Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.08 @ 17:21:23 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (166) 830 Value Destroyed (6707) 6707 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (794) 794 TOTAL SCORE: 16551 Bonus ------- Follower Combat Kills 532 Met Data Miner 300 Met Imprinter 300 Friendly Fire -338 Cogmind --------- Core Integrity 1210/1300 Matter 200/300 Energy 178/220 System Corruption 7% Temperature Cool (-200) Movement Walking (120) Location -3/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (7) --- Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY (9) ------ Advanced Cryofiber Web Advanced Heat Sink Huge Storage Unit Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY (25) --- Micro Fission Core Light Antimatter Reactor Micro Antimatter Reactor Armored Leg Myomer Leg Myomer Leg Myomer Leg Advanced Heat Sink Compact Battery (200) Long-range Terrain Scanner Long-range Terrain Scanner Improved Phase Shifter Magnetic Acceleration Cannon Micro-nuke Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Huge Storage Unit Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer Layered Medium Armor Plating Layered Heavy Armor Plating > --- WEAPON ----------- Advanced Plasma Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Micro Antimatter Reactor Armored Leg Myomer Leg Myomer Leg Myomer Leg Advanced Heat Sink Compact Battery Long-range Terrain Scanner Long-range Terrain Scanner Improved Phase Shifter Magnetic Acceleration Cannon Micro-nuke Launcher Improved Remote Datajack [Rating: 129] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Utility Visual Processing Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Plasma Rifle Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 . 2 2 . . . . 2 . . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . 2 . . . . . . . . . . . . . 1 . . . . 1 1 Utility 7 | . . . . 2 2 . . . . 1 . . . . . . . . . . 1 1 Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 138 | 7 4 5 1 9 16 1 2 . 4 2 6 5 . . 3 22 . 7 8 . 31 5 Power 23 | 1 . 1 1 2 2 . . . 2 . 3 1 . . . 3 . . 2 . 4 1 Engine 10 | 1 . 1 1 1 2 . . . . . 2 1 . . . 1 . . . . . . Core 10 | . . . . 1 . . . . 2 . 1 . . . . 2 . . 2 . 2 . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Propulsion 37 | 2 2 2 . . 3 . 1 . . . 1 . . . 2 10 . 2 . . 11 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg 15 | 2 . . . . . . . . . . . . . . . 3 . 2 . . 7 1 Wheel 21 | . 2 2 . . 3 . 1 . . . 1 . . . 2 6 . . . . 4 . Hover 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 39 | 2 1 1 . 4 5 1 . . . 1 2 2 . . 1 5 . 2 3 . 8 1 Device 20 | 1 . 1 . 2 . 1 . . . 1 2 1 . . . 4 . 1 2 . 3 1 Storage 4 | 1 1 . . . 1 . . . . . . . . . . . . . . . 1 . Processor 8 | . . . . 2 2 . . . . . . . . . . 1 . 1 . . 2 . Hackware 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Protection 6 | . . . . . 2 . . . . . . . . . 1 . . . 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 1 1 . 3 6 . 1 . 2 1 . 2 . . . 4 . 3 3 . 8 2 Energy Gun 4 | 1 . . . . . . . . 1 . . . . . . 2 . . . . . . Energy Cannon 9 | . . . . 1 2 . 1 . . . . . . . . . . 1 1 . 3 . Ballistic Gun 8 | 1 . 1 . 1 . . . . . . . 2 . . . 2 . 1 . . . . Ballistic Cannon 12 | . . . . . 3 . . . 1 1 . . . . . . . 1 2 . 2 2 Launcher 6 | . 1 . . 1 1 . . . . . . . . . . . . . . . 3 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 1 . . . . 1 . . . . . . . 2 . . 1 . Parts Lost 64 | . . 3 1 2 7 1 . . . . 9 . . . 1 21 2 3 2 1 7 4 Power 15 | . . 1 1 1 1 . . . . . 3 . . . . 3 . 1 . 1 3 . Propulsion 19 | . . . . . 4 . . . . . 1 . . . 1 9 1 . . . 2 1 Utility 15 | . . 1 . . 2 . . . . . 2 . . . . 4 1 . 1 . 2 2 Weapon 15 | . . 1 . 1 . 1 . . . . 3 . . . . 5 . 2 1 . . 1 Highest Loss Streak 13 | . . 2 1 1 4 1 . . . . 4 . . . 1 13 2 2 2 1 2 4 To Critical Strikes 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . Average Backups 10 | 1 3 5 6 7 10 12 11 13 17 16 11 9 12 12 11 16 3 . 1 1 8 13 Power 1 | . 1 . 1 . 1 1 1 1 3 3 1 . . . . 2 1 . . . . 1 Propulsion 1 | . . . . . 1 2 1 1 1 2 2 2 2 2 1 . . . . . 1 4 Utility 4 | . 1 2 3 4 3 5 5 5 5 5 5 4 6 6 6 9 1 . . 1 2 4 Weapon 3 | 1 1 2 2 2 4 4 3 4 4 4 1 1 3 3 3 2 . . . . 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 27 | . . . . . 8 . . . . . . . . . . 8 . . . . . 11 Power 4 | . . . . . 2 . . . . . . . . . . . . . . . . 2 Propulsion 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Utility 13 | . . . . . 3 . . . . . . . . . . 6 . . . . . 4 Weapon 5 | . . . . . 3 . . . . . . . . . . 1 . . . . . 