Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.02 @ 21:17:49 // Halloween2020/ForbiddenLore Player: sentrybuster Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (91) 455 Value Destroyed (3587) 3587 Prototype IDs (22) 440 Alien Tech Used (2) 400 Bonus (727) 727 TOTAL SCORE: 11409 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 404 Met Zhirov 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/1150 Matter 98/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (7) ------- (None) > --- INVENTORY (4) ---- Experimental Signal Interpreter Advanced Transmission Jammer Makeshift Spear Fire Trap Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Antigrav System Linear Gravjet Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Experimental Signal Interpreter Improved Terrain Scan Processor Improved Targeting Computer > --- WEAPON ----------- Variable Charge Gun Variable Charge Gun Dispersion Rifle Minigun Mini Assault Cannon Mini Assault Cannon Mini Grenade Launcher > --- INVENTORY -------- Linear Gravjet Advanced Transmission Jammer Makeshift System Shield Improved Integration Mediator Variable Charge Gun HERF Cannon Mini Assault Cannon Mini Assault Cannon Magnetic Acceleration Cannon Makeshift Spear [Rating: 101] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit Nuclear Pulse Array Utility Improved Targeting Computer Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Mini Assault Cannon Energy Gun Tesla Rifle Energy Cannon Neutron Cannon Ballistic Gun Minigun Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Slots Evolved 12 | . . 2 . 2 2 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . . 1 1 . 1 . . . . . . . Utility 4 | . . 1 . 1 1 . 1 . . . . . . . Weapon 5 | . . 1 . . . 2 . . . . . 2 . . Parts Attached 116 | 6 1 2 1 11 15 12 8 7 3 6 7 28 8 1 Power 8 | 1 . . 1 2 . 2 . . . 1 . . 1 . Engine 3 | 1 . . 1 1 . . . . . . . . . . Core 4 | . . . . 1 . 2 . . . . . . 1 . Reactor 1 | . . . . . . . . . . 1 . . . . Propulsion 31 | 2 . . . 3 2 4 3 . 2 3 1 10 . 1 Treads 3 | . . . . 1 1 . . . . . . 1 . . Leg 4 | . . . . 2 . . . . 2 . . . . . Wheel 13 | 2 . . . . . 4 3 . . . . 4 . . Hover 9 | . . . . . 1 . . . . 3 1 4 . . Flight 2 | . . . . . . . . . . . . 1 . 1 Utility 30 | 1 1 1 . 2 6 1 3 5 . 2 1 6 1 . Device 17 | . 1 1 . 1 2 . 2 4 . 2 1 3 . . Storage 2 | 1 . . . . . 1 . . . . . . . . Processor 8 | . . . . 1 2 . 1 1 . . . 3 . . Hackware . | . . . . . . . . . . . . . . . Protection 3 | . . . . . 2 . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 47 | 2 . 1 . 4 7 5 2 2 1 . 5 12 6 . Energy Gun 12 | . . . . . 2 . 1 1 1 . 1 4 2 . Energy Cannon 3 | . . . . . 1 . . . . . 1 1 . . Ballistic Gun 13 | 2 . . . 3 1 2 . . . . 2 3 . . Ballistic Cannon 11 | . . . . . 2 3 . . . . . 4 2 . Launcher 7 | . . 1 . 1 1 . 1 1 . . 1 . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . 1 3 2 . . . 5 . 2 . . Parts Lost 58 | . . . 1 4 7 2 3 9 . . 5 16 10 1 Power 6 | . . . 1 1 1 . . 1 . . . 1 1 . Propulsion 23 | . . . . 2 4 2 1 4 . . . 6 3 1 Utility 9 | . . . . 1 2 . 2 2 . . . 1 1 . Weapon 20 | . . . . . . . . 2 . . 5 8 5 . Highest Loss Streak 16 | . . . 1 2 2 1 2 6 . . 2 16 4 1 Average Slot Usage (%) 84 | . 94 98 97 92 87 88 89 84 69 82 91 76 86 . Engine 2 | . 14 11 8 4 5 . . . . . . . . . Core 2 | . . . . 4 . 4 5 4 . . . . 2 . Treads 3 | . . . . 3 11 5 . . . . . 1 4 . Leg 2 | . . . . 15 3 . . . 