Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 19:33:46 Player: Evilsquid Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (233) 1165 Value Destroyed (6977) 6977 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2054) 2054 TOTAL SCORE: 15116 Bonus ------- High Alert Combat Kills 1087 Follower Combat Kills 185 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/850 Matter 150/300 Energy 100/100 System Corruption 0% Temperature Critical (6573) Movement Core (2050) Ox40 Location -6/DSF Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (6) --- Armored Treads Armored Treads Armored Treads Advanced Treads Medium Treads Improved Medium Treads > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Huge Storage Unit Improved Weapon Shielding Hardened Medium Armor Plating > --- WEAPON (2) ------- Firepult > --- INVENTORY (25) --- Enhanced Nuclear Core Armored Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Coolant Injector Transmission Jammer Improved Weapon Shielding Improved Weapon Shielding Hardened Heavy Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Graphene Brace Hardlight Generator System Restoration Module System Restoration Module Plasma Rifle Thermic Laser Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Coolant Injector Huge Storage Unit Improved Weapon Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Firepult > --- INVENTORY -------- Enhanced Nuclear Core Armored Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Coolant Injector Transmission Jammer Improved Weapon Shielding Improved Weapon Shielding Hardened Heavy Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Graphene Brace Hardlight Generator System Restoration Module System Restoration Module Plasma Rifle Thermic Laser [Rating: 73] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Firepult Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Slots Evolved 8 | . . . 2 . . . 2 2 . . 2 . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . 2 . Utility 4 | . . . 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 138 | 6 26 10 23 2 5 8 31 21 . . 3 3 Power 14 | 1 4 1 3 . . 1 2 2 . . . . Engine 10 | 1 4 . 2 . . 1 2 . . . . . Core 4 | . . 1 1 . . . . 2 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 48 | 2 13 1 8 2 4 . 7 6 . . 3 2 Treads 36 | 2 6 . 4 2 4 . 7 6 . . 3 2 Leg . | . . . . . . . . . . . . . Wheel 10 | . 7 1 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2 | . . . 2 . . . . . . . . . Utility 44 | 1 4 3 7 . 1 4 11 12 . . . 1 Device 18 | . 1 . 2 . . 1 7 7 . . . . Storage 3 | 1 2 . . . . . . . . . . . Processor . | . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 23 | . 1 3 5 . 1 3 4 5 . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 32 | 2 5 5 5 . . 3 11 1 . . . . Energy Gun 7 | 2 5 . . . . . . . . . . . Energy Cannon 3 | . . . . . . 1 1 1 . . . . Ballistic Gun 9 | . . 4 3 . . 2 . . . . . . Ballistic Cannon 12 | . . . 2 . . . 10 . . . . . Launcher 1 | . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . 1 . . . . Parts Lost 8 | . 3 . 4 . . . 1 . . . . . Power . | . . . . . . . . . . . . . Propulsion 4 | . 2 . 2 . . . . . . . . . Utility 3 | . . . 2 . . . 1 . . . . . Weapon 1 | . 1 . . . . . . . . . . . Highest Loss Streak 3 | . 1 . 3 . . . 1 . . . . . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 96 100 96 100 100 99 98 91 92 92 93 91 Engine 6 | . 14 2 6 11 11 11 8 1 . . . . Core 3 | . . 