Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 04:26:45 Player: Millea Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (66) 330 Value Destroyed (1429) 1429 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (99) 99 TOTAL SCORE: 3858 Bonus ------- High Alert Combat Kills 85 Follower Combat Kills 14 Cogmind --------- Core Integrity 338/550 Matter 182/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Seismic Detector Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Cooling System Large Storage Unit Shield Generator > --- WEAPON ----------- Ion Cannon Improved Assault Rifle Improved Assault Rifle Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Seismic Detector Advanced Targeting Computer Medium Armor Plating Shock Bomb Launcher Mining Laser [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 3 | . . 2 . 1 Parts Attached 36 | 7 5 6 10 8 Power 6 | 1 1 1 2 1 Engine 6 | 1 1 1 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . 3 . Treads 2 | 2 . . . . Leg . | . . . . . Wheel 3 | . . . 3 . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 2 . 2 4 Device 5 | 1 2 . . 2 Storage 2 | 1 . . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 15 | 2 2 5 3 3 Energy Gun 8 | 1 2 4 1 . Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | 1 . 1 1 . Ballistic Cannon 2 | . . . 1 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 19 | . . 1 8 10 Power 3 | . . 1 1 1 Propulsion 4 | . . . 3 1 Utility 3 | . . . 1 2 Weapon 9 | . . . 3 6 Highest Loss Streak 10 | . . 1 6 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 98 100 95 97 Engine 10 | . 13 11 10 8 Treads 14 | . 28 22 13 . Wheel 6 | . . . 7 17 Device 10 | . 13 11 7 15 Storage 10 | . 14 11 11 9 Protection 1 | . . . 3 1 Energy Gun 24 | . 22 39 26 3 Energy Cannon 1 | . . . . 5 Ballistic Gun 11 | . 4 4 14 17 Ballistic Cannon 3 | . . . 1 17 Naked Turns . | . . . . . Heaviest Build 48 | 12 16 22 27 48 Greatest Support 40 | 40 40 40 40 26 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 8 8 8 15 Average Capacity 8 | 6 8 8 8 12 Most Carried 9 | 7 8 7 7 9 Average Carried 6 | 4 7 5 6 8 Final Capacity 8 | 8 8 8 8 5 Final Carried 7 | 7 7 7 7 5 Class Distribution -------------------- 52% | Gunner 30% | Tank 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 950 | 251 73 89 213 324 Remotely . | . . . . . Salvage Created 1904 | 89 108 804 281 622 Parts 148 | 7 6 70 15 50 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 4 | 1 1 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 61 | . 5 23 19 14 Guns 55 | . 5 23 18 9 Cannons 6 | . . . 1 5 Classes Destroyed 16 | 2 3 7 1 3 Worker 5 | . . 1 2 2 Builder 1 | . . . . 1 Tunneler 2 | 1 . . 1 . Hauler 2 | . . 2 . . Recycler 4 | 1 . 1 1 1 Operator 3 | . . 1 . 2 Watcher 3 | . 1 1 . 1 Swarmer 19 | . 3 7 3 6 Grunt 19 | . 2 12 1 4 Brawler 1 | . . 1 . . Duelist 1 | . . 1 . . Protector 1 | . . 1 . . Sentry 3 | . . 1 . 2 Specialist 1 | . . . . 1 Hunter 1 | . . . . 1 Assembled 15 | . . . 15 . Best Kill Streak 13 | 2 3 10 7 13 Combat Bots Only 10 | . 3 9 6 10 Max Kills in Single Turn 3 | 1 2 2 3 2 Gunslinging 2 | . 1 1 2 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 236 | . 15 67 41 113 Missed 64 | . 4 18 9 33 Damage Taken 2171 | . 90 515 524 1042 Core 403 | . 10 98 83 212 Absorbed by Shields 127 | . . . . 127 Core Remaining (%) 83 | 100 96 . 54 . Volleys Fired 128 | 5 15 42 35 31 Largest 5 | 2 2 4 4 5 Hottest 260 | 70 130 260 218 185 Shots Fired 395 | 10 30 115 101 139 Gun 315 | 10 30 115 98 62 Cannon 80 | . . . 3 77 Launcher . | . . . . . Special . | . . . . . Kinetic 183 | 5 5 15 40 118 Thermal 212 | 5 25 100 61 21 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | 5 5 15 6 5 Robot Miss Streak 11 | 3 6 10 11 5 Penetration Max . | . . . . . Secondary Targets 10 | . 1 3 6 . Max Gunslinging Chain 2 | . 1 1 2 . Shots Hit Robots 255 | 6 21 92 69 67 Core Hits 274 | 4 22 135 81 32 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3755 | 57 199 1363 778 1358 Guns 2958 | 57 199 1348 726 628 Cannons 782 | . . . 52 730 Explosions . | . . . . . Melee . | . . . . . Ramming 15 | . . 15 . . Kinetic 1701 | 19 16 140 315 1211 Thermal 2039 | 38 183 1208 463 147 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 17 | . . . 17 . Average Corruption 16 | . . . 16 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . . 11 . Message Errors 4 | . . . 4 . Matter Fused 1 | . . . 1 . Heat Flow Errors 2 | . . . 2 . Data Loss (minor) 2 | . . . 2 . Misfires 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 17 | . . . . 17 Projectiles 17 | . . . . 17 Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 4 | . . 4 . . Targets Rammed 4 | . . 4 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 549 | 60 345 249 549 151 Average Temperature 96 | 28 95 87 139 39 Received Heat Transfer 500 | . 