3 11 7 . . . Wheel 11 | . 28 22 22 2 . 12 20 19 5 3 . 2 19 . Hover 2 | . . . . . 5 . . . . 3 20 13 . . Device 7 | . 8 21 22 17 10 6 7 4 5 2 1 6 9 . Storage 6 | . 14 11 11 9 7 6 5 5 5 5 5 5 4 . Processor 14 | . . . . 9 17 13 14 19 23 23 23 17 14 . Protection 1 | . . . . . 1 6 4 . . . . . . . Energy Gun 4 | . . . . . 5 3 1 5 12 17 8 4 2 . Ballistic Gun 10 | . 28 22 22 18 8 12 12 10 5 5 2 5 9 . Ballistic Cannon 7 | . . . . . 3 14 11 9 5 5 5 9 11 . Launcher 2 | . . 11 11 9 2 . 2 . . . 4 2 3 . Naked Turns 149 | . . . . . . . . . . . . . 26 123 Heaviest Build 76 | 11 12 15 15 21 29 52 51 51 40 57 58 66 76 . Greatest Support 79 | 26 26 26 26 26 40 48 62 62 20 51 67 79 64 5 Greatest Overweight (x) 9 | 1 . . . 2 2 3 1 2 2 3 1 9 2 . Average Overweight (x) . | . . . . . . 1 . . 1 1 . . . . Largest Inventory Capacity 10 | 6 6 6 6 6 6 10 10 10 10 10 10 10 10 4 Average Capacity 8 | 5 6 6 6 6 6 9 10 10 10 10 10 10 9 4 Most Carried 10 | 3 6 6 6 6 6 10 10 10 9 10 10 10 10 4 Average Carried 7 | 1 4 5 6 5 5 7 9 8 8 9 9 8 9 4 Final Capacity 10 | 6 6 6 6 6 6 10 10 10 10 10 10 10 4 4 Final Carried 10 | 3 6 6 6 6 6 10 10 8 9 10 7 10 4 4 Class Distribution -------------------- 21% | Skirmisher 20% | Mutant 19% | Gunner 17% | Scavenger-Skirmisher 9% | Scavenger-Gunner 8% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Zhirov Gunner | -4/Proximity Caves Mutant | -4/Factory Scavenger-Executioner | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Matter Collected 3571 | 225 148 . 17 215 255 795 162 315 231 . 196 593 414 5 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3457 | . 148 . 27 409 351 805 215 167 . . 383 641 311 . Parts 156 | . 11 . 14 26 22 21 7 5 . . 20 22 8 . Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . Recyclers Shooed 4 | . . . . . 1 1 . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . 4 7 . 11 . 9 . Prevented 5 | . . . . . . . . 3 1 . 1 . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Combat Hostiles Destroyed 74 | . 7 . 7 13 8 7 4 3 . . 12 7 6 . Guns 31 | . 7 . . 4 5 3 2 2 . . 3 3 2 . Cannons 18 | . . . . . 3 4 2 1 . . 1 3 4 . AOE 25 | . . . 7 9 . . . . . . 8 1 . . Classes Destroyed 13 | . 2 . . 4 3 1 . 1 . . . . 2 . Worker 2 | . . . . . 1 . . . . . . 1 . . Builder 2 | . . . . 2 . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . Recycler 7 | . . . . 2 . 3 . . . . . 2 . . Minesweeper 1 | . . . . . . . . . . . . . 1 . Watcher 4 | . . . . . 1 . 1 . . . . 2 . . Swarmer 27 | . 6 . 7 4 2 . . . . . 4 . 4 . Grunt 21 | . 1 . . 7 . 3 2 2 . . 3 3 . . Brawler 5 | . . . . 1 . 2 1 . . . 1 . . . Sentry 8 | . . . . 1 4 2 1 . . . . . . . Hunter 2 | . . . . . . . . . . . . . 2 . Programmer 10 | . . . . . 2 . . . . . 4 4 . . Mutant 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 14 | . 4 . 4 14 1 3 3 2 . . 6 5 4 . Combat Bots Only 7 | . 4 . 4 7 1 3 3 2 . . 6 5 4 . Max Kills in Single Turn 3 | . 1 . 3 3 1 1 1 2 . . 2 1 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . 3 2 . . . . . . 1 1 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Damage Taken 7887 | . 189 32 47 594 572 390 291 816 . . 575 2237 1837 307 Core 1510 | . 26 . . 33 75 8 67 100 . . 38 560 317 286 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 91 | 100 89 . 100 94 89 99 . . . . 71 . . . Volleys Fired 217 | . 23 . 3 22 20 28 10 12 . . 17 63 19 . Largest 7 | . 2 . 3 3 3 5 5 5 . . 5 7 6 . Hottest 450 | . 