11 4 . . . . 5 7 7 6 6 Treads 24 | . 15 . 16 22 22 22 35 30 30 30 40 40 Wheel 3 | . 12 28 3 . . . . . . . . . Device 13 | . 10 . 6 11 11 11 13 23 23 23 20 18 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 6 6 Protection 16 | . . 13 25 22 22 22 13 14 15 15 13 13 Energy Gun 2 | . 27 1 . . . . . . . . . . Energy Cannon 2 | . . . . . . . 1 6 7 7 6 6 Ballistic Gun 8 | . . 25 14 22 22 21 1 . . . . . Ballistic Cannon 3 | . . . 7 . . . 14 . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 129 | 13 90 93 109 109 109 110 125 129 123 123 123 123 Greatest Support 140 | 40 40 20 44 40 44 40 82 84 82 82 134 140 Greatest Overweight (x) 40 | . 8 4 32 2 2 2 1 1 1 1 . 40 Average Overweight (x) 1 | . 2 4 2 2 2 2 1 1 1 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 20 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 21 25 25 25 25 25 25 25 25 25 24 25 Average Carried 23 | . 13 24 24 25 24 24 24 24 25 24 23 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 20 25 25 25 25 25 25 25 25 25 24 25 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Matter Collected 3824 | 110 684 279 966 99 . 370 930 273 . . . 113 Remotely . | . . . . . . . . . . . . . Salvage Created 9267 | . 985 49 1350 126 . 519 1345 3563 44 254 . 1032 Parts 383 | . 62 5 85 10 . 18 60 118 2 7 . 16 Haulers Intercepted 13 | . 2 . 5 . . . 3 3 . . . . Recyclers Shooed 4 | . 1 . 1 . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 2 7 . . Prevented 4 | . . . . . . . . . 3 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Combat Hostiles Destroyed 151 | . 17 3 23 5 . 13 22 50 1 7 . 10 Guns 40 | . 16 3 6 5 . 10 . . . . . . Cannons 45 | . . . 17 . . 1 16 7 . 2 . 2 AOE 41 | . . . . . . 1 3 29 1 5 . 2 Classes Destroyed 17 | . 9 . 2 . . 1 1 3 . . . 1 Worker 18 | . 2 . 4 . . . 1 11 . . . . Builder 24 | . 3 . 2 . . . 5 14 . . . . Tunneler 2 | . 1 . 1 . . . . . . . . . Hauler 13 | . 2 . 5 . . . 3 3 . . . . Recycler 9 | . 2 . 3 . . . 1 3 . . . . Mechanic 3 | . . . . . . . . 3 . . . . Operator 1 | . 1 . . . . . . . . . . . Watcher 17 | . 3 . 5 . . . 5 4 . . . . Swarmer 30 | . 6 3 5 3 . 4 . 5 . 4 . . Grunt 80 | . 11 . 11 2 . 7 13 30 . 3 . 3 Brawler 4 | . . . 1 . . 1 2 . . . . . Duelist 3 | . . . . . . 1 . 2 . . . . Sentry 15 | . . . 6 . . . 6 2 . . . 1 Specialist 4 | . . . . . . . . . . . . 4 Hunter 3 | . . . . . . . 1 1 . . . 1 Programmer 10 | . . . . . . . . 9 1 . . . Heavy 2 | . . . . . . . . 1 . . . 1 Best Kill Streak 17 | . 5 3 10 3 . 4 9 17 1 4 . 9 Combat Bots Only 10 | . 3 3 5 3 . 4 4 7 1 4 . 10 Max Kills in Single Turn 5 | . 2 1 2 1 . 2 5 4 1 4 . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . . . 1 1 4 1 4 . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Hostile Shots Fired 535 | . 91 15 99 15 . 59 105 125 2 1 . 23 Missed 146 | . 16 2 23 4 . 12 33 44 1 1 . 10 Damage Taken 6465 | . 837 137 870 47 . 491 974 1467 14 52 . 1576 Core 1653 | . 201 24 132 . . 40 24 214 . . . 1018 Absorbed by Shields 565 | . . . 56 44 . 184 281 . . . . . Redirected to Shielding 300 | . 3 . 111 3 . 34 26 105 . . . 18 Regen/Repaired (Parts) 803 | . . . 141 . . . 345 317 . . . . Core Remaining (%) 66 | 100 . 10 . . . 57 95 . . 69 . . Volleys Fired 427 | . 99 11 107 8 . 32 78 74 1 3 . 14 Largest 2 | . 2 2 2 2 . 2 2 1 1 1 . 1 Hottest 250 | . 100 90 78 50 . 250 250 250 250 250 . 250 Shots Fired 718 | . 186 21 193 16 . 62 148 74 1 3 . 14 Gun 376 | . 