1 Tool/Special 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Average Slot Usage (%) 78 | . 99 78 100 99 87 80 83 84 84 85 66 76 86 86 89 85 27 39 49 62 74 91 Engine 4 | . 14 8 11 6 4 7 7 7 . 5 4 9 13 13 13 5 . 3 . . . . Core 2 | . . . . 2 2 . . . 6 6 3 . . . . 4 . . 4 4 5 . Leg 4 | . 7 . . . . . . . . . . . . . . . . 9 11 11 16 32 Wheel 12 | . 20 28 44 36 18 15 15 15 15 13 13 13 13 13 16 17 . . . . 2 . Device 10 | . 14 9 11 17 13 13 15 15 10 13 9 10 13 13 8 6 3 4 7 17 8 8 Storage 5 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 6 6 4 . . . . 4 4 Processor 15 | . . . . 9 19 23 23 23 23 20 20 20 20 20 20 17 14 9 6 5 11 14 Protection 3 | . . . . . 4 . . . 4 6 1 . . . 3 3 . . 2 5 7 8 Energy Cannon 4 | . . . . 8 7 7 7 10 3 . 2 . . . . . . 3 2 5 7 3 Ballistic Gun 3 | . 14 11 11 5 . . . . . . . 10 13 13 13 13 . 3 . . . . Ballistic Cannon 3 | . . . . . 5 1 6 3 6 6 1 . . . . . . . 11 11 5 7 Peak Build Rating 129 | 7 10 12 12 27 49 49 50 52 57 67 66 60 60 60 60 68 25 64 69 69 115 129 Average Rating 54 | 4 8 10 11 24 41 47 49 51 55 65 49 52 60 60 56 60 19 52 59 67 82 123 On Entrance 42 | . 7 10 12 12 27 47 47 50 52 56 66 35 60 60 60 54 25 5 51 69 69 109 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 155 | 11 29 30 30 39 111 111 105 106 113 121 125 111 111 111 112 112 1 40 54 52 155 155 Greatest Support 178 | 20 24 44 44 44 56 56 56 56 56 56 56 56 56 56 56 60 10 56 56 56 153 178 Greatest Overweight (x) 10 | 1 1 1 . . 4 1 1 1 2 2 2 1 1 1 3 10 . 3 . . 9 1 Average Overweight (x) . | . . . . . . 1 1 1 1 2 1 1 1 1 1 1 . . . . 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 25 25 Average Capacity 19 | 7 12 15 15 15 15 25 25 25 25 25 25 25 25 25 25 24 5 5 5 5 22 25 Most Carried 24 | 3 6 7 6 11 14 17 17 18 22 21 21 15 15 15 16 24 5 5 2 2 18 15 Average Carried 11 | 1 3 5 6 7 11 15 14 17 21 20 15 12 15 15 14 19 5 . 1 1 8 13 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 25 25 Final Carried 22 | 3 6 6 6 10 14 17 15 18 22 21 12 15 15 15 16 5 5 2 2 1 15 15 Class Distribution -------------------- 42% | Skirmisher 22% | Mutant 13% | Hacker-Skirmisher 10% | Tank 5% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Mutant | -6/Waste Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Data Miner Hacker-Skirmisher | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Tank | -5/Upper Caves Tank | -4/Factory Tank | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Fac Res Matter Collected 6219 | 283 132 182 117 123 1169 163 39 37 184 110 435 136 . . 422 647 . 264 426 181 837 332 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6078 | 34 237 244 31 285 978 235 . . 295 158 801 136 . . 104 964 . 84 92 158 1032 210 Parts 280 | 10 15 25 8 22 55 11 . . 10 10 2 9 . . 7 46 . 4 . 3 30 13 Haulers Intercepted 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . 10 . . 14 . . . . . 6 . . . . 3 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Fac Res Combat Hostiles Destroyed 125 | . 7 9 4 10 21 10 . . 8 1 4 2 . . 2 13 . 3 4 4 15 8 Guns 25 | . 4 2 1 . . . . . 1 . . 2 . . 2 13 . . . . . . Cannons 60 | . . . . 4 19 5 . . 3 1 2 . . . . . . 3 4 4 7 8 AOE 38 | . 3 7 3 6 2 5 . . 4 . 2 . . . . . . . . . 6 . Classes Destroyed 17 | 1 5 2 . 1 5 1 . . . . 1 . . . . . . . . . . 1 Worker 13 | . 2 . . . 3 . . . . 1 . . . . . 3 . . . . 3 1 Builder 3 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Recycler 6 | . . . . . 1 . . . . 1 . . . . . 1 . . . . 3 . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 10 | . 3 1 . 1 3 . . . . 1 . . . . . . . . . . 1 . Swarmer 31 | . 5 3 4 6 3 7 . . . . . . . . . . . . . . . 3 Grunt 31 | . 2 4 . 2 6 . . . 2 . . . . . . 4 . . 3 4 4 . Brawler 7 | . . . . . 1 1 . . 2 . . . . . . 1 . . 1 . 1 . Duelist 3 | . . . . . . 1 . . 2 . . . . . . . . . . . . . Sentry 18 | . . 2 . 2 4 1 . . 1 . . 2 . . . 2 . 1 . . 3 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 8 | . . . . . 1 . . . . . . . . . 2 3 . . . . 2 . Programmer 21 | . . . . . 6 . . . 1 1 . . . . . 3 . 2 . . 5 3 Compactor 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Thug 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 9 | 3 4 5 4 9 4 4 . . 7 3 2 1 . . 1 4 . 3 4 4 4 4 Combat Bots Only 7 | . 3 5 4 7 4 4 . . 7 1 2 1 . . 1 4 . 3 4 4 4 3 Max Kills in Single Turn 3 | 1 2 3 3 3 2 3 . . 3 1 1 1 . . 1 2 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 3 3 3 1 2 . . 3 . 1 . . . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Fac Res Hostile Shots Fired 1351 | . 42 36 9 44 195 61 . . 37 8 7 90 . . 36 214 5 112 56 31 162 206 Missed 473 | . 12 11 4 17 75 24 . . 14 2 . 