Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.18 @ 23:04:34 Player: Soraya Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (115) 575 Value Destroyed (3328) 3328 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (194) 194 TOTAL SCORE: 7637 Bonus ------- High Alert Combat Kills 196 Follower Combat Kills 157 Friendly Fire -159 Cogmind --------- Core Integrity 0/850 Matter 94/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (300) Ox5 Location -6/Extension Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Advanced Visual Processing Unit Autogun Flak Gun Flak Gun Flak Gun Ripper Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Large Storage Unit Advanced Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Phasing Sabre > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Titanium Leg Improved Heat Sink Improved Heat Sink Advanced Visual Processing Unit Flak Gun Flak Gun Heavy Rocket Launcher [Rating: 59] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Cooled Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Bore Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Ext Slots Evolved 8 | . . 2 . 2 2 2 . Power 2 | . . . . . 1 1 . Propulsion 2 | . . 2 . . . . . Utility 3 | . . . . 2 1 . . Weapon 1 | . . . . . . 1 . Parts Attached 152 | 6 18 16 3 45 22 16 26 Power 29 | 1 6 4 . 6 5 3 4 Engine 25 | 1 5 3 . 5 5 3 3 Core 4 | . 1 1 . 1 . . 1 Reactor . | . . . . . . . . Propulsion 49 | 2 6 9 2 12 8 5 5 Treads 12 | . . . . . 5 5 2 Leg 24 | 2 6 9 2 2 . . 3 Wheel . | . . . . . . . . Hover 13 | . . . . 10 3 . . Flight . | . . . . . . . . Utility 30 | 1 3 . . 11 6 5 4 Device 13 | . 2 . . 2 2 3 4 Storage 3 | 1 1 . . . 1 . . Processor 3 | . . . . 2 . 1 . Hackware 1 | . . . . 1 . . . Protection 10 | . . . . 6 3 1 . Artifact . | . . . . . . . . Weapon 44 | 2 3 3 1 16 3 3 13 Energy Gun 9 | 1 1 1 . 4 . . 2 Energy Cannon 3 | . . . . 1 1 1 . Ballistic Gun 19 | 1 2 2 . 6 2 1 5 Ballistic Cannon 1 | . . . . . . . 1 Launcher 2 | . . . . 1 . . 1 Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . 1 2 . . . Slashing Weapon 7 | . . . . 2 . 1 4 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 2 1 . . Parts Lost 50 | . 1 2 . 8 5 2 32 Power 13 | . 1 1 . 2 2 . 7 Propulsion 14 | . . . . 3 2 . 9 Utility 10 | . . . . 2 1 1 6 Weapon 13 | . . 1 . 1 . 1 10 Highest Loss Streak 13 | . 1 1 . 2 5 2 13 Average Slot Usage (%) 91 | . 99 96 100 97 90 91 73 Engine 10 | . 12 9 11 5 14 18 7 Core 1 | . 1 1 . 3 . . 1 Treads 8 | . . . . . 22 26 13 Leg 15 | . 28 41 44 10 . . 7 Hover 5 | . . . . 24 6 . . Device 10 | . 13 11 11 7 11 5 10 Storage 9 | . 14 11 11 9 7 6 6 Processor 2 | . . . . 3 . 3 5 Protection 4 | . . . . 9 11 9 1 Energy Gun 1 | . 3 3 . 2 1 . . Energy Cannon 2 | . . . . . 4 12 4 Ballistic Gun 11 | . 24 18 12 7 5 2 7 Impact Weapon 1 | . . . 9 3 . . . Slashing Weapon 1 | . . . . 3 2 3 1 Naked Turns . | . . . . . . . . Heaviest Build 87 | 11 20 20 20 32 70 87 73 Greatest Support 110 | 20 20 40 50 50 80 110 110 Greatest Overweight (x) 5 | 2 . . . 1 2 . 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 6 10 8 8 8 10 10 10 Average Capacity 8 | 5 7 8 8 8 8 10 10 Most Carried 10 | 1 8 8 8 8 9 10 10 Average Carried 7 | . 7 7 7 7 7 8 8 Final Capacity 10 | 6 8 8 8 8 10 10 10 Final Carried 9 | 1 8 8 8 8 9 9 6 Class Distribution -------------------- 49% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Ext Matter Collected 2840 | 234 313 425 78 737 177 256 620 Remotely . | . . . . . . . . Salvage Created 4555 | . 