Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.28 @ 16:27:45 Player: Florist Result: Destroyed by EE-MXY(M) with Plasma Flamer Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (72) 360 Value Destroyed (2364) 2364 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (929) 929 TOTAL SCORE: 10213 Bonus ------- High Alert Combat Kills 129 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 249/300 Energy 77/100 System Corruption 7% Temperature Cool (20) Movement Core (100) Ox1 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Melee Analysis Suite Improved Cloaking Device Hacking Suite > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Micro Fission Core Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Mini Fusion Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Melee Analysis Suite Improved Transmission Jammer Advanced ECM Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy Mace Heavy Flail > --- INVENTORY -------- Micro Fission Core Advanced Reaction Control System Improved Cloaking Device Improved Cloaking Device AWS/Gauss [Rating: 84] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Advanced ECM Suite Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Heavy Reflective Plating Weapon Heavy Mace Energy Gun Medium Laser Ballistic Gun AWS/Gauss Impact Weapon Heavy Mace Slashing Weapon Power Sword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Fac Upp Slots Evolved 12 | . . . . . 4 2 . 2 . . . . 2 2 . Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 2 1 . . . . . . . 1 . Utility 7 | . . . . . 2 1 . 1 . . . . 2 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 101 | 6 5 6 2 3 19 6 8 3 1 14 2 . 9 15 2 Power 15 | 1 . . . . 2 . . 1 . 4 . . 4 3 . Engine 1 | 1 . . . . . . . . . . . . . . . Core 8 | . . . . . 2 . . 1 . 3 . . 2 . . Reactor 6 | . . . . . . . . . . 1 . . 2 3 . Propulsion 34 | 2 3 4 . 1 9 2 6 . . 1 2 . 1 3 . Treads 2 | 2 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . 1 . Hover 5 | . 3 2 . . . . . . . . . . . . . Flight 26 | . . 2 . 1 9 2 6 . . 1 2 . 1 2 . Utility 28 | 1 2 . 1 . 2 3 2 . 1 6 . . 4 5 1 Device 16 | . 2 . . . 2 2 . . 1 3 . . 1 4 1 Storage 2 | 1 . . . . . . . . . . . . 1 . . Processor 2 | . . . 1 . . . 1 . . . . . . . . Hackware 7 | . . . . . . 1 1 . . 3 . . 2 . . Protection 1 | . . . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 24 | 2 . 2 1 2 6 1 . 2 . 3 . . . 4 1 Energy Gun 3 | 2 . 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 10 | . . 1 1 2 3 1 . . . 1 . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . 2 . . 2 . 2 . . . 2 . Slashing Weapon 2 | . . . . . 1 . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . Unidentified Prototypes 2 | . . . . . . 1 . . . . . . . 1 . Parts Lost 33 | . 1 4 . 1 1 . 3 . . 1 3 . 1 17 1 Power 5 | . . 1 . . . . . . . . 1 . 1 2 . Propulsion 14 | . 1 1 . 1 1 . 1 . . . 2 . . 7 . Utility 12 | . . 1 . . . . 2 . . 1 . . . 7 1 Weapon 2 | . . 1 . . . . . . . . . . . 1 . Highest Loss Streak 11 | . 1 4 . 1 1 . 2 . . 1 3 . 1 11 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 95 64 47 58 81 99 86 90 100 98 95 86 85 76 21 Engine 1 | . 14 2 . . . . . . . . . . . . . Core 4 | . . . . . 7 7 7 13 13 12 10 6 2 . . Reactor 1 | . . . . . . . . . . . . . . 7 . Treads 1 | . 13 . . . . . . . . . . . . . . Hover 1 | . 14 12 . . . . . . . . . . . . . Flight 24 | . . 5 28 28 35 38 38 33 33 33 30 26 23 19 . Device 10 | . 11 3 . . 11 15 15 6 13 13 13 13 11 13 8 Storage 7 | . 14 14 14 14 9 7 7 6 6 6 6 6 4 2 . Processor 6 | . . . 4 14 9 6 . 6 6 6 6 6 5 5 5 Hackware 9 | . . . . . . 