47 . . 11 50 3 46 8 9 59 81 Hits 878 | . 30 25 5 27 120 37 . . 23 6 7 43 . . 25 164 2 66 48 22 103 125 Melee 18 | . . . . . 5 . . . 1 . 7 . . . . . 2 . 3 . . . Projectile 860 | . 30 25 5 27 115 37 . . 22 6 . 43 . . 25 164 . 66 45 22 103 125 AOE 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . Critical Strikes 45 | . 3 . . 1 4 . . . 1 . 5 . . . 1 7 1 3 6 1 7 5 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Part Disruptions 7 | . . . . . . . . . 1 . . . . . . 2 . 1 . . 2 1 Damage Taken 11959 | . 270 311 34 234 1131 339 . . 430 78 622 225 . . 353 2266 62 1104 802 337 1786 1575 Core 1805 | . 63 75 . 36 199 22 . . 50 . 91 48 . . 26 613 62 216 46 12 156 90 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 119 | . . . . . 103 . . . . . . . . . . . . . . 3 13 . Ignored by Resistances 3417 | . 81 92 10 73 341 107 . . 114 21 172 76 . . 102 627 16 311 214 94 503 463 Regen/Repaired (Parts) 249 | . . . . . 37 . . 58 . . . . . . . 154 . . . . . . Core Remaining (%) 72 | 100 74 . 81 93 . . . . 61 . . . . . 80 . . . . 5 86 . Volleys Fired 461 | 20 34 16 3 21 88 20 . 10 14 10 27 14 . . 13 59 . 12 11 8 51 30 Largest 3 | 2 2 2 2 2 2 2 . 2 2 2 2 2 . . 2 3 . 3 3 3 3 3 Hottest 250 | 60 60 53 60 93 120 120 . 160 115 119 160 56 . . 56 150 . 147 132 173 250 186 Shots Fired 935 | 22 64 31 6 35 162 28 . 20 21 19 49 27 . . 27 142 . 26 32 23 117 84 Gun 341 | 22 59 22 5 7 . . . . 5 10 5 27 . . 27 142 . 10 . . . . Cannon 537 | . . . . 21 153 20 . 20 14 9 36 . . . . . . 16 32 23 109 84 Launcher 57 | . 5 9 1 7 9 8 . . 2 . 8 . . . . . . . . . 8 . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 531 | 20 30 22 3 7 74 4 . 3 10 9 12 27 . . 27 115 . 20 32 15 41 60 Thermal 341 | 2 29 . 2 21 79 16 . 17 9 10 29 . . . . 27 . . . 8 68 24 Explosive 57 | . 5 9 1 7 9 8 . . 2 . 8 . . . . . . . . . 8 . Electromagnetic 6 | . . . . . . . . . . . . . . . . . . 6 . . . . Robot Hit Streak 38 | 13 14 13 1 8 17 8 . . 11 8 37 21 . . 14 38 . 14 7 15 20 8 Robot Miss Streak 8 | 1 3 3 1 3 3 3 . . 1 1 1 1 . . 2 3 . 5 4 5 8 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 . . . . . . Secondary Targets 6 | . 1 1 . . . . . . . . . . . . . 4 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . 1 . . . . . . Shots Hit Robots 626 | 17 40 22 1 18 102 11 . . 10 16 47 24 . . 20 100 . 25 26 18 68 61 Core Hits 391 | 6 20 21 3 24 48 15 . . 42 4 17 6 . . 7 46 . 23 28 22 44 15 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 2 | 1 . . . . . . . . . . . . . . . 1 . . . . . . Critical Strikes 21 | 1 . . . . 4 . . . 1 . . . . . . 1 . . . . 7 7 Burn 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 2 | 1 . . . . . . . . . . . . . . . 1 . . . . . . Blast 17 | . . . . . 4 . . . . . . . . . . . . . . . 6 7 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22270 | 132 742 865 193 898 3088 857 . . 1264 449 3396 470 . . 368 2168 . 687 687 550 3453 2003 Guns 4392 | 132 384 161 12 83 . . . . 67 211 110 470 . . 368 2129 . 265 . . . . Cannons 10551 | . . . . 228 2718 340 . . 193 238 944 . . . . . . 422 687 550 2235 1996 Explosions 7255 | . 358 704 181 581 350 517 . . 1004 . 2342 . . . . . . . . . 1218 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 72 | . . . . 6 20 . . . . . . . . . . 39 . . . . . 7 Kinetic 9140 | 122 128 161 . 83 1401 80 . . 130 238 335 470 . . 368 1648 . 609 687 364 772 1544 Thermal 5725 | 10 256 . 12 228 1317 260 . . 130 211 719 . . . . 481 . . . 186 1463 452 Explosive 7100 | . 358 704 181 581 350 517 . . 1004 . 2342 . . . . . . . . . 1063 . Electromagnetic 233 | . . . . . . . . . . . . . . . . . . 78 . . 155 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . 5 5 5 5 . 1 21 21 21 21 21 15 19 23 25 25 5 6 Average Corruption 10 | . . . . . 2 5 5 5 . 1 13 21 21 21 21 3 18 19 24 25 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 222 | . . . . . 21 10 8 . . . 16 12 1 3 19 13 4 33 46 15 16 5 Message Errors 63 | . . . . . 9 3 1 . . . 5 5 . . 3 7 1 4 15 3 6 1 Matter Fused 51 | . . . . . 4 3 2 . . . 3 1 . 3 5 3 . 8 8 5 5 1 Heat Flow Errors 12 | . . . . . 1 . . . . . . . 1 . 1 . . 2 6 . . 1 Energy Discharges 31 | . . . . . 1 1 4 . . . 4 2 . . 4 . 1 5 3 2 2 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 30 | . . . . . 3 3 1 . . . 2 . . . 2 1 . 9 6 1 2 . Data Loss (major) 5 | . . . . . 1 . . . . . . 1 . . 1 . . 1 . 1 . . Misfires 11 | . . . . . 1 . . . . . 1 1 . . 2 . . 1 4 . 1 . Alerts 4 | . . . . . . . . . . . . . . . . . . 2 2 . . . Misdirections 4 | . . . . . . . . . . . . . . . . 1 1 . . 2 . . Weapon Failures 8 | . . . . . 1 . . . . . 