Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 07:05:40 Player: PieTheDye Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (123) 615 Value Destroyed (4054) 4054 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2401) 2401 TOTAL SCORE: 15370 Bonus ------- High Alert Combat Kills 379 Follower Combat Kills 922 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1600 Matter 140/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (8) ------- (None) > --- INVENTORY (5) ---- Improved Linear Gravjet Improved Linear Gravjet CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Armored Huge Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Improved Melee Analysis Suite Improved Cloaking Device Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Advanced Point Defense System > --- WEAPON ----------- HERF Cannon HERF Cannon HERF Cannon > --- INVENTORY -------- Improved Linear Gravjet Improved Linear Gravjet CR-A16's Pointy Stick [Rating: 88] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Surge Thruster Utility Visual Processing Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Authchip [Processor] Protection Weapon Shielding Weapon Maul Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Was Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 2 . . . . 2 . 2 . . 2 2 2 Power 2 | . . . . . . 1 . . . . . . . . . . 1 . Propulsion 4 | . . 1 . 1 . . . . . . . . 2 . . . . . Utility 6 | . . 1 . . 1 1 . . . . 1 . . . . 1 . 1 Weapon 6 | . . . . 1 1 . . . . . 1 . . . . 1 1 1 Parts Attached 159 | 7 10 16 10 15 25 9 1 3 2 4 4 7 17 1 3 9 3 13 Power 14 | 1 1 1 1 . 4 1 . 1 . . . . 1 . 1 1 1 . Engine 7 | 1 . 1 1 . 2 1 . 1 . . . . . . . . . . Core 3 | . 1 . . . 2 . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 1 . 1 1 1 . Propulsion 59 | 2 3 9 5 9 5 5 . . 1 2 1 4 4 . 1 2 2 4 Treads 10 | . . 5 . . . . . . . 2 . . 1 . . 2 . . Leg 14 | . . 1 1 7 2 1 . . 1 . 1 . . . . . . . Wheel 29 | 2 3 3 4 2 3 2 . . . . . 4 3 . . . . 3 Hover 2 | . . . . . . . . . . . . . . . . . 2 . Flight 4 | . . . . . . 2 . . . . . . . . 1 . . 1 Utility 43 | 2 1 3 1 . 7 1 1 2 1 1 2 3 7 1 . 4 . 6 Device 17 | 1 . . . . 4 1 1 1 1 1 2 . 2 1 . 1 . 1 Storage 7 | 1 1 . 1 . . . . . . . . 2 1 . . 1 . . Processor 13 | . . 2 . . 3 . . 1 . . . . 4 . . 2 . 1 Hackware 1 | . . . . . . . . . . . . 1 . . . . . . Protection 5 | . . 1 . . . . . . . . . . . . . . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 5 3 3 6 9 2 . . . 1 1 . 5 . 1 2 . 3 Energy Gun 12 | 1 . 1 . 2 4 1 . . . 1 1 . 1 . . . . . Energy Cannon 5 | . . 1 . . 1 . . . . . . . . . . . . 3 Ballistic Gun 11 | 1 4 . . 3 1 . . . . . . . . . . 2 . . Ballistic Cannon 5 | . . . . . . . . . . . . . 4 . 1 . . . Launcher 6 | . 1 . 2 1 2 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . 1 . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . . 1 . . . 1 1 . . . . Corrupted Parts 3 | . . . 1 . . 2 . . . . . . . . . . . . System Corruption 23 | . . . 11 . . 12 . . . . . . . . . . . . Parts Lost 86 | . 4 15 4 11 16 6 1 2 . 1 . 9 9 4 . 2 . 2 Power 9 | . . 2 . 1 4 . . . . . . 1 . 1 . . . . Propulsion 41 | . 2 7 3 7 7 3 1 1 . . . 4 3 2 . 1 . . Utility 13 | . . 2 . 1 1 . . 1 . 1 . 2 2 1 . 1 . 1 Weapon 23 | . 2 4 1 2 4 3 . . . . . 2 4 . . . . 1 Highest Loss Streak 7 | . 3 6 3 6 5 3 1 2 . 1 . 7 5 4 . 2 . 2 To Critical Strikes 3 | . . 1 . . . 1 . . . . . . . 1 . . . . Average Backups 12 | 3 18 21 16 17 19 3 4 4 4 3 2 2 3 3 3 4 5 2 Power 1 | . 2 3 2 1 2 . 1 . . . . . . . . . . . Propulsion 2 | 2 6 4 . 2 3 . . . . . . . . . . 1 2 1 Utility 3 | . 2 4 5 5 4 2 2 1 2 1 1 1 1 2 2 2 2 . Weapon 5 | . 6 8 8 7 8 1 1 2 2 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 11 | . 1 . . 2 6 . . . . . . . . . . . 1 1 Power 2 | . . . . 1 1 . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . 1 . Utility 2 | . . . . . 2 . . . . . . . . . . . . . Weapon 6 | . 1 . . 1 3 . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 65 | . 99 85 84 90 91 12 19 17 22 44 62 53 42 31 8 35 7 38 Engine 4 | . 14 7 9 4 2 1 . . 