Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.18 @ 16:00:44 Player: Zane Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (178) 890 Value Destroyed (9448) 9448 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (5899) 5899 TOTAL SCORE: 21897 Bonus ------- High Alert Combat Kills 1480 Follower Combat Kills 436 Entered Garrisons 1000 Used RIF Installer 3000 Friendly Fire -17 Cogmind --------- Core Integrity 199/1000 Matter 10/300 Energy 350/350 System Corruption 5% Temperature Cool (0) Movement Core (600) Ox11 Location -5/Factory Parts ------- > --- POWER (1) -------- Reinforced Quantum Reactor > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Signal Interpreter Improved Terrain Scanner Improved Target Analyzer Relay Coupler [Grunt] (33) Relay Coupler [Proto] (9) > --- WEAPON (4) ------- Improved Remote Datajack > --- INVENTORY (5) ---- Medium Treads Advanced Terrain Scan Processor Focal Shield Improved Shock Absorption System Wave Gun Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Signal Interpreter Improved Target Analyzer Improved Medium Armor Plating Relay Coupler [Grunt] Relay Coupler [Proto] Relay Coupler [Proto] > --- WEAPON ----------- Wave Gun Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Medium Treads Improved Terrain Scanner Advanced Terrain Scan Processor Improved Shock Absorption System Improved Remote Datajack [Rating: 90] Favorites ----------- Power Reinforced Quantum Reactor Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Minigun Energy Gun Quantum Rifle Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Slots Evolved 10 | . . . 2 . . . 4 . . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . Utility 7 | . . . 1 . . . 3 . . . 1 . 2 . . Weapon 2 | . . . . . . . 1 . . . 1 . . . . Parts Attached 132 | 7 10 2 16 10 19 1 4 1 2 15 1 7 1 34 2 Power 13 | 1 2 1 3 2 2 . . . . 1 . 1 . . . Engine 9 | 1 2 1 2 2 . . . . . 1 . . . . . Core 3 | . . . 1 . 2 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 . . . Propulsion 38 | 2 4 . 5 3 8 . . . . 5 . 2 . 9 . Treads 8 | . . . . . . . . . . 3 . 2 . 3 . Leg 29 | 2 4 . 5 3 8 . . . . 2 . . . 5 . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . 1 . Utility 42 | 2 1 . 3 2 5 1 3 1 1 3 1 3 1 14 1 Device 16 | 1 . . . . . . 2 . . 1 1 2 . 8 1 Storage 2 | 1 1 . . . . . . . . . . . . . . Processor 4 | . . . . 1 . . 1 . . . . . . 2 . Hackware 4 | . . . . . . . . . . 1 . 1 . 2 . Protection 16 | . . . 3 1 5 1 . 1 1 1 . . 1 2 . Artifact . | . . . . . . . . . . . . . . . . Weapon 39 | 2 3 1 5 3 4 . 1 . 1 6 . 1 . 11 1 Energy Gun 11 | 2 . . 3 1 1 . . . . 1 . . . 3 . Energy Cannon 2 | . 1 . . . . . . . . . . . . 1 . Ballistic Gun 16 | . 1 . 2 1 3 . 1 . . 4 . . . 4 . Ballistic Cannon 5 | . . 1 . . . . . . . . . 1 . 3 . Launcher 3 | . . . . 1 . . . . 1 1 . . . . . Special Weapon 2 | . 1 . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 2 . . . . . . . . . . . Parts Lost 67 | . 2 . 6 9 10 . . 1 . 7 . 2 . 28 2 Power 6 | . 2 . . 1 2 . . . . 1 . . . . . Propulsion 16 | . . . 1 5 1 . . . . 1 . . . 7 1 Utility 26 | . . . 3 1 4 . . 1 . 2 . 1 . 13 1 Weapon 19 | . . . 2 2 3 . . . . 3 . 1 . 8 . Highest Loss Streak 8 | . 1 . 2 6 2 . . 1 . 4 . 1 . 8 2 To Critical Strikes 3 | . . . . . 1 . . . . 1 . . . 1 . Average Backups 8 | 3 9 10 9 8 9 10 9 9 9 8 5 8 8 7 4 Power . | . 1 1 1 . . . . . . . . . . . . Propulsion 2 | 1 3 2 1 1 2 4 4 3 3 2 . 2 3 1 1 Utility 4 | . 3 5 5 4 4 4 2 4 5 5 5 5 4 4 2 Weapon 1 | . 1 2 1 1 1 2 1 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 19 | . 3 . 2 . 3 . 1 3 . . . 1 1 1 4 Power . | . . . . . . . . . . . . . . . . Propulsion 7 | . 3 . . . 1 . 1 2 . . . . . . . Utility 7 | . . . 1 . 1 . . . . . . 1 . 1 3 Weapon 4 | . . . 1 . 1 . . 1 . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 93 | . 