186 20 84 16 . 60 10 . . . . . Cannon 341 | . . . 109 . . 2 138 74 1 3 . 14 Launcher 1 | . . 1 . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 421 | . . 12 193 16 . 60 140 . . . . . Thermal 296 | . 186 8 . . . 2 8 74 1 3 . 14 Explosive 1 | . . 1 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 20 | . 16 3 9 4 . 20 12 10 5 5 . 9 Robot Miss Streak 6 | . 3 3 6 2 . 3 4 5 . 4 . 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . 2 1 . . . 3 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . Shots Hit Robots 461 | . 123 10 110 9 . 47 88 60 1 2 . 11 Core Hits 382 | . 48 7 49 6 . 23 54 157 2 12 . 24 Critical Kills 1 | . . . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 14 | . 5 . 5 1 . . 3 . . . . . Burn 5 | . 5 . . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . Blast 8 | . . . 5 . . . 3 . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15101 | . 1489 116 2172 157 . 943 2853 5712 49 446 . 1164 Guns 3403 | . 1489 116 749 157 . 789 103 . . . . . Cannons 4673 | . . . 1411 . . 17 1874 981 26 118 . 246 Explosions 7000 | . . . . . . 137 872 4722 23 328 . 918 Melee . | . . . . . . . . . . . . . Ramming 25 | . . . 12 . . . 4 9 . . . . Kinetic 5041 | . . 68 2160 157 . 789 1867 . . . . . Thermal 9974 | . 1489 48 . . . 154 982 5642 49 446 . 1164 Explosive 61 | . . . . . . . . 61 . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 . . . . Average Corruption 1 | . . . . . . . . 1 . . . . Corruption Purged 2 | . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 1 | . . . . . . . . 1 . . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 275 | . . . 35 . . . 47 193 . . . . Projectiles 81 | . . . 35 . . . 29 17 . . . . Explosions 194 | . . . . . . . 18 176 . . . . Melee . | . . . . . . . . . . . . . Knockbacks 33 | . . . 14 . . . 19 . . . . . Impact . | . . . . . . . . . . . . . Kinetic 30 | . . . 12 . . . 18 . . . . . Secondary 3 | . . . 2 . . . 1 . . . . . Self-Inflicted Damage 390 | . . . 6 . . . 103 110 . 52 . 119 Shots 40 | . . . . . . . 6 15 . 4 . 15 Rammed 3 | . . . 1 . . . 1 1 . . . . Targets Rammed 4 | . . . 2 . . . 1 1 . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . Highest Temperature 6573 | . 470 12 449 32 . 502 502 273 152 174 . 6573 Average Temperature 266 | . 140 6 82 13 . 121 127 115 80 111 . 1510 Received Heat Transfer 1716 | . 357 18 309 9 . 250 440 297 . . . 36 Effects 91 | . 11 . 2 . . 5 8 3 . . . 62 Shutdowns 13 | . 3 . 1 . . 1 2 . . . . 6 Energy Bleed 10 | . . . . . . 1 1 . . . . 8 Interference 12 | . 1 . . . . 2 3 3 . . . 3 Matter Decay 10 | . 3 . . . . . . . . . . 7 Short Circuit 12 | . 2 . 1 . . . 2 . . . . 7 Damage (minor) 10 | . 2 . . . . 1 . . . . . 7 Damage (major) 17 | . . . . . . . . . . . . 17 Damage (core) 7 | . . . . . . . . . . . . 7 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 34 | . 1 . . . . 1 5 17 . . . 10 Combat Hostiles 25 | . 1 . . . . 1 3 14 . . . 6 Parts Melted 190 | . 12 1 . . . 6 22 120 1 4 . 24 Heat Transferred 47665 | . 4479 136 . . . 880 5120 28330 160 2000 . 6560 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Peak Influence 1719 | . 192 152 496 166 . 175 373 1719 . . 191 398 Initial 191 | . . 9 3 166 . . . 165 . . 191 133 Average 278 | . 71 54 342 61 . 38 203 733 . . 191 320 Maximum Alert Level 5 | . . . 2 . . . 1 5 . . . 1 Low Security (%) 54 | 100 100 100 13 100 . 100 39 10 . . 100 24 Level 1 28 | . . . 52 . . . 60 31 . . . 