1 6 5 3 . . . . . . Core 1 | . . . . 4 3 . . . . . . . . . . . . . Treads 2 | . . 16 . . . . . . . 5 11 8 1 . . 6 . . Leg 7 | . . . 17 27 11 . . . 2 6 10 5 . . . . . . Wheel 8 | . 27 14 3 5 13 1 . . . . . 2 10 10 . . . 9 Device 6 | . 14 2 . . 5 . 7 5 11 18 18 17 1 1 2 2 . 5 Storage 5 | . 14 11 11 9 6 . . . . . . 2 . . . 2 . . Processor 9 | . . 7 22 13 16 . . 4 6 6 5 3 13 11 2 5 . 2 Energy Gun 6 | . 2 1 . 9 16 2 . . . . 9 5 1 . . . . . Energy Cannon 1 | . . 5 . . 1 . . . . . . . . . . . . 8 Ballistic Gun 4 | . 25 11 . 8 2 . . . . . . . . . . 6 . . Impact Weapon 2 | . . 2 4 6 6 . . . . . . . . . . . . . Peak Build Rating 88 | 9 13 13 15 26 46 16 13 10 28 39 60 61 50 37 24 56 25 88 Average Rating 26 | 5 10 11 13 21 37 7 10 7 18 34 53 42 35 25 13 40 17 65 On Entrance 16 | . 9 12 11 15 26 1 12 5 9 28 37 60 9 37 16 4 3 25 Naked Turns 136 | . . . . . 15 11 . . . . . 4 . . 39 21 15 31 Heaviest Build 208 | 11 89 89 90 53 70 17 6 2 15 25 27 63 208 24 17 90 20 74 Greatest Support 98 | 26 26 60 30 60 60 20 6 3 20 40 43 48 36 36 4 98 20 60 Greatest Overweight (x) 28 | . 5 8 28 5 5 5 . . . 1 . 1 17 . 5 1 . 1 Average Overweight (x) . | . 2 2 3 . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 25 25 25 20 20 5 5 5 5 5 5 20 35 5 5 20 5 5 Average Capacity 15 | 7 24 25 23 20 19 5 5 5 5 5 5 11 7 5 5 14 5 5 Most Carried 25 | 8 25 24 18 20 20 5 5 5 5 5 3 3 5 3 5 5 5 5 Average Carried 12 | 4 18 21 16 17 19 3 4 4 4 4 3 3 3 3 3 4 4 2 Final Capacity 25 | 8 25 25 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 24 | 8 24 18 18 20 5 4 5 5 5 3 3 3 3 3 5 5 5 3 Class Distribution -------------------- 52% | Mutant 18% | Skirmisher 10% | Scavenger-Skirmisher 8% | Scavenger-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Sprinter | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Skirmisher | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Scavenger-Tank | -3/Research Mutant | -2/Research Tank | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Was Fac Res Res Acc Matter Collected 2894 | 280 212 224 167 429 417 166 212 53 29 45 . . 218 . 33 409 . . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4250 | 160 436 605 35 765 1710 178 . . . 38 . . 219 . . 64 . 40 Parts 236 | 5 35 28 8 51 90 7 . . . 1 . . 3 . . 5 . 3 Haulers Intercepted 5 | . 1 1 . . 2 . . . . . . . 1 . . . . . Recyclers Shooed 7 | . . 2 1 1 1 . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . 9 . . . . . . . . Prevented 4 | . . . . . . . . . . 4 . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Was Fac Res Res Acc Combat Hostiles Destroyed 91 | . 12 13 3 19 35 3 . . . 2 . . 2 . . 1 . 1 Melee 7 | . . 3 . . 3 1 . . . . . . . . . . . . Guns 42 | . 12 3 . 6 17 1 . . . 2 . . . . . 1 . . Cannons 10 | . . 3 . . 3 1 . . . . . . 2 . . . . 1 AOE 23 | . . . 2 11 10 . . . . . . . . . . . . . Classes Destroyed 15 | 3 4 1 2 3 2 . . . . . . . . . . . . . Worker 7 | 1 . . . 1 5 . . . . . . . . . . . . . Builder 5 | . . . 1 1 2 1 . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 1 . . 2 . . . . . . . 1 . . . . . Recycler 4 | 1 . 2 . . 1 . . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . Operator 2 | . . . . 1 1 . . . . . . . . . . . . . Watcher 6 | . 1 1 . 3 1 . . . . . . . . . . . . . Swarmer 25 | . 5 7 . 6 4 . . . . 2 . . . . . . . 1 Grunt 42 | . 7 4 2 8 18 3 . . . . . . . . . . . . Brawler 2 | . . . . 1 1 . . . . . . . . . . . . . Duelist 2 | . . . 1 . 1 . . . . . . . . . . . . . Sentry 10 | . . 2 . 3 4 . . . . . . . 1 . . . . . Hunter 3 | . . . . 1 1 . . . . . . . . . . 1 . . Programmer 7 | . . . . . 6 . . . . . . . 1 . . . . . Z-Courier 1 | . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | 4 3 5 2 7 7 2 . . . 2 . . 1 . . 1 . 1 Combat Bots Only 7 | . 3 5 2 7 5 1 . . . 2 . . 1 . . 1 . 1 Max Kills in Single Turn 5 | 1 1 1 1 3 5 1 . . . 1 . . 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 3 4 . . . . . . . . . . . . . Melee 1 | . . 1 . . 1 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Was Fac Res Res Acc Hostile Shots Fired 1290 | . 66 141 22 85 271 103 9 34 . 