Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.20 @ 04:50:08 Player: slowdive Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (155) 775 Value Destroyed (4079) 4079 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1106) 1106 TOTAL SCORE: 8820 Bonus ------- High Alert Combat Kills 1096 Follower Combat Kills 35 Friendly Fire -25 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (2) ------- Katana > --- INVENTORY (8) ---- Improved Flight Unit Improved Flight Unit Improved VTOL Module Medium Storage Unit Improved Terrain Scan Processor System Shield Improved Grenade Launcher Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Hacking Suite > --- WEAPON ----------- Katana Makeshift Sword > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Advanced Heat Sink Improved Terrain Scan Processor System Shield Improved Grenade Launcher Hammer Signal Generator [Rating: 43] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 . . 1 Utility 3 | . . . 1 . 2 . Weapon . | . . . . . . . Parts Attached 134 | . 24 10 26 5 52 17 Power 14 | . 2 1 3 . 6 2 Engine 12 | . 2 1 3 . 5 1 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 42 | . 7 1 10 3 16 5 Treads 16 | . 6 1 9 . . . Leg 15 | . 1 . . 3 11 . Wheel 4 | . . . . . 4 . Hover . | . . . . . . . Flight 7 | . . . 1 . 1 5 Utility 25 | . 4 . 2 . 10 9 Device 3 | . . . . . 1 2 Storage 9 | . 4 . 2 . 2 1 Processor 2 | . . . . . . 2 Hackware 2 | . . . . . . 2 Protection 9 | . . . . . 7 2 Artifact . | . . . . . . . Weapon 53 | . 11 8 11 2 20 1 Energy Gun 6 | . 3 1 1 . 1 . Energy Cannon 7 | . 3 3 . . 1 . Ballistic Gun 14 | . 1 . 7 1 5 . Ballistic Cannon 3 | . . 1 . . 2 . Launcher 12 | . 2 3 1 1 5 . Special Weapon 2 | . 2 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 9 | . . . 2 . 6 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 3 . 3 . Parts Lost 25 | . 3 3 2 . 6 11 Power 4 | . . . 1 . 1 2 Propulsion 8 | . 1 . . . 3 4 Utility 7 | . . . . . 2 5 Weapon 6 | . 2 3 1 . . . Highest Loss Streak 9 | . 1 2 1 . 3 9 Average Slot Usage (%) 97 | . 98 99 99 100 96 86 Engine 11 | . 14 14 11 11 8 5 Treads 18 | . 25 28 32 16 . . Leg 9 | . 1 . . 16 23 . Flight 1 | . . . . . . 27 Storage 30 | . 26 28 33 33 36 8 Protection 2 | . . . . . 8 2 Energy Gun 1 | . 5 5 . . . . Energy Cannon 3 | . 10 11 . . 1 . Ballistic Gun 10 | . 7 . 20 21 4 . Ballistic Cannon 1 | . . 5 . . 1 . Launcher 1 | . 1 5 . . . . Slashing Weapon 2 | . . . . . 7 9 Naked Turns . | . . . . . . . Heaviest Build 86 | 10 43 45 64 65 86 39 Greatest Support 66 | 20 40 40 66 62 51 24 Greatest Overweight (x) 25 | . 4 1 2 1 25 1 Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 28 | 6 16 16 22 22 28 28 Average Capacity 20 | 6 11 16 22 22 28 8 Most Carried 28 | 6 15 16 22 22 28 27 Average Carried 18 | 6 9 15 20 20 26 8 Final Capacity 28 | 6 16 16 22 22 28 8 Final Carried 28 | 6 15 14 21 20 28 8 Class Distribution -------------------- 61% | Hauler-Mutant 27% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Scout | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 3025 | 200 235 252 919 110 1151 158 Remotely . | . . . . . . . Salvage Created 4996 | . 321 270 1738 100 2473 94 Parts 286 | . 22 14 110 5 128 7 Haulers Intercepted 11 | . 2 . 5 . 4 . Recyclers Shooed 3 | . . . 2 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 121 | . 9 21 39 3 48 1 Melee 28 | . . . . . 27 1 Guns 49 | . 3 . 39 . 7 . Cannons 11 | . 2 4 . . 5 . AOE 33 | . 4 17 . 3 9 . Classes Destroyed 15 | . 5 3 4 . 3 . Worker 2 | . . 1 . . 1 . Builder 5 | . 1 . . . 4 . Hauler 11 | . 2 . 5 . 4 . Recycler 7 | . . 1 2 . 4 . Mechanic 3 | . 1 . . 1 1 . Operator 4 | . . . . . 3 1 Watcher 2 | . . . . . 2 . Swarmer 29 | . 3 6 15 . 5 . Grunt 54 | . 6 3 16 3 26 . Brawler 4 | . . . 2 . 2 . Duelist 4 | . . . 1 . 3 . Protector 1 | . . . 1 . . . Sentry 13 | . . . 4 . 8 1 Hunter 4 | . . . . . 4 . Assembled 12 | . . 12 . . . . Best Kill Streak 13 | . 4 13 12 4 10 1 Combat Bots Only 12 | . 3 12 10 3 9 1 Max Kills in Single Turn 4 | . 