75 Level 2 7 | . . . 33 . . . . 10 . . . . Level 3 3 | . . . . . . . . 17 . . . . Level 4 4 | . . . . . . . . 24 . . . . Level 5 1 | . . . . . . . . 5 . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 Squads Dispatched 33 | . 5 . 4 . . . 5 17 . . . 2 Investigation 9 | . 2 . 4 . . . . 3 . . . . Extermination 8 | . . . . . . . . 8 . . . . Reinforcement 12 | . 3 . . . . . 3 4 . . . 2 Assault 2 | . . . . . . . . 2 . . . . Garrison 2 | . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 3 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Distress Signals 7 | . 2 . 1 . . . 2 2 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 201 | . 29 9 41 7 . 11 28 63 1 2 . 10 Peak Tracking Total 7 | . 3 4 7 3 . 4 6 6 1 2 . 7 Tactical Retreats 9 | . 1 . 1 1 . . . 5 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Traps Triggered 9 | . 3 . . . . . 3 3 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Machines Disabled 39 | . . . 4 1 . 1 6 27 . . . . Max in Single Turn 8 | . . . 1 1 . 1 1 8 . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Machines Accessed 34 | . 4 . 6 . 1 1 9 11 . 1 1 . Terminals 16 | . 3 . 1 . . 1 6 4 . . 1 . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 6 | . . . 2 . . . 2 2 . . . . Recycling Units 4 | . 1 . 2 . . . . 1 . . . . Scanalyzers 3 | . . . 1 . . . 1 1 . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Total Hacks 96 | . 11 . 18 . 1 3 33 28 . 1 1 . Successful 50 | . 2 . 10 . 1 2 16 17 . 1 1 . Failed 46 | . 9 . 8 . . 1 17 11 . . . . Catastrophic 6 | . . . 1 . . . 3 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 55 | . 11 . 10 . 1 . 20 13 . . . . Terminals 51 | . 9 . 5 . . 3 21 12 . . 1 . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 25 | . . . 8 . . . 10 7 . . . . Recycling Units 8 | . 2 . 4 . . . . 2 . . . . Scanalyzers 6 | . . . 1 . . . 2 3 . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Terminal Hacks 6 | . . . . . 1 2 1 . . 1 1 . Record 2 | . . . . . . 2 . . . . . . Open Door 1 | . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 19 | . . . 6 . . . 8 5 . . . . Scan Component 10 | . . . 3 . . . 4 3 . . . . Repair 9 | . . . 3 . . . 4 2 . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . 1 . . . . Scanalyzer 4 | . . . . . . . 2 2 . . . . Insert Component 2 | . . . . . . . 1 1 . . . . Analyze 2 | . . . . . . . 1 1 . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . Seal Access 2 | . . . . . . . . 2 . . . . Unauthorized Hacks 16 | . 2 . 4 . . . 5 5 . . . . Terminals 11 | . 1 . 1 . . . 5 4 . . . . Botnet 11 | . 1 . 1 . . . 5 4 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 1 . 2 . . . . 1 . . . . Tunnel 4 | . 1 . 2 . . . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 25 | . 3 . 4 . . 1 9 8 . . . . Full Trace Events 3 | . . . 1 . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . 1 1 . . . . Parts Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 36 | . . . . . . . . 36 . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . Parts Repaired 9 | . . . 3 . . . 4 2 . . . . Time 323 | . . . 83 . . . 164 76 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 1 . . . . Part Schematics Acquired 2 | . . . . . . . 1 1 . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Total Allies 5 | . . 5 . . . . . . . . . . Largest Group 3 | . . 3 2 . . . . . . . . . Highest-Rated Group 40 | . . 40 39 . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 40 | . . 