Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.07 @ 20:42:52 Player: pointone Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (1642) 1642 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-568) -568 TOTAL SCORE: 3709 Bonus ------- High Alert Combat Kills 10 Entered Garrisons 200 Friendly Fire -778 Cogmind --------- Core Integrity 0/550 Matter 240/300 Energy 100/100 System Corruption 2% Temperature Cool (6) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Large Matter Pod Signal Interpreter High-powered Tractor Beam > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Advanced EMP Blaster > --- INVENTORY -------- Ion Engine Improved Ion Engine Armored Treads Improved Heat Sink Cooling System Small Storage Unit Terrain Scan Processor Improved Terrain Scan Processor Hardened Light Armor Plating Heavy Assault Rifle [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Rocket Launcher Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Gar Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 2 | . . 1 . 1 . . Weapon 1 | . . . . 1 . . Parts Attached 51 | 6 4 22 6 8 5 . Power 9 | 1 2 3 2 . 1 . Engine 8 | 1 2 3 2 . . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 18 | 2 . 11 . 4 1 . Treads 5 | . . 3 . 1 1 . Leg 13 | 2 . 8 . 3 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 1 4 . 1 2 . Device 2 | . 1 . . 1 . . Storage 3 | 1 . 2 . . . . Processor 3 | . . 1 . . 2 . Hackware . | . . . . . . . Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 15 | 2 1 4 4 3 1 . Energy Gun 5 | 1 1 2 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 . . 3 2 . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . 2 . 1 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Parts Lost 22 | . 1 3 5 13 . . Power 2 | . . . 1 1 . . Propulsion 6 | . . . . 6 . . Utility 2 | . . . . 2 . . Weapon 12 | . 1 3 4 4 . . Highest Loss Streak 11 | . 1 1 2 11 . . Average Slot Usage (%) 90 | . 96 93 99 89 23 . Engine 10 | . 14 10 10 7 . . Treads 20 | . . 19 33 22 5 . Leg 8 | . 28 13 . . . . Device 2 | . 10 1 . 7 . . Storage 17 | . 14 16 22 17 . . Processor 8 | . . 9 11 8 11 . Energy Gun 7 | . 14 4 9 7 . . Ballistic Gun 7 | . 14 1 7 14 . . Launcher 5 | . . 13 4 1 . . Naked Turns 86 | . . . . 9 44 33 Heaviest Build 39 | 11 12 37 32 39 8 . Greatest Support 60 | 20 20 60 60 60 20 3 Greatest Overweight (x) 9 | 2 . 1 . 9 2 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 6 6 10 10 10 4 4 Average Capacity 9 | 5 6 9 10 9 4 4 Most Carried 10 | 1 6 10 10 10 3 1 Average Carried 7 | . 4 7 8 9 . 1 Final Capacity 10 | 6 6 10 10 4 4 4 Final Carried 10 | 1 6 8 10 4 1 1 Class Distribution -------------------- 85% | Mutant 7% | Scavenger-Gunner 3% | Scavenger-Mutant 3% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Gar Matter Collected 1380 | 227 106 397 357 293 . . Remotely 272 | . . . . 272 . . Salvage Created 1896 | . 119 676 242 801 58 . Parts 118 | . 7 52 14 41 4 . Haulers Intercepted 2 | . . 1 . 1 . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Gar Combat Hostiles Destroyed 56 | . 6 23 13 12 2 . Melee 1 | . . . 1 . . . Guns 24 | . 6 8 4 6 . . AOE 31 | . . 15 8 6 2 . Classes Destroyed 13 | . 2 7 1 2 1 . Worker 5 | . . 3 . 2 . . Builder 6 | . . 3 . 1 2 . Tunneler 1 | . . 1 . . . . Hauler 2 | . . 1 . 1 . . Recycler 2 | . . . 1 1 . . Drone 4 | . . . . . 4 . Watcher 3 | . . 3 . . . . Swarmer 28 | . 5 9 11 1 2 . Grunt 14 | . 1 8 . 5 . . Brawler 1 | . . . . 1 . . Duelist 2 | . . 2 . . . . Sentry 9 | . . 4 2 3 . . Hunter 2 | . . . . 2 . . Best Kill Streak 14 | . 3 14 7 7 4 . Combat Bots Only 7 | . 3 5 7 4 2 . Max Kills in Single Turn 6 | . 1 3 4 6 4 . Gunslinging . | . . . . . . . Exploded 3 | . . 3 3 3 2 . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Gar Damage Taken 4077 | . 