Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 21:27:46 Player: Lunace Result: Destroyed by QM-KFU(E) with Heavy Battle Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (56) 280 Value Destroyed (1764) 1764 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (387) 387 TOTAL SCORE: 6131 Bonus ------- High Alert Combat Kills 63 Follower Combat Kills 76 Registered with UFD 300 Friendly Fire -52 Cogmind --------- Core Integrity 0/700 Matter 243/300 Energy 23/100 System Corruption 82% Temperature Cool (0) Movement Core (50) Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gravmag System Gravmag System Experimental Sensor Array Guided EMP Blaster Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Light Armored Exoskeleton > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Makeshift Light Armor Plating Hardlight Generator > --- WEAPON ----------- System Spiker Great Axe > --- INVENTORY -------- Micro Nuclear Core Gravmag System Gravmag System Medium Storage Unit Microactuators Guided EMP Blaster Remote Datajack CPS Tube Vortex Trap Vortex Trap DRS Beacon [Rating: 59] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Improved Propulsion Shielding Device Seismic Detector Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Improved Propulsion Shielding Weapon Guided EMP Blaster Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Guided EMP Blaster Special Weapon System Spiker Impact Weapon Great Maul Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . . . . 2 2 . . . Weapon . | . . . . . . . . . . Parts Attached 73 | 7 1 1 . . 38 5 4 6 11 Power 10 | 1 . 1 . . 6 . 1 . 1 Engine 7 | 1 . 1 . . 3 . 1 . 1 Core 3 | . . . . . 3 . . . . Reactor . | . . . . . . . . . . Propulsion 21 | 2 . . . . 11 1 . 6 1 Treads 2 | 2 . . . . . . . . . Leg 14 | . . . . . 7 . . 6 1 Wheel 1 | . . . . . . 1 . . . Hover 4 | . . . . . 4 . . . . Flight . | . . . . . . . . . . Utility 24 | 2 1 . . . 11 2 2 . 6 Device 10 | 1 1 . . . 3 1 . . 4 Storage 6 | 1 . . . . 4 . . . 1 Processor 5 | . . . . . 4 1 . . . Hackware . | . . . . . . . . . . Protection 3 | . . . . . . . 2 . 1 Artifact . | . . . . . . . . . . Weapon 18 | 2 . . . . 10 2 1 . 3 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 2 | 1 . . . . 1 . . . . Ballistic Cannon 6 | . . . . . 4 2 . . . Launcher 2 | . . . . . 1 . 1 . . Special Weapon 2 | . . . . . . . . . 2 Impact Weapon 2 | . . . . . 2 . . . . Slashing Weapon 2 | . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 . . Parts Lost 21 | . . 1 . . 11 2 1 . 6 Power 4 | . . 1 . . 2 . . . 1 Propulsion 10 | . . . . . 5 2 1 . 2 Utility 2 | . . . . . 1 . . . 1 Weapon 5 | . . . . . 3 . . . 2 Highest Loss Streak 6 | . . 1 . . 3 1 1 . 6 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 85 | . 99 100 100 100 82 70 67 80 83 Engine 7 | . 14 14 14 14 6 . 6 7 6 Treads 7 | . 28 28 28 28 5 . . . . Leg 13 | . . . . . 15 . . 17 22 Hover 1 | . . . . . 1 12 4 . . Device 9 | . 13 14 14 14 7 14 7 7 7 Storage 9 | . 14 14 14 14 9 7 7 7 7 Processor 12 | . . . . . 17 23 21 15 15 Protection 7 | . . . . . . . 3 15 14 Energy Gun 3 | . 14 14 14 14 2 . . . . Ballistic Gun 3 | . 14 14 14 14 2 . . . . Ballistic Cannon 1 | . . . . . 4 9 1 . . Launcher 3 | . . . . . . . 6 7 6 Impact Weapon 1 | . . . . . 6 . . . . Peak Build Rating 59 | 7 7 7 7 7 31 28 37 49 59 Average Rating 31 | 5 6 7 7 7 22 25 34 45 52 On Entrance 16 | . 7 7 7 7 7 19 27 36 49 Naked Turns 3 | . . . . . . . . . 3 Heaviest Build 48 | 15 15 15 13 13 34 24 35 35 48 Greatest Support 72 | 40 40 40 40 40 72 20 10 60 60 Greatest Overweight (x) 3 | 1 . . . . 1 3 3 3 . Average Overweight (x) . | . . . . . . . 