Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.01 @ 00:44:29 // Halloween2020/ForbiddenLore Player: Palikka Result: Destroyed by as-24892 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (116) 580 Value Destroyed (2368) 2368 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (1545) 1545 TOTAL SCORE: 9373 Bonus ------- Follower Combat Kills 356 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Friendly Fire -111 Cogmind --------- Core Integrity 0/700 Matter 80/300 Energy 6/100 System Corruption 0% Temperature Cool (10) Movement Core (450) Ox8 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Signal Interpreter Zionite Weapon Casing Zionite Weapon Casing Advanced Shield Generator > --- WEAPON (2) ------- Katana > --- INVENTORY (10) --- High-capacity Storage Unit Zionite Biocell (1000) Experimental Sensor Array Surveybot 24 Scanner Surveybot 24 Chip Makeshift Hacking Suite Zionite Phaser-S Rocket Launcher Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Zionite Laser-S Rocket Launcher > --- INVENTORY -------- Advanced Treads Improved Cooling System Zionite Biocell Zionite Biocell Large Matter Pod Surveybot 24 Scanner Surveybot 24 Chip Advanced Targeting Computer Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Improved Light Armor Plating Improved Medium Armor Plating Advanced Shield Generator Makeshift Hacking Suite Zionite Laser-S Zionite Laser-S Zionite Phaser-S Zionite Phaser-S Gauss Rifle Gauss Rifle Assault Cannon Gauss Cannon Mini Assault Cannon Rocket Launcher Katana [Rating: 75] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Advanced Treads Treads Advanced Treads Hover Unit Zionite Glidesys I Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Zionite Laser-S Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Welding Torch Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . . . Utility 4 | . . . 2 . . . 1 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 157 | 7 12 5 22 . 2 3 26 30 5 2 1 42 Power 13 | 1 1 1 1 . . 1 1 3 . . 1 3 Engine 5 | 1 1 1 1 . . . . . . . 1 . Core 7 | . . . . . . 1 1 3 . . . 2 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 36 | 2 1 1 8 . . . 8 6 . . . 10 Treads 32 | 2 1 1 8 . . . 8 6 . . . 6 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 3 Flight 1 | . . . . . . . . . . . . 1 Utility 45 | 1 3 . 3 . 2 . 5 7 4 1 . 19 Device 9 | . . . . . . . . 1 1 1 . 6 Storage 13 | 1 3 . 2 . 2 . 2 2 . . . 1 Processor 4 | . . . . . . . 1 . 2 . . 1 Hackware 2 | . . . 1 . . . . 1 . . . . Protection 17 | . . . . . . . 2 3 1 . . 11 Artifact . | . . . . . . . . . . . . . Weapon 63 | 3 7 3 10 . . 2 12 14 1 1 . 10 Energy Gun 8 | 1 . . 1 . . . 2 . . . . 4 Energy Cannon 4 | . . . 1 . . . 1 2 . . . . Ballistic Gun 28 | 2 4 2 7 . . 1 6 6 . . . . Ballistic Cannon 3 | . . . . . . . . 1 . 1 . 1 Launcher 12 | . 2 1 1 . . 1 3 1 1 . . 2 Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . 4 . . . 3 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 . . . 2 2 . . . 8 Parts Lost 28 | . . 3 4 . . . . 3 . 1 . 17 Power 3 | . . . . . . . . 1 . . . 2 Propulsion 12 | . . 1 2 . . . . 2 . . . 7 Utility 5 | . . . . . . . . . . . . 5 Weapon 8 | . . 2 2 . . . . . . 1 . 3 Highest Loss Streak 12 | . . 2 1 . . . . 2 . 1 . 