Cogmind - Beta 11.2 --- EXPLORER MODE // 2023.01.20 @ 14:47:54 Player: Felshade Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (149) 745 Value Destroyed (4636) 4636 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (579) 579 TOTAL SCORE: 10240 Bonus ------- High Alert Combat Kills 79 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 161/300 Energy 270/270 System Corruption 0% Temperature Critical (548) Movement Walking (120) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION (6) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VTOL Module > --- UTILITY (6) ------ 0b10 Decoder Chip [Skirmisher] Melee Analysis Suite Hacking Suite > --- WEAPON (3) ------- Heavy Laser Heavy Laser Autogun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Melee Analysis Suite Hardened Medium Armor Plating Hacking Suite Field Recycling Unit > --- WEAPON ----------- Improved Datajack Katana Chainsword > --- INVENTORY -------- Microactuators Improved Reaction Control System [Rating: 53] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Melee Analysis Suite Device Improved Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Upp Slots Evolved 11 | . 1 2 2 2 2 . 2 . Power 2 | . . . 1 1 . . . . Propulsion 4 | . 1 1 . 1 . . 1 . Utility 4 | . . 1 1 . 1 . 1 . Weapon 1 | . . . . . 1 . . . Parts Attached 98 | 6 1 8 27 29 2 6 2 17 Power 21 | 1 . 1 4 7 . 3 . 5 Engine 14 | 1 . 1 2 4 . 3 . 3 Core 7 | . . . 2 3 . . . 2 Reactor . | . . . . . . . . . Propulsion 31 | 2 . 2 7 12 . 2 . 6 Treads 8 | . . 2 6 . . . . . Leg 17 | 2 . . . 8 . 2 . 5 Wheel . | . . . . . . . . . Hover 3 | . . . 1 2 . . . . Flight 3 | . . . . 2 . . . 1 Utility 25 | 2 . 3 9 5 1 1 2 2 Device 11 | 1 . 1 3 3 . . 2 1 Storage 2 | . . . 1 1 . . . . Processor 5 | 1 . . 3 . . . . 1 Hackware 1 | . . . . . 1 . . . Protection 6 | . . 2 2 1 . 1 . . Artifact . | . . . . . . . . . Weapon 21 | 1 1 2 7 5 1 . . 4 Energy Gun 5 | . . . 3 . . . . 2 Energy Cannon 2 | . . . . 1 . . . 1 Ballistic Gun 8 | 1 . 2 2 2 . . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . 1 . . . . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . 1 1 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . Unidentified Prototypes 3 | . . . 3 . . . . . Parts Lost 71 | . . 7 18 20 . 7 9 10 Power 17 | . . 1 3 5 . 3 2 3 Propulsion 22 | . . 2 4 9 . 3 3 1 Utility 18 | . . 2 6 3 . 1 2 4 Weapon 14 | . . 2 5 3 . . 2 2 Highest Loss Streak 10 | . . 2 4 4 . 4 8 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 77 | . 84 61 78 83 94 86 69 56 Engine 9 | . 12 8 7 11 6 7 14 5 Core 4 | . . . 3 7 12 3 . 2 Treads 8 | . . 7 21 5 . . . . Leg 10 | . 25 7 . 11 31 29 15 8 Hover 1 | . . . . 4 . . . . Flight 1 | . . . . 2 . . . 1 Device 9 | . 12 5 10 8 12 12 10 13 Storage 3 | . . . 7 3 . . . . Processor 7 | . 12 10 5 7 6 6 5 6 Protection 4 | . . 2 4 6 6 1 3 . Energy Gun 2 | . . . 5 2 . . . 2 Ballistic Gun 6 | . 12 17 6 3 . . . . Slashing Weapon 2 | . . . 1 2 12 12 8 3 Special Melee Weapon 1 | . . . . 3 6 6 3 . Naked Turns . | . . . . . . . . . Heaviest Build 67 | 5 6 21 52 67 37 62 62 54 Greatest Support 80 | 20 20 40 80 60 60 73 63 75 Greatest Overweight (x) 14 | . . 1 8 14 . . 2 6 Average Overweight (x) . | . . . . 1 . . . 1 Largest Inventory Capacity 15 | 5 5 5 15 15 5 5 5 5 Average Capacity 9 | 5 5 5 14 9 5 5 5 5 Most Carried 7 | 3 1 3 7 7 3 4 2 4 Average Carried 2 | . . . 