Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 14:07:07 Player: StaticNoob Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (168) 840 Value Destroyed (6409) 6409 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1367) 1367 TOTAL SCORE: 11836 Bonus ------- High Alert Combat Kills 592 Follower Combat Kills 375 Entered Garrisons 400 Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 99/100 System Corruption 1% Temperature Danger (427) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Large Storage Unit Improved Light Armor Plating Gatling Laser Plasma Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Titanium Leg Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Improved Proton Missile Launcher > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Large Storage Unit Compact Battery Terrain Scan Processor Improved Light Armor Plating Improved Medium Armor Plating Gatling Laser Gatling Laser Gatling Laser Plasma Cannon Plasma Cannon Plasma Cannon Advanced EMP Blaster Plasma Cutter [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Slots Evolved 6 | . . 2 . . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . 1 . . 1 . . Utility 3 | . . 1 . . 1 1 . Weapon 1 | . . . . . . 1 . Parts Attached 103 | 7 6 21 9 10 23 6 21 Power 13 | 1 1 1 2 2 2 1 3 Engine 6 | 1 . 1 2 1 1 . . Core 7 | . 1 . . 1 1 1 3 Reactor . | . . . . . . . . Propulsion 34 | 2 2 6 3 4 9 2 6 Treads 14 | 2 1 5 3 3 . . . Leg 17 | . . . . 1 9 1 6 Wheel 3 | . 1 1 . . . 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 1 2 7 . 1 7 2 4 Device 6 | . 1 2 . 1 . 1 1 Storage 6 | 1 1 2 . . 1 . 1 Processor 5 | . . 2 . . 3 . . Hackware 1 | . . . . . 1 . . Protection 6 | . . 1 . . 2 1 2 Artifact . | . . . . . . . . Weapon 32 | 3 1 7 4 3 5 1 8 Energy Gun 9 | 1 . . . . 4 1 3 Energy Cannon 5 | . . . 1 1 . . 3 Ballistic Gun 13 | 2 1 6 1 2 1 . . Ballistic Cannon . | . . . . . . . . Launcher 4 | . . 1 1 . . . 2 Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 56 | . 2 5 1 8 17 4 19 Power 10 | . 1 1 1 1 2 . 4 Propulsion 21 | . 1 2 . 4 7 2 5 Utility 10 | . . 2 . . 3 . 5 Weapon 15 | . . . . 3 5 2 5 Highest Loss Streak 15 | . 1 3 1 3 7 3 15 To Critical Strikes 1 | . . . . . . . 1 Average Backups 12 | . 4 11 15 14 12 14 14 Power . | . . . . . 1 1 . Propulsion . | . . . 1 . . . 1 Utility 4 | . 2 4 6 6 4 3 4 Weapon 5 | . 2 5 7 5 5 8 6 Tool/Special . | . . . . . . . . Unused Backups 22 | . . 2 6 1 1 5 7 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 10 | . . 2 . . 1 1 6 Weapon 11 | . . . 5 1 . 4 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 85 98 99 99 88 91 96 Engine 6 | . 11 8 10 8 6 . . Core 2 | . 2 2 . 2 1 7 6 Treads 19 | . 17 30 33 29 9 . . Leg 8 | . . . . 2 18 17 27 Wheel 1 | . 5 1 . . . 5 . Device 10 | . 5 10 11 11 8 14 14 Storage 10 | . 14 11 11 11 9 7 7 Processor 8 | . . 8 11 11 9 10 7 Protection 2 | . . 1 . . 6 3 6 Energy Gun 2 | . . . . . 6 22 4 Energy Cannon 5 | . . . 4 10 4 . 15 Ballistic Gun 12 | . 28 21 17 8 4 . . Peak Build Rating 42 | 6 10 15 21 24 32 41 42 Average Rating 21 | 5 6 12 18 21 23 36 38 On Entrance 17 | . 6 10 15 21 23 32 34 Naked Turns . | . . . . . . . . Heaviest Build 56 | 11 18 34 36 38 41 46 56 Greatest Support 69 | 40 40 60 69 69 54 64 50 Greatest Overweight (x) 5 | . 