Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.24 @ 02:02:45 Player: Necroptosis Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (191) 955 Value Destroyed (9940) 9940 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (5056) 5056 TOTAL SCORE: 22531 Bonus ------- High Alert Combat Kills 1661 Follower Combat Kills 848 Entered Garrisons 1000 Used RIF Installer 2000 Friendly Fire -453 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- PD Laser Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Cargo Storage Unit Advanced Target Analyzer Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Behemoth] Improved Corruption Screen > --- WEAPON ----------- PD Laser > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Advanced Heat Sink PD Laser Railgun Remote Datajack [Rating: 92] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Improved Heavy Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Swarmer] Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Low Fac Fac Gar Slots Evolved 12 | . . 2 2 . . 2 . . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . . . . . . . . . . 1 . Utility 8 | . . 1 1 . . 2 . . . 2 . . . . 1 1 . Weapon 1 | . . 1 . . . . . . . . . . . . . . . Parts Attached 276 | 7 11 13 7 16 34 5 41 13 27 4 29 23 . . 3 10 33 Power 25 | 1 1 2 . . 2 1 4 1 1 . 2 2 . . 1 1 6 Engine 16 | 1 1 2 . . 2 1 . . . . 2 2 . . 1 . 4 Core 8 | . . . . . . . 4 1 1 . . . . . . 1 1 Reactor 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 39 | 2 5 2 2 1 8 . 3 1 . . 2 4 . . 1 2 6 Treads 4 | . . . . . 1 . . . . . . . . . . . 3 Leg 15 | . 1 . . . 4 . 1 1 . . 1 3 . . 1 . 3 Wheel 18 | 2 4 2 2 1 3 . 2 . . . 1 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . 2 . Utility 77 | 2 3 3 2 1 7 2 8 4 11 2 11 7 . . . 6 8 Device 25 | 1 . . 1 . 3 2 3 1 2 . 4 2 . . . 3 3 Storage 5 | 1 1 . . . 1 . . . . . . 1 . . . . 1 Processor 3 | . . . . . . . 1 . . . . . . . . 2 . Hackware 25 | . . 1 1 1 . . 3 2 4 2 5 1 . . . 1 4 Protection 19 | . 2 2 . . 3 . 1 1 5 . 2 3 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 135 | 2 2 6 3 14 17 2 26 7 15 2 14 10 . . 1 1 13 Energy Gun 39 | 1 1 3 3 5 5 2 8 1 . . 4 2 . . . . 4 Energy Cannon 4 | . . . . 3 1 . . . . . . . . . . . . Ballistic Gun 24 | 1 1 3 . . 7 . 7 1 . . . 1 . . . . 3 Ballistic Cannon 19 | . . . . . . . . 2 8 1 4 4 . . . . . Launcher 3 | . . . . . 1 . 1 . . . . . . . . . 1 Special Weapon 16 | . . . . . . . 3 3 4 . 1 2 . . . 1 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . 4 . 1 . 1 . . . 1 . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 20 | . . . . 6 3 . 3 . 2 1 4 1 . . . . . Unidentified Prototypes 5 | . . 1 . . 2 . . 1 . . . . . . . . 1 Parts Lost 113 | . 6 3 4 6 17 3 18 1 3 . 7 23 . . . 3 19 Power 16 | . 1 . . . 2 1 3 1 1 . . 2 . . . 1 4 Propulsion 29 | . 3 . 1 1 7 . 3 . . . 2 4 . . . 2 6 Utility 30 | . 1 2 1 1 3 . 4 . 1 . 2 11 . . . . 4 Weapon 38 | . 1 1 2 4 5 2 8 . 1 . 3 6 . . . . 5 Highest Loss Streak 9 | . 2 3 4 3 5 3 9 1 2 . 2 7 . . . 2 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 83 | . 99 95 98 98 91 73 81 89 91 87 92 71 . . 13 25 53 Engine 4 | . 14 11 9 9 8 7 . . . . 5 5 . . 5 . 3 Core 2 | . . . . . . . 5 5 6 6 . . . . . 3 . Leg 4 | . 1 . . . 6 . 4 7 7 6 5 7 . . 5 . 2 Wheel 10 | . 26 22 27 26 14 15 7 7 7 6 6 3 . . . . . Device 7 | . 6 . 4 7 9 12 21 11 . . 10 7 . . . 1 7 Storage 7 | . 14 11 9 9 8 7 7 7 7 6 6 7 . . . . 2 Processor 2 | . . . . . . . 4 7 7 6 . . . . . 3 9 Hackware 13 | . . 1 17 18 12 7 7 16 18 21 21 12 . . . 3 14 Protection 6 | . 7 17 3 . 4 . 1 1 10 13 12 6 . . . . . Energy Gun 8 | . 14 10 23 10 9 15 10 7 9 6 8 7 . . . . 1 Energy Cannon 1 | . . . . 16 3 . . . . . . . . . . . . Ballistic Gun 4 | . 14 21 3 . 12 7 3 12 . . . 1 . . . . 1 Ballistic Cannon 3 | . . . . . . . . . 9 13 9 7 . . . . . Peak Build Rating 92 | 7 8 20 29 29 37 40 49 49 52 55 62 60 2 2 15 27 92 Average Rating 40 | 5 7 14 27 28 31 36 41 46 49 52 59 46 2 2 12 19 60 On Entrance 26 | . 