3 4 2 2 1 . Final Capacity 15 | 5 5 5 15 5 5 5 5 5 Final Carried 4 | . . 1 4 4 2 2 . . Class Distribution -------------------- 59% | Scavenger-Mutant 39% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Upp Matter Collected 2308 | 230 56 310 844 624 . 69 20 155 Remotely . | . . . . . . . . . Salvage Created 5791 | 34 68 1033 1456 2033 . 432 252 483 Parts 339 | 3 10 64 94 109 . 24 9 26 Haulers Intercepted 3 | . . 1 2 . . . . . Recyclers Shooed 5 | . . 2 2 1 . . . . Parts Field Recycled 6 | . . . . 6 . . . . Retrieved Matter 14 | . . . . 14 . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Upp Combat Hostiles Destroyed 107 | 1 4 18 29 31 . 10 2 12 Melee 37 | . . . 5 16 . 10 2 4 Guns 53 | 1 4 18 15 12 . . . 3 Cannons 6 | . . . . 3 . . . 3 AOE 9 | . . . 9 . . . . . Classes Destroyed 16 | 1 3 5 4 2 . 1 . . Worker 12 | . 1 1 4 6 . . . . Builder 7 | . 1 1 2 2 . . 1 . Tunneler 1 | . . . 1 . . . . . Hauler 3 | . . 1 2 . . . . . Recycler 10 | . . 2 1 6 . . 1 . Mechanic 1 | . . . 1 . . . . . Operator 2 | . . . . 2 . . . . Watcher 6 | . . . 5 1 . . . . Swarmer 30 | . 4 2 7 6 . 5 . 6 Grunt 40 | 1 . 9 9 11 . 3 1 6 Brawler 2 | . . 1 1 . . . . . Duelist 3 | . . 1 1 1 . . . . Sentry 17 | . . 5 10 2 . . . . Hunter 8 | . . . 1 5 . 1 1 . Programmer 6 | . . . . 6 . . . . Heavy 1 | . . . . . . 1 . . Best Kill Streak 11 | 1 2 4 11 5 . 3 3 9 Combat Bots Only 9 | 1 2 3 6 4 . 3 1 9 Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 . . . . . Melee 1 | . . . 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Upp Damage Taken 8553 | 33 107 670 2153 2361 . 526 935 1768 Core 1883 | 13 19 147 280 262 . 77 162 923 Absorbed by Shields 129 | . . . . 129 . . . . Regen/Repaired (Parts) 249 | . . . 34 215 . . . . Core Remaining (%) 74 | 94 87 63 49 62 . 90 . . Volleys Fired 345 | 5 28 84 120 74 . . . 34 Largest 3 | 1 2 2 2 2 . . . 3 Hottest 161 | 20 120 120 88 88 . . . 161 Shots Fired 525 | 5 31 125 212 105 . . . 47 Gun 454 | 5 28 124 183 80 . . . 34 Cannon 38 | . . . . 25 . . . 13 Launcher 29 | . . . 29 . . . . . Special 4 | . 3 1 . . . . . . Kinetic 305 | 5 28 124 88 48 . . . 12 Thermal 191 | . 3 1 95 57 . . . 35 Explosive 29 | . . . 29 . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 38 | 5 16 29 38 37 . . . 22 Robot Miss Streak 3 | . 1 2 2 3 . . . 3 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . 2 1 . . . 1 Max Gunslinging Chain 1 | . . . 1 1 . . . 1 Shots Hit Robots 538 | 5 25 103 166 151 . 27 12 49 Core Hits 231 | 2 10 43 86 53 . 10 5 22 Critical Kills 2 | . . . . . . . . 2 Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 18 | . . . 6 4 . 4 1 3 Burn 3 | . . . 1 1 . . . 1 Meltdown 2 | . . . . . . . . 2 Destroy 1 | . . . 1 . . . . . Sever 12 | . . . 4 3 . 4 1 . Melee Attacks 143 | . . . 21 72 . 29 13 8 Impact . | . . . . . . . . . Slashing 139 | . . . 21 68 . 29 13 8 Piercing . | . . . . . . . . . Sneak Attacks 21 | . . . . 18 . . 3 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 5 | . . . . . . 4 1 . Damage Inflicted 12140 | 43 229 1192 3620 4330 . 924 539 1263 Guns 4710 | 43 181 1186 1719 1085 . . . 496 Cannons 1054 | . . . . 581 . . . 473 Explosions 1301 | . . . 1301 . . . . . Melee 5020 | . . . 600 2663 . 924 539 294 Ramming 7 | . . 6 . 1 . . . . Kinetic 3148 | 43 181 1186 878 710 . . . 150 Thermal 2739 | . 48 . 916 956 . . . 819 Explosive 1226 | . . . 1226 . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 5020 | . . . 