22 . 83 157 4 32 74 11 176 Missed 403 | . 19 24 6 24 89 37 3 11 . 7 . 24 52 1 11 25 3 67 Hits 887 | . 47 117 16 61 182 66 6 23 . 15 . 59 105 3 21 49 8 109 Melee 31 | . . . 12 5 11 . . . . . . . . 3 . . . . Projectile 856 | . 47 117 4 56 171 66 6 23 . 15 . 59 105 . 21 49 8 109 AOE 1 | . . . . . . . . . . . . . . . 1 . . . Critical Strikes 45 | . 2 7 2 3 9 2 1 . . . . . 8 2 . 5 . 4 Damage Taken 15999 | 1 545 1333 566 1052 2735 1077 118 361 . 220 . 1401 2047 128 379 1263 287 2486 Core 5737 | . 145 225 140 169 584 478 59 310 . . . 187 508 83 320 742 177 1610 Absorbed by Shields 154 | . . . . . . 32 . . . . . . . . . 122 . . Redirected to Shielding 51 | . . 51 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 205 | . . 29 . . 111 65 . . . . . . . . . . . . Core Remaining (%) 46 | 100 42 . 8 69 16 . . . . . . 81 . . 20 42 87 . Volleys Fired 256 | 10 39 39 3 39 85 11 . . . 4 . . 21 . . 3 . 2 Largest 3 | 2 2 2 2 3 3 2 . . . 1 . . 3 . . 2 . 3 Hottest 264 | 60 40 133 63 106 225 149 . . . 60 . . 139 . . 77 . 264 Shots Fired 543 | 20 74 76 6 81 217 15 . . . 4 . . 40 . . 5 . 5 Gun 425 | 20 72 47 . 70 194 11 . . . 4 . . 5 . . 2 . . Cannon 92 | . . 29 . . 16 4 . . . . . . 35 . . 3 . 5 Launcher 26 | . 2 . 6 11 7 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 233 | 10 72 46 . 43 22 . . . . . . . 35 . . 5 . . Thermal 255 | 10 . 30 . 27 172 11 . . . . . . 5 . . . . . Explosive 26 | . 2 . 6 11 7 . . . . . . . . . . . . . Electromagnetic 29 | . . . . . 16 4 . . . 4 . . . . . . . 5 Robot Hit Streak 13 | 3 13 12 2 9 13 7 . . . 2 . . 11 . . 4 . 1 Robot Miss Streak 11 | 2 2 2 1 3 6 2 . . . 1 . . 11 . . 1 . 2 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . Secondary Targets 2 | . 1 . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . Shots Hit Robots 405 | 11 47 58 7 58 161 19 . . . 4 . . 36 . . 3 . 1 Core Hits 248 | 5 25 21 5 38 105 11 . . . 3 . . 29 . . 5 . 1 Critical Kills 6 | . 1 1 . 1 1 . . . . . . . 1 . . 1 . . Critical Parts Destroyed 14 | . 1 2 . 5 5 1 . . . . . . . . . . . . Critical Strikes 31 | . 2 3 2 6 12 1 . . . . . . 4 . . 1 . . Burn 5 | . . . . . 5 . . . . . . . . . . . . . Destroy 6 | . 2 1 . 1 . . . . . . . . 1 . . 1 . . Blast 3 | . . . . . . . . . . . . . 3 . . . . . Corrupt 1 | . . . . . 1 . . . . . . . . . . . . . Smash 16 | . . 2 2 5 6 1 . . . . . . . . . . . . Melee Attacks 102 | . . 16 6 11 57 12 . . . . . . . . . . . . Impact 94 | . . 16 4 11 51 12 . . . . . . . . . . . . Slashing 8 | . . . 2 . 6 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . 2 1 3 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 11153 | 108 521 1016 626 1798 5353 556 . 10 . 43 . . 863 . . 151 . 108 Guns 4527 | 106 496 260 . 550 2749 160 . . . 43 . . 113 . . 50 . . Cannons 1405 | . . 264 . . 160 58 . . . . . . 750 . . 65 . 108 Explosions 2897 | . 25 . 388 797 1687 . . . . . . . . . . . . . Melee 2274 | . . 492 238 451 757 336 . . . . . . . . . . . . Ramming 50 | 2 . . . . . 2 . 10 . . . . . . . 36 . . Kinetic 2283 | 49 496 260 . 287 326 . . . . . . . 750 . . 115 . . Thermal 3280 | 57 . 264 . 263 2423 160 . . . . . . 113 . . . . . Explosive 2897 | . 25 . 388 797 1687 . . . . . . . . . . . . . Electromagnetic 369 | . . . . . 160 58 . . . 43 . . . . . . . 108 Impact 1931 | . . 492 114 451 538 336 . . . . . . . . . . . . Slashing 343 | . . . 124 . 219 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . 1 . 11 4 2 12 12 12 12 . . . 7 7 7 5 2 5 Average Corruption 5 | . 1 . 11 4 1 10 12 12 12 . . . 5 7 7 3 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 106 | . 4 . 16 6 26 6 14 8 1 . . . 14 2 7 2 . . Message Errors 32 | . 3 . . . 12 1 4 2 . . . . 6 . 3 1 . . Matter Fused 26 | . 1 . 4 4 4 2 3 2 . . . . 4 . 2 . . . Heat Flow Errors 8 | . . . 1 . 2 . 2 1 . . . . . 1 1 . . . Energy Discharges 12 | . . . 4 . 2 1 1 . 1 . . . 2 1 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 13 | . . . 5 1 2 1 2 1 . . . . 1 . . . . . Data Loss (major) 3 | . . . . . 1 . 1 1 . . . . . . . . . . Misfires 2 | . . . 1 . 