40 . 70 80 128 211 221 221 . . 308 450 294 . Shots Fired 662 | . 46 . 9 52 53 140 45 48 . . 50 134 85 . Gun 382 | . 46 . 6 40 39 73 24 29 . . 13 79 33 . Cannon 246 | . . . . . 12 67 20 17 . . 24 54 52 . Launcher 34 | . . . 3 12 2 . 1 2 . . 13 1 . . Special . | . . . . . . . . . . . . . . . Kinetic 508 | . 46 . 6 40 31 133 40 37 . . 16 77 82 . Thermal 93 | . . . . . 20 7 . . . . 12 51 3 . Explosive 34 | . . . 3 12 2 . 1 2 . . 13 1 . . Electromagnetic 27 | . . . . . . . 4 9 . . 9 5 . . Robot Hit Streak 13 | . 5 . 1 8 11 4 7 13 . . 10 13 5 . Robot Miss Streak 6 | . 5 . 2 4 3 6 2 3 . . 4 4 6 . Penetration Max 1 | . . . . . . 1 . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 328 | . 21 . 1 24 36 52 19 26 . . 24 79 46 . Core Hits 189 | . 7 . 7 33 20 31 9 6 . . 29 28 19 . Critical Hits 17 | . . . . . 1 1 2 2 . . 1 5 5 . Critical Kills 2 | . . . . . . . . 1 . . 1 . . . Critical Parts Destroyed 12 | . . . . . 1 . 1 1 . . . 4 5 . Melee Attacks 3 | . . . . . . . . . . . . . 3 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . 3 . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11049 | . 240 . 410 1697 1067 1369 585 748 . . 1375 2315 1243 . Guns 4445 | . 240 . 12 409 556 727 275 373 . . 204 1158 491 . Cannons 2935 | . . . . . 211 642 230 252 . . 174 927 499 . Explosions 3411 | . . . 398 1288 296 . 80 123 . . 997 229 . . Melee 247 | . . . . . . . . . . . . . 247 . Ramming 11 | . . . . . 4 . . . . . . 1 6 . Kinetic 5771 | . 240 . 12 409 443 1290 463 464 . . 126 1396 928 . Thermal 1838 | . . . . 210 513 79 . . . . 135 839 62 . Explosive 2832 | . . . 398 1078 107 . 80 123 . . 997 49 . . Electromagnetic 350 | . . . . . . . 42 161 . . 117 30 . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 247 | . . . . . . . . . . . . . 247 . Highest Corruption 10 | . . . . . 2 2 1 1 1 1 6 9 10 10 Average Corruption 3 | . . . . . 1 1 1 1 1 1 2 7 9 10 Corruption Purged . | . . . . . . . . . . . . . . . Effects 98 | . . . . . 9 5 . 4 . 1 4 17 48 10 Message Errors 13 | . . . . . 3 . . 1 . 1 . 3 5 . Matter Fused 16 | . . . . . . . . . . . 2 2 12 . Heat Flow Errors 14 | . . . . . 4 . . . . . . 2 7 1 Energy Discharges 10 | . . . . . . 1 . 3 . . . 2 2 2 Parts Rejected 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 12 | . . . . . 2 3 . . . . . 1 6 . Data Loss (major) 2 | . . . . . . . . . . . . . 2 . Misfires 2 | . . . . . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . . . . . 1 . Misdirections 12 | . . . . . . . . . . . . . 5 7 Targeting Errors 12 | . . . . . . 1 . . . . 1 5 5 . Weapon Failures 3 | . . . . . . . . . . . 1 1 1 . Overload Shots 2 | . . . . . . . . . . . . 2 . . Effects 1 | . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . 1 . . Overflow Damage 344 | . . . 19 9 167 28 . . . . 37 68 16 . Projectiles 127 | . . . . . 17 28 . . . . . 66 16 . Explosions 217 | . . . 19 9 150 . . . . . 37 2 . . Melee . | . . . . . . . . . . . . . . . Knockbacks 18 | . . . . . . 4 . . . . 2 5 7 . Impact . | . . . . . . . . . . . . . . . Kinetic 18 | . . . . . . 4 . . . . 2 5 7 . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 289 | . . . 40 73 149 . . . . . 24 . 3 . Shots 8 | . . . 1 3 3 . . . . . 1 . . . Rammed 4 | . . . . . 1 . . . . . . 1 2 . Targets Rammed 4 | . . . . . 1 . . . . . . 1 2 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 457 | . . . . 133 248 349 352 457 . . 