Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.24 @ 00:19:13 Player: deadnoob Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (28) 5600 Robots Destroyed (160) 800 Value Destroyed (3912) 3912 Prototype IDs (84) 1680 Alien Tech Used (8) 1600 Bonus (5901) 5901 TOTAL SCORE: 23493 Bonus ------- High Alert Combat Kills 179 Follower Combat Kills 1065 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Friendly Fire -443 Cogmind --------- Core Integrity 0/1450 Matter 251/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Machine Analyzer Experimental Signal Interpreter Improved Armor Integrity Analyzer Zionite Weapon Casing Improved System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Force Field Subatomic Replicator Core Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Q-thruster Q-thruster Electron Diverter Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Machine Analyzer Advanced Sensor Array Experimental Signal Interpreter Improved Armor Integrity Analyzer Quantum Capacitor Advanced ECM Suite Zionite Weapon Casing > --- WEAPON ----------- Enhanced Nova Cannon > --- INVENTORY -------- Improved Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Improved Diametric Drive Advanced Force Field System Restoration Module Compact HERF Cannon [Rating: 158] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Special Weapon Stasis Beam Impact Weapon Heavy Mace Slashing Weapon Falx Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Sec Slots Evolved 16 | . . . . . 4 . 2 . . 2 . . . . . . 2 . 2 . . . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Propulsion 6 | . . . . . 1 . 1 . . 1 . . . . . . 1 . 1 . . . . . . 1 . . Utility 8 | . . . . . 3 . 1 . . 1 . . . . . . . . 1 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 388 | 3 9 7 3 9 35 22 18 1 31 22 . 8 3 4 24 . 21 29 6 3 5 19 6 35 23 24 11 7 Power 42 | . 2 1 . 1 5 1 1 . 1 1 . 2 . . . . 7 5 4 1 1 2 . 2 2 3 . . Engine 20 | . 1 1 . 1 4 1 . . 1 1 . 1 . . . . 5 2 . 1 . 1 . . . . . . Core 13 | . 1 . . . 1 . 1 . . . . 1 . . . . 2 3 3 . 1 . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 2 3 . . Propulsion 74 | . 3 1 . 2 10 5 4 . 7 3 . 2 . . . . 4 1 . . . 2 1 10 7 7 3 2 Treads 12 | . . . . 2 7 . . . . . . . . . . . . . . . . . . . . . 1 2 Leg 7 | . 3 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Flight 48 | . . . . . 1 . 4 . 7 3 . 1 . . . . 3 1 . . . 2 1 9 7 7 2 . Utility 161 | 2 1 1 3 1 11 5 9 1 14 14 . 3 . 4 20 . 8 11 1 1 3 5 4 18 7 7 4 3 Device 95 | 2 . 1 . . 3 2 3 1 12 8 . 2 . 4 11 . 7 10 1 . 2 4 1 9 4 5 3 . Storage 16 | . 1 . 3 . 2 . . . . 1 . . . . 1 . 1 . . . . . . 2 1 1 1 2 Processor 27 | . . . . 1 . . 2 . 1 4 . 1 . . 8 . . 1 . 1 . . 1 6 . . . 1 Hackware 7 | . . . . . . . 3 . 1 1 . . . . . . . . . . . 1 1 . . . . . Protection 16 | . . . . . 6 3 1 . . . . . . . . . . . . . 1 . 1 1 2 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 111 | 1 3 4 . 5 9 11 4 . 9 4 . 1 3 . 4 . 2 12 1 1 1 10 1 5 7 7 4 2 Energy Gun 23 | . 1 . . . 4 7 . . . . . . . . . . . . . 1 . 4 . 3 3 . . . Energy Cannon 42 | . 1 1 . 2 . . . . 2 2 . 1 1 . 2 . 2 6 1 . 1 5 . 1 2 7 3 2 Ballistic Gun 8 | 1 . . . 2 2 . 3 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . 1 2 . 1 2 3 . . . . . . . . . . . 1 . . . 1 . . . . . . Special Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Impact Weapon 8 | . . . . . 1 1 1 . 1 . . . . . . . . . . . . . 1 1 1 . 1 . Slashing Weapon 13 | . . . . . . . . . 3 2 . . 1 . 2 . . 5 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . . . 3 . 1 . 1 1 . 1 . . 8 . . . . . . 9 . 1 7 . 6 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Parts Lost 67 | . 2 3 . 3 4 13 1 . 2 1 . . . . . . 4 12 . 1 . . 3 . 2 1 4 11 Power 10 | . . 1 . . 1 1 . . 1 . . . . . . . 1 2 . 1 . . . . . . 1 1 Propulsion 27 | . 1 1 . 1 3 4 . . . . . . . . . . 3 3 . . . . 2 . . . 1 8 Utility 23 | . . 1 . 1 . 5 1 . . 1 . . . . . . . 6 . . . . 1 . 2 1 2 2 Weapon 7 | . 1 . . 1 . 3 . . 1 . . . . . . . . 1 . . . . . . . . . . Highest Loss Streak 10 | . 2 2 . 3 3 10 1 . 1 1 . . . . . . 3 3 . 1 . . 3 . 2 1 3 5 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 100 100 91 88 74 98 98 98 98 100 100 100 100 98 100 92 73 42 42 50 68 81 80 89 77 74 48 Engine 5 | . 12 14 14 14 7 9 . . . 5 6 4 6 6 6 6 9 2 . 1 . 2 4 . . . . . Core 1 | . 1 . . . . . 6 7 5 . . 1 . . . . . 6 6 2 4 2 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 2 5 7 9 8 7 . Treads 4 | . . . . 22 18 14 . . . . . . . . . . . . . . . . . . . . . 2 Leg 3 | . 28 28 28 4 . 5 . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . 30 30 30 32 33 33 33 33 33 33 33 22 10 10 10 16 24 23 25 26 25 14 Device 11 | . 14 14 14 2 17 12 8 13 9 11 13 13 13 13 12 13 11 9 9 10 13 17 14 9 13 16 15 5 Storage 4 | . 14 14 14 14 9 9 . . . 1 . . . . . . 4 . . . . . . 3 4 4 4 2 Processor 11 | . . . . 3 1 . 6 7 7 10 13 14 20 20 28 33 23 23 15 15 21 21 16 19 20 13 13 15 Hackware 6 | . . . . . . . 20 23 26 22 20 18 13 13 4 . . . . . . . 4 4 4 . . . Protection 2 | . . . . . 14 5 6 . . . . . . . . . . . . . . . 2 . 2 2 4 4 Energy Gun 2 | . 3 3 . . 11 16 . . . . . . . . . . . . . . . 4 2 6 2 . . . Energy Cannon 2 | . 11 2 . 3 1 . . . 6 5 6 6 6 6 5 6 4 . . . . . . . . 3 3 . Ballistic Gun 1 | . 12 . . . 2 . 7 7 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 10 14 13 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . 11 14 10 1 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . 6 7 2 . . . . . . . . . . . . . 4 1 3 . . . Slashing Weapon 1 | . . . . . . . . . 3 5 6 6 6 6 5 6 . 4 . . . . . . . . . . Peak Build Rating 158 | 7 12 13 15 17 33 35 43 47 53 66 67 69 70 70 90 86 89 90 52 49 58 88 98 147 149 158 157 133 Average Rating 56 | 6 10 12 14 12 24 27 40 45 47 62 66 67 68 69 79 86 84 73 45 44 53 76 92 125 140 147 145 104 On Entrance 59 | 6 7 10 13 14 13 33 23 41 47 42 66 67 69 69 69 86 86 69 41 46 41 55 88 52 145 140 149 125 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 82 | 15 21 26 34 26 72 73 18 16 19 25 25 25 25 28 28 25 34 31 8 8 9 28 28 56 60 82 70 48 Greatest Support 63 | 20 26 26 26 40 60 60 20 20 24 26 26 26 26 26 26 33 35 35 10 10 10 24 28 55 55 63 63 62 Greatest Overweight (x) 9 | . . . 1 1 9 5 3 . . . . 1 . 1 8 . 1 1 . . . 2 . 