12 Average Slot Usage (%) 99 | . 99 98 99 100 100 100 99 98 100 99 100 98 Engine 4 | . 14 14 11 11 11 6 . . . . 2 1 Core 4 | . . . . . . 4 9 6 7 7 4 . Treads 27 | . 28 27 21 22 22 22 26 28 30 30 30 28 Device 2 | . . . . . . . . . 6 7 7 5 Storage 26 | . 27 28 33 33 33 33 27 23 23 23 23 22 Processor 3 | . . . . . . . . . 6 7 7 12 Hackware 8 | . . . 10 11 11 11 9 14 7 7 7 1 Protection 2 | . . . . . . . 8 7 . . . 1 Ballistic Gun 11 | . 21 23 21 22 22 21 17 10 . . . . Ballistic Cannon 1 | . . . . . . . . . . 2 7 2 Launcher 2 | . 5 3 . . . . . . 7 7 7 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 107 | 13 43 43 78 78 78 78 97 103 103 97 94 107 Greatest Support 86 | 40 40 43 43 43 43 43 66 86 86 86 86 86 Greatest Overweight (x) 4 | . 1 1 3 1 1 1 1 1 1 1 1 4 Average Overweight (x) . | . . . 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 26 | 6 16 16 24 24 24 24 26 26 26 26 26 26 Average Capacity 24 | 5 15 16 22 24 24 24 25 26 26 26 26 25 Most Carried 26 | 2 16 16 24 24 24 24 26 26 26 26 26 26 Average Carried 23 | 1 14 15 22 24 23 23 25 25 25 25 25 24 Final Capacity 26 | 6 16 16 24 24 24 24 26 26 26 26 26 10 Final Carried 26 | 2 16 16 24 24 24 24 26 26 26 25 26 8 Class Distribution -------------------- 87% | Hauler-Mutant 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 3321 | 214 296 153 740 . 20 90 538 810 73 90 10 287 Remotely . | . . . . . . . . . . . . . Salvage Created 3371 | . 383 150 1397 . . 196 703 404 30 . . 108 Parts 220 | . 28 9 82 . . 13 53 27 3 . . 5 Haulers Intercepted 11 | . 2 . 3 . . . 4 2 . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 4 3 1 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 83 | . 6 10 22 . . 6 18 9 3 . . 9 Guns 41 | . 3 2 18 . . 2 11 5 . . . . Cannons 2 | . . . 1 . . . . . . . . 1 AOE 40 | . 3 8 3 . . 4 7 4 3 . . 8 Classes Destroyed 16 | . 7 2 2 . . 1 1 2 . . . 1 Worker 5 | . 1 . 2 . . . . 2 . . . . Builder 2 | . 1 . . . . . 1 . . . . . Tunneler 1 | . . . . . . . . 1 . . . . Hauler 11 | . 2 . 3 . . . 4 2 . . . . Recycler 8 | . 1 2 4 . . 1 . . . . . . Operator 1 | . . . . . . . 1 . . . . . Watcher 5 | . 1 . 1 . . . 3 . . . . . Swarmer 33 | . 3 3 6 . . 4 10 4 3 . . . Grunt 17 | . 3 . 8 . . . 5 1 . . . . Duelist 1 | . . . 1 . . . . . . . . . Sentry 10 | . . . 7 . . . 2 1 . . . . Demolisher 1 | . . 1 . . . . . . . . . . Hunter 3 | . . . . . . 2 1 . . . . . Programmer 3 | . . . . . . . . 3 . . . . Z-Light 2 | . . . . . . . . . . . . 2 Assembled 12 | . . 6 . . . . . . . . . 6 Best Kill Streak 9 | . 6 6 5 . . 4 9 6 3 . . 3 Combat Bots Only 6 | . 3 6 4 . . 4 4 4 3 . . 3 Max Kills in Single Turn 6 | . 6 2 3 . . 4 3 5 2 . . 3 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 3 2 3 . . 4 3 4 2 . . 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 7176 | . 165 488 1122 . . 226 720 1234 40 . . 3181 Core 1187 | . 13 68 224 . . 75 77 127 13 . . 590 Absorbed by Shields 11 | . . . . . . . . . . . . 11 Core Remaining (%) 69 | 100 . 67 . . . 25 86 . . . . . Volleys Fired 297 | . 36 15 87 . . 8 52 44 2 16 . 37 Largest 2 | . 2 2 2 . . 2 2 2 1 1 . 2 Hottest 120 | . 53 40 56 . . 46 46 56 33 90 . 120 Shots Fired 511 | . 66 22 167 . . 15 98 82 2 15 . 44 Gun 445 | . 61 15 161 . . 14 93 79 . . . 22 Cannon 34 | . . . 5 . . . . . . 