3 4 2 3 2 1 Gunslinging 1 | . . . 1 . . . Exploded 4 | . 2 4 . 2 2 . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 7387 | . 628 702 1370 18 3104 1565 Core 1381 | . 86 128 65 . 392 710 Absorbed by Shields . | . . . . . . . Core Remaining (%) 56 | 100 . 14 . 83 28 . Volleys Fired 280 | . 57 31 105 4 83 . Largest 2 | . 2 2 2 1 2 . Hottest 135 | . 120 135 50 33 93 . Shots Fired 457 | . 76 42 209 4 126 . Gun 314 | . 38 6 208 2 60 . Cannon 63 | . 8 17 . . 38 . Launcher 54 | . 4 19 1 2 28 . Special 26 | . 26 . . . . . Kinetic 303 | . 15 . 208 2 78 . Thermal 100 | . 57 23 . . 20 . Explosive 54 | . 4 19 1 2 28 . Electromagnetic . | . . . . . . . Robot Hit Streak 32 | . 12 7 32 6 14 . Robot Miss Streak 4 | . 3 3 4 . 3 . Penetration Max . | . . . . . . . Secondary Targets 8 | . 1 . 7 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 376 | . 41 27 154 4 138 12 Core Hits 227 | . 18 34 66 7 99 3 Critical Hits 9 | . . . . . 9 . Critical Kills 4 | . . . . . 4 . Critical Parts Destroyed 5 | . . . . . 5 . Melee Attacks 121 | . . . 5 . 93 23 Impact . | . . . . . . . Slashing 121 | . . . 5 . 93 23 Piercing . | . . . . . . . Sneak Attacks 5 | . . . 1 . 2 2 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks 3 | . . . . . 3 . Damage Inflicted 11548 | . 704 1506 2605 355 5804 574 Guns 3408 | . 294 83 2460 36 535 . Cannons 735 | . 36 158 . . 541 . Explosions 4291 | . 267 1265 23 318 2418 . Melee 2957 | . . . 103 . 2280 574 Ramming 61 | . 11 . 19 1 30 . Kinetic 3400 | . 94 . 2460 36 810 . Thermal 847 | . 332 241 . 8 266 . Explosive 4283 | . 267 1265 23 310 2418 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 2957 | . . . 103 . 2280 574 Piercing . | . . . . . . . Highest Corruption 7 | . . . 1 1 7 . Average Corruption 2 | . . . 1 1 6 . Corruption Purged . | . . . . . . . Effects 27 | . . . 6 5 16 . Message Errors 11 | . . . 2 4 5 . Matter Fused 6 | . . . . . 6 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 3 | . . . . 1 2 . Data Loss (minor) 5 | . . . 4 . 1 . Data Loss (major) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 294 | . . 97 2 . 141 54 Projectiles 16 | . . 15 . . 1 . Explosions 152 | . . 82 2 . 68 . Melee 126 | . . . . . 72 54 Knockbacks 1 | . . . . . 1 . Impact . | . . . . . . . Kinetic 1 | . . . . . 1 . Secondary . | . . . . . . . Self-Inflicted Damage 265 | . 8 66 33 . 158 . Shots 15 | . 1 7 1 . 6 . Rammed 6 | . 2 . 2 2 . . Targets Rammed 7 | . 2 . 2 2 1 . Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 400 | . 330 400 121 18 207 9 Average Temperature 68 | . 109 178 37 12 41 4 Received Heat Transfer 2375 | . 318 188 381 9 882 597 Effects 5 | . 2 3 . . . . Shutdowns 1 | . . 1 . . . . Energy Bleed 3 | . 1 2 . . . . Interference 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 1 . . . . Heat Transferred 1819 | . 807 481 . 50 481 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 1153 | . 105 95 1113 391 1153 659 Initial 518 | . . 13 37 391 60 518 Average 439 | . 44 33 819 262 661 581 Maximum Alert Level 4 | . . . 4 1 4 2 Low Security (%) 43 | 100 100 100 8 52 10 . Level 1 15 | . . . 8 47 24 . Level 2 9 | . . . 8 . 12 100 Level 3 27 | . . . 68 . 46 . Level 4 2 | . . . 6 . 5 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 25 | . 2 . 8 1 10 4 Investigation 8 | . 1 . 5 . 1 1 Extermination . | . . . . . . . Reinforcement 9 | . 1 . 1 . 5 2 Assault 8 | . . . 2 1 4 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 13 | . 1 . 5 . 6 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 218 | . 25 31 66 4 78 14 Peak Tracking Total 17 | . 4 17 9 4 7 6 Tactical Retreats 20 | . . 4 3 . 8 5 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 10 | . 1 . 2 . 4 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 10 | . 1 . . 1 8 . Max in Single Turn 2 | . 1 . . 1 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 25 | . 6 . 5 . 11 3 Terminals 11 | . 4 . 2 . 5 . Fabricators 1 | . . . . . . 1 Repair Stations 3 | . 1 . . . 2 . Recycling Units 4 | . 1 . 1 . 