1 1 1 1 . Average Overweight (x) . | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 10 20 20 20 5 5 5 5 5 5 5 10 5 10 5 5 5 5 5 5 15 15 15 15 20 Average Capacity 9 | 8 9 10 13 10 16 20 5 5 5 5 5 5 5 5 5 5 9 5 5 5 5 5 5 13 15 11 14 11 Most Carried 20 | 6 10 9 10 10 20 20 13 5 5 5 5 5 5 5 5 5 10 5 5 5 5 5 5 15 15 15 15 15 Average Carried 8 | 3 8 6 9 7 16 16 5 4 4 4 4 4 4 5 4 5 8 4 4 5 4 4 4 12 14 10 13 10 Final Capacity 20 | 8 10 10 10 10 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 10 15 5 Final Carried 20 | 3 9 7 8 10 20 14 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 15 14 10 15 4 Class Distribution -------------------- 34% | Mutant 14% | Hacker-Sprinter 11% | Trapper-Scout 10% | Scout 9% | Hacker-Scout 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Trapper-Scout | -6/Zion Trapper-Scout | -5/Proximity Caves Trapper-Scout | -5/Factory Trapper-Scout | -5/Extension Trapper-Scout | -4/Factory Trapper-Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Warlord Derelict-Scout | -3/Proximity Caves Scout | -3/Research Scout | -3/Testing Scout | -2/Research Scavenger-Scout | -2/Quarantine Alien-Mutant | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Sec Matter Collected 4996 | 249 215 21 . 531 453 151 178 . 514 200 . 40 48 126 303 83 28 493 . 91 114 . 246 350 185 106 235 36 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6571 | 175 426 88 . 261 1176 467 442 . 714 344 . 167 10 20 . . 57 672 . . 261 . 190 492 67 286 235 21 Parts 271 | 15 15 12 . 19 53 17 10 . 36 21 . 6 1 . . . 4 24 . . 4 . 2 13 . 5 9 5 Haulers Intercepted 12 | . . . . . 4 . 3 . 3 . . 1 . . . . . . . . . . . . . . 1 . Recyclers Shooed 6 | 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . . . . 3 4 9 . . . 2 . . . . . . . . Prevented 7 | . . . . . . . . . . . . . . 4 . 1 . . . 2 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 71 | . 10 9 . 6 19 14 . . 6 1 . 1 . . . . . 4 . . . . . 1 . . . . Melee 3 | . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . Guns 21 | . 2 . . . 13 5 . . . . . . . . . . . . . . . . . 1 . . . . Cannons 10 | . 6 . . 2 1 . . . . . . . . . . . . 1 . . . . . . . . . . AOE 31 | . 1 9 . 4 2 8 . . 6 . . 1 . . . . . . . . . . . . . . . . Classes Destroyed 20 | 2 1 1 . 3 5 3 . . 1 1 . . . 1 . . . 2 . . . . . . . . . . Worker 11 | . . . . 1 4 . 1 . 4 . . . . . . . 1 . . . . . . . . . . . Builder 15 | . . . . 3 4 . 2 . 3 . . 1 . . . . . . . . . . . . . 1 . 1 Tunneler 9 | 5 . . . . . . . . 1 1 . . . . . . . 2 . . . . . . . . . . Hauler 12 | . . . . . 4 . 3 . 3 . . 1 . . . . . . . . . . . . . . 1 . Recycler 19 | 1 . . . 2 2 . 1 . 3 2 . . . . . . . 2 . . . . . 3 . 2 1 . Minesweeper 3 | . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 9 | . . . . . 1 . 2 . 1 1 . . . . . . 1 1 . . . . . . 1 1 . . Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 10 | . . . . . 1 . 3 . 2 2 . . . . . . . 1 . . . . . . 1 . . . Swarmer 21 | . . 6 . 2 6 3 . . 4 . . . . . . . . . . . . . . . . . . . Grunt 35 | . 10 3 . 2 8 6 . . 2 . . 1 . . . . . 2 . . . . . 1 . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 6 | . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Behemoth 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Wasp 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 8 | 4 3 3 . 5 5 3 2 . 8 2 . 1 . 1 . . 1 2 . . . . 1 3 1 3 2 1 Combat Bots Only 6 | . 3 3 . 2 4 3 . . 6 1 . 1 . . . . . 2 . . . . . 1 . . . . Max Kills in Single Turn 6 | 1 1 2 . 2 2 3 1 . 6 1 . 1 1 1 . . 1 1 . . . . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 2 . 1 1 3 . . 4 . . 1 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Sec Hostile Shots Fired 1017 | . 52 8 . 28 122 155 17 . 99 14 . 2 2 . . 4 59 70 4 9 . . 16 4 90 6 45 211 Missed 450 | . 10 5 . 7 39 54 13 . 57 7 . 1 1 . . 1 34 30 2 5 . . 10 2 53 3 29 87 Damage Taken 11160 | . 550 205 . 515 1217 1875 120 . 475 97 . 20 20 . . 65 494 977 43 65 . . 360 34 509 66 339 3114 Core 2698 | . 52 70 . 102 188 249 . . 170 20 . 20 . . . 24 65 306 20 16 . . 86 17 138 . 12 1143 Absorbed by Shields 327 | . . . . . . 17 . . . . . . . . . . 46 40 . . . . . . 177 . 47 . Redirected to Shielding 156 | . . . . . 115 . . . . . . . . . . . . . . . . . . . . 22 . 19 Ignored by Resistances 183 | . . . . . . . . . . . . . . . . . . . . . . . . . 183 . . . Regen/Repaired (Parts) 269 | . . . . . 66 . 22 . 57 66 . 21 . . . . . . . . . 37 . . . . . . Core Remaining (%) 67 | 100 . . . 10 . 20 . . 75 . . . . . . 92 . 62 . . . . 89 . 88 . . . Volleys Fired 406 | 12 44 10 2 23 81 41 5 . 6 19 . 8 9 . . 6 31 24 1 . 6 2 5 15 . 14 33 9 Largest 2 | 2 2 1 1 2 2 2 2 . 1 1 . 1 1 . . 1 1 1 1 . 1 2 2 2 . 1 1 1 Hottest 150 | 70 80 30 30 108 112 119 46 . 65 90 . 90 90 . . 90 90 90 90 . 90 130 80 150 . 120 120 120 Shots Fired 601 | 24 87 10 2 33 151 74 10 . 6 19 . 8 10 . . 6 31 24 1 . 6 3 10 30 . 14 33 9 Gun 322 | 24 43 . . . 141 63 10 . . . . . . . . . . . . . . 1 10 30 . . . . Cannon 239 | . 43 . . 22 6 . . . 6 19 . 8 10 . . 6 31 23 1 . 6 2 . . . 14 33 9 Launcher 40 | . 1 10 2 11 4 11 . . . . . . . . . . . 1 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 97 | 12 43 . . 14 18 . 10 . . . . . . . . . . . . . . . . . . . . . Thermal 461 | 12 43 . . 8 129 63 . . 6 19 . 8 10 . . 6 31 23 1 . 6 2 10 30 . 12 33 9 Explosive 40 | . 1 10 2 11 4 11 . . . . . . . . . . . 1 . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Hit Streak 20 | 11 20 3 . 6 12 15 6 . . 9 . 16 . . . . 1 5 . . 5 . 12 10 . 2 4 . Robot Miss Streak 13 | 1 5 3 . 13 5 5 1 . . . . . . . . . 5 3 . . 1 . 1 2 . 1 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Capacitor 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 12 . Shots Hit Robots 401 | 17 55 4 . 10 109 51 16 . 31 9 . 7 1 6 . . 2 35 . . 5 . 9 21 2 6 5 . Core Hits 199 | 7 18 10 . 14 61 33 6 . 11 4 . 5 . 2 . . 2 6 . . 4 . 2 9 . 2 2 1 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 13 | . 1 . . 2 4 . 4 . 1 . . . . . . . . . . . . . . . . 1 . . Critical Strikes 32 | . 2 . . 2 15 5 4 . 1 . . . . . . . . 2 . . . . . . . 1 . . Burn 16 | . . . . . 11 5 . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Smash 10 | . . . . . 4 . 4 . 1 . . . . . . . . . . . . . . . . 1 . . Sever 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Melee Attacks 246 | . . . . . 10 2 47 . 79 25 . 8 1 7 15 1 2 22 . . . . 9 5 6 7 . . Impact 110 | . . . . . 10 2 47 . 24 . . . . . . . . . . . . . 9 5 6 7 . . Slashing 124 | . . . . . . . . . 43 25 . 