15 . 14 Launcher 29 | . 2 7 1 . . 1 5 3 2 . . 8 Special 3 | . 3 . . . . . . . . . . . Kinetic 447 | . 61 15 161 . . 14 93 79 . 10 . 14 Thermal 27 | . 3 . . . . . . . . 5 . 19 Explosive 29 | . 2 7 1 . . 1 5 3 2 . . 8 Electromagnetic 5 | . . . 5 . . . . . . . . . Phasic 3 | . . . . . . . . . . . . 3 Robot Hit Streak 20 | . 18 6 20 . . 5 11 14 . . . 7 Robot Miss Streak 5 | . 2 2 4 . . 1 5 4 2 . . 2 Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 332 | . 42 15 124 . . 11 61 54 . . . 25 Core Hits 213 | . 22 28 58 . . 12 46 24 3 . . 20 Critical Hits 6 | . . . 1 . . . . 3 . . . 2 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 . . . . 3 . . . . Melee Attacks 38 | . . . . . . . . 14 . . . 24 Impact . | . . . . . . . . . . . . . Slashing 38 | . . . . . . . . 14 . . . 24 Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8555 | . 660 736 1559 . . 358 1707 1897 197 . . 1441 Guns 4321 | . 440 116 1356 . . 110 907 1199 . . . 193 Cannons 319 | . . . 57 . . . . . . . . 262 Explosions 3412 | . 220 620 146 . . 248 800 520 197 . . 661 Melee 503 | . . . . . . . . 178 . . . 325 Ramming . | . . . . . . . . . . . . . Kinetic 4390 | . 440 116 1356 . . 110 907 1199 . . . 262 Thermal 94 | . . . . . . . . . . . . 94 Explosive 3412 | . 220 620 146 . . 248 800 520 197 . . 661 Electromagnetic 57 | . . . 57 . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 503 | . . . . . . . . 178 . . . 325 Piercing . | . . . . . . . . . . . . . Phasic 99 | . . . . . . . . . . . . 99 Highest Corruption 2 | . . 2 2 2 2 2 1 2 2 2 2 . Average Corruption 1 | . . 2 2 2 2 2 1 1 2 2 2 . Corruption Purged . | . . . . . . . . . . . . . Effects 50 | . . 5 . 1 2 8 4 13 4 13 . . Message Errors 14 | . . . . 1 . 3 1 5 . 4 . . Heat Flow Errors 7 | . . 2 . . . 2 . 1 . 2 . . Energy Discharges 13 | . . 2 . . 1 1 1 5 1 2 . . Data Loss (minor) 13 | . . 1 . . 1 1 . 2 3 5 . . Targeting Errors 2 | . . . . . . 1 1 . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . Overload Shots 3 | . . . . . . . . . . 3 . . Effects 3 | . . . . . . . . . . 3 . . Energy Bleed 1 | . . . . . . . . . . 1 . . Heat Surge 1 | . . . . . . . . . . 1 . . Meltdown 1 | . . . . . . . . . . 1 . . Overflow Damage 51 | . . 10 1 . . . 23 12 . . . 5 Projectiles . | . . . . . . . . . . . . . Explosions 51 | . . 10 1 . . . 23 12 . . . 5 Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 64 | . . 20 . . . 40 4 . . . . . Shots 3 | . . 1 . . . 1 1 . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 342 | . 9 182 42 . . 175 29 186 . 187 . 342 Average Temperature 52 | . 8 62 9 . . 87 7 48 . 69 . 75 Received Heat Transfer 1325 | . 75 40 327 . . . 234 108 . . . 541 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 148 | . . . . . . . . . . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 364 | . 215 105 364 141 . 126 256 262 . . . . Initial 141 | . . 25 . 141 . . 13 75 . . . . Average 80 | . 74 93 107 141 . 67 80 67 . . . . Maximum Alert Level 1 | . 1 . 1 . . . 1 1 . . . . Low Security (%) 89 | 100 79 100 74 100 . 100 91 97 . . . . Level 1 10 | . 20 . 25 . . . 8 2 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . 1 . 2 . . . 3 6 . . . . Investigation 1 | . . . . . . . . 1 . . . . Extermination 3 | . . . . . . . . 