7 8 20 29 26 34 40 47 49 51 55 60 2 2 2 15 24 Naked Turns 206 | . . . . . . . . . . . . 48 121 21 6 . 10 Heaviest Build 176 | 14 29 40 40 44 46 38 39 43 55 55 71 63 . . 12 13 176 Greatest Support 150 | 32 32 32 40 44 44 44 44 28 28 28 28 35 3 3 20 20 150 Greatest Overweight (x) 4 | . 1 1 1 1 3 . 1 1 1 1 2 2 . . . 1 4 Average Overweight (x) . | . . 1 . . . . . 1 1 1 1 . . . . . . Largest Inventory Capacity 30 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 30 Average Capacity 14 | 7 14 15 15 15 14 15 15 15 15 15 15 13 5 5 5 5 15 Most Carried 15 | 6 15 15 14 15 15 15 15 15 15 15 15 15 5 5 5 5 13 Average Carried 12 | 4 11 14 13 14 12 13 12 14 14 14 14 12 5 5 4 4 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 6 12 14 14 15 14 12 15 15 15 15 15 5 5 5 4 5 4 Class Distribution -------------------- 32% | Bothacker-Tank 12% | Mutant 8% | Hacker-Gunner 7% | Bothacker-Mutant 6% | Tank 6% | Scavenger-Mutant 4% | Scavenger-Gunner 4% | Gunner 3% | Scavenger-Tank 3% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Skirmisher | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Tank | -6/Factory Bothacker-Tank | -6/Garrison Bothacker-Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Scavenger-Sprinter | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Low Fac Fac Gar Matter Collected 5415 | 280 147 253 72 130 611 55 573 193 695 71 997 819 . 8 . 100 411 Remotely 10 | . . . . . . . . . . . . . . . . 10 . Salvage Created 8379 | 138 343 616 445 635 1441 50 743 143 359 65 1273 644 . . . 231 1253 Parts 372 | 8 20 54 26 33 76 3 26 11 12 2 47 22 . . . 7 25 Haulers Intercepted 3 | . 1 1 . . 1 . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . 3 . . . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Low Fac Fac Gar Combat Hostiles Destroyed 165 | . 13 14 8 15 28 1 15 1 10 1 29 17 . . . 3 10 Melee 9 | . . . . . . . 3 . . . 1 . . . . 3 2 Guns 104 | . 13 14 7 5 21 1 12 1 6 . 9 9 . . . . 6 Cannons 44 | . . . . 9 3 . . . 4 1 19 8 . . . . . AOE 5 | . . . 1 1 3 . . . . . . . . . . . . Classes Destroyed 17 | 2 3 4 1 1 3 . 1 . . . . 1 . . . . 1 Worker 4 | . . 2 . . 1 . . 1 . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . Hauler 3 | . 1 1 . . 1 . . . . . . . . . . . . Recycler 4 | 1 . . . . 2 . . . . . . . . . . 1 . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . Operator 4 | . . 2 . . 1 . . . . . . 1 . . . . . Watcher 6 | . . 2 1 . 1 . . 2 . . . . . . . . . Swarmer 39 | . 9 4 . 3 6 . 2 . 4 . 3 2 . . . 3 3 Saboteur 1 | . . . . . . . . . . . . 1 . . . . . Grunt 74 | . 4 8 6 7 14 . 9 . . . 18 5 . . . . 3 Brawler 5 | . . . . . 1 . . . . . . 4 . . . . . Duelist 12 | . . . 1 . 2 . . . 1 . 4 3 . . . . 1 Sentry 19 | . . 2 1 4 3 . 1 1 4 1 1 1 . . . . . Specialist 4 | . . . . . . . 3 . . . 1 . . . . . . Hunter 7 | . . . . . 2 . 1 . . . 2 . . . . . 2 Programmer 5 | . . . . 1 . 1 1 . 1 . . 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 8 | 2 3 8 6 4 7 1 2 3 3 1 6 5 . . . 3 4 Combat Bots Only 6 | . 3 6 6 4 6 1 2 1 3 1 6 5 . . . 3 4 Max Kills in Single Turn 3 | 1 2 3 2 2 3 1 2 1 1 1 2 2 . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 1 3 . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Low Fac Fac Gar Hostile Shots Fired 1417 | . 111 58 34 65 160 23 173 40 141 9 163 161 . . 5 30 244 Missed 381 | . 29 13 5 21 32 2 39 17 52 6 51 39 . . 2 11 62 Damage Taken 16017 | . 762 661 517 620 2048 310 2077 197 789 23 1738 2078 . . 72 365 3760 Core 3074 | . 158 62 56 144 251 72 333 28 88 . 245 475 . . . 165 997 Absorbed by Shields 483 | . . . . . . . . . 8 . 328 147 . . . . . Reduced by Siege Mode 219 | . . . . . . . . . . . . . . . . . 219 Redirected to Shielding 77 | . . . . . . . . . . . . 77 . . . . . Core Remaining (%) 54 | 100 36 84 . . 18 . . . 25 . . . . 15 100 . . Volleys Fired 545 | 10 59 39 15 35 74 12 67 10 57 2 73 67 . . . 2 23 Largest 3 | 2 2 3 3 3 3 3 3 3 3 3 3 3 . . . 1 3 Hottest 208 | 70 70 99 156 200 178 128 168 151 198 166 208 208 . . . 