Cogmind - Beta 15 --- EXPLORER MODE // 2025.05.11 @ 11:47:44 // Winter2019/RPGLIKE Player: Gnomed! Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (114) 570 Value Destroyed (7293) 7293 Prototype IDs (23) 460 Alien Tech Used (4) 800 Bonus (31855) 31855 TOTAL SCORE: 48478 Bonus ------- High Alert Combat Kills 319 Entered DSFs 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Escaped with Sigix 5000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Win Speed 7536 Cogmind --------- Core Integrity 20369/30050 Matter 1421/5600 Energy 13692/13700 System Corruption 0% Temperature Cool (20) Movement Flying (26) Location Tau Ceti IV Orbit Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (6) --- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Q-thruster Q-thruster Cooled Q-thruster > --- UTILITY (13) ----- Visual Processing Unit Signal Interpreter Terrain Scan Processor Seismic Detector Transport Network Coupler Concept Projectile Intercept Suite Concept Cloak Mesh Experimental EM Disruption Field Experimental Remote Shield Advanced Corruption Screen > --- WEAPON (6) ------- Concept Variable Chargecaster Concept Variable Chargecaster Concept Plasma Driver Core Cannon Micro-nuke Launcher > --- INVENTORY (218) -- Nuclear Pulse Array Q-thruster Q-thruster Q-thruster Terrabomb Beam Rifle Wave Gun Matter Neutralizer Nova Cannon Enhanced Nova Cannon Long-range Missile Launcher Fusion Bomb Launcher Sigix Containment Pod Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Q-thruster Q-thruster Cooled Q-thruster > --- UTILITY ---------- Visual Processing Unit Signal Interpreter Terrain Scan Processor Seismic Detector Transport Network Coupler Concept Phase Shift Module Concept Cloak Mesh Advanced Powered Armor Experimental Remote Shield Advanced Corruption Screen Concept Impact Drone Bay Concept Navigation Harness > --- WEAPON ----------- Concept Variable Chargecaster Concept Variable Chargecaster Core Cannon Micro-nuke Launcher Micro-nuke Launcher > --- INVENTORY -------- Nuclear Pulse Array Q-thruster Q-thruster Q-thruster Q-thruster Terrabomb Terrabomb Terrabomb Beam Rifle Wave Gun Matter Neutralizer Nova Cannon Concept Plasma Driver Long-range Missile Launcher Micro-nuke Launcher Fusion Bomb Launcher Sigix Containment Pod [Rating: 225] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Quantum Reactor Propulsion Q-thruster Wheel Wheel Flight Unit Q-thruster Utility Light Armor Plating Device Seismic Detector Processor Transport Network Coupler Protection Light Armor Plating Weapon Improved Lightning Gun Energy Gun Improved Lightning Gun Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Micro-nuke Launcher Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Res Tes Frg Acc Com Slots Evolved 22 | 22 . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 5 | 5 . . . . . . . . . . . . . . . Utility 12 | 12 . . . . . . . . . . . . . . . Weapon 5 | 5 . . . . . . . . . . . . . . . Parts Attached 87 | 11 7 15 1 . 1 . 8 6 9 4 . 1 21 . 3 Power 2 | 1 . . . . . . . . . . . . . . 1 Engine 1 | 1 . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 23 | 2 3 3 . . . . 7 2 4 . . 1 1 . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 21 | . 3 3 . . . . 7 2 4 . . 1 1 . . Utility 31 | 5 2 5 1 . . . 1 . . 3 . . 12 . 2 Device 13 | 2 1 . . . . . . . . 1 . . 8 . 1 Storage . | . . . . . . . . . . . . . . . . Processor 9 | 1 1 2 1 . . . . . . . . . 4 . . Hackware . | . . . . . . . . . . . . . . . . Protection 9 | 2 . 3 . . . . 1 . . 2 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 31 | 3 2 7 . . 1 . . 4 5 1 . . 8 . . Energy Gun 19 | 1 1 6 . . 1 . . 4 2 . . . 4 . . Energy Cannon 6 | . . 1 . . . . . . 3 1 . . 1 . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . . 3 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . . . 1 1 1 2 . 1 13 . . Parts Lost 9 | . . . . . . . . . . . 1 . 4 . 4 Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . 1 . 1 Utility 6 | . . . . . . . . . . . 1 . 3 . 2 Weapon 1 | . . . . . . . . . . . . . . . 1 Highest Loss Streak 2 | . . . . . . . . . . . 1 . 2 . 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Backups 9 | . . . . . 1 2 3 6 8 14 16 16 14 12 12 Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 3 5 5 5 4 4 4 Utility . | . . . . . . . . . . . . . . . . Weapon 5 | . . . . . 1 2 3 5 5 7 8 8 7 7 7 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 11 | . . . . . . . . . . . . . 2 . 9 Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . . . 4 Utility . | . . . . . . . . . . . . . . . . Weapon 4 | . . . . . . . . . . . . . . . 4 Tool/Special 3 | . . . . . . . . . . . . . 2 . 1 Average Slot Usage (%) 87 | . 51 83 96 100 100 100 90 98 99 91 90 88 84 92 87 Engine 2 | . 3 3 3 3 3 3 3 3 3 3 3 3 3 3 . Flight 20 | . 1 21 23 23 23 23 15 21 22 23 23 23 21 23 20 Device 14 | . 8 11 11 11 11 11 11 11 11 14 15 15 17 19 17 Processor 18 | . 5 11 15 19 19 19 19 19 19 19 19 19 19 23 23 Protection 9 | . 7 13 19 19 19 19 16 19 19 10 9 7 3 3 3 Energy Gun 11 | . 5 13 23 23 23 23 23 23 18 8 7 7 7 7 7 Energy Cannon 4 | . . . . . . . . . 3 10 11 11 6 3 4 Launcher 1 | . . . . . . . . . . . . . 3 7 5 Peak Build Rating 225 | 13 21 36 37 37 40 40 74 94 119 156 156 155 225 222 218 Average Rating 128 | 7 16 30 36 37 39 40 65 89 109 148 154 154 190 222 203 On Entrance 88 | . 13 19 36 37 37 40 40 74 94 119 156 153 155 222 222 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 100 | 16 22 39 39 39 40 40 40 46 63 82 82 80 97 82 100 Greatest Support 486 | 460 460 464 464 464 464 464 479 470 486 486 486 486 485 485 485 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 218 | 218 218 218 218 218 218 218 218 218 218 218 218 218 218 218 218 Average Capacity 218 | 218 218 218 218 218 218 218 218 218 218 218 218 218 218 218 218 Most Carried 21 | . . . . . 2 2 8 10 13 19 19 19 21 15 16 Average Carried 11 | . . . . . 1 2 4 7 9 16 19 19 17 15 15 Final Capacity 218 | 218 218 218 218 218 218 218 218 218 218 218 218 218 218 218 218 Final Carried 19 | . . . . . 2 2 8 7 13 19 19 19 15 15 15 Class Distribution -------------------- 90% | Wizard-Scout 5% | Wizard-Executioner 4% | Wizard-Gunner Dominant Class ---------------- Wizard-Executioner | -10/Materials Wizard-Scout | -9/Materials Wizard-Scout | -8/Materials Wizard-Scout | -7/Factory Wizard-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -5/DSF Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -3/Quarantine Wizard-Scout | -2/Research Wizard-Scout | -2/Testing Wizard-Scout | -2/Protoforge Wizard-Scout | -1/Access Wizard-Scout | -1/Command Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Res Tes Frg Acc Com Matter Collected 3729 | 361 102 662 22 190 305 135 339 177 374 328 . 125 525 . 84 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5894 | 144 19 374 22 95 121 . 523 612 809 311 332 372 943 96 1121 Parts 215 | 10 7 15 3 10 3 . 13 31 23 20 18 5 48 4 5 Haulers Intercepted 2 | . . 1 . . . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Res Tes Frg Acc Com Combat Hostiles Destroyed 85 | . 2 6 1 4 2 . 11 9 11 10 6 3 15 1 4 Guns 46 | . 2 5 1 3 2 . 11 8 5 1 1 . 5 . 2 Cannons 30 | . . 1 . . . . . . 5 9 5 2 6 1 1 AOE 1 | . . . . . . . . . . . . . . . 1 Classes Destroyed 20 | 2 2 4 . . . . 2 4 . . . . 5 . 1 Worker 4 | . . . . . . . . . . . . . 2 . 2 Builder 4 | . . . . . . . . 2 . 1 1 . . . . Tunneler 5 | 4 . . . . . . . . 1 . . . . . . Hauler 2 | . . 1 . . . . . . 1 . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 Watcher 9 | . 2 2 1 . 1 . . . . . 1 . 1 . 1 Swarmer 10 | . 2 . . . . . 4 . . 4 . . . . . Cutter 3 | . . . . . . . 3 . . . . . . . . Grunt 22 | . . 3 . 2 . . 3 4 6 1 . 3 . . . Brawler 2 | . . 1 . . . . . 1 . . . . . . . Researcher 3 | . . . . . . . . . . . . . 3 . . Sentry 17 | . . 2 1 2 2 . . . 2 . 2 . 6 . . Hunter 5 | . . . . . . . . 2 . 2 . . . 1 . Programmer 11 | . . . . . . . . 1 2 3 4 . 1 . . Heavy 1 | . . . . . . . 1 . . . . . . . . Behemoth 2 | . . . . . . . . 1 1 . . . . . . M Guard 1 | . . . . . . . . . . . . . . . 1 Hotshot 3 | . . . . . . . . . . . . . 3 . . Decapitator 1 | . . . . . . . . . . . . . 1 . . Immortal 2 | . . . . . . . . . . . . . 2 . . Combat Programmer 2 | . . . . . . . . . . . . . . . 2 Alpha 7 2 | . . . . . . . . . . . . . 2 . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 11 | 5 2 7 2 6 2 . 7 11 6 6 7 3 5 1 3 Combat Bots Only 9 | . 2 4 1 5 2 . 7 9 5 5 5 3 4 1 3 Max Kills in Single Turn 3 | 1 2 2 1 2 1 . 2 2 2 2 3 2 3 1 1 Gunslinging 1 | . . . . 1 . . 1 1 . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Res Tes Frg Acc Com Hostile Shots Fired 924 | . 3 8 . 18 27 . 28 29 103 29 22 10 223 8 416 Missed 432 | . . 3 . 10 17 . 15 16 49 12 9 6 107 5 183 Hits 492 | . 3 5 . 8 10 . 13 13 54 17 13 4 116 3 233 Melee 12 | . . . . . . . 1 . . . . . 11 . . Projectile 480 | . 3 5 . 8 10 . 12 13 54 17 13 4 105 3 233 AOE 9 | . . . . . . . 2 1 . . . . . . 6 Critical Strikes 32 | . . . . . . . 1 2 7 1 . . 9 . 