1 . . . . . . . . . . . . . Alerts 2 | . . . 1 . . . 1 . . . . . . . . . . . Misdirections 2 | . . . . . . 1 . 1 . . . . . . . . . . Weapon Failures 4 | . . . . 1 1 . . . . . . . 1 . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 748 | . . 152 17 280 259 24 . . . . . . 3 . . . . 13 Projectiles 18 | . . 1 . . 1 . . . . . . . 3 . . . . 13 Explosions 111 | . . . 17 20 74 . . . . . . . . . . . . . Melee 619 | . . 151 . 260 184 24 . . . . . . . . . . . . Knockbacks 14 | . . 1 . . 3 4 . . . . . . 6 . . . . . Impact 8 | . . 1 . . 3 4 . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . 6 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 439 | 1 . . 128 149 139 1 . 5 . . . . . . . 16 . . Shots 12 | . . . 4 5 3 . . . . . . . . . . . . . Rammed 18 | 1 . . . . . 1 . 3 . . . 2 . . . 11 . . Targets Rammed 18 | 1 . . . . . 1 . 3 . . . 2 . . . 11 . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 476 | 40 41 195 92 108 476 193 280 200 . 6 . . 72 92 136 . . 198 Average Temperature 90 | 20 15 55 50 30 123 54 130 101 . 3 . . 28 58 85 . . 95 Received Heat Transfer 2631 | . 237 558 24 225 894 390 72 45 . . . . 9 . . 132 27 18 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . 4 1 3 2 . . . . . . . . . . . . . Combat Hostiles 8 | . . 4 1 2 1 . . . . . . . . . . . . . Parts Fried 8 | . . 4 . 4 . . . . . . . . . . . . . . Impact Corruptions 28 | . . 7 1 11 8 1 . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . Parts Melted 17 | . . . . . 17 . . . . . . . . . . . . . Heat Transferred 7599 | 125 . 481 . 703 5793 349 . . . . . . 148 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Was Fac Res Res Acc Maximum Alert Level 3 | . . . . 1 3 2 . . . . . . . . . 2 1 . Low Security (%) 61 | 100 100 100 100 26 34 . . . . . 100 100 100 100 100 9 . 100 Level 1 20 | . . . . 73 32 1 . . . . . . . . . 10 100 . Level 2 9 | . . . . . 4 98 . . . . . . . . . 80 . . Level 3 9 | . . . . . 27 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 943 | 10 100 97 104 303 943 488 . . . . 25 15 62 4 62 630 293 169 Initial 438 | . 3 24 34 . 99 438 . . . . 25 . . 4 . 27 288 169 Average 203 | 1 34 23 22 215 375 440 . . . . 5 3 17 . 15 497 275 133 Influence Increases 4670 | 20 340 392 121 619 1488 180 165 . . 187 . 30 176 . 82 795 45 30 Destroy 0b10 Robot/C 2240 | . 240 260 60 380 700 60 . . . 140 . . 40 . 40 300 . 20 Destroy 0b10 Robot/NC 180 | 20 10 20 5 45 65 5 . . . . . . 5 . . 5 . . Destroy Leader 542 | . 44 64 10 106 186 10 . . . 10 . . 22 . . 80 . 10 Allied During Kill 284 | . . . . 4 . . . . . 22 . . . . 4 254 . . Successful Hack 106 | . 15 18 . . 73 . . . . . . . . . . . . . Disable Machine 330 | . 15 . 15 . 255 . . . . . . . 15 . . 30 . . Destroy Structure 283 | . 16 . 31 69 89 . . . . . . . 4 . 8 66 . . Partial Spotted 30 | . . . . . 15 . . . . . . . . . 15 . . . Lose Combat Pursuer 675 | . . 30 . 15 105 105 165 . . 15 . 30 90 . 15 60 45 . Influence Decreases 4571 | 15 287 361 210 400 810 649 339 169 85 147 40 30 164 12 30 335 274 214 Entered New Map 1349 | . 2 34 55 . 120 459 159 49 85 . 15 . . 8 . 25 224 114 Time Decay 2370 | 15 203 227 123 288 540 130 170 100 . 81 25 . 134 4 30 170 50 80 Lost Part 614 | . 40 100 32 92 150 60 10 20 . 10 . 30 30 . . 20 . 20 Lost Ally 196 | . . . . 20 . . . . . 56 . . . . . 120 . . Purge Threat 42 | . 42 . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 2 2 . 6 17 3 . . . . . 1 2 . 1 8 . 1 Investigation 8 | . 1 1 . 1 3 . . . . . . . . . 1 1 . . Extermination 8 | . . . . . 5 . . . . . . . 1 . . 1 . 1 Reinforcement 17 | . 1 1 . 2 5 3 . . . . . 1 1 . . 3 . . Assault 1 | . . . . . 1 . . . . . . . . . . . . . Garrison 9 | . . . . 3 3 . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 2 1 . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Was Fac Res Res Acc Distress Signals 11 | . . 2 . 5 2 . . . . . . . 1 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 256 | . 20 22 3 30 48 16 16 12 . 7 . 9 17 4 4 28 8 12 Peak Tracking Total 11 | . 5 6 3 8 10 6 5 8 . 4 . 7 11 4 3 11 8 11 Tactical Retreats 28 | . . 