5 180 Shots Fired 1258 | 20 118 106 43 93 216 32 105 19 101 6 192 166 . . . 2 39 Gun 876 | 20 118 106 43 36 189 32 93 12 37 2 72 83 . . . . 33 Cannon 337 | . . . . 57 26 . . 1 51 4 119 79 . . . . . Launcher 8 | . . . . . 1 . 3 . . . . . . . . . 4 Special 37 | . . . . . . . 9 6 13 . 1 4 . . . 2 2 Kinetic 586 | 10 59 78 4 . 94 12 38 8 51 4 119 101 . . . . 8 Thermal 505 | 10 59 19 15 68 101 . 31 5 37 2 72 61 . . . . 25 Explosive 8 | . . . . . 1 . 3 . . . . . . . . . 4 Electromagnetic 122 | . . 9 24 25 20 20 24 . . . . . . . . . . Robot Hit Streak 16 | 8 7 14 6 6 10 13 16 6 6 2 8 11 . . . 1 10 Robot Miss Streak 9 | 2 3 3 2 5 3 2 3 3 9 2 7 6 . . . 2 4 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . Secondary Targets 9 | . 3 . 1 . 3 . 1 . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . 1 . . . . 1 . . . . . Autonomous 20 | . . . . . . . . . . . . . . . . . 20 Shots Hit Robots 840 | 14 69 64 28 45 140 27 79 12 44 4 113 113 . . . 8 80 Core Hits 405 | 5 21 28 17 23 63 6 34 6 20 2 66 79 . . . 2 33 Critical Kills 3 | . . . . . 2 . 1 . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 2 1 1 . . . . . . . . . . Critical Strikes 39 | . 2 2 . . 6 1 3 . 3 . 5 4 . . . 1 12 Burn 12 | . 2 1 . . 2 . 1 . 1 . . 2 . . . . 3 Destroy 7 | . . . . . 4 1 2 . . . . . . . . . . Blast 8 | . . . . . . . . . 2 . 4 2 . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . . . . Sever 11 | . . . . . . . . . . . 1 . . . . 1 9 Melee Attacks 102 | . . . . . 3 . 11 . 4 1 6 . . . 2 18 57 Impact . | . . . . . . . . . . . . . . . . . . Slashing 95 | . . . . . . . 11 . 4 . 3 . . . 2 18 57 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . 3 . 2 . . 1 1 . . . . 2 . Combat Hostiles 3 | . . . . . . . 2 . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 19300 | 155 742 1240 637 1143 3026 296 1952 140 995 78 2790 2631 . . . 324 3151 Guns 10479 | 155 742 890 498 328 2380 296 1252 140 489 24 1171 1350 . . . . 764 Cannons 4348 | . . . . 709 331 . . . 506 54 1486 1262 . . . . . Explosions 1578 | . . 350 139 106 315 . 415 . . . . . . . . . 253 Melee 2839 | . . . . . . . 276 . . . 133 . . . . 324 2106 Ramming 56 | . . . . . . . 9 . . . . 19 . . . . 28 Kinetic 6584 | 56 290 582 31 . 1131 238 497 69 506 54 1486 1516 . . . . 128 Thermal 7747 | 99 452 535 280 937 1459 . 498 71 489 24 1171 1096 . . . . 636 Explosive 850 | . . . . . 182 . 415 . . . . . . . . . 253 Electromagnetic 1224 | . . 123 326 206 254 58 257 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 2839 | . . . . . . . 276 . . . 133 . . . . 324 2106 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . 3 6 6 1 . . 21 21 21 . . . Average Corruption 5 | . . . . . . 2 3 3 1 . . 17 21 21 . . . Corruption Purged 5 | . . . . . . . . 5 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 78 | . . . . . . 2 22 6 11 . . 31 5 1 . . . Message Errors 20 | . . . . . . . 6 . 6 . . 7 . 1 . . . Matter Fused 13 | . . . . . . . 5 1 2 . . 4 1 . . . . Heat Flow Errors 10 | . . . . . . 1 2 1 2 . . 4 . . . . . Energy Discharges 9 | . . . . . . . 2 . . . . 3 4 . . . . Parts Rejected 2 | . . . . . . . 1 . . . . 1 . . . . . Data Loss (minor) 7 | . . . . . . . 1 2 . . . 4 . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . . Misfires 5 | . . . . . . . 2 1 1 . . 1 . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . 2 . . . . . Weapon Failures 8 | . . . . . . . 3 . . . . 5 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 400 | . . 168 . 15 5 . 72 . . 8 22 . . . . 67 43 Projectiles 45 | . . . . 15 . . . . . 8 22 . . . . . . Explosions 242 | . . 168 . . 5 . 69 . . . . . . . . . . Melee 113 | . . . . . . . 3 . . . . . . . . 67 43 Knockbacks 43 | . . . . . . . . . 5 . 16 22 . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 43 | . . . . . . . . . 5 . 16 22 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 442 | . . 112 46 . 75 . 154 . . . . 2 . . . . 53 Shots 8 | . . 1 1 . 2 . 3 . . . . . . . . . 1 Rammed 10 | . . . . . . . 2 . . . . 