1 2 . . 1 1 . 1 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 458 | . 2 39 21 1 86 44 . . 9 36 2 . . . . . . 8 . . 78 132 Projectiles 370 | . . . . . 81 31 . . 9 36 . . . . . . . 8 . . 73 132 Explosions 83 | . 2 39 21 1 . 13 . . . . 2 . . . . . . . . . 5 . Melee 5 | . . . . . 5 . . . . . . . . . . . . . . . . . Knockbacks 78 | . . . . . 6 . . . 3 4 . . . . . 1 . 8 13 21 5 17 Impact 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 68 | . . . . . 6 . . . 3 4 . . . . . . . 8 11 15 5 16 Secondary 9 | . . . . . . . . . . . . . . . . . . . 2 6 . 1 Self-Inflicted Damage 749 | . . 81 . 3 16 36 . . 38 . 385 . . . . 19 . 41 . . 130 . Shots 32 | . . 2 . . 1 1 . . 2 . 20 . . . . . . 1 . . 5 . Rammed 4 | . . . . 1 1 . . . . . . . . . . 2 . . . . . . Targets Rammed 5 | . . . . 1 1 . . . . . . . . . . 2 . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 532 | 20 213 12 . 108 372 173 . 312 264 342 359 . 195 . 112 350 . 219 252 45 532 157 Average Temperature 95 | 15 72 5 . 20 77 67 . 112 87 123 166 . 195 . 62 118 . 55 96 14 136 97 Received Heat Transfer 2239 | . 201 87 . 81 204 48 . . 117 18 . 78 . . . 351 . 81 477 162 238 96 Effects 14 | . . . . . 1 . . . . 4 . . . . . 3 . . . . 6 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Interference 10 | . . . . . . . . . . 4 . . . . . 3 . . . . 3 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Parts Melted 10 | . 1 . . . 3 . . . 2 . . . . . . . . . . . 4 . Heat Transferred 9458 | 25 575 . 25 370 2450 500 . . 350 450 1450 . . . . 666 . . . 222 1725 650 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Fac Res Maximum Alert Level 1 | . . 1 . 1 . . . . . . . . . . . . . . . . 1 . Low Security (%) 90 | 100 100 65 100 71 100 . . . . 100 100 100 . . . 100 100 100 . . 68 100 Level 1 9 | . . 34 . 28 . . . . . . . . . . . . . . . . 31 . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 335 | 5 97 270 168 277 147 . . . . 51 15 40 . . . 89 4 116 . . 335 172 Initial 107 | . . . 79 48 107 . . . . . . . . . . . 4 . . . 27 95 Average 56 | . 31 154 154 162 36 . . . . 3 . 8 . . . 16 1 8 . . 123 81 Influence Increases 4879 | 15 248 374 99 509 791 225 . . 241 99 36 74 . . 50 433 . 150 90 150 993 302 Destroy 0b10 Robot/C 2660 | . 140 180 80 200 440 200 . . 220 60 . 40 . . 40 260 . 60 80 80 420 160 Destroy 0b10 Robot/NC 210 | 15 30 10 . 10 55 . . . . 15 . . . . . 25 . . . . 45 5 Destroy Leader 606 | . 26 42 10 44 158 10 . . 10 22 . 20 . . 10 70 . 20 10 10 114 30 Allied During Kill 35 | . . . . . 1 . . . 11 1 . . . . . . . . . . 22 . Successful Hack 129 | . 7 4 . 18 31 . . . . . . 14 . . . . . 4 . . 26 25 Disable Machine 279 | . 9 36 . 18 63 . . . . . . . . . . 27 . 18 . . 108 . Anti-Garrison Action 150 | . . . . 150 . . . . . . . . . . . . . . . . . . Destroy Structure 555 | . 36 72 9 54 43 . . . . 1 36 . . . . 6 . 48 . . 228 22 Lose Combat Pursuer 255 | . . 30 . 15 . 15 . . . . . . . . . 45 . . . 60 30 60 Influence Decreases 4732 | 15 248 134 191 380 995 264 34 . 241 99 36 74 . . 50 418 15 84 156 100 832 366 Entered New Map 657 | . . . 161 100 170 34 11 . . . . . . . . . 11 . 31 . 23 116 Time Decay 3490 | 15 171 104 20 260 780 220 23 . 197 58 28 74 . . 40 328 4 54 115 90 699 210 Lost Part 383 | . . 30 10 20 45 10 . . . . 8 . . . 10 90 . 30 10 10 70 40 Lost Ally 104 | . . . . . . . . . 44 20 . . . . . . . . . . 40 . Purge Threat 98 | . 77 . . . . . . . . 21 . . . . . . . . . . . . Squads Dispatched 39 | . . 1 . 2 12 . . . 1 3 . . . . . 5 . 2 . . 9 4 Investigation 12 | . . 1 . . 4 . . . . 1 . . . . . 2 . 1 . . 2 1 Extermination 14 | . . . . . 5 . . . . 1 . . . . . 2 . 1 . . 4 1 Reinforcement 11 | . . . . 1 3 . . . . 1 . . . . . 1 . . . . 3 2 Assault 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Fac Res Distress Signals 6 | . . 1 . 1 1 . . . . . . . . . . 1 . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 230 | . 18 13 4 14 33 10 . . 9 7 6 3 . . 2 28 6 5 8 7 31 26 Peak Tracking Total 8 | . 5 5 4 4 4 4 . . 7 5 2 2 . . 2 8 6 3 4 4 4 7 Tactical Retreats 11 | . . 2 . 1 . 1 . . . . . . . . . 2 . . . 1 1 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Fac Res Traps Triggered 13 | . . . . . 2 . . . . 2 . 2 . . . 4 . 1 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Fac Res Machines Disabled 33 | . 1 4 . 3 7 . . . 1 . . . . . . 3 . 2 . . 12 . Max in Single Turn 7 | . 1 1 . 1 1 . . . 1 . . . . . . 1 . 2 . . 7 . Garrison Access 3 | . . . . 1 1 . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Fac Res Machines Accessed 55 | . 7 2 . 5 13 2 . 1 . 3 . 1 . 4 . 5 . 3 . . 5 4 Terminals 33 | . 