194 240 200 60 Average Temperature 108 | . . . . 42 60 121 175 166 . . 60 78 115 60 Received Heat Transfer 1173 | . . 9 . 252 84 96 81 192 . . 87 324 48 . Effects 9 | . . . . . . 2 2 3 . . . 2 . . Shutdowns 2 | . . . . . . . 1 1 . . . . . . Energy Bleed 3 | . . . . . . 2 1 . . . . . . . Interference 2 | . . . . . . . . . . . . 2 . . Matter Decay 2 | . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . 1 1 . . . . . 5 . . Heat Transferred 2203 | . . . . 200 655 148 . . . . 149 940 111 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Peak Influence 457 | . 230 17 156 457 274 453 363 . . . . 410 . . Initial 221 | . . 12 6 60 152 112 221 . . . . 144 . . Average 188 | . 157 15 90 345 155 164 292 . . . . 230 . . Maximum Alert Level 2 | . 1 . . 2 1 2 1 . . . . 2 . . Low Security (%) 54 | 100 34 100 100 16 69 72 . . . . . 32 . . Level 1 36 | . 65 . . 17 30 23 100 . . . . 65 . . Level 2 8 | . . . . 65 . 4 . . . . . 2 . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . . 1 2 5 . . . . . 2 . . Investigation 4 | . . . . 1 . 2 . . . . . 1 . . Extermination 4 | . . . . . 2 1 . . . . . 1 . . Reinforcement 3 | . 1 . . . . 2 . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Distress Signals 4 | . 2 1 . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 134 | . 12 2 4 13 12 22 6 8 3 . 11 11 19 11 Peak Tracking Total 12 | . 5 2 4 4 3 5 3 4 4 . 4 7 12 7 Tactical Retreats 9 | . 1 . . . 1 . . 4 1 . . 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Traps Triggered 8 | . . . . 1 3 3 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 2 | . . 2 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Machines Disabled 19 | . . . . 4 3 3 1 1 . . . 7 . . Max in Single Turn 3 | . . . . 3 3 . 1 1 . . . 3 . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Machines Accessed 34 | . 2 2 . 2 7 5 . . 1 9 . 4 2 . Terminals 18 | . 2 2 . 1 5 4 . . 1 . . 3 . . Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . Total Hacks 112 | . 4 7 . 7 15 13 . . 2 48 . 12 4 . Successful 75 | . 1 4 . 4 8 3 . . 2 48 . 1 4 . Failed 36 | . 3 2 . 3 7 10 . . . . . 11 . . Catastrophic 1 | . . . . . . 1 . . . . . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . Manual 38 | . 1 5 . 5 13 6 . . . . . 8 . . Terminals 50 | . 4 7 . 5 13 11 . . 2 . . 8 . . Fabricators 2 | . . . . . . 2 . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . 4 . . Terminal Hacks 64 | . 1 3 . 1 3 1 . . 2 48 . 1 4 . Record 41 | . . . . . . . . . 2 36 . . 3 . Part Schematic 6 | . . 1 . . 1 . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . . . Open Door 1 | . . . . . . . . . . . . . 1 . Unreport Threat 1 | . 1 . . . . . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . . Zone Layout 6 | . . 1 . 1 2 1 . . . . . 1 . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . 1 . 1 4 1 . . . . . . . . Terminals 7 | . . 1 . 1 4 1 . . . . . . . . Track 2 | . . . . . 2 . . . . . . . . . Botnet 5 | . . 1 . 1 2 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . 2 1 . 2 6 4 . . . . . 3 . . Full Trace Events 4 | . 1 . . . . 2 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . 2 . . . . . . . . Matter 285 | . . . . . . 285 . . . . . . . . Time 76 | . . . . . . 76 . . . . . . . . Total Robot Build Rating 10 | . . . . . . 10 . . . . . . . . Part Schematics Acquired 7 | . . 1 . 1 1 . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Total Allies 5 | . . . . . . 