2 . 1 4 3 6 1 . 1 . 2 4 . 1 2 1 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Was Fac Res Res Acc Traps Triggered 13 | . 2 . . . 3 1 . . . . . 1 2 . 1 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Objects Rigged 2 | . . 2 . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Was Fac Res Res Acc Machines Disabled 22 | . 1 . 1 . 17 . . . . . . . 1 . . 2 . . Max in Single Turn 6 | . 1 . 1 . 6 . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Was Fac Res Res Acc Machines Accessed 35 | . 7 3 . 3 13 1 2 1 . 1 . . 1 . 2 1 . . Terminals 21 | . 6 1 . 3 9 . . . . 1 . . 1 . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . Repair Stations 4 | . . 2 . . 1 1 . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 1 1 . . Total Hacks 93 | . 22 8 . 4 37 2 7 1 . 1 . . 2 . 7 2 . . Successful 47 | . 11 5 . 3 15 2 7 1 . 1 . . 1 . 1 . . . Failed 46 | . 11 3 . 1 22 . . . . . . . 1 . 6 2 . . Catastrophic 5 | . 2 . . 1 1 . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 52 | . 21 1 . 4 11 . 1 . 1 . 2 . 2 . 5 4 . . Terminals 58 | . 21 1 . 4 29 . . . . 1 . . 2 . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . Repair Stations 13 | . . 7 . . 4 2 . . . . . . . . . . . . Recycling Units 6 | . 1 . . . 1 . . . . . . . . . 4 . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . 3 2 . . Terminal Hacks 28 | . 8 . . 1 9 . 7 1 . 1 . . 1 . . . . . Record 12 | . . . . 1 4 . 6 . . 1 . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 3 | . 3 . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . 1 1 . . . . . . . . . . Open DSF 3 | . . . . . 2 . . . . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Alert Level 4 | . 2 . . . 2 . . . . . . . . . . . . . Unreport Threat 2 | . 2 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 8 | . . 4 . . 2 2 . . . . . . . . . . . . Scan Component 4 | . . 2 . . 1 1 . . . . . . . . . . . . Repair 4 | . . 2 . . 1 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 7 | . 2 1 . 2 2 . . . . . . . . . . . . . Terminals 7 | . 2 1 . 2 2 . . . . . . . . . . . . . Botnet 6 | . 2 . . 2 2 . . . . . . . . . . . . . Detonate 1 | . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 6 3 . 3 12 1 . . . . . . 1 . 1 1 . . Full Trace Events 7 | . 1 1 . 1 2 . . . . . . . . . 1 1 . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 15 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . 2 . . 1 1 . . . . . . . . . . . . Time 140 | . . 64 . . 32 44 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Was Fac Res Res Acc Total Allies 15 | . . . 3 . . . . . 4 . . . 1 . 3 4 . . Largest Group 7 | . . . 3 3 . . . . 4 4 . . . . 3 7 . . Highest-Rated Group 668 | . . . 40 40 . . . . 153 153 . . . . 256 668 . . Highest-Rated Ally 103 | . . . 16 16 . . . . 39 39 . . . . 103 103 . . Zionite Dispatches 5 | . . . . . . . . . . . . . 1 . 2 2 . . Heavy 3 | . . . . . . . . . . . . . . . 1 2 . . Demo 1 | . . . . . . . . . . . . . . . 1 . . . Infowar Resupply 1 | . . . . . . . . . . . . . 1 . . . . . Total Orders 2 | . . . . . . . . . . 2 . . . . . . . . EXPLORE 2 | . . . . . . . . . . 2 . . . . . . . . Ally Attacks 81 | . . . . 17 . . . . . 13 . . . . 1 50 . . Total Damage 4629 | . . . . 151 . . . . . 405 . . . . 95 3978 . . Kills 23 | . . . . . . . . . . 5 . . . . 2 16 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Was Fac Res Res Acc Active Infowar (turns) 6755 | 16 762 229 529 700 2430 . 162 202 567 550 171 121 178 15 . . . 123 Optics 4200 | . . 98 529 700 2430 . . 163 . . 159 121 . . . . . . Sensors 277 | . . . . . . . . . . . 156 121 . . . . . . Terrain 2332 | 16 762 131 . . . . . 15 567 550 171 120 . . . . . . Traps 178 | . . . . . . . . . . . . . 178 . . . . . T.N.C. 1601 | . . . . . 1601 . . . . . . . . . . . . . Cloaking 129 | . . . . . . . . . . . . . 6 . . . . 123 Jamming 15 | . . . . . . . . . . . . . . 15 . . . . ECM 473 | . . . . . 127 . 162 184 . . . . . . . . . . Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 1 . 1 . . . . . . . . Drone Launches 4 | . . . . . . . . . . 