8 1 7 15 1 2 22 . . . . . . . . . . Piercing 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Sneak Attacks 50 | . . . . . 2 . 6 . 18 4 . . 1 2 . . 1 9 . . . . 1 2 1 3 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Damage Inflicted 16876 | 215 941 727 . 572 2658 1579 937 . 3154 834 . 875 86 356 . . 132 1822 . . 172 . 233 625 198 499 210 51 Guns 3680 | 215 346 . . . 1613 884 86 . . . . . . . . . . . . . . . 105 431 . . . . Cannons 2357 | . 529 . . 248 91 . . . . 98 . 225 . . . . 34 644 . . 172 . . . . 106 210 . Explosions 4235 | . 60 727 . 306 588 695 . . 981 228 . 650 . . . . . . . . . . . . . . . . Melee 6517 | . . . . . 354 . 851 . 2173 508 . . 86 356 . . 98 1178 . . . . 128 194 198 393 . . Ramming 87 | . 6 . . 18 12 . . . . . . . . . . . . . . . . . . . . . . 51 Kinetic 988 | 89 346 . . 212 255 . 86 . . . . . . . . . . . . . . . . . . . . . Thermal 5780 | 126 529 78 . 36 1449 884 . . 419 326 . 337 . . . . 34 644 . . 172 . 105 431 . . 210 . Explosive 3398 | . 60 649 . 306 588 695 . . 562 . . 538 . . . . . . . . . . . . . . . . Electromagnetic 106 | . . . . . . . . . . . . . . . . . . . . . . . . . . 106 . . Impact 2787 | . . . . . 354 . 851 . 669 . . . . . . . . . . . . . 128 194 198 393 . . Slashing 3516 | . . . . . . . . . 1290 508 . . 86 356 . . 98 1178 . . . . . . . . . . Piercing 214 | . . . . . . . . . 214 . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . 2 2 2 2 . . 4 4 5 . 8 10 10 10 10 2 3 7 . . . . 11 . 5 . 1 1 Average Corruption 3 | . 2 2 2 2 . . 2 4 4 . 8 8 10 10 3 2 2 4 . . . . 11 . 1 . 1 1 Corruption Purged 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 109 | . 1 6 10 15 . . 5 1 20 . . 6 12 6 2 1 1 20 . . . . . . 1 . 1 1 Message Errors 25 | . . 1 3 4 . . 1 . 4 . . 2 2 2 1 . . 3 . . . . . . . . 1 1 Matter Fused 25 | . . 1 3 5 . . . . 4 . . 1 2 2 . 1 . 6 . . . . . . . . . . Heat Flow Errors 16 | . . 2 1 1 . . 1 . 2 . . 1 3 . 1 . 1 3 . . . . . . . . . . Energy Discharges 18 | . . 1 2 2 . . 2 . 3 . . 1 1 . . . . 5 . . . . . . 1 . . . Data Loss (minor) 12 | . 1 1 1 1 . . 1 1 2 . . 1 . 1 . . . 2 . . . . . . . . . . Data Loss (major) 3 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . Misfires 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Alerts 6 | . . . . 2 . . . . 3 . . . . 1 . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3284 | . . 133 . 13 289 1 617 . 914 249 . 49 67 63 . . . 500 . . . . 101 10 118 143 17 . Projectiles 126 | . . . . 13 . . . . . . . . . . . . . 77 . . . . . . . 19 17 . Explosions 319 | . . 133 . . 81 1 . . . 55 . 49 . . . . . . . . . . . . . . . . Melee 2839 | . . . . . 208 . 617 . 914 194 . . 67 63 . . . 423 . . . . 101 10 118 124 . . Knockbacks 12 | . . . . 2 . . 4 . 1 . . . . . . . . . . . . . 1 2 1 1 . . Impact 10 | . . . . . . . 4 . 1 . . . . . . . . . . . . . 1 2 1 1 . . Kinetic 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 328 | . . 175 . 24 44 62 . . . . . . . . . . . . . . . . . . . . . 23 Shots 10 | . . 5 . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . Rammed 10 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . 7 Targets Rammed 14 | . 2 . . 4 1 . . . . . . . . . . . . . . . . . . . . . . 7 Kicked 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 396 | 36 277 259 241 172 252 176 263 . 225 112 . 237 246 . 121 102 396 306 . . 108 . . 256 20 228 222 120 Average Temperature 79 | 15 101 112 126 80 92 54 114 . 57 36 . 81 72 . 62 51 93 97 . . 54 . . 68 6 79 79 44 Received Heat Transfer 2611 | . 312 12 . 24 522 474 6 . 171 48 . 9 9 . . 9 18 610 . . . . 12 . 56 . 31 288 Effects 6 | . . . . . . . . . . . . 1 . . . . 2 1 . . . . . 2 . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Interference 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 17 | . . . . . 2 . 7 . 3 . . . . . . . . . . . . . 1 1 2 1 . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 44 | . . . . . 3 . 20 . 4 . . . . . . . . . . . . . 2 1 5 9 . . Impact Corruptions 44 | . . . . . 6 . 17 . 8 . . . . . . . . . . . . . 3 1 5 4 . . Robots Melted 4 | . 1 . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 4 | . 1 . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . Parts Melted 32 | . 2 1 . . 19 3 . . . . . 2 . . . . . 2 . . . . . 3 . . . . Heat Transferred 10707 | 370 1110 100 . 74 3885 2220 . . 250 300 . 400 . . . . 37 592 . . 185 . 296 703 . . 185 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Sec Peak Influence 879 | 30 215 370 . 342 424 561 587 220 877 457 114 435 . . . . 378 355 121 . . . . 344 879 619 538 636 Initial 497 | . 19 83 . . 85 277 291 205 140 292 114 79 . . . . 126 80 119 . . . . 177 81 497 245 246 Average 300 | 14 115 298 . 145 216 485 393 210 480 328 114 259 . . . . 242 183 119 . . . . 200 458 527 376 459 Maximum Alert Level 3 | . 1 1 . 1 2 2 2 1 3 2 . 2 . . . . 1 1 . . . . . 1 3 2 2 2 Low Security (%) 33 | 100 91 26 . 59 42 . . . 13 10 100 33 . . . . 45 60 100 . . . . 57 28 . . . Level 1 40 | . 8 73 . 40 56 17 52 100 27 60 . 55 . . . . 54 39 . . . . . 42 19 . 50 23 Level 2 22 | . . . . . 1 82 47 . 33 29 . 10 . . . . . . . . . . . . 25 100 49 76 Level 3 3 | . . . . . . . . . 25 . . . . . . . . . . . . . . . 27 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 3 . . . 2 . 10 . 9 3 . 2 . . . . 1 4 . . . . 1 . 5 2 2 3 Investigation 23 | . 2 . . . . . 7 . 5 1 . . . . . . . 3 . . . . 1 . . 1 1 2 Extermination 6 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 1 1 1 Reinforcement 16 | . 1 . . . 2 . 2 . 4 2 . 2 . . . . . 1 . . . . . . 2 . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 5 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 1 1 Construction Impeded 4 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . 1 . . . Haulers Reinforced 5 | . . . . . . . . . 2 1 . 2 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Sec Distress Signals 22 | . 2 1 . . . . 1 . 1 1 . 1 . . . . . 2 1 . . . 1 1 2 . 2 6 Communications Jammed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 418 | . 17 6 . 10 32 13 21 6 44 18 5 6 3 . . 12 13 40 2 5 . . 9 8 52 13 19 64 Peak Tracking Total 23 | . 6 3 9 3 5 4 6 6 10 8 5 4 3 . . 4 7 11 3 3 . . 6 5 23 6 6 22 Tactical Retreats 72 | . 1 . . 3 7 . 4 . 14 6 . 3 1 . . 2 1 6 . 2 . . 1 1 7 2 6 5 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Sec Traps Triggered 23 | . 1 . . . . 2 4 . 2 2 . 4 . . . . 1 1 . . . . . 