Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.29 @ 19:39:10 Player: Shadow Pussy wanter Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (113) 565 Value Destroyed (3830) 3830 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (720) 720 TOTAL SCORE: 11055 Bonus ------- High Alert Combat Kills 220 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 270/300 Energy 100/100 System Corruption 43% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Advanced Corruption Screen > --- WEAPON (3) ------- Nanosword > --- INVENTORY (5) ---- Light Antimatter Reactor Q-thruster Advanced Transmission Jammer Improved Potential Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Large Storage Unit Experimental Energy Well Advanced Sensor Array Experimental Signal Interpreter Advanced Terrain Scan Processor Precision Matter Filter Phase Shifter Experimental Thermal Shield Hacking Suite System Shield > --- WEAPON ----------- Hpw. Charged Gamma Construct/G Prc. Directed Construct/G Hyp. Ballistic Driver Construct/C > --- INVENTORY -------- Q-thruster Matter Compressor Advanced Transmission Jammer Potential Cannon Improved Potential Cannon Flak Gun Precision Assault Rifle Precision Grenade Launcher [Rating: 126] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Heavy Armor Plating Weapon Precision Assault Rifle Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Constructs Launcher Precision Grenade Launcher Slashing Weapon Nanosword Build | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac Res Tes Slots Evolved 14 | . . 2 2 2 . . 4 2 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 11 | . . 2 . 2 . . 3 2 2 . Weapon 1 | . . . 1 . . . . . . . Parts Attached 116 | 6 6 20 17 3 19 4 6 6 5 24 Power 10 | 1 1 2 . 1 . 1 1 . 1 2 Engine 4 | 1 . 2 . . . 1 . . . . Core 3 | . 1 . . 1 . . 1 . . . Reactor 3 | . . . . . . . . . 1 2 Propulsion 25 | 2 1 2 9 . 3 1 1 4 . 2 Treads 16 | . . 2 9 . 3 1 1 . . . Leg 9 | 2 1 . . . . . . 4 . 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 48 | 1 3 7 5 2 3 2 4 2 4 15 Device 19 | . 1 2 1 2 1 1 1 . 2 8 Storage 3 | 1 1 . . . . . . . . 1 Processor 9 | . 1 2 1 . . . . . 1 4 Hackware 2 | . . . . . . . 2 . . . Protection 15 | . . 3 3 . 2 1 1 2 1 2 Artifact . | . . . . . . . . . . . Weapon 33 | 2 1 9 3 . 13 . . . . 5 Energy Gun 10 | 2 1 5 . . . . . . . 2 Energy Cannon 3 | . . . . . 2 . . . . 1 Ballistic Gun 17 | . . 4 3 . 10 . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 1 | . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 15 | . . 2 . . 2 . . . . 11 Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 9 | . . . . . . . . . . 9 Parts Lost 36 | . . 1 5 . 5 2 2 1 . 20 Power 2 | . . . . . . . . . . 2 Propulsion 13 | . . 1 2 . 2 1 1 1 . 5 Utility 14 | . . . 1 . 3 1 1 . . 8 Weapon 7 | . . . 2 . . . . . . 5 Highest Loss Streak 14 | . . 1 3 . 2 1 2 1 . 14 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 93 97 96 100 98 89 86 81 88 74 Engine 3 | . 5 10 9 3 . 1 2 . . . Core 3 | . 8 . . 3 7 5 2 5 2 . Treads 11 | . . 1 25 23 22 20 19 10 . . Leg 9 | . 28 20 . . . . . 7 19 14 Device 13 | . 2 8 9 23 19 15 16 15 21 16 Storage 7 | . 14 11 9 7 7 7 5 5 4 5 Processor 9 | . 5 17 10 15 9 7 1 . 3 8 Hackware 3 | . . . . . . . 11 10 9 7 Protection 5 | . . 4 5 . 7 7 4 11 9 4 Energy Gun 4 | . 28 7 . . . . . . . 2 Ballistic Gun 15 | . . 14 26 23 20 23 17 15 14 3 Naked Turns 20 | . . . . . . . . . . 20 Heaviest Build 83 | 10 28 42 45 38 54 54 68 83 83 79 Greatest Support 80 | 20 20 40 62 62 62 60 80 80 80 80 Greatest Overweight (x) 16 | . 1 4 11 . 1 1 1 4 1 16 Average Overweight (x) . | . . 1 . . . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 13 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 4 13 14 14 14 13 14 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 15 15 15 15 14 15 15 15 15 5 Scrap Engine Consumption 27 | . . . . . . 11 1 . . 15 Constructs Created 4 | . . . . . . . . . . 