Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 22:09:59 Player: JuustuToug Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (43) 215 Value Destroyed (964) 964 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1579 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 291/300 Energy 92/100 System Corruption 2% Temperature Cool (24) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Medium Laser Medium Laser > --- INVENTORY (15) --- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Wheel Improved Heat Sink Large Storage Unit High-capacity Matter Pod (200) Terrain Scanner Light Armor Plating Light Armor Plating EM Pulse Gun Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Heat Sink Large Storage Unit High-capacity Matter Pod Structural Scanner Terrain Scanner Small Laser Light Assault Rifle Light Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 6 16 1 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads 5 | 2 3 . Leg 1 | . 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 4 1 Device 2 | . 1 1 Storage 2 | 1 1 . Processor 1 | . 1 . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 8 | 2 6 . Energy Gun 4 | . 4 . Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 5 1 Power 3 | . 2 1 Propulsion 2 | . 2 . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 13 | 4 13 13 Power 1 | 1 1 2 Propulsion 4 | 2 4 3 Utility 4 | . 4 6 Weapon 2 | 1 2 2 Tool/Special . | . . . Unused Backups 21 | . 10 11 Power 3 | . 1 2 Propulsion 7 | . 4 3 Utility 7 | . 2 5 Weapon 4 | . 3 1 Tool/Special . | . . . Average Slot Usage (%) 95 | . 95 99 Engine 12 | . 12 13 Treads 24 | . 24 28 Leg 3 | . 3 . Device 4 | . 3 13 Storage 14 | . 14 14 Hackware 6 | . 6 . Energy Gun 13 | . 12 28 Ballistic Gun 14 | . 15 . Peak Build Rating 10 | 6 10 10 Average Rating 8 | 4 9 8 On Entrance 5 | . 6 10 Avg Prop Armor Cover (%) 7 | . 7 . Naked Turns . | . . . Heaviest Build 30 | 14 30 30 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 6 14 15 Most Carried 15 | 5 15 14 Average Carried 13 | 4 13 13 Final Capacity 15 | 8 15 15 Final Carried 14 | 5 14 13 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 1182 | 155 1015 12 Remotely . | . . . Salvage Created 1326 | . 1286 40 Parts 96 | . 91 5 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 32 | . 29 3 Guns 32 | . 29 3 Classes Destroyed 8 | . 8 . Builder 1 | . 1 . Tunneler 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Operator 3 | . 3 . Watcher 3 | . 3 . Swarmer 12 | . 9 3 Grunt 20 | . 20 . Best Kill Streak 5 | . 5 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 205 | . 180 25 Missed 67 | . 55 12 Hits 138 | . 125 13 Projectile 138 | . 125 13 Part Disruptions 1 | . 1 . Damage Taken 1413 | . 1313 100 Core 250 | . 228 22 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 140 | . 134 6 Largest 2 | . 2 2 Hottest 100 | . 100 100 Shots Fired 280 | . 268 12 Gun 280 | . 268 12 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 184 | . 184 . Thermal 96 | . 84 12 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . 9 3 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 171 | . 166 5 Core Hits 73 | . 70 3 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . 1 . Critical Strikes 4 | . 3 1 Burn 2 | . 1 1 Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2120 | . 2057 63 Guns 2078 | . 2015 63 Cannons . | . . . Explosions 24 | . 24 . Melee . | . . . Ramming 18 | . 18 . Kinetic 1385 | . 1385 . Thermal 693 | . 630 63 Explosive . | . . . Electromagnetic 24 | . 24 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 1 | . 1 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 25 | . 24 1 Message Errors 10 | . 10 . Matter Fused 7 | . 6 1 Heat Flow Errors 2 | . 2 . Energy Discharges 3 | . 3 . Data Loss (minor) 2 | . 2 . Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage 5 | . 5 . Projectiles . | . . . Explosions 5 | . 5 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 36 | . 36 . Shots 1 | . 1 . Rammed 4 | . 4 . Targets Rammed 4 | . 4 . Kicked . | . . . Crushed . | . . . Highest Temperature 247 | . 247 195 Average Temperature 66 | . 63 90 Received Heat Transfer 522 | . 522 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 1877 | . 1618 259 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 82 | 100 80 100 Level 1 17 | . 19 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 290 | . 290 109 Initial 109 | . . 109 Average 118 | . 125 81 Influence Increases 1008 | . 938 70 Destroy 0b10 Robot/C 640 | . 580 60 Destroy 0b10 Robot/NC 55 | . 55 . Destroy Leader 150 | . 140 10 Successful Hack 40 | . 