12 240 40 208 Effects 5 | . . . 5 . Shutdowns 2 | . . . 2 . Energy Bleed 1 | . . . 1 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 1 3 . 1 Heat Transferred 2684 | 111 247 1504 590 232 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 604 | 10 168 604 276 342 Initial 191 | . 6 70 191 . Average 162 | 3 75 331 139 98 Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 67 | 100 100 28 69 79 Level 1 22 | . . 24 30 20 Level 2 10 | . . 46 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 2 3 1 4 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 7 | . 1 1 1 4 Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . . 2 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 9 28 19 26 Peak Tracking Total 7 | . 4 5 5 7 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 12 | . 4 4 . 4 Terminals 12 | . 4 4 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 42 | . 11 21 . 10 Successful 18 | . 4 10 . 4 Failed 23 | . 7 10 . 6 Catastrophic 1 | . . 1 . . Database Lockouts 1 | . . 1 . . Manual 29 | . 11 15 . 3 Terminals 42 | . 11 21 . 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 2 8 . 4 Robot Analysis 3 | . 2 1 . . Prototype ID Bank 5 | . . 5 . . Level Access Points 1 | . . 1 . . Branch Access Points 2 | . . 1 . 1 Terminal Index 1 | . . . . 1 Alert Level 1 | . . . . 1 Unreport Threat 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 2 2 . . Terminals 4 | . 2 2 . . Botnet 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 12 | . 4 4 . 4 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 31 | . . . 31 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 6 | . . . . 6 Total Damage 87 | . . . . 87 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 3 | . 2 1 . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2150 | 126 251 506 891 376 Spaces Moved 1165 | 61 118 188 575 223 Core 2 | 2 . . . . Treads 641 | 59 118 188 276 . Legs . | . . . . . Wheels 522 | . . . 299 223 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 90 105 Average Speed 134 | 156 160 160 129 105 Slowest Speed 160 | 160 160 160 160 105 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 5 22 30 78 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 5 | . . . . 5 Melee . | . . . . . Projectile 5 | . . . . 5 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1470 | 80 152 311 643 284 Wait 111 | . 7 67 20 17 Move 1161 | 60 117 187 574 223 Hop . | . . . . . Pick Up 19 | 8 3 2 4 2 Fast Attach 18 | 6 4 2 3 3 Attach 13 | 1 . 4 5 3 Detach 2 | . . 2 . . Swap 5 | . 1 . 2 2 Drop 9 | . 5 1 . 3 Fire 128 | 5 15 42 35 31 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 4 | . . 4 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 127 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 378 | -10/Materials | Entered another Materials area 378 | -9/Materials | Evolved 2 slots: Weapon x2 673 | -9/Materials | Build established: Gunner 693 | -9/Materials | Central database locked down 693 | -9/Materials | Identified exit to Materials 701 | -9/Materials | Destroyed 9 combat bots 778 | -9/Materials | First assault squad dispatched 841 | -9/Materials | Discovered new exit (range 14) 871 | -9/Materials | Identified exit to Mines 884 | -9/Materials | Entered Mines 885 | -9/Mines | Assembled infested the area 890 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1186 | -9/Mines | Learned location of Zion (-6) 1360 | -9/Mines | Discovered exit to Materials (range 12) 1499 | -9/Mines | System corruption reached 10% 1535 | -9/Mines | Lost 6 parts (2n1u3w) 1544 | -9/Mines | Discovered exit to Materials (range 10) 1752 | -9/Mines | Received a Mining Laser from a helpful Derelict 1775 | -9/Mines | Entered Materials 1775 | -8/Materials | Accompanied by 1 ally 1775 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1808 | -8/Materials | Build established: Tank 2106 | -8/Materials | Destroyed 10 combat bots 2151 | -8/Materials | Released all parts (3) 2151 | -8/Materials | Self-destructed Last Messages --------------- 02143_ R-06 Scavenger collects Shotgun. 02144_ Penetrated by Slug. 02145_ Imp. Assault Rifle destroyed. 02145_ Ion Cannon destroyed. 02145_ Knocked back. 02146_ Acquired 4 matter. 02146_ K-01 Serf collects debris. 02146_ Wheel destroyed. 02147_ Shock Bomb Launcher destroyed. 02147_ Knocked back. 02147_ Penetrated by Slug. 02148_ Acquired 9 matter. 02148_ Lgt. Deuterium Engine destroyed. 02148_ U-05 Engineer builds a Wall. 02149_ K-01 Serf collects debris. 02150_ Penetrated by Slug. 02150_ Imp. Assault Rifle destroyed. 02151_ Released Lrg. Storage Unit. 02151_ Released Com. Wheel. 02151_ Released Cooling System. 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