2 . . Largest Inventory Capacity 15 | 8 8 8 8 8 10 10 10 10 15 Average Capacity 10 | 7 8 8 8 8 9 10 10 10 13 Most Carried 15 | 2 8 6 6 8 10 8 9 10 15 Average Carried 8 | 1 3 5 5 6 7 5 7 8 12 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 5 Final Carried 10 | 2 6 5 6 8 7 7 8 10 5 Class Distribution -------------------- 53% | Mutant 31% | Skirmisher 5% | Gladiator 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Commander-Skirmisher | -7/Storage Skirmisher | -7/Recycling Mutant | -7/Scraptown Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Matter Collected 1449 | 321 64 . 41 30 365 268 60 200 100 Remotely . | . . . . . . . . . . Salvage Created 1995 | 151 274 91 . 45 1176 91 75 92 . Parts 84 | 6 13 . . 3 50 4 2 6 . Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Combat Hostiles Destroyed 38 | . 6 3 . 3 22 2 1 1 . Melee 7 | . . . . . 7 . . . . Guns 14 | . 6 3 . 3 2 . . . . Cannons 4 | . . . . . 2 2 . . . AOE 4 | . . . . . 4 . . . . Classes Destroyed 11 | 2 2 1 . 1 5 . . . . Worker 2 | . . . . . 2 . . . . Builder 5 | . . . . . 3 1 . 1 . Tunneler 3 | 3 . . . . . . . . . Hauler 1 | . . . . . 1 . . . . Recycler 2 | 1 . . . . 1 . . . . Watcher 6 | . 1 . . . 5 . . . . Swarmer 5 | . . . . 3 2 . . . . Grunt 19 | . 6 2 . . 11 . . . . Sentry 8 | . . . . . 6 . 1 1 . Hunter 5 | . . . . . 3 2 . . . Assembled 1 | . . 1 . . . . . . . Best Kill Streak 6 | 3 2 2 . 3 6 2 1 1 . Combat Bots Only 4 | . 2 2 . 3 4 2 1 1 . Max Kills in Single Turn 6 | 1 1 1 . 1 6 1 1 1 . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Hostile Shots Fired 300 | . 21 24 . 19 86 8 9 . 133 Missed 84 | . 4 7 . 7 21 1 1 . 43 Damage Taken 3484 | . 198 205 . 94 1244 146 102 . 1495 Core 1057 | . 46 33 . 16 251 34 32 . 645 Absorbed by Shields 172 | . . . . . . . . . 172 Regen/Repaired (Parts) 15 | . 15 . . . . . . . . Core Remaining (%) 72 | 100 . . . 62 54 . . . . Volleys Fired 121 | 17 18 12 . 10 20 9 4 11 20 Largest 2 | 2 2 2 . 2 2 2 1 1 1 Hottest 96 | 70 70 70 . 70 96 96 50 50 5 Shots Fired 204 | 34 36 24 . 20 37 18 4 11 20 Gun 138 | 34 36 24 . 20 24 . . . . Cannon 28 | . . . . . 10 18 . . . Launcher 18 | . . . . . 3 . 4 11 . Special 20 | . . . . . . . . . 20 Kinetic 97 | 17 18 12 . 10 22 18 . . . Thermal 69 | 17 18 12 . 10 12 . . . . Explosive 3 | . . . . . 3 . . . . Electromagnetic 15 | . . . . . . . 4 11 . Robot Hit Streak 13 | 8 13 13 . 4 8 5 . . 7 Robot Miss Streak 4 | 2 3 1 . 2 4 2 . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 161 | 23 25 20 . 12 55 10 . . 16 Core Hits 68 | 5 13 7 . 3 30 5 . 5 . Critical Kills 2 | . . . . . 2 . . . . Critical Parts Destroyed 10 | . . . . . 10 . . . . Critical Strikes 23 | 2 2 3 . 2 12 2 . . . Burn 9 | 2 2 3 . 2 . . . . . Blast 2 | . . . . . . 2 . . . Smash 12 | . . . . . 12 . . . . Melee Attacks 43 | . . . . . 42 . . . 1 Impact 40 | . . . . . 40 . . . . Slashing 2 | . . . . . 1 . . . 1 Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . 5 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Follow-up Attacks 2 | . . . . . 2 . . . . Damage Inflicted 4501 | 282 306 257 . 153 2868 214 98 317 6 Guns 1172 | 282 306 257 . 153 174 . . . . Cannons 406 | . . . . . 192 214 . . . Explosions 1173 | . . . . . 758 . 98 317 . Melee 1744 | . . . . . 1744 . . . . Ramming 6 | . . . . . . . . . 6 Kinetic 955 | 135 156 133 . 50 267 214 . . . Thermal 623 | 147 150 124 . 103 99 . . . . Explosive 758 | . . . . . 758 . . . . Electromagnetic 415 | . . . . . . . 98 317 . Impact 1744 | . . . . . 1744 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 82 | . . . . . 3 . 1 1 82 Average Corruption 5 | . . . . . 3 . 1 1 56 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 21 | . . . . . 6 . . 5 10 Message Errors 2 | . . . . . 1 . . 1 . Matter Fused 3 | . . . . . 1 . . 1 1 Energy Discharges 4 | . . . . . . . . 1 3 Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . 1 . . . 2 Data Loss (major) 3 | . . . . . 2 . . 1 . Alerts 1 | . . . . . . . . 1 . Misdirections 4 | . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . Overflow Damage 720 | . . . . . 709 11 . . . Projectiles 11 | . . . . . . 11 . . . Explosions 52 | . . . . . 52 . . . . Melee 657 | . . . . . 657 . . . . Knockbacks 8 | . . . . . 6 2 . . . Impact 6 | . . . . . 6 . . . . Kinetic 2 | . . . . . . 2 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 49 | . . . . . 46 . . . 3 Shots 1 | . . . . . 1 . . . . Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 207 | 54 126 207 . 90 40 . . . 15 Average Temperature 46 | 22 50 106 . 46 14 . . . 8 Received Heat Transfer 965 | . 108 108 . . 369 . 12 . 368 Siege Activations . | . . . . . . . . . . Robots Corrupted 13 | . . . . . 11 . 1 1 . Combat Hostiles 9 | . . . . . 7 . 1 1 . Parts Fried 21 | . . . . . 19 . 2 . . Impact Corruptions 22 | . . . . . 22 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 1 1 . 1 . . . . . Heat Transferred 2516 | 592 592 592 . 444 296 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Peak Influence 636 | 20 136 77 . 70 636 385 232 107 . Initial 289 | . 13 27 . . 27 289 174 27 . Average 157 | 8 71 60 . 40 300 343 151 37 . Maximum Alert Level 2 | . . . . . 2 1 1 . . Low Security (%) 67 | 100 100 100 . 100 29 . 82 100 . Level 1 22 | . . . . . 38 100 17 . . Level 2 9 | . . . . . 32 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 1 . . . 4 3 . . . Investigation 2 | . . . . . 1 1 . . . Extermination . | . . . . . . . . . . Reinforcement 4 | . 1 . . . 3 . . . . Assault . | . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Distress Signals 13 | . 3 . . . 8 . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 91 | . 12 3 . 3 40 2 2 . 29 Peak Tracking Total 20 | . 3 2 . 3 9 2 1 1 20 Tactical Retreats 8 | . 1 . . . 6 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Traps Triggered 3 | . . . . . 1 1 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Machines Disabled 6 | . . . . . 3 1 . . 2 Max in Single Turn 3 | . . . . . 3 1 . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Machines Accessed 34 | . 2 . 1 . 7 3 6 9 6 Terminals 21 | . 1 . . . 6 2 6 6 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 5 | . . . . . 1 1 . 3 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 94 | . 4 . 1 . 15 7 15 20 32 Successful 60 | . 2 . 1 . 9 2 7 7 32 Failed 33 | . 2 . . . 6 5 8 12 . Catastrophic 9 | . . . . . 2 2 1 4 . Database Lockouts 1 | . . . . . . . . 1 . Manual 26 | . . . . . 10 1 1 14 . Terminals 50 | . 2 . . . 13 5 15 15 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . Recycling Units 9 | . . . . . 2 2 . 5 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 46 | . . . 1 . 4 1 7 1 32 Record 33 | . . . 1 . . . 1 . 31 Prototype ID Bank 3 | . . . . . 1 . 1 1 . Open Door 3 | . . . . . . . 3 . . Level Access Points 1 | . . . . . 1 . . . . Branch Access Points 4 | . . . . . 2 1 1 . . Unreport Threat 1 | . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 . . 2 . Retrieve Components 3 | . . . . . 1 . . 2 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 9 | . . . . . 4 1 . 4 . Terminals 6 | . . . . . 3 1 . 2 . Track 1 | . . . . . 1 . . . . Botnet 5 | . . . . . 2 1 . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . 1 . . 2 . Recyclers 1 | . . . . . 1 . . . . Tunnel 2 | . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 23 | . 2 . . . 7 3 4 7 . Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 12 | . . . . . 9 . . 3 . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . Non-combat 1 | . . . . . 1 . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . no_distress 1 | . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . 8 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Total Allies 18 | . . . . . . . 10 . 8 Largest Group 10 | . . . . . . . 10 3 5 Highest-Rated Group 173 | . . . . . . . 