3 . . . . 5 Targets Rammed 17 | . . . . . . . 2 . . . . 10 . . . . 5 Kicked 7 | . . . . . . . . . . . . 7 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 734 | 150 226 282 499 393 406 338 196 192 481 96 467 734 . . . . 167 Average Temperature 126 | 71 88 120 204 131 105 214 33 50 134 51 111 191 . . . . 54 Received Heat Transfer 4188 | . 168 237 252 261 846 . 606 36 166 6 440 674 . . 9 . 487 Effects 53 | . . 3 6 . 4 4 . . 5 . 3 28 . . . . . Shutdowns 10 | . . . . . . . . . 2 . 1 7 . . . . . Energy Bleed 5 | . . 1 . . . 1 . . . . . 3 . . . . . Interference 18 | . . 2 3 . 3 . . . 3 . 1 6 . . . . . Matter Decay 2 | . . . . . . . . . . . . 2 . . . . . Short Circuit 4 | . . . . . . 2 . . . . . 2 . . . . . Damage (minor) 8 | . . . 3 . 1 1 . . . . 1 2 . . . . . Damage (major) 5 | . . . . . . . . . . . . 5 . . . . . Damage (core) 1 | . . . . . . . . . . . . 1 . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 Total Turns 45 | . . . . . . . . . . . . . . . . . 45 Longest Duration 45 | . . . . . . . . . . . . . . . . . 45 Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . 1 . . 2 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 1 . . . . . . . . . . . 2 Combat Hostiles 3 | . . . . . 1 . . . . . . . . . . . 2 Parts Melted 24 | 1 2 1 . 1 3 . 4 . 3 . 2 1 . . . . 6 Heat Transferred 15640 | 296 1480 805 496 1445 2727 . 1141 150 852 37 2560 2476 . . . . 1175 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 1 2 . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Low Fac Fac Gar Peak Influence 1523 | 15 378 253 222 599 534 227 662 437 1101 661 1523 1033 . . 334 401 598 Initial 799 | . 9 85 32 144 291 182 158 347 305 577 462 799 . . 312 163 275 Average 545 | 6 173 148 96 397 400 185 367 398 759 611 943 920 . . 314 248 427 Maximum Alert Level 4 | . 1 1 1 2 2 1 2 2 4 2 4 3 . . 1 2 2 Low Security (%) 13 | 100 57 67 96 15 3 95 11 . . . . . . . . 19 . Level 1 26 | . 42 32 3 27 34 4 51 29 6 . 14 . . . 100 79 41 Level 2 34 | . . . . 57 62 . 36 70 50 100 15 . . . . 1 58 Level 3 18 | . . . . . . . . . 35 . 35 100 . . . . . Level 4 7 | . . . . . . . . . 8 . 33 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 4 3 1 . 7 . . . . . . 8 . . 1 . . Investigation 5 | . 2 . . . 2 . . . . . . . . . 1 . . Extermination 1 | . . . . . . . . . . . . 1 . . . . . Reinforcement 10 | . 2 3 . . 2 . . . . . . 3 . . . . . Assault 4 | . . . . . . . . . . . . 4 . . . . . Garrison 4 | . . . 1 . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Low Fac Fac Gar Distress Signals 6 | . 1 2 1 . 1 . . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 319 | . 22 21 10 13 51 6 27 7 33 2 48 42 . . 2 16 19 Peak Tracking Total 8 | . 5 5 6 3 7 4 5 3 6 1 6 7 . . 2 8 8 Tactical Retreats 28 | . 3 . 1 1 1 1 1 . 1 . 8 5 . . . 3 3 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Low Fac Fac Gar Traps Triggered 19 | . 2 . . 4 3 . 1 . 4 . 3 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 84 | . . . . 9 8 . 15 . 23 . 29 . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 8 | . . . . . . . 2 . 4 . 2 . . . . . . Reprogrammed 10 | . . . . 4 1 . 1 . 2 . 2 . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Low Fac Fac Gar Machines Disabled 26 | . . 2 1 4 . . 5 . 4 . 5 3 . . . 1 1 Max in Single Turn 2 | . . 2 1 1 . . 1 . 1 . 1 1 . . . 1 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Garrison Relay 13 | . . . . 2 . . 5 . 2 . 3 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Low Fac Fac Gar Machines Accessed 31 | . 2 2 4 1 5 1 1 1 3 2 2 4 . . 2 1 . Terminals 22 | . 2 2 3 1 4 . 1 . 3 1 2 2 . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . . Garrison Access 6 | . . . 1 . 1 1 . 1 . 1 . . . . . 1 . Total Hacks 91 | . 10 11 13 2 27 1 1 1 4 4 2 6 . . 8 1 . Successful 53 | . 7 4 10 1 17 1 1 1 1 2 1 2 . . 4 1 . Failed 38 | . 3 7 3 1 10 . . . 3 2 1 4 . . 4 . . Catastrophic 9 | . . 1 . . 1 . . . 3 1 . 1 . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 59 | . 8 9 10 . 