2 2 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 22 | . . . . . . . . . 22 . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . . . . . . . 1 . 12 . . . . . . Fabricated Traps 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Most Traps Carried 8 | . . . . . . . . . 3 2 2 2 2 6 8 8 8 8 8 8 . . . . . . . . Objects Rigged 14 | . . . . . . . . . 7 2 . 5 . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . 2 1 . 2 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Sec Machines Disabled 59 | . 4 3 2 14 1 . 1 . 12 3 . 6 . . 1 . 2 . . . . 1 . . 1 . 5 3 Max in Single Turn 12 | . 1 3 1 12 1 . 1 . 5 3 . 2 . . 1 . 1 . . . . 1 . . . . 1 1 Garrison Access 8 | . . . . . . . . . 2 2 . 1 . . . . 1 . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Sec Machines Accessed 96 | . 5 . 2 . 7 1 22 . 26 9 . 9 . . . . 1 5 . . . 2 1 1 3 . . 2 Terminals 49 | . 3 . . . 5 1 13 . 11 4 . 5 . . . . . 5 . . . . 1 . . . . 1 Fabricators 10 | . . . . . . . 4 . 4 1 . . . . . . . . . . . . . . 1 . . . Repair Stations 8 | . . . . . 1 . 2 . 2 2 . 1 . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . . . 2 . 4 . . 1 . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 1 . 3 . . 1 . . . . . . . . . . . . 2 . . . Garrison Access 9 | . . . . . 1 . . . 2 2 . 1 . . . . 1 . . . . . . 1 . . . 1 Total Hacks 234 | . 10 . 2 . 18 1 59 . 65 30 . 21 . . . . 1 8 . . . 2 4 1 8 . . 4 Successful 156 | . 3 . 2 . 9 1 36 . 56 20 . 14 . . . . 1 2 . . . 2 4 1 4 . . 1 Failed 75 | . 6 . . . 8 . 23 . 8 10 . 7 . . . . . 6 . . . . . . 4 . . 3 Catastrophic 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Database Lockouts 3 | . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Manual 199 | . 10 . 1 . 8 . 29 . 27 14 . 7 . . . . 10 10 3 . . . . 21 28 21 2 8 Terminals 139 | . 8 . . . 15 1 35 . 32 19 . 14 . . . . . 8 . . . . 4 . . . . 3 Fabricators 33 | . . . . . . . 15 . 10 5 . . . . . . . . . . . . . . 3 . . . Repair Stations 19 | . . . . . 2 . 5 . 6 4 . 2 . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . . . . . 2 . 5 . . 1 . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . . . . . 2 . 10 . . 2 . . . . . . . . . . . . 5 . . . Garrison Access 10 | . . . . . 1 . . . 2 2 . 2 . . . . 1 . . . . . . 1 . . . 1 Terminal Hacks 62 | . 1 . 2 . 5 1 14 . 18 8 . 5 . . . . . 2 . . . 2 4 . . . . . Record 5 | . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . Part Schematic 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . . . 1 . 1 . 3 1 . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . 1 1 . 1 . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . Branch Access Points 4 | . . . . . . . 1 . 1 1 . 1 . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 7 | . . . . . . . 2 . 2 1 . 2 . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 4 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . . 2 . 1 . . 2 . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . 2 . 3 2 . . . . . . . . . . . . . . . . . . Network Status 4 | . . . . . . . 2 . 1 1 . . . . . . . . . . . . . . . . . . Build 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 18 | . . . . . 2 . 4 . 6 4 . 2 . . . . . . . . . . . . . . . . Scan Component 9 | . . . . . 1 . 2 . 3 2 . 1 . . . . . . . . . . . . . . . . Repair 9 | . . . . . 1 . 2 . 3 2 . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . 1 . 3 . . 1 . . . . . . . . . . . . . . . . Retrieve Components 5 | . . . . . . . 1 . 3 . . 1 . . . . . . . . . . . . . . . . Scanalyzer 17 | . . . . . . . 2 . 10 . . 2 . . . . . . . . . . . . 3 . . . Insert Component 9 | . . . . . . . 1 . 4 . . 1 . . . . . . . . . . . . 3 . . . Analyze 8 | . . . . . . . 1 . 6 . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . . . 2 2 . 1 . . . . 1 . . . . . . 1 . . . 1 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 8 | . . . . . . . . . 2 2 . 1 . . . . 1 . . . . . . 1 . . . 1 Unauthorized Hacks 38 | . 2 . . . 1 . 13 . 14 4 . 3 . . . . . . . . . . . . 1 . . . Terminals 16 | . . . . . 1 . 4 . 7 1 . 3 . . . . . . . . . . . . . . . . Track 3 | . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . Assimilate 5 | . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . . . 1 . 1 . 1 . . 1 . . . . . . . . . . . . . . . . Detonate 3 | . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 17 | . . . . . . . 7 . 7 3 . . . . . . . . . . . . . . . . . . Report 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Prioritize 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Liberate 6 | . . . . . . . 3 . 2 1 . . . . . . . . . . . . . . . . . . Haulers 4 | . . . . . . . 2 . 1 1 . . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Download 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 3 . . . 7 . 18 . 16 4 . 8 . . . . . 4 . . . . 1 . 2 . . 1 Full Trace Events 12 | . . . . . . . 4 . 3 1 . . . . . . . 2 . . . . 1 . . . . 1 Feedback Events 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 1 . . . . . 3 . . . . . . . . . 3 . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 53 | . . . . . . . 1 . 6 . . 1 . . 13 . . 12 . . . . . . 20 . . . Parts Built 4 | . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 323 | . . . . . . . . . 171 152 . . . . . . . . . . . . . . . . . . Total Part Build Rating 20 | . . . . . . . . . 15 5 . . . . . . . . . . . . . . . . . . Parts Repaired 9 | . . . . . 1 . 2 . 3 2 . 1 . . . . . . . . . . . . . . . . Time 346 | . . . . . 19 . 64 . 178 60 . 25 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . . . 2 . 11 . . 2 . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 1 . 4 . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 1 . 4 . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . Allies Hacked 3 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Sec Total Allies 56 | . . 1 . . . . 16 1 6 . 1 . . . 8 . 1 14 . . . . . 5 . 3 . . Largest Group 9 | . . 1 1 . . . 4 1 3 . 1 . . . 8 8 1 9 . . . . . 5 5 3 . . Highest-Rated Group 513 | . . 31 31 . . . 118 16 48 . 31 . . . 262 262 28 253 . . . . . 494 494 513 . . Highest-Rated Ally 269 | . . 31 31 . . . 31 16 26 . 31 . . . 40 40 28 159 . . . . . 103 103 269 . . Zionite Dispatches 7 | . . . . . . . . . . . . . . . . . 1 2 . . . . . 2 . 2 . . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Orders 13 | . . . . . . . . . 2 . . . . . . . 3 8 . . . . . . . . . . STAY 6 | . . . . . . . . . 1 . . . . . . . . 5 . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . FOLLOW 4 | . . . . . . . . . 1 . . . . . . . 1 2 . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Ally Attacks 191 | . . 1 . . . . 5 11 12 . . . . . . 42 . 84 . . . . . 4 31 1 . . Total Damage 4414 | . . . . . . . 40 150 138 . . . . . . 809 . 1721 . . . . . 228 1245 83 . . Kills 40 | . . . . . . . 1 . . . . . . . . 9 . 12 . . . . . 3 14 1 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Sec Robot Analysis Total 8 | . 1 . . . 1 . 1 . 3 1 . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 2 . . . . . . . . . 1 1 1 . . . 3 2 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Decoded 0b10 Intel 35 | . . . . . . . . . . . . . . . . . 17 18 . . . . . . . . . . Traps 10 | . . . . . . . . . . . . . . . . . 6 4 . . . . . . . . . . Emergency Access 5 | . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . . . Items 18 | . . . . . . . . . . . . . . . . . 8 10 . . . . . . . . . . Guards 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Zionite Intel Received 18 | . . . . . . . . . . . . . . . . . 2 1 . . . . . 3 6 4 . 2 Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Emergency Access 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Sec Turns Passed 14527 | 99 692 447 594 1017 1833 611 980 47 1293 559 26 319 247 181 892 256 401 849 51 260 198 485 293 463 348 340 381 365 Spaces Moved 22240 | 25 415 347 369 598 774 158 2044 169 3027 1091 109 741 548 375 1947 666 838 1141 116 579 557 679 609 752 866 845 1076 779 Core 314 | . . . . . 22 . 1 . . . . . . . 15 . . . . 23 . 8 . . . . . 245 Treads 1110 | . . . . 488 548 74 . . . . . . . . . . . . . . . . . . . . . . Legs 1345 | 25 415 347 369 110 . 79 . . . . . . . . . . . . . . . . . . . . . . Wheels 209 | . . . . . 204 5 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19262 | . . . . . . . 2043 169 3027 1091 109 741 548 375 1932 666 838 1141 116 556 557 671 609 752 866 845 1076 534 Fastest Speed 14 | 120 120 120 120 120 105 155 26 26 20 23 23 23 23 23 23 14 23 26 32 32 32 26 23 24 20 23 24 24 Average Speed 42 | 120 120 120 156 153 179 286 26 26 26 23 23 23 23 25 26 22 23 28 32 32 32 39 23 28 25 24 24 37 Slowest Speed 500 | 120 120 120 190 240 500 330 200 26 29 26 23 97 23 93 450 23 98 97 32 50 32 162 29 108 98 99 27 145 Overloaded Moves 36 | . . . . . . . . . 21 . . . . . . 15 . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 120 | . . . . . . . 1 2 22 1 1 . . . . . 10 20 1 . . . 1 23 17 3 4 14 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Exploration Rate (%) 57 | 2 66 89 70 98 49 36 47 85 64 27 85 12 70 46 92 78 21 88 4 58 68 79 91 16 90 25 72 29 Regions Visited 28 Branch Regions 15 Pre-discovered Areas 12 | . 2 . 1 1 . . 1 . . . . . . . 1 1 . . . . 1 . . 4 . . . . Known Exits Taken 18 | . . . . . 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . . . 1 . . . . . . . . . 3 4 4 . . . 1 2 . 3 . . . . . Spaces Dug 205 | . . 4 . 12 . 7 31 . 25 30 . 8 8 . . 7 24 1 1 . . 1 8 3 4 12 14 5 Terrain Destroyed 636 | . . 105 10 142 14 67 31 . 72 53 . 10 10 . . 7 27 30 1 . 1 1 8 3 4 13 21 6 Melee 99 | . . . . . . 1 31 . 24 17 . 7 . . . 1 1 1 . . . . 8 3 4 1 . . Projectile 115 | . . . . 6 . . . . 3 16 . 1 10 . . 6 26 5 1 . 1 1 . . . 12 21 6 AOE 422 | . . 105 10 136 14 66 . . 45 20 . 2 . . . . . 24 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res Tes Res Qua Sec Total 26138 | 71 522 366 388 662 1055 236 2402 169 3355 1322 108 865 657 443 2295 761 994 1591 127 649 569 900 740 937 978 974 1175 827 Wait 2289 | 28 39 1 . 20 91 11 264 . 180 152 . 36 92 58 282 89 83 306 2 64 . 169 99 82 47 50 21 23 Move 22001 | 24 414 346 368 597 774 157 2042 165 2985 1089 106 740 547 374 1946 665 817 1107 113 578 556 678 606 712 838 838 1067 752 Hop 94 | . . . . . . . 1 1 19 1 1 . . . . . 10 13 1 . . . 1 16 10 3 4 13 Pick Up 128 | . 7 1 7 5 28 1 7 1 10 1 1 3 1 . 2 . 4 3 . . . 2 2 10 9 11 11 1 Fast Attach 200 | 1 3 . . 2 21 4 8 1 11 13 . 4 3 . 21 . 7 14 3 3 3 17 5 26 11 7 6 6 Attach 92 | 1 3 4 . 3 4 9 9 . 5 3 . 1 . . 2 . 5 10 2 . 2 1 1 3 5 5 8 6 Detach 94 | . 2 1 . 2 4 2 2 . 6 6 . 2 . . 7 . 6 9 2 1 2 6 4 11 5 5 6 3 Swap 107 | 1 3 3 3 4 10 9 1 . 15 6 . 3 . 4 2 . 9 5 1 . . 1 . 6 7 12 2 . Drop 250 | 4 5 . 8 2 31 . 16 1 15 7 . 6 4 . 18 . 10 10 2 3 . 24 8 15 22 22 10 7 Fire 406 | 12 44 10 2 23 81 41 5 . 6 19 . 8 9 . . 6 31 24 1 . 6 2 5 15 . 14 33 9 Melee 243 | . . . . . 10 2 47 . 79 25 . 8 1 7 15 1 2 19 . . . . 9 5 6 7 . . Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kick 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . 3 Escape Stasis 140 | . . . . . . . . . . . . 54 . . . . 10 15 . . . . . 36 18 . 7 . Rewire 56 | . . . . . . . . . . . . . . . . . . 56 . . . . . . . . . . Trap 24 | . . . . . . . . . 24 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Waste -7/Factory (discovered 8 exits: *Fac x4 / Sto x2 / *Low x2) -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / Arm / *Tes) -3/Testing -2/Research (discovered 4 exits: Acc x3 / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 100 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 5) 301 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 6) 482 | -10/Materials | Discovered new exit (range 3) 709 | -10/Materials | Central database locked down 792 | -10/Materials | Entered Mines 812 | -10/Mines | Learned Materials stockpile data 887 | -10/Mines | Escorted by a lone wolf Derelict 888 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1056 | -10/Mines | Discovered new exit (range 10) 1077 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1234 | -10/Mines | Discovered new exit (range 5) 1239 | -10/Mines | Entered Exiles 1239 | -10/Exiles | Accompanied by 1 ally 1274 | -10/Exiles | Met 8R-AWN 1293 | -10/Exiles | Met EX-HEX 1377 | -10/Exiles | Met EX-DEC 1421 | -10/Exiles | Learned location of Zion (-6) 1455 | -10/Exiles | Met EX-BIN 1481 | -10/Exiles | Aligned with FarCom system 1483 | -10/Exiles | Given EX-Vault access code 1548 | -10/Exiles | Opened EX-Vault 1597 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1810 | -10/Exiles | Attacked by the Exiles 1824 | -10/Exiles | Discovered new exit (range 10) 1833 | -10/Exiles | Entered Mines 1872 | -9/Mines | Learned location of Storage (-7) 1903 | -9/Mines | Discovered new exit (range 10) 1954 | -9/Mines | Assembled infested the area 1959 