7 9 13 13 11 13 13 23 17 5 Energy Gun 3 | . 26 14 . . . . . . . . . . . . . Ballistic Gun 1 | . . 10 1 1 5 . 7 . . . . . . . . Impact Weapon 6 | . . . . . 2 14 . 10 13 12 13 13 11 6 . Peak Build Rating 84 | 6 7 6 19 20 33 41 55 57 56 66 55 46 70 84 25 Average Rating 37 | 4 6 4 5 6 23 29 48 48 54 56 52 46 53 65 20 On Entrance 29 | . 6 6 5 6 5 22 41 55 49 56 55 46 46 64 14 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 37 | 14 15 13 15 15 22 22 22 26 23 28 25 20 20 37 7 Greatest Support 40 | 40 40 12 8 8 22 27 31 29 29 29 30 24 31 39 3 Greatest Overweight (x) 9 | . 1 2 1 1 1 . . . . 8 1 . 1 9 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 7 6 5 Most Carried 8 | 5 7 8 8 8 8 8 8 7 7 8 8 7 7 8 3 Average Carried 5 | 3 4 6 7 3 5 7 6 5 6 7 7 7 5 5 1 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 3 7 7 8 4 8 6 6 6 7 8 7 7 6 2 1 Class Distribution -------------------- 32% | Mutant 32% | Hacker-Sprinter 13% | Scavenger-Sprinter 11% | Hacker-Gladiator 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Gladiator | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Fac Upp Matter Collected 1203 | 166 102 86 . 56 222 23 120 . . 149 144 . 24 111 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2395 | . 150 75 . 205 798 23 264 . . 311 34 . 24 511 . Parts 154 | . 11 7 . 16 66 5 20 . . 16 1 . 2 10 . Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . Recyclers Shooed 3 | . . . . 1 . 1 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Fac Upp Combat Hostiles Destroyed 55 | . 5 5 . 7 20 . 6 . . 7 1 . . 4 . Melee 7 | . . . . . 2 . . . . 2 1 . . 2 . Guns 43 | . 3 5 . 7 18 . 6 . . 2 . . . 2 . AOE 1 | . . . . . . . . . . 1 . . . . . Classes Destroyed 17 | . 3 1 . 1 6 . 2 . . 2 . . . 2 . Worker 2 | . . . . . 1 . . . . 1 . . . . . Builder 1 | . . . . . . . . . . 1 . . . . . Tunneler 1 | . . . . . . . . . . . . . . 1 . Hauler 1 | . . . . . 1 . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . 1 . Operator 3 | . . . . . 2 1 . . . . . . . . . Watcher 10 | . 1 . . . 2 . . . . 2 . . 1 4 . Swarmer 19 | . 3 3 . 4 7 . . . . 1 . . . 1 . Cutter 6 | . . . . . 3 . 3 . . . . . . . . Grunt 16 | . 2 . . 2 6 . . . . 4 . . . 2 . Brawler 1 | . . . . 1 . . . . . . . . . . . Sentry 2 | . . . . . 2 . . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . . . . Programmer 4 | . . . . . . . . . . 2 1 . . 1 . Heavy 1 | . . . . . . . 1 . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . Best Kill Streak 14 | . 3 3 . 3 14 1 3 . . 6 1 . 1 3 . Combat Bots Only 10 | . 3 3 . 3 10 . 3 . . 3 1 . . 2 . Max Kills in Single Turn 4 | . 1 1 . 1 2 1 1 . . 4 1 . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . . . . . Melee 1 | . . . . . 1 . . . . 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Fac Upp Hostile Shots Fired 376 | . 29 23 . 12 35 6 11 . . 22 21 . 2 172 43 Missed 133 | . 3 5 . 6 20 5 5 . . 9 5 . 1 66 8 Damage Taken 3806 | . 245 276 . 109 192 6 192 . . 205 191 . 102 2055 233 Core 1541 | . 23 57 . 85 44 . 25 . . 63 62 . 26 1013 143 Absorbed by Shields 38 | . . . . . . . 38 . . . . . . . . Ignored by Resistances 14 | . . . . . . . . . . . . . . 14 . Regen/Repaired (Parts) 83 | . . . . . . . . . . . . . 83 . . Core Remaining (%) 84 | 100 . . . 34 92 . 96 . . . . 85 97 . . Volleys Fired 37 | . 22 15 . . . . . . . . . . . . . Largest 2 | . 2 2 . . . . . . . . . . . . . Hottest 100 | . 100 100 . . . . . . . . . . . . . Shots Fired 198 | . 44 29 1 18 58 . 23 . . 6 . . . 19 . Gun 198 | . 44 29 1 18 58 . 23 . . 6 . . . 19 . Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 134 | . . 9 1 18 58 . 23 . . 