435 696 34 1060 330 412 1588 Parts 233 | . 36 39 8 71 12 17 50 Haulers Intercepted 2 | . 1 . . 1 . . . Recyclers Shooed 3 | . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Ext Combat Hostiles Destroyed 86 | . 10 17 3 32 3 6 15 Melee 16 | . . . . 9 2 2 3 Guns 51 | . 10 17 3 15 . . 6 Cannons 4 | . . . . . 1 3 . AOE 10 | . . . . 3 . 1 6 Classes Destroyed 14 | . 4 2 . 3 2 . 3 Worker 4 | . . . . 3 . . 1 Builder 1 | . . . . . . . 1 Tunneler 1 | . . . . . . . 1 Hauler 2 | . 1 . . 1 . . . Recycler 12 | . . . . . 2 1 9 Watcher 9 | . 2 . . 5 . 2 . Swarmer 29 | . 2 . 3 17 . 4 3 Grunt 28 | . 8 13 . 7 . . . Brawler 1 | . . 1 . . . . . Duelist 1 | . . . . 1 . . . Protector 1 | . . . . 1 . . . Sentry 20 | . . 3 . 6 2 2 7 Programmer 1 | . . . . . 1 . . Behemoth 1 | . . . . . . . 1 Thug 3 | . . . . . . . 3 Butcher 1 | . . . . . . . 1 Best Kill Streak 8 | . 3 4 3 6 2 4 8 Combat Bots Only 8 | . 3 4 3 5 1 4 8 Max Kills in Single Turn 2 | . 1 2 1 2 1 1 2 Gunslinging 1 | . . 1 . 1 . . . Exploded 2 | . . . . 1 . 1 2 Melee 1 | . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Ext Damage Taken 8883 | . 617 860 115 1960 856 862 3613 Core 1499 | . 144 142 38 229 89 108 749 Absorbed by Shields 370 | . . . . . . . 370 Core Remaining (%) 68 | 100 42 . 55 58 87 . . Volleys Fired 287 | . 40 49 8 96 13 20 61 Largest 3 | . 2 2 1 2 2 3 3 Hottest 160 | . 63 63 23 100 61 88 160 Shots Fired 484 | . 78 93 8 116 17 47 125 Gun 378 | . 78 93 8 108 13 7 71 Cannon 86 | . . . . 2 4 40 40 Launcher 20 | . . . . 6 . . 14 Special . | . . . . . . . . Kinetic 314 | . 52 78 8 64 7 7 98 Thermal 121 | . 14 . . 44 10 40 13 Explosive 20 | . . . . 6 . . 14 Electromagnetic 29 | . 12 15 . 2 . . . Robot Hit Streak 19 | . 7 17 3 11 19 9 14 Robot Miss Streak 13 | . 3 5 9 13 2 7 12 Penetration Max 3 | . . . . . . . 3 Secondary Targets 6 | . 1 4 . 1 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . Shots Hit Robots 417 | . 50 71 4 106 34 35 117 Core Hits 218 | . 22 37 3 55 9 12 80 Critical Hits 23 | . . 1 . . 3 . 19 Critical Kills 6 | . . 1 . . . . 5 Critical Parts Destroyed 14 | . . . . . 3 . 11 Melee Attacks 106 | . . . 2 54 23 7 20 Impact 26 | . . . 2 24 . . . Slashing 80 | . . . . 30 23 7 20 Piercing . | . . . . . . . . Sneak Attacks 8 | . . . . 2 2 . 4 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11853 | . 544 992 75 3450 1161 951 4680 Guns 4506 | . 543 992 75 1518 178 12 1188 Cannons 1888 | . . . . 26 103 675 1084 Explosions 2116 | . . . . 671 . 72 1373 Melee 3339 | . . . . 1235 880 192 1032 Ramming 4 | . 1 . . . . . 3 Kinetic 4227 | . 358 884 75 905 78 12 1915 Thermal 2010 | . 90 . . 613 203 747 357 Explosive 2044 | . . . . 671 . . 1373 Electromagnetic 229 | . 95 108 . 26 . . . Impact 383 | . . . . 383 . . . Slashing 2956 | . . . . 852 880 192 1032 Piercing . | . . . . . . . . Highest Corruption 1 | . . . . 1 1 . . Average Corruption 1 | . . . . 1 1 . . Corruption Purged . | . . . . . . . . Effects 2 | . . . . 1 1 . . Message Errors 1 | . . . . . 1 . . Targeting Errors 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 644 | . . . . 95 225 72 252 Projectiles 116 | . . . . . . 72 44 Explosions 35 | . . . . . . . 35 Melee 493 | . . . . 95 225 . 173 Knockbacks 9 | . . . . 3 . . 6 Impact 3 | . . . . 3 . . . Kinetic 5 | . . . . . . . 5 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 117 | . . . . . . 77 40 Shots 3 | . . . . . . 1 2 Rammed 3 | . 