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2006 | -9/Mines | Core integrity fell below 50% 2018 | -9/Mines | Core integrity fell below 20% 2036 | -9/Mines | Lost 3 parts (1n1u1w) 2656 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2697 | -9/Mines | Learned Materials non-interactive machine intel 2697 | -9/Mines | Discovered new exit (range 8) 2850 | -9/Mines | Entered Materials 2850 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2852 | -8/Materials | Loaded intel: 43 non-interactive machine locations 2889 | -8/Materials | Central database locked down 3449 | -8/Materials | Lost 3 parts (1p2n) 3829 | -8/Materials | Repaired Imp. Utility Shielding 3965 | -8/Materials | Discovered new exit (range 15) 4683 | -8/Materials | Identified exit to Garrison 4683 | -8/Materials | Entered Garrison 4787 | -8/Garrison | Triggered checkpoint 4791 | -8/Garrison | Triggered checkpoint 4927 | -8/Garrison | Spotted B-75 Beast 4953 | -8/Garrison | Core integrity fell below 50% 5004 | -8/Garrison | Destroyed B-75 Beast 5028 | -8/Garrison | Lost 10 parts (1p2n5u2w) 5113 | -8/Garrison | Triggered checkpoint 5177 | -8/Garrison | Discovered new exit (range 15) 5294 | -8/Garrison | Entered Factory 5294 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5436 | -7/Factory | Identified exit to Storage 5436 | -7/Factory | Identified exit to Lower Caves 5544 | -7/Factory | Repaired Lgt. Armor Plating 5650 | -7/Factory | Discovered new exit (range 4) 5651 | -7/Factory | Identified exit to Factory 5691 | -7/Factory | Repaired Imp. Sensor Array 5779 | -7/Factory | Build established: Hacker-Sprinter 5945 | -7/Factory | Discovered exit to Factory (range 13) 6274 | -7/Factory | Sucked down chute 6274 | -7/Factory | Entered Waste 6274 | -7/Waste | Met up with 1 ally sucked down the chute earlier 6276 | -7/Waste | Spotted C-40 Crusher 6277 | -7/Waste | Spotted C-40 Crusher 6295 | -7/Waste | Spotted C-40 Crusher 6304 | -7/Waste | Spotted C-40 Crusher 6307 | -7/Waste | Spotted C-40 Crusher 6309 | -7/Waste | Spotted C-40 Crusher 6318 | -7/Waste | Discovered new exit (range 12) 6321 | -7/Waste | Identified exit to Factory 6321 | -7/Waste | Entered Factory 6403 | -7/Factory | Repaired Broken Adv. Trap Extractor? 6548 | -7/Factory | Fabricated Falx? 6611 | -7/Factory | Central database locked down 6628 | -7/Factory | Repaired Imp. VTOL Module? 6632 | -7/Factory | Repaired Broken Stasis Canceller? 6640 | -7/Factory | Discovered exit to Factory (range 15) 6658 | -7/Factory | Fabricated Cld. Cesium-ion Thruster? 6890 | -7/Factory | Discovered exit to Factory (range 3) 7095 | -7/Factory | Discovered exit to Factory (range 11) 7202 | -7/Factory | Discovered exit to Factory (range 8) 7521 | -7/Factory | Search patrols dispatched 7614 | -7/Factory | Entered another Factory area 7614 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7633 | -6/Factory | Identified exit to Lower Caves 7774 | -6/Factory | Discovered new exit (range 4) 7775 | -6/Factory | Identified exit to Factory 7839 | -6/Factory | Repaired Falx 7906 | -6/Factory | Hacking Suite fried by hacking feedback 7964 | -6/Factory | Search patrols dispatched 7985 | -6/Factory | Discovered exit to Factory (range 9) 8025 | -6/Factory | Repaired Cld. VTOL Module 8030 | -6/Factory | Fabricated Cold Fusion Reactor (x1) 8173 | -6/Factory | Manually triggered Chute Trap 8173 | -6/Factory | Sucked down chute 8173 | -6/Factory | Entered Waste 8174 | -6/Waste | Met a frightened Derelict 8188 | -6/Waste | EMP discharged 8188 | -6/Waste | Spotted C-40 Crusher 8188 | -6/Waste | Spotted C-40 Crusher 8188 | -6/Waste | Spotted C-40 Crusher 8189 | -6/Waste | Spotted C-40 Crusher 8195 | -6/Waste | Spotted C-40 Crusher 8196 | -6/Waste | Discovered new exit (range 12) 8197 | -6/Waste | Spotted C-40 Crusher 8199 | -6/Waste | Identified exit to Factory 8199 | -6/Waste | Entered Factory 8210 | -6/Factory | Discovered exit to Lower Caves (range 16) 8347 | -6/Factory | Repaired Lgt. Angular Momentum Engine? 8347 | -6/Factory | Build established: Hacker-Scout 8374 | -6/Factory | System corruption reached 10% 8518 | -6/Factory | Entered Lower Caves 8654 | -6/Lower Caves | Encountered a Warlord checkpoint 8742 | -6/Lower Caves | Discovered new exit (range 16) 8758 | -6/Lower Caves | Identified exit to Lower Caves 8765 | -6/Lower Caves | Entered another Lower Caves area 8781 | -6/Lower Caves | Discovered exit to Factory (range 9) 8848 | -6/Lower Caves | Learned Factory stockpile data 8915 | -6/Lower Caves | Discovered new exit (range 21) 8932 | -6/Lower Caves | Identified exit to Zion 8946 | -6/Lower Caves | Entered Zion 8954 | -6/Zion | System corruption cleaned by Quarantine Array 8957 | -6/Zion | Discovered new exit (range 21) 9004 | -6/Zion | Given A8's code to call for help 9008 | -6/Zion | Gained Derelict followers 9032 | -6/Zion | Found Prototype Device 9032 | -6/Zion | Identified Bomb Factory No. 2 9106 | -6/Zion | Learned location of 1 exit from Lower Caves 9262 | -6/Zion | Found Prototype Processor 9262 | -6/Zion | Identified Exp. Targeting Computer 9264 | -6/Zion | Found Prototype Processor 9264 | -6/Zion | Identified Exp. Signal Interpreter 9267 | -6/Zion | Found Prototype Processor 9267 | -6/Zion | Identified Exp. Armor Integrity Analyzer 9269 | -6/Zion | Found Prototype Processor 9269 | -6/Zion | Identified Exp. Melee Analysis Suite 9275 | -6/Zion | Found Prototype Processor 9275 | -6/Zion | Identified Spectral Analyzer 9278 | -6/Zion | Found Prototype Processor 9278 | -6/Zion | Identified Exp. Terrain Scan Processor 9335 | -6/Zion | Given the Hacking Drone Bay 9335 | -6/Zion | Found Prototype Device 9347 | -6/Zion | Identified Hacking Drone Bay 9369 | -6/Zion | Met Imprinter 9392 | -6/Zion | Build established: Trapper-Scout 9412 | -6/Zion | System corruption cleaned by Quarantine Array 9458 | -6/Zion | Imprinted 9460 | -6/Zion | Declared Zion's savior 9659 | -6/Zion | Identified exit to Proximity Caves 9838 | -6/Zion | Entered Proximity Caves 9838 | -5/Proximity Caves | Accompanied by 8 allies 9840 | -5/Proximity Caves | Learned location of Warlord (-4) 9911 | -5/Proximity Caves | Lost 5 allies 10084 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10092 | -5/Proximity Caves | Discovered exit to Factory (range 12) 10094 | -5/Proximity Caves | Entered Factory 10094 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10165 | -5/Factory | Discovered new exit (range 20) 10176 | -5/Factory | Identified exit to Factory 10299 | -5/Factory | Discovered new exit (range 20) 10315 | -5/Factory | Retrieved Zion intel report: Active Garrisons 10404 | -5/Factory | Retrieved Zion intel report: Emergency Access 10405 | -5/Factory | Zion Infowar Resupply teleported in 10495 | -5/Factory | Identified exit to Extension 10495 | -5/Factory | Entered Extension 10500 | -5/Extension | Lost 3 parts (1p2n) 10511 | -5/Extension | Rescued a captive Derelict 10539 | -5/Extension | Zion Fire squad teleported in 10719 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 10740 | -5/Extension | Lost 3 allies 10842 | -5/Extension | Zion Recon squad teleported in 11084 | -5/Extension | Spotted B-75 Beast 11104 | -5/Extension | Allies destroyed B-75 Beast 11116 | -5/Extension | Spotted B-75 Beast 11141 | -5/Extension | Discovered exit to Factory (range 14) 11173 | -5/Extension | Discovered new exit (range 16) 11174 | -5/Extension | Lost 7 allies 11174 | -5/Extension | Discovered exit to Factory (range 14) 11179 | -5/Extension | Lost 3 parts (1n2u) 11248 | -5/Extension | Rescued A7 11343 | -5/Extension | Identified exit to Cetus 11344 | -5/Extension | Entered Factory 11344 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11366 | -4/Factory | Lost 3 parts (1n2u) 11391 | -4/Factory | Discovered new exit (range 11) 11395 | -4/Factory | Identified exit to Upper Caves 11395 | -4/Factory | Entered Upper Caves 11408 | -4/Upper Caves | Learned 8 Research zone layouts 11438 | -4/Upper Caves | Learned location of 1 exit from Research 11620 | -4/Upper Caves | Identified exit to Upper Caves 11655 | -4/Upper Caves | Entered another Upper Caves area 11656 | -4/Upper Caves | Encountered a Warlord checkpoint 11669 | -4/Upper Caves | Learned location of Testing (-3) 11705 | -4/Upper Caves | Discovered new exit (range 5) 11708 | -4/Upper Caves | Identified exit to Research 11728 | -4/Upper Caves | Learned location of 1 exit from Research 11828 | -4/Upper Caves | Discovered new exit (range 9) 11832 | -4/Upper Caves | Identified exit to Warlord 11853 | -4/Upper Caves | Entered Warlord 11988 | -4/Warlord | Visited the Vortex Lab 11994 | -4/Warlord | Found Prototype Energy Cannon 11994 | -4/Warlord | Identified Vortex Cannon 11997 | -4/Warlord | Found Prototype Energy Gun 11997 | -4/Warlord | Identified Vortex Rifle 12004 | -4/Warlord | Found Prototype Energy Gun 12004 | -4/Warlord | Identified Vortex Shotgun 12006 | -4/Warlord | Warlord's base attacked by MAIN.C 12009 | -4/Warlord | Found Vortex Shotgun 12021 | -4/Warlord | Found Prototype Launcher 12021 | -4/Warlord | Identified Vortex Catalyst Activator 12025 | -4/Warlord | Found Vortex Cannon 12052 | -4/Warlord | Rebuked by Warlord 12065 | -4/Warlord | Found Prototype Hackware 12065 | -4/Warlord | Identified Ghost Barrier 12068 | -4/Warlord | Found Prototype Device 12068 | -4/Warlord | Identified Exp. Phase Shifter 12087 | -4/Warlord | Found Prototype Device 12087 | -4/Warlord | Identified Exp. Focal Shield 12193 | -4/Warlord | Opened side exit 12198 | -4/Warlord | Discovered new exit (range 10) 12200 | -4/Warlord | Identified exit to Proximity Caves 12300 | -4/Warlord | Build established: Scout 12338 | -4/Warlord | Entered Proximity Caves 12431 | -3/Proximity Caves | Encountered a Derelict sapper outpost 12541 | -3/Proximity Caves | Spotter reported a threat 12551 | -3/Proximity Caves | Learned Armory terminal intel 12551 | -3/Proximity Caves | Learned Armory trap positions 12551 | -3/Proximity Caves | Learned Extension trap positions 12557 | -3/Proximity Caves | Attracted the attention of an 0b10 base 12600 | -3/Proximity Caves | Crushed by falling debris 12600 | -3/Proximity Caves | System corruption reached 10% 12629 | -3/Proximity Caves | Discovered exit to Research (range 9) 12631 | -3/Proximity Caves | Lost 3 parts (2n1u) 12631 | -3/Proximity Caves | Entered Research 12631 | -3/Research | Evolved 2 slots: Utility x2 12632 | -3/Research | Identified exit to Armory 12632 | -3/Research | Identified exit to Research 12642 | -3/Research | Found Prototype Device 12642 | -3/Research | Identified Adv. EM Disruption Field 12673 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-3 12680 | -3/Research | Discovered new exit (range 15) 12684 | -3/Research | Identified exit to Testing 12885 | -3/Research | Retrieved Zion intel report: Emergency Access 12889 | -3/Research | Discovered exit to Research (range 14) 12891 | -3/Research | Retrieved Zion intel report: Component Stockpiles 12892 | -3/Research | Zion Heavy squad teleported in 13040 | -3/Research | Zion Light squad teleported in 13094 | -3/Research | Entered Testing 13094 | -3/Testing | Accompanied by 5 allies 13110 | -3/Testing | Found Prototype Device 13115 | -3/Testing | Identified Exp. Thermal Shield 13134 | -3/Testing | Found Quantum Capacitor 13202 | -3/Testing | Found Prototype Protection 13202 | -3/Testing | Identified Zio. Weapon Casing 13264 | -3/Testing | Garrison activated, responded to threat 13283 | -3/Testing | Retrieved Zion intel report: Main Access 13285 | -3/Testing | Retrieved Zion intel report: Emergency Access 13307 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 13331 | -3/Testing | Retrieved Zion intel report: Component Schematics 13390 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 13402 | -3/Testing | Spotted PP-FWUPC2TK4Q 13403 | -3/Testing | Spotted Striker 13403 | -3/Testing | Spotted Striker 13404 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 13442 | -3/Testing | Entered Research 13442 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 13492 | -2/Research | Retrieved Zion intel report: Active Terminals 13501 | -2/Research | Retrieved Zion intel report: Main Access 13501 | -2/Research | Identified exit to Access 13535 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 13637 | -2/Research | Retrieved Zion intel report: Guard Positions 13638 | -2/Research | Zion Experimental squad teleported in 13658 | -2/Research | Zion Heavy squad teleported in 13730 | -2/Research | Search patrols dispatched 13752 | -2/Research | Discovered new exit (range 13) 13755 | -2/Research | Identified exit to Quarantine 