1 3 . . 2 4 5 Average Overweight (x) . | . . . . . . 2 1 Largest Inventory Capacity 25 | 8 10 25 15 15 15 15 15 Average Capacity 13 | 7 8 13 15 15 15 15 14 Most Carried 15 | 1 10 15 15 15 15 15 15 Average Carried 12 | . 5 11 14 14 12 14 14 Final Capacity 15 | 8 10 15 15 15 15 15 5 Final Carried 15 | 1 10 15 15 15 15 15 5 Class Distribution -------------------- 57% | Mutant 18% | Scavenger-Mutant 13% | Scavenger-Gunner 6% | Gunner 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -9 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Matter Collected 2847 | 142 243 591 548 375 587 25 336 Remotely . | . . . . . . . . Salvage Created 5816 | 52 379 1052 687 727 1271 77 1571 Parts 357 | 4 29 77 47 50 86 4 60 Haulers Intercepted 4 | . 1 1 . . 2 . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Combat Hostiles Destroyed 136 | . 11 25 15 24 28 . 33 Guns 64 | . 11 22 11 2 9 . 9 Cannons 28 | . . . 2 11 2 . 13 AOE 44 | . . 3 2 11 17 . 11 Classes Destroyed 17 | 1 4 3 1 4 3 1 . Worker 7 | . . 2 . . 4 1 . Builder 3 | . . . . . 3 . . Tunneler 3 | 3 . . . . . . . Hauler 4 | . 1 1 . . 2 . . Recycler 2 | . . . 1 . 1 . . Mechanic 1 | . . . . . . 1 . Operator 1 | . . . . . 1 . . Watcher 11 | . 2 3 2 . 3 1 . Swarmer 39 | . 6 7 2 11 4 . 9 Grunt 65 | . 5 10 8 3 19 . 20 Brawler 2 | . . . . 1 1 . . Duelist 2 | . . 1 . 1 . . . Protector 1 | . . . . . 1 . . Sentry 21 | . . 7 5 4 2 . 3 Specialist 2 | . . . . 2 . . . Hunter 3 | . . . . 1 1 . 1 Programmer 1 | . . . . 1 . . . Best Kill Streak 10 | 3 5 5 3 4 10 2 7 Combat Bots Only 7 | . 4 5 3 4 7 . 7 Max Kills in Single Turn 4 | 1 2 4 2 4 3 2 3 Gunslinging 1 | . 1 1 . . . . . Exploded 4 | . . 3 2 4 3 . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Hostile Shots Fired 950 | . 91 110 62 145 151 5 386 Missed 322 | . 31 27 18 57 46 2 141 Hits 628 | . 60 83 44 88 105 3 245 Melee 10 | . . . . 8 2 . . Projectile 618 | . 60 83 44 80 103 3 245 Critical Strikes 14 | . 1 2 . 1 3 1 6 Damage Taken 8802 | . 679 980 583 1314 1892 282 3072 Core 1544 | . 146 97 143 112 343 35 668 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 67 | . . 67 . . . . . Core Remaining (%) 47 | 100 41 . . 12 37 . . Volleys Fired 408 | 6 66 96 45 56 64 2 73 Largest 3 | 2 2 2 2 2 2 3 3 Hottest 240 | 40 40 46 91 91 100 145 240 Shots Fired 765 | 12 132 191 88 100 97 6 139 Gun 576 | 12 132 190 83 47 59 6 47 Cannon 163 | . . . 4 47 28 . 84 Launcher 26 | . . 1 1 6 10 . 8 Special . | . . . . . . . . Kinetic 490 | 12 132 190 83 47 26 . . Thermal 175 | . . . 4 47 28 . 96 Explosive 18 | . . 1 1 6 10 . . Electromagnetic 82 | . . . . . 33 6 43 Robot Hit Streak 30 | 3 10 12 14 17 11 4 30 Robot Miss Streak 5 | 2 5 3 4 2 3 2 5 Penetration Max . | . . . . . . . . Secondary Targets 9 | . 1 3 1 . . . 4 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 Shots Hit Robots 531 | 6 76 129 62 71 77 3 107 Core Hits 308 | 4 31 59 27 30 81 3 73 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . Critical Strikes 2 | . 2 . . . . . . Destroy 2 | . 2 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12220 | 61 664 1647 1073 1851 3039 506 3379 Guns 5377 | 61 657 1396 889 523 882 114 855 Cannons 2731 | . . . 