2 . Scanalyzers 5 | . . . 2 . 2 1 Garrison Access 1 | . . . . . . 1 Total Hacks 71 | . 20 . 17 . 26 8 Successful 38 | . 12 . 10 . 12 4 Failed 33 | . 8 . 7 . 14 4 Catastrophic 3 | . . . . . 3 . Database Lockouts . | . . . . . . . Manual 26 | . 12 . 5 . 9 . Terminals 30 | . 14 . 6 . 10 . Fabricators 2 | . . . . . . 2 Repair Stations 12 | . 4 . . . 8 . Recycling Units 5 | . 2 . 1 . 2 . Scanalyzers 21 | . . . 10 . 6 5 Garrison Access 1 | . . . . . . 1 Terminal Hacks 8 | . 5 . 2 . 1 . Record 1 | . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . Level Access Points 1 | . 1 . . . . . Branch Access Points 1 | . . . 1 . . . Terminal Index 1 | . 1 . . . . . Fabricator Index 1 | . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . 3 . . . 5 . Scan Component 5 | . 2 . . . 3 . Repair 3 | . 1 . . . 2 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 16 | . . . 8 . 5 3 Insert Component 10 | . . . 5 . 3 2 Analyze 6 | . . . 3 . 2 1 Garrison Access Hacks 1 | . . . . . . 1 Coupler Status 1 | . . . . . . 1 Unauthorized Hacks 5 | . 4 . . . 1 . Terminals 3 | . 3 . . . . . Track 1 | . 1 . . . . . Assimilate 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . 1 . Mask 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 21 | . 6 . 5 . 8 2 Full Trace Events 9 | . 1 . 3 . 4 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . 2 . 2 1 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 1 . . . 2 . Time 108 | . 26 . . . 82 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 7 | . . . 3 . 2 2 Part Schematics Acquired 5 | . . . 2 . 2 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 2 | . . . . 2 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 31 | . . . . 31 31 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 13 | . . . . 5 8 . Total Damage 168 | . . . . 61 107 . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 8656 | 5 1769 1005 1921 1178 2385 393 Spaces Moved 4577 | 5 799 463 799 683 1093 735 Core 2 | . . . . . 2 . Treads 2290 | . 698 463 799 330 . . Legs 1479 | 5 101 . . 353 1020 . Wheels 71 | . . . . . 71 . Hover . | . . . . . . . Flight 735 | . . . . . . 735 Fastest Speed 26 | 120 120 160 145 160 100 26 Average Speed 140 | 120 168 179 150 167 154 26 Slowest Speed 1300 | 120 240 180 185 175 1300 96 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 3 93 85 50 98 70 17 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched 3 | . . . . 3 . . Spaces Dug 17 | . 5 . 3 . 2 7 Terrain Destroyed 405 | . 29 159 9 23 178 7 Melee 12 | . . . 3 . 2 7 Projectile 9 | . 6 2 . . 1 . AOE 384 | . 23 157 6 23 175 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 6309 | 4 1114 590 1381 716 1598 906 Wait 1000 | . 200 85 404 12 189 110 Move 4569 | 4 798 462 798 682 1092 733 Hop 1 | . . . . . . 1 Pick Up 90 | . 19 2 19 5 43 2 Fast Attach 39 | . 8 . 6 . 20 5 Attach 32 | . 3 3 5 3 12 6 Detach 13 | . 1 . 4 . 6 2 Swap 63 | . 13 7 15 2 20 6 Drop 99 | . 13 . 18 6 43 19 Fire 280 | . 57 31 105 4 83 . Melee 116 | . . . 5 . 89 22 Ram . | . . . . . . . Kick 2 | . . . . 1 1 . Crush 5 | . 2 . 2 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -7/Factory (discovered 2 exits: Sto / [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 13) 357 | -10/Materials | Identified exit to Materials 799 | -10/Materials | Repaired Sml. Laser 1775 | -10/Materials | Entered Mines 1779 | -10/Mines | Met a Derelict bent on vengeance 2216 | -10/Mines | Learned Materials stockpile data 2300 | -10/Mines | Build established: Scavenger-Mutant 2366 | -10/Mines | Assembled infested the area 2371 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2392 | -10/Mines | Core integrity fell below 50% 2472 | -10/Mines | Destroyed 12 combat bots 2498 | -10/Mines | Discovered exit to Materials (range 8) 2583 | -10/Mines | Core integrity fell below 20% 2697 | -10/Mines | Build established: Mutant 2703 | -10/Mines | Discovered exit to Materials (range 4) 2706 | -10/Mines | Learned location of Storage (-7) 2746 