7 2 . 5 6 . . . . 2 . 1 . . . 4 . 3 . . 2 1 Fabricators 4 | . . . . . 2 . . . . . . . . . . . . . . . 1 1 Repair Stations 4 | . . . . . 2 . . . . . . . . . . 1 . . . . . 1 Recycling Units 4 | . . . . . 1 . . . . 1 . . . . . . . . . . 1 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . Total Hacks 142 | . 16 5 . 10 27 2 . 2 . 6 . 2 . 28 . 14 . 9 . . 12 9 Successful 80 | . 10 2 . 6 10 2 . 2 . 4 . 1 . 28 . 2 . 3 . . 5 5 Failed 62 | . 6 3 . 4 17 . . . . 2 . 1 . . . 12 . 6 . . 7 4 Catastrophic 18 | . . . . 1 9 . . . . . . . . . . 4 . . . . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 44 | . 7 5 . 5 9 . . . . 5 . . . . . 8 . 4 . . 1 . Terminals 76 | . 16 5 . 10 12 . . . . 5 . 2 . . . 12 . 9 . . 3 2 Fabricators 10 | . . . . . 4 . . . . . . . . . . . . . . . 2 4 Repair Stations 9 | . . . . . 5 . . . . . . . . . . 2 . . . . . 2 Recycling Units 10 | . . . . . 2 . . . . 1 . . . . . . . . . . 6 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 4 . . . . . . . . . . . . . . . 1 . Terminal Hacks 52 | . 5 . . 2 3 2 . 2 . 3 . 1 . 28 . . . 3 . . 1 2 Record 12 | . . . . . . . . . . . . . . 11 . . . . . . 1 . Part Schematic 10 | . . . . . . . . 2 . . . . . 8 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Open Door 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 . . . . . . 1 . . . . . 1 . . . . Alert Level 5 | . . . . . 2 . . . . 1 . . . . . . . 1 . . . 1 Unreport Threat 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . . 1 . . . . . 1 . . . . . . . 1 . . . 1 Fabricator Hacks 4 | . . . . . 1 . . . . . . . . . . . . . . . 2 1 Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Build 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . Repair Station Hacks 6 | . . . . . 3 . . . . . . . . . . 2 . . . . . 1 Scan Component 4 | . . . . . 2 . . . . . . . . . . 1 . . . . . 1 Repair 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 1 Report Inventory 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 13 | . 5 2 . 4 1 . . . . 1 . . . . . . . . . . . . Terminals 12 | . 5 2 . 4 1 . . . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Botnet 8 | . 3 2 . 3 . . . . . . . . . . . . . . . . . . Detonate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Reject 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 6 1 . 3 12 . . . . 2 . 1 . . . 4 . 2 . . 4 4 Full Trace Events 10 | . . 1 . . 4 . . . . . . . . . . 1 . 1 . . 2 1 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . 4 . . . . . 6 . . . . . . . . Robots Built 5 | . . . . . 3 . . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 227 | . . . . . 134 . . . . . . . . . . . . . . . 93 . Total Robot Build Rating 26 | . . . . . 12 . . . . . . . . . . . . . . . 14 . Part Schematics Acquired 25 | . . . . . . . . 17 . . . . . 8 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . Time 45 | . . . . . 26 . . . . . . . . . . 19 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Fac Res Total Allies 11 | . . . . . 3 . . 5 1 . . . . . . . . . . . 2 . Largest Group 5 | . . . . . 3 . . 5 5 1 . . . . . . . . . . 2 . Highest-Rated Group 132 | . . . . . 60 . . 132 132 32 . . . . . . . . . . 112 . Highest-Rated Ally 56 | . . . . . 20 . . 31 32 32 . . . . . . . . . . 56 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 74 | . . . . . 5 . . . 23 7 . . . . . . . . . . 39 . Total Damage 2036 | . . . . . 91 . . . 380 268 . . . . . . . . . . 1297 . Kills 14 | . . . . . 1 . . . 3 2 . . . . . . . . . . 8 . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Fac Res Active Infowar (turns) 14131 | 11 545 200 46 536 2064 456 319 1836 550 715 339 282 4 111 475 1214 73 787 951 210 1985 422 Optics 11888 | . . . . . 1164 456 319 1836 550 710 339 282 4 111 475 1214 73 787 951 210 1985 422 Sensors 6451 | . . 45 46 536 1559 409 319 1836 550 715 191 . . . . 245 . . . . . . Terrain 8921 | . . . . 535 2064 456 319 1827 224 715 185 233 4 111 475 1214 . . . . 559 . Seismic 1581 | 11 545 155 . . . . . . . . . . . . . . . . 401 210 259 . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 2 1 1 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Fac Res Turns Passed 14388 | 129 545 246 46 536 2064 456 319 1836 550 728 339 282 4 111 475 1294 73 787 951 210 1985 422 Spaces Moved 9468 | 75 413 198 34 273 1509 347 259 1534 342 283 186 183 4 97 362 844 113 324 715 117 1006 250 Core 147 | 21 . . . . . . . . . . . . . . . 27 43 56 . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 2203 | 54 74 . . . . . . . . . . . . . . 8 . 268 715 117 717 250 Wheels 7041 | . 