30 10 . . . . . . . . . Total Damage 498 | . . 327 171 . . . . . . . . . Kills 9 | . . 5 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Turns Passed 20925 | 66 2171 947 2959 1494 1083 2354 3333 3600 1085 1231 234 368 Spaces Moved 7263 | 38 862 610 865 439 331 620 1019 1245 441 502 122 169 Core 16 | 4 . . 11 . . . . . . . . 1 Treads 5899 | 34 351 . 627 439 331 620 1019 1245 441 502 122 168 Legs . | . . . . . . . . . . . . . Wheels 1344 | . 511 610 223 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4 | . . . 4 . . . . . . . . . Fastest Speed 50 | 50 95 140 140 330 305 330 243 237 243 243 157 160 Average Speed 248 | 148 206 140 282 330 324 330 247 241 243 243 159 188 Slowest Speed 2050 | 160 480 140 1650 330 330 330 250 243 243 243 160 2050 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 60 | 3 95 83 63 92 62 91 66 34 57 55 4 82 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 5 | . 1 . 2 1 . . . 1 . . . . Known Exits Taken 3 | . . . . . . 1 . . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 . 1 . . Scrap Searched 7 | . . 1 . 1 . 1 . . 2 2 . . Spaces Dug 3 | . . . . . . . 3 . . . . . Terrain Destroyed 233 | . . 13 2 . . 12 63 143 . . . . Melee . | . . . . . . . . . . . . . Projectile 26 | . . . 2 . . 1 23 . . . . . AOE 207 | . . 13 . . . 11 40 143 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Total 9496 | 45 1063 685 1217 472 340 879 1689 1766 454 512 161 213 Wait 1416 | . 39 37 135 24 . 216 516 385 13 4 37 10 Move 7251 | 37 861 609 864 438 330 619 1018 1244 440 501 121 169 Hop . | . . . . . . . . . . . . . Pick Up 125 | 2 26 10 42 . 1 . 21 17 . 2 . 4 Fast Attach 34 | 6 2 . 10 . . 2 11 3 . . . . Attach 27 | . 6 . 4 . . 1 8 6 . . 2 . Detach 6 | . 1 . . . . 1 1 3 . . . . Swap 77 | . 18 10 9 2 5 5 12 12 . . 1 3 Drop 120 | . 11 8 44 . 2 3 23 19 . 2 . 8 Fire 427 | . 99 11 107 8 . 32 78 74 1 3 . 14 Melee . | . . . . . . . . . . . . . Ram 1 | . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 3 | . . . 1 . . . 1 1 . . . . Escape Stasis 2 | . . . . . . . . 2 . . . . Rewire 7 | . . . . . 2 . . . . . . 5 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 16) 708 | -10/Materials | Discovered new exit (range 7) 762 | -10/Materials | Discovered new exit (range 15) 847 | -10/Materials | Core integrity fell below 50% 1588 | -10/Materials | Core integrity fell below 20% 1615 | -10/Materials | Discovered new exit (range 10) 2238 | -10/Materials | Entered Mines 2252 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2285 | -10/Mines | Learned location of 1 exit from Materials 2318 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2592 | -10/Mines | Build established: Scavenger-Mutant 2686 | -10/Mines | Assembled infested the area 2739 | -10/Mines | Lost 3 allies 2980 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3162 | -10/Mines | Discovered new exit (range 10) 3185 | -10/Mines | Entered Materials 3185 | -9/Materials | Accompanied by 2 allies 3185 | -9/Materials | Evolved 2 slots: Utility x2 3186 | -9/Materials | Identified exit to Materials 3190 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3550 | -9/Materials | Lost 3 parts (2n1u) 3801 | -9/Materials | Build established: Mutant 5248 | -9/Materials | Repaired Adv. Treads 5276 | -9/Materials | Repaired Propulsion Shielding 5594 | -9/Materials | Repaired Adv. Treads 5759 | -9/Materials | Discovered