13782 | -2/Research | Entered Quarantine 13795 | -2/Quarantine | Found Alien Artifact 13795 | -2/Quarantine | Identified Dimensional Node Initializer 13795 | -2/Quarantine | Initialized slip node 13798 | -2/Quarantine | Found Alien Artifact 13798 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 13798 | -2/Quarantine | Warped through subspace to slip node 13801 | -2/Quarantine | Found Alien Artifact 13820 | -2/Quarantine | Identified Transdimensional Reconstructor 13820 | -2/Quarantine | Warped through subspace to slip node 13823 | -2/Quarantine | Found Transdimensional Reconstructor 13871 | -2/Quarantine | Cryocooling Duct disabled 13875 | -2/Quarantine | Discovered exit to Access (range 13) 13879 | -2/Quarantine | Found Alien Artifact 13879 | -2/Quarantine | Identified Subatomic Replicator 13886 | -2/Quarantine | Ambient heat levels rising (+20) 13886 | -2/Quarantine | Non-combat units ordered to evacuate 13903 | -2/Quarantine | Found Alien Artifact 13917 | -2/Quarantine | Identified Core Reset Matrix 13917 | -2/Quarantine | Used Core Reset Matrix 13921 | -2/Quarantine | Detected hypermatrix surge 13921 | -2/Quarantine | Sensed 12 artifacts in vicinity 13932 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 13949 | -2/Quarantine | Found Core Stripper 13970 | -2/Quarantine | Build established: Scavenger-Scout 14006 | -2/Quarantine | Discovered exit to Access (range 10) 14027 | -2/Quarantine | Found Core Cannon 14078 | -2/Quarantine | Search patrols dispatched 14144 | -2/Quarantine | Spotted Fortress 14162 | -2/Quarantine | Discovered new exit (range 5) 14163 | -2/Quarantine | Identified exit to Section 7 14163 | -2/Quarantine | Entered Section 7 14164 | -2/Section 7 | Sensed 24 artifacts in vicinity 14173 | -2/Section 7 | Spotted S7 Guard 14177 | -2/Section 7 | Found Core Membrane 14177 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 14178 | -2/Section 7 | Lost 3 parts (1p2u) 14188 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 14193 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 14202 | -2/Section 7 | Found Integrated Mediator 14202 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 14239 | -2/Section 7 | Found Core Reset Matrix 14241 | -2/Section 7 | Sensed 21 artifacts in vicinity 14261 | -2/Section 7 | Discovered exit to Access (range 14) 14278 | -2/Section 7 | Warped through subspace 14373 | -2/Section 7 | Warped through subspace 14386 | -2/Section 7 | Core integrity fell below 50% 14410 | -2/Section 7 | Lost 5 parts (4n1u) 14413 | -2/Section 7 | Search patrols dispatched 14474 | -2/Section 7 | Core integrity fell below 20% 14528 | -2/Section 7 | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 14474_ Acquired 3 matter. 14474_ Slug penetrates Wall. 14484_ W-44 Eye sends out distress signal. 14488_ ALERT: Rogue bot located, Programmers report to Section 7 Zone 8J. 14488_ Penetrated by Slug. 14488_ Impulse Thruster Array destroyed. 14488_ Penetrated by Slug. 14488_ Adv. Heavy Siege Treads destroyed. 14488_ Slug penetrates Deconstruction Unit. 14489_ Adv. Transmission Jammer destroyed. 14496_ ALERT: Security rotation in progress. 14501_ Slug penetrates C-65 Expert. 14507_ Slammed into U-05 Engineer. 14508_ Slammed into P-80 Master. 14512_ Adv. Heavy Siege Treads destroyed. 14517_ W-44 Eye sends out distress signal. 14517_ Slammed into U-05 Engineer. 14517_ U-05 Engineer destroyed. 14518_ Acquired 21 matter. 14520_ Slammed into W-44 Eye. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????########???????????????????? | | ????????????????? ??? #??????????????????? | | ??????????????# ? ?? #??????????????????? | | ??????????????# #??????????????????? | | #?????????????# """" #??????????????????? | | #?????????????# "!"" ?? ???????????????????? | | #?????????????# """ ?? ?????????????????### | | #?????????????? ????" ??????????????????# " | | #?????????????? ????" ???####???????????# " | | #??????????????? ?????? ???? #???????????# | | #??????????????? ?????? ??? #???????????# | | #################+########+#### < #??########## " | | @ #??# # " | | ##########w #??# = """ # " | | #???# # p #??# " " # | | +##### ! + p #??# """ #/# | | # # ############g ########### / | | # ! # # ==] # # # """ # | | # ?# ## ==! " #g # #! " " ### | | # ??#!## /!!"" + # # """ ### | | # ???#|## """ G # # """ "" # + | | #????# ## " " "" # + "!" "" "#""T""##### | | #????#*## """ " # # """ ##"""""#???? | | ######=## ###### """ ########???? | | / !## #????# " " #??????????? | | ###########"" ""###????# """ #??????????? | | #?????????#""T""#??????# """ #??????????? | | % #?????????# """ #??????# " " "" #??????????? | | ###/#######?????######??????# """ "" #??????????? | | ! ?#????????????????# #??????????? | | #????????????????# #??????????? | | """ "" #????????????????# #??????????? | | " " "" #????????????????# #??????????? | | """ #????????????????###########??????????? | | """ #?????????????????????????????????????? | | " " #?????????????????????????????????????? | | """ #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 100 Energy Generation 49 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 16 Corruption Containment 12 Armor Coverage 750 Resistance: EM 50 Core Shielding 20 Utility Shielding 66 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 70 Melee Accuracy 8 Launcher Accuracy 20 Armor Integrity Analysis 50 Recoil Reduction 4 Salvage Targeting 6 Offensive Hacking 40 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ R-06 Scavenger | -2/Section 7 | Archive Fabricated ------------ Falx | x2 | -7/Factory | Preloaded Cld. Cesium-ion Thruster | x1 | -7/Factory | Preloaded Cold Fusion Reactor | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer High-powered Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Core Reset Matrix Core Stripper Core Membrane Integrated Mediator Achievements -------------- Short-term Sacrifices Challenges ------------ None Game ------ Seed AerolevFlyingWell Manual? 0 Play Time 03:58:27 Cumulative 293.6 hours Start 2024.09.23 @ 20:16:40 End 2024.09.24 @ 00:19:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 376 Rogue 376 Adventurer 0 Explorer 0 Win Type - Total 9 Types 8/0/0/1/0/0/0/0/0 Lore% 64 Gallery% 84 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5db22fc2-30fd-4ce5-8a52-83c448223ca3