12 Actively Blocked 1 | . . . . . . . . . . 1 . . . . . Part Disruptions 5 | . . . . . . . . . 1 . . . 1 . 3 Damage Taken 7629 | . 69 32 . 22 28 . 237 153 555 135 316 13 3372 11 2686 Core 5362 | . 52 20 . 8 9 . 169 76 326 42 166 10 2519 6 1959 Absorbed by Shields 4063 | . . . . . . . . . . 75 330 14 2853 3 788 Redirected to Core 4475 | . 43 15 . 8 9 . 93 76 270 42 166 10 1946 6 1791 Redirected to Shielding 214 | . . . . . . . . 17 31 57 82 . 27 . . Ignored by Resistances 7501 | . 48 44 . 39 48 . 297 184 662 223 155 34 1890 51 3826 Core Remaining (%) 93 | 100 99 99 99 99 99 . 99 98 . 97 . . 77 . 67 Volleys Fired 216 | 9 3 10 2 3 5 . 10 13 29 12 11 2 58 3 46 Largest 6 | 2 4 6 6 6 6 . 6 6 6 6 5 5 5 3 5 Hottest 1123 | 40 110 363 363 363 382 . 382 464 508 646 646 646 1123 870 1059 Shots Fired 1031 | 18 12 54 12 18 27 . 60 75 165 64 55 10 243 9 209 Gun 664 | 18 9 49 12 18 27 . 60 75 131 32 22 4 114 6 87 Cannon 290 | . 3 5 . . . . . . 34 32 33 6 115 3 59 Launcher 77 | . . . . . . . . . . . . . 14 . 63 Special . | . . . . . . . . . . . . . . . . Kinetic 42 | 18 9 15 . . . . . . . . . . . . . Thermal 750 | . . 39 12 18 27 . 60 75 116 40 33 6 169 9 146 Explosive 77 | . . . . . . . . . . . . . 14 . 63 Electromagnetic 162 | . 3 . . . . . . . 49 24 22 4 60 . . Robot Hit Streak 69 | 15 18 21 10 27 48 . 69 27 50 55 37 16 35 . 60 Robot Miss Streak 2 | . . 1 . . . . 1 1 1 1 1 . 2 . 1 Penetration Max 3 | . . . . . . . . . . 1 2 . 3 . 1 Secondary Targets 12 | . . 1 . 1 . . 6 3 . . . . 1 . . Max Gunslinging Chain 2 | . . 1 . 1 . . 2 1 . . . . 1 . . Shots Hit Robots 656 | 15 3 31 8 17 21 . 51 58 107 39 26 7 97 . 176 Core Hits 262 | 6 4 13 4 9 8 . 25 27 31 21 9 5 30 . 70 Critical Kills 15 | . . . . . . . . . . 2 3 2 8 . . Critical Parts Destroyed 31 | . . . . . . . . . . 3 3 . 7 1 17 Critical Strikes 73 | . . 2 1 3 . . 3 2 1 6 8 2 18 1 26 Burn 12 | . . 2 1 3 . . 3 2 1 . . . . . . Meltdown 5 | . . . . . . . . . . . . 1 4 . . Destroy 54 | . . . . . . . . . . 5 8 1 13 1 26 Corrupt 2 | . . . . . . . . . . 1 . . 1 . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 31473 | 175 67 606 140 297 386 . 952 1613 3483 2363 2654 533 8788 240 9176 Guns 12833 | 175 47 544 140 297 386 . 952 1613 2303 472 147 105 3063 . 2589 Cannons 15322 | . 20 62 . . . . . . 895 1891 2507 428 5431 240 3848 Explosions 3318 | . . . . . . . . . 285 . . . 294 . 2739 Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 373 | 175 44 154 . . . . . . . . . . . . . Thermal 26310 | . . 452 140 297 386 . 952 1613 2681 2097 2507 428 8080 240 6437 Explosive 3033 | . . . . . . . . . . . . . 294 . 2739 Electromagnetic 1757 | . 23 . . . . . . . 802 266 147 105 414 . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . 1 . . . . . . . 2 3 2 2 4 . . Average Corruption 2 | . 1 . . . . . . . 1 2 1 2 3 . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . . . . . 1 . 6 Effects 22 | . . . . . . . . . 6 . 2 1 13 . . Message Errors 4 | . . . . . . . . . 1 . . . 3 . . Matter Fused 5 | . . . . . . . . . . . 1 1 3 . . Heat Flow Errors 1 | . . . . . . . . . 1 . . . . . . Energy Discharges 1 | . . . . . . . . . 1 . . . . . . Data Loss (minor) 5 | . . . . . . . . . . . 1 . 4 . . Data Loss (major) 3 | . . . . . . . . . . . . . 3 . . Weapon Failures 3 | . . . . . . . . . 3 . . . . . . Overload Shots 147 | . . . . . . . . . . . . . 54 6 87 Effects 13 | . . . . . . . . . . . . . 5 . 8 Energy Bleed 6 | . . . . . . . . . . . . . 1 . 5 Heat Surge 6 | . . . . . . . . . . . . . 4 . 2 Short Circuit 1 | . . . . . . . . . . . . . . . 1 Overflow Damage 2474 | . . . . . . . . . 93 520 739 . 923 160 39 Projectiles 2392 | . . . . . . . . . 25 520 739 . 923 160 25 Explosions 82 | . . . . . . . . . 68 . . . . . 14 Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 129 | . . . . . . . . . . . . . 129 . . Shots 2 | . . . . . . . . . . . . . 2 . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . . . . Received Heat Transfer 1128 | . . 33 . 18 24 . 27 48 226 . 8 . 262 7 475 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . 5 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . 1 . . . 1 1 . . 1 4 . . Combat Hostiles 8 | . . . . 1 . . . 1 1 . . 1 4 . . Parts Melted 52 | . . 2 1 5 3 . 10 9 10 2 . 2 7 . 1 Heat Transferred 16281 | . . 1110 370 851 816 . 2200 2476 2827 740 296 148 3003 . 1444 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Res Tes Frg Acc Com Maximum Alert Level 2 | . . . . . . . 1 1 2 1 1 . 2 2 2 Low Security (%) 49 | 100 100 100 100 100 100 100 82 85 48 33 32 100 18 . . Level 1 27 | . . . . . . . 