Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.10 @ 11:56:28 Player: Wyvric Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (282) 1410 Value Destroyed (16089) 16089 Prototype IDs (295) 5900 Alien Tech Used (15) 3000 Bonus (32819) 32819 TOTAL SCORE: 70118 Bonus ------- High Alert Combat Kills 1275 Follower Combat Kills 2409 Network Hubs Disabled 600 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Win 3000 Friendly Fire -2665 Cogmind --------- Core Integrity 66/1850 Matter 263/300 Energy 920/950 System Corruption 0% Temperature Cool (15) Movement Treading (145) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (8) --- Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads High-density Centrium Heavy Treads Experimental Biometal Medium Treads Experimental Biometal Medium Treads > --- UTILITY (12) ----- Experimental Coolant Injector Huge Storage Unit Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Particle Charger Advanced Weapon Cycler Centrium Heavy Armor Plating SHELL Armor > --- WEAPON (4) ------- Heavy Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY (29) --- Reinforced Quantum Reactor Reinforced Quantum Reactor High-density Centrium Heavy Treads Experimental Biometal Medium Treads Advanced Energy Well (500) Experimental Energy Well (491) Experimental Energy Well (0) Experimental Energy Well (0) Weapon Mount Beam Splitter AEGIS Remote Shield Long-range Tractor Beam Spacefold Activator Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads Experimental Biometal Medium Treads Experimental Biometal Medium Treads > --- UTILITY ---------- Huge Storage Unit Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Particle Accelerator Advanced Weapon Cycler Centrium Heavy Armor Plating SHELL Armor Beam Splitter AEGIS Remote Shield > --- WEAPON ----------- Enhanced Quantum Rifle Heavy Quantum Rifle Heavy Quantum Rifle Heavy Quantum Rifle > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Experimental Biometal Medium Treads Experimental Biometal Medium Treads Experimental Coolant Injector Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Experimental Core Analyzer AEGIS Remote Shield Long-range Tractor Beam Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Spacefold Activator Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Cooled Phase Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Ragnarok Missile Launcher [Rating: 281] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Armored Heavy Treads Leg Centrium Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Constructs Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Advanced Hacking Suite Protection SHELL Armor Artifact Spacefold Activator Weapon Constructs Energy Gun Heavy Quantum Rifle Energy Cannon Constructs Ballistic Gun Helical Railgun Ballistic Cannon Linear Accelerator Launcher Ragnarok Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . 4 . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . . . . . 2 . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . Utility 10 | . . . 2 . . . . . 1 . . . . . 1 . . . . 1 . . . . 2 . 1 . . 2 . . Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 859 | 6 9 5 3 15 4 3 4 8 22 15 14 11 26 9 23 29 11 6 15 18 59 19 11 29 42 62 18 29 62 84 171 17 Power 25 | 1 1 . . 1 . . . . 1 . . . . . . . . . . 3 1 1 1 . . . . . . 2 13 . Engine 4 | 1 . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Core 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 20 | . . . . . . . . . . . . . . . . . . . . 3 . 1 1 . . . . . . 2 13 . Propulsion 116 | 2 3 . 2 4 . 1 1 3 7 6 1 . 4 . 3 1 2 . . 2 17 3 2 1 6 . 2 5 5 10 23 . Treads 40 | . 3 . 2 3 . . . . . 2 1 . 2 . . . . . . . 2 1 2 1 2 . . . . 4 15 . Leg 28 | 2 . . . . . . . . . . . . . . . . . . . . 15 1 . . . . . 1 1 . 8 . Wheel 9 | . . . . . . 1 1 3 3 1 . . . . . . . . . . . . . . . . . . . . . . Hover 25 | . . . . 1 . . . . 4 3 . . 2 . 3 1 2 . . 1 . 1 . . 4 . . 1 1 1 . . Flight 14 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 3 3 5 . . Utility 537 | 1 3 1 1 7 4 . 1 3 8 5 12 5 16 7 16 19 5 4 13 12 21 8 6 26 36 62 16 24 55 61 70 9 Device 378 | . 1 1 1 3 2 . 1 1 2 1 6 4 5 4 8 16 4 2 8 9 17 4 3 12 26 53 14 23 47 45 49 6 Storage 27 | 1 1 . . . 2 . . 2 2 1 . . 2 . 1 2 . 1 . . 1 . . . 1 . . . 1 1 7 1 Processor 21 | . . . . . . . . . 1 1 1 1 . . 2 . . . . . . 1 2 1 . 3 . . 1 3 4 . Hackware 15 | . . . . . . . . . 3 . . . . . 2 . . . . 2 . . . 4 1 . 1 . 1 1 . . Protection 83 | . 1 . . 4 . . . . . 2 5 . 9 3 3 1 1 1 5 1 3 3 1 9 8 2 . 1 . 8 10 2 Artifact 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . 5 3 . . Weapon 181 | 2 2 4 . 3 . 2 2 2 6 4 1 6 6 2 4 9 4 2 2 1 20 7 2 2 . . . . 2 11 65 8 Energy Gun 43 | . . . . . . 1 1 1 . . . . 4 1 . . . . . . 4 3 1 2 . . . . 1 3 17 4 Energy Cannon 37 | . . . . . . 1 . . . . . . 1 . 1 1 1 . . . 1 . . . . . . . . 4 23 4 Ballistic Gun 48 | 2 2 2 . 2 . . . 1 1 . . 4 . 1 2 . . . . . 4 4 1 . . . . . 1 2 19 . Ballistic Cannon 11 | . . . . . . . 1 . . 1 . . . . . 4 . . . . 1 . . . . . . . . 2 2 . Launcher 13 | . . 2 . . . . . . . . . . . . . 3 1 1 2 . . . . . . . . . . . 4 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . . . 3 2 1 2 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . . 1 . . . 1 . 1 1 1 . . 1 3 . . . . . . . . . . . Piercing Weapon 7 | . . . . 1 . . . . 1 1 . . . . . . . 1 . . 3 . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . . . . . . . . . . 1 . . . 4 . . . . . . . . . . . Unidentified Prototypes 39 | . . . . 1 . . . . . 1 . . 8 . . . 1 3 . 2 4 4 . . . 1 . . 4 1 9 . Parts Lost 74 | . . . . 3 . . 2 8 4 1 1 . . . 3 . . . 2 3 6 3 . 2 . . . . 3 20 2 11 Power 9 | . . . . 1 . . 1 1 1 . . . . . . . . . . . . 1 . 2 . . . . . 2 . . Propulsion 14 | . . . . . . . . 3 1 . . . . . . . . . . . 1 2 . . . . . . 1 5 1 . Utility 23 | . . . . 2 . . 1 . 1 . 1 . . . 1 . . . 1 1 2 . . . . . . . 1 8 . 4 Weapon 28 | . . . . . . . . 4 1 1 . . . . 2 . . . 1 2 3 . . . . . . . 1 5 1 7 Highest Loss Streak 16 | . . . . 1 . . 2 7 2 1 1 . . . 1 . . . 2 3 2 2 . 2 . . . . 2 16 1 7 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 Average Slot Usage (%) 67 | . 99 100 81 97 69 52 56 69 60 59 66 71 66 72 67 66 70 70 67 58 57 51 63 63 52 53 55 57 59 66 65 74 Engine 1 | . 2 . . 2 11 7 2 4 3 5 3 . 4 6 2 . . . . . . . . . . . . . . . . . Core 1 | . 11 14 11 8 . . 3 2 2 . 2 6 1 . . . 5 5 5 5 3 . . . 1 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 2 4 . . . 1 1 6 5 4 2 4 4 4 4 4 5 3 Treads 9 | . 26 28 22 21 6 . . . . 2 9 13 8 . . . . . 3 1 1 1 13 14 2 . . . . 7 16 19 Leg 1 | . 1 . . . 6 4 2 6 . . . . . . . . . . . 3 9 5 . . . . . . . . . . Hover 3 | . . . . . . . . . 6 5 . . 4 13 11 16 18 22 16 3 1 1 . 1 6 13 6 1 . . . . Device 12 | . 8 6 15 12 11 15 15 16 9 12 11 11 10 16 8 16 16 13 15 13 15 18 12 9 12 16 19 15 12 11 9 16 Storage 5 | . 14 14 11 11 11 7 2 5 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 4 | . . . . . . . . . 1 6 6 6 4 . 5 5 5 5 5 4 . . 4 8 9 9 8 8 10 8 4 7 Hackware 1 | . . . . . . . . . 6 . . . . . 4 . . . . 6 4 . . 5 5 . . 4 4 4 . . Protection 4 | . 4 7 . 18 11 . . . . . 1 . 2 2 2 . . 2 . . 1 2 6 1 . . . . . 3 9 6 Energy Gun 3 | . . . . . . 2 4 14 1 . . . 13 19 5 . . . . . 1 1 4 4 . . . . . . 4 11 Energy Cannon 1 | . . . . . . . 2 . . . . . . . 