22 . . . 1 3 . 1 . . 5 . . Terminals 80 | . 10 11 11 2 26 . 1 . 4 3 2 4 . . 6 . . Fabricators 2 | . . . . . . . . . . . . . . . 2 . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . . Garrison Access 7 | . . . 2 . 1 1 . 1 . 1 . . . . . 1 . Terminal Hacks 29 | . 3 2 6 1 10 . 1 . 1 . 1 2 . . 2 . . Record 6 | . . . . . 3 . . . . . . 2 . . 1 . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . 1 . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . Unreport Threat 5 | . . 2 1 . 2 . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . Garrison Status 1 | . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 5 | . 1 . 2 . 1 . . . . . . . . . 1 . . Security Stations 1 | . . . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . 1 1 . 1 . 1 . . . . . 1 . Unlock Access 5 | . . . 1 . . 1 . 1 . 1 . . . . . 1 . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 18 | . 4 2 3 . 6 . . . . 1 . . . . 2 . . Terminals 18 | . 4 2 3 . 6 . . . . 1 . . . . 2 . . Track 3 | . 1 . . . 1 . . . . . . . . . 1 . . Botnet 11 | . 2 1 2 . 4 . . . . 1 . . . . 1 . . Disrupt 1 | . . 1 . . . . . . . . . . . . . . . Skim 3 | . 1 . 1 . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 2 2 4 1 4 . . 1 3 1 1 2 . . 2 1 . Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Low Fac Fac Gar Used RIF Installer 4 | . . . . 1 . . 1 . 1 . 1 . . . . . . Robot Detection 1 | . . . . . . . 1 . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . 1 . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . 1 . . . . . . Robots Hacked 28 | . . . . . 2 . 6 3 7 . 3 5 . . . 1 1 Non-combat 2 | . . . . . 2 . . . . . . . . . . . . Combat 26 | . . . . . . . 6 3 7 . 3 5 . . . 1 1 Autoassimilated 2 | . . . . . . . . . . . . 2 . . . . . Robot Hacks Applied 29 | . . . . . 2 . 7 3 8 . 3 3 . . . 1 2 ignore_repairs 1 | . . . . . 1 . . . . . . . . . . . . ignore_parts 1 | . . . . . 1 . . . . . . . . . . . . overload_power 2 | . . . . . . . . . 1 . . . . . . . 1 amplify_resonance 3 | . . . . . . . 1 1 1 . . . . . . . . disable_weapons 1 | . . . . . . . . . . . . . . . . . 1 reboot_system 1 | . . . . . . . 1 . . . . . . . . . . go_dormant 2 | . . . . . . . 1 . . . 1 . . . . . . overwrite_iff 2 | . . . . . . . 2 . . . . . . . . . . formatsys_high 16 | . . . . . . . 2 2 6 . 2 3 . . . 1 . Relay Couplers Released 57 | . . . . 11 . . 21 . 7 . 14 . . . . . 4 Machine Destruction 54 | . . . . 8 . . 21 . 7 . 14 . . . . . 4 Programmers 3 | . . . . 3 . . . . . . . . . . . . . Attached 22 | . . . . 1 . . 3 2 4 1 5 1 . . . 1 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . 4 . 6 . 4 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Low Fac Fac Gar Total Allies 38 | . . . . . . . 10 2 14 . 6 5 . . . 1 . Largest Group 11 | . . . . . . . 4 2 11 6 6 2 . . . 1 . Highest-Rated Group 301 | . . . . . . . 160 44 301 218 220 76 . . . 12 . Highest-Rated Ally 95 | . . . . . . . 40 32 95 95 95 47 . . . 12 . Total Orders 15 | . . . . . . . 7 . 8 . . . . . . . . STAY 7 | . . . . . . . 3 . 4 . . . . . . . . FOLLOW 7 | . . . . . . . 3 . 4 . . . . . . . . GUARD 1 | . . . . . . . 1 . . . . . . . . . . Ally Attacks 212 | . . . . . . . 23 6 76 3 77 26 . . . 1 . Total Damage 5073 | . . . . . . . 552 194 1863 125 1836 503 . . . . . Kills 28 | . . . . . . . 4 2 13 1 6 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Low Fac Fac Gar Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Low Fac Fac Gar Turns Passed 10543 | 111 440 486 225 923 1258 144 1068 301 1582 132 1796 722 121 21 93 336 784 Spaces Moved 6316 | 62 196 264 150 635 701 99 518 154 909 93 900 360 242 42 76 599 316 Core 484 | 1 . . . . . . . . . . . 88 242 42 10 17 84 Treads 67 | . . . . . . . . . . . . . . . . . 67 Legs 298 | . . . . . 100 . . . . . . 59 . . 66 31 42 Wheels 4793 | 61 196 264 150 635 601 99 518 154 909 93 900 213 . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 674 | . . . . . . . . . . . . . . . . 