4 Constructs Modified 3 | . . . . . . . . . . 3 Class Distribution -------------------- 29% | Mutant 22% | Scavenger-Tank 13% | Scavenger-Skirmisher 11% | Hacker-Tank 7% | Gunner 6% | Hacker-Mutant 3% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Tank | -7/Recycling Hacker-Tank | -5/Factory Hacker-Tank | -4/Factory Scavenger-Tank | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 ----------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac Res Tes Matter Collected 3507 | 260 50 364 571 132 855 310 54 239 154 518 Remotely . | . . . . . . . . . . . Salvage Created 4728 | 45 131 598 769 40 1262 993 54 239 154 443 Parts 266 | 5 10 42 56 4 67 38 2 8 14 20 Haulers Intercepted 4 | . . 2 . . 2 . . . . . Recyclers Shooed 9 | 1 . 2 . . . 4 . 1 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac Res Tes Combat Hostiles Destroyed 82 | . 5 10 25 1 22 6 1 3 2 7 Guns 76 | . 5 10 25 1 21 6 1 3 2 2 Cannons 4 | . . . . . . . . . . 4 Classes Destroyed 14 | 1 2 4 2 1 2 1 . . . 1 Worker 3 | . . . 2 . . . . . 1 . Builder 5 | . . . . . 3 . . . . 2 Tunneler 2 | 2 . . . . . . . . . . Hauler 4 | . . 2 . . 2 . . . . . Recycler 11 | . . 1 . . 2 8 . . . . Operator 1 | . . . . . 1 . . . . . Watcher 4 | . . 2 . . 1 . . . . 1 Swarmer 22 | . 3 . 13 . 6 . . . . . Grunt 26 | . 2 3 6 . 9 . . 3 . 3 Protector 2 | . . . . . . 2 . . . . Researcher 1 | . . . . . . . . . . 1 Sentry 21 | . . 7 4 . 7 3 . . . . Hunter 2 | . . . 2 . . . . . . . Programmer 9 | . . . . 1 . 1 1 . 2 4 Best Kill Streak 9 | 2 3 4 4 1 9 6 1 2 2 3 Combat Bots Only 8 | . 3 3 4 1 8 3 1 2 2 3 Max Kills in Single Turn 2 | 1 1 2 2 1 2 2 1 1 1 1 Gunslinging 1 | . . 1 . . . 1 . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 -------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac Res Tes Damage Taken 8645 | . 145 621 1267 42 1239 280 139 395 309 4208 Core 1796 | . 25 130 147 . 124 17 21 27 23 1282 Absorbed by Shields 372 | . . . . . 8 224 4 124 12 . Regen/Repaired (Parts) 89 | . . . . . . 2 . . . 87 Core Remaining (%) 86 | 100 90 67 73 . . 79 97 97 . . Volleys Fired 280 | 6 13 43 53 4 59 24 4 14 6 54 Largest 3 | 2 2 2 3 3 3 3 3 3 3 3 Hottest 200 | 80 90 130 71 66 136 84 84 84 84 200 Shots Fired 698 | 12 26 85 155 12 167 67 12 42 18 102 Gun 645 | 12 26 85 155 12 156 67 12 42 18 60 Cannon 53 | . . . . . 11 . . . . 42 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 561 | . . 51 155 12 156 67 12 42 18 48 Thermal 121 | 12 26 34 . . 11 . . . . 38 Explosive . | . . . . . . . . . . . Electromagnetic 16 | . . . . . . . . . . 16 Robot Hit Streak 26 | 6 7 15 18 5 22 23 26 25 26 12 Robot Miss Streak 9 | 2 3 3 3 2 9 2 2 1 1 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . 1 1 . . 1 . . 1 . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . 1 . Shots Hit Robots 531 | 8 13 72 115 8 132 50 8 39 14 72 Core Hits 259 | 3 8 27 46 5 101 27 2 11 6 23 Critical Kills 4 | . . . 2 . 2 . . . . . Critical Parts Destroyed 3 | . . 1 1 . 1 . . . . . Critical Strikes 16 | . 1 2 3 . 3 . . . . 7 Burn 2 | . 1 1 . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . Destroy 6 | . . 1 3 . 2 . . . . . Blast 1 | . . . . . . . . . . 1 Corrupt 6 | . . . . . . . . . . 6 Melee Attacks 3 | . . . . . . . . . . 3 Impact . | . . . . . . . . . . . Slashing 3 | . . . . . . . . . . 3 Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10439 | 88 161 1202 1843 101 2539 1088 189 753 421 2054 Guns 9008 | 88 152 1201 1843 101 2316 1052 189 747 368 951 Cannons 1014 | . . . . . 204 . . . . 810 Explosions 72 | . . . . . . . . . . 72 Melee 212 | . . . . . . . . . . 212 Ramming 133 | . 9 1 . . 19 36 . 6 53 9 Kinetic 8327 | . . 812 1843 101 2316 1052 189 747 368 899 Thermal 1542 | 88 152 389 . . 204 . . . . 709 Explosive . | . . . . . . . . . . . Electromagnetic 225 | . . . . . . . . . . 225 Impact . | . . . . . . . . . . . Slashing 212 | . . . . . . . . . . 