62 788 391 . 1490 Explosions 4083 | . . 242 113 540 1766 391 1031 Melee . | . . . . . . . . Ramming 29 | . 7 9 9 . . 1 3 Kinetic 3845 | 61 657 1396 889 523 319 . . Thermal 4076 | . . . 62 788 816 391 2019 Explosive 2236 | . . 242 113 540 1341 . . Electromagnetic 2034 | . . . . . 563 114 1357 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . 4 2 . 1 Average Corruption 2 | . . . . 2 2 . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 30 | . . . . 24 5 . 1 Message Errors 8 | . . . . 8 . . . Matter Fused 4 | . . . . 2 1 . 1 Heat Flow Errors 4 | . . . . 4 . . . Energy Discharges 4 | . . . . 4 . . . Parts Rejected 2 | . . . . . 2 . . Data Loss (minor) 4 | . . . . 3 1 . . Data Loss (major) 1 | . . . . 1 . . . Misfires 2 | . . . . 1 1 . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 292 | . . . . 70 28 188 6 Projectiles 23 | . . . . 20 . . 3 Explosions 269 | . . . . 50 28 188 3 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 685 | . . . . 68 278 237 102 Shots 18 | . . . . 2 7 3 6 Rammed 10 | . 2 3 4 . . 1 . Targets Rammed 14 | . 2 3 5 . . 1 3 Kicked 3 | . . . . . . . 3 Crushed 1 | . . . 1 . . . . Highest Temperature 565 | . 30 49 64 312 369 57 565 Average Temperature 83 | . 12 11 10 100 116 30 122 Received Heat Transfer 2892 | . 261 402 240 207 792 45 945 Effects 10 | . . . . 1 1 . 8 Energy Bleed 4 | . . . . 1 . . 3 Short Circuit 2 | . . . . . . . 2 Damage (minor) 3 | . . . . . 1 . 2 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 7 | . . . . . 1 1 5 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 15 | . . . . 4 2 . 9 Heat Transferred 6226 | . . . 111 1273 943 200 3699 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 10 | . . . . . 5 1 4 Alert | -11 -10 -9 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Maximum Alert Level 3 | . 1 1 . 3 2 1 3 Low Security (%) 52 | 100 99 86 100 23 . 50 3 Level 1 20 | . . 13 . 29 48 50 20 Level 2 20 | . . . . 46 51 . 34 Level 3 7 | . . . . 1 . . 41 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1053 | 10 207 232 178 778 626 267 1053 Initial 378 | . 6 . 91 1 378 245 81 Average 276 | 1 74 113 68 398 427 197 605 Influence Increases 4869 | 15 387 737 599 992 857 110 1172 Destroy 0b10 Robot/C 2920 | . 220 500 340 620 540 . 700 Destroy 0b10 Robot/NC 165 | 15 15 30 15 . 75 15 . Destroy Leader 460 | . 56 138 94 20 110 2 40 Allied During Kill 90 | . . . 43 39 . . 8 Successful Hack 174 | . 36 31 50 23 6 28 . Disable Machine 105 | . . . 30 . 30 45 . Anti-Garrison Action 550 | . . . . 250 . . 300 Destroy Structure 180 | . . 8 12 40 51 20 49 Lose Combat Pursuer 225 | . 60 30 15 . 45 . 75 Influence Decreases 3826 | 5 397 521 813 216 1094 534 246 Entered New Map 862 | . 4 . 125 1 400 296 36 Time Decay 1798 | 5 383 471 367 . 374 198 . Lost Part 540 | . 10 50 . 80 170 40 190 Lost Ally 175 | . . . 20 135 . . 20 Purge Threat 451 | . . . 301 . 150 . . Squads Dispatched 13 | . 1 2 2 . 7 1 . Investigation 4 | . . . 1 . 3 . . Extermination . | . . . . . . . . Reinforcement 8 | . 1 2 1 . 3 1 . Assault 1 | . . . . . 1 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Distress Signals 13 | . 3 4 3 . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 198 | . 