Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 23:09:31 Player: SpeltIncorrectyl Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (59) 295 Value Destroyed (1797) 1797 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6392 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 171/300 Energy 98/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Nuclear Core Faulty Improved Flight Unit Advanced ECM Suite System Shield Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Scrap Suit Advanced Visual Processing Unit Melee Analysis Suite Advanced ECM Suite > --- WEAPON ----------- Latent Energy Streamer Mini Grenade Launcher Katana > --- INVENTORY -------- Gravmag System Cooled Airjet [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Airjet Wheel Compact Wheel Hover Unit Airjet Flight Unit Improved Flight Unit Utility Small Storage Unit Device Scrap Suit Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Latent Energy Streamer Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . Utility 3 | . . . 1 . . . 1 1 . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 51 | 6 5 2 8 . 2 3 14 10 . 1 Power 4 | 1 1 . . . . 1 . 1 . . Engine 3 | 1 1 . . . . . . 1 . . Core 1 | . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 16 | 2 . 2 2 . . . 6 3 . 1 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 10 | 2 . 2 2 . . . 4 . . . Hover 5 | . . . . . . . 2 3 . . Flight 1 | . . . . . . . . . . 1 Utility 16 | 1 1 . 5 . . 1 3 5 . . Device 3 | . . . . . . . . 3 . . Storage 3 | 1 . . 1 . . . 1 . . . Processor 5 | . . . 1 . . 1 1 2 . . Hackware . | . . . . . . . . . . . Protection 5 | . 1 . 3 . . . 1 . . . Artifact . | . . . . . . . . . . . Weapon 15 | 2 3 . 1 . 2 1 5 1 . . Energy Gun 2 | 2 . . . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . . . Ballistic Gun 10 | . 3 . 1 . 2 1 3 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 . 1 Parts Lost 20 | . . 1 3 . . . 6 . . 10 Power 2 | . . . . . . . 1 . . 1 Propulsion 10 | . . 1 2 . . . 3 . . 4 Utility 3 | . . . 1 . . . . . . 2 Weapon 5 | . . . . . . . 2 . . 3 Highest Loss Streak 4 | . . 1 1 . . . 4 . . 4 To Critical Strikes . | . . . . . . . . . . . Average Backups 5 | 1 6 6 6 7 6 7 7 1 1 1 Power 1 | 1 2 2 2 2 2 2 1 . . . Propulsion . | . . . . . . . 1 . . . Utility 1 | . 2 2 2 3 3 3 3 . 1 1 Weapon 1 | . 1 2 1 2 1 2 1 . . . Tool/Special . | . . . . . . . . . . . Unused Backups 13 | . 5 . . . 1 . 3 2 . 2 Power 4 | . 2 . . . . . 1 . . 1 Propulsion 2 | . . . . . . . . 2 . . Utility 5 | . 1 . . . 1 . 2 . . 1 Weapon 2 | . 2 . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 89 98 98 100 100 99 85 72 92 67 Engine 7 | . 8 14 11 11 11 6 . 6 7 4 Core 1 | . . . . . . 4 6 . . . Wheel 15 | . 28 26 21 22 22 22 19 . . . Hover 7 | . . . . . . . . 23 30 19 Device 3 | . . . . . . . . 7 15 12 Storage 7 | . 14 14 11 11 11 11 9 . . . Processor 10 | . . . 10 11 11 11 17 14 15 12 Protection 6 | . 10 14 10 11 11 11 7 . . . Energy Gun 2 | . 13 . . . . . . . . . Energy Cannon 2 | . . . . . . . 1 5 7 5 Ballistic Gun 17 | . 13 28 33 33 33 32 23 . . . Launcher 1 | . . . . . . . . 1 7 5 Slashing Weapon 2 | . . . . . . . . 7 7 3 Peak Build Rating 47 | 6 11 11 14 14 15 18 24 47 47 47 Average Rating 21 | 3 8 10 13 14 14 16 20 38 46 35 On Entrance 18 | . 6 11 11 14 14 15 18 18 47 47 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . 1 Naked Turns 11 | . . . . . . . . . . 