600 2663 . 924 539 294 Piercing . | . . . . . . . . . Highest Corruption 5 | . 1 . 5 1 . . . . Average Corruption 1 | . 1 . 4 1 . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 34 | . 5 . 16 13 . . . . Message Errors 6 | . 1 . 3 2 . . . . Matter Fused 11 | . . . 6 5 . . . . Heat Flow Errors 3 | . . . 2 1 . . . . Energy Discharges 6 | . 4 . 2 . . . . . Data Loss (minor) 5 | . . . . 5 . . . . Data Loss (major) 2 | . . . 2 . . . . . Misfires 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 660 | . . . 94 405 . 66 84 11 Projectiles 40 | . . . . 29 . . . 11 Explosions 64 | . . . 64 . . . . . Melee 556 | . . . 30 376 . 66 84 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 84 | . . . 84 . . . . . Shots 5 | . . . 5 . . . . . Rammed 2 | . . 1 . 1 . . . . Targets Rammed 5 | . . 4 . 1 . . . . Kicked 3 | . . 3 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 692 | 6 60 28 483 479 . . 8 692 Average Temperature 148 | 6 27 6 154 140 . . 8 262 Received Heat Transfer 3886 | 30 . 375 1215 1119 . 198 198 751 Effects 62 | . . . 9 31 . . . 22 Shutdowns 29 | . . . 5 18 . . . 6 Energy Bleed 3 | . . . 2 1 . . . . Interference 14 | . . . 1 10 . . . 3 Matter Decay 4 | . . . 1 . . . . 3 Short Circuit 4 | . . . . 1 . . . 3 Damage (minor) 3 | . . . . 1 . . . 2 Damage (major) 2 | . . . . . . . . 2 Damage (core) 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Melted 10 | . . . 4 5 . . . 1 Heat Transferred 5552 | . 100 . 2640 1591 . . . 1221 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Upp Peak Influence 557 | 20 191 424 557 205 33 200 133 . Initial 78 | . 9 57 16 . 33 17 78 . Average 105 | 4 42 172 207 47 33 67 92 . Maximum Alert Level 2 | . . 2 2 1 . 1 . . Low Security (%) 80 | 100 100 57 47 99 100 98 100 . Level 1 15 | . . 41 37 . . 1 . . Level 2 3 | . . . 14 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . Squads Dispatched 26 | . . 2 9 12 . 1 2 . Investigation 8 | . . 1 2 4 . . 1 . Extermination 5 | . . . . 5 . . . . Reinforcement 7 | . . 1 1 3 . 1 1 . Assault . | . . . . . . . . . Garrison 6 | . . . 6 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Upp Distress Signals 7 | . . . 5 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 166 | 1 6 20 44 58 . 11 10 16 Peak Tracking Total 12 | 1 2 3 6 6 . 3 7 12 Tactical Retreats 13 | . 1 1 3 6 . 2 . . Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Upp Traps Triggered 4 | . 2 . 1 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Upp Machines Disabled 5 | . . . 5 . . . . . Max in Single Turn 2 | . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Upp Machines Accessed 27 | . 8 2 5 8 1 . 1 2 Terminals 18 | . 7 2 2 4 1 . 1 1 Fabricators 1 | . . . . 1 . . . . Repair Stations 2 | . . . 1 1 . . . . Recycling Units 2 | . 1 . . 1 . . . . Scanalyzers 2 | . . . 1 1 . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 118 | . 46 9 21 34 1 . 3 4 Successful 106 | . 40 9 19 30 1 . 3 4 Failed 12 | . 6 . 2 4 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 78 | . 42 9 8 12 1 . 3 3 Fabricators 5 | . . . . 5 . . . . Repair Stations 20 | . . . 8 12 . . . . Recycling Units 6 | . 4 . . 2 . . . . Scanalyzers 5 | . . . 2 3 . . . . Garrison Access 3 | . . . 3 . . . . . Terminal Hacks 71 | . 36 9 8 10 1 . 3 4 Record 40 | . 14 6 5 9 . . 3 3 Prototype ID Bank 4 | . 4 . . . . . . . Open Door 1 | . . . . . . . . 1 Open DSF 2 | . . . . 1 1 . . . Emergency Access Points 4 | . 