3 . . . . Reinforcement 8 | . 1 . 2 . . . 3 2 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 12 | . 1 . 7 . . . 4 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 146 | . 15 23 39 . . 6 36 16 3 . . 8 Peak Tracking Total 10 | . 3 10 5 . . 1 4 5 4 . . 3 Tactical Retreats 6 | . 1 2 1 . . . 2 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 3 | . . . 1 . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . Exploded 1 | . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 6 | . 1 . 1 . . . 1 . . . . 3 Max in Single Turn 1 | . 1 . 1 . . . 1 . . . . 1 Garrison Access 2 | . . . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 36 | . 6 . 7 . 1 . 8 13 . 1 . . Terminals 28 | . 6 . 7 . . . 6 9 . . . . Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . Total Hacks 101 | . 22 . 24 . 1 . 26 27 . 1 . . Successful 62 | . 11 . 9 . 1 . 21 19 . 1 . . Failed 39 | . 11 . 15 . . . 5 8 . . . . Catastrophic 7 | . 2 . 3 . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 52 | . 10 . 19 . 1 . 13 5 . . 4 . Terminals 85 | . 22 . 24 . . . 17 22 . . . . Fabricators 4 | . . . . . . . . 4 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 7 . . . . . Garrison Access 3 | . . . . . . . 2 1 . . . . Terminal Hacks 35 | . 9 . 4 . 1 . 8 12 . 1 . . Part Schematic 1 | . . . . . . . . 1 . . . . Prototype ID Bank 5 | . 1 . 1 . . . . 3 . . . . Open Door 1 | . . . . . . . . . . 1 . . Branch Access Points 4 | . . . 2 . . . 1 1 . . . . Terminal Index 2 | . . . . . . . 1 1 . . . . Alert Level 2 | . 1 . . . . . . 1 . . . . Unreport Threat 10 | . 3 . 1 . . . 4 2 . . . . Locate Traps 5 | . 3 . . . . . . 2 . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . Zone Layout 2 | . . . . . . . 1 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . . . 4 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 3 | . . . . . . . . 3 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . 7 . . . . . Insert Component 2 | . . . . . . . 2 . . . . . Analyze 5 | . . . . . . . 5 . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . Seal Access 2 | . . . . . . . 1 1 . . . . Unauthorized Hacks 14 | . 2 . 5 . . . 5 2 . . . . Terminals 14 | . 2 . 5 . . . 5 2 . . . . Track 6 | . . . 3 . . . 2 1 . . . . Assimilate 1 | . . . . . . . 1 . . . . . Botnet 7 | . 2 . 2 . . . 2 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 29 | . 6 . 7 . . . 6 10 . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . . . . Matter 252 | . . . . . . . . 252 . . . . Time 67 | . . . . . . . . 67 . . . . Total Robot Build Rating 8 | . . . . . . . . 8 . . . . Part Schematics Acquired 3 | . . . . . . . 2 1 . . . . Parts Built 3 | . . . . . . . . 3 . . . . Matter 358 | . . . . . . . . 358 . . . . Time 126 | . . . . . . . . 126 . . . . Total Part Build Rating 15 | . . . . . . . . 15 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 7 | . . 4 . . . . 1 2 . . . . Largest Group 3 | . . 3 3 . . . 1 2 1 1 1 1 Highest-Rated Group 64 | . . 40 40 . . . 10 64 32 32 32 32 Highest-Rated Ally 32 | . . 31 16 . . . 10 32 32 32 32 32 Total Orders . | . . . . . . . . . . . . . Ally Attacks 66 | . . 17 29 . . . . 16 3 . . 1 Total Damage 1291 | . . 213 360 . . . . 670 27 . . 21 Kills 20 | . . 9 3 . . . . 