11 Heaviest Build 28 | 13 19 19 24 24 24 24 28 27 25 25 Greatest Support 38 | 32 32 32 32 26 26 26 38 32 32 32 Greatest Overweight (x) 5 | 3 . . 1 . . . 2 1 . 5 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 10 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 9 5 5 5 Most Carried 10 | 3 8 8 8 7 8 8 10 9 2 4 Average Carried 5 | 1 6 6 6 7 7 7 8 1 1 1 Final Capacity 10 | 8 8 8 8 8 8 8 10 5 5 5 Final Carried 9 | 1 7 7 7 7 8 8 9 1 1 4 Scrap Suit Usage (%) 30 | . . . . . . . . 99 100 79 Class Distribution -------------------- 54% | Mutant 19% | Tank 10% | Scavenger-Skirmisher 9% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Gunner | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Matter Collected 1480 | 205 177 123 299 10 . 95 391 180 . . Remotely . | . . . . . . . . . . . Salvage Created 2345 | . 422 277 459 . . 137 538 373 . 139 Parts 137 | . 30 13 27 . . 6 44 11 . 6 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 7 | . . 3 1 . . 1 . 2 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 42 | . 10 3 8 . . 1 11 2 . 7 Guns 32 | . 9 3 8 . . 1 11 . . . AOE 9 | . 1 . . . . . . 1 . 7 Classes Destroyed 13 | . 4 1 2 . . 1 3 2 . . Worker 2 | . . . . . . . 1 1 . . Builder 4 | . 1 . 1 . . . 1 1 . . Tunneler 1 | . . . . . . . 1 . . . Hauler 1 | . 1 . . . . . . . . . Recycler 7 | . . 3 . . . 1 . 3 . . Mechanic 1 | . . . 1 . . . . . . . Watcher 1 | . . . . . . . . 1 . . Swarmer 12 | . 3 3 . . . . 3 . . 3 Grunt 15 | . 7 . 4 . . . . . . 4 Sentry 10 | . . . 4 . . . 6 . . . Specialist 2 | . . . . . . . 2 . . . Hunter 2 | . . . . . . 1 . 1 . . Programmer 1 | . . . . . . . . 1 . . Best Kill Streak 9 | . 5 4 4 . . 2 9 5 . 6 Combat Bots Only 7 | . 5 3 2 . . 1 7 2 . 6 Max Kills in Single Turn 2 | . 1 1 1 . . 1 1 2 . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . 1 . . . . . . 1 . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 417 | . 40 13 37 . . 4 72 2 . 249 Missed 161 | . 14 1 9 . . 1 18 . . 118 Hits 256 | . 26 12 28 . . 3 54 2 . 131 Melee 1 | . . . . . . . . . . 1 Projectile 255 | . 26 12 28 . . 3 54 2 . 130 Critical Strikes 7 | . . . 3 . . . 2 1 . 1 Damage Taken 3477 | . 295 95 404 . . 60 894 28 . 1701 Core 1175 | . 105 20 103 . . 22 213 . . 712 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 15 | . 6 3 6 . . . . . . . Core Remaining (%) 69 | 100 . 50 . . . 68 61 . . . Volleys Fired 127 | . 32 14 26 . . 5 31 4 . 15 Largest 3 | . 2 2 3 . . 3 3 1 . 1 Hottest 80 | . 80 46 69 . . 69 74 60 . 60 Shots Fired 280 | . 61 28 78 . . 15 79 4 . 15 Gun 261 | . 61 28 78 . . 15 79 . . . Cannon 5 | . . . . . . . . 2 . 3 Launcher 14 | . . . . . . . . 2 . 12 Special . | . . . . . . . . . . . Kinetic 232 | . 32 28 78 . . 15 79 . . . Thermal 13 | . 13 . . . . . . . . . Explosive 14 | . . . . . . . . 2 . 12 Electromagnetic 21 | . 16 . . . . . . 2 . 3 Robot Hit Streak 12 | . 12 7 12 . . 2 10 7 . 1 Robot Miss Streak 4 | . 3 3 2 . . 3 4 . . 3 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 4 | . 1 . 1 . . . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . Shots Hit Robots 175 | . 39 16 52 . . 8 44 11 . 5 Core Hits 97 | . 18 7 16 . . 5 22 11 . 18 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . Critical Strikes 1 | . . . . . . . 1 . . . Destroy 1 | . . . . . . . 1 . . . Melee Attacks 8 | . . . . . . . . 7 . 1 Impact . | . . . . . . . . . . . Slashing 8 | . . . . . . . . 7 . 1 Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4144 | . 