99 100 97 94 99 100 97 98 98 90 96 91 82 86 51 Engine 4 | . 13 14 7 10 3 . . . . . 6 5 . . . Core 3 | . . . 3 . 7 11 7 7 7 2 . . . . . Reactor 1 | . . . . . . . . . . . . . 5 5 5 Treads 3 | . . . . . . . . . . 1 20 14 11 9 . Leg 21 | . 28 28 33 30 32 33 23 23 23 20 . . . 5 4 Device 9 | . 14 14 11 7 . . 12 13 7 4 9 13 17 15 10 Storage 8 | . 14 14 11 11 11 11 7 7 7 7 6 6 5 3 . Processor 5 | . . . . 10 3 . 6 7 7 7 6 6 5 10 11 Hackware 2 | . . . . . . . . . . 3 6 8 5 9 11 Protection 9 | . . . 8 3 18 22 15 15 21 19 13 9 11 3 . Energy Gun 4 | . 17 . 7 . 3 . . . . 1 6 6 5 3 . Ballistic Gun 12 | . 5 14 8 20 18 22 23 23 21 16 13 12 5 5 . Ballistic Cannon 2 | . . 2 5 . . . . . . . . . 5 7 . Peak Build Rating 90 | 7 8 12 18 20 27 27 37 39 38 52 57 78 85 90 46 Average Rating 36 | 5 7 8 15 16 22 27 35 36 37 35 56 68 83 73 45 On Entrance 33 | . 7 8 12 15 19 27 27 37 35 38 52 57 74 85 37 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . . . . 6 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 92 | 12 18 26 35 31 31 27 32 32 37 45 50 72 92 92 36 Greatest Support 95 | 20 20 20 36 36 50 50 50 50 50 84 84 95 95 95 20 Greatest Overweight (x) 11 | 1 . 1 1 2 1 . . . . 1 . . . 2 11 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 10 10 8 5 Most Carried 10 | 5 10 10 10 10 10 10 10 10 10 10 7 10 10 10 5 Average Carried 8 | 3 9 9 9 8 9 10 9 9 9 9 6 9 8 7 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 5 10 10 10 10 10 10 10 10 10 7 7 9 10 5 5 Class Distribution -------------------- 31% | Scavenger-Mutant 24% | Mutant 17% | Tank 9% | Scavenger-Gunner 7% | Scavenger-Tank 6% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Tank | -7/Factory Scavenger-Tank | -7/Garrison Tank | -6/Factory Tank | -6/Garrison Tank | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Matter Collected 5034 | 270 114 25 669 306 968 66 57 . . 810 . 167 5 1577 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6448 | 147 492 33 1204 678 1179 59 104 . . 787 . 212 76 1477 . Parts 333 | 8 20 3 70 39 56 5 2 . . 47 . 10 8 65 . Haulers Intercepted 3 | . 1 . 2 . . . . . . . . . . . . Recyclers Shooed 3 | . 2 . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 160 | . 12 1 21 16 29 1 2 . . 29 . 12 2 35 . Guns 95 | . 11 . 12 12 25 1 2 . . 11 . 5 . 16 . Cannons 30 | . 1 1 9 . . . . . . . . . 2 17 . AOE 32 | . . . . 4 3 . . . . 18 . 7 . . . Classes Destroyed 14 | 2 4 . 3 1 2 . . . . 1 . 1 . . . Worker 1 | . . . . 1 . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . Hauler 3 | . 1 . 2 . . . . . . . . . . . . Recycler 3 | 1 . . 1 1 . . . . . . . . . . . Watcher 7 | . 2 . 4 . . . . . . . . . . 1 . Swarmer 52 | . 6 . 3 3 3 . . . . 18 . 8 . 11 . Grunt 53 | . 6 1 7 7 16 . 2 . . 5 . 2 . 7 . Duelist 2 | . . . 1 . 1 . . . . . . . . . . Sentry 31 | . . . 10 6 5 1 . . . 3 . . . 6 . Specialist 1 | . . . . . 1 . . . . . . . . . . Hunter 7 | . . . . . . . . . . 1 . . . 6 . Programmer 10 | . . . . . 3 . . . . 2 . 1 2 2 . Behemoth 2 | . . . . . . . . . . . . 1 . 1 . Butcher 2 | . . . . . . . . . . . . . . 2 . Best Kill Streak 10 | 3 4 1 4 5 5 1 2 . . 8 . 10 2 7 . Combat Bots Only 10 | . 4 1 3 4 5 1 2 . . 8 . 10 2 7 . Max Kills in Single Turn 4 | 1 1 1 2 3 2 1 1 . . 4 . 2 1 2 . Gunslinging 1 | . . . . 1 . . . . . . . . . 1 . Exploded 4 | . . . . 3 2 . . . . 4 . 2 . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Hostile Shots Fired 1047 | . 59 8 115 78 142 2 4 . 2 161 . 60 8 396 12 Missed 303 | . 14 5 28 24 36 . 2 . 2 64 . 17 4 103 4 Hits 744 | . 45 3 87 54 106 2 2 . . 97 . 43 4 293 8 Melee 15 | . . . 1 . 4 . . . . . . . . 10 . Projectile 729 | . 45 3 86 54 102 2 2 . . 97 . 43 4 283 8 Critical Strikes 20 | . . . 5 1 6 . . . . 2 . 1 . 4 1 Part Disruptions 1 | . . . . . . . . . . . . 