Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 21:49:09 Player: Afro Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (975) 975 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (302) 302 TOTAL SCORE: 3732 Bonus ------- High Alert Combat Kills 2 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 237/300 Energy 235/240 System Corruption 0% Temperature Hot (208) Movement Treading (145) Location -8/Mines Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Advanced Treads Flight Unit > --- UTILITY (4) ------ Lightpack 2.0 Terrain Scanner > --- WEAPON (2) ------- Heavy Particle Cannon Axe > --- INVENTORY (40) --- Light Deuterium Engine Nuclear Core Light Nuclear Core High-capacity Battery (250) Army-in-a-Box (30/30) Plasma Cutter Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Advanced Treads Flight Unit > --- UTILITY ---------- Lightpack 2.0 Terrain Scanner > --- WEAPON ----------- Heavy Particle Cannon Axe > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core High-capacity Battery Army-in-a-Box [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 34 | 7 4 2 12 1 2 6 Power 3 | 1 . . 1 . . 1 Engine 2 | 1 . . 1 . . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 7 | 2 . . 3 . . 2 Treads 3 | 2 . . . . . 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . . . 3 . . 1 Utility 13 | 2 2 2 3 1 2 1 Device 6 | 1 . 1 2 1 . 1 Storage 3 | 1 . . . . 2 . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 3 | . 2 1 . . . . Artifact . | . . . . . . . Weapon 11 | 2 2 . 5 . . 2 Energy Gun . | . . . . . . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 3 | 2 . . 1 . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . 3 . . . Special Weapon . | . . . . . . . Impact Weapon 3 | . 2 . 1 . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 12 | . . 1 8 . . 3 Power 1 | . . . 1 . . . Propulsion 5 | . . . 3 . . 2 Utility 4 | . . . 3 . . 1 Weapon 2 | . . 1 1 . . . Highest Loss Streak 4 | . . 1 4 . . 3 To Critical Strikes . | . . . . . . . Average Backups 3 | 3 4 5 4 1 2 4 Power . | 1 1 1 . . . 1 Propulsion . | . . . 1 . . . Utility 1 | 2 2 2 1 . 1 2 Weapon . | . . 1 1 1 . . Tool/Special . | . . . . . . . Unused Backups 12 | 2 . . . . 4 6 Power 5 | . . . . . 2 3 Propulsion . | . . . . . . . Utility 4 | 2 . . . . . 2 Weapon 2 | . . . . . 2 . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 71 | . 100 86 69 44 50 58 Engine 7 | . 14 14 9 . . . Treads 13 | . 28 28 9 . . 5 Flight 8 | . . . 1 22 22 14 Device 13 | . 14 14 17 8 11 8 Storage 5 | . 7 . . . 9 11 Processor 3 | . . . 3 11 7 . Protection 5 | . 6 14 8 2 . . Ballistic Gun 5 | . 21 1 . . . . Launcher 4 | . . . 17 . . . Impact Weapon 4 | . 6 14 1 . . . Peak Build Rating 50 | 9 11 11 15 8 39 50 Average Rating 13 | 6 9 10 10 6 17 44 On Entrance 11 | . 9 11 10 6 6 39 Avg Prop Armor Cover (%) 3 | . . . . . . 3 Naked Turns . | . . . . . . . Heaviest Build 22 | 14 15 15 20 7 7 22 Greatest Support 40 | 40 40 40 40 8 8 22 Greatest Overweight (x) 6 | . . . 6 . . 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 40 | 8 8 5 5 5 40 40 Average Capacity 10 | 7 6 5 5 5 16 40 Most Carried 11 | 5 7 5 5 3 9 11 Average Carried 4 | 3 4 4 4 1 4 9 Final Capacity 40 | 8 5 5 5 5 40 40 Final Carried 11 | 3 5 5 1 3 9 11 Class Distribution -------------------- 86% | Mutant 10% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 984 | 370 88 27 202 67 . 230 Remotely 89 | . . . 89 . . . Salvage Created 1332 | 285 303 210 470 . . 64 Parts 89 | 33 9 1 39 . . 7 Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 27 | . 3 7 12 . . 5 Melee 4 | . 1 3 . . . . Guns 1 | . 1 . . . . . Cannons 5 | . . . . . . 5 AOE 12 | . . . 12 . . . Classes Destroyed 12 | 3 3 1 5 . . . Worker 8 | 2 4 . 2 . . . Builder 5 | . 1 . 4 . . . Tunneler 9 | 9 . . . . . . Hauler 2 | . . . 2 . . . Recycler 4 | 1 1 . 2 . . . Mechanic 1 | . . . 1 . . . Operator 1 | . 1 . . . . . Watcher 2 | . . . 2 . . . Swarmer 11 | . . 3 3 . . 5 Grunt 14 | . 3 4 7 . . . Duelist 1 | . . . 1 . . . Sentry 1 | . . . 1 . . . Best Kill Streak 10 | 3 8 3 10 . . 3 Combat Bots Only 4 | . 1 3 4 . . 3 Max Kills in Single Turn 3 | 1 1 1 3 . . 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . . Melee 1 | . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 195 | . 32 40 79 6 . 38 Missed 52 | . 11 8 24 3 . 6 Hits 143 | . 21 32 55 3 . 32 Projectile 143 | . 21 32 55 3 . 32 Critical Strikes 6 | . . . 