526 240 812 . . 106 848 770 . 842 Guns 2508 | . 502 240 812 . . 106 848 . . . Cannons 7 | . . . . . . . . 7 . . Explosions 1301 | . 24 . . . . . . 453 . 824 Melee 310 | . . . . . . . . 310 . . Ramming 18 | . . . . . . . . . . 18 Kinetic 2266 | . 260 240 812 . . 106 848 . . . Thermal 100 | . 100 . . . . . . . . . Explosive 890 | . . . . . . . . 66 . 824 Electromagnetic 560 | . 166 . . . . . . 394 . . Impact . | . . . . . . . . . . . Slashing 310 | . . . . . . . . 310 . . Piercing . | . . . . . . . . . . . Highest Corruption 29 | . . . . . . . . 7 13 29 Average Corruption 14 | . . . . . . . . 6 11 18 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 28 | . . . . . . . . 5 3 20 Message Errors 6 | . . . . . . . . . . 6 Matter Fused 5 | . . . . . . . . 2 1 2 Heat Flow Errors 7 | . . . . . . . . 2 . 5 Energy Discharges 4 | . . . . . . . . . . 4 Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 167 | . . . . . . . . 107 . 60 Projectiles . | . . . . . . . . . . . Explosions 60 | . . . . . . . . . . 60 Melee 107 | . . . . . . . . 107 . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 296 | . 36 . . . . . . . . 260 Shots 5 | . 1 . . . . . . . . 4 Rammed 3 | . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 237 | . 76 11 119 . . 24 72 237 . 229 Average Temperature 46 | . 23 7 32 . . 11 24 75 . 105 Received Heat Transfer 774 | . 96 . 219 . . . 189 . . 270 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Fried 4 | . . . . . . . . 4 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 225 | . 225 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Latent Energy Used 1000 | . . . . . . . . 400 . 600 LE Corruption 15 | . . . . . . . . 6 . 9 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level 2 | . . . . . . . 1 . . 2 Low Security (%) 91 | 100 100 100 100 100 . 100 86 100 100 52 Level 1 6 | . . . . . . . 13 . . 36 Level 2 1 | . . . . . . . . . . 11 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 437 | . 144 85 57 15 . 30 218 109 27 437 Initial 45 | . . 30 25 15 . . . 45 27 4 Average 69 | . 82 68 23 5 . 2 147 17 17 187 Influence Increases 1784 | . 301 85 223 . . 35 387 134 . 619 Destroy 0b10 Robot/C 840 | . 200 60 160 . . 20 220 40 . 140 Destroy 0b10 Robot/NC 85 | . 10 15 10 . . 5 15 30 . . Destroy Leader 244 | . 52 10 50 . . 10 80 22 . 20 Successful Hack 16 | . 5 . 2 . . . 9 . . . Disable Machine 270 | . 15 . . . . . 15 15 . 225 Destroy Structure 164 | . 4 . 1 . . . 3 12 . 144 Partial Spotted 45 | . . . . . . . . 15 . 30 Lose Combat Pursuer 120 | . 15 . . . . . 45 . . 60 Influence Decreases 1412 | . 222 99 247 41 . 35 286 157 71 254 Entered New Map 225 | . . 49 40 26 . . . 56 51 3 Time Decay 997 | . 222 40 187 15 . 35 226 101 20 151 Lost Part 190 | . . 10 20 . . . 60 . . 100 Squads Dispatched 10 | . 3 . . . . . 4 2 . 1 Investigation 2 | . 1 . . . . . . 1 . . Extermination 2 | . . . . . . . . 1 . 1 Reinforcement 3 | . 2 . . . . . 1 . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Distress Signals 10 | . 3 . 1 . . . 5 . . 1 Communications Jammed 5 | . . . . . . . . . . 5 Distress Signals 5 | . . . . . . . . . . 5 Times Spotted 91 | . 19 3 12 . . 1 23 3 6 24 Peak Tracking Total 10 | . 6 3 4 . . 1 6 1 6 10 Tactical Retreats 7 | . 1 . . . . . 3 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Traps Triggered 4 | . . . . . . . 2 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Disabled 18 | . 1 . . . . . 1 1 . 