3 1 . . . . . . . Drone Recoveries 2 | . . . . . . . . . . 1 . 1 . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Was Fac Res Res Acc Turns Passed 9000 | 116 762 720 529 700 2445 269 353 202 567 550 171 160 527 86 200 357 107 179 Spaces Moved 7368 | 78 457 272 160 304 1633 283 892 538 838 234 134 113 411 115 218 291 218 179 Core 1195 | 4 . . 3 . 31 92 . 28 667 . . 23 53 49 133 21 29 62 Treads 438 | . . 70 1 . . . . . . 171 . 24 11 . . 161 . . Legs 1311 | . . . 101 222 571 4 . . 171 63 134 45 . . . . . . Wheels 2457 | 74 457 202 55 82 1031 16 . . . . . 21 347 66 . . . 106 Hover 200 | . . . . . . . . . . . . . . . . . 189 11 Flight 1767 | . . . . . . 171 892 510 . . . . . . 85 109 . . Fastest Speed 32 | 50 90 116 95 95 50 32 32 35 50 120 120 50 50 50 35 35 36 36 Average Speed 94 | 87 134 166 303 131 108 58 32 35 64 212 120 129 96 72 78 107 38 80 Slowest Speed 1450 | 90 175 240 1450 265 190 300 35 50 120 250 120 250 345 90 300 240 50 111 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . 1 1 . . . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 75 27 49 30 42 11 87 82 82 60 4 87 14 66 7 8 9 8 Regions Visited 18 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . 1 1 . . . 1 . . . 1 . . . . . . . Unknown Exits Taken 11 | 1 1 . . 1 1 1 . 1 1 1 . . . . 1 1 1 . Scrap Searched 10 | . . . 2 . . . 3 2 1 2 . . . . . . . . Spaces Dug 34 | . . . . . 34 . . . . . . . . . . . . . Terrain Destroyed 228 | . 15 . 40 78 92 . . . . . . . 2 . . 1 . . Melee 34 | . . . . . 34 . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . . . . 2 . . 1 . . AOE 191 | . 15 . 40 78 58 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac DSF Fac Was Fac Res Res Acc Total 8642 | 104 538 440 183 505 1995 347 950 545 866 281 142 122 497 116 245 322 239 205 Wait 570 | . 5 85 1 109 147 5 57 1 21 40 5 . 39 1 23 7 17 7 Move 7348 | 78 456 271 159 303 1632 282 889 535 837 233 133 112 411 114 217 290 217 179 Hop 2 | . . . . . . . 1 1 . . . . . . . . . . Pick Up 82 | 9 22 10 1 15 16 1 1 1 3 . . . . . 1 1 1 . Fast Attach 86 | 6 1 1 4 2 4 9 1 1 2 2 4 6 17 1 3 9 3 10 Attach 71 | 1 4 15 3 10 18 7 . 2 1 2 . . 3 . . 1 . 4 Detach 17 | . . . . . 3 6 . 1 . . . . 4 . 1 . . 2 Swap 57 | . 8 3 7 13 23 1 . . . . . 2 . . . . . . Drop 24 | . 3 . . 3 10 1 1 . 2 . . . 2 . . . 1 1 Fire 256 | 10 39 39 3 39 85 11 . . . 4 . . 21 . . 3 . 2 Melee 101 | . . 16 5 11 57 12 . . . . . . . . . . . . Ram 17 | . . . . . . 1 . 3 . . . 2 . . . 11 . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . 11 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF -4/Factory -4/Waste -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 12) 771 | -10/Materials | Discovered new exit (range 16) 805 | -10/Materials | Core integrity fell below 50% 817 | -10/Materials | Derelicts attacked the area 823 | -10/Materials | Identified exit to Mines 879 | -10/Materials | Entered another Materials area 879 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 888 | -9/Materials | Lost 3 parts (1n2w) 957 | -9/Materials | Repaired Com. Wheel 1086 | -9/Materials | Lost 6 parts (1p3n1u1w) 1378 | -9/Materials | Repaired Lgt. Nuclear Core 1385 | -9/Materials | Discovered new exit (range 15) 1475 | -9/Materials | Lost 5 parts (1p1n1u2w) 1561 | -9/Materials | Core integrity fell below 50% 1597 | -9/Materials | Identified exit to Mines 1599 | -9/Materials | Entered Mines 1609 | -9/Mines | Lost 4 parts (3n1w) 1632 | -9/Mines | Core integrity fell below 20% 1654 | -9/Mines | Lost 3 parts (2n1w) 1656 | -9/Mines | System corruption reached 10% 1702 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1929 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2107 | -9/Mines | Discovered new exit (range 17) 2118 | -9/Mines | Assembled infested the area 2124 | -9/Mines | Identified exit to Materials 2128 | -9/Mines | Entered Materials 2128 | -8/Materials | Accompanied by 3 allies 2128 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2190 | -8/Materials | Garrison activated, responded to threat 2240 | -8/Materials | Destroyed 