6 . . . Damage Taken 1722 | . 239 375 836 29 . 243 Core 470 | . 32 34 347 . . 57 Absorbed by Shields 10 | . . . . 2 . 8 Core Remaining (%) 86 | 100 . 73 . . . . Volleys Fired 72 | 27 13 . 18 . . 14 Largest 2 | 2 2 . 2 . . 1 Hottest 75 | 40 40 . 60 . . 75 Shots Fired 129 | 54 26 . 35 . . 14 Gun 80 | 54 26 . . . . . Cannon 14 | . . . . . . 14 Launcher 35 | . . . 35 . . . Special . | . . . . . . . Kinetic 80 | 54 26 . . . . . Thermal 14 | . . . . . . 14 Explosive 35 | . . . 35 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 8 | 7 4 . 8 . . 3 Robot Miss Streak 3 | 3 1 . 2 . . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 92 | 29 25 15 17 . . 6 Core Hits 75 | 14 5 2 49 . . 5 Critical Kills 2 | . 1 1 . . . . Critical Parts Destroyed 6 | . 4 2 . . . . Critical Strikes 8 | . 5 3 . . . . Smash 8 | . 5 3 . . . . Melee Attacks 36 | . 13 22 1 . . . Impact 36 | . 13 22 1 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 8 | . 8 . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4216 | 302 989 640 2060 . . 225 Guns 437 | 302 135 . . . . . Cannons 225 | . . . . . . 225 Explosions 2002 | . . . 2002 . . . Melee 1549 | . 854 640 55 . . . Ramming 3 | . . . 3 . . . Kinetic 437 | 302 135 . . . . . Thermal 361 | . . . 136 . . 225 Explosive 1724 | . . . 1724 . . . Electromagnetic 142 | . . . 142 . . . Impact 1549 | . 854 640 55 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 650 | . 437 168 35 . . 10 Projectiles 10 | . . . . . . 10 Explosions 20 | . . . 20 . . . Melee 620 | . 437 168 15 . . . Knockbacks 2 | . 2 . . . . . Impact 2 | . 2 . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 86 | . . . 86 . . . Shots 3 | . . . 3 . . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 234 | . 6 2 7 . . 234 Average Temperature 90 | . 6 2 4 . . 117 Received Heat Transfer 657 | . 132 180 333 12 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 7 | . 2 4 1 . . . Combat Hostiles 5 | . 1 4 . . . . Parts Fried 10 | . 4 4 2 . . . Impact Corruptions 21 | . 12 8 1 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 483 | . . . 150 . . 333 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level 2 | . . . 2 1 . . Low Security (%) 84 | 100 100 100 50 44 . 100 Level 1 6 | . . . 14 55 . . Level 2 8 | . . . 34 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 477 | 10 55 113 477 231 . 98 Initial 161 | . . 3 12 161 . . Average 81 | 1 15 59 216 194 . 45 Influence Increases 1251 | 60 115 170 646 90 . 170 Destroy 0b10 Robot/C 540 | . 60 140 240 . . 100 Destroy 0b10 Robot/NC 160 | 60 35 . 65 . . . Destroy Leader 128 | . 20 30 58 . . 20 Disable Machine 90 | . . . 90 . . . Destroy Structure 168 | . . . 163 . . 5 Lose Combat Pursuer 165 | . . . 30 90 . 45 Influence Decreases 1161 | 60 106 146 264 284 221 80 Entered New Map 502 | . . 6 21 254 221 . Time Decay 539 | 60 106 130 163 30 . 50 Lost Part 120 | . . 10 80 . . 30 Squads Dispatched 2 | . 2 . . . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 4 | . 1 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 49 | . 7 7 23 4 . 8 Peak Tracking Total 6 | . 3 3 5 6 . 3 Tactical Retreats 5 | . . . 2 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 6 | . . . 6 . . . Max in Single Turn 2 | . . . 2 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 6 | . 1 . 1 . 4 . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 6 | . 1 . 1 . 4 . Successful 6 | . 1 . 1 . 4 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . . . 2 . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . . 1 . 4 . Record 4 | . . . 1 . 3 . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Process 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) 1048 | 62 439 269 224 . . 54 Terrain 1048 | 62 439 269 224 . . 54 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 2200 | 340 439 270 441 69 516 125 Spaces Moved 2393 | 159 169 117 299 177 1352 120 Core 174 | 9 . . 163 . . 2 Treads 578 | 150 169 117 115 . . 27 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1641 | . . . 21 177 1352 91 Fastest Speed 37 | 50 160 160 37 37 37 37 Average Speed 70 | 153 160 160 116 37 37 67 Slowest Speed 350 | 160 160 160 350 37 37 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . . 1 . 2 Potential Cave-ins 4 | . . . 4 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 5 23 21 26 53 94 19 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 217 | . . . 212 . . 5 Melee . | . . . . . . . Projectile 5 | . . . . . . 