339 198 34 273 1509 347 259 1534 342 283 186 183 4 97 362 802 . . . . 289 . Hover 77 | . . . . . . . . . . . . . . . . 7 70 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 85 85 85 85 115 115 115 115 130 115 115 115 115 115 50 50 50 120 120 120 120 Average Speed 116 | 103 107 95 85 85 99 115 115 115 115 130 119 115 115 115 118 115 56 132 120 120 159 121 Slowest Speed 470 | 120 120 105 85 85 140 115 115 115 130 130 130 115 115 115 145 470 60 200 120 120 470 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 70 25 10 23 47 64 45 88 52 8 87 7 3 72 56 21 74 8 74 15 32 11 Regions Visited 22 Branch Regions 10 Pre-discovered Areas 3 | . . . . . . 1 . 1 . . . . . 1 . . . . . . . . Known Exits Taken 13 | . . . . 1 1 1 1 1 1 . . 1 1 1 1 . . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . . . . . 1 . . . Scrap Searched 11 | . . . . . . 1 2 4 2 . . . . . . . . . 2 . . . Spaces Dug 37 | . . . . 2 23 3 . . 1 . . . . . . . . . . . 6 2 Terrain Destroyed 606 | . 34 75 12 56 45 38 . . 37 1 102 . . . . 2 . 51 . 2 141 10 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 76 | . . . . 4 6 2 . . 3 1 1 . . . . 2 . . . 2 45 10 AOE 530 | . 34 75 12 52 39 36 . . 34 . 101 . . . . . . 51 . . 96 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Was Fac Upp Upp Fac Res Total 11906 | 105 457 224 43 541 1907 374 280 1585 473 625 242 224 3 96 382 1036 121 654 781 168 1283 302 Wait 1612 | . 1 . 5 221 249 3 18 38 94 324 13 . . . . 77 8 308 45 43 154 11 Move 9448 | 74 412 197 33 272 1508 346 258 1533 341 283 185 182 3 96 361 844 112 323 714 116 1005 250 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 90 | 4 3 4 . 10 15 1 . 3 5 1 1 5 . . 4 11 . 3 1 . 16 3 Fast Attach 73 | 6 2 1 1 2 6 . . . . 1 1 3 . . . 10 1 4 7 . 28 . Attach 62 | 1 . 4 . 6 5 . 2 . 1 3 9 3 . . 2 10 . 4 2 1 5 4 Detach 6 | . . . . . . . . . . . . . . . . 1 . . 1 . 3 1 Swap 53 | . 2 2 1 3 13 3 1 1 6 1 5 1 . . 1 7 . . . . 5 1 Drop 53 | . 3 . . 5 14 . 1 . 2 2 1 . . . 1 7 . . . . 16 1 Fire 461 | 20 34 16 3 21 88 20 . 10 14 10 27 14 . . 13 59 . 12 11 8 51 30 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram 4 | . . . . 1 1 . . . . . . . . . . 2 . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . 8 . . . . . . 16 . . . 8 . . . . . . Rewire 11 | . . . . . . 1 . . 10 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [Dee] / *Pro) -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 663 | -10/Materials | Discovered new exit (range 12) 675 | -10/Materials | Entered another Materials area 675 | -9/Materials | Evolved 2 slots: Propulsion x2 861 | -9/Materials | Discovered new exit (range 16) 921 | -9/Materials | Entered Mines 930 | -9/Mines | Met a Derelict bent on vengeance 952 | -9/Mines | Discovered new exit (range 7) 967 | -9/Mines | Entered Materials 967 | -8/Materials | Evolved 2 slots: Utility x2 1069 | -8/Materials | Destroyed 7 combat bots 1341 | -8/Materials | Build established: Scavenger-Skirmisher 1412 | -8/Materials | Discovered new exit (range 11) 1420 | -8/Materials | Identified exit to Factory 1503 | -8/Materials | Entered Factory 1503 | -7/Factory | Evolved 2 slots: Utility x2 1668 | -7/Factory | Build established: Skirmisher 1845 | -7/Factory | Repaired Wheel 1862 | -7/Factory | Discovered new exit (range 6) 1867 | -7/Factory | Identified exit to Factory 2000 | -7/Factory | Discovered exit to Factory (range 13) 2257 | -7/Factory | Discovered new exit (range 12) 2302 | -7/Factory | Identified exit to Lower Caves 2309 | -7/Factory | Lost 4 parts (3n1u) 2529 | -7/Factory | Discovered exit to Factory (range 9) 2690 | -7/Factory | Fabricated B-48 Gladiator? 2903 | -7/Factory | Found Prototype Launcher 2904 | -7/Factory | Identified Rocket Array 2909 | -7/Factory | P-60 Hacker assimilated allied Gladiator 4b 3041 | -7/Factory | Discovered exit to Factory (range 5) 3567 | -7/Factory | Entered Lower Caves 3569 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3611 | -7/Lower Caves | Learned 12 Factory zone layouts 3613 | -7/Lower Caves | Learned location of Extension (-4) 3721 | -7/Lower Caves | Found Prototype Device 4002 | -7/Lower Caves | Discovered new exit (range 9) 4009 | -7/Lower Caves | Identified exit to Lower Caves 4023 | -7/Lower Caves | Entered another Lower Caves area 4161 | -7/Lower Caves | Learned 4 Factory zone layouts 4304 | -7/Lower Caves | Discovered new exit (range 13) 4336 | -7/Lower Caves | Identified exit to Zion 4338 | -7/Lower Caves | Spotted B-75 Beast 4342 | -7/Lower Caves | Entered Zion 4359 | -7/Zion | Given the Hacking Drone Bay 4391 | -7/Zion | Found GAL Module 4418 | -7/Zion | System corruption cleaned by Quarantine Array 4462 | -7/Zion | Gained Derelict followers 4840 | -7/Zion | Given A8's code to call for help 5188 | -7/Zion | Discovered new exit (range 13) 5385 | -7/Zion | Discovered new exit (range 10) 5537 | -7/Zion | Met Imprinter 6166 | -7/Zion | Identified exit to Proximity Caves 6178 | -7/Zion | Entered Proximity Caves 6178 | -6/Proximity Caves | Accompanied by 5 allies 6202 | -6/Proximity Caves | Found DCF Scrap (12 items) 6398 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6444 | -6/Proximity Caves | Lost 3 allies 6453 | -6/Proximity Caves | Destroyed 7 combat bots 6638 | -6/Proximity Caves | Learned location of 1 exit from Factory 6705 | -6/Proximity Caves | Discovered exit to Factory (range 17) 6728 | -6/Proximity Caves | Entered Factory 6728 | -6/Factory | Accompanied by 1 ally 6728 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6729 | -6/Factory | Identified exit to Factory 7456 | -6/Factory | Sucked down chute 7456 | -6/Factory | Entered Waste 7468 | -6/Waste | Spotted C-40 Crusher 7471 | -6/Waste | EMP discharged 7473 | -6/Waste | Spotted C-40 Crusher 7474 | -6/Waste | Spotted C-40 Crusher 7501 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7504 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7506 | -6/Waste | Destroyed C-40 Crusher 7514 | -6/Waste | Destroyed C-40 Crusher 7525 | -6/Waste | Spotted C-40 Crusher 7536 | -6/Waste | Spotted C-40 Crusher 7555 | -6/Waste | Crushed by Compactor (1 part destroyed) 7557 | -6/Waste | Destroyed C-40 Crusher 7561 | -6/Waste | Destroyed C-40 Crusher 7571 | -6/Waste | EMP discharged 7571 | -6/Waste | System corruption reached 10% 7571 | -6/Waste | Spotted C-40 Crusher 7586 | -6/Waste | Lost 3 parts (1p2w) 7641 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7644 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7647 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7671 | -6/Waste | EMP discharged 7678 | -6/Waste | Lost 4 parts (1p1n1u1w) 7771 | -6/Waste | EMP discharged 7778 | -6/Waste | Discovered new exit (range 13) 7793 | -6/Waste | Identified exit to Factory 7795 | -6/Waste | Entered Factory 7910 | -6/Factory | Discovered new exit (range 18) 7956 | -6/Factory | Identified exit to Lower Caves 8077 | -6/Factory | Entered Lower Caves 8078 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8080 | -6/Lower Caves | Identified exit to Data Miner 8081 | -6/Lower Caves | Entered Data Miner 8081 | -6/Data Miner | Discovered new exit (range 6) 8101 | -6/Data Miner | Met Data Miner 8132 | -6/Data Miner | Learned location of Section 7 (-3) 8132 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8144 | -6/Data Miner | Build established: Hacker-Skirmisher 8156 | -6/Data Miner | Received God Mode back door access code from Data Miner 8190 | -6/Data Miner | Identified exit to Proximity Caves 8192 | -6/Data Miner | Entered Proximity Caves 8621 | -5/Proximity Caves | Discovered exit to Factory (range 12) 8667 | -5/Proximity Caves | Entered Factory 8667 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8708 | -5/Factory | Repaired Imp. Light Armor Plating 9218 | -5/Factory | Discovered new exit (range 16) 9275 | -5/Factory | Identified exit to Factory 9442 | -5/Factory | Spotted B-75 Beast 9600 | -5/Factory | Incoming investigation squad redirected 9759 | -5/Factory | Lost 3 parts (2n1w) 9902 | -5/Factory | System corruption reached 10% 9921 | -5/Factory | Core integrity fell below 50% 9961 | -5/Factory | Sucked down chute 9961 | -5/Factory | Entered Waste 9974 | -5/Waste | Spotted C-40 Crusher 9976 | -5/Waste | EMP discharged 9979 | -5/Waste | Lost 13 parts (3p4n2u4w) 9986 | -5/Waste | Spotted C-40 Crusher 9990 | -5/Waste | Spotted C-40 Crusher 9990 | -5/Waste | Spotted C-40 Crusher 9991 | -5/Waste | Spotted C-40 Crusher 9993 | -5/Waste | Spotted C-40 Crusher 10012 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10019 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10026 | -5/Waste | Discovered new exit (range 18) 10034 | -5/Waste | Entered Factory 10036 | -5/Factory | Identified Heart of Steel 10271 | -5/Factory | Identified exit to Upper Caves 10305 | -5/Factory | Build established: Mutant 10740 | -5/Factory | Core integrity fell below 20% 10821 | -5/Factory | Entered Upper Caves 11658 | -5/Upper Caves | Build established: Tank 11750 | -5/Upper Caves | Discovered new exit (range 16) 11772 | -5/Upper Caves | Entered another Upper Caves area 11954 | -5/Upper Caves | Discovered exit to Factory (range 12) 11982 | -5/Upper Caves | Entered Factory 11982 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12003 | -4/Factory | Discovered new exit (range 13) 12102 | -4/Factory | Incoming investigation squad redirected 12215 | -4/Factory | Discovered new exit (range 2) 12413 | -4/Factory | Found Prototype Launcher 12417 | -4/Factory | Found Prototype Launcher 12421 | -4/Factory | Identified Mni. Smartbomb Launcher (x2) 12684 | -4/Factory | Build established: Gunner 13062 | -4/Factory | Fabricated H-77 Assassin? 