6 . . . 19 . Thermal 64 | . 44 20 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 23 | . 9 3 . 4 17 . 15 . . 4 . . . 23 . Robot Miss Streak 6 | . 6 3 . 3 3 . 3 . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . Autonomous 125 | . . . . 18 58 . 23 . . 6 . . . 20 . Shots Hit Robots 185 | . 26 15 . 11 53 2 18 . . 18 4 . 1 34 3 Core Hits 78 | . 7 7 . 8 28 . 8 . . 6 1 . 1 11 1 Critical Kills 3 | . . . . . 2 . . . . 1 . . . . . Critical Parts Destroyed 8 | . . . . . . . . . . 3 2 . . 3 . Critical Strikes 17 | . 3 2 . . 2 . . . . 4 2 . . 3 1 Burn 5 | . 3 2 . . . . . . . . . . . . . Destroy 2 | . . . . . 2 . . . . . . . . . . Smash 9 | . . . . . . . . . . 4 2 . . 3 . Sever 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 108 | . . . . . 12 3 . . . 31 5 . 28 23 6 Impact 102 | . . . . . 12 3 . . . 31 5 . 28 23 . Slashing 6 | . . . . . . . . . . . . . . . 6 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 1 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . 2 1 . 1 2 . Damage Inflicted 6327 | . 325 177 . 364 1818 231 546 . . 1284 189 . 37 1238 118 Guns 3610 | . 325 177 . 364 1442 . 546 . . 143 . . . 613 . Cannons . | . . . . . . . . . . . . . . . . Explosions 589 | . . . . . . . . . . 589 . . . . . Melee 2128 | . . . . . 376 231 . . . 552 189 . 37 625 118 Ramming . | . . . . . . . . . . . . . . . . Kinetic 3136 | . . 28 . 364 1442 . 546 . . 143 . . . 613 . Thermal 1063 | . 325 149 . . . . . . . 589 . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 2010 | . . . . . 376 231 . . . 552 189 . 37 625 . Slashing 118 | . . . . . . . . . . . . . . . 118 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 15 | . . 15 15 15 2 . . . 6 7 8 8 . 5 7 Average Corruption 7 | . . 14 15 15 2 . . . 6 6 7 8 . 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 98 | . . 11 6 30 9 . . . . 25 12 1 . 3 1 Message Errors 23 | . . 2 . 8 2 . . . . 8 1 1 . 1 . Matter Fused 23 | . . . 1 6 2 . . . . 9 4 . . 1 . Heat Flow Errors 14 | . . 2 1 8 1 . . . . 1 1 . . . . Energy Discharges 12 | . . 1 . 3 2 . . . . 2 3 . . 1 . Parts Rejected 1 | . . 1 . . . . . . . . . . . . . Parts Fused 3 | . . . . 2 . . . . . 1 . . . . . Data Loss (minor) 8 | . . . 1 1 . . . . . 3 2 . . . 1 Data Loss (major) 5 | . . 1 1 1 . . . . . 1 1 . . . . Misfires 3 | . . 2 1 . . . . . . . . . . . . Alerts 4 | . . . 1 1 2 . . . . . . . . . . Weapon Failures 2 | . . 2 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 882 | . . . . . 102 119 . . . 379 103 . . 179 . Projectiles 1 | . . . . . . . . . . . . . . 1 . Explosions 165 | . . . . . . . . . . 165 . . . . . Melee 716 | . . . . . 102 119 . . . 214 103 . . 178 . Knockbacks 12 | . . . . . . 1 . . . 2 2 . . 7 . Impact 11 | . . . . . . 1 . . . 2 2 . . 6 . Kinetic . | . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . 1 . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 390 | . 390 120 96 234 172 3 . 95 103 301 304 . . 3 19 Average Temperature 85 | . 163 51 77 100 104 3 . 44 51 88 146 . . 1 19 Received Heat Transfer 546 | . 84 80 . 27 27 . 9 . . 36 6 . . 57 220 Effects 5 | . 3 . . . . . . . . 1 1 . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . Energy Bleed 3 | . 1 . . . . . . . . 1 1 . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . 3 . . . 5 . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . Parts Fried 16 | . . . . . . . . . . 4 1 . . 11 . Impact Corruptions 30 | . . . . . 4 1 . . . 11 5 . . 9 . Robots Melted 2 | . 2 . . . . . . . . . . . . . . Combat Hostiles 2 | . 2 . . . . . . . . . . . . . . Parts Melted 7 | . 5 . . . . . . . . 