2 . 3 . . . . . . Largest Group 3 | . . . . . . 2 1 3 . . . . . . Highest-Rated Group 82 | . . . . . . 82 36 75 . . . . . . Highest-Rated Ally 41 | . . . . . . 41 36 36 . . . . . . Total Orders 4 | . . . . . . . 2 2 . . . . . . STAY 2 | . . . . . . . 1 1 . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . GUARD 1 | . . . . . . . . 1 . . . . . . Ally Attacks 42 | . . . . . . 29 5 8 . . . . . . Total Damage 1810 | . . . . . . 1245 284 281 . . . . . . Kills 17 | . . . . . . 16 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Robot Analysis Total 4 | . . . . . . . . . . 4 . . . . Derelict Logs Recovered 6 | . . . . . . . . 2 1 . 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Turns Passed 7398 | 52 400 115 34 452 1198 1294 179 1062 311 252 232 662 1023 132 Spaces Moved 5685 | 46 268 123 24 262 653 832 123 844 254 198 271 645 878 264 Core 308 | 5 . . . . . . . . . . . 6 53 244 Treads 584 | . . . . . 442 135 . . . . . 7 . . Legs 437 | . . . . 207 211 . . . 6 13 . . . . Wheels 3465 | 41 268 123 24 55 . 697 123 844 248 136 . 81 825 . Hover 836 | . . . . . . . . . . 49 271 516 . . Flight 55 | . . . . . . . . . . . . 35 . 20 Fastest Speed 34 | 50 90 90 90 90 120 100 88 88 120 112 50 34 50 40 Average Speed 102 | 88 90 90 90 135 153 124 96 94 120 120 59 60 99 49 Slowest Speed 500 | 100 90 90 90 150 180 200 110 120 150 225 112 500 110 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . 1 . . . . Exploration Rate (%) 36 | 3 52 16 8 25 24 24 6 81 56 62 49 13 92 37 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . . 3 . . . . Known Exits Taken 5 | . . . . . . . 1 1 1 1 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . . . 1 1 . Scrap Searched 11 | . . . . . . . . 2 4 . 1 . 4 . Spaces Dug 3 | . . . . . . . . 3 . . . . . . Terrain Destroyed 403 | . . . 25 102 56 17 11 13 . . 95 61 23 . Melee . | . . . . . . . . . . . . . . . Projectile 71 | . . . . 1 2 17 6 5 . . 8 9 23 . AOE 332 | . . . 25 101 54 . 5 8 . . 87 52 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Total 6788 | 54 381 127 29 323 813 1019 155 1076 257 209 299 805 976 265 Wait 605 | . 83 . 2 18 113 117 12 151 . . 4 46 59 . Move 5671 | 45 267 122 23 261 652 831 122 843 253 197 270 644 877 264 Hop . | . . . . . . . . . . . . . . . Pick Up 35 | 3 5 2 . 4 3 5 . 1 1 . . 6 5 . Fast Attach 83 | 6 1 1 1 6 10 11 6 1 3 8 3 21 4 1 Attach 21 | . . 1 . 3 1 . 1 3 . . 3 7 2 . Detach 20 | . . . . 1 1 4 2 . . 1 . 11 . . Swap 14 | . . . . 2 4 1 1 3 . . 1 . 2 . Drop 37 | . 2 1 . 6 8 6 1 . . 3 1 6 3 . Fire 217 | . 23 . 3 22 20 28 10 12 . . 17 63 19 . Melee 3 | . . . . . . . . . . . . . 3 . Ram 3 | . . . . . . . . . . . . 1 2 . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . Escape Stasis 16 | . . . . . . 16 . . . . . . . . Rewire 62 | . . . . . . . . 62 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / War) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 14) 453 | -10/Materials | Entered another Materials area 453 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 486 | -9/Materials | Discovered new exit (range 15) 496 | -9/Materials | Central database locked down 568 | -9/Materials | Entered Mines 590 | -9/Mines | Discovered new exit (range 5) 602 | -9/Mines | Entered Materials 602 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 702 | -8/Materials | Destroyed 7 combat bots 1023 | -8/Materials | Discovered new