1 . . . . . 2 Targets Rammed 3 | . 1 . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 384 | . 102 33 . 384 214 375 60 Average Temperature 82 | . 39 12 . 97 59 150 30 Received Heat Transfer 2136 | . 279 417 . 567 207 42 624 Effects 6 | . . . . . . 6 . Shutdowns 1 | . . . . . . 1 . Interference 4 | . . . . . . 4 . Matter Decay 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . 2 . . . Impact Corruptions 7 | . . . . 7 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . 3 1 1 . Heat Transferred 3358 | . 200 . . 1203 333 975 647 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Ext Peak Influence 848 | . 167 390 179 848 427 359 264 Initial 361 | . . 25 109 69 361 126 81 Average 206 | . 55 247 135 446 320 189 93 Maximum Alert Level 3 | . . 1 . 3 2 1 1 Low Security (%) 58 | 100 100 23 100 18 . 54 91 Level 1 23 | . . 76 . 16 65 45 8 Level 2 13 | . . . . 46 34 . . Level 3 3 | . . . . 18 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 2 2 1 5 2 . . Investigation 2 | . . . 1 1 . . . Extermination 2 | . . . . . 2 . . Reinforcement 6 | . 2 2 . 2 . . . Assault 1 | . . . . 1 . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Ext Distress Signals 7 | . 1 1 . 4 . . 1 Communications Jammed 15 | . . . . 15 . . . Distress Signals 15 | . . . . 15 . . . Times Spotted 141 | . 18 24 4 53 5 12 25 Peak Tracking Total 6 | . 5 5 3 6 2 4 6 Tactical Retreats 8 | . . . . 7 . . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Ext Traps Triggered 8 | . 1 . . 3 . 1 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 4 | . . . . 4 . . . Reprogrammed 4 | . . . . 4 . . . Reused 2 | . . . . 2 . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . 2 . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Ext Machines Disabled 3 | . . . . 1 . 2 . Max in Single Turn 2 | . . . . 1 . 2 . Garrison Access 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Ext Machines Accessed 24 | . 4 2 1 8 3 1 5 Terminals 19 | . 4 1 . 6 2 1 5 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 1 . . Total Hacks 54 | . 8 5 1 19 9 2 10 Successful 34 | . 4 4 1 16 2 2 5 Failed 20 | . 4 1 . 3 7 . 5 Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 46 | . 8 4 . 14 8 2 10 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . 3 . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 2 1 . . Terminal Hacks 28 | . 4 3 1 11 2 2 5 Record 2 | . . . . . 1 . 1 Robot Analysis 3 | . . . . 2 1 . . Prototype ID Bank 2 | . 1 . . 1 . . . Open Door 4 | . . . 1 . . . 3 Branch Access Points 2 | . . . . 1 . 1 . Emergency Access Points 1 | . 1 . . . . . . Alert Level 4 | . . 2 . 2 . . . Locate Traps 2 | . . 1 . 1 . . . Disarm Traps 1 | . . . . 1 . . . Reprogram Traps 1 | . . . . 1 . . . Dispatch Records 1 | . . . . 1 . . . Investigation Status 1 | . . . . 1 . . . Zone Layout 4 | . 2 . . . . 1 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . 3 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Refit 1 | . . . . 1 . . . Recycling Unit Hacks 1 | . . 1 . . . . . Report Inventory 1 | . . 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . Seal Access 1 | . . . . 1 . . . Coupler Status 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 3 1 . 6 3 . 3 Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 38 | . . . . 38 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Ext Total Allies 4 | . . . . . . . 4 Largest Group 4 | . . . . . . . 4 Highest-Rated Group 249 | . . . . . . . 