7 1 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 1 1 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 13572 | 61 1158 403 1734 146 435 799 1696 2698 363 994 1345 1740 Spaces Moved 6868 | 33 609 222 749 82 239 408 755 1357 204 559 783 868 Core 3 | 3 . . . . . . . . . . . . Treads 6863 | 30 609 222 749 82 239 408 755 1357 204 559 783 866 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 180 180 180 180 171 171 171 171 146 Average Speed 175 | 150 161 160 181 180 180 180 183 181 171 171 171 170 Slowest Speed 225 | 160 180 180 220 180 180 180 190 183 171 171 171 225 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 54 | 3 84 51 75 19 60 76 56 30 40 62 82 73 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . . . . . . . 1 2 . Known Exits Taken 6 | . . . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . Scrap Searched 5 | . . 1 . . . . . . 2 1 1 . Spaces Dug 41 | . . . . . . . . 11 . 9 . 21 Terrain Destroyed 247 | . 18 35 9 . . 8 46 33 16 10 . 72 Melee 18 | . . . . . . . . 11 . . . 7 Projectile 28 | . . . . . . . . . . 10 . 18 AOE 201 | . 18 35 9 . . 8 46 22 16 . . 47 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Doors Sealed 2 | . 2 . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 7910 | 41 728 248 998 81 247 459 978 1491 215 580 790 1054 Wait 333 | . 38 3 98 . . 36 107 16 3 5 3 24 Move 6853 | 32 608 221 748 81 238 407 754 1356 203 556 782 867 Hop 1 | . . . . . . . . . . 1 . . Pick Up 96 | 2 21 3 22 . 1 2 15 9 1 . 1 19 Fast Attach 34 | 6 3 . 3 . . 1 6 5 . . 1 9 Attach 37 | . 1 3 5 . . . 4 4 1 1 . 18 Detach 13 | . . . . . . . 1 1 1 . 1 9 Swap 86 | 1 8 2 14 . 2 2 16 21 4 1 . 15 Drop 120 | . 13 1 21 . 6 3 23 21 . . 1 31 Fire 297 | . 36 15 87 . . 8 52 44 2 16 . 37 Melee 38 | . . . . . . . . 14 . . . 24 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . 1 Rewire 1 | . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min / Sto) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 14) 746 | -10/Materials | Discovered new exit (range 14) 1220 | -10/Materials | Entered Mines 1223 | -10/Mines | Escorted by a lone wolf Derelict 1243 | -10/Mines | Learned location of Storage (-9) 1246 | -10/Mines | Assembled infested the area 1251 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1460 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1463 | -10/Mines | Found Prototype Device 1522 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1580 | -10/Mines | Discovered new exit (range 15) 1623 | -10/Mines | Entered Materials 1623 | -9/Materials | Accompanied by 3 allies 1623 | -9/Materials | Evolved 2 slots: Utility x2 1674 | -9/Materials | Identified exit to Mines 1674 | -9/Materials | Identified exit to Storage 1923 | -9/Materials | Build established: Hauler-Mutant 2012 | -9/Materials | Discovered new exit (range 15) 2583 | -9/Materials | Discovered new exit (range 3) 3030 | -9/Materials | Discovered new exit (range 8) 3291 | -9/Materials | Core integrity fell below 50% 3357 | -9/Materials | Entered Mines 3431 | -9/Mines | Discovered new exit (range 8) 3466 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3494 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3496 | -9/Mines | Discovered new exit (range 5) 3503 | -9/Mines | Entered Exiles 3548 | -9/Exiles | Met 