2 6 5 5 2 . 2 2 . . 1 4 4 4 4 2 1 2 Ballistic Gun 5 | . 28 22 22 11 1 . . . 3 8 6 12 6 . 5 . . . . . 3 3 4 4 . . . . 1 3 4 . Ballistic Cannon 1 | . . . . . 8 7 9 6 . 1 . . . . . 5 . . 2 4 1 1 5 4 2 . . . . 2 . . Piercing Weapon 1 | . . . . 10 2 . . . . 4 6 3 . . . . . 2 5 5 1 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 293 | 12 32 33 31 38 100 112 115 103 110 109 110 114 114 75 116 124 119 116 119 123 149 157 157 144 218 215 212 210 210 237 293 221 Greatest Support 335 | 20 40 40 40 40 48 76 80 32 54 87 92 72 102 78 86 127 138 138 153 153 234 209 231 261 303 303 303 295 295 260 335 335 Greatest Overweight (x) 38 | . . . . 1 2 2 1 6 6 2 1 1 1 . 1 1 . . . . 38 1 1 1 1 . . . . 2 2 . Average Overweight (x) . | . . . . . 1 1 . 2 . 1 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 34 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 20 25 25 25 25 25 25 25 25 25 25 30 30 30 30 34 34 29 29 Average Capacity 24 | 6 9 15 15 15 20 25 12 17 23 21 25 25 23 20 24 25 25 25 25 25 25 25 25 25 28 30 30 30 31 31 28 29 Most Carried 34 | 6 10 15 15 15 23 25 25 20 25 25 25 25 25 20 25 25 25 25 25 25 25 25 25 25 30 30 30 30 34 34 29 29 Average Carried 23 | 3 8 14 14 14 19 23 12 13 21 19 24 24 22 19 23 23 24 24 24 23 24 23 24 24 26 29 29 29 31 28 26 23 Final Capacity 34 | 8 15 15 15 15 25 25 5 20 20 25 25 25 20 20 25 25 25 25 25 25 25 25 25 25 30 30 30 30 34 29 29 29 Final Carried 33 | 6 10 15 15 15 23 25 5 20 16 24 25 24 20 20 25 25 25 25 23 24 25 25 25 22 30 30 30 30 33 24 28 15 Scrap Engine Consumption 433 | . . . . . 31 3 1 11 19 18 12 7 39 2 8 17 7 4 5 12 100 11 11 12 51 19 . 12 4 17 . . Constructs Created 16 | . . . . . 2 . 1 . 5 1 . . . . 1 . . . . . 2 1 . 1 . . . . . 2 . . Constructs Modified 160 | . . . . . 4 5 2 2 1 10 4 . 11 . 3 16 1 2 3 2 47 5 3 5 23 . 4 1 . 6 . . Class Distribution -------------------- 29% | Construct 9% | Alien-Gunner 9% | Scavenger-Gunner 8% | Scavenger-Construct 7% | Mutant 6% | Hauler-Construct 5% | Commander-Construct 4% | Scavenger-Tank 4% | Scavenger-Mutant 3% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Construct | -9/Recycling Commander-Construct | -7/Factory Construct | -7/Waste Construct | -7/Factory Mutant | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -6/Deep Caves Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Scavenger-Construct | -5/Zhirov Construct | -4/Proximity Caves Hacker-Mutant | -4/Factory Scavenger-Construct | -4/Extension Construct | -4/Cetus Scavenger-Construct | -4/Archives Scavenger-Construct | -4/Hub_04(d) Hauler-Construct | -3/Research Hauler-Construct | -3/Quarantine Hauler-Construct | -2/Research Hauler-Construct | -2/Testing Alien-Scout | -2/Section 7 Scavenger-Gunner | -1/Access Alien-Gunner | -1/Command Alien-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 15024 | 175 356 281 90 150 90 . . 303 289 696 186 100 571 190 448 569 130 360 178 165 880 319 317 434 434 574 7 397 815 1344 4066 110 Remotely 1752 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 194 344 233 981 . Salvage Created 18179 | . 461 320 . 437 508 25 . 370 289 437 266 . 340 339 634 586 . 346 300 176 1539 511 639 1148 1043 507 . 384 815 956 3447 1356 Parts 808 | . 25 17 . 29 9 2 . 24 16 16 4 . 8 6 24 13 . 4 8 7 61 20 40 49 43 23 . 25 60 82 131 62 Haulers Intercepted 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recyclers Shooed 5 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . . . 23 3 1 . 6 . 3 15 3 6 . . . . . . . . . . . . . Prevented 19 | . . . . . . . . . . . 7 . . . . 10 1 . 1 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 219 | . 8 11 . 5 1 1 . 7 3 7 7 . 10 5 7 10 . . 4 2 18 7 4 17 11 8 . 3 12 8 28 15 Melee 12 | . . . . 5 . . . . 2 . 1 . . . 1 . . . . . 2 . . . . . . . . . . 1 Guns 89 | . 8 5 . . . . . 1 1 3 1 . 10 2 4 . . . . . 8 4 1 6 . . . . . 2 19 14 Cannons 81 | . . . . . 1 1 . 5 . 3 . . . . 2 3 . . 2 . 6 3 3 10 11 8 . 3 12 5 3 . AOE 17 | . . 6 . . . . . 1 . . . . . . . 5 . . 2 . 1 . . . . . . . . . 2 . Classes Destroyed 24 | . 4 1 . 3 . . . 3 . 2 3 . 2 . . . . . . . 3 . . . 1 . . . 1 . 1 . Worker 13 | . 1 1 . 2 . . . 1 3 . . . . . . . . . . . . . . . . . . . . 1 4 . Builder 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 6 . . Tunneler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycler 14 | . 1 . . . 5 . . 1 . . . . . . 1 . . . . . 1 . . . 1 . . 1 1 1 1 . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 12 | . . . . 1 . . . . 1 . . . . . 1 . . . . . . . 8 . . . . . . . 1 . Watcher 9 | . 1 . . . . . . . 1 . . . . . 1 . . . . . . 1 . 1 . . . 2 2 . . . Swarmer 27 | . . 9 . . . 1 . . 1 . 2 . . . . 2 . . . . . . . 2 . . . . 5 . 5 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Grunt 75 | . 8 2 . 4 2 . . 5 . 4 1 . . 2 5 6 . . 2 . 10 . . 10 5 . . . . . 9 . Brawler 5 | . . . . . . . . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . 1 . Duelist 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Sentry 25 | . . . . 2 1 . . . 2 1 . . . . . 1 . . . 2 4 . 4 3 . . . . . 1 4 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 16 | . . . . . . . . . . . 2 . . 2 . . . . 2 . 1 . . . 3 4 . . . . 2 . Programmer 28 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . 2 2 4 . 3 5 6 3 . Heavy 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Cetus Guard 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Z-Light 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Assembled 8 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . 3 . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 3 3 . 2 1 1 . 4 2 6 4 . 3 3 4 7 . . 2 1 3 4 2 4 4 3 . 3 7 7 11 6 Combat Bots Only 10 | . 3 3 . 2 1 1 . 3 2 6 4 . 3 3 3 7 . . 2 1 3 4 1 4 4 3 . 3 7 3 10 6 Max Kills in Single Turn 3 | . 2 1 . 1 3 1 . 2 1 2 1 . 1 1 1 1 . . 2 1 2 1 2 2 2 1 . 1 1 1 3 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 2 | . . 1 . . . . . 1 . . . . . . . 1 . . 2 . 1 . . . . . . . . . 2 . Melee 1 | . . . . 1 . . . . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . . 1 Uniques/NPCs Destroyed 5 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 1 YI-UF0 (-10/Mines) Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Hostile Shots Fired 3409 | . 40 43 2 26 4 14 4 180 278 50 36 . 71 27 51 88 . . 70 45 336 81 23 168 139 105 41 26 76 566 271 548 Missed 981 | . 6 10 . 4 1 4 1 61 115 8 8 . 19 10 6 44 . . 30 19 86 19 7 31 36 45 19 14 27 172 57 122 Intercepted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Damage Taken 53079 | . 389 325 30 315 111 157 164 1719 2071 863 567 . 1679 321 796 668 . . 781 995 5275 1720 421 2658 2183 1226 449 156 1989 8079 6219 10753 Core 5303 | . 60 20 . 36 14 . . 389 389 104 61 . 191 . 64 77 . . 57 80 334 116 27 211 120 217 63 22 885 709 156 901 Absorbed by Shields 2932 | . . . . . . . . . . . . . . . . . . . . 56 432 . . . . . 272 162 . . 660 1350 Reduced by Siege Mode 850 | . . . . . . . . . . . . . . . . . . . . . . . 14 22 56 . . . . 7 270 481 Redirected to Core 117 | . . . . . . . . . . . . . . . . . . . . . . . . . . 101 16 . . . . . Redirected to Shielding 679 | . . . . . . . . . . . . . . . . . . . 161 . . . . 77 . . . . . 441 . . Ignored by Resistances 2930 | . . . . . . . . . . . . . . . . . . . . . 33 . . . . . . . . . 111 2786 Regen/Repaired (Parts) 22937 | . . . . . . 