40 . Select Force Hacks 60 | . 60 . Disable Machine 30 | . 30 . Destroy Structure 3 | . 3 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 919 | . 656 263 Entered New Map 173 | . . 173 Time Decay 686 | . 606 80 Lost Part 60 | . 50 10 Squads Dispatched 8 | . 8 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 4 | . 4 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 5 | . 5 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 64 | . 54 10 Peak Tracking Total 7 | . 5 7 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 7 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 10 | . 10 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual 15 | . 15 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 7 | . 7 . Botnet 3 | . 3 . Skim 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 188 | . 18 170 Seismic 170 | . . 170 T.N.C. 18 | . 18 . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2723 | 93 2457 173 Spaces Moved 1101 | 55 953 93 Core 9 | 9 . . Treads 1092 | 46 953 93 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 173 | 142 177 160 Slowest Speed 240 | 160 240 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 4 98 23 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1638 | 70 1464 104 Wait 313 | . 309 4 Move 1099 | 54 952 93 Hop . | . . . Pick Up 38 | 10 28 . Fast Attach 3 | 1 2 . Attach 11 | 5 6 . Detach . | . . . Swap 11 | . 10 1 Drop 19 | . 19 . Fire 140 | . 134 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush 4 | . 4 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 785 | -10/Materials | Discovered new exit (range 4) 1092 | -10/Materials | Discovered new exit (range 15) 1334 | -10/Materials | Build established: Scavenger-Mutant 1377 | -10/Materials | Discovered new exit (range 15) 1449 | -10/Materials | Core integrity fell below 50% 1748 | -10/Materials | Discovered new exit (range 10) 1908 | -10/Materials | Discovered new exit (range 15) 2429 | -10/Materials | Core integrity fell below 20% 2551 | -10/Materials | Entered Mines 2552 | -10/Mines | Met a Derelict bent on vengeance 2705 | -10/Mines | Learned Materials garrison access intel 2724 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02448_ S-10 Pest destroyed. 02457_ K-01 Serf collects debris. 02483_ K-01 Serf cleans the Neutrino Reactor. 02519_ Connecting with Repair Station... 02525_ K-01 Serf cleans the Terminal. 02551_ I7OSMVK80MA5NSXCC NH%H LOCATION=UNKNOWN GOAL=ESCAPE 02554_ Discarded Hacking Suite. 02583_ System corrupted: Matter fused (-6). 02690_ S-10 Pest suffers critical hit (Burn). 02690_ S-10 Pest destroyed. 02702_ Lgt. Ion Engine melted. 02702_ S-10 Pest destroyed. 02705_ Acquired derelict log, extracted data. Data stored: Materials garrison access intel. 02708_ Acquired 12 matter. 02717_ S-10 Pest destroyed. 02718_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????"" ?????????????????????? | | ?????????????????????????"" ?????????????????????? | | ???????????????????####??""??????????????????????? | | ???????????????????# ?? ??????????????????????? | | ???????????????????# #?? ??????????????????????? | | ???###?????????????# #?? #???##?????????????????? | | ??# ##?####???????# ##? #?? ##????????????????? | | ## ### #####???# ## ## ## #????????????? | | ## ##?## = #???????????? | | #?# ### % #???????????? | | ###??# ## [## # ##???????????????? | | ##????# ?## ##s*=#? #????????????????????? | | ##????# #??# ####ss## #????????????????????? | | ##??## #???# #??#% @s #????????????????????? | | #### ##???# #?# #####????????????????????? | | # ##???## ##?## #????????????????????????? | | ## #???## #???###????????????????????????? | | ?##### ##?## #??????????????????????????????? | | ?????## ### #??????????????????????????????? | | ??????## ##?????????????????????????????? | | ???????### #?????????????????????????????? | | ?????????###### #????????????????????????????? | | ??????????????## #???????????????????????????? | | ???????????????## #???????????????????????????? | | ????????????????? ##???????????????????????????? | | ????????????????? ##????????????????????????????? | | ????????????????? #?????????????????????????????? | | ????????????????? ##?????????????????????????????? | | ?????????????????##??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedGaussMapper Manual? 0 Play Time 00:14:28 Cumulative 169.9 hours Start 2025.10.30 @ 21:38:24 End 2025.10.30 @ 22:09:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 81 Gallery% 72 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c701ee1a-7ee3-47aa-839f-e80562854616