551 123 Fastest Speed 32 | 50 100 105 93 93 96 100 100 115 115 115 115 50 50 50 50 32 35 Average Speed 102 | 99 100 105 97 97 115 100 113 115 115 115 124 116 50 50 110 38 117 Slowest Speed 400 | 100 115 115 105 108 330 100 115 115 115 115 130 260 50 50 120 120 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 35 28 15 59 47 4 45 7 62 6 74 9 48 7 3 18 25 Regions Visited 17 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . 1 1 . 1 . 1 . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 . . . . . . . . . 1 1 1 1 . . Scrap Searched 2 | . . . . . . . . . . . . . 1 1 . . . Spaces Dug 16 | . . . . . . . . . 7 . . 2 . . 2 5 . Terrain Destroyed 120 | . . 19 4 . 21 . 20 1 7 1 . 10 . . 2 5 30 Melee 10 | . . . . . . . . . 3 . . . . . 2 5 . Projectile 23 | . . . . . 5 . 2 1 4 1 . 10 . . . . . AOE 87 | . . 19 4 . 16 . 18 . . . . . . . . . 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Low Fac Fac Gar Total 9134 | 90 330 397 195 864 985 123 890 264 1351 112 1401 518 241 41 81 674 577 Wait 1389 | 6 53 68 17 131 135 5 182 76 203 10 296 47 . . . 33 127 Move 6303 | 61 195 263 150 634 700 99 516 154 908 93 899 359 241 41 75 599 316 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 129 | 6 10 6 5 11 19 2 17 5 9 1 17 8 . . 1 4 8 Fast Attach 82 | 7 1 2 1 . 10 1 12 3 4 1 4 6 . . 1 7 22 Attach 89 | . 6 4 5 5 12 4 12 2 4 2 7 10 . . 2 3 11 Detach 15 | . . . . . . . 3 . . 1 1 . . . . 3 7 Swap 105 | . 4 7 1 11 12 . 17 8 19 1 18 7 . . . . . Drop 66 | . 2 8 1 4 12 . 3 6 9 . 11 4 . . . 5 1 Fire 545 | 10 59 39 15 35 74 12 67 10 57 2 73 67 . . . 2 23 Melee 102 | . . . . . 3 . 11 . 4 1 6 . . . 2 18 57 Ram 5 | . . . . . . . 2 . . . . 3 . . . . . Kick 7 | . . . . . . . . . . . . 7 . . . . . Crush 5 | . . . . . . . . . . . . . . . . . 5 Escape Stasis 59 | . . . . 24 . . 8 . 11 . 16 . . . . . . Rewire 149 | . . . . . . . 25 . 100 . 24 . . . . . . Trap 84 | . . . . 9 8 . 15 . 23 . 29 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 2 exits: [*Res] / Gar) -4/Garrison History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 16) 432 | -10/Materials | Core integrity fell below 50% 552 | -10/Materials | Entered another Materials area 552 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 862 | -9/Materials | Lost 3 parts (2u1w) 1031 | -9/Materials | Discovered new exit (range 5) 1038 | -9/Materials | Entered another Materials area 1038 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1060 | -8/Materials | Identified exit to Factory 1167 | -8/Materials | Lost 4 parts (1n1u2w) 1236 | -8/Materials | Garrison activated, responded to threat 1263 | -8/Materials | Identified exit to Garrison 1263 | -8/Materials | Entered Garrison 1281 | -8/Garrison | Triggered checkpoint 1401 | -8/Garrison | Triggered checkpoint 1405 | -8/Garrison | Triggered checkpoint 1434 | -8/Garrison | Build established: Hacker-Gunner 1547 | -8/Garrison | Installed Relay Interface Framework 1554 | -8/Garrison | Discovered new exit (range 12) 1659 | -8/Garrison | Garrison Relay disabled 1948 | -8/Garrison | Triggered checkpoint 2059 | -8/Garrison | Triggered checkpoint 2100 | -8/Garrison | Garrison Relay disabled 2101 | -8/Garrison | Lost 3 parts (1u2w) 2186 | -8/Garrison | Entered Materials 2478 | -8/Materials | Garrison activated, responded to threat 2497 | -8/Materials | Core integrity fell below 50% 2516 | -8/Materials | Lost 5 parts (1p3n1w) 2615 | -8/Materials | Lost 4 parts (1p1n2w) 2754 | -8/Materials | Lost 4 parts (1n2u1w) 2941 | -8/Materials | Discovered exit to Factory (range 16) 3132 | -8/Materials | Discovered exit to Factory (range 4) 3356 | -8/Materials | Core integrity fell below 20% 3444 | -8/Materials | Entered Factory 3444 | -7/Factory | Evolved 2 slots: Utility x2 3562 | -7/Factory | Lost 3 parts (1p2w) 3588 | -7/Factory | Identified exit to Garrison 3588 | -7/Factory | Entered Garrison 3620 | -7/Garrison | Expanded RIF knowledge: Robot Detection 3630 | -7/Garrison | Triggered checkpoint 3743 | -7/Garrison | Triggered checkpoint 