63 181 94 100 246 254 200 970 . 348 320 114 2 115 285 2037 584 636 517 955 . 421 130 45 1928 7727 4665 Core Remaining (%) 53 | 100 . 68 . . 87 . . 44 . . . . . 12 . . . . 80 . . . . 26 . 68 . . 42 . . 3 Volleys Fired 919 | . 35 34 3 . 8 7 6 25 3 9 1 . 41 26 34 22 . . 15 11 69 51 47 62 52 37 3 22 45 97 105 49 Largest 4 | . 2 2 2 . 1 1 3 3 1 3 1 . 4 3 3 3 . . 1 1 4 2 2 3 3 1 1 1 1 4 4 4 Hottest 480 | . 40 40 40 . 54 41 154 179 30 135 22 . 210 152 174 207 . . 172 172 256 250 159 285 448 325 325 325 325 395 480 440 Shots Fired 1733 | . 70 58 6 . 8 7 19 51 3 26 1 . 105 59 74 40 . . 15 11 129 57 64 106 56 37 3 22 45 138 329 194 Gun 1016 | . 70 48 6 . . . 1 28 3 18 1 . 105 59 65 . . . . . 62 25 31 56 4 . . . . 32 228 174 Cannon 694 | . . . . . 8 7 18 23 . 8 . . . . 9 32 . . 11 11 67 32 33 50 52 37 3 22 45 106 100 20 Launcher 23 | . . 10 . . . . . . . . . . . . . 8 . . 4 . . . . . . . . . . . 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 799 | . 70 48 6 . 8 7 12 25 3 17 1 . 66 . 33 23 . . . . 70 20 64 56 35 . 2 18 . 18 197 . Thermal 817 | . . . . . . . 7 26 . 9 . . 39 59 41 9 . . 11 2 54 37 . 50 21 37 1 4 45 78 93 194 Explosive 11 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Electromagnetic 106 | . . . . . . . . . . . . . . . . 8 . . 4 9 5 . . . . . . . . 42 38 . Robot Hit Streak 35 | . 6 17 7 . 7 1 5 9 1 10 2 . 8 7 12 5 . . 4 4 21 18 13 11 15 22 . 11 9 14 35 19 Robot Miss Streak 8 | . 2 1 2 . . 1 3 4 1 4 . . 5 4 3 2 . . 8 1 6 4 6 4 3 1 . 1 2 3 4 4 Penetration Max 2 | . . . . . . . . . . . . . 1 . 1 1 . . . . 1 . 1 1 1 . . . . . 2 . Secondary Targets 17 | . . 1 . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . 6 7 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . 1 1 Capacitor 56 | . . . . . . . . . . . . . . . . . . . . . 19 37 . . . . . . . . . . Shots Hit Robots 1165 | . 46 36 3 14 12 1 13 33 11 24 12 . 55 27 50 20 . 8 5 7 122 41 40 60 33 16 . 6 19 66 223 162 Core Hits 694 | . 20 22 1 10 7 1 2 29 5 22 4 . 28 14 26 16 . 2 10 2 58 35 20 31 19 5 . 4 9 22 187 83 Critical Kills 11 | . . . . . . . . . . . 1 . . . 1 1 . . . . 1 . 2 2 . . . . . 1 2 . Critical Parts Destroyed 26 | . 1 . . . . . . . . 1 2 . . . 5 . . . . . 4 . 3 2 2 . . . . . 6 . Critical Strikes 52 | . 1 . . 1 1 1 . . 2 1 3 . 1 2 6 2 . . 1 . 5 . 5 6 2 . . . . 2 10 . Burn 5 | . . . . . . . . . . . . . 1 2 . . . . 1 . . . . 1 . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 35 | . 1 . . . . . . . . . . . . . 6 2 . . . . 5 . 5 5 2 . . . . 1 8 . Blast 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Smash 4 | . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Impale 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 127 | . . . . 20 5 . . . 16 10 18 6 1 . 5 . 1 8 . . 37 . . . . . . . . . . . Impact 31 | . . . . . . . . . 3 7 15 6 . . . . . . . . . . . . . . . . . . . . Slashing 24 | . . . . . . . . . 12 . . . 1 . 5 . 1 . . . 5 . . . . . . . . . . . Piercing 46 | . . . . 20 5 . . . 1 3 3 . . . . . . 8 . . 6 . . . . . . . . . . . Sneak Attacks 43 | . . . . 7 4 . . . 4 1 . . . . 1 . . . . . 26 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . 3 . . . . . . . . . 5 . . . . . . . . . . . Damage Inflicted 54733 | . 592 857 40 658 815 47 515 1202 748 789 492 . 1133 613 1125 1539 . 615 690 324 4643 2836 1844 3041 2670 3183 . 1083 4306 3178 9000 6155 Guns 20619 | . 592 445 40 . . . 11 360 22 310 15 . 1133 613 802 . . . . . 1954 1439 605 1023 41 . . . . 518 5462 5234 Cannons 27139 | . . . . . 219 47 504 624 . 223 . . . . 114 760 . . 345 324 1962 1397 1239 1981 2629 3183 . 1083 4306 2660 2803 736 Explosions 2950 | . . 412 . . 348 . . 218 . . . . . . . 779 . . 345 . 133 . . . . . . . . . 715 . Melee 3406 | . . . . 658 248 . . . 622 256 477 . . . 209 . . 615 . . 321 . . . . . . . . . . . Ramming 619 | . . . . . . . . . 104 . . . . . . . . . . . 273 . . 37 . . . . . . 20 185 Kinetic 18425 | . 592 445 40 . 219 47 343 673 22 454 15 . 755 . 339 444 . . . . 1728 311 1844 1558 1778 . . 878 . 430 5510 . Thermal 27888 | . . . . . . . 172 311 . 79 . . 378 613 577 316 . . 430 . 2245 2525 . 1446 892 3183 . 205 4306 2246 1994 5970 Explosive 1693 | . . 412 . . 348 . . 218 . . . . . . . . . . . . . . . . . . . . . . 715 . Electromagnetic 2702 | . . . . . . . . . . . . . . . . 779 . . 260 324 76 . . . . . . . . 502 761 . Impact 690 | . . . . . . . . . 54 211 425 . . . . . . . . . . . . . . . . . . . . . Slashing 885 | . . . . . . . . . 508 . . . . . 209 . . . . . 168 . . . . . . . . . . . Piercing 1831 | . . . . 658 248 . . . 60 45 52 . . . . . . 615 . . 153 . . . . . . . . . . . Highest Corruption 13 | . . . . . . . 12 13 6 6 8 . . . 2 . . . . . 1 1 1 6 1 . . 1 3 . . . Average Corruption 5 | . . . . . . . 8 12 3 6 6 . . . 1 . . . . . 1 1 1 5 1 . . 1 2 . . . Corruption Purged 9 | . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 . 1 . . 1 3 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 133 | . . . . . . . 6 44 2 33 30 . . . . . . . . . 2 5 1 8 . . . . 2 . . . Message Errors 33 | . . . . . . . 2 16 1 6 6 . . . . . . . . . . . . 2 . . . . . . . . Matter Fused 29 | . . . . . . . . 11 . 9 4 . . . . . . . . . 1 1 . 2 . . . . 1 . . . Heat Flow Errors 15 | . . . . . . . 2 2 . 6 3 . . . . . . . . . . 1 . 1 . . . . . . . . Energy Discharges 21 | . . . . . . . . 5 . 5 8 . . . . . . . . . . 1 . 1 . . . . 1 . . . Parts Rejected 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 23 | . . . . . . . . 8 1 6 6 . . . . . . . . . 1 1 . . . . . . . . . . Data Loss (major) 4 | . . . . . . . . 1 . 1 1 . . . . . . . . . . 1 . . . . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Misdirections 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Overload Shots 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 4093 | . . 3 . 64 48 . . 13 197 54 152 . . . 28 24 . 222 5 . 104 48 54 58 155 709 . 277 1376 452 50 . Projectiles 3348 | . . . . . 7 . . 13 . . . . . . 28 13 . . 5 . 104 48 54 58 155 709 . 277 1376 452 49 . Explosions 16 | . . 3 . . 1 . . . . . . . . . . 11 . . . . . . . . . . . . . . 1 . Melee 729 | . . . . 64 40 . . . 197 54 152 . . . . . . 222 . . . . . . . . . . . . . . Knockbacks 58 | . . . . . . . . 4 . 4 1 . . . . 1 . . . . 16 2 4 3 14 . . 1 . 1 7 . Impact 8 | . . . . . . . . . . 3 1 . . . . . . . . . 4 . . . . . . . . . . . Kinetic 47 | . . . . . . . . 3 . 1 . . . . . 1 . . . . 12 2 4 3 12 . . 1 . 1 7 . Secondary 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . Self-Inflicted Damage 369 | . . . . . 53 . . 227 51 . . . . . . . . . 38 . . . . . . . . . . . . . Shots 5 | . . . . . 1 . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . Rammed 18 | . . . . . . . . . 4 . . . . . . . . . . . . . . 4 . . . . . . 2 8 Targets Rammed 46 | . . . . . . . . . 4 . . . . . . . . . . . 27 . . 4 . . . . . . 2 9 Kicked 27 | . . . . . . . . . . . . . . . . . . . . . 27 . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 448 | . 8 45 . 8 51 . 220 166 . 285 267 . 267 214 347 216 . . 236 264 364 330 230 424 338 413 120 276 428 387 448 286 Average Temperature 101 | . 2 18 . 8 17 . 73 25 . 130 114 . 96 66 112 74 . . 146 106 95 133 82 115 113 124 83 123 125 84 98 81 Received Heat Transfer 5572 | . 216 102 9 132 18 . . 354 246 273 65 . 537 45 342 186 . . 