1 . . . Damage Taken 11778 | . 515 36 1142 777 1501 26 29 92 . 1133 . 791 80 5477 179 Core 1453 | . 47 12 106 134 146 . 13 . . 159 . 35 21 737 43 Absorbed by Shields 157 | . . . . . . . . . . 7 . . . 150 . Redirected to Shielding 34 | . . . . . 6 . 3 . . 25 . . . . . Ignored by Resistances 52 | . . . . . . . . . . . . . . 52 . Regen/Repaired (Parts) 26 | . . . . 26 . . . . . . . . . . . Core Remaining (%) 69 | 100 . 76 . . . 3 . . . 75 . 95 . . . Volleys Fired 510 | 15 44 7 90 45 91 5 4 4 7 47 . 23 3 125 . Largest 4 | 2 2 2 2 2 2 2 3 1 1 3 . 4 3 4 . Hottest 222 | 90 120 68 104 79 121 53 78 28 39 92 . 194 177 222 . Shots Fired 1084 | 30 84 14 175 78 175 10 12 4 7 101 . 44 9 341 . Gun 831 | 30 75 7 138 71 168 10 12 4 4 90 . 35 6 181 . Cannon 211 | . 4 7 37 . . . . . . . . . 3 160 . Launcher 37 | . . . . 7 7 . . . 3 11 . 9 . . . Special 5 | . 5 . . . . . . . . . . . . . . Kinetic 693 | . 10 14 113 69 126 10 12 4 4 90 . 16 6 219 . Thermal 354 | 30 74 . 62 2 42 . . . . . . 19 3 122 . Explosive 37 | . . . . 7 7 . . . 3 11 . 9 . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 32 | 11 12 5 15 20 27 4 5 . 6 7 . 9 7 32 . Robot Miss Streak 6 | 6 3 3 6 2 6 4 1 . 3 4 . 5 2 5 . Penetration Max 1 | . . . 1 . 1 . . . . 1 . . . 1 . Secondary Targets 12 | . 1 . . 1 5 . 1 . . 1 . 1 . 2 . Max Gunslinging Chain 1 | . 1 . . 1 1 . 1 . . 1 . 1 . 1 . Shots Hit Robots 685 | 20 52 8 116 65 112 6 8 . 2 55 . 24 7 210 . Core Hits 335 | 4 24 2 42 30 44 4 3 . 1 64 . 32 3 82 . Critical Kills 8 | . . 1 6 . . . . . . . . . . 1 . Critical Parts Destroyed 5 | . . 1 4 . . . . . . . . . . . . Critical Strikes 41 | . 3 2 14 . 5 . . . . . . . 1 16 . Burn 13 | . 3 . 3 . 5 . . . . . . . . 2 . Meltdown 1 | . . . . . . . . . . . . . . 1 . Destroy 13 | . . 2 11 . . . . . . . . . . . . Blast 14 | . . . . . . . . . . . . . 1 13 . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17359 | 234 628 109 1761 1227 2233 110 142 . 122 2878 . 1749 352 5814 . Guns 10143 | 234 589 38 1310 823 2014 110 142 . 19 1112 . 576 139 3037 . Cannons 3545 | . 36 71 451 . . . . . . . . . 213 2774 . Explosions 3665 | . . . . 404 219 . . . 103 1766 . 1173 . . . Melee . | . . . . . . . . . . . . . . . . Ramming 6 | . 3 . . . . . . . . . . . . 3 . Kinetic 9296 | . 45 109 1225 790 1424 110 142 . 19 1112 . 233 283 3804 . Thermal 4392 | 234 580 . 536 33 590 . . . . . . 343 69 2007 . Explosive 3665 | . . . . 404 219 . . . 103 1766 . 1173 . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 4 4 7 7 . . . 1 . . 3 5 5 Average Corruption 3 | . . . 3 4 4 7 . . . 1 . . 2 3 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 170 | . . . 25 13 51 12 . . . 5 . . 4 53 7 Message Errors 42 | . . . 5 4 13 2 . . . 1 . . 2 13 2 Matter Fused 38 | . . . 5 3 12 2 . . . 2 . . 1 12 1 Heat Flow Errors 20 | . . . 3 1 7 . . . . 2 . . . 7 . Energy Discharges 21 | . . . 3 . 4 5 . . . . . . . 7 2 Parts Rejected 4 | . . . 1 . . . . . . . . . . 3 . Parts Fused 1 | . . . . . 1 . . . . . . . . . . Data Loss (minor) 19 | . . . 4 2 6 1 . . . . . . 1 4 1 Data Loss (major) 6 | . . . 1 2 1 2 . . . . . . . . . Misfires 7 | . . . 2 . 3 . . . . . . . . 2 . Alerts 4 | . . . . . 1 . . . . . . . . 2 1 Weapon Failures 8 | . . . 1 1 3 . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 146 | . . . 14 2 7 . . . . 1 . 18 46 58 . Projectiles 118 | . . . 14 . . . . . . . . . 46 58 . Explosions 28 | . . . . 2 7 . . . . 1 . 18 . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 8 | . . 2 2 . . . . . . . . . 1 3 . Impact . | . . . . . . . . . . . . . . . . Kinetic 7 | . . 2 1 . . . . . . . . . 1 3 . Secondary 1 | . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 254 | . . . . 96 . . . . . 117 . 41 . . . Shots 10 | . . . . 6 . . . . . 3 . 1 . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 3 | . 