20 40 23 27 41 4 43 Peak Tracking Total 8 | . 5 6 5 5 7 2 8 Tactical Retreats 11 | . 2 1 1 . 3 . 4 Traps | -11 -10 -9 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Traps Triggered 10 | . 1 . . 2 1 . 6 Indirectly 2 | . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Machines Disabled 13 | . . . 2 3 2 3 3 Max in Single Turn 3 | . . . 1 1 1 3 1 Garrison Relay 6 | . . . . 3 . . 3 Machines Repaired . | . . . . . . . . Machines Dismantled 6 | . . . 1 2 . . 3 Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Machines Accessed 37 | . 5 8 14 2 2 4 2 Terminals 29 | . 5 7 11 2 2 . 2 Fabricators 3 | . . . . . . 3 . Repair Stations 2 | . . 1 1 . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . Total Hacks 106 | . 16 27 41 3 9 6 4 Successful 49 | . 6 11 23 2 4 3 . Failed 54 | . 9 15 17 1 5 3 4 Catastrophic 10 | . 1 3 4 . . 1 1 Database Lockouts 3 | . 1 1 1 . . . . Manual 62 | . 15 19 19 . 9 . . Terminals 93 | . 16 23 38 3 9 . 4 Fabricators 4 | . . . . . . 4 . Repair Stations 5 | . . 4 1 . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 1 . . 2 . Terminal Hacks 34 | . 5 6 19 2 2 . . Part Schematic 3 | . . . 3 . . . . Robot Analysis 3 | . 2 1 . . . . . Prototype ID Bank 11 | . 3 2 5 . 1 . . Open Door 4 | . . . 3 1 . . . Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 1 | . . 1 . . . . . Unreport Threat 5 | . . . 4 . 1 . . Locate Traps 2 | . . 1 1 . . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 2 | . . . 2 . . . . Security Stations 1 | . . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 . Network Status 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 3 | . . 2 1 . . . . Scan Component 1 | . . 1 . . . . . Repair 1 | . . 1 . . . . . Refit 1 | . . . 1 . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . Unlock Access 2 | . . . 1 . . 1 . Unauthorized Hacks 7 | . 1 3 1 . 2 . . Terminals 7 | . 1 3 1 . 2 . . Assimilate 1 | . . 1 . . . . . Botnet 6 | . 1 2 1 . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 29 | . 5 6 9 1 2 4 2 Full Trace Events 3 | . . . 1 . 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 47 | . . . . . . 47 . Total Part Build Rating 5 | . . . . . . 5 . Parts Repaired 1 | . . 1 . . . . . Time 26 | . . 26 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Gar Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 25 | . . . . 12 . . 13 Machine Destruction 25 | . . . . 12 . . 13 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 4 | . . . . 3 . 1 . Allies Hacked 1 | . . . . 1 . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Total Allies 15 | . . 1 10 3 . 1 . Largest Group 11 | . . 1 11 10 . 1 1 Highest-Rated Group 98 | . . 10 98 90 . 21 18 Highest-Rated Ally 31 | . . 10 16 31 . 21 18 Initial Warlord ECA Mod 10 | . . . . . 4 3 3 Total Orders . | . . . . . . . . Ally Attacks 76 | . . . 8 58 . 1 9 Total Damage 1069 | . . . 82 828 . 21 138 Kills 11 | . . . 2 7 . . 2 Allies Corrupted 1 | . . . . 1 . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Active Infowar (turns) 4969 | . 409 992 995 691 349 378 1155 Sensors 1533 | . . . . . . 378 1155 Terrain 720 | . 409 311 . . . . . Seismic 2716 | . . 681 995 691 349 . . Robot Analysis Total 3 | . 