9 102 1019 288 36 544 241 232 9 4 108 108 347 . Effects 36 | . . . . . . . . . . 1 . . . . . . . . . . 3 . . 2 3 1 . . 1 . 25 . Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 . Energy Bleed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . 5 . Interference 16 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . 1 1 . . . . . 11 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Damage (minor) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Siege Activations 22 | . . . . . . . . . . . . . . . . . . . . . 1 . 4 2 5 . . . . 1 6 3 Total Turns 374 | . . . . . . . . . . . . . . . . . . . . . 16 . 50 41 25 . . . . 7 160 75 Longest Duration 66 | . . . . . . . . . . . . . . . . . . . . . 16 . 23 21 12 . . . . 7 66 38 Robots Corrupted 9 | . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . 1 4 . Combat Hostiles 9 | . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . 1 4 . Parts Fried 34 | . . . . 1 . . . . . 1 4 . . . . 3 . . 2 3 . . . . . . . . . 6 14 . Impact Corruptions 15 | . . . . . . . . . 2 3 10 . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . . . 3 . . . . . . 1 . . 1 . . . . . . 1 . Combat Hostiles 6 | . . . . . . . . . . . . . . 3 . . . . . . 1 . . 1 . . . . . . 1 . Parts Melted 53 | . . . . . . . . 2 . . . . 2 5 5 . . . 2 . 7 9 . 7 2 1 . . 1 1 2 7 Heat Transferred 23011 | . . . . . . . 247 550 . 814 . . 1048 1720 1585 300 . . 383 . 2646 2552 . 1406 927 1036 . 37 777 851 1280 4852 Parts Sabotaged 3 | . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 750 | . 180 172 147 749 393 358 117 237 404 . . . . . 233 . . . . 114 676 520 314 657 627 134 178 567 750 571 669 . Initial 378 | . . 13 8 61 248 358 115 78 . . . . . . . . . . . . . 378 136 . 344 69 50 99 170 111 . . Average 215 | . 63 98 80 420 206 333 108 80 70 . . . . . 99 . . . . 27 353 406 70 256 264 52 83 320 549 224 406 . Maximum Alert Level 3 | . . . . 3 1 1 . 1 2 . . . . . 1 . . . . . 2 2 1 2 2 . . 2 3 2 2 . Low Security (%) 40 | 100 100 100 100 18 49 . 100 85 89 . . . . . 87 . . . . 100 34 . 85 48 51 100 100 16 5 57 2 . Level 1 13 | . . . . 23 50 100 . 14 9 . . . . . 12 . . . . . 11 44 14 23 25 . . 57 13 18 1 . Level 2 46 | . . . . 54 . . . . 1 . . . . . . . . . . . 54 55 . 28 22 . . 25 64 24 96 . Level 3 . | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 2 . . 2 . 1 . 7 3 . 1 . . . 1 . . . . 2 8 . . 8 7 5 1 . 4 8 3 . Investigation 20 | . 2 . . 1 . 1 . 2 1 . . . . . . . . . . . 1 . . 5 4 . . . 1 2 . . Extermination 10 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . 1 . . 1 3 2 . Reinforcement 23 | . . . . 1 . . . 3 2 . . . . . . . . . . 2 2 . . . 3 4 1 . 2 3 . . Assault 9 | . . . . . . . . . . . 1 . . . . . . . . . 5 . . 2 . . . . . . 1 . Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 40 | . 1 . . . . . . . 1 . . . . . 1 . . . . . 3 2 . 1 4 . . . 2 2 23 . Communications Jammed 67 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . 24 38 . . Distress Signals 65 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . 24 36 . . Times Spotted 566 | . 14 11 5 23 3 5 6 14 33 10 14 . 16 5 11 15 . . 5 9 75 11 17 21 22 31 14 15 42 55 40 24 Peak Tracking Total 17 | . 2 3 2 4 2 4 6 5 16 7 8 . 5 3 5 8 . . 3 6 17 5 1 4 6 9 9 5 14 14 7 8 Tactical Retreats 59 | . . . . . . 1 1 1 6 3 4 . . . 1 4 . . . . 3 . . 1 2 4 3 4 5 12 4 . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 15 | . . . . 1 . 1 . 5 1 . . . . . . . . . . . 2 . . 1 2 . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . 3 . 4 . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . Most Traps Carried 7 | . . . . . . . . . . 7 7 4 4 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 55 | . . . . 7 1 1 . 2 . . 1 . . . 1 . . . . . 2 1 3 9 2 9 . 6 6 2 2 . Max in Single Turn 2 | . . . . 1 1 1 . 2 . . 1 . . . 1 . . . . . 1 1 1 2 1 1 . 1 1 1 1 . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 1 . . Network Hub 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Overloaded Fab Kills 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 121 | . 10 . . 7 13 2 . 2 3 . . . . . 4 1 2 8 . 4 4 1 . 6 6 8 4 7 14 12 3 . Terminals 87 | . 8 . . 7 6 2 . 2 2 . . . . . 3 1 . . . 2 4 1 . 6 2 7 3 6 13 9 3 . Fabricators 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . 2 . . . 7 . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 2 . . Total Hacks 439 | . 24 . . 17 38 4 . 4 7 . . . . . 6 3 2 47 . 8 9 1 . 26 27 35 8 42 62 53 16 . Successful 191 | . 11 . . 5 19 . . . 3 . . . . . . 3 2 47 . 4 1 . . 14 9 14 . 18 17 18 6 . Failed 246 | . 13 . . 11 18 4 . 4 4 . . . . . 6 . . . . 4 8 1 . 12 18 21 8 24 45 35 10 . Catastrophic 53 | . . . . 2 . 2 . . . . . . . . 4 . . . . . 2 . . 1 4 8 3 5 10 10 2 . Database Lockouts 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 243 | . 16 . . 11 17 2 . 2 6 . . . . . 5 . . . . 3 3 . . 23 14 27 3 33 52 19 7 . Terminals 322 | . 22 . . 17 20 4 . 4 5 . . . . . 5 3 . . . 4 9 1 . 26 10 34 7 36 58 41 16 . Fabricators 16 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 8 . . 6 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 43 | . 2 . . . 18 . . . . . . . . . 1 . . . . 4 . . . . 9 . . . . 9 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 4 3 . . Terminal Hacks 114 | . 8 . . 5 7 . . . 2 . . . . . . 3 2 47 . 2 . . . 6 1 7 . 8 6 7 3 . Record 40 | . . . . . . . . . . . . . . . . 3 . 35 . . . . . 1 . 1 . . . . . . Part Schematic 12 | . 2 . . 1 4 . . . . . . . . . . . . 4 . . . . . 1 . . . . . . . . Robot Analysis 8 | . 1 . . 2 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 15 | . 5 . . . 2 . . . . . . . . . . . . 4 . . . . . 1 . 1 . 2 . . . . Open Door 9 | . . . . 1 . . . . . . . . . . . . 2 . . 1 . . . . . . . . 2 2 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 4 | . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . Unreport Threat 11 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 . 2 3 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . 1 . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . . . . . 5 . . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Components 10 | . . . . . 5 . . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Unauthorized Hacks 58 | . 3 . . . 7 . . . 1 . . . . . . . . . . . 1 . . 8 2 6 . 10 10 7 3 . Terminals 42 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . 8 . 6 . 9 10 4 3 . Track 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 1 1 . . Assimilate 7 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . Botnet 14 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . 2 3 2 2 . Disrupt 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . 1 . Operators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Sabotage 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Fabricators 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . 1 . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overload 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 2 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Tunnel 9 | . 2 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 89 | . 8 . . 6 9 2 . 2 3 . . . . . 4 1 . . . 3 4 . . 5 6 5 4 7 11 8 1 . Full Trace Events 8 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . 2 . . . 1 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 2 . . 1 4 . . . . . . . . . . . . 