17 14 48 66 67 . 19 76 36 Level 2 23 | . . . . . . . . . 2 . . . 62 23 63 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . Peak Influence 656 | 10 35 137 63 115 58 15 273 322 407 374 304 182 656 489 485 Initial 282 | . . 6 41 20 36 15 8 106 125 171 126 128 57 282 231 Average 234 | 2 5 48 48 81 26 15 135 138 220 256 222 144 444 308 323 Influence Increases 3993 | 25 64 197 37 110 67 . 265 291 447 323 248 69 1041 267 542 Destroy 0b10 Robot/C 1760 | . 40 120 20 80 40 . 220 180 220 200 120 60 360 20 80 Destroy 0b10 Robot/NC 135 | 25 10 15 5 . 5 . . 10 10 5 10 . 20 . 20 Destroy Leader 342 | . 14 46 12 30 22 . 30 50 52 20 42 . 22 . 2 Disable Machine 120 | . . . . . . . . . . 24 4 . 64 4 24 Anti-Garrison Action 150 | . . . . . . . . . . . . . . 150 . Destroy Structure 1096 | . . 1 . . . . . 6 30 74 72 9 410 78 416 Partial Spotted 120 | . . 15 . . . . . 15 . . . . 75 15 . Lose Combat Pursuer 270 | . . . . . . . 15 30 135 . . . 90 . . Influence Decreases 3350 | 25 44 80 111 73 124 28 7 242 362 431 243 236 555 416 373 Entered New Map 1865 | . . 14 96 43 64 28 7 167 197 236 173 176 80 341 243 Time Decay 1395 | 25 44 66 15 30 60 . . 75 165 195 60 60 435 75 90 Lost Part 90 | . . . . . . . . . . . 10 . 40 . 40 Squads Dispatched 18 | . . . . 1 . . 2 2 1 2 . . 8 2 . Investigation 1 | . . . . . . . . 1 . . . . . . . Extermination 5 | . . . . . . . . 1 . 1 . . 2 1 . Reinforcement 9 | . . . . 1 . . 2 . 1 1 . . 4 . . Assault 3 | . . . . . . . . . . . . . 2 1 . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Res Tes Frg Acc Com Distress Signals 7 | . . . . . . . . 1 5 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 179 | . 3 7 1 4 3 . 11 11 28 10 7 5 67 5 17 Peak Tracking Total 17 | . 1 2 . 2 1 . 4 7 17 4 6 3 11 2 9 Tactical Retreats 7 | . . . . . . . 1 1 3 . . . 2 . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Res Tes Frg Acc Com Traps Triggered 19 | . 2 . . . . . 3 . 3 1 3 . 6 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Res Tes Frg Acc Com Machines Disabled 41 | . . . . . . . . . . 6 1 . 26 2 6 Max in Single Turn 3 | . . . . . . . . . . 2 1 . 3 1 2 Garrison Access 2 | . . . . . . . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Res Tes Frg Acc Com Machines Accessed 18 | . . . . . . 1 . 2 2 5 2 2 2 1 1 Terminals 16 | . . . . . . 1 . 2 2 5 1 2 1 1 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Total Hacks 23 | . . . . . . 1 . 2 2 5 2 6 2 1 2 Successful 23 | . . . . . . 1 . 2 2 5 2 6 2 1 2 Failed . | . . . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 10 | . . . . . . . . 1 1 1 1 1 2 1 2 Terminals 21 | . . . . . . 1 . 2 2 5 1 6 1 1 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Terminal Hacks 21 | . . . . . . 1 . 2 2 5 1 6 1 1 2 Record 4 | . . . . . . . . . . 3 . 1 . . . Part Schematic 1 | . . . . . . . . . . . . 1 . . . Robot Analysis 1 | . . . . . . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . 1 . . . Open Door 2 | . . . . . . . . . 1 1 . . . . . Open DSF 2 | . . . . . . 1 . 1 . . . . . . . Level Access Points 3 | . . . . . . . . 1 . . . . 1 . 1 Branch Access Points 5 | . . . . . . . . . 1 . 1 1 . 1 1 Machine Index 1 | . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 2 | . . . . . . . . . . . 1 1 . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 1 3 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Res Tes Frg Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Res Tes Frg Acc Com Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Initial Warlord ECA Mod 58 | . . . . . . . . 9 8 8 7 7 7 6 6 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Res Tes Frg Acc Com Active Infowar (turns) 2388 | 81 169 131 37 48 81 12 113 103 231 279 82 86 587 102 246 Optics 2234 | . 96 131 37 48 81 12 113 103 231 279 82 86 587 102 246 Terrain 1584 | 21 169 131 37 48 81 12 113 103 231 279 82 86 191 . . Structural 1628 | . 71 131 37 48 81 12 113 103 231 279 82 86 354 . . Seismic 2383 | 76 169 131 37 48 81 12 113 103 231 279 82 86 587 102 246 T.N.C. 2388 | 81 169 131 37 48 81 12 113 103 231 279 82 86 587 102 246 Cloaking 648 | . . . . . . . . . . . . . 300 102 246 Robot Analysis Total 1 | . . . . . . . . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Res Tes Frg Acc Com Turns Passed 2392 | 85 169 131 37 48 81 12 113 103 231 279 82 86 587 102 246 Spaces Moved 5524 | 84 206 270 113 147 247 47 226 261 508 875 164 326 1355 398 297 Core 77 | 77 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 174 | 7 167 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5273 | . 