212 Piercing . | . . . . . . . . . . . Highest Corruption 43 | . . . . 1 5 6 . . 14 43 Average Corruption 11 | . . . . 1 2 5 . . 11 21 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 95 | . . . . 3 12 19 . . 9 52 Message Errors 22 | . . . . 2 . 4 . . 3 13 Matter Fused 15 | . . . . . 2 . . . 1 12 Heat Flow Errors 10 | . . . . . 1 5 . . . 4 Energy Discharges 10 | . . . . . 4 2 . . . 4 Parts Rejected 2 | . . . . . . . . . . 2 Parts Fused 2 | . . . . . . 1 . . . 1 Data Loss (minor) 13 | . . . . 1 2 1 . . 3 6 Data Loss (major) 2 | . . . . . . . . . . 2 Misfires 3 | . . . . . 2 . . . . 1 Alerts 3 | . . . . . . 1 . . 1 1 Misdirections 4 | . . . . . . . . . 1 3 Weapon Failures 9 | . . . . . 1 5 . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 106 | . . . . . . 4 . . . 102 Projectiles 44 | . . . . . . . . . . 44 Explosions . | . . . . . . . . . . . Melee 62 | . . . . . . 4 . . . 58 Knockbacks 11 | . . . . . 1 . . . . 10 Impact 1 | . . . . . 1 . . . . . Kinetic 10 | . . . . . . . . . . 10 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . . 2 Shots 1 | . . . . . . . . . . 1 Rammed 6 | . . . . . 2 3 1 . . . Targets Rammed 12 | . 1 1 . . 2 3 1 1 2 1 Kicked 6 | . 1 1 . . . . . 1 2 1 Crushed . | . . . . . . . . . . . Highest Temperature 274 | 72 192 270 6 . 241 225 . 13 . 274 Average Temperature 60 | 32 63 79 6 . 48 67 . 6 . 60 Received Heat Transfer 1403 | . 51 228 288 . 420 84 . 116 . 216 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . 1 . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 8 | . . 6 . . 2 . . . . . Heat Transferred 3173 | 200 495 999 . . 400 . . . . 1079 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac Res Tes Peak Influence 625 | 10 167 245 586 212 625 368 90 100 122 106 Initial 243 | . 6 5 64 182 96 243 78 7 52 68 Average 175 | 4 55 120 394 200 433 252 45 46 89 49 Maximum Alert Level 2 | . . 1 2 1 2 1 . . . . Low Security (%) 66 | 100 100 77 13 39 11 31 100 100 100 100 Level 1 18 | . . 22 22 60 22 68 . . . . Level 2 15 | . . . 63 . 65 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . . 1 7 1 4 . . 1 1 3 Investigation 4 | . . . 2 . 1 . . 1 . . Extermination 2 | . . . . . 1 . . . . 1 Reinforcement 8 | . . 1 1 1 2 . . . 1 2 Assault 1 | . . . 1 . . . . . . . Garrison 3 | . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac Res Tes Distress Signals 7 | . . 1 3 . 3 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 133 | . 9 17 34 2 31 7 2 5 7 19 Peak Tracking Total 8 | . 3 3 7 1 8 4 1 3 4 4 Tactical Retreats 12 | . . 1 2 . 3 . 1 1 . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac Res Tes Traps Triggered 7 | . . . 3 . 1 . . 1 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 ---------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac Res Tes Machines Disabled 4 | . . . . . 1 1 . . . 2 Max in Single Turn 1 | . . . . . 1 1 . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac Res Tes Machines Accessed 22 | . 1 4 4 1 3 4 1 . 1 3 Terminals 18 | . 1 4 3 . 3 4 1 . . 2 Fabricators 3 | . . . . 1 . . . . 1 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Total Hacks 56 | . 5 8 10 2 7 8 3 . 4 9 Successful 18 | . 3 4 1 1 3 3 . . 1 2 Failed 37 | . 2 3 9 1 4 5 3 . 3 7 Catastrophic 10 | . . 1 4 . 1 1 1 . . 2 Database Lockouts 1 | . . 1 . . . . . . . . Manual 40 | . 4 8 7 . 7 8 . . . 6 Terminals 46 | . 5 8 7 . 7 8 3 . . 8 Fabricators 7 | . . . . 2 . . . . 4 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . 3 . . . . . . . Terminal Hacks 5 | . 2 2 . . . . . . . 1 Robot Analysis 1 | . . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . 1 . . . . 1 . Network Status 2 | . . . . 1 . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 11 | . 1 2 1 . 3 3 . . . 1 Terminals 11 | . 1 2 1 . 3 3 . . . 1 Botnet 11 | . 1 2 1 . 3 3 . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 1 4 4 1 3 4 1 . 1 3 Full Trace Events 2 | . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 ------------ Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 -------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac Res Tes Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac Res Tes Robot Analysis Total 1 | . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 ------------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac Res Tes Turns Passed 6507 | 120 520 1099 810 309 767 581 740 239 216 1106 Spaces Moved 3152 | 78 245 415 344 182 289 270 369 69 142 749 Core 238 | 15 . . 1 . . . . . . 222 Treads 1536 | . . 34 343 182 289 270 369 49 . . Legs 1378 | 63 245 381 . . . . . 20 142 527 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 190 152 158 158 160 160 190 120 50 Average Speed 160 | 106 188 204 164 158 163 177 193 244 126 108 Slowest Speed 850 | 120 190 400 600 158 245 240 240 480 190 850 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 5 30 36 30 6 45 63 9 2 3 56 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 . . . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 31 | . . . . . 2 . . . . 29 Melee . | . . . . . . . . . . . Projectile 9 | . . . . . 2 . . . . 7 AOE 22 | . . . . . . . . . . 22 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Fac Res Tes Total 4019 | 100 277 593 471 198 462 315 388 107 165 943 Wait 317 | 4 5 72 49 3 70 10 4 15 6 79 Move 3142 | 77 244 414 343 181 288 269 368 68 141 749 Hop . | . . . . . . . . . . . Pick Up 57 | 7 5 15 4 4 8 1 3 1 2 7 Fast Attach 48 | 6 3 8 5 . 4 2 1 4 . 15 Attach 32 | . . 2 5 2 4 1 4 2 4 8 Detach 10 | . 2 1 . . . 2 1 1 2 1 Swap 37 | . 3 10 7 1 11 1 1 . 1 2 Drop 81 | . 1 27 5 3 16 2 1 1 1 24 Fire 280 | 6 13 43 53 4 59 24 4 14 6 54 Melee 3 | . . . . . . . . . . 3 Ram . | . . . . . . . . . . . Kick 6 | . 1 1 . . . . . 1 2 1 Crush 6 | . . . . . 2 3 1 . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 121 | -11/Junkyard | Entered Materials 319 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 5) 641 | -10/Materials | Entered another Materials area 641 | -9/Materials | Evolved 2 slots: Utility x2 1498 | -9/Materials | Discovered new exit (range 14) 1694 | -9/Materials | Central database locked down 1740 | -9/Materials | Entered another Materials area 1740 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1792 | -8/Materials | Garrison activated, responded to threat 2043 | -8/Materials | Build established: Gunner 2239 | -8/Materials | Lost 3 parts (2n1w) 2362 | -8/Materials | Discovered new exit (range 10) 2397 | -8/Materials | Identified exit to Factory 2540 | -8/Materials | First assault squad dispatched 2550 | -8/Materials | Entered Factory 2550 | -7/Factory | Evolved 2 slots: Utility x2 2799 | -7/Factory | Discovered new exit (range 8) 2850 | -7/Factory | Build established: Scavenger-Skirmisher 2858 | -7/Factory | Identified exit to Storage 2859 | -7/Factory | Entered Storage 3176 | -7/Storage | Destroyed 8 combat bots 3251 | -7/Storage | Discovered new exit (range 12) 3622 | -7/Storage | Used back door to open Recycling access 3624 | -7/Storage | Identified exit to Recycling 3626 | -7/Storage | Entered Recycling 3631 | -7/Recycling | Found Scrap Engine 3804 | -7/Recycling | Build established: Scavenger-Tank 4175 | -7/Recycling | Discovered new exit (range 16) 4205 | -7/Recycling | Identified exit to Factory 4207 | -7/Recycling | Entered Factory 4207 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4529 | -5/Factory | Discovered new exit (range 15) 4811 | -5/Factory | Build established: Hacker-Tank 4818 | -5/Factory | Spotted B-75 Beast 4947 | -5/Factory | Entered another Factory area 4947 | -4/Factory | Evolved 2 slots: Utility x2 4986 | -4/Factory | Discovered new exit (range 12) 5186 | -4/Factory | Entered Research 5186 | -3/Research | Evolved 2 slots: Utility x2 5250 | -3/Research | Discovered new exit (range 10) 5302 | -3/Research | System corruption reached 10% 5402 | -3/Research | Entered Testing 5455 | -3/Testing | Found Prototype Processor 5455 | -3/Testing | Identified Exp. Signal Interpreter 5531 | -3/Testing | Found Prototype Device 5531 | -3/Testing | Identified Exp. Thermal Shield 5555 | -3/Testing | Build established: Scavenger-Tank 5559 | -3/Testing | Found Exp. Thermal Shield 5743 | -3/Testing | Found Prototype Energy Cannon 5746 | -3/Testing | Found Prototype Energy Cannon 6124 | -3/Testing | Scanned by Researcher 6147 | -3/Testing | Lost 4 parts (1p1n2u) 6155 | -3/Testing | Build established: Hacker-Mutant 6281 | -3/Testing | System corruption reached 30% 6335 | -3/Testing | Spotted Alpha 7 6337 | -3/Testing | Identified Potential Cannon 6373 | -3/Testing | Core integrity fell below 50% 6376 | -3/Testing | Released all parts (8) 6385 | -3/Testing | Core integrity fell below 20% 6396 | -3/Testing | Found Prototype Slashing Weapon 6396 | -3/Testing | Identified Nanosword 6406 | -3/Testing | Lost 14 parts (1p4n5u4w) 6499 | -3/Testing | Spotted Striker 6507 | -3/Testing | Spotted Striker 6508 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06471_ Extracted schematic archive: Cld. Gravmag System. 06475_ System corrupted: Matter fused (-10). 06478_ Connecting with Terminal... 06480_ ALERT: Live fire test to commence in T-25. 06486_ Connecting with Research Terminal... 06488_ Acquired Prototype Ballistic Cannon. 06488_ Identified Hvy. Hardcell Cannon. 06488_ Malfunction: Meltdown. 06488_ Adv. Corruption Screen damaged (-10). 06488_ Nanosword damaged (-24). 06491_ Acquired Prototype Ballistic Cannon. 06491_ Identified Com. Mass Driver. 06492_ System corrupted: Heat flow error (+137). 06495_ Dropped Com. Mass Driver. 06504_ Slug penetrates Wall. 06505_ Penetrated by Slug. 06505_ Slug penetrates Wall. 06508_ 3U4D4 X|=A7ENTMR5:B>M,G#W 06508_ Penetrated by Slug. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????#???? | | ????????????????????????????# ?? | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????##### | | ????????????????????############# | | ????????????????????# | | ????????????????????# ! | | ????????????????????# | | ??????#++#??????????#[ | | ??????# #??????????# | | ??????K K??????????############# | | ??????# #?????????????# | | ??????# #?????????????# | | ??????# #?????????????# | | ??????# #?????????????# | | ??????# ####??????????# | | ??????# # # #?????????# | | ??????# @## #????????# | | ??????# ### #???????# | | ?????## ## ######?########## | | ?????# ####### [ ############ | | ?????# ! ]!= | | ?????# *!!![!%! | | ?????# #######%!=!############ | | ??##### ## ###||##??######### | | ### T## ######??#!!#???# ! ! | | #] + ######### #???# | | # ] + # # #???# = | | # ## # """ # #???# | | ## ## # "T" # #####! | | ?# ## # # / """"" | | ?# ## # # #####||""""" | | ?# ## # """ # ##??#!%""""" | | ?# ## # """ # #???# """"" | | ?# ## / """ # ############# | | ?# ## # # =!%! !! | | ?# ## # # #####+####### | | ?###### + + #??# | | ??????#+##########+##### | | ?????? ?????# ! # ! | | ????? ?????# # | | ????? ?????# """ """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 21 Energy Capacity 832 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Corruption Block 20 Armor Coverage 1050 Resistance: TH 30 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 11 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Prc. Matter Filter | -3/Testing | Archive Cld. Gravmag System | -3/Testing | Archive Robot Schematics ------------------ Y-72 Warden | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Max Potential Overachiever Challenges ------------ None Game ------ Seed DeliverySapperNanovents Manual? 0 Play Time 00:53:18 Cumulative 116.9 hours Start 2023.05.28 @ 17:07:09 End 2023.05.29 @ 19:39:10 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 175 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 64 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6bf1f2a4-b20e-4826-9a27-cbb18b0e9a61