249 Highest-Rated Ally 156 | . . . . . . . 156 Total Orders . | . . . . . . . . Ally Attacks 16 | . . . . . . . 16 Total Damage 346 | . . . . . . . 346 Kills 5 | . . . . . . . 5 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Ext Robot Analysis Total 3 | . . . . 2 1 . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Ext Turns Passed 6224 | 60 1362 471 291 1244 798 610 1388 Spaces Moved 3867 | 42 758 232 216 1131 521 303 664 Core 6 | 5 . . . . . . 1 Treads 1187 | . . . . . 346 303 538 Legs 1507 | 37 758 232 216 139 . . 125 Wheels . | . . . . . . . . Hover 1167 | . . . . 992 175 . . Flight . | . . . . . . . . Fastest Speed 38 | 50 120 120 120 38 38 160 123 Average Speed 112 | 117 120 120 120 57 122 160 161 Slowest Speed 300 | 150 120 120 120 150 180 160 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 3 97 27 50 83 12 7 48 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 171 | . . . . 33 . 43 95 Melee . | . . . . . . . . Projectile 9 | . . . . . . 5 4 AOE 162 | . . . . 33 . 38 91 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Ext Total 5146 | 49 1140 331 240 1544 629 377 836 Wait 583 | 1 296 24 4 175 28 16 39 Move 3860 | 41 757 231 215 1130 520 302 664 Hop . | . . . . . . . . Pick Up 72 | 1 13 2 3 19 9 8 17 Fast Attach 33 | 6 4 4 . 9 9 . 1 Attach 42 | . 2 1 . 11 2 7 19 Detach 1 | . . . . . . 1 . Swap 77 | . 12 11 3 25 11 9 6 Drop 76 | . 15 9 5 25 14 7 1 Fire 287 | . 40 49 8 96 13 20 61 Melee 106 | . . . 2 54 23 7 20 Ram 2 | . . . . . . . 2 Kick 1 | . 1 . . . . . . Crush . | . . . . . . . . Escape Stasis 6 | . . . . . . . 6 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 13) 428 | -10/Materials | Discovered new exit (range 6) 536 | -10/Materials | Discovered new exit (range 8) 545 | -10/Materials | Core integrity fell below 50% 607 | -10/Materials | Discovered new exit (range 5) 639 | -10/Materials | Build established: Mutant 1423 | -10/Materials | Entered another Materials area 1423 | -9/Materials | Evolved 2 slots: Propulsion x2 1498 | -9/Materials | Discovered new exit (range 16) 1705 | -9/Materials | Build established: Scavenger-Mutant 1730 | -9/Materials | Discovered new exit (range 16) 1865 | -9/Materials | Discovered new exit (range 14) 1894 | -9/Materials | Entered Mines 1923 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2026 | -9/Mines | Met a Derelict shopkeep closing up shop 2028 | -9/Mines | Assembled infested the area 2089 | -9/Mines | Met 8R-AWN 2117 | -9/Mines | Discovered new exit (range 14) 2130 | -9/Mines | Learned location of 1 exit from Materials 2160 | -9/Mines | Discovered new exit (range 11) 2185 | -9/Mines | Entered Materials 2185 | -8/Materials | Evolved 2 slots: Utility x2 2186 | -8/Materials | Identified exit to Factory 2400 | -8/Materials | Garrison activated, responded to threat 2535 | -8/Materials | Discovered exit to Factory (range 15) 2735 | -8/Materials | Build established: Mutant 2754 | -8/Materials | Repaired Hpw. Shotgun 2985 | -8/Materials | First assault squad dispatched 3429 | -8/Materials | Entered Factory 3429 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3592 | -7/Factory | Lost 5 parts (2p2n1u) 3900 | -7/Factory | Build established: Scavenger-Mutant 4174 | -7/Factory | Discovered new exit (range 10) 4227 | -7/Factory | Entered another Factory area 4227 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4549 | -6/Factory | Identified exit to Lower Caves 4549 | -6/Factory | Identified exit to Extension 4576 | -6/Factory | Build established: Mutant 4837 | -6/Factory | Entered Extension 4933 | -6/Extension | Build established: Scavenger-Mutant 5344 | -6/Extension | Lost 13 parts (3p3n3u4w) 5347 | -6/Extension | Destroyed 8 combat bots 5459 | -6/Extension | Rescued a captive Derelict 5500 | -6/Extension | Rescued A7 5522 | -6/Extension | Rescued a captive Derelict 5524 | -6/Extension | Rescued a captive Derelict 5591 | -6/Extension | Spotted B-75 Beast 5604 | -6/Extension | Spotted B-75 Beast 5622 | -6/Extension | Core integrity fell below 50% 5666 | -6/Extension | Lost 3 parts (1p1n1w) 6012 | -6/Extension | Disrupted transfer network 6202 | -6/Extension | Destroyed B-75 Beast 6220 | -6/Extension | Core integrity fell below 20% 6225 | -6/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 06202_ Imp. Ion Engine destroyed. 06204_ Gatling Laser destroyed. 06208_ U-05 Engineer lays Concrete. 06208_ Adv. Signal Interpreter destroyed. 06209_ Myomer Leg destroyed. 06209_ Lgt. Ion Engine destroyed. 06209_ Knocked back. 06209_ U-05 Engineer lays Concrete. 06210_ Autogun destroyed. 06212_ Aluminum Leg destroyed. 06216_ Ripper destroyed. 06216_ Bore Cannon destroyed. 06216_ Titanium Leg destroyed. 06218_ U-05 Engineer destroyed. 06219_ Imp. Heat Sink destroyed. 06219_ Slammed into K-01 Serf. 06220_ Acquired 29 matter. 06222_ Slammed into U-05 Engineer. 06222_ U-05 Engineer destroyed. 06225_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?###??????####???????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ???????????????????????????????#####?# #?????????? | | ???????????????????????????????#"""#?# #?????????? | | ???????????????????????????????#"Y"#?# #?????????? | | ??????????????????????????????##" "### #?????????? | | ??????????????????????????????# #=#?????????? | | ??????????????????????????????#" = ! #!#?????????? | | ??????????????????????????????#T / #?????????? | | ??????????????????????????????#"= !! #%#?????????? | | ??????????????????????????????# %!!! # #?????????? | | ?????????????????????????????# [ # #?????????? | | ?????????????????????????????###"Y"### "#????????? | | ???????????????????????????????#"""#?#%" #???????? | | ???????????????????????????????#####?"%###???????? | | ???????????????????????????????????? % ???????? | | ???????????????????????????????????# ??????? | | ???????????????????????????????????# ????? | | ???????????????????????????????????# ??? | | #################################### ? | | !% !%! u%= RR | | ! =! s!= k | | ! === %= = !=*ss=% % BB | | %= !!%= = !u %u!u*s !* BB * | | !%= /! =%= !!=@% =%=% % | | ####################################$ ! | | ?????????????????###????????##?????# ?? | | ???????????????????????????????????# ???? | | ???????????????????????????????????# ??????? | | ???????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 38 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 825 Evasion (%) 62 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst More Dakka Please Prison Break Total Silence Challenges ------------ None Game ------ Seed ShockAntimatterInterpreter Manual? 0 Play Time 02:20:08 Cumulative 28.1 hours Start 2021.10.18 @ 19:57:18 End 2021.10.18 @ 23:04:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 19 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 23 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80be1f84-4ea2-45ef-8dd0-aae92afaa81d