2 . . . . . . . . . . . . 1 . Kicked 3 | . 2 . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 595 | 240 285 117 595 155 384 25 75 4 . 99 . 126 231 448 . Average Temperature 92 | 88 69 61 103 19 93 13 40 3 . 26 . 36 124 137 . Received Heat Transfer 2392 | . 177 21 432 222 456 9 18 . . 214 . 132 . 648 63 Effects 26 | . 3 . 13 . . . . . . . . . . 10 . Shutdowns 5 | . . . 2 . . . . . . . . . . 3 . Energy Bleed 3 | . 1 . 1 . . . . . . . . . . 1 . Interference 7 | . 2 . 2 . . . . . . . . . . 3 . Short Circuit 4 | . . . 1 . . . . . . . . . . 3 . Damage (major) 7 | . . . 7 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 4 | 1 . . . . 1 . . . . . . . . 2 . Combat Hostiles 3 | . . . . . 1 . . . . . . . . 2 . Parts Melted 29 | 1 8 . 4 1 5 . . . . . . 1 . 9 . Heat Transferred 9493 | 620 1746 . 1591 74 1665 . . . . . . 407 74 3316 . Parts Sabotaged 8 | . . . . . . . . . . . . . . 8 . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Maximum Alert Level 4 | . . . 2 1 4 2 1 2 1 3 2 3 2 4 2 Low Security (%) 26 | 100 100 100 42 80 1 . 32 5 8 2 . . . 7 . Level 1 27 | . . . 54 19 6 . 67 75 91 24 . 37 90 10 . Level 2 19 | . . . 2 . 21 100 . 18 . 27 100 36 9 17 100 Level 3 18 | . . . . . 36 . . . . 45 . 26 . 49 . Level 4 7 | . . . . . 33 . . . . . . . . 15 . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1487 | 10 120 35 404 282 1487 682 275 484 254 1057 554 798 418 1298 681 Initial 681 | . . 24 7 169 178 669 275 144 254 156 554 373 418 190 681 Average 481 | 2 56 4 202 135 896 618 216 351 227 693 545 580 324 762 599 Influence Increases 6963 | 20 439 40 927 485 1429 75 122 350 80 1071 . 445 52 1428 . Destroy 0b10 Robot/C 3480 | . 240 20 420 320 660 60 40 . 20 720 . 240 40 700 . Destroy 0b10 Robot/NC 90 | 20 15 . 40 10 . . . . . . . . . 5 . Destroy Leader 508 | . 56 . 162 90 50 . 10 . 10 60 . 30 10 30 . Allied During Kill 178 | . . . . . 45 9 7 . 12 92 . . . 13 . Successful Hack 109 | . 35 . 27 7 14 5 . . . 14 . . . 7 . Disable Machine 225 | . 15 . 15 30 30 . 15 . 15 15 . 45 . 45 . Anti-Garrison Action 1350 | . . . . . 550 . . 350 . 50 . 50 . 350 . Destroy Structure 388 | . 3 5 23 13 65 1 . . 23 120 . 35 2 98 . Advance Influence 50 | . . . . . . . 50 . . . . . . . . Partial Spotted 15 | . . . . 15 . . . . . . . . . . . Lose Combat Pursuer 570 | . 75 15 240 . 15 . . . . . . 45 . 180 . Influence Decreases 6472 | 20 377 83 545 612 216 1024 453 73 340 238 523 181 578 402 807 Entered New Map 3613 | . . 38 12 232 96 818 313 63 230 68 503 161 380 82 617 Time Decay 2043 | 20 367 45 473 294 . 206 140 . 110 . 20 . 198 . 170 Lost Part 656 | . 10 . 60 86 100 . . 10 . 70 . 20 . 280 20 Lost Ally 160 | . . . . . 20 . . . . 100 . . . 40 . Squads Dispatched 9 | . 1 . . 5 . . 1 . . . . . 1 . 1 Investigation 1 | . . . . . . . . . . . . . . . 1 Extermination 1 | . . . . . . . . . . . . . 1 . . Reinforcement 3 | . 1 . . 2 . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 4 | . . . . 3 . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Distress Signals 10 | . 3 . 3 2 . . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 250 | . 28 2 43 19 33 3 3 . 3 35 . 18 2 56 5 Peak Tracking Total 10 | . 7 2 7 6 5 1 3 . 1 7 . 9 2 10 2 Tactical Retreats 24 | . 4 1 13 . 1 . . . . . . 1 . 4 . Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Traps Triggered 13 | . . . 2 . 5 . . 1 . 2 . . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Disabled 31 | . 1 . 1 2 9 . 1 3 1 2 . 4 . 7 . Max in Single Turn 2 | . 1 . 1 2 2 . . 1 1 1 . 1 . 1 . Garrison Relay 13 | . . . . . 5 . . 3 . 1 . 1 . 3 . Phase Generator 1 | . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Accessed 41 | . 6 . 11 5 4 3 2 2 2 1 1 . 1 2 1 Terminals 32 | . 6 . 9 3 4 3 1 2 1 1 . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 Scanalyzers 2 | . . . 2 . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . 1 . 1 . 1 . 1 . . Total Hacks 94 | . 16 . 35 13 6 5 2 4 2 2 1 . 1 4 3 Successful 35 | . 4 . 17 5 1 1 1 1 1 1 1 . 1 1 . Failed 59 | . 12 . 18 8 5 4 1 3 1 1 . . . 3 3 Catastrophic 14 | . 1 . 3 2 1 3 1 1 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 25 | . 2 . 19 . . 2 1 . 1 . . . . . . Terminals 80 | . 16 . 32 9 6 5 1 4 1 2 . . . 4 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . 3 Scanalyzers 3 | . . . 3 . . . . . . . . . . . . Garrison Access 6 | . . . . 2 . . 1 . 1 . 1 . 1 . . Terminal Hacks 15 | . 3 . 5 2 1 1 . 1 . 1 . . . 1 . Prototype ID Bank 3 | . . . 2 . . 1 . . . . . . . . . Open Door 4 | . . . . 2 . . . 1 . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . Machine Index 1 | . . . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . . 1 . 1 . 1 . 1 . . Unlock Access 5 | . . . . 1 . . 1 . 1 . 1 . 1 . . Unauthorized Hacks 11 | . 1 . 10 . . . . . . . . . . . . Terminals 11 | . 1 . 10 . . . . . . . . . . . . Botnet 6 | . 1 . 5 . . . . . . . . . . . . Skim 5 | . . . 5 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 36 | . 6 . 10 3 3 3 2 1 2 1 1 . 1 2 1 Full Trace Events 4 | . . . . 1 1 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . Time 26 | . . . . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 6 | . . . . . 1 . . 2 . 1 . 1 . 1 . Hotswap 1 | . . . . . . . . . . . . . . 1 . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . Structural Interface 1 | . . . . . . . . 1 . . . . . . . Autooverride 1 | . . . . . . . . 1 . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . 1 . . . Robots Hacked 2 | . . . . . . . . . . . . . . 2 . Non-combat . | . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . 2 . Autoassimilated 2 | . . . . . . . . . . . . . . 2 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 53 | . . . . . 20 . . 13 . 4 . 3 . 13 . Machine Destruction 53 | . . . . . 20 . . 13 . 4 . 3 . 13 . Attached 4 | . . . . . . . . . . 1 . 1 . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . 3 . . 4 . . . . . 2 . Allies Hacked 3 | . . . . . 1 . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Total Allies 14 | . . . . . 4 . . 6 . . . . . 4 . Largest Group 7 | . . . . . 4 2 2 7 5 5 . . . 2 . Highest-Rated Group 157 | . . . . . 80 41 41 157 114 114 . . . 76 . Highest-Rated Ally 38 | . . . . . 21 21 21 32 32 32 . . . 38 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 67 | . . . . . 12 8 6 . 8 31 . . . 2 . Total Damage 1697 | . . . . . 245 200 102 . 180 916 . . . 54 . Kills 14 | . . . . . 4 2 . . 1 7 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Active Infowar (turns) 6793 | 19 939 456 1628 418 . . 294 795 220 410 30 691 409 143 341 Sensors 2072 | . . . . . . . 294 795 220 410 . 6 347 . . Terrain 341 | . . . . . . . . . . . . . . . 341 Seismic 4380 | 19 939 456 1628 418 . . . . . . 30 685 62 143 . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Turns Passed 11850 | 142 939 456 1688 653 1818 428 295 795 220 878 49 705 409 2033 342 Spaces Moved 6557 | 67 551 303 839 182 1097 330 217 577 151 576 26 366 228 877 170 Core 7 | 5 . . . . . . . . . . . . . . 2 Treads 1189 | . . . . . . . . . . 22 26 366 228 547 . Legs 5361 | 62 551 303 839 182 1097 330 217 577 151 554 . . . 330 168 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 105 105 105 120 120 120 120 115 160 155 157 120 190 Average Speed 134 | 117 120 126 127 125 123 120 120 120 120 120 160 157 157 172 194 Slowest Speed 600 | 120 120 190 175 245 175 120 120 120 120 190 160 160 157 320 600 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 94 77 86 30 97 67 8 93 3 62 1 49 7 75 6 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 . . 1 . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . Spaces Dug 4 | . 3 . 1 . . . . . . . . . . . . Terrain Destroyed 343 | . 3 9 23 12 88 . 1 . 26 84 . 59 1 37 . Melee . | . . . . . . . . . . . . . . . . Projectile 76 | . 3 9 23 . . . 1 . . . . 2 1 37 . AOE 267 | . . . . 12 88 . . . 26 84 . 57 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Total 8627 | 96 739 364 1287 528 1403 353 246 679 180 677 33 460 272 1130 180 Wait 1109 | 3 111 50 319 280 130 17 12 6 16 23 . 54 35 47 6 Move 6545 | 66 550 302 838 182 1096 329 217 576 151 575 26 365 227 875 170 Hop . | . . . . . . . . . . . . . . . . Pick Up 67 | 5 9 1 7 6 7 . 6 3 1 3 3 3 4 7 2 Fast Attach 76 | 7 4 . 9 5 7 . . . 1 7 1 3 . 32 . Attach 40 | . . . 7 7 6 . 4 . . 4 1 . 1 8 2 Detach 8 | . . . 3 1 . . . . . . . 2 . 2 . Swap 55 | . 8 2 3 2 14 1 1 1 3 11 . 5 1 3 . Drop 69 | . 11 2 11 . 11 1 2 5 1 7 2 5 1 10 . Fire 510 | 15 44 7 90 45 91 5 4 4 7 47 . 23 3 125 . Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 3 | . 2 . . . . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . 15 . . . . . . . . . . Rewire 130 | . . . . . 26 . . 84 . . . . . 20 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sto) -9/Storage (discovered 2 exits: Mat / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 143 | -11/Scrapyard | Entered Materials 497 | -10/Materials | Discovered new exit (range 13) 526 | -10/Materials | Build established: Scavenger-Mutant 658 | -10/Materials | Discovered new exit (range 13) 843 | -10/Materials | Derelicts attacked the area 847 | -10/Materials | Discovered new exit (range 3) 1039 | -10/Materials | Discovered new exit (range 16) 1082 | -10/Materials | Entered Mines 1114 | -10/Mines | Learned 4 Materials zone layouts 1159 | -10/Mines | Build established: Mutant 1283 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1523 | -10/Mines | Discovered new exit (range 8) 1538 | -10/Mines | Entered Materials 1538 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1539 | -9/Materials | Identified exit to Storage 1540 | -9/Materials | Identified exit to Materials 2040 | -9/Materials | Discovered new exit (range 8) 2213 | -9/Materials | Discovered exit to Materials (range 3) 2557 | -9/Materials | Build established: Scavenger-Mutant 2969 | -9/Materials | Learned Storage emergency access door positions 3041 | -9/Materials | Learned location of Zion (-6) 3045 | -9/Materials | Learned Storage trap positions 3048 | -9/Materials | Learned Materials stockpile data 3084 | -9/Materials | Loaded intel: 18 interactive machine locations 3226 | -9/Materials | Entered Storage 3228 | -9/Storage | Loaded intel: 18 trap records 3542 | -9/Storage | Build established: Mutant 3606 | -9/Storage | Garrison activated, responded to threat 3692 | -9/Storage | Lost 6 parts (4n1u1w) 3708 | -9/Storage | Repaired Lgt. Armor Plating 3723 | -9/Storage | Core integrity fell below 50% 3877 | -9/Storage | Identified exit to Garrison 3879 | -9/Storage | Entered Garrison 3949 | -9/Garrison | Phase Generator disabled 3985 | -9/Garrison | Triggered checkpoint 4066 | -9/Garrison | Build established: Scavenger-Mutant 4241 | -9/Garrison | Triggered checkpoint 4247 | -9/Garrison | Garrison Relay disabled 4284 | -9/Garrison | Core integrity fell below 20% 4323 | -9/Garrison | Rescued a captive Derelict 4482 | -9/Garrison | Discovered new exit (range 10) 4523 | -9/Garrison | Garrison Relay disabled 4793 | -9/Garrison | Garrison Relay disabled 4918 | -9/Garrison | Build established: Mutant 4951 | -9/Garrison | Triggered checkpoint 5071 | -9/Garrison | Triggered checkpoint 5082 | -9/Garrison | Garrison Relay disabled 5115 | -9/Garrison | Discovered new exit (range 11) 5187 | -9/Garrison | Triggered checkpoint 5241 | -9/Garrison | Garrison Relay