13064 | -4/Factory | Discovered new exit (range 17) 13304 | -4/Factory | Identified exit to Research 13351 | -4/Factory | Discovered exit to Research (range 18) 13454 | -4/Factory | Build established: Tank 13949 | -4/Factory | Discovered exit to Research (range 8) 13967 | -4/Factory | Entered Research 13967 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13996 | -3/Research | Build established: Mutant 14373 | -3/Research | Spotted B-86 Titan 14389 | -3/Research | Cargo convoy interrupted 14389 | -3/Research | Self-destructed Last Messages --------------- Acquired 3 matter. Slug penetrates Wall. S-43 Plague destroyed. Slug penetrates Terminal. Penetrated by Slug. Lyr. Medium Armor Plating destroyed. Slug penetrates Wall. Acquired 11 matter. Acquired 5 matter. System corrupted: Energy discharge (-63). Penetrated by Slug. U-05 Engineer builds a Wall. Lyr. Heavy Armor Plating destroyed. System corrupted: Energy discharge (-72). C-30 ARC bursts open, deploying its payload. P-80 Master unfolds itself. H-77 Assassin unfolds itself. E-15 Imp unfolds itself. ALERT: Cargo convoy interrupted, initiating access lockdown. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#########???????????????? | | ????????????????????????? #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????#""" ! ################# | | ????????????????????????#""" # | | ????????????????????????#""" # | | ????????????????????????#""" ! # | | ????????????????????????#""" # """ | | ????????????????????????# # "Y | | ????????????????????????# # """ | | ????????????????????????######/##g | | ??????????????????????????# u | | ?????????????#######??????# | | ???????? ######## Y | | php @ k H ###### ## | | %p ############# ##??????????? | | #+####### e#### # #?????# #???????????? | | #?# #??# # #?????# #???????????? | | #?# #??# # ![###???# #???????????? | | #?# #??#= # *#|#??## ##??????????? | | #?# #??# # !=!###### #??????????? | | #?# #??# #### ]!/ T" #??????????? | | #?# #??# ##?#! ! # * "" #??????????? | | #?# ####""#"### # #### #??????????? | | #?# ## # # #??######??????????? | | #?# ## # # #??????????????????? | | #?# ## # # ###????????????????? | | #?# ## !# ! # #%#####????????????? | | #######?# ##"" #######[% = #????????????? | | ???????## ##"T ###???# ##### #????????????? | | ######## #"" ####### #???# ???????????? | | # + %#???# ??????????? | | # #########???# ?????????? | | ######+###???????????#######????????? | | ######## #???## #????????????????????????????? | | #?#######+#######" #????????????????????????????? | | #?# ## ##??????###??????????????????? | | #?# ##+"######## ??????????????????? | | #?# # ## ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 37 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 210 Base Temperature (-) 200 Armor Coverage 825 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Weapon Shielding 66 Point Defense Rating 80 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Offensive Hacking 20 Item Schematics ----------------- Angular Momentum Engine | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Chainsword | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Energy Filter | -7/Zion | Archive EM Shield | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Arc Projector | -7/Zion | Archive Beamcaster | -7/Zion | Free Arc Thrower | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive H-55 Commando | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded H-77 Assassin | x2 | -4/Factory Repaired ---------- Wheel | 7% | -7/Factory Imp. Light Armor Plating | 14% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerWeldingThruster Manual? 0 Play Time 01:49:43 Cumulative 158.9 hours Start 2025.10.07 @ 15:00:03 End 2025.10.08 @ 17:21:23 Sessions 13 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 127 Rogue 0 Adventurer 127 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 64 Gallery% 62 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 169af2f5-6cbb-4cfd-9c83-79c09b67d479