exit to Materials (range 15) 5955 | -9/Materials | Discovered new exit (range 16) 6144 | -9/Materials | Entered Mines 6159 | -9/Mines | Met a Derelict bent on vengeance 6208 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6460 | -9/Mines | Learned Materials emergency access door positions 6503 | -9/Mines | Discovered exit to Materials (range 5) 6588 | -9/Mines | Learned Materials garrison access intel 7624 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7624 | -9/Mines | Discovered new exit (range 5) 7638 | -9/Mines | Entered Exiles 7718 | -9/Exiles | Met 8R-AWN 7770 | -9/Exiles | Met EX-HEX 7904 | -9/Exiles | Met EX-DEC 8069 | -9/Exiles | Discovered new exit (range 11) 8271 | -9/Exiles | Met EX-BIN 8320 | -9/Exiles | Aligned with FarCom system 8324 | -9/Exiles | Given EX-Vault access code 8399 | -9/Exiles | Opened EX-Vault 8427 | -9/Exiles | Found Firepult 8494 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8534 | -9/Exiles | Exiles lab attacked by MAIN.C 8721 | -9/Exiles | Left Exiles lab with Firepult 8721 | -9/Exiles | Entered Mines 11026 | -8/Mines | Discovered exit to Materials (range 10) 11075 | -8/Mines | Entered Materials 11075 | -8/Materials | Evolved 2 slots: Propulsion x2 11077 | -8/Materials | Loaded intel: 1 garrison access location 11270 | -8/Materials | Garrison activated, responded to threat 11780 | -8/Materials | Discovered new exit (range 7) 11868 | -8/Materials | Repaired Arm. Treads 11923 | -8/Materials | Repaired Hrd. Medium Armor Plating 12389 | -8/Materials | Repaired Imp. Weapon Shielding 12440 | -8/Materials | Repaired Lgt. Angular Momentum Engine 12674 | -8/Materials | Discovered new exit (range 9) 14084 | -8/Materials | Garrison activated, responded to threat 14408 | -8/Materials | Entered Factory 14408 | -7/Factory | Evolved 2 slots: Utility x2 16437 | -7/Factory | First assault squad dispatched 16491 | -7/Factory | Fabricated Arm. Treads (x2) 16548 | -7/Factory | Destroyed 7 combat bots 16684 | -7/Factory | Repaired Imp. Weapon Shielding 16767 | -7/Factory | Repaired Arm. Treads 17437 | -7/Factory | Discovered new exit (range 9) 18008 | -7/Factory | Entered Lower Caves 18021 | -7/Lower Caves | Identified exit to Lower Caves 18109 | -7/Lower Caves | Encountered a Warlord checkpoint 19093 | -7/Lower Caves | Entered another Lower Caves area 19213 | -7/Lower Caves | Encountered a Warlord checkpoint 19358 | -7/Lower Caves | Discovered new exit (range 6) 20324 | -7/Lower Caves | Entered Factory 20324 | -6/Factory | Evolved 2 slots: Propulsion x2 20558 | -6/Factory | Identified exit to DSF 20558 | -6/Factory | Entered DSF 20599 | -6/DSF | Additional patrols routed to DSF 20691 | -6/DSF | Sterilization system engaged 20711 | -6/DSF | Ambient heat levels rising (+10) 20716 | -6/DSF | Destroyed 10 combat bots 20726 | -6/DSF | Ambient heat levels rising (+10) 20741 | -6/DSF | Ambient heat levels rising (+10) 20756 | -6/DSF | Ambient heat levels rising (+10) 20759 | -6/DSF | Discovered new exit (range 14) 20771 | -6/DSF | Ambient heat levels rising (+10) 20786 | -6/DSF | Ambient heat levels rising (+10) 20801 | -6/DSF | Ambient heat levels rising (+10) 20816 | -6/DSF | Ambient heat levels rising (+10) 20831 | -6/DSF | Ambient heat levels rising (+10) 20846 | -6/DSF | Ambient heat levels rising (+10) 20861 | -6/DSF | Ambient heat levels rising (+10) 20876 | -6/DSF | Ambient heat levels rising (+10) 20891 | -6/DSF | Ambient heat levels rising (+10) 20891 | -6/DSF | Core integrity fell below 50% 20906 | -6/DSF | Ambient heat levels rising (+10) 20916 | -6/DSF | Core integrity fell below 20% 20921 | -6/DSF | Ambient heat levels rising (+10) 20927 | -6/DSF | Core destroyed Last Messages --------------- 20900_ Overheating: Matter decay (-30). 