7 combat bots 2244 | -8/Materials | Lost 3 allies 2260 | -8/Materials | Lost 4 parts (4n) 2518 | -8/Materials | Lost 6 parts (1p3n1u1w) 2775 | -8/Materials | Discovered new exit (range 16) 2828 | -8/Materials | Entered Factory 2828 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3036 | -7/Factory | Discovered new exit (range 11) 3281 | -7/Factory | Build established: Scavenger-Skirmisher 3354 | -7/Factory | Repaired Maul 3659 | -7/Factory | Garrison activated, responded to threat 3710 | -7/Factory | Build established: Skirmisher 4767 | -7/Factory | Discovered new exit (range 11) 4828 | -7/Factory | First assault squad dispatched 5187 | -7/Factory | Core integrity fell below 50% 5223 | -7/Factory | Lost 5 parts (1p2n2w) 5258 | -7/Factory | Released all parts (8) 5259 | -7/Factory | Core integrity fell below 20% 5273 | -7/Factory | Entered another Factory area 5273 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5337 | -6/Factory | Repaired Imp. EM Pulse Cannon 5413 | -6/Factory | System corruption reached 10% 5452 | -6/Factory | Lost 3 parts (1n2w) 5495 | -6/Factory | Core integrity fell below 50% 5517 | -6/Factory | Lost 3 parts (2n1w) 5537 | -6/Factory | Discovered new exit (range 15) 5542 | -6/Factory | Entered Lower Caves 5561 | -6/Lower Caves | Learned Factory garrison access intel 5629 | -6/Lower Caves | Identified exit to Lower Caves 5721 | -6/Lower Caves | Build established: Sprinter 5731 | -6/Lower Caves | Entered an active Warlord outpost 5736 | -6/Lower Caves | Learned Factory stockpile data 5736 | -6/Lower Caves | Learned Factory security intel 5876 | -6/Lower Caves | Encountered a Warlord checkpoint 5895 | -6/Lower Caves | Entered another Lower Caves area 5909 | -6/Lower Caves | Entered a destroyed Warlord outpost 6078 | -6/Lower Caves | Discovered new exit (range 15) 6088 | -6/Lower Caves | Core integrity fell below 20% 6097 | -6/Lower Caves | Entered Zion 6112 | -6/Zion | System corruption cleaned by Quarantine Array 6122 | -6/Zion | Build established: Mutant 6208 | -6/Zion | Found CR-A16's Pointy Stick 6237 | -6/Zion | Given the Hacking Drone Bay 6238 | -6/Zion | Found Prototype Device 6238 | -6/Zion | Identified Hacking Drone Bay 6321 | -6/Zion | Identified exit to Deep Caves 6385 | -6/Zion | Met Imprinter 6394 | -6/Zion | Imprinted 6396 | -6/Zion | Declared Zion's savior 6576 | -6/Zion | Discovered new exit (range 10) 6664 | -6/Zion | Entered Proximity Caves 6664 | -5/Proximity Caves | Accompanied by 4 allies 6714 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6781 | -5/Proximity Caves | Lost 3 allies 7203 | -5/Proximity Caves | Learned Factory security intel 7205 | -5/Proximity Caves | Discovered new exit (range 8) 7214 | -5/Proximity Caves | Entered Factory 7214 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7215 | -5/Factory | Identified exit to Upper Caves 7218 | -5/Factory | Loaded intel: 4 garrison access locations 7385 | -5/Factory | Identified exit to DSF 7385 | -5/Factory | Entered DSF 7385 | -5/DSF | Accompanied by 1 ally 7407 | -5/DSF | Additional patrols routed to DSF 7506 | -5/DSF | Released all parts (6) 7532 | -5/DSF | Discovered new exit (range 15) 7545 | -5/DSF | Entered Factory 7545 | -4/Factory | Evolved 2 slots: Propulsion x2 7566 | -4/Factory | Lost 7 parts (1p3n2u1w) 7568 | -4/Factory | Zion Infowar Resupply teleported in 7782 | -4/Factory | Lost 5 parts (2n1u2w) 8072 | -4/Factory | Manually triggered Chute Trap 8072 | -4/Factory | Sucked down chute 8072 | -4/Factory | Entered Waste 8084 | -4/Waste | Spotted C-40 Crusher 8091 | -4/Waste | Spotted C-40 Crusher 8096 | -4/Waste | Spotted C-40 Crusher 8096 | -4/Waste | Spotted C-40 Crusher 8104 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8108 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8121 | -4/Waste | Spotted C-40 Crusher 8132 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8133 | -4/Waste | Core integrity fell below 50% 8136 | -4/Waste | Found Prototype Device 8136 | -4/Waste | Identified