8R-AWN 3577 | -9/Exiles | Met EX-HEX 3628 | -9/Exiles | Met EX-BIN 3649 | -9/Exiles | Aligned with FarCom system 3651 | -9/Exiles | Given EX-Vault access code 3692 | -9/Exiles | Opened EX-Vault 3722 | -9/Exiles | Found Flying Fortress v7 3762 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3768 | -9/Exiles | Exiles lab attacked by MAIN.C 3918 | -9/Exiles | Discovered new exit (range 14) 3938 | -9/Exiles | Left Exiles lab with Flying Fortress v7 3938 | -9/Exiles | Entered Mines 4720 | -8/Mines | Discovered new exit (range 9) 4737 | -8/Mines | Entered Materials 4737 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5199 | -8/Materials | Discovered new exit (range 14) 5265 | -8/Materials | Identified Exp. Sensor Array 5507 | -8/Materials | Identified exit to Factory 6305 | -8/Materials | Discovered exit to Factory (range 16) 6433 | -8/Materials | Entered Factory 6433 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8013 | -7/Factory | Identified exit to Lower Caves 8237 | -7/Factory | Discovered new exit (range 7) 8513 | -7/Factory | Fabricated Adv. Shield Generator? 8590 | -7/Factory | Fabricated Adv. Targeting Computer? 8749 | -7/Factory | Fabricated Y-54 Guardian? 8770 | -7/Factory | Discovered new exit (range 11) 9131 | -7/Factory | Entered Lower Caves 9131 | -7/Lower Caves | Accompanied by 2 allies 9395 | -7/Lower Caves | Learned Factory garrison access intel 9470 | -7/Lower Caves | Discovered new exit (range 13) 9487 | -7/Lower Caves | Identified exit to Lower Caves 9494 | -7/Lower Caves | Entered another Lower Caves area 9494 | -7/Lower Caves | Accompanied by 1 ally 9541 | -7/Lower Caves | Discovered new exit (range 13) 10001 | -7/Lower Caves | Learned location of Extension (-6) 10461 | -7/Lower Caves | Discovered new exit (range 12) 10476 | -7/Lower Caves | Identified exit to Zion 10488 | -7/Lower Caves | Entered Zion 10488 | -7/Zion | Accompanied by 1 ally 10576 | -7/Zion | Discovered new exit (range 14) 10620 | -7/Zion | System corruption cleaned by Quarantine Array 10671 | -7/Zion | Given A8's code to call for help 10675 | -7/Zion | Learned location of Armory (-4) 10685 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10726 | -7/Zion | Learned location of Warlord (-4) 10764 | -7/Zion | Visited the Megawrench Repair Shop 10984 | -7/Zion | Opened final containment barrier to the Deep Caves 11088 | -7/Zion | Learned Factory emergency access door positions 11091 | -7/Zion | Learned Factory garrison access intel 11238 | -7/Zion | Given the Hacking Drone Bay 11658 | -7/Zion | Megawrench repaired 7 parts 11820 | -7/Zion | Discovered new exit (range 5) 11823 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11827 | -7/Zion | Identified exit to Deep Caves 11833 | -7/Zion | Entered Deep Caves 11833 | -7/Deep Caves | Accompanied by 1 ally 12135 | -7/Deep Caves | Found Surveybot 24 Chip 12138 | -7/Deep Caves | Found Unknown Device 12138 | -7/Deep Caves | Identified Surveybot 24 Scanner 12237 | -7/Deep Caves | Attacked by Z-Imprinter 12278 | -7/Deep Caves | Destroyed Z-Imprinter 12307 | -7/Deep Caves | Lost 3 parts (1p1n1u) 12402 | -7/Deep Caves | Z-Facility disabled 12912 | -7/Deep Caves | Discovered new exit (range 6) 12921 | -7/Deep Caves | Identified exit to Proximity Caves 13157 | -7/Deep Caves | Crushed by falling debris 13198 | -7/Deep Caves | Found Prototype Protection 13198 | -7/Deep Caves | Identified Zio. Weapon Casing 13203 | -7/Deep Caves | Found Zio. Weapon Casing 13480 | -7/Deep Caves | Spotted as-24892 13525 | -7/Deep Caves | Core integrity fell below 50% 13555 | -7/Deep Caves | Core integrity fell below 20% 13573 | -7/Deep Caves | Destroyed by as-24892 with Assembled Focal Cannon Last Messages --------------- 13530_ Zio. Phaser-S destroyed. 13534_ Zio. Laser-S destroyed. 13534_ Imp. Light Armor Plating destroyed. 13543_ Adv. Treads destroyed. 13543_ Zio. Light DM Reactor destroyed. 13547_ Adv. Treads destroyed. 13551_ Zio. Glidesys I destroyed. 13554_ Zio. Light Carapace destroyed. 13557_ Adv. Targeting Computer destroyed. 13565_ Dropped Imp. Cooling System. 13567_ Dropped Hcp. Storage Unit. 13567_ Dropped Zio. Biocell. 13569_ Dropped Zio. Laser-S. 13569_ Dropped Gauss Rifle. 13570_ Dropped Assault Cannon. 13570_ Dropped Gauss Rifle. 13571_ Dropped Gauss Cannon. 13571_ Dropped Adv. Targeting Computer. 13572_ Dropped Mni. Assault Cannon. 13573_ Dropped Zio. Laser-S. Map ----- +----------------------------------------------------+ | ?????????????????????????## | | ????????????????????????## | | ????????????????????????# " ## ## | | ????????????????????????# ## ### ### | | ????????????????????????# ##### ###### #### | | ????????????????????????# #???###??## #?# | | ????????????????????????# #????????# #?? | | ???????????????????????## ##???????## ##?? | | ???????????????????????# ####?????### ###### | | ???????????????????????# ##????### ### | | ???????????????????? ??# #?#### #?# | | ?????????????????? #?# #?# #??# | | ??????????????? ?# ##?#> # ###???# | | ?????????????= ### ##??##########???# | | ?????????? / #?### ;#????????## ###?? | | ???????? / g = #???## ##???????## ### | | ?????? / = #????# ##??????# | | ?????? b #???## #??????# ## | | ????? // #??## #??????# ##? | | ????? / / ##?# ##??????# ##?? | | ???? ! #?# ##???????## ##### | | ???? ### #?????????## ### # | | ???? ! g ## ##?????????# | | ??? h ! ;#[ ###???????# | | ??? ! ! g !!] ##??????#### | | ????" ! !@[] #?######## | | ??" ]G[ ### | | ???" ;###### ## #### | | ??" ;#????## ##??? | | ???" ###?????# ## ##???? | | ??? # # #???????# ######????? | | ??? #### ## ## ##???????#### ##?????????? | | ????" ?????# ?# ?###???????????## ##??????????? | | ???? ???????#??# ????????????????####???????????? | | ?????????????????#???????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 100 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed System Backup Module | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Shield Generator | x2 | -7/Factory | Preloaded Adv. Targeting Computer | x1 | -7/Factory Y-54 Guardian | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileSiegeWand Manual? 0 Play Time 01:43:12 Cumulative 288.9 hours Start 2020.10.31 @ 18:44:48 End 2020.11.01 @ 00:44:29 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 397 Rogue 397 Adventurer 0 Explorer 0 Win Type - Total 33 Types 23/0/7/3/0/0/0/0/0 Lore% 87 Gallery% 82 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4202adc0-2a66-4317-8428-1784183b8900