2 . . . . . Heat Transferred 2226 | . 1184 592 . . . . . . . 450 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Fac Upp Peak Influence 768 | . 192 85 . 271 768 450 431 226 94 542 . . 221 135 . Initial 317 | . . . . . 27 317 315 226 79 65 . . 157 33 . Average 172 | . 57 27 . 116 447 359 370 226 89 306 . . 114 43 . Maximum Alert Level 3 | . . . . 1 3 2 2 1 . 2 . . 1 . . Low Security (%) 67 | 100 100 100 . 79 23 . . . 100 31 . . 77 100 . Level 1 18 | . . . . 20 18 90 56 100 . 28 . . 22 . . Level 2 13 | . . . . . 51 9 43 . . 40 . . . . . Level 3 . | . . . . . 6 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 16 | . . . . . 2 2 1 . . 3 . . 2 6 . Investigation 1 | . . . . . . . . . . 1 . . . . . Extermination 5 | . . . . . . 1 . . . 1 . . 1 2 . Reinforcement 10 | . . . . . 2 1 1 . . 1 . . 1 4 . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Fac Upp Distress Signals 6 | . . 1 . . 1 1 . . . 1 . . . 2 . Communications Jammed 11 | . . . . . . . 5 . . . . . . 6 . Distress Signals 6 | . . . . . . . . . . . . . . 6 . Times Spotted 144 | . 11 7 . 13 32 6 5 . 4 20 5 . 3 37 1 Peak Tracking Total 10 | . 4 3 . 4 6 4 3 . 4 5 3 . 2 10 1 Tactical Retreats 32 | . . 2 . 3 6 2 . . . 7 3 . 1 8 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Fac Upp Traps Triggered 12 | . . . . 1 . 2 5 1 . 2 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 5 | . . . . 5 . . . . . . . . . . . Triggered 2 | . . . . 1 . . . . . . 1 . . . . Most Traps Carried 5 | . . 5 5 5 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Fac Upp Machines Disabled 19 | . . . . . 2 . 1 . . 16 . . . . . Max in Single Turn 16 | . . . . . 1 . 1 . . 16 . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Fac Upp Machines Accessed 45 | . 4 . 2 . 8 5 . 1 . 13 . . 7 5 . Terminals 29 | . 4 . . . 7 3 . 1 . 7 . . 4 3 . Fabricators 6 | . . . . . . 1 . . . 3 . . 1 1 . Repair Stations 1 | . . . . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . Scanalyzers 4 | . . . . . 1 1 . . . 1 . . . 1 . Garrison Access 2 | . . . . . . . . . . 2 . . . . . Total Hacks 110 | . 17 . 3 . 15 9 . 2 . 29 . . 24 11 . Successful 68 | . 9 . 3 . 8 5 . 2 . 18 . . 16 7 . Failed 42 | . 8 . . . 7 4 . . . 11 . . 8 4 . Catastrophic 3 | . 1 . . . 1 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 73 | . 15 . 1 . 14 2 . 2 . 15 . . 17 7 . Terminals 77 | . 17 . . . 14 4 . 2 . 16 . . 17 7 . Fabricators 11 | . . . . . . 1 . . . 8 . . 1 1 . Repair Stations 2 | . . . . . . . . . . . . . 2 . . Recycling Units 4 | . . . . . . . . . . . . . 4 . . Scanalyzers 10 | . . . . . 1 4 . . . 2 . . . 3 . Garrison Access 3 | . . . . . . . . . . 3 . . . . . Terminal Hacks 19 | . 3 . 3 . . 2 . 1 . 3 . . 7 . . Record 3 | . . . 2 . . . . . . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open DSF 3 | . . . . . . 2 . . . 1 . . . . . Level Access Points 2 | . . . . . . . . . . 1 . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . Terminal Index 4 | . 1 . . . . . . 1 . 1 . . 1 . . Alert Level 1 | . . . . . . . . . . . . . 1 . . Locate Traps 2 | . . . . . . . . . . . . . 2 . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 1 . . . 6 . . 1 1 . Network Status 4 | . . . . . . 1 . . . 1 . . 1 1 . Load Schematic 3 | . . . . . . . . . . 3 . . . . . Build 2 | . . . . . . . . . . 2 . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . 2 . . Report Inventory 1 | . . . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . Scanalyzer 7 | . . . . . 1 2 . . . 2 . . . 2 . Insert Component 4 | . . . . . 1 1 . . . 1 . . . 1 . Analyze 3 | . . . . . . 1 . . . 1 . . . 1 . Garrison Access Hacks 2 | . . . . . . . . . . 