15 Max in Single Turn 4 | . 1 . . . . . 1 1 . 4 Garrison Access 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Accessed 10 | . 2 . 2 . 2 . 1 3 . . Terminals 5 | . 2 . . . . . 1 2 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 39 | . 4 . 6 . 24 . 1 4 . . Successful 34 | . 2 . 6 . 24 . 1 1 . . Failed 5 | . 2 . . . . . . 3 . . Catastrophic 2 | . . . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . Manual 8 | . 4 . . . 1 . 1 2 . . Terminals 7 | . 4 . . . . . 1 2 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 6 | . . . 6 . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . Terminal Hacks 27 | . 2 . . . 24 . 1 . . . Record 23 | . . . . . 23 . . . . . Level Access Points 1 | . . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . . Insert Component 3 | . . . 3 . . . . . . . Analyze 3 | . . . 3 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . 1 . 1 . . . . 2 . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Turrets Deployed 1 | . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) 1194 | . . . . . . . . 739 53 402 Optics 1194 | . . . . . . . . 739 53 402 Jamming 22 | . . . . . . . . 5 . 17 ECM 10 | . . . . . . . . 10 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Turns Passed 3736 | 67 569 89 465 68 350 376 525 753 53 421 Spaces Moved 3293 | 49 408 33 334 76 375 368 406 615 106 523 Core 198 | 24 . . . . . . . . . 174 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 2020 | 25 408 33 334 76 375 368 401 . . . Hover 1075 | . . . . . . . 5 615 106 349 Flight . | . . . . . . . . . . . Fastest Speed 48 | 50 100 90 90 90 90 90 83 48 48 48 Average Speed 82 | 112 100 98 97 90 90 90 93 68 48 56 Slowest Speed 300 | 200 100 100 115 90 90 90 180 116 48 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . . 3 . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 3 65 8 35 22 62 60 32 14 79 15 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 5 | . 1 . 1 1 1 . 1 . . . Unknown Exits Taken 3 | 1 . 1 . . . 1 . . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 1 | . . . . . . . . . . 1 Terrain Destroyed 179 | . 3 . . . . . . 11 . 165 Melee 1 | . . . . . . . . . . 1 Projectile . | . . . . . . . . . . . AOE 178 | . 3 . . . . . . 11 . 164 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Total 4083 | 61 512 62 415 75 386 402 489 939 107 635 Wait 482 | . 43 9 38 . . 22 14 273 . 83 Move 3278 | 48 407 32 333 75 368 367 405 615 105 523 Hop 3 | . . . . . 3 . . . . . Pick Up 65 | 7 16 3 6 . 7 1 12 8 1 4 Fast Attach 9 | . . . 1 . . 2 6 . . . Attach 44 | 6 5 2 6 . . 1 6 15 1 2 Detach 7 | . . . 1 . . . 2 3 . 1 Swap 8 | . . . 2 . 2 . 4 . . . Drop 49 | . 9 2 2 . 6 4 9 14 . 3 Fire 127 | . 32 14 26 . . 5 31 4 . 15 Melee 8 | . . . . . . . . 7 . 1 Ram 3 | . . . . . . . . . . 3 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 13) 637 | -10/Materials | Entered Mines 713 | -10/Mines | Discovered new exit (range 6) 726 | -10/Mines | Entered Materials 726 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1010 | -9/Materials | Build established: Tank 1117 | -9/Materials | Discovered new exit (range 15) 1130 | -9/Materials | Identified exit to Mines 1191 | -9/Materials | Entered Mines 1249 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1250 | -9/Mines | Discovered new exit (range 5) 1258 | -9/Mines | Identified exit to Exiles 1259 | -9/Mines | Entered Exiles 1284 | -9/Exiles | Met 8R-AWN 1296 | -9/Exiles | Met EX-HEX 1324 | -9/Exiles | Met EX-BIN 1356 | -9/Exiles | Aligned with FarCom system 1357 | -9/Exiles | Given EX-Vault access code 1383 | -9/Exiles | Met EX-DEC 1390 | -9/Exiles | Learned location of Zion (-6) 1443 | -9/Exiles | Opened EX-Vault 1453 | -9/Exiles | Found Deploy-a-Sentry 1454 | -9/Exiles | Found Deploy-a-Sentry 1456 | -9/Exiles | Found Deploy-a-Sentry 1465 | -9/Exiles | DAS Turret deployed 1480 | -9/Exiles | Found Latent Energy Streamer 1493 | -9/Exiles | Exiles lab attacked by MAIN.C 1601 | -9/Exiles | Discovered new exit (range 10) 1608 | -9/Exiles | Identified exit to Mines 1609 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 1609 | -9/Exiles | Entered Mines 1719 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 1724 | -8/Mines | Found Scrap Suit 1908 | -8/Mines | Build established: Scavenger-Skirmisher 1978 | -8/Mines | Discovered new exit (range 8) 1985 | -8/Mines | Entered Materials 1985 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2099 | -8/Materials | Destroyed 7 combat bots 2129 | -8/Materials | Identified exit to Factory 2287 | -8/Materials | Build established: Scavenger-Gunner 2423 | -8/Materials | Lost 4 parts (1p1n2w) 2510 | -8/Materials | Entered Factory 2510 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2777 | -7/Factory | Build established: Mutant 3263 | -7/Factory | Sucked down chute 3263 | -7/Factory | Entered Waste 3267 | -7/Waste | Spotted C-40 Crusher 3267 | -7/Waste | Spotted C-40 Crusher 3278 | -7/Waste | EMP discharged 3278 | -7/Waste | System corruption reached 10% 3294 | -7/Waste | Spotted C-40 Crusher 3294 | -7/Waste | Spotted C-40 Crusher 3294 | -7/Waste | Spotted C-40 Crusher 3301 | -7/Waste | Spotted C-40 Crusher 3307 | -7/Waste | Discovered new exit (range 19) 3316 | -7/Waste | Entered Factory 3618 | -7/Factory | Lost 4 parts (1p3n) 3681 | -7/Factory | Lost 4 parts (1n1u2w) 3685 | -7/Factory | Core integrity fell below 50% 3719 | -7/Factory | Core integrity fell below 20% 3737 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- K-01 Serf cleans the Nuclear Reactor. K-01 Serf cleans the Matter Pump. K-01 Serf cleans the Nuclear Reactor. ISGIRW:,RVBSWS5AOX:DI78YVT Acquired System Shield. System corrupted: Energy discharge (-20). K-01 Serf cleans the Nuclear Reactor. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Slammed into K-01 Serf. Destabilizing: System interference. Adv. Visual Processing Unit temporarily disabled. [Achievement: For Emergencies Only] System corrupted: Component data lost. Adv. Visual Processing Unit destroyed. System corrupted by crushing effect (+5). Knocked back. Slammed into B-48 Gladiator. 134SEVJ<3J015||=KGTB06YV Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????# ????"""????#???????????????????? | | ????????????????# #???????????????????? | | ????????????????# ! 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Assault Rifle | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Blue Mage For Emergencies Only Heavy Suspicion I Have A Map? Organ Harvest Overwhelming Sixth Sense Throw Away The Key Challenges ------------ None Game ------ Seed CobblerSwarmAutopenetrator Manual? 0 Play Time 00:51:16 Cumulative 45.6 hours Start 2026.06.27 @ 20:13:45 End 2026.07.02 @ 23:09:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 53 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bdb2a3ff-32bf-44f4-8abc-2878e9374c7c