4 . . . . . 1 . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 78 | . . . . . . . . . . . . . . . . . . . . . . . . . 78 . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 40 | . . . . . 22 . . . . . . . . . . . . . . 3 . . . . 13 . . . . 2 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 15 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 13 . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Combat 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . no_distress 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 Autooverrided 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Robots Rewired 27 | . . . . . . . . . . 2 2 . . . . . . . . . 23 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Total Allies 102 | . 1 3 . 11 . . . . . 2 2 8 . . . . . . . . 23 . . . . . . 1 3 . 48 . Largest Group 23 | . 1 3 3 12 11 7 . . . 2 2 10 10 . . . . . . . 15 . . . . . . 1 1 . 23 . Highest-Rated Group 655 | . 10 40 40 186 183 63 . . . 61 62 270 270 . . . . . . . 655 . . . . . . 26 26 . 537 . Highest-Rated Ally 100 | . 10 16 16 100 95 16 . . . 32 32 32 32 . . . . . . . 51 . . . . . . 26 26 . 69 . Total Orders 20 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 12 2 1 . 3 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . EXPLORE 17 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 10 2 . . 3 . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Ally Attacks 351 | . . . 18 61 18 23 . . . 11 . . 56 . . . . . . . 130 . . . . . . . . . 34 . Total Damage 8505 | . . . 211 1538 190 128 . . . 282 . . 1119 . . . . . . . 4092 . . . . . . . . . 945 . Kills 72 | . . . 5 21 3 2 . . . 1 . . 6 . . . . . . . 31 . . . . . . . . . 3 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 8 | . 1 . . 2 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . . . . . . . 2 1 1 . . . 3 1 . 2 . . . . . . . . . . . . . Drone Launches 18 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 10 2 1 . 3 . . Drone Recoveries 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 43617 | 80 1006 1058 267 1216 2129 272 189 975 696 1161 1164 1516 2320 982 502 2353 629 266 1261 534 2382 622 2420 755 1825 795 188 331 565 1644 11169 345 Spaces Moved 25227 | 49 531 591 157 705 787 133 130 626 716 914 940 1292 732 661 299 1117 720 201 870 374 724 227 239 325 1237 717 321 636 950 1411 5783 112 Core 3 | 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Treads 12374 | . 485 591 157 705 352 . . . . 445 940 1292 317 . . . . . 515 99 20 . 233 325 151 . . . . 74 5561 112 Legs 2126 | 48 46 . . . 435 71 . . . 32 . . . . . 1 . . 8 275 541 227 6 . 214 . . . . . 222 . Wheels 1306 | . . . . . . 62 130 626 345 143 . . . . . . . . . . . . . . . . . . . . . . Hover 6191 | . . . . . . . . . 371 294 . . 415 661 299 1116 720 201 347 . 161 . . . 872 717 17 . . . . . Flight 3175 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 304 636 906 1329 . . Fastest Speed 17 | 50 120 160 160 160 160 152 115 115 43 86 101 101 73 73 73 62 55 55 70 121 57 130 140 140 60 74 27 20 20 17 116 145 Average Speed 114 | 118 156 160 160 160 244 187 126 134 79 104 105 101 92 73 107 63 60 60 100 121 115 149 167 151 102 74 46 28 27 42 161 145 Slowest Speed 1950 | 120 160 160 160 240 310 310 157 190 190 130 175 101 198 73 110 110 62 70 151 121 1950 204 240 232 240 74 84 35 32 250 260 145 Overloaded Moves 969 | . . . . . . . . . 328 . . . . . . . . . . . . . . . . . 32 50 101 458 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 7 10 34 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 Spacefolds 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 3 . . Exploration Rate (%) 58 | 5 85 98 20 96 98 10 81 23 22 92 90 87 60 77 8 78 69 62 95 9 78 76 81 33 25 94 15 68 62 36 81 13 Regions Visited 32 Branch Regions 21 Pre-discovered Areas 17 | . 2 1 . 1 7 . . . . . . 1 . . . . . 3 2 . . . . . . . . . . . . . Known Exits Taken 19 | . . . 1 1 . . . . 1 1 1 . . 1 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 11 | 1 1 1 . . 1 . . 1 . . . 1 1 . . . . . . . 1 1 1 . . . . . . . 1 . Scrap Searched 17 | . . 1 . . . . . . . 2 2 2 . 1 . 5 3 . 1 . . . . . . . . . . . . . Spaces Dug 237 | . . 9 . . . 4 . 2 5 1 1 3 4 9 6 3 1 . . 2 . 2 . 24 29 24 6 21 13 41 27 . Terrain Destroyed 557 | . . 49 . . 10 5 2 21 5 3 1 3 9 13 9 15 1 . 15 2 43 18 21 46 56 27 6 26 16 54 54 27 Melee 12 | . . . . . . . . . 5 1 1 3 1 . . . 1 . . . . . . . . . . . . . . . Projectile 436 | . . . . . . 5 2 7 . 2 . . 8 13 9 15 . . 2 2 38 18 21 46 56 27 6 26 16 54 36 27 AOE 105 | . . 49 . . 10 . . 14 . . . . . . . . . . 13 . 5 . . . . . . . . . 14 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Ac0 Total 38437 | 69 639 644 167 770 983 148 139 715 814 1086 1087 1498 2300 1108 409 2728 915 333 1234 447 2168 487 2202 483 1744 945 335 750 1151 2296 7438 205 Wait 9989 | 7 44 6 1 13 160 2 . 15 19 77 89 149 1427 399 19 1528 165 107 329 15 1134 157 1869 48 344 34 . 35 75 663 1053 6 Move 25040 | 48 530 590 156 704 786 133 129 625 715 913 939 1291 731 660 298 1116 719 200 869 373 723 226 238 324 1236 716 294 621 902 1342 5782 111 Hop 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 7 10 29 . . Pick Up 594 | 8 11 7 1 7 9 3 . 29 18 18 12 18 29 7 15 14 6 5 1 14 31 16 17 7 33 35 4 14 26 31 142 6 Fast Attach 195 | 4 1 . 1 9 1 2 1 2 2 2 2 2 6 1 7 2 6 2 . 3 22 6 4 . 8 24 1 5 10 24 35 . Attach 212 | 2 1 . . 2 . 1 1 4 13 7 2 3 6 5 6 6 1 1 3 7 25 10 1 2 5 4 3 2 7 27 42 13 Detach 47 | . . . . . 2 . . . 4 6 . . 1 . 2 2 . . 2 1 11 3 . . 3 . 1 . 1 4 3 1 Swap 472 | . 7 5 2 4 3 . 2 2 7 6 10 6 14 3 10 21 5 4 12 8 13 3 6 27 29 37 14 22 52 34 98 6 Drop 671 | . 10 2 3 11 9 . . 13 13 15 8 23 40 7 13 17 12 6 3 15 50 15 20 9 34 57 3 22 23 45 169 4 Fire 919 | . 35 34 3 . 8 7 6 25 3 9 1 . 41 26 34 22 . . 15 11 69 51 47 62 52 37 3 22 45 97 105 49 Melee 116 | . . . . 20 5 . . . 16 10 12 6 1 . 5 . 1 8 . . 32 . . . . . . . . . . . Ram 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Kick 27 | . . . . . . . . . . . . . . . . . . . . . 27 . . . . . . . . . . . Crush 15 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 2 9 Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Rewire 67 | . . . . . . . . . . 23 9 . . . . . . . . . 31 . . . . 1 . . . . 3 . Trap 7 | . . . . . . . . . . . 3 . 