3 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . Alert Level 5 | . 5 . . . . . . . Locate Traps 1 | . 1 . . . . . . . Dispatch Records 4 | . 1 1 2 . . . . . Maintenance Status 1 | . . 1 . . . . . . Surveillance Status 2 | . 2 . . . . . . . Patrol Status 2 | . 1 . 1 . . . . . Investigation Status 1 | . 1 . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . Fabricator Hacks 3 | . . . . 3 . . . . Network Status 1 | . . . . 1 . . . . Load Schematic 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks 19 | . . . 7 12 . . . . Scan Component 9 | . . . 3 6 . . . . Repair 9 | . . . 3 6 . . . . Refit 1 | . . . 1 . . . . . Recycling Unit Hacks 6 | . 4 . . 2 . . . . Recycle Component 2 | . . . . 2 . . . . Process 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 5 | . . . 2 3 . . . . Insert Component 3 | . . . 1 2 . . . . Analyze 2 | . . . 1 1 . . . . Garrison Access Hacks 2 | . . . 2 . . . . . Unlock Access 1 | . . . 1 . . . . . Coupler Status 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 7 2 5 7 . . 1 1 Full Trace Events 12 | . 1 2 3 4 . . 1 1 Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . Parts Built 2 | . . . . 2 . . . . Authchips . | . . . . . . . . . Time 84 | . . . . 84 . . . . Total Part Build Rating 8 | . . . . 8 . . . . Parts Repaired 9 | . . . 3 6 . . . . Time 306 | . . . 102 204 . . . . Parts Recycled 2 | . . . . 2 . . . . Recycled Matter 7 | . 7 . . . . . . . Retrieved Matter 7 | . 7 . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac DSF Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . 2 . . . . Non-combat . | . . . . . . . . . Combat 2 | . . . . 2 . . . . Robot Hacks Applied 3 | . . . . 3 . . . . parse_system 3 | . . . . 3 . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Upp Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 3 3 . . Highest-Rated Group 93 | . . . . 93 93 93 . . Highest-Rated Ally 31 | . . . . 31 31 31 . . Total Orders . | . . . . . . . . . Ally Attacks 21 | . . . . . . 21 . . Total Damage 298 | . . . . . . 298 . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Upp Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Upp Turns Passed 8676 | 125 731 1020 2084 3388 135 364 167 662 Spaces Moved 3978 | 148 558 505 814 1295 111 193 93 261 Core 121 | 104 . . 4 7 . . . 6 Treads 1301 | . . 380 752 169 . . . . Legs 2251 | 44 558 125 . 895 111 193 93 232 Wheels . | . . . . . . . . . Hover 244 | . . . 58 186 . . . . Flight 61 | . . . . 38 . . . 23 Fastest Speed 35 | 50 120 120 160 120 120 120 120 35 Average Speed 178 | 70 120 155 197 228 120 120 148 182 Slowest Speed 1195 | 120 120 240 470 1195 120 120 260 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 9 85 40 58 26 3 89 4 28 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 . 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 2 | . . . . . . . . 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 171 | . 1 . 170 . . . . . Melee . | . . . . . . . . . Projectile 1 | . 1 . . . . . . . AOE 170 | . . . 170 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Upp Total 4862 | 164 588 623 1059 1522 113 288 106 399 Wait 205 | . . 14 46 21 1 60 1 62 Move 3970 | 147 557 504 813 1294 110 192 92 261 Hop . | . . . . . . . . . Pick Up 101 | 6 1 9 31 31 . 6 . 17 Fast Attach . | . . . . . . . . . Attach 99 | 6 1 8 28 29 2 6 2 17 Detach . | . . . . . . . . . Swap . | . . . . . . . . . Drop . | . . . . . . . . . Fire 345 | 5 28 84 120 74 . . . 