disabled 5273 | -9/Garrison | Discovered new exit (range 9) 5339 | -9/Garrison | Triggered checkpoint 5467 | -9/Garrison | Triggered checkpoint 5534 | -9/Garrison | Installed Relay Interface Framework 5580 | -9/Garrison | Build established: Scavenger-Mutant 5697 | -9/Garrison | Entered Recycling 5697 | -9/Recycling | Accompanied by 2 allies 6080 | -9/Recycling | Discovered new exit (range 16) 6125 | -9/Recycling | Entered Factory 6125 | -7/Factory | Accompanied by 2 allies 6125 | -7/Factory | Evolved 4 slots: Utility x3, Weapon x1 6353 | -7/Factory | Garrison activated, responded to threat 6414 | -7/Factory | Identified exit to Garrison 6420 | -7/Factory | Build established: Scavenger-Skirmisher 6420 | -7/Factory | Entered Garrison 6420 | -7/Garrison | Discovered recently destroyed garrison 6420 | -7/Garrison | Accompanied by 2 allies 6438 | -7/Garrison | Expanded RIF knowledge: Structural Interface 6479 | -7/Garrison | Garrison Relay disabled 6640 | -7/Garrison | Rescued a captive Derelict 6642 | -7/Garrison | Rescued a captive Derelict 6655 | -7/Garrison | Discovered new exit (range 13) 6726 | -7/Garrison | Garrison Relay disabled 6863 | -7/Garrison | Discovered new exit (range 10) 6894 | -7/Garrison | Garrison Relay disabled 7023 | -7/Garrison | Expanded RIF knowledge: Autooverride 7062 | -7/Garrison | Lost 3 allies 7078 | -7/Garrison | Discovered new exit (range 14) 7201 | -7/Garrison | Identified exit to Factory 7215 | -7/Garrison | Entered Factory 7215 | -7/Factory | Accompanied by 5 allies 7420 | -7/Factory | Identified exit to Garrison 7435 | -7/Factory | Entered Garrison 7435 | -7/Garrison | Accompanied by 5 allies 7449 | -7/Garrison | Triggered checkpoint 7669 | -7/Garrison | Triggered checkpoint 7684 | -7/Garrison | Triggered checkpoint 7711 | -7/Garrison | Destroyed 8 combat bots 7785 | -7/Garrison | Triggered checkpoint 7798 | -7/Garrison | Lost 4 parts (1p1n1u1w) 7831 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 7847 | -7/Garrison | Garrison Relay disabled 7872 | -7/Garrison | Discovered new exit (range 11) 7915 | -7/Garrison | Triggered checkpoint 8001 | -7/Garrison | Triggered checkpoint 8005 | -7/Garrison | Discovered new exit (range 59) 8005 | -7/Garrison | Discovered new exit (range 34) 8005 | -7/Garrison | Discovered new exit (range 38) 8095 | -7/Garrison | Triggered checkpoint 8311 | -7/Garrison | Identified exit to Factory 8313 | -7/Garrison | Entered Factory 8313 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8362 | -6/Factory | Identified exit to Garrison 8362 | -6/Factory | Entered Garrison 8455 | -6/Garrison | Build established: Tank 8616 | -6/Garrison | Spotted B-75 Beast 8649 | -6/Garrison | Destroyed B-75 Beast 8670 | -6/Garrison | Destroyed 10 combat bots 8672 | -6/Garrison | Triggered checkpoint 8765 | -6/Garrison | Garrison Relay disabled 8847 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 8874 | -6/Garrison | Triggered checkpoint 8944 | -6/Garrison | H-XX Assembler disabled 9043 | -6/Garrison | Discovered new exit (range 3) 9046 | -6/Garrison | Identified exit to Factory 9067 | -6/Garrison | Entered Factory 9067 | -5/Factory | Evolved 2 slots: Utility x2 9115 | -5/Factory | Identified exit to Garrison 9476 | -5/Factory | Entered Garrison 9542 | -5/Garrison | Spotted B-75 Beast 9594 | -5/Garrison | Triggered checkpoint 9719 | -5/Garrison | Garrison Relay disabled 9802 | -5/Garrison | Triggered checkpoint 9893 | -5/Garrison | Destroyed 7 combat bots 9983 | -5/Garrison | Destroyed B-75 Beast 10049 | -5/Garrison | Lost 3 parts (1u2w) 10108 | -5/Garrison | Triggered checkpoint 10166 | -5/Garrison | Garrison Relay disabled 10266 | -5/Garrison | Discovered new exit (range 14) 10297 | -5/Garrison | Build established: Scavenger-Tank 10389 | -5/Garrison | Lost 4 parts (3u1w) 10546 | -5/Garrison | Triggered checkpoint 10591 | -5/Garrison | Garrison Relay disabled 10621 | -5/Garrison | Discovered new exit (range 15) 10631 | -5/Garrison | P-70 Sage assimilated allied PC-45Y(l) 10634 | -5/Garrison | P-70 Sage assimilated allied 3T-56G(l) 10638 | -5/Garrison | Build established: Scavenger-Gunner 10655 | -5/Garrison | Core integrity fell below 50% 10735 | -5/Garrison | Lost 8 parts (3n2u3w) 10780 | -5/Garrison | Found Relay Coupler [Proto] 10783 | -5/Garrison | Found Relay Coupler [Proto] 10908 | -5/Garrison | Triggered checkpoint 11405 | -5/Garrison | Expanded RIF knowledge: Hotswap 11443 | -5/Garrison | Discovered new exit (range 5) 11505 | -5/Garrison | Identified exit to Factory 11509 | -5/Garrison | Entered Factory 11534 | -5/Factory | Lost 3 parts (1n2u) 11797 | -5/Factory | Build established: Scavenger-Mutant 11848 | -5/Factory | Core integrity fell below 20% 11851 | -5/Factory | Self-destructed Last Messages --------------- 11619_ System corrupted: Matter fused (-6). 11635_ ALERT: All DSF locations entering lockdown mode. 11643_ RIF reveals location of hidden door. 11680_ WPNGHXT>SSOYW 12COVKA 11706_ System corrupted: Component data lost. 11736_ System corrupted: Energy discharge (-108). 11753_ RIF reveals location of hidden door. 11822_ System corrupted: IFF burst signal emitted. 11827_ Critical hit (Burn: +37). 11837_ Flexi-carbon Leg destroyed. 11837_ Penetrated by Slug. 11837_ Imp. Heat Sink destroyed. 11840_ Penetrated by Slug. 11850_ Slug penetrates Recycling Unit. 11851_ Connecting with Recycling Unit... 11851_ ALERT: Suspicious activity at Recycling Unit F004. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????????#??????????????????? | | ??????????????????##??#???#??????? | | ?????????????????????????????????? | | ?????????????????????????#???????? | | ????????????? ???????????????????? | | ??????????????????????????#??????? | | ??????????????????+??#?????#?????? | | ????????????????## ###########???? | | ?????????????????# # ##??? | | ?????????#??#????# # * #??? | | ?????????# ####### # ! #?#?? | | ?????????# # ##??? | | ????????## # """ #??#? | | ????????# # ** @Y" #???? | | ????????# /Y** """ #???? | | ????????# # * #???? | | ????????########## ##+########???? | | ?????????#???????# # #??????? | | ?????????????????# #! #??#???? | | ???????????####### # #??????? | | ????????#??# + """ #??????? | | ???????????# ##### # """ #???#??? | | #+#######??# #???# # """ #??????? | | #??# #???# ########??????? | | ##?# #???# #?????????#???? | | #### #####+##??????##????# | | + # #??#???????#?? | | # # #????????#???? | | """""" # # #?#?????????#? | | """""" + + #????????????? | | """""" #### # #????????????? | | """""" #??# # #????????????? | | #########??# ########????#???????? | | ??#???????## #?????#?#???????????? | | ??????????## ##########??????????? | | ????????#?## # ##?????????? | | ???????????# # """ ! #??????????? | | ############ # """ #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 25 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 750 Resistance: TH 15 Core Shielding 20 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 3 Kinecelleration 30 Relay Coupler Types 2 Relay Coupler Value 51 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 71% | -9/Storage Studied --------- Aluminum Leg | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Hackerman Infiltrator Join The Dark Side You Will Be Upgraded Challenges ------------ None Game ------ Seed ReactionFireMeganuke Manual? 0 Play Time 01:59:31 Cumulative 93.1 hours Start 2026.09.18 @ 13:42:54 End 2026.09.18 @ 16:00:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c4eba94-e811-4607-a959-72b608c08866