326 1167 703 1327 501 53 Core 893 | . 92 194 56 263 235 53 Absorbed by Shields 20 | . . . . . . 20 Core Remaining (%) 66 | 100 63 . 37 . . . Volleys Fired 114 | . 16 45 22 28 3 . Largest 3 | . 2 2 2 3 1 . Hottest 115 | . 70 80 79 115 43 . Shots Fired 220 | . 32 75 31 79 3 . Gun 164 | . 32 37 27 68 . . Cannon . | . . . . . . . Launcher 56 | . . 38 4 11 3 . Special . | . . . . . . . Kinetic 84 | . 16 8 17 43 . . Thermal 80 | . 16 29 10 25 . . Explosive 45 | . . 38 4 . 3 . Electromagnetic 11 | . . . . 11 . . Robot Hit Streak 14 | . 3 8 12 14 . . Robot Miss Streak 4 | . 2 4 3 4 . . Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 133 | . 15 46 20 52 . . Core Hits 123 | . 7 54 17 29 16 . Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5124 | . 219 2030 820 1293 762 . Guns 1214 | . 219 299 194 502 . . Cannons . | . . . . . . . Explosions 3879 | . . 1731 622 781 745 . Melee . | . . . . . . . Ramming 31 | . . . 4 10 17 . Kinetic 517 | . 64 61 119 273 . . Thermal 701 | . 155 238 75 233 . . Explosive 3098 | . . 1731 622 . 745 . Electromagnetic 777 | . . . . 777 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 2 2 Average Corruption 1 | . . . . 1 2 2 Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 178 | . . 27 86 8 57 . Projectiles . | . . . . . . . Explosions 178 | . . 27 86 8 57 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 405 | . . 223 69 73 40 . Shots 15 | . . 8 2 4 1 . Rammed 15 | . . . 1 3 11 . Targets Rammed 15 | . . . 1 3 11 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 176 | . . 45 27 176 . . Average Temperature 35 | . . 14 8 63 . . Received Heat Transfer 792 | . 78 279 189 198 36 12 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 7 | . . . . 7 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1774 | . 433 525 174 642 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 2 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Gar Peak Influence 473 | . 132 473 349 371 181 87 Average Influence 160 | . 44 160 229 148 86 83 Maximum Alert Level 2 | . . 2 1 1 . . Low Security (%) 65 | 100 100 74 36 63 100 100 Level 1 30 | . . 13 63 36 . . Level 2 3 | . . 11 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 2 . 3 . . Investigation 4 | . 2 1 . 1 . . Extermination . | . . . . . . . Reinforcement 3 | . . 1 . 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 2 | . . 1 . 1 . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Gar Distress Signals 4 | . . 1 . 1 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 94 | . 10 34 11 26 12 1 Peak Tracking Total 8 | . 4 4 4 8 7 1 Tactical Retreats 5 | . 1 1 . 1 2 . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Gar Traps Triggered 5 | . 1 . . 1 1 2 Indirectly 1 | . . . . 1 . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 2 | . . . . 2 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Gar Machines Disabled 7 | . . 4 . 1 2 . Max in Single Turn 2 | . . 2 . 1 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Gar Machines Accessed 13 | . 4 4 . 2 3 . Terminals 9 | . 3 2 . 2 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 2 | . 1 1 . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 32 | . 8 11 . 8 5 . Successful 20 | . 7 7 . 3 3 . Failed 12 | . 1 4 . 5 2 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 8 | . 2 4 . 2 . . Terminals 24 | . 7 6 . 8 3 . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 5 | . 1 4 . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 13 | . 6 2 . 3 2 . Record 1 | . 1 . . . . . Robot Analysis 1 | . . . . 1 . . Open Door 2 | . . . . . 2 . Level Access Points 1 | . . 1 . . . . Branch Access Points 1 | . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . Alert Level 1 | . . 1 . . . . Unreport Threat 1 | . 