exit (range 13) 1054 | -8/Materials | Entered Factory 1054 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1225 | -7/Factory | Build established: Gunner 1762 | -7/Factory | Build established: Scavenger-Skirmisher 2225 | -7/Factory | Discovered new exit (range 16) 2252 | -7/Factory | Entered another Factory area 2252 | -6/Factory | Evolved 2 slots: Weapon x2 2303 | -6/Factory | Build established: Skirmisher 2829 | -6/Factory | Fabricated H-66 Slayer (x2) 3400 | -6/Factory | Build established: Scavenger-Skirmisher 3524 | -6/Factory | Discovered new exit (range 20) 3546 | -6/Factory | Entered another Factory area 3546 | -5/Factory | Accompanied by 1 ally 3546 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3690 | -5/Factory | Discovered new exit (range 13) 3724 | -5/Factory | Identified exit to Upper Caves 3725 | -5/Factory | Entered Upper Caves 3725 | -5/Upper Caves | Accompanied by 1 ally 3733 | -5/Upper Caves | Learned Factory stockpile data 4092 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 4141 | -5/Upper Caves | Lost 3 parts (2n1u) 4273 | -5/Upper Caves | Spotted B-75 Beast 4625 | -5/Upper Caves | Build established: Skirmisher 4669 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4670 | -5/Upper Caves | Learned Factory trap positions 4723 | -5/Upper Caves | Lost 6 parts (1p2n1u2w) 4743 | -5/Upper Caves | Discovered new exit (range 12) 4766 | -5/Upper Caves | Identified exit to Upper Caves 4787 | -5/Upper Caves | Entered another Upper Caves area 4887 | -5/Upper Caves | Encountered a Warlord checkpoint 5054 | -5/Upper Caves | Discovered new exit (range 19) 5075 | -5/Upper Caves | Identified exit to Zhirov 5080 | -5/Upper Caves | Build established: Gunner 5098 | -5/Upper Caves | Entered Zhirov 5098 | -5/Zhirov | Discovered new exit (range 3) 5101 | -5/Zhirov | Identified exit to Proximity Caves 5136 | -5/Zhirov | Met Zhirov 5157 | -5/Zhirov | Learned location of Quarantine (-2) 5157 | -5/Zhirov | Learned location of Testing (-3) 5157 | -5/Zhirov | Learned location of Command (-1) 5185 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5207 | -5/Zhirov | Found Alien Artifact 5207 | -5/Zhirov | Identified Transdimensional Reconstructor 5207 | -5/Zhirov | Warped through subspace 5254 | -5/Zhirov | Found Alien Artifact 5254 | -5/Zhirov | Identified Integrated Dissipator 5254 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5350 | -5/Zhirov | Entered Proximity Caves 5356 | -4/Proximity Caves | Identified exit to Factory 5479 | -4/Proximity Caves | Learned Research emergency access door positions 5582 | -4/Proximity Caves | Entered Factory 5582 | -4/Factory | Evolved 2 slots: Weapon x2 5583 | -4/Factory | Loaded intel: 98 trap records 5818 | -4/Factory | Found Prototype Processor 5818 | -4/Factory | Identified Exp. Signal Interpreter 5844 | -4/Factory | Found Exp. Signal Interpreter 6030 | -4/Factory | Lost 16 parts (1p6n1u8w) 6120 | -4/Factory | Discovered new exit (range 14) 6244 | -4/Factory | Entered Upper Caves 6268 | -4/Upper Caves | System corruption reached 10% 6323 | -4/Upper Caves | Learned Research emergency access door positions 6404 | -4/Upper Caves | Build established: Scavenger-Gunner 6829 | -4/Upper Caves | Learned 8 Research zone layouts 6829 | -4/Upper Caves | Learned Armory stockpile data 6918 | -4/Upper Caves | Build established: Scavenger-Executioner 