Exp. Transmission Jammer 8151 | -4/Waste | Discovered new exit (range 13) 8158 | -4/Waste | Identified exit to Factory 8158 | -4/Waste | Entered Factory 8163 | -4/Factory | Lost 4 parts (1p2n1u) 8268 | -4/Factory | Released all parts (2) 8298 | -4/Factory | Zion Demo squad teleported in 8323 | -4/Factory | Zion Heavy squad teleported in 8335 | -4/Factory | Discovered new exit (range 15) 8358 | -4/Factory | Entered Research 8358 | -3/Research | Accompanied by 3 allies 8358 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8369 | -3/Research | Zion Heavy squad teleported in 8388 | -3/Research | Zion Heavy squad teleported in 8629 | -3/Research | Discovered new exit (range 15) 8694 | -3/Research | Released all parts (8) 8713 | -3/Research | Core integrity fell below 50% 8715 | -3/Research | Entered another Research area 8715 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 8716 | -2/Research | Lost 4 allies 8794 | -2/Research | Spotted B-90 Cyclops 8820 | -2/Research | Discovered new exit (range 7) 8822 | -2/Research | Entered Access 8822 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 8970 | -1/Access | Released all parts (12) 8994 | -1/Access | Core integrity fell below 50% 8999 | -1/Access | Core integrity fell below 20% 9001 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08985_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 1J. 08986_ Penetrated by Slug. 08990_ Slug penetrates Wall. 08991_ Penetrated by Slug. 08993_ Slug penetrates Wall. 08993_ Penetrated by Slug. 08995_ Slug penetrates Wall. 08997_ K-01 Serf destroyed. 08998_ Penetrated by Slug. 08998_ Slug penetrates U-05 Engineer. 08998_ U-05 Engineer destroyed. 08999_ Penetrated by Slug. In addition to the regular game, there are many special modes available to offer very different Cogmind experiences, including for example gaining XP, or fighting alongside another Cogmind, and many more. Read about these modes and how to activate them in the manual under Alternative Rules. 09001_ Penetrated by Slug. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? k"???????????????????? | | ???????????????????????? 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"""""" # !%! #????????????????? | | ????????????????"""""" # * h #????????????????? | | ????????????????? "" # s ###+###########??? | | ????????????????? "" # h #??? | | ????????????????? ! # ! #??? | | ???????????????? # s s=% #??? | | ????????????????######### = #??? | | ????????????????????????# #??? | | ????????????????????????# #??? | | ????????????????????????# #??? | | ??????????????????##########"########## #??? | | ??????????????????# #??????# #? | | ??????????????????# #??????# # | | ??????????????????# "" #??????# + " | | ??????????????????# """" #??????# # " | | ??????????????????# """" #??????# #??? | | ??????????????????# """" ######## #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 65 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 135 ECM Strength 1 Jamming Range 22 Cloak Strength 3 Armor Coverage 600 Weapon Shielding 33 Point Defense Rating 240 Evasion (%) 70 Targeting Accuracy 16 Melee Accuracy 6 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- Adv. Focal Shield | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Wave Gun | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive K-01 Serf | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Com. Wheel | 66% | -9/Materials Lgt. Nuclear Core | 62% | -9/Materials Maul | 7% | -7/Factory Imp. EM Pulse Cannon | 23% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever Close Call Denied? Executioner Leap Before You Look Maybe Next Time I'll Detach My Launcher Safety First Tank Wheee! Challenges ------------ None Game ------ Seed SalvageChromionFlightbrick Manual? 0 Play Time 02:26:29 Cumulative 26.7 hours Start 2025.05.19 @ 00:32:36 End 2025.05.19 @ 07:05:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 23 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcf6beb8-3575-4849-83e6-246e4c93e0b3