4 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 15) 618 | -10/Materials | Discovered new exit (range 8) 700 | -10/Materials | Discovered new exit (range 9) 1011 | -10/Materials | Discovered new exit (range 5) 1087 | -10/Materials | Entered Mines 1087 | -10/Mines | Accompanied by 1 ally 1385 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1401 | -10/Mines | Murdered YI-UF0 1401 | -10/Mines | Destroyed YI-UF0 1542 | -10/Mines | Discovered new exit (range 4) 1676 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1776 | -10/Mines | Discovered new exit (range 7) 2005 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2145 | -10/Mines | Entered Materials 2145 | -9/Materials | Accompanied by 3 allies 2145 | -9/Materials | Evolved 2 slots: Utility x2 2145 | -9/Materials | Discovered new exit (range 6) 2146 | -9/Materials | Identified exit to Storage 2412 | -9/Materials | Entered Storage 2412 | -9/Storage | Accompanied by 3 allies 2451 | -9/Storage | Met 01-MTF 2573 | -9/Storage | Identified exit to Recycling 2605 | -9/Storage | Build established: Scavenger-Mutant 3095 | -9/Storage | Discovered new exit (range 4) 3131 | -9/Storage | Central database locked down 3159 | -9/Storage | Learned location of Armory (-3) 3231 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3538 | -9/Storage | Build established: Commander-Mutant 3612 | -9/Storage | Used back door to open Recycling access 3628 | -9/Storage | Entered Recycling 3628 | -9/Recycling | Accompanied by 11 allies (01-MTF) 3629 | -9/Recycling | Found Scrap Engine 3633 | -9/Recycling | 01-MTF left 4056 | -9/Recycling | Discovered new exit (range 5) 4269 | -9/Recycling | Build established: Commander-Construct 5757 | -9/Recycling | Entered Factory 5757 | -7/Factory | Accompanied by 7 allies 5757 | -7/Factory | Evolved 4 slots: Propulsion x2, Weapon x2 5786 | -7/Factory | Discovered new exit (range 35) 5952 | -7/Factory | Lost 7 allies 6029 | -7/Factory | Sucked down chute 6029 | -7/Factory | Entered Waste 6043 | -7/Waste | Spotted C-40 Crusher 6044 | -7/Waste | EMP discharged 6058 | -7/Waste | Spotted C-40 Crusher 6062 | -7/Waste | Spotted C-40 Crusher 6078 | -7/Waste | Spotted C-40 Crusher 6085 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6091 | -7/Waste | Spotted C-40 Crusher 6098 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6101 | -7/Waste | Crushed by Compactor (1 part destroyed) 6144 | -7/Waste | EMP discharged 6144 | -7/Waste | System corruption reached 10% 6151 | -7/Waste | Spotted C-40 Crusher 6207 | -7/Waste | Discovered new exit (range 10) 6218 | -7/Waste | Entered Factory 6222 | -7/Factory | Build established: Construct 6579 | -7/Factory | Discovered new exit (range 5) 7134 | -7/Factory | Discovered new exit (range 5) 7163 | -7/Factory | Garrison activated, responded to threat 7191 | -7/Factory | Core integrity fell below 50% 7193 | -7/Factory | Entered another Factory area 7193 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7218 | -6/Factory | Lost 7 parts (1p2n4w) 7657 | -6/Factory | Build established: Hacker-Mutant 7683 | -6/Factory | Discovered new exit (range 4) 7738 | -6/Factory | Identified exit to Lower Caves 7774 | -6/Factory | Cargo convoy interrupted 7889 | -6/Factory | Entered Lower Caves 7919 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7957 | -6/Lower Caves | Core integrity fell below 50% 8464 | -6/Lower Caves | Spotted B-75 Beast 8507 | -6/Lower Caves | Build established: Construct 8644 | -6/Lower Caves | Learned Factory emergency access door positions 8902 | -6/Lower Caves | Learned Factory terminal intel 8947 | -6/Lower Caves | Discovered new exit (range 6) 8953 | -6/Lower Caves | Identified exit to Lower Caves 9050 | -6/Lower Caves | Entered another Lower Caves area 9162 | -6/Lower Caves | Discovered new exit (range 7) 9172 | -6/Lower Caves | Identified exit to Factory 9393 | -6/Lower Caves | Identified exit to Zion 9596 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9991 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10214 | -6/Lower Caves | Entered Zion 10214 | -6/Zion | Accompanied by 2 allies 10256 | -6/Zion | System corruption cleaned by Quarantine Array 10390 | -6/Zion | Discovered new exit (range 16) 10465 | -6/Zion | Gained Derelict followers 10571 | -6/Zion | Learned Factory stockpile data 10737 | -6/Zion | Gained Derelict followers 10867 | -6/Zion | Gained Derelict followers 11037 | -6/Zion | Given A8's code to call for help 11091 | -6/Zion | Found Prototype Energy Gun 11394 | -6/Zion | Learned location of Warlord (-4) 11607 | -6/Zion | Discovered new exit (range 5) 11608 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11730 | -6/Zion | Entered Deep Caves 11730 | -6/Deep Caves | Accompanied by 10 allies 11917 | -6/Deep Caves | Attacked by Z-Imprinter 11937 | -6/Deep Caves | Allies destroyed Z-Imprinter 11968 | -6/Deep Caves | Lost 5 allies 12146 | -6/Deep Caves | Found Prototype Protection 12149 | -6/Deep Caves | Identified Zio. Weapon Casing 12265 | -6/Deep Caves | Z-Facility disabled 12297 | -6/Deep Caves | Core integrity fell below 20% 12307 | -6/Deep Caves | Lost 5 allies 13345 | -6/Deep Caves | Found Zio. Weapon Casing 13353 | -6/Deep Caves | Found Zio. Weapon Casing 13375 | -6/Deep Caves | Found Zio. Weapon Casing 13394 | -6/Deep Caves | Found Prototype Protection 13394 | -6/Deep Caves | Identified Zio. Heavy Carapace 14039 | -6/Deep Caves | Discovered new exit (range 6) 14050 | -6/Deep Caves | Entered Proximity Caves 14987 | -5/Proximity Caves | Discovered exit to Factory (range 15) 15032 | -5/Proximity Caves | Entered Factory 15032 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15035 | -5/Factory | Loaded intel: 26 terminal locations 15396 | -5/Factory | Discovered new exit (range 13) 15408 | -5/Factory | Identified exit to Upper Caves 15534 | -5/Factory | Entered Upper Caves 17066 | -5/Upper Caves | Attracted the attention of an 0b10 base 17121 | -5/Upper Caves | Destroyed 7 combat bots 17263 | -5/Upper Caves | Learned Factory stockpile data 17557 | -5/Upper Caves | Spotted B-75 Beast 17669 | -5/Upper Caves | Learned 12 Factory zone layouts 17670 | -5/Upper Caves | Identified exit to Upper Caves 17887 | -5/Upper Caves | Entered another Upper Caves area 17941 | -5/Upper Caves | Discovered new exit (range 12) 17960 | -5/Upper Caves | Identified exit to Factory 18065 | -5/Upper Caves | Learned Factory stockpile data 18178 | -5/Upper Caves | Encountered a Warlord checkpoint 18222 | -5/Upper Caves | Spotted B-75 Beast 18237 | -5/Upper Caves | Discovered new exit (range 5) 18240 | -5/Upper Caves | Identified exit to Zhirov 18300 | -5/Upper Caves | Found Alien Artifact 18300 | -5/Upper Caves | Identified Core Expander 18300 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 18516 | -5/Upper Caves | Entered Zhirov 18516 | -5/Zhirov | Discovered new exit (range 3) 18526 | -5/Zhirov | Met Zhirov 18546 | -5/Zhirov | Learned location of Testing (-2) 18546 | -5/Zhirov | Learned location of Command (-1) 18576 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18590 | -5/Zhirov | Found Alien Artifact 18590 | -5/Zhirov | Identified Integrated Dissipator 18590 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18603 | -5/Zhirov | Found Alien Artifact 18699 | -5/Zhirov | Build established: Scavenger-Construct 18761 | -5/Zhirov | Identified exit to Proximity Caves 18782 | -5/Zhirov | Entered Proximity Caves 19090 | -4/Proximity Caves | Build established: Construct 19978 | -4/Proximity Caves | Discovered exit to Factory (range 12) 20043 | -4/Proximity Caves | Entered Factory 20043 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 20212 | -4/Factory | Identified exit to Upper Caves 20212 | -4/Factory | Identified exit to Extension 20446 | -4/Factory | Found Quantum Capacitor 20509 | -4/Factory | Build established: Hacker-Mutant 20577 | -4/Factory | Entered Extension 20579 | -4/Extension | Identified Storm Laser 20600 | -4/Extension | Lost 3 parts (1u2w) 21032 | -4/Extension | Build established: Commander-Mutant 21359 | -4/Extension | Energy Cycler disabled 21361 | -4/Extension | Rescued a captive Derelict 21362 | -4/Extension | Rescued a captive Derelict 21473 | -4/Extension | Build established: Commander-Construct 21543 | -4/Extension | Lost 3 allies 21577 | -4/Extension | First assault squad dispatched 21732 | -4/Extension | Lost 11 allies 21812 | -4/Extension | Spotted B-86 Titan 21819 | -4/Extension | Spotted B-86 Titan 21823 | -4/Extension | Discovered new exit (range 15) 21833 | -4/Extension | Destroyed B-86 Titan 21839 | -4/Extension | Destroyed B-86 Titan 21860 | -4/Extension | Found Hvy. Reflective Plating 21865 | -4/Extension | Lost 4 allies 21889 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 22277 | -4/Extension | Build established: Scavenger-Construct 22721 | -4/Extension | Identified Transdimensional Reconstructor 22721 | -4/Extension | Warped through subspace 22943 | -4/Extension | Discovered new exit (range 10) 22946 | -4/Extension | Discovered new exit (range 6) 22959 | -4/Extension | Entered Cetus 22982 | -4/Cetus | Spotted Cetus Guard 22982 | -4/Cetus | Spotted Cetus Guard 22985 | -4/Cetus | Spotted Cetus Guard 22992 | -4/Cetus | Spotted Cetus Guard 23006 | -4/Cetus | Destroyed Cetus Guard 23012 | -4/Cetus | Destroyed Cetus Guard 23016 | -4/Cetus | Destroyed Cetus Guard 23020 | -4/Cetus | Destroyed Cetus Guard 23228 | -4/Cetus | Discovered new exit (range 17) 23254 | -4/Cetus | Spotted Cetus Guard 23254 | -4/Cetus | Spotted Cetus Guard 23300 | -4/Cetus | Spotted Cetus Guard 23305 | -4/Cetus | Spotted Cetus Guard 23309 | -4/Cetus | Core integrity fell below 50% 23311 | -4/Cetus | Destroyed Cetus Guard 23324 | -4/Cetus | Destroyed Cetus Guard 23331 | -4/Cetus | Destroyed Cetus Guard 23485 | -4/Cetus | Discovered new exit (range 15) 23516 | -4/Cetus | Met Revision 17 23581 | -4/Cetus | Entered Archives 23757 | -4/Archives | Build established: Scavenger-Tank 23814 | -4/Archives | Discovered new exit (range 18) 23858 | -4/Archives | Discovered new exit (range 18) 23978 | -4/Archives | Discovered new exit (range 15) 24215 | -4/Archives | Build established: Scavenger-Construct 26001 | -4/Archives | Entered Hub_04(d) 26008 | -4/Hub_04(d) | Discovered new exit (range 13) 26079 | -4/Hub_04(d) | Discovered new exit (range 14) 26223 | -4/Hub_04(d) | Identified exit to Research 26256 | -4/Hub_04(d) | Network Hub disabled 26426 | -4/Hub_04(d) | Network Hub disabled 26735 | -4/Hub_04(d) | Network Hub disabled 26751 | -4/Hub_04(d) | First assault squad dispatched 26756 | -4/Hub_04(d) | Entered Research 26756 | -3/Research | Evolved 2 slots: Utility x2 26792 | -3/Research | Found Unknown Piercing Weapon 26956 | -3/Research | Revision forces began assault on 0b10 27007 | -3/Research | Discovered new exit (range 20) 27042 | -3/Research | Identified exit to Quarantine 27090 | -3/Research | Met up with Revision 17++ 27162 | -3/Research | Found Gamma Bomb Array 27299 | -3/Research | Spotted B-86 Titan 27456 | -3/Research | Research terminal network offline 27456 | -3/Research | Found Prototype Device 27461 | -3/Research | Fabricated Weapon Mount? 27463 | -3/Research | Identified Adv. Kinecellerator 27557 | -3/Research | Fabricated Spread Laser? 27770 | -3/Research | Build established: Hauler-Construct 28343 | -3/Research | Spotted Striker 28581 | -3/Research | Entered Quarantine 28588 | -3/Quarantine | Found Alien Artifact 28606 | -3/Quarantine | Found Alien Impact Weapon 28615 | -3/Quarantine | Cryocooling Duct disabled 28630 | -3/Quarantine | Ambient heat levels rising (+20) 28630 | -3/Quarantine | Non-combat units ordered to evacuate 28679 | -3/Quarantine | Found Prototype Device 28683 | -3/Quarantine | Found Prototype Device 28686 | -3/Quarantine | Found Prototype Device 28695 | -3/Quarantine | Identified Exp. Sensor Array (x3) 28703 | -3/Quarantine | Found Alien Energy Cannon 28809 | -3/Quarantine | Found Alien Artifact 28809 | -3/Quarantine | Identified Core Reset Matrix 28809 | -3/Quarantine | Identified Core Cannon 28809 | -3/Quarantine | Identified Subatomic Replicator 28809 | -3/Quarantine | Identified Core Stripper 28809 | -3/Quarantine | Used Core Reset Matrix 28813 | -3/Quarantine | Detected hypermatrix surge 28813 | -3/Quarantine | Sensed 13 artifacts in vicinity 28882 | -3/Quarantine | Found Unknown Device 28882 | -3/Quarantine | Identified Quantum Capacitor 28955 | -3/Quarantine | Found Phase Redirector 29050 | -3/Quarantine | Found Phase Armor 29188 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 29192 | -3/Quarantine | Found Transdimensional Reconstructor 29194 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 29195 | -3/Quarantine | Found Transdimensional Reconstructor 29203 | -3/Quarantine | Found Dimensional Node Initializer 29204 | -3/Quarantine | Warped through subspace 29280 | -3/Quarantine | Discovered new exit (range 11) 29373 | -3/Quarantine | Identified exit to Research 29376 | -3/Quarantine | Entered Research 29376 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 29457 | -2/Research | Discovered new exit (range 17) 29473 | -2/Research | Identified exit to Access 29554 | -2/Research | Discovered new exit (range 15) 29554 | -2/Research | Spotted B-90 Cyclops 29563 | -2/Research | Identified exit to Testing 29564 | -2/Research | Entered Testing 29591 | -2/Testing | Found Prototype Processor 29607 | -2/Testing | Identified Spectral Analyzer 29688 | -2/Testing | Found Prototype Hackware 29689 | -2/Testing | Identified Ghost Barrier 29701 | -2/Testing | Spotted PX-5HCHNY7JFX 29707 | -2/Testing | Found Prototype Energy Gun 29787 | -2/Testing | Found Prototype Protection 29788 | -2/Testing | Found Prototype Protection 29814 | -2/Testing | Search patrols dispatched 29823 | -2/Testing | Identified Tachyon Dispersion Ray 29832 | -2/Testing | Identified SHELL Armor 29873 | -2/Testing | Spotted Fortress 29893 | -2/Testing | Discovered new exit (range 6) 29895 | -2/Testing | Identified exit to Section 7 29895 | -2/Testing | Entered Section 7 29896 | -2/Section 7 | Sensed 22 artifacts in vicinity 29952 | -2/Section 7 | Found Integrity Redistributor 29980 | -2/Section 7 | Spotted S7 Guard 30018 | -2/Section 7 | Found Spacefold Activator 30029 | -2/Section 7 | Destroyed 7 combat bots 30094 | -2/Section 7 | Found Core Membrane 30095 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 30139 | -2/Section 7 | Found Prototype Device 30144 | -2/Section 7 | Spotted Executioner 30144 | -2/Section 7 | Spotted Executioner 30154 | -2/Section 7 | Spotted B-99 Colossus 30178 | -2/Section 7 | Found LRC Armor 30178 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 30181 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Storage 30182 | -2/Section 7 | Found LRC Storage 30182 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 30183 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 30185 | -2/Section 7 | Found LRC Energy Well 30185 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 30194 | -2/Section 7 | Search patrols dispatched 30222 | -2/Section 7 | Destroyed Executioner 30226 | -2/Section 7 | Destroyed Executioner 30236 | -2/Section 7 | Found Prototype Processor 30244 | -2/Section 7 | Identified Thermal Barrier 30265 | -2/Section 7 | Found Prototype Processor 30387 | -2/Section 7 | Found Integrity Redistributor 30395 | -2/Section 7 | Search patrols dispatched 30413 | -2/Section 7 | Core integrity fell below 50% 30423 | -2/Section 7 | Found Integrity Redistributor 30446 | -2/Section 7 | Spotted B-90 Cyclops 30454 | -2/Section 7 | Discovered exit to Access (range 19) 30460 | -2/Section 7 | Entered Access 30460 | -1/Access | Evolved 2 slots: Utility x2 30481 | -1/Access | Identified Exp. Core Analyzer (x2) 30485 | -1/Access | Spotted B-99 Colossus 30495 | -1/Access | Initialized slip node 30532 | -1/Access | Build established: Alien-Scout 30710 | -1/Access | Search patrols dispatched 30737 | -1/Access | Identified exit to Command 30960 | -1/Access | Search patrols dispatched 30960 | -1/Access | Spotted B-99 Colossus 30968 | -1/Access | Spotted B-99 Colossus 31028 | -1/Access | Spotted B-99 Colossus 31294 | -1/Access | Destroyed B-99 Colossus 31314 | -1/Access | Found Corrupted Prototype Ballistic Gun 31317 | -1/Access | Found Unknown Protection 31334 | -1/Access | Found Corrupted Prototype Ballistic Gun 31344 | -1/Access | Found Unknown Protection 31344 | -1/Access | Identified Hvy. Insulated Plating 31350 | -1/Access | Lost 16 parts (2p4n6u4w) 31423 | -1/Access | Identified Hvy. Reflective Plating 31424 | -1/Access | Identified Multirail (x2) 31714 | -1/Access | Build established: Scavenger-Gunner 32104 | -1/Access | Entered Command 32597 | -1/Command | Destroyed 10 combat bots 32685 | -1/Command | Spotted M Guard 32687 | -1/Command | Spotted Combat Programmer 32688 | -1/Command | Spotted Combat Programmer 32703 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-444) 32704 | -1/Command | Emitted hypermatrix ping 32704 | -1/Command | Core integrity fell below 50% 32709 | -1/Command | Assembled emerged from beneath the floor 32709 | -1/Command | Allies destroyed Combat Programmer 32710 | -1/Command | Spotted M Guard 32714 | -1/Command | Allies destroyed Combat Programmer 32726 | -1/Command | Destroyed M Guard 32733 | -1/Command | Destroyed M Guard 32733 | -1/Command | All MAIN.C guards destroyed 32750 | -1/Command | Found Corrupted Prototype Launcher 32754 | -1/Command | Found Corrupted Prototype Protection 32754 | -1/Command | Identified Hvy. Regenerative Plating 32756 | -1/Command | Lost 7 allies 32757 | -1/Command | Found Corrupted Prototype Device 32758 | -1/Command | Identified AEGIS Remote Shield 32786 | -1/Command | Found Corrupted Prototype Reactor 32787 | -1/Command | Identified Zero-point Reactor 32792 | -1/Command | Found Corrupted Prototype Launcher 32803 | -1/Command | Found Corrupted Hvy. Regenerative Plating 32808 | -1/Command | Found Corrupted AEGIS Remote Shield 32814 | -1/Command | Found Corrupted Zero-point Reactor 32821 | -1/Command | Found Corrupted Zero-point Reactor 32854 | -1/Command | First assault squad dispatched 32881 | -1/Command | Identified Ragnarok Missile Launcher (x2) 33000 | -1/Command | Met MAIN.C 33003 | -1/Command | 0b10 Conduit disabled 33053 | -1/Command | Destroyed MAIN.C Shell 33056 | -1/Command | MAIN.C activated Command garrisons 33092 | -1/Command | Destroyed MAIN.C 33116 | -1/Command | Discovered new exit (range 39) 33116 | -1/Command | Discovered new exit (range 101) 33116 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 35603 | -1/Command | Build established: Scavenger-Mutant 35715 | -1/Command | Assembled emerged from beneath the floor 35716 | -1/Command | Found Exp. Core Analyzer 35719 | -1/Command | Found Exp. Core Analyzer 35844 | -1/Command | Found Centrium Heavy Armor Plating 36022 | -1/Command | Assembled emerged from beneath the floor 36091 | -1/Command | Found Hvy. Reactive Plating 36607 | -1/Command | Build established: Scavenger-Tank 37269 | -1/Command | Assembled emerged from beneath the floor 38107 | -1/Command | Used Integrity Redistributor, redistributed integrity to core (+1233) 38318 | -1/Command | Found Vortex Chain Reactor 38321 | -1/Command | Found Zero-point Reactor 38404 | -1/Command | Build established: Alien-Gunner 38730 | -1/Command | Build established: Alien-Mutant 39255 | -1/Command | Found Exp. Armor Integrity Analyzer 39259 | -1/Command | Found Beam Splitter 39261 | -1/Command | Found Adv. Particle Accelerator 39273 | -1/Command | Found Centrium Heavy Armor Plating 39393 | -1/Command | Found Exp. System Purifier 39980 | -1/Command | Build established: Alien-Gunner 40935 | -1/Command | Assembled emerged from beneath the floor 43266 | -1/Command | Warped through subspace to slip node 43266 | -1/Command | Discovered new exit (range 5) 43273 | -1/Command | Entered Access_0 43274 | -1/Access_0 | Sensed 4 artifacts in vicinity 43276 | -1/Access_0 | Met Architect 43286 | -1/Access_0 | Destroyed A8 43294 | -1/Access_0 | Architect warped through subspace 43339 | -1/Access_0 | Architect warped through subspace 43398 | -1/Access_0 | Architect warped through subspace 43460 | -1/Access_0 | Architect warped through subspace 43492 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-668) 43522 | -1/Access_0 | Lost 7 parts (3u4w) 43525 | -1/Access_0 | Core integrity fell below 20% 43546 | -1/Access_0 | Architect warped through subspace 43564 | -1/Access_0 | Architect warped through subspace 43600 | -1/Access_0 | A6 warped into view 43608 | -1/Access_0 | Warped through subspace to slip node 43608 | -1/Access_0 | Discovered new exit (range 8) 43618 | *** | Heading to fleet! Last Messages --------------- 43591_ Penetrated by Quantum Shear. 43591_ Cld. Phase Cannon destroyed. 43594_ Quantum Shear penetrates Wall. 43595_ Slammed into Architect. 43596_ Penetrated by Quantum Shear. A6 warps into view. 43600_ A6: "I'm here! Did I miss the party? Oh hello there." 43602_ Critical hit (Impale). 43602_ A6 follow-up attacks with Enh. Force Lance. 43602_ Critical hit (Impale). 43603_ Penetrated by Quantum Shear. 43608_ Warped through subspace, drawn to slip node. 43608_ EXIT=FOUND 43608_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Coolant Potential 200 Energy Generation 60 Energy Capacity 1550 Matter Stores 300 Matter Capacity 800 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 4 Jamming Range 16 Base Temperature (-) 200 EM Shielding 4 Corruption Containment 8 Armor Coverage 3300 Resistance: KI 40 Resistance: TH 75 Resistance: EM 30 Core Shielding 40 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 480 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 20 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 8 Particle Charging 50 Kinecelleration 40 Offensive Hacking 38 Defensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Weapon Mount | x2 | -3/Research Spread Laser | x2 | -3/Research Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Phase Redirector High-powered Transdimensional Reconstructor Spacefold Activator Core Membrane LRC Armor LRC Storage LRC Energy Well Dimensional Node Initializer Phase Armor Integrity Redistributor Achievements -------------- Left-hand Path Challenges ------------ None Game ------ Seed SkeletonSuspensionPick Manual? 0 Play Time 10:33:23 Cumulative 350.4 hours Start 2024.05.09 @ 12:45:16 End 2024.05.10 @ 11:56:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type 2 Total 19 Types 8/3/5/1/1/0/1/0/0 Lore% 60 Gallery% 82 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 15% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20827702-5d9a-4c7e-b060-de5275965fd8