34 Melee 136 | . . . 21 72 . 24 11 8 Ram 1 | . . . . 1 . . . . Kick 3 | . . 3 . . . . . . Crush 1 | . . 1 . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . 1 . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac / DSF) -6/DSF -5/Factory -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 83 | -11/Scrapyard | Identified exit to Materials 83 | -11/Scrapyard | Discovered exit to Materials (range 8) 126 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Evolved 1 slot: Propulsion x1 148 | -10/Materials | Identified exit to Mines 148 | -10/Materials | Discovered exit to Mines (range 15) 315 | -10/Materials | Build established: Hacker-Mutant 738 | -10/Materials | Identified exit to Materials 738 | -10/Materials | Discovered exit to Materials (range 15) 857 | -10/Materials | Entered another Materials area 857 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1240 | -9/Materials | Identified exit to Materials 1240 | -9/Materials | Discovered exit to Materials (range 5) 1644 | -9/Materials | Discovered exit to Materials (range 10) 1877 | -9/Materials | Entered another Materials area 1877 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2171 | -8/Materials | Build established: Scavenger-Mutant 2304 | -8/Materials | Repaired Particle Gun 2304 | -8/Materials | Repaired Imp. Heat Sink 2336 | -8/Materials | Repaired Med. Armor Plating? 2710 | -8/Materials | Garrison activated, responded to threat 2921 | -8/Materials | Identified exit to Factory 2921 | -8/Materials | Discovered exit to Factory (range 16) 3009 | -8/Materials | Lost 4 parts (1p1n1u1w) 3150 | -8/Materials | Build established: Hacker-Mutant 3332 | -8/Materials | Garrison activated, responded to threat 3422 | -8/Materials | Core integrity fell below 50% 3449 | -8/Materials | Lost 4 parts (3u1w) 3576 | -8/Materials | Identified exit to Garrison 3748 | -8/Materials | Discovered exit to Factory (range 16) 3803 | -8/Materials | Build established: Scavenger-Mutant 3961 | -8/Materials | Entered Factory 3961 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4831 | -7/Factory | Lost 3 parts (2p1n) 5424 | -7/Factory | Lost 4 parts (2p1n1w) 5483 | -7/Factory | Repaired Imp. Hover Unit 5483 | -7/Factory | Repaired Imp. Deuterium Engine 5483 | -7/Factory | Repaired Lrg. Storage Unit 5483 | -7/Factory | Repaired VTOL Module 5483 | -7/Factory | Repaired Autogun 5521 | -7/Factory | Repaired Hrd. Medium Armor Plating 5958 | -7/Factory | Lost 3 parts (1n2u) 6100 | -7/Factory | Identified exit to Lower Caves 6100 | -7/Factory | Discovered exit to Lower Caves (range 7) 7328 | -7/Factory | Identified exit to Factory 7328 | -7/Factory | Discovered exit to Factory (range 6) 7328 | -7/Factory | Allied Derelicts emerged from ambush trap array 7347 | -7/Factory | Fabricated Chainsword? 7349 | -7/Factory | Entered another Factory area 7349 | -6/Factory | Accompanied by 3 allies 7349 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7414 | -6/Factory | Identified exit to Factory 7414 | -6/Factory | Discovered exit to Factory (range 16) 7462 | -6/Factory | Identified exit to DSF 7484 | -6/Factory | Entered DSF 7484 | -6/DSF | Accompanied by 3 allies 7522 | -6/DSF | Additional patrols routed to DSF 7600 | -6/DSF | Lost 4 parts (2p1n1u) 7610 | -6/DSF | Discovered exit to Factory (range 14) 7831 | -6/DSF | Sterilization system engaged 7848 | -6/DSF | Entered Factory 7848 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7995 | -5/Factory | Lost 8 parts (1p3n2u2w) 7997 | -5/Factory | Identified exit to Upper Caves 7997 | -5/Factory | Discovered exit to Upper Caves (range 9) 8015 | -5/Factory | Entered Upper Caves 8089 | -5/Upper Caves | Build established: Hacker-Mutant 8459 | -5/Upper Caves | Destroyed 9 combat bots 8467 | -5/Upper Caves | Core integrity fell below 50% 8527 | -5/Upper Caves | Lost 10 parts (3p1n4u2w) 8677 | -5/Upper Caves | Core integrity fell below 20% 8678 | -5/Upper Caves | Core destroyed Last Messages --------------- Carbon-fiber Leg broken. Overheating: Short circuit. Power failure, Lgt. Angular Momentum Engine shutdown. Hvy. Laser broken. Overheating: Short circuit. Overheating: Matter decay (-27). Overheating: Broken Hvy. Laser damaged (-20). Overheating: Broken Carbon-fiber Leg damaged (-38). Overheating: Carbon-fiber Leg damaged (-38). Overheating: Matter decay (-25). Overheating: Core damaged (-120). Overheating: System interference. 0b10 Decoder Chip [Skirmisher] temporarily disabled. Power failure, Lgt. Angular Momentum Engine shutdown. Power failure, Lgt. Nuclear Core shutdown. Overheating: Core damaged (-130). Overheating: Core damaged (-170). [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# | | ??????????? ????????????????????????#######???# | | ???????????? ??????????????????????## ###?# | | ????????????? ?????????????????????# #?# | | ?????????????# ????????????????????# ### | | ?????????????# ????????????????????# | | ?????????????# ???????????????????# | | ?????????????# !=????????????????### | | ??????????????? =%#??????????????## ## | | ????????????????# *[#????#######?## ### | | ?????????????????# ?### ### | | ??????????????????# ## @ | | ??????????????????# g! # #######++# | | ??????????????????# g #### # #??????? | | ??????????????????###### #?# # #???????? | | ???????????????????????## ## # #""""##### | | ????????????????????????# ## # """ | | ???????????????????????# ## ### # | | ?????????????????????? #######?## # """ | | ????????????????????? #????????? # """ | | ????????????????????## ##????????? # """ | | ?????????????????????# ??????????? # """ | | ????????????????????? ??????????? # | | ???????????????????? ??????????? # """ | | ??????????????????? #### ??????????? #"T""##### | | ???????????????????????##???????????# #""""#??? | | ?????????????????????????????????????#??#""""#?? | | ????????????????????????????????????????######?++# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 44 Energy Capacity 700 Matter Stores 441 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Chainsword | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Chainsword | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club First Step to Greatness Hey, That's Mine! It's Just You Just What I Needed Let's See Who's Tougher Librarian Made in Tau Ceti IV Novice Programmer Part-time Mechanic Party Time Serviceable Loadout Troublemaker Challenges ------------ None Game ------ Seed CargoImprinterChainsword Manual? 0 Play Time 01:16:22 Cumulative 2.4 hours Start 2023.01.20 @ 12:41:18 End 2023.01.20 @ 14:47:54 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 2 Rogue 0 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ae7d00a2-606a-4f4c-afe7-95ee436e3ed5