1 . . . . . Disarm Traps 1 | . . . . 1 . . Recall Investigation 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . 3 . . . . Process 1 | . . 1 . . . . Retrieve Matter 2 | . . 2 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 3 | . 1 2 . . . . Terminals 1 | . . 1 . . . . Search 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 1 . . . . Monitor 1 | . . 1 . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 2 . 2 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 89 | . . 89 . . . . Retrieved Matter 89 | . . 89 . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Gar Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches 16 | . . . . . 16 . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Gar Turns Passed 3540 | 53 459 1140 1182 510 163 33 Spaces Moved 2074 | 37 328 670 646 238 121 34 Core 137 | 9 . . . 20 74 34 Treads 1234 | . . 342 646 199 47 . Legs 703 | 28 328 328 . 19 . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 170 50 50 50 Average Speed 146 | 115 120 145 170 162 102 50 Slowest Speed 500 | 150 120 190 170 500 170 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 3 52 50 99 29 34 8 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . 1 . 1 . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 442 | . . 329 50 8 55 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 442 | . . 329 50 8 55 . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Gar Total 2362 | 44 361 758 700 300 149 50 Wait 43 | 1 4 5 21 12 . . Move 2069 | 36 327 669 645 237 121 34 Hop . | . . . . . . . Pick Up 23 | 1 7 4 4 7 . . Fast Attach 24 | 6 1 9 3 4 1 . Attach 15 | . 1 5 2 3 4 . Detach 4 | . . 3 . . 1 . Swap 12 | . 2 8 1 1 . . Drop 19 | . 3 10 1 5 . . Fire 114 | . 16 45 22 28 3 . Melee . | . . . . . . . Ram 2 | . . . . 1 1 . Kick 2 | . . . . 2 . . Crush 11 | . . . 1 . 10 . Escape Stasis 16 | . . . . . . 16 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 8 | . . . . . 8 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 32 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 3) 313 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 9) 513 | -10/Materials | Entered another Materials area 513 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 906 | -9/Materials | Identified exit to Materials 1502 | -9/Materials | Discovered new exit (range 14) 1525 | -9/Materials | Identified exit to Mines 1653 | -9/Materials | Entered Mines 1674 | -9/Mines | Core integrity fell below 50% 1703 | -9/Mines | Destroyed 7 combat bots 1794 | -9/Mines | Discovered exit to Materials (range 11) 1896 | -9/Mines | Discovered exit to Materials (range 16) 2286 | -9/Mines | Learned location of Zion (-6) 2835 | -9/Mines | Entered Materials 2835 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2938 | -8/Materials | Identified exit to Storage 3324 | -8/Materials | Discovered new exit (range 13) 3336 | -8/Materials | Released all parts (3) 3345 | -8/Materials | Entered Storage 3351 | -8/Storage | Lost 11 parts (1p4n2u4w) 3421 | -8/Storage | Core integrity fell below 50% 3446 | -8/Storage | Released all parts (4) 3498 | -8/Storage | Core integrity fell below 20% 3508 | -8/Storage | Identified exit to Garrison 3508 | -8/Storage | Entered Garrison 3516 | -8/Garrison | Triggered checkpoint 3541 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Field strength at 88. Field strength at 82. Field strength at 76. Field strength at 70. Field strength at 64. Field strength at 58. Field strength at 52. Field strength at 46. Field strength at 40. Field strength at 34. Field strength at 24. Field strength at 18. Field strength at 12. Stasis field depleted. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 82. Field strength at 76. 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