20903_ Overheating: Matter decay (-20). 20904_ Overheating: Matter decay (-16). 20905_ Adv. Treads broken. 20905_ Overheating: Short circuit. 20906_ ALERT: Ambient heat levels +10. 20909_ Arm. Treads broken. 20909_ Overheating: Short circuit. 20915_ Overheating: Broken Med. Treads damaged (-57). 20915_ Overheating: Broken Arm. Treads damaged (-27). 20915_ Overheating: Broken Arm. Treads damaged (-19). 20916_ Overheating: Core damaged (-119). 20920_ Overheating: Core damaged (-127). 20921_ Overheating: Firepult damaged (-42). 20921_ Overheating: Hrd. Medium Armor Plating damaged (-2). 20921_ Overheating: Huge Storage Unit damaged (-153). 20921_ Overheating: Broken Med. Treads damaged (-19). 20921_ ALERT: Ambient heat levels +10. 20922_ Overheating: Broken Arm. Treads damaged (-8). 20927_ Overheating: Core damaged (-170). Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????????????""?????????? | | ?????????????????????????#"#?????????? | | ????????#########???????##"####??????? | | ????????# ==#########"""""#??????? | | ????????# ==# #!!##"""""#??????? | | ????????# <""##"????? | | ????????# """""????? | | ????????### ### #!!## ""##?????? | | ????????### ### #!!### ###??????? | | ????????#!! ########## ##???????? | | ????????#!! #??????# !#???????? | | ????????#! #???#??# !#???????? | | ????????### * ###???!#####%[##???????? | | ????????#== %% !#???! ## #???????? | | ????????#== ! ! #???# ## =% #???????? | | ????????#== !#???# ## #???????? | | ###########% ####### ####[%###??????? | | # #!!!### ###]]]#!!!## [[##?????? | | # #!! ## %##]]]#!!!## [[ #?????? | | * @% //##?????? | | * % % /###????? | | =% !! % / #????? | | # #]]]## ## # ## ! ## #???? | | # #]]]### %### # ## %!#??#???? | | #########?# #?########## ###??????? | | ?????????!! ]]???#####* #???????? | | ????????#!! ]]#?##!! % =#???????? | | ????????#!! ]]#?#! ### =#???????? | | ????????### ###?#! #?### ##???????? | | ????????#? =?#!!!##?#== #???????? | | ????????# =?#####??#== #???????? | | ????????? ==########## ##???????? | | ?????????## ###===#==### ###??????? | | ????# ### ###===#==## ""###????? | | """""#???? | | ""##"#???? | | ?#==# #== # #==##"""""#??????? | | ????????#== #########"""""#??????? | | ????????#########???????##"####??????? | | ?????????????????????????#"#?????????? | | ?????????????????????????#""?????????? | | ??????????????????????????##?????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Power Shielding 33 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 41 Recoil Reduction 6 Item Schematics ----------------- Flight Unit | -9/Materials | Extracted Hammer | -9/Materials | Extracted Arm. Treads | -8/Materials | Scanalyzed Coolant Injector | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed ImprovedThrowingSheargun Manual? 0 Play Time 01:59:22 Cumulative 53.5 hours Start 2024.04.08 @ 11:56:54 End 2024.04.08 @ 19:33:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 38 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d404c5cf-0a0e-4365-a9f8-de7f49f6fc3e