2 . . . . . Seal Access 2 | . . . . . . . . . . 2 . . . . . Unauthorized Hacks 27 | . 6 . . . 7 . . 1 . 5 . . 4 4 . Terminals 27 | . 6 . . . 7 . . 1 . 5 . . 4 4 . Assimilate 6 | . 2 . . . 3 . . . . . . . . 1 . Botnet 21 | . 4 . . . 4 . . 1 . 5 . . 4 3 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . Hacking Detections 29 | . 2 . . . 6 2 . 1 . 8 . . 6 4 . Full Trace Events 1 | . . . . . . . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 1 . . . 1 . . . 1 . Parts Built 3 | . . . . . . . . . . 3 . . . . . Authchips 2 | . . . . . . . . . . 2 . . . . . Time 94 | . . . . . . . . . . 94 . . . . . Total Part Build Rating 17 | . . . . . . . . . . 17 . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . Time 13 | . . . . . . . . . . . . . 13 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . 1 . . Parts Scanalyzed 3 | . . . . . . 1 . . . 1 . . . 1 . Part Schematics Acquired 3 | . . . . . . 1 . . . 1 . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Fac Upp Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . . 1 . . . 1 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Fac Upp Turns Passed 6134 | 77 601 245 130 764 604 267 118 46 32 864 373 35 760 1171 47 Spaces Moved 8697 | 49 349 236 314 668 913 636 188 109 107 1361 714 104 1167 1744 38 Core 288 | 14 . 36 . . . . . . . 2 . . . 198 38 Treads 167 | 35 132 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 1 | . . . . . . . . . . . . . . 1 . Hover 291 | . 217 74 . . . . . . . . . . . . . Flight 7950 | . . 126 314 668 913 636 188 109 107 1359 714 104 1167 1545 . Fastest Speed 27 | 50 116 37 37 37 31 27 27 27 27 27 27 31 29 27 50 Average Speed 44 | 128 132 70 38 41 35 27 27 27 27 27 50 31 51 45 78 Slowest Speed 500 | 160 160 150 117 117 117 28 27 27 27 450 114 31 117 500 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . 5 2 9 . . . 2 . . 2 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 54 36 64 95 57 16 97 4 76 39 81 15 26 34 4 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . 1 Known Exits Taken 6 | . . . 1 1 1 1 . . . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 . . . . . . . 1 1 . . 1 . Scrap Searched 6 | . . 1 . 1 . . . . . . 4 . . . . Spaces Dug 41 | . . . . . 5 1 . . . 13 . . 21 1 . Terrain Destroyed 147 | . . . . 16 41 1 2 . . 63 . . 21 3 . Melee 41 | . . . . . 5 1 . . . 13 . . 21 1 . Projectile 56 | . . . . 16 36 . 2 . . . . . . 2 . AOE 50 | . . . . . . . . . . 50 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Low Low Fac Fac Upp Total 10705 | 63 445 288 324 1155 1175 718 255 126 109 1800 721 106 1283 2090 47 Wait 1569 | . 53 18 . 476 204 57 8 12 . 370 . 3 76 292 . Move 8639 | 48 348 235 313 657 908 619 187 109 106 1356 713 103 1162 1737 38 Hop 21 | . . . . 5 2 7 . . . 2 . . 2 3 . Pick Up 104 | 9 10 9 4 2 20 4 8 1 2 16 1 . 6 11 1 Fast Attach 1 | . . . . . . . . . . 1 . . . . . Attach 83 | 6 3 6 2 3 12 5 4 3 1 12 2 . 9 13 2 Detach 17 | . 2 . . 2 3 2 . 1 . 2 . . 3 2 . Swap 17 | . 2 . . . 7 1 4 . . 1 . . . 2 . Drop 62 | . 5 5 5 5 7 4 5 . . 13 1 . 2 10 . Fire 37 | . 22 15 . . . . . . . . . . . . . Melee 95 | . . . . . 12 3 . . . 27 4 . 23 20 6 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 55 | . . . . . . 16 39 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 5 | . . . . 