2 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Turns Passed 7120 | 73 984 1365 995 1213 870 400 1220 Spaces Moved 3287 | 30 528 645 495 480 366 262 481 Core 9 | 1 . . . . . . 8 Treads 2156 | 29 423 540 495 480 189 . . Legs 641 | . . . . . 177 53 411 Wheels 481 | . 105 105 . . . 209 62 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 125 160 160 122 125 50 Average Speed 156 | 156 146 154 160 160 160 135 171 Slowest Speed 270 | 160 160 160 160 160 270 195 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 3 90 71 89 53 36 7 49 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 1 . . 1 . Unknown Exits Taken 3 | 1 1 . . . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 164 | . . 8 11 32 62 33 18 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 164 | . . 8 11 32 62 33 18 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Total 4519 | 43 629 849 615 811 547 302 723 Wait 501 | . 16 48 38 228 66 12 93 Move 3282 | 29 527 644 495 479 365 262 481 Hop . | . . . . . . . . Pick Up 62 | 1 9 16 5 8 12 6 5 Fast Attach 39 | 6 3 4 3 1 14 3 5 Attach 38 | . . 7 . 8 11 2 10 Detach 3 | . . . 1 1 1 . . Swap 65 | 1 3 14 7 13 8 2 17 Drop 60 | . 3 17 12 3 6 7 12 Fire 408 | 6 66 96 45 56 64 2 73 Melee . | . . . . . . . . Ram 1 | . . . . . . 1 . Kick 3 | . . . . . . . 3 Crush 10 | . 2 3 5 . . . . Escape Stasis 15 | . . . . . . . 15 Rewire 13 | . . . . 8 . 5 . Trap . | . . . . . . . . Miscellaneous 19 | . . . 4 6 . . 9 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 10) 360 | -10/Materials | Core integrity fell below 50% 634 | -10/Materials | Discovered new exit (range 12) 747 | -10/Materials | Discovered new exit (range 9) 946 | -10/Materials | Central database locked down 960 | -10/Materials | Discovered new exit (range 6) 1058 | -10/Materials | Entered another Materials area 1058 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1122 | -9/Materials | Repaired Lgt. Assault Rifle 1315 | -9/Materials | Discovered new exit (range 12) 1351 | -9/Materials | Discovered new exit (range 15) 1410 | -9/Materials | Lost 3 parts (1p2u) 2122 | -9/Materials | Discovered new exit (range 3) 2280 | -9/Materials | Discovered new exit (range 15) 2356 | -9/Materials | Identified exit to Mines 2356 | -9/Materials | Identified exit to Storage 2356 | -9/Materials | Central database locked down 2364 | -9/Materials | Discovered new exit (range 9) 2423 | -9/Materials | Entered Storage 2423 | -9/Storage | Accompanied by 1 ally 2462 | -9/Storage | Central database locked down 2487 | -9/Storage | Build established: Scavenger-Mutant 2835 | -9/Storage | Core integrity fell below 50% 2890 | -9/Storage | Build established: Mutant 2909 | -9/Storage | Discovered new exit (range 5) 3141 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3418 | -9/Storage | Identified exit to Garrison 3418 | -9/Storage | Entered Garrison 3418 | -9/Garrison | Accompanied by 10 allies 3440 | -9/Garrison | Build established: Commander-Mutant 3495 | -9/Garrison | Lost 10 allies 3694 | -9/Garrison | Triggered checkpoint 3724 | -9/Garrison | Garrison Relay disabled 3748 | -9/Garrison | Build established: Mutant 3808 | -9/Garrison | Triggered checkpoint 