 | -10/Mines | Entered Materials 2389 | -9/Materials | Accompanied by 3 allies 2389 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2614 | -9/Materials | Discovered new exit (range 14) 2696 | -9/Materials | Build established: Scavenger-Mutant 3001 | -9/Materials | Discovered new exit (range 16) 3081 | -9/Materials | Discovered new exit (range 12) 3117 | -9/Materials | Entered Storage 3271 | -9/Storage | Build established: Mutant 3362 | -9/Storage | Identified exit to Recycling 3375 | -9/Storage | Found Prototype Launcher 3378 | -9/Storage | Identified Scatter Rocket Array 3697 | -9/Storage | Discovered new exit (range 16) 3720 | -9/Storage | Core integrity fell below 50% 3752 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3865 | -9/Storage | Core integrity fell below 20% 4020 | -9/Storage | Build established: Scavenger-Mutant 4056 | -9/Storage | Used back door to open Recycling access 4067 | -9/Storage | Entered Recycling 4082 | -9/Recycling | Spotter reported a threat 4089 | -9/Recycling | Spotter reported a threat 4113 | -9/Recycling | Spotter reported a threat 4173 | -9/Recycling | Spotter reported a threat 4231 | -9/Recycling | Spotter reported a threat 4236 | -9/Recycling | Spotter reported a threat 4238 | -9/Recycling | Spotter reported a threat 4240 | -9/Recycling | Spotter reported a threat 4242 | -9/Recycling | Spotter reported a threat 4248 | -9/Recycling | Spotter reported a threat 4279 | -9/Recycling | Spotter reported a threat 4291 | -9/Recycling | Spotter reported a threat 4301 | -9/Recycling | Spotter reported a threat 4338 | -9/Recycling | Spotter reported a threat 4338 | -9/Recycling | Spotter reported a threat 4338 | -9/Recycling | Spotter reported a threat 4338 | -9/Recycling | Spotter reported a threat 4344 | -9/Recycling | Spotter reported a threat 4391 | -9/Recycling | Spotter reported a threat 4406 | -9/Recycling | Spotter reported a threat 4454 | -9/Recycling | Spotter reported a threat 4468 | -9/Recycling | Spotter reported a threat 4468 | -9/Recycling | Spotter reported a threat 4483 | -9/Recycling | Spotter reported a threat 4521 | -9/Recycling | Spotter reported a threat 4521 | -9/Recycling | Spotter reported a threat 4532 | -9/Recycling | Discovered new exit (range 16) 4570 | -9/Recycling | Entered Factory 4570 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 4970 | -7/Factory | First assault squad dispatched 5116 | -7/Factory | Lost 11 parts (2p5n2u2w) 5329 | -7/Factory | Garrison activated, responded to threat 5352 | -7/Factory | Core integrity fell below 50% 5401 | -7/Factory | Lost 5 parts (1p3n1u) 5477 | -7/Factory | Lost 3 parts (2n1u) 5798 | -7/Factory | System corruption reached 10% 5831 | -7/Factory | Core integrity fell below 20% 5841 | -7/Factory | Lost 3 parts (2n1u) 6001 | -7/Factory | Garrison activated, responded to threat 6153 | -7/Factory | Discovered new exit (range 16) 6161 | -7/Factory | Discovered new exit (range 21) 6187 | -7/Factory | Entered Lower Caves 6351 | -7/Lower Caves | Learned 4 Factory zone layouts 6380 | -7/Lower Caves | Build established: Scavenger-Gladiator 6456 | -7/Lower Caves | Discovered new exit (range 7) 6462 | -7/Lower Caves | Entered another Lower Caves area 6663 | -7/Lower Caves | Discovered new exit (range 5) 6678 | -7/Lower Caves | Entered Data Miner 6678 | -7/Data Miner | Discovered new exit (range 6) 6691 | -7/Data Miner | Met Data Miner 6721 | -7/Data Miner | Learned location of Section 7 (-2) 6721 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6738 | -7/Data Miner | Received God Mode back door access code from Data Miner 6761 | -7/Data Miner | Entered Proximity Caves 6961 | -6/Proximity Caves | Identified exit to Factory 7007 | -6/Proximity Caves | Learned location of Zion (-6) 7506 | -6/Proximity Caves | Escorted by Enhanced Grunt 7949 | -6/Proximity Caves | Entered Factory 7949 | -6/Factory | Accompanied by 1 ally 7949 | -6/Factory | Evolved 2 slots: Weapon x2 7978 | -6/Factory | Discovered new exit (range 12) 7983 | -6/Factory | Garrison activated, responded to threat 8013 | -6/Factory | Incoming assault squad redirected 8021 | -6/Factory | Entered Lower Caves 8021 | -6/Lower Caves | Accompanied by 1 ally 8060 | -6/Lower Caves | Encountered a Warlord checkpoint 8146 | -6/Lower Caves | Lost 3 parts (1n2w) 8370 | -6/Lower Caves | Discovered new exit (range 12) 8397 | -6/Lower Caves | Entered another Lower Caves area 8397 | -6/Lower Caves | Discovered new exit (range 6) 8508 | -6/Lower Caves | Entered Factory 8508 | -5/Factory | Evolved 2 slots: Utility x2 8531 | -5/Factory | Build established: Scavenger-Mutant 8948 | -5/Factory | Lost 4 parts (2n2w) 9256 | -5/Factory | Identified exit to Upper Caves 9348 | -5/Factory | Entered Upper Caves 9462 | -5/Upper Caves | Build established: Mutant 9688 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9728 | -5/Upper Caves | System corruption reached 10% 9819 | -5/Upper Caves | Lost 11 parts (1p4n3u3w) 10046 | -5/Upper Caves | Build established: Scavenger-Mutant 10251 | -5/Upper Caves | Learned Factory terminal intel 10521 | -5/Upper Caves | Build established: Derelict-Mutant 10776 | -5/Upper Caves | Core integrity fell below 50% 10866 | -5/Upper Caves | Discovered new exit (range 7) 10873 | -5/Upper Caves | Entered another Upper Caves area 10873 | -5/Upper Caves | Discovered new exit (range 17) 10874 | -5/Upper Caves | Encountered a Warlord checkpoint 10928 | -5/Upper Caves | Learned location of Warlord (-4) 10960 | -5/Upper Caves | Entered Factory 10960 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10961 | -4/Factory | Loaded intel: 20 terminal locations 11304 | -4/Factory | System corruption reached 10% 11353 | -4/Factory | Lost 10 parts (5n2u3w) 11414 | -4/Factory | Repaired Great Axe 11702 | -4/Factory | Fabricated Exp. Sensor Array? 11870 | -4/Factory | Build established: Mutant 11943 | -4/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 12097 | -4/Factory | Core integrity fell below 50% 12153 | -4/Factory | Lost 5 parts (1p2n1u1w) 12570 | -4/Factory | Discovered new exit (range 11) 12612 | -4/Factory | Entered Research 12612 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12775 | -3/Research | Spotted B-86 Titan 12788 | -3/Research | Discovered new exit (range 8) 12790 | -3/Research | Entered Testing 12907 | -3/Testing | Identified exit to Research 12926 | -3/Testing | Scanned by Researcher 12975 | -3/Testing | Protovariant out of control (PP-NH8QP2T6UY) 12975 | -3/Testing | Unleashed a protovariant (PP-NH8QP2T6UY) 13013 | -3/Testing | Spotted Striker 13013 | -3/Testing | Spotted Striker 13088 | -3/Testing | Spotted Alpha 7 13141 | -3/Testing | Destroyed Striker 13141 | -3/Testing | Destroyed Striker 13154 | -3/Testing | Core integrity fell below 50% 13170 | -3/Testing | Core integrity fell below 20% 13175 | -3/Testing | Found Prototype Device 13175 | -3/Testing | Identified Exp. Thermal Shield 13192 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 13169_ Slug penetrates Wall. 13169_ Cld. Impulse Thruster destroyed. 13169_ Penetrated by Slug. 13170_ K-01 Serf destroyed. 13172_ Slug penetrates Wall. 13172_ Penetrated by Slug. 13175_ Acquired Prototype Device. 13175_ Identified Exp. Thermal Shield. 13179_ Slug penetrates Door. 13180_ Slug penetrates Wall. 13181_ Penetrated by Slug. 13181_ Slug penetrates Wall. 13181_ Slug penetrates Phase Constrictor. 13184_ System corrupted: Heat flow error (+101). 13184_ Slug penetrates Wall. 13184_ Penetrated by Slug. 13184_ Slug penetrates Wall. 13191_ Slug penetrates P-80 Master. 13192_ Slammed into P-80 Master. 13192_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ##???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ############?????????????????????????????????? | | ## #?????????????????????????????????? | | ### #?????????????????????????????????? | | # ## ! #?????????????????????????????????? | | ### "" #?????????????????????????????????? | | #?# """ #?????????????????????????????????? | | #?#] S" #?????????????????????????????????? | | #?# """ #?????????????????????????????????? | | #?# """ #?????????????????????????????????? | | #??# = #???###########???????????????????? | | ########+######## #???????????????????? | | # #???????????????????? | | =%! # h #???????????????????? | | g #g hg p #???????????????????? | | hg ggg @ #???????????????????? | | ###### ###### # """"" #???????????????????? | | ###??# #????# # """"" #???????????????????? | | ?????# #????# # """"" #???????????????????? | | ?????#####????# ###########???????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????######?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 39 Energy Capacity 1040 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 10 Recoil Reduction 5 Offensive Hacking 14 Defensive Hacking 22 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Flail | -9/Storage | Hacked Adv. Assault Cannon | -9/Recycling | Hacked VTOL Module | -9/Recycling | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Great Axe | -4/Factory | Scanalyzed Scatter Rocket Array | -4/Factory | Scanalyzed Imp. System Shield | -4/Factory | Scanalyzed Robot Schematics ------------------ A-02 Transporter | -9/Storage | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -4/Factory Exp. Cesium-ion Thruster | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Origins Rampage Challenges ------------ None Game ------ Seed VortexNeutralizingRailgun Manual? 0 Play Time 02:40:22 Cumulative 16.7 hours Start 2022.01.11 @ 12:54:51 End 2022.01.11 @ 17:05:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 27 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c4eedf9-1110-4ef4-a8d1-71b8c8f41415