39 270 113 147 247 47 226 261 508 875 164 326 1355 398 297 Fastest Speed 18 | 50 34 24 24 24 24 24 20 18 18 25 25 23 23 23 23 Average Speed 25 | 52 71 25 24 24 24 24 23 18 21 25 25 23 24 23 24 Slowest Speed 80 | 80 80 34 24 24 24 24 40 21 37 25 25 25 26 23 26 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 47 | . . 2 . 1 1 . 1 1 4 19 3 2 8 5 . Potential Cave-ins 199 | . . . . . . . . . 3 . 32 . 164 . . Cave-ins Triggered 17 | . . . . . . . . . . . 2 . 15 . . Teleports 27 | . . . . . . . . . . . . . 19 8 . Exploration Rate (%) 30 | 5 57 27 20 4 10 1 97 13 20 75 7 39 67 20 18 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 14 | 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 271 | . . . . . . . . . 10 . 58 . 157 . 46 Terrain Destroyed 783 | . . . . . . . . 4 19 59 108 27 309 34 223 Melee . | . . . . . . . . . . . . . . . . Projectile 637 | . . . . . . . . 4 17 59 108 27 280 34 108 AOE 146 | . . . . . . . . . 2 . . . 29 . 115 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Res Tes Frg Acc Com Total 5854 | 103 217 298 115 148 252 46 255 286 556 883 171 327 1453 395 349 Wait 8 | . . . . . . . . . . . . . 8 . . Move 5403 | 83 205 265 112 144 244 46 223 258 499 838 156 321 1325 388 296 Hop 44 | . . 2 . 1 1 . 1 1 4 17 3 2 8 4 . Pick Up 21 | . . . . . 1 . 5 3 6 5 . . . . 1 Fast Attach 79 | 11 7 15 1 . . . 8 2 7 5 . 1 19 . 3 Attach 10 | . . . . . . . . 4 1 . . . 4 . 1 Detach 2 | . . . . . . . . . . . . . 2 . . Swap 3 | . . . . . 1 . . . 2 . . . . . . Drop 54 | . 2 6 . . . . 8 5 8 6 . 1 16 . 2 Fire 216 | 9 3 10 2 3 5 . 10 13 29 12 11 2 58 3 46 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . 1 . 13 . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / Sub) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Sec / *Frg) -2/Protoforge -1/Access -1/Command (discovered 2 exits: *Sur x2) Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x5) 1 | -11/Scrapyard | Upgraded with Utility slot (x12) 1 | -11/Scrapyard | Upgraded with Weapon slot (x5) 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 14) 86 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Identified exit to Subcaves 87 | -10/Materials | Discovered exit to Subcaves (range 13) 93 | -10/Materials | Identified exit to Mines 93 | -10/Materials | Discovered exit to Mines (range 16) 138 | -10/Materials | Identified exit to Materials 138 | -10/Materials | Discovered exit to Materials (range 41) 234 | -10/Materials | Discovered exit to Materials (range 16) 255 | -10/Materials | Entered another Materials area 257 | -9/Materials | Reached level 2 257 | -9/Materials | Reached level 3 324 | -9/Materials | Identified exit to Storage 324 | -9/Materials | Discovered exit to Storage (range 16) 325 | -9/Materials | Identified exit to Materials 325 | -9/Materials | Discovered exit to Materials (range 14) 376 | -9/Materials | Reached level 4 386 | -9/Materials | Entered another Materials area 388 | -8/Materials | Reached level 5 388 | -8/Materials | Reached level 6 420 | -8/Materials | Identified exit to Factory 420 | -8/Materials | Discovered exit to Factory (range 13) 423 | -8/Materials | Entered Factory 425 | -7/Factory | Reached level 7 425 | -7/Factory | Reached level 8 425 | -7/Factory | Reached level 9 445 | -7/Factory | Identified exit to Factory 445 | -7/Factory | Discovered exit to Factory (range 26) 471 | -7/Factory | Entered another Factory area 473 | -6/Factory | Reached level 10 473 | -6/Factory | Reached level 11 473 | -6/Factory | Reached level 12 532 | -6/Factory | Build established: Wizard-Scout 537 | -6/Factory | Identified exit to Factory 537 | -6/Factory | Discovered exit to Factory (range 29) 552 | -6/Factory | Entered another Factory area 554 | -5/Factory | Reached level 13 554 | -5/Factory | Reached level 14 554 | -5/Factory | Reached level 15 563 | -5/Factory | Identified exit to DSF 564 | -5/Factory | Entered DSF 564 | -5/DSF | Identified exit to Factory 564 | -5/DSF | Discovered exit to Factory (range 29) 566 | -5/DSF | Reached level 16 582 | -5/DSF | Additional patrols routed to DSF 611 | -5/DSF | Reached level 17 644 | -5/DSF | Destroyed 7 combat bots 677 | -5/DSF | Sterilization system engaged 677 | -5/DSF | Entered Factory 679 | -4/Factory | Reached level 18 679 | -4/Factory | Reached level 19 718 | -4/Factory | Spotted B-86 Titan 727 | -4/Factory | Destroyed B-86 Titan 742 | -4/Factory | Identified exit to Research 774 | -4/Factory | Reached level 20 780 | -4/Factory | Entered Research 782 | -3/Research | Reached level 21 782 | -3/Research | Reached level 22 795 | -3/Research | Destroyed 9 combat bots 814 | -3/Research | Spotted B-86 Titan 892 | -3/Research | Identified exit to Quarantine 905 | -3/Research | Destroyed B-86 Titan 944 | -3/Research | Reached level 23 963 | -3/Research | Spotted B-86 Titan 1011 | -3/Research | Entered Quarantine 1013 | -3/Quarantine | Reached level 24 1049 | -3/Quarantine | Found Alien Energy Cannon 1049 | -3/Quarantine | Identified Core Cannon 1066 | -3/Quarantine | Found Adv. Powered Armor 1079 | -3/Quarantine | Found Alien Artifact 1079 | -3/Quarantine | Identified Core Reset Matrix 1079 | -3/Quarantine | Reached level 25 1079 | -3/Quarantine | Used Core Reset Matrix 1083 | -3/Quarantine | Detected hypermatrix surge 1083 | -3/Quarantine | Sensed 7 artifacts in vicinity 1086 | -3/Quarantine | Met incapacitated Sigix Warrior 1086 | -3/Quarantine | Lockdown squad dispatched 1086 | -3/Quarantine | Reached level 26 1087 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 1087 | -3/Quarantine | Unlocked Sigix quarantine chamber 1089 | -3/Quarantine | Found Sigix Containment Pod 1122 | -3/Quarantine | Found Terrabomb 1123 | -3/Quarantine | Found Terrabomb 1125 | -3/Quarantine | Found Terrabomb 1169 | -3/Quarantine | Cryocooling Duct disabled 1184 | -3/Quarantine | Ambient heat levels rising (+20) 1184 | -3/Quarantine | Non-combat units ordered to evacuate 1196 | -3/Quarantine | Identified exit to Research 1196 | -3/Quarantine | Discovered exit to Research (range 13) 1203 | -3/Quarantine | Found Unknown Launcher 1290 | -3/Quarantine | Entered Research 1292 | -2/Research | Reached level 27 1297 | -2/Research | Identified exit to Testing 1317 | -2/Research | Reached level 28 1338 | -2/Research | Crushed by falling debris 1340 | -2/Research | Crushed by falling debris 1372 | -2/Research | Entered Testing 1374 | -2/Testing | Reached level 29 1439 | -2/Testing | Spotted Fortress 1455 | -2/Testing | Identified exit to Protoforge 1455 | -2/Testing | Discovered exit to Protoforge (range 13) 1455 | -2/Testing | Identified exit to Section 7 1455 | -2/Testing | Discovered exit to Section 7 (range 13) 1458 | -2/Testing | Entered Protoforge 1459 | -2/Protoforge | Sensed 2 artifacts in vicinity 1460 | -2/Protoforge | Reached level 30 1474 | -2/Protoforge | Spotted Hotshot 1474 | -2/Protoforge | Spotted Hotshot 1474 | -2/Protoforge | Spotted Hotshot 1474 | -2/Protoforge | Superfortress began startup sequence 1478 | -2/Protoforge | Destroyed Hotshot 1478 | -2/Protoforge | Destroyed Hotshot 1485 | -2/Protoforge | Destroyed Hotshot 1492 | -2/Protoforge | Identified exit to Access 1492 | -2/Protoforge | Discovered exit to Access (range 16) 1508 | -2/Protoforge | Crushed by falling debris 1516 | -2/Protoforge | Crushed by falling debris 1524 | -2/Protoforge | Crushed by falling debris 1526 | -2/Protoforge | Crushed by falling debris 1532 | -2/Protoforge | Crushed by falling debris 1535 | -2/Protoforge | Crushed by falling debris 1538 | -2/Protoforge | Crushed by falling debris 1543 | -2/Protoforge | Additional patrols dispatched to research labs 1547 | -2/Protoforge | Crushed by falling debris 1553 | -2/Protoforge | Crushed by falling debris 1560 | -2/Protoforge | Crushed by falling debris 1566 | -2/Protoforge | Spotted Decapitator 1566 | -2/Protoforge | Spotted Decapitator 1566 | -2/Protoforge | Spotted Decapitator 1566 | -2/Protoforge | Spotted Decapitator 1573 | -2/Protoforge | Destroyed Decapitator 1576 | -2/Protoforge | Crushed by falling debris 1583 | -2/Protoforge | Crushed by falling debris 1587 | -2/Protoforge | Crushed by falling debris 1592 | -2/Protoforge | Crushed by falling debris 1597 | -2/Protoforge | Crushed by falling debris 1607 | -2/Protoforge | Found Prototype Device 1607 | -2/Protoforge | Identified Cep. Navigation Harness 1614 | -2/Protoforge | Found Cep. Nanofilaments [Polyglass] 1614 | -2/Protoforge | Installed Cep. Nanofilaments [Polyglass], 3 resistances modified: KI -10%, TH +20%, EX -50% 1621 | -2/Protoforge | Found Transdimensional Reconstructor 1621 | -2/Protoforge | Warped through subspace 1621 | -2/Protoforge | Spotted Immortal 1621 | -2/Protoforge | Spotted Immortal 1621 | -2/Protoforge | Spotted AP7-3 1621 | -2/Protoforge | Spotted AP7-3 1627 | -2/Protoforge | Found Prototype Energy Gun 1627 | -2/Protoforge | Identified Cep. Lightning Penetrator 1629 | -2/Protoforge | Found Faulty Cep. Lightning Penetrator 1632 | -2/Protoforge | Found Prototype Energy Cannon 1632 | -2/Protoforge | Identified Cep. Plasma Driver 1634 | -2/Protoforge | Found Prototype Energy Gun 1634 | -2/Protoforge | Identified Cep. Variable Chargecaster 1674 | -2/Protoforge | Destroyed Immortal 1681 | -2/Protoforge | Reached level 31 1681 | -2/Protoforge | Destroyed Immortal 1692 | -2/Protoforge | Found Cep. Variable Chargecaster 1711 | -2/Protoforge | Destroyed AP7-3 1718 | -2/Protoforge | Destroyed AP7-3 1734 | -2/Protoforge | Scanned by Researcher 1741 | -2/Protoforge | Found Prototype Device 1741 | -2/Protoforge | Identified Cep. Thermoelectric Network 1743 | -2/Protoforge | Found Prototype Device 1743 | -2/Protoforge | Identified Cep. Impact Drone Bay 1745 | -2/Protoforge | Found Prototype Device 1745 | -2/Protoforge | Identified Cep. Cloak Mesh 1747 | -2/Protoforge | Found Prototype Processor 1747 | -2/Protoforge | Identified Cep. Core Analysis Suite 1806 | -2/Protoforge | Found Prototype Device 1806 | -2/Protoforge | Identified Exp. Remote Shield 1813 | -2/Protoforge | Found Prototype Device 1813 | -2/Protoforge | Identified Cep. Phase Shift Module 1817 | -2/Protoforge | Found Prototype Device 1817 | -2/Protoforge | Identified Exp. EM Disruption Field 1819 | -2/Protoforge | Found Prototype Device 1819 | -2/Protoforge | Identified Cep. Beam Splitter 1821 | -2/Protoforge | Found Prototype Processor 1821 | -2/Protoforge | Identified Cep. Projectile Intercept Suite 1825 | -2/Protoforge | Found Cep. Projectile Intercept Suite 1842 | -2/Protoforge | Spotted V387-y 1842 | -2/Protoforge | Spotted V112-c 1846 | -2/Protoforge | Spotted V486-z 1863 | -2/Protoforge | Spotted Hotshot 1866 | -2/Protoforge | Spotted Hotshot 1866 | -2/Protoforge | Spotted Hotshot 1871 | -2/Protoforge | Spotted Hotshot 1871 | -2/Protoforge | Spotted Hotshot 1887 | -2/Protoforge | Spotted Hotshot 1894 | -2/Protoforge | Spotted Hotshot 1895 | -2/Protoforge | Spotted Hotshot 1896 | -2/Protoforge | Spotted Hotshot 1897 | -2/Protoforge | Spotted Hotshot 1904 | -2/Protoforge | Spotted AP7-3 1904 | -2/Protoforge | Spotted AP7-3 1908 | -2/Protoforge | Spotted EXE-6 1908 | -2/Protoforge | Spotted EXE-6 1909 | -2/Protoforge | Spotted SKR-2 1909 | -2/Protoforge | Spotted SKR-2 1909 | -2/Protoforge | Spotted SKR-2 1909 | -2/Protoforge | Spotted EXE-6 1909 | -2/Protoforge | Spotted EXE-6 1958 | -2/Protoforge | First assault squad dispatched 2013 | -2/Protoforge | Spotted B-90 Cyclops 2037 | -2/Protoforge | Spotted Hotshot 2039 | -2/Protoforge | Spotted Immortal 2042 | -2/Protoforge | Spotted Immortal 2045 | -2/Protoforge | Entered Access 2047 | -1/Access | Reached level 32 2069 | -1/Access | Identified exit to Command 2115 | -1/Access | Spotted B-99 Colossus 2122 | -1/Access | Reached level 33 2147 | -1/Access | Entered Command 2149 | -1/Command | Reached level 34 2152 | -1/Command | Spotted B-99 Colossus 2155 | -1/Command | Identified exit to Surface 2198 | -1/Command | Spotted M Guard 2198 | -1/Command | Spotted M Guard 2198 | -1/Command | Spotted Combat Programmer 2198 | -1/Command | Spotted Combat Programmer 2228 | -1/Command | Destroyed M Guard 2232 | -1/Command | Destroyed Combat Programmer 2236 | -1/Command | Destroyed Combat Programmer 2252 | -1/Command | Met MAIN.C 2252 | -1/Command | Reached level 35 2253 | -1/Command | 0b10 Conduit disabled 2273 | -1/Command | Destroyed MAIN.C Shell 2276 | -1/Command | MAIN.C activated Command garrisons 2393 | *** | Destroyed 0b10! Last Messages --------------- 02367_ Micro-nuke intercepted. 02367_ Plasma Slug penetrates MAIN.C. 02369_ Slug penetrates Reinforced Barrier. 02372_ Slug penetrates Door. 02376_ Plasma Slug penetrates Heavy Barrier. 02376_ Beam penetrates Heavy Barrier. 02376_ Heavy Barrier breached. 02376_ Beam penetrates Heavy Barrier. 02376_ Beam penetrates Wall. Heavy Barrier opened. 02383_ K-01 Serf collects debris. 02384_ Triggered Alarm Trap. 02384_ An alarm sounds. 02384_ ALERT: Alarm triggered, dispatching investigation squad. 02386_ R-10 Processor collects Unknown Wheel. 02389_ Plasma Slug penetrates Reinforced Barrier. 02389_ Beam penetrates Reinforced Barrier. 02389_ Beam penetrates Wall. 02390_ R-10 Processor collects Unknown Wheel. 02393_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????##+#####??????## | | ????????????????????????????#?????# #??????