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2746 | -10/Mines | Discovered new exit (range 5) 2780 | -10/Mines | Entered Materials 2780 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2977 | -9/Materials | Destroyed 8 combat bots 3096 | -9/Materials | Build established: Hauler-Mutant 3180 | -9/Materials | First assault squad dispatched 3344 | -9/Materials | Destroyed 8 combat bots 3554 | -9/Materials | Identified exit to Mines 3646 | -9/Materials | Destroyed 10 combat bots 3833 | -9/Materials | Discovered new exit (range 12) 4701 | -9/Materials | Entered Mines 4748 | -9/Mines | Identified exit to Materials 4806 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4872 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4990 | -9/Mines | Received a Mining Laser from a helpful Derelict 5105 | -9/Mines | Learned Materials garrison access intel 5293 | -9/Mines | Met a Derelict testing a Signal Generator 5309 | -9/Mines | Found Signal Generator 5825 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5826 | -9/Mines | Discovered exit to Materials (range 15) 5879 | -9/Mines | Entered Materials 5879 | -8/Materials | Accompanied by 1 ally 5879 | -8/Materials | Evolved 2 slots: Utility x2 5880 | -8/Materials | Loaded intel: 1 garrison access location 6904 | -8/Materials | Destroyed 8 combat bots 6910 | -8/Materials | Lost 3 parts (2n1u) 7079 | -8/Materials | First assault squad dispatched 7223 | -8/Materials | Destroyed 8 combat bots 7576 | -8/Materials | Core integrity fell below 50% 7649 | -8/Materials | Destroyed 9 combat bots 7961 | -8/Materials | Discovered new exit (range 15) 8110 | -8/Materials | Repaired Katana 8211 | -8/Materials | Repaired Broken Imp. Sensor Array 8264 | -8/Materials | Entered Factory 8264 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 8265 | -7/Factory | Identified exit to Storage 8385 | -7/Factory | Discovered new exit (range 16) 8634 | -7/Factory | Core integrity fell below 50% 8652 | -7/Factory | Core integrity fell below 20% 8657 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 08554_ Discarded Adv. Terrain Scan Processor. 08555_ Acquired Imp. Light Armor Plating. 08586_ Sneak attack on G-47 Trooper. 08586_ Destroyed Particle Gun. 08590_ Triggered Heavy Explosive Trap. 08590_ An explosion rips through the floor. 08590_ Matter Pump disabled. 08592_ W-25 Informer sends out distress signal. 08599_ Lgt. Deuterium Engine destroyed. 08603_ Connecting with Fabricator... 08615_ Imp. Light Armor Plating destroyed. 08621_ Imp. VTOL Module destroyed. 08631_ Imp. Sensor Array destroyed. 08633_ Imp. VTOL Module destroyed. 08633_ G-47 Trooper destroyed. 08635_ Imp. VTOL Module destroyed. 08637_ Hacking Suite destroyed. 08645_ K-01 Serf collects debris. 08651_ Adv. Signal Interpreter destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#########???????????????????????????? | | ????????????? ##########?????????????????? | | ????????????# ########?????????## | | ???????????? #????????## | | ??????????? ########## | | ??????????? | | ??????????? | | ??????????? 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[[= #??????# ####### | | ???????? [[ #??????#/######+## | | ??? ???? # ?????# | | ???????? #! = ## | | ???#??????########### # / | | ??????????# # # ############ | | ??????????# """ # ##+########??????# | | ??????????# """ """ /= #??????# # | | ????? ????# """ """ # +??????# # | | ??????????# "S # """ #??????+ + | | ????? ????# """ # """ // #??????# # | | ????? ????# "" # """ / #??????# # | | ? ????????# # [== / +??????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Enh. Autogun | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Axe | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed EtherialPulseRegulator Manual? 0 Play Time 01:51:37 Cumulative 30.8 hours Start 2020.10.20 @ 02:44:08 End 2020.10.20 @ 04:50:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 25 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a2edff0-5200-4d94-b701-7c257a4382b8