5 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / DSF / DSF) -7/DSF -6/Factory -6/Waste -6/Factory (discovered 5 exits: Fac x4 / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -4/Factory -4/Upper Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 16) 629 | -10/Materials | Discovered new exit (range 16) 679 | -10/Materials | Entered Mines 680 | -10/Mines | Assembled infested the area 746 | -10/Mines | System corruption reached 10% 779 | -10/Mines | Lost 4 parts (1p1n1u1w) 805 | -10/Mines | Learned Materials trap positions 819 | -10/Mines | Found a hidden stash of uninstalled traps 890 | -10/Mines | Learned 2 Materials zone layouts 914 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 915 | -10/Mines | Discovered new exit (range 5) 924 | -10/Mines | Entered Exiles 935 | -10/Exiles | Met 8R-AWN 941 | -10/Exiles | Met EX-HEX 952 | -10/Exiles | Met EX-BIN 957 | -10/Exiles | Aligned with FarCom system 957 | -10/Exiles | Given EX-Vault access code 966 | -10/Exiles | Opened EX-Vault 980 | -10/Exiles | Warned to stay clear of 0b10 Research branches 994 | -10/Exiles | Found Field Lobotomy Kit 1004 | -10/Exiles | Found AWS/Gauss 1033 | -10/Exiles | Met EX-DEC 1050 | -10/Exiles | Discovered new exit (range 11) 1053 | -10/Exiles | Identified exit to Mines 1054 | -10/Exiles | Left Exiles lab with AWS/Gauss 1054 | -10/Exiles | Entered Mines 1058 | -9/Mines | Discovered new exit (range 8) 1062 | -9/Mines | Learned Materials terminal intel 1102 | -9/Mines | Identified exit to Materials 1166 | -9/Mines | Core integrity fell below 50% 1818 | -9/Mines | Entered Materials 1818 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1819 | -8/Materials | Identified exit to Factory 1820 | -8/Materials | Loaded intel: 24 trap records 1821 | -8/Materials | Loaded intel: 12 terminal locations 2083 | -8/Materials | Discovered exit to Factory (range 15) 2109 | -8/Materials | Destroyed 10 combat bots 2278 | -8/Materials | Build established: Scavenger-Sprinter 2331 | -8/Materials | Discovered exit to Factory (range 10) 2422 | -8/Materials | Entered Factory 2422 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2453 | -7/Factory | Discovered new exit (range 15) 2525 | -7/Factory | Identified exit to DSF 2671 | -7/Factory | Identified exit to DSF 2689 | -7/Factory | Entered DSF 2710 | -7/DSF | Additional patrols routed to DSF 2787 | -7/DSF | Discovered new exit (range 14) 2807 | -7/DSF | Entered Factory 2807 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2851 | -6/Factory | Discovered new exit (range 5) 2853 | -6/Factory | Sucked down chute 2853 | -6/Factory | Entered Waste 2855 | -6/Waste | Spotted C-40 Crusher 2857 | -6/Waste | Spotted C-40 Crusher 2866 | -6/Waste | Spotted C-40 Crusher 2868 | -6/Waste | EMP discharged 2871 | -6/Waste | Spotted C-40 Crusher 2875 | -6/Waste | Spotted C-40 Crusher 2877 | -6/Waste | Discovered new exit (range 14) 2885 | -6/Waste | Entered Factory 3039 | -6/Factory | Build established: Hacker-Sprinter 3171 | -6/Factory | Fabricated Imp. Cloaking Device (x2) 3225 | -6/Factory | Fabricated Hacking Suite (x1) 3718 | -6/Factory | Identified exit to Factory 3735 | -6/Factory | Discovered new exit (range 11) 3749 | -6/Factory | Entered Lower Caves 3856 | -6/Lower Caves | Learned 4 Factory zone layouts 3880 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4052 | -6/Lower Caves | Lost 3 parts (1p2n) 4090 | -6/Lower Caves | Discovered new exit (range 16) 4122 | -6/Lower Caves | Entered another Lower Caves area 4151 | -6/Lower Caves | Discovered exit to Factory (range 7) 4152 | -6/Lower Caves | Encountered a Warlord checkpoint 4157 | -6/Lower Caves | Entered Factory 4157 | -5/Factory | Evolved 2 slots: Utility x2 4234 | -5/Factory | Discovered new exit (range 5) 4528 | -5/Factory | Discovered new exit (range 6) 4581 | -5/Factory | Discovered new