5 AOE 212 | . . . 212 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 2714 | 207 293 161 355 179 1371 148 Wait 107 | 1 85 19 1 . . 1 Move 2381 | 158 168 116 298 174 1351 116 Hop 3 | . . . . 1 . 2 Pick Up 45 | 12 5 1 7 2 9 9 Fast Attach 5 | . 2 . 2 . 1 . Attach 29 | 7 1 1 12 1 1 6 Detach 5 | . . . 4 1 . . Swap 6 | . 1 1 4 . . . Drop 24 | 2 5 1 7 . 9 . Fire 72 | 27 13 . 18 . . 14 Melee 36 | . 13 22 1 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 341 | -11/Scrapyard | Entered Materials 342 | -10/Materials | Build established: Mutant 754 | -10/Materials | Discovered new exit (range 16) 776 | -10/Materials | Discovered new exit (range 10) 780 | -10/Materials | Entered Mines 970 | -10/Mines | Discovered new exit (range 16) 1050 | -10/Mines | Entered Materials 1050 | -9/Materials | Evolved 2 slots: Utility x2 1308 | -9/Materials | Lost 3 parts (1n2u) 1417 | -9/Materials | Core integrity fell below 50% 1444 | -9/Materials | Lost 4 parts (1p1n1u1w) 1456 | -9/Materials | Core integrity fell below 20% 1481 | -9/Materials | Discovered new exit (range 12) 1491 | -9/Materials | Entered Mines 1545 | -9/Mines | Met a Derelict bent on vengeance 1558 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1558 | -9/Mines | Discovered new exit (range 5) 1560 | -9/Mines | Entered Exiles 1570 | -9/Exiles | Discovered new exit (range 14) 1584 | -9/Exiles | Met 8R-AWN 1591 | -9/Exiles | Met EX-HEX 1620 | -9/Exiles | Met EX-DEC 1681 | -9/Exiles | Discovered new exit (range 12) 1708 | -9/Exiles | Met EX-BIN 1716 | -9/Exiles | Aligned with FarCom system 1716 | -9/Exiles | Given EX-Vault access code 1736 | -9/Exiles | Opened EX-Vault 1740 | -9/Exiles | Found Prototype Ballistic Gun 1741 | -9/Exiles | Identified XL Autogun Array 1750 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1815 | -9/Exiles | Visited The Gauntlet 1911 | -9/Exiles | Found Lightpack 2.0 1914 | -9/Exiles | Found Army-in-a-Box 2076 | -9/Exiles | Stole two prototypes: Lightpack 2.0, Army-in-a-Box 2076 | -9/Exiles | Entered Mines 2108 | -8/Mines | Found DCF Scrap (14 items) 2154 | -8/Mines | Lost 3 parts (2n1u) 2201 | -8/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- U-05 Engineer builds a Wall. T-07 Excavator is excavating. Acquired Nuclear Core. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. T-07 Excavator is excavating. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. Destroyed Flight Unit. K-01 Serf collects debris. S-10 Pest destroyed. K-01 Serf collects debris. S-10 Pest destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????#??????????????????????????? | | ???????#?????????????#????????????? | | ????????#?????????? ??????????????? | | ??#????????#????????#????#????????? | | ??????????????????? #?????????????? | | ????#???#?????????? #?????????????? | | ???????#?????????? #?????????????? | | ????????????####?# #?????????????? | | ????????#??## ##" ??????????????? | | ????###????# ##????????????????? | | ?#??# ####?# #????????????????? | | ???## ###; ##???????????????? | | ?#?# =!ks ;#???????????????? | | ???# @!=*u #?#????????? ????? | | ???# ###### #??????? ?? ?????? | | ???#######??## #?????#?? ??????? | | ????#???????# #??????? #???????? | | ???????????## ##?????? #????????? | | ??????????## ##????? ##???????? | | ?????????## ##### ####????? | | ?????????# #????? | | ????????# #??? | | ????????# # #### #?? | | ????????## ##### #??????? ???? | | ????#????# ##????# #??????????????? | | ?????????# #?????# #??????????????? | | ?????????# #?????# #??????????????? | | ???????### #?????# #??????????????? | | ???????# #?????# #??????????????? | | ???????# ###?????# #??????????????? | | ???????# #??####?# ###????????????? | | ???????# #?## ### #????????????? | | ???????# ### #### #????????????? | | ???????# ## #??# ##???????????? | | ???????# ## #?## #???????????? | | ???????# ### ### #???????????? | | ??????## ### #???????????? | | ??????# ##???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 300 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Remodeling Resistances Are Futile Serviceable Loadout Sixth Sense Tourist Challenges ------------ None Game ------ Seed ProtonBottomlessMatrix Manual? 0 Play Time 00:57:24 Cumulative 8.5 hours Start 2026.07.25 @ 20:17:06 End 2026.07.25 @ 21:49:09 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 14295bd1-16db-40b0-97cd-422a1f4c3c68