3774 | -7/Garrison | Lost 9 parts (2p2n1u4w) 3912 | -7/Garrison | Triggered checkpoint 3986 | -7/Garrison | Lost 5 parts (1p2u2w) 3999 | -7/Garrison | Garrison Relay disabled 4129 | -7/Garrison | Rescued a captive Derelict 4130 | -7/Garrison | Rescued a captive Derelict 4211 | -7/Garrison | Triggered checkpoint 4434 | -7/Garrison | Discovered new exit (range 19) 4448 | -7/Garrison | Triggered checkpoint 4473 | -7/Garrison | Garrison Relay disabled 4511 | -7/Garrison | Core integrity fell below 50% 4582 | -7/Garrison | Garrison Relay disabled 4593 | -7/Garrison | Garrison Relay disabled 4656 | -7/Garrison | Entered Factory 4656 | -7/Factory | Accompanied by 1 ally 4957 | -7/Factory | Identified exit to Garrison 4957 | -7/Factory | Entered Garrison 4957 | -7/Garrison | Accompanied by 1 ally 4995 | -7/Garrison | Triggered checkpoint 5055 | -7/Garrison | Garrison Relay disabled 5113 | -7/Garrison | Triggered checkpoint 5123 | -7/Garrison | Triggered checkpoint 5186 | -7/Garrison | Build established: Bothacker-Tank 5264 | -7/Garrison | Learned Factory security intel 5268 | -7/Garrison | Discovered new exit (range 8) 5310 | -7/Garrison | Triggered checkpoint 5483 | -7/Garrison | Triggered checkpoint 5603 | -7/Garrison | Discovered new exit (range 19) 5698 | -7/Garrison | Garrison Relay disabled 5865 | -7/Garrison | Triggered checkpoint 5869 | -7/Garrison | Triggered checkpoint 5899 | -7/Garrison | Triggered checkpoint 6052 | -7/Garrison | Found embedded Infiltrators 6373 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 6512 | -7/Garrison | Build established: Bothacker-Mutant 6539 | -7/Garrison | Entered Factory 6539 | -6/Factory | Accompanied by 6 allies 6539 | -6/Factory | Evolved 2 slots: Utility x2 6671 | -6/Factory | Identified exit to Garrison 6671 | -6/Factory | Entered Garrison 6671 | -6/Garrison | Accompanied by 6 allies 6777 | -6/Garrison | Lost 6 allies 6838 | -6/Garrison | Build established: Bothacker-Tank 6998 | -6/Garrison | Triggered checkpoint 7003 | -6/Garrison | Triggered checkpoint 7117 | -6/Garrison | Lost 4 allies 7369 | -6/Garrison | Triggered checkpoint 7501 | -6/Garrison | Triggered checkpoint 7574 | -6/Garrison | Garrison Relay disabled 7610 | -6/Garrison | Discovered new exit (range 10) 7750 | -6/Garrison | Garrison Relay disabled 7811 | -6/Garrison | Triggered checkpoint 7816 | -6/Garrison | Triggered checkpoint 7883 | -6/Garrison | Triggered checkpoint 8063 | -6/Garrison | Discovered new exit (range 10) 8309 | -6/Garrison | Triggered checkpoint 8365 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 8383 | -6/Garrison | Garrison Relay disabled 8440 | -6/Garrison | Discovered new exit (range 14) 8467 | -6/Garrison | Entered Factory 8733 | -6/Factory | System corruption reached 10% 8763 | -6/Factory | Lost 4 parts (3u1w) 8817 | -6/Factory | First assault squad dispatched 8917 | -6/Factory | Core integrity fell below 50% 8953 | -6/Factory | Lost 6 parts (2n3u1w) 9111 | -6/Factory | Lost 4 parts (1p1n1u1w) 9141 | -6/Factory | Released all parts (4) 9170 | -6/Factory | Lost 7 parts (1p1n3u2w) 9179 | -6/Factory | Discovered new exit (range 16) 9188 | -6/Factory | Core integrity fell below 20% 9189 | -6/Factory | Entered Lower Caves 9296 | -6/Lower Caves | Discovered new exit (range 12) 9306 | -6/Lower Caves | Learned location of 1 exit from Factory 9310 | -6/Lower Caves | Entered another Lower Caves area 9317 | -6/Lower Caves | Discovered new exit (range 7) 9326 | -6/Lower Caves | Learned Factory emergency access door positions 9331 | -6/Lower Caves | Entered Factory 9331 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9332 | -5/Factory | Identified exit to Upper Caves 9386 | -5/Factory | Discovered new exit (range 16) 9424 | -5/Factory | Entered another Factory area 9424 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9448 | -4/Factory | Build established: Mutant 9557 | -4/Factory | Discovered new exit (range 15) 9760 | -4/Factory | Identified exit to Garrison 9760 | -4/Factory | Entered Garrison 9772 | -4/Garrison | Spotted B-86 Titan 9788 | -4/Garrison | Garrison Relay disabled 9931 | -4/Garrison | Lost 7 parts (2p2n2u1w) 10074 | -4/Garrison | Triggered checkpoint 10074 | -4/Garrison | Triggered checkpoint 10085 | -4/Garrison | Destroyed B-86 Titan 10344 | -4/Garrison | Core integrity fell below 50% 10364 | -4/Garrison | Lost 4 parts (1n2u1w) 10534 | -4/Garrison | Released all parts (10) 10538 | -4/Garrison | Core integrity fell below 20% 10544 | -4/Garrison | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 10508_ Acquired 14 matter. Garrison Door activated. 10529_ Deuterium Engine destroyed. 10529_ Plasma Rifle destroyed. 10531_ Flexi-carbon Leg destroyed. 10532_ Critical hit (Burn: +37). 10533_ Plasma Rifle destroyed. 10534_ Released Lgt. Antimatter Reactor. 10534_ Released Coil Gun. 10534_ Released Cargo Storage Unit. 10534_ Released Adv. Heat Sink. 10534_ Released Relay Coupler [Behemoth]. 10534_ Released Imp. Corruption Screen. 10534_ Released Adv. Target Analyzer. 10534_ Released Relay Coupler [Swarmer]. 10534_ Released Coolant Injector. 10534_ Released Myomer Leg. 10535_ Acquired Remote Datajack. 10536_ Critical hit (Burn: +50). [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####??? | | ??????????????????????????????????????????##%!##?? | | ??????????????????????????????????????????# %% #?? | | ??????????????????????????????????????????#%! %#?? | | ??????????????????????????????????????????##%%##?? | | ???????????????????????????????????????????##!#??? | | ????????????????????????????????????????????#!#### | | ????????????????????????????????????????????# #% [ | | ????????????????????????????????????????????#=# ## | | ????????????????????????????????????????????# # #? | | ????????????????????????????????????????????# #"## | | ????????????????????????????????????????????#= | | ???????????????????????????????????????????## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# # | | ??????????????????????????????????????????### # | | ?????????????????????????????????????####?# ## | | ?????????????????????????????????????? #?## # | | ??????????????????????????????????????# #??## | | ??????????????????????????????????????#"#### # | | ??????????????????????????????????????# # # | | ?????????????????????#???????????###### *=#[% ## | | ?????????????????????# ########## [!*[= ## | | ?????????????????????# @ s !! == # | | ?????????????????????# x ! # | | ?????????????????????############# ## ## ## | | ?????????????????????????????????# # #? | | ???????????????????????????????? | | ???????????????????????????????# % | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????### #^ ^## | | ?????????????????????????????????# # # #? | | ????????????????????????????????? ? | | ???????????????????????????????? | | ????????????????????????????????## ## | | ?????????????????????????????????# ## ## ##? | | ?????????????????????????????????# ## #?????? | | ?????????????????????????????????# #?####??????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 65 Energy Generation 30 Energy Capacity 450 Matter Stores 550 Matter Capacity 550 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 12 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 450 Core Shielding 20 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 63 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 20 Relay Coupler Types 4 Relay Coupler Value 124 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club Assimilation Complete Error 47 Factory Defaults Infiltrator Oh No You Don't! Challenges ------------ None Game ------ Seed GravitonEtherialCharger Manual? 0 Play Time 01:54:24 Cumulative 18.6 hours Start 2024.08.23 @ 23:46:59 End 2024.08.24 @ 02:02:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 31 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1350def-65a4-4ccf-8aba-733a1609ef2b