exit (range 15) 4612 | -5/Factory | Repaired Sml. Storage Unit 4711 | -5/Factory | Build established: Hacker-Gladiator 4751 | -5/Factory | Identified exit to Factory 4751 | -5/Factory | Identified exit to Upper Caves 4751 | -5/Factory | Identified exit to Extension 4917 | -5/Factory | Entered another Factory area 4917 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5065 | -4/Factory | Build established: Hacker-Sprinter 5605 | -4/Factory | Lost 5 parts (4n1u) 5627 | -4/Factory | AWS/Gauss suddenly broke down 5792 | -4/Factory | Found Hvy. Reflective Plating 5860 | -4/Factory | Build established: Hacker-Mutant 5984 | -4/Factory | Core integrity fell below 50% 6001 | -4/Factory | Core integrity fell below 20% 6034 | -4/Factory | Lost 11 parts (2p2n6u1w) 6085 | -4/Factory | Discovered new exit (range 5) 6088 | -4/Factory | Entered Upper Caves 6101 | -4/Upper Caves | Learned location of Armory (-4) 6109 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 6135 | -4/Upper Caves | Destroyed by EE-MXY(M) with Plasma Flamer Last Messages --------------- 06064_ Dropped Prc. Matter Filter. 06071_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. 06084_ System corrupted: Matter fused (-6). 06085_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 06101_ Acquired derelict log, extracted data. World map updated: -4/Armory. 06102_ Acquired Power Sword. 06109_ EE-MXY(M): "You just walked into the wrong cave, buddy." 06121_ Critical hit (Burn: +80). 06121_ EE-MXY(M) Spk. Medium Treads severed. 06126_ Critical hit (Burn: +80). 06132_ Adv. Reaction Control System destroyed. 06134_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######???????????????????? | | ????????????????????????#]|]]##??????????????????? | | ????????????????????????#] $#??????????????????? | | ??????????????????????### #"###?????????????????? | | ??????????????????????# #"# # ##????????????????? | | ?????????????????????## M#### ##???????????????? | | ?????????????????????# @## #???????????????? | | ????????? ############ ##??????????????? | | ???????? ## #??????????????? | | ???????? ### ##??????????????? | | ???????? ###### ## ##???????????????? | | ?????????###????????# ###????????????????? | | ????????????????????# ##??????????????????? | | ????????????????????# # ##???????????????????? | | ????????????????????# ## ##????????????????????? | | ????????????????????# #####?????????????????????? | | ???????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ?????????????????? ????????????????????????? | | ?????????????????# ####????????????????????????? | | ????????????????? ????????????????????????????? | | ???????????????? ????????????????????????????? | | ??????????????? ????????????????????????????? | | ??????????????? ????????????????????????????? | | ?????????????? ????????????????????????????? | | ???????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 37 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 4 Additional Mass Support 6 Armor Coverage 600 Resistance: TH 25 Evasion (%) 72 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Imp. Cloaking Device | -6/Factory | Scanalyzed Mni. Fusion Reactor | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Cloaking Device | x2 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed BiocellDeliveryActivator Manual? 0 Play Time 01:46:44 Cumulative 61.7 hours Start 2025.04.28 @ 14:32:40 End 2025.04.28 @ 16:27:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 43 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26d463fa-d453-4f17-bbce-4d72af3e8589