173 48 97 Highest-Rated Ally 33 | . . . . . . . 29 16 33 Total Orders 10 | . . . . . . . . . 10 STAY 1 | . . . . . . . . . 1 FOLLOW 2 | . . . . . . . . . 2 EXPLORE 6 | . . . . . . . . . 6 RETURN 1 | . . . . . . . . . 1 Ally Attacks 28 | . . . . . . . 3 17 8 Total Damage 376 | . . . . . . . 31 239 106 Kills 3 | . . . . . . . . 1 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches 3 | . . . . . . . . . 3 Drone Recoveries 3 | . . . . . . . . . 3 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Turns Passed 5252 | 163 545 77 278 256 1027 345 174 850 1537 Spaces Moved 3218 | 61 198 26 174 140 485 343 119 628 1044 Core 6 | 3 . . . . . 3 . . . Treads 719 | 58 198 26 174 140 123 . . . . Legs 1819 | . . . . . 306 . . 469 1044 Wheels 372 | . . . . . . 94 119 159 . Hover 302 | . . . . . 56 246 . . . Flight . | . . . . . . . . . . Fastest Speed 48 | 50 160 160 160 160 48 52 110 120 126 Average Speed 129 | 155 160 160 160 160 135 84 122 125 126 Slowest Speed 260 | 160 160 160 160 160 240 240 125 260 130 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . Exploration Rate (%) 42 | 4 36 8 55 38 59 10 26 98 95 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 6 | . . . 1 . . . . 2 3 Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 4 | . . . . 1 . . . . 3 Spaces Dug 1 | . . . . . 1 . . . . Terrain Destroyed 54 | . . . . . 53 1 . . . Melee 1 | . . . . . 1 . . . . Projectile 1 | . . . . . . 1 . . . AOE 52 | . . . . . 52 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Total 4049 | 92 391 38 174 152 748 380 143 678 1253 Wait 492 | 6 167 . . 1 117 15 11 20 155 Move 3209 | 60 197 25 173 139 484 342 118 627 1044 Hop . | . . . . . . . . . . Pick Up 46 | 2 6 . 1 2 16 5 . 5 9 Fast Attach 38 | 7 1 . . . 17 1 3 5 4 Attach 23 | . . 1 . . 13 4 1 . 4 Detach 11 | . . . . . 5 1 2 1 2 Swap 13 | . . . . . 9 . . 1 3 Drop 53 | . 2 . . . 29 3 1 8 10 Fire 121 | 17 18 12 . 10 20 9 4 11 20 Melee 39 | . . . . . 38 . . . 1 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . . . . . 3 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 164 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 324 | -10/Materials | Repaired Seismic Detector 692 | -10/Materials | Discovered new exit (range 11) 709 | -10/Materials | Entered Mines 710 | -10/Mines | Assembled infested the area 780 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 780 | -10/Mines | Discovered new exit (range 5) 786 | -10/Mines | Entered Exiles 823 | -10/Exiles | Met 8R-AWN 854 | -10/Exiles | Met EX-HEX 967 | -10/Exiles | Met EX-BIN 995 | -10/Exiles | Learned location of Zion (-7) 1045 | -10/Exiles | Discovered new exit (range 14) 1064 | -10/Exiles | Entered Mines 1083 | -9/Mines | Met a Derelict bent on vengeance 1268 | -9/Mines | Identified exit to Materials 1320 | -9/Mines | Entered Materials 1320 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1945 | -8/Materials | Crushed by falling debris 1989 | -8/Materials | Lost 3 parts (1p1n1w) 2159 | -8/Materials | Identified exit to Factory 2347 | -8/Materials | Entered Factory 2347 | -7/Factory | Evolved 2 slots: Utility x2 2428 | -7/Factory | Identified exit to Storage 2428 | -7/Factory | Identified exit to Lower Caves 2493 | -7/Factory | Garrison activated, responded to threat 2692 | -7/Factory | Entered Storage 2733 | -7/Storage | Identified exit to Recycling 2736 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2853 | -7/Storage | Used back door to open Recycling access 2866 | -7/Storage | Entered Recycling 2866 | -7/Recycling | Accompanied by 3 allies 3155 | -7/Recycling | Build established: Skirmisher 3225 | -7/Recycling | Discovered new exit (range 6) 3687 | -7/Recycling | Scanned before Scraplab entrance 3704 | -7/Recycling | Entered Scraplab 3715 | -7/Recycling | Discovered new exit (range 2) 3715 | -7/Recycling | Identified exit to Scraptown 3716 | -7/Recycling | Entered Scraptown 3716 | -7/Scraptown | System corruption cleaned by C-Scrubber 3768 | -7/Scraptown | Visited IN-MT5's Study 3779 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3785 | -7/Scraptown | Visited The Evicted 3814 | -7/Scraptown | Visited Junk Repository 3848 | -7/Scraptown | Visited Cyclists 3861 | -7/Scraptown | Visited UFD Registry 3861 | -7/Scraptown | Registered with UFD as "Plasmaskull" 3880 | -7/Scraptown | Entered Cyclist Reading Room 3932 | -7/Scraptown | Visited Science Guys 3982 | -7/Scraptown | Visited Scrapoid Pod Storage 4002 | -7/Scraptown | Visited Abandonware Association 4011 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 4017 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 4017 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 4180 | -7/Scraptown | Visited Junk Repository 4231 | -7/Scraptown | Visited Infowarlord's Domain 4238 | -7/Scraptown | Found Exp. Sensor Array 4301 | -7/Scraptown | Visited Derelict Rescue Squad 4308 | -7/Scraptown | Found DRS Beacon 4333 | -7/Scraptown | Visited Chapter 10 4394 | -7/Scraptown | Visited Cartography Club 4452 | -7/Scraptown | Learned location of Lower Caves (-6) 4452 | -7/Scraptown | Learned location of Upper Caves (-5) 4452 | -7/Scraptown | Learned 12 Materials zone layouts 4452 | -7/Scraptown | Learned 8 Factory zone layouts 4452 | -7/Scraptown | Learned 20 Factory zone layouts 4452 | -7/Scraptown | Learned 4 Recycling zone layouts 4452 | -7/Scraptown | Learned 24 Upper Caves zone layouts 4452 | -7/Scraptown | Learned 12 Proximity Caves zone layouts 4452 | -7/Scraptown | Learned location of 3 exits from Factory 4452 | -7/Scraptown | Learned location of 1 exit from Proximity Caves 4452 | -7/Scraptown | Learned location of 2 exits from Proximity Caves 4452 | -7/Scraptown | Identified exit to Factory 4719 | -7/Scraptown | Build established: Mutant 5157 | -7/Scraptown | Attacked by Scraptown defenders 5162 | -7/Scraptown | Found System Spiker 5165 | -7/Scraptown | System corruption reached 10% 5207 | -7/Scraptown | System corruption reached 30% 5224 | -7/Scraptown | Found Deep Structural Scanner 5249 | -7/Scraptown | Core integrity fell below 50% 5250 | -7/Scraptown | Released all parts (7) 5253 | -7/Scraptown | Core integrity fell below 20% 5253 | -7/Scraptown | Destroyed by QM-KFU(E) with Heavy Battle Rifle Last Messages --------------- 05249_ Acquired Unknown Leg. 05249_ Identified VSS Leg. 05250_ System corrupted: Matter fused (-6). 05250_ Penetrated by Siege Slug. 05250_ Knocked back. 05250_ Penetrated by Siege Slug. 05250_ Penetrated by Bolt. 05250_ Released Mak. Light Armor Plating. 05250_ Released Exp. Sensor Array. 05250_ Released Adv. Visual Processing Unit. 05250_ Released Imp. Signal Interpreter. 05250_ Released Lgt. Armored Exoskeleton. 05250_ Released Lrg. Storage Unit. 05250_ Released VSS Leg. 05250_ Dropped Microactuators. 05251_ Slammed into KTG-V3. 05252_ Acquired Exp. Sensor Array. 05252_ Penetrated by Siege Slug. 05253_ Acquired 12 matter. 05253_ Penetrated by Bolt. 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""""""" | | """""""""" ####?# """"""" | | """""""""" #?#??# """"""" ##"""##"""##"" ##" "## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 100 Propulsion Shielding 66 Evasion (%) 55 Melee Accuracy 5 Launcher Accuracy 20 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalHugeClaws Manual? 0 Play Time 00:52:08 Cumulative 315.1 hours Start 2024.08.26 @ 20:28:56 End 2024.08.26 @ 21:27:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 315 Rogue 310 Adventurer 5 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 71 Gallery% 80 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0e7151b-c9e6-4a6d-854f-1fb16b624a83