#" | | ???????????????????????????? ????# #??????#" | | ??????????### ??????????????? ????+ #??????#" | | ??????????# =????????????? ???# #??????#" | | ???????????# ???????????? ???# #??????#" | | ??????????# ????????###+### #??????#" | | ?????###### ####### # #??????#" | | ?????# ! ;; ;; ==# #??????# | | ?????###### # +#### @ ## ==# #??????# | | ???????????????????? ## # #??????# | | ???????????????? ## # #??????#" | | ???????????????# ########## + #??????#" | | ???????????????# ???????????# / #??????# | | ????????????????????????????# #??????# | | ???????????????????# ### ######## | | ???????????????????# " " | | ???????????????????# ### # | | ???????????????????# ????# | | ???????????????????# ??????##### ###### | | ???????????????????#?????????# #????# | | ????????????????????????? #????# | | ????????????????????? ! #????## | | ????????????????? #?????? | | ???????????????# ## ] #########?????? | | ???????????????# ??#######?????????????? | | ???????????????# ???????????????????????? | | ???????????????# ????????????????????????? | | ???????????????# ?????????????????????????? | | ???????????????# ??????????????????????????? | | ???????????????# ???????????????????????????? | | ???????????????# ????????????????????????????? | | ???????????????# ?????????????????????????????? | | ???????????????+ ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 1099 Energy Generation 1080 Energy Capacity 13700 Matter Stores 2758 Matter Capacity 5600 Sight Range 110 Robot Scan Range 124 Terrain Scan Range 16 Terrain Scan Density 10185 Cloak Strength 6 Corruption Block 19 Armor Coverage 600 Resistance: KI 55 Resistance: TH 75 Resistance: EX 55 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 90 Weapon Shielding 66 Evasion (%) 66 Targeting Accuracy 5 Offensive Hacking 1005 Defensive Hacking 1000 Item Schematics ----------------- Enh. Hardcell Cannon | -2/Testing | Hacked Stealth Drone Bay | -2/Protoforge | Archive Centrium Greatsword | -2/Protoforge | Archive Exp. Targeting Computer | -2/Protoforge | Archive Robot Schematics ------------------ R-06 Scavenger | -2/Protoforge | Archive M-30 Cleanser | -2/Protoforge | Archive C-65 Expert | -2/Protoforge | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Core Cannon Core Reset Matrix Concept Nanofilaments [Polyglass] Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Res Tes Frg Acc Com Levels Raised 34 | . . 3 2 3 3 3 2 3 3 3 2 1 2 2 2 XP Earned 58433 | 6000 250 4308 3485 4987 4665 4279 2873 3683 4728 4851 2800 1707 3058 2645 4114 XP Spent -436603320 | -436603320 . . . . . . . . . . . . . . . Upgrades 2712 | 2712 . . . . . . . . . . . . . . . Propulsion Slot 5 | 5 . . . . . . . . . . . . . . . Utility Slot 12 | 12 . . . . . . . . . . . . . . . Weapon Slot 5 | 5 . . . . . . . . . . . . . . . Core Integrity 589 | 589 . . . . . . . . . . . . . . . Heat Dissipation 179 | 179 . . . . . . . . . . . . . . . Energy Generation 211 | 211 . . . . . . . . . . . . . . . Energy Storage 267 | 267 . . . . . . . . . . . . . . . Matter Storage 106 | 106 . . . . . . . . . . . . . . . Mass Support 88 | 88 . . . . . . . . . . . . . . . Inventory Capacity 218 | 218 . . . . . . . . . . . . . . . Sight Range 92 | 92 . . . . . . . . . . . . . . . Sensor Range 62 | 62 . . . . . . . . . . . . . . . Terrain Scan Density 101 | 101 . . . . . . . . . . . . . . . Ranged Accuracy 332 | 332 . . . . . . . . . . . . . . . Melee Accuracy 24 | 24 . . . . . . . . . . . . . . . Hack Attack % 197 | 197 . . . . . . . . . . . . . . . Hack Defense % 200 | 200 . . . . . . . . . . . . . . . KI Resistance % 4 | 4 . . . . . . . . . . . . . . . TH Resistance % 4 | 4 . . . . . . . . . . . . . . . EX Resistance % 4 | 4 . . . . . . . . . . . . . . . KI Damage % 4 | 4 . . . . . . . . . . . . . . . TH Damage % 4 | 4 . . . . . . . . . . . . . . . EX Damage % 4 | 4 . . . . . . . . . . . . . . . Protomatter Created 1777 | . 34 39 50 166 69 . 66 284 307 215 118 . 429 . . Protomatter Decayed 814 | . . . . 54 . . 46 . 163 215 50 . 286 . . Game ------ Seed PointyIntegrityPlating Manual? 0 Play Time 01:03:34 Cumulative 70.0 hours Start 2025.05.11 @ 09:46:23 End 2025.05.11 @ 11:47:44 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 67 Rogue 0 Adventurer 6 Explorer 61 Win Type 3 Total 24 Types 10/3/3/3/1/1/2/0/0/1 Lore% 46 Gallery% 59 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 68% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75d123ae-4b05-49ec-92d3-e898553e389f