7138 | -4/Upper Caves | Core integrity fell below 50% 7203 | -4/Upper Caves | Lost 4 parts (1n3w) 7215 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7241 | -4/Upper Caves | Released all parts (9) 7263 | -4/Upper Caves | Discovered new exit (range 8) 7267 | -4/Upper Caves | Entered another Upper Caves area 7268 | -4/Upper Caves | Identified exit to Warlord 7270 | -4/Upper Caves | Lost 4 parts (2n1u1w) 7279 | -4/Upper Caves | Discovered new exit (range 16) 7386 | -4/Upper Caves | Core integrity fell below 20% 7399 | -4/Upper Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 07241_ Released Mni. Assault Cannon. 07241_ Released Adv. Medium Treads. 07241_ Released Mni. Assault Cannon. 07242_ S-27 Virus destroyed. 07256_ System corrupted: Component data lost. 07263_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Warlord entrance... 07279_ EXIT=FOUND 07343_ System corrupted: Energy discharge (-20). 07351_ WK-3KT(k) breaks down the debris. 07359_ System corrupted: Energy discharge (-39). 07360_ Acquired 2 matter. 07366_ Acquired 3 matter. 07369_ Acquired VTOL Module. 07376_ System corrupted: Heat flow error (+119). 07378_ VTOL Module destroyed. 07396_ Penetrated by Slug. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ????????????????????????# ### #?# #? | | ????????????????????????# ## ### ### | | ????????????????????????## ### | | ????????????????????????## ## | | ????????????????????????# *##### ## | | ????????????????????????# %#???# #### | | ????????????????????????# #???####??## | | ????????????????????????## #??????????## | | ?????????????????????????# #?????####??# | | ?????????????????????????# ###??## #?? | | ?????????????????????????## #### #?#### | | ??????????????????????????# ## #?????## | | ???????????????????????#### ######## | | ???????????????????????# ## ## | | ???????????????????????# | | ???????????????????????# ## | | ???????????????????????## ## ####### | | ????????????????????????# ##?????# | | ????????????????????????# ## #??????# | | ????????????????????????# ## #??????## | | ????????????????????????## ### ##???????## | | ?????????????????????????# ######?????????? | | ?????????????????????????## #??????????????? | | ?????????????????????????## ##??????????????? | | ????????????????????????## #???????????????? | | ????????????????????????#@ ### ##???????????????? | | ??????????????????????? ##?###????????????????? | | ????????????????????? ##?????????????????????? | | ??????????????????? #??????????????????????? | | ????????????????? ??????????????????????? | | ??????????????? % ## hh ??????????????????????? | | ?????????????# ###??# ??????????????????????? | | ?????????????# ??????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 150 Evasion (%) 58 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Signal Interpreter | -9/Materials | Hacked Imp. Signal Interpreter | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ H-66 Slayer | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- I Think I Know What's Going On Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed MiniLinearBeam Manual? 0 Play Time 01:16:00 Cumulative 73.1 hours Start 2020.11.02 @ 12:55:33 End 2020.11.02 @ 21:17:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 60 Achievement% 42 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13bca054-d050-4867-b494-6da551f30646