3882 | -9/Garrison | Discovered new exit (range 8) 3902 | -9/Garrison | Learned Materials security intel 3988 | -9/Garrison | Garrison Relay disabled 4056 | -9/Garrison | Triggered checkpoint 4090 | -9/Garrison | Core integrity fell below 20% 4129 | -9/Garrison | Lost 3 parts (1p1n1w) 4182 | -9/Garrison | Triggered checkpoint 4222 | -9/Garrison | Triggered checkpoint 4329 | -9/Garrison | Lost 3 parts (3n) 4368 | -9/Garrison | Discovered new exit (range 10) 4624 | -9/Garrison | Build established: Scavenger-Mutant 4631 | -9/Garrison | Entered Materials 4631 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5031 | -8/Materials | First assault squad dispatched 5118 | -8/Materials | Destroyed 7 combat bots 5122 | -8/Materials | Lost 7 parts (1p2n2u2w) 5332 | -8/Materials | Discovered new exit (range 13) 5363 | -8/Materials | Core integrity fell below 50% 5389 | -8/Materials | Lost 6 parts (1p3n2w) 5499 | -8/Materials | Build established: Mutant 5501 | -8/Materials | Entered Factory 5501 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5601 | -7/Factory | Lost 3 parts (2n1w) 5808 | -7/Factory | Fabricated Imp. Proton Missile Launcher? 5901 | -7/Factory | Identified exit to Garrison 5901 | -7/Factory | Entered Garrison 5901 | -7/Garrison | Accompanied by 1 ally 5909 | -7/Garrison | Triggered checkpoint 6015 | -7/Garrison | Triggered checkpoint 6085 | -7/Garrison | Triggered checkpoint 6119 | -7/Garrison | Triggered checkpoint 6181 | -7/Garrison | Triggered checkpoint 6364 | -7/Garrison | Garrison Relay disabled 6445 | -7/Garrison | Build established: Scavenger-Gunner 6653 | -7/Garrison | Destroyed 7 combat bots 6690 | -7/Garrison | Garrison Relay disabled 6718 | -7/Garrison | Garrison Relay disabled 6791 | -7/Garrison | Discovered new exit (range 11) 7109 | -7/Garrison | Core integrity fell below 50% 7115 | -7/Garrison | Spotted B-75 Beast 7118 | -7/Garrison | Core integrity fell below 20% 7121 | -7/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 07108_ Overheating: Short circuit. 07109_ Y-54 Guardian destroyed. 07109_ Switching to secondary target: Y-54 Guardian. 07113_ Overheating: Core damaged (-105). 07114_ Y-54 Guardian heat damages Gatling Laser. 07115_ Overheating: Energy bleed (-27). 07115_ Dropped Lrg. Storage Unit. 07116_ Dropped Broken Gatling Laser. 07116_ Dropped Gatling Laser. 07117_ Gatling Laser broken. 07117_ Overheating: Short circuit. 07117_ G-47 Trooper misfires. 07117_ Dropped Broken Gatling Laser. 07118_ Overheating: Lrg. Battery damaged (-2). 07118_ Knocked back. 07119_ Overheating: Energy bleed (-28). 07120_ Lrg. Battery destroyed. 07121_ Overheating: Adv. Targeting Computer damaged (-11). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????################ #?????????????????? | | ?????????????# %= #?????????????????? | | ?????????????# ! + #???????????????? | | ?????????????# %#####"##### #????????????????????? | | ?????????????#==#???# #??????????????????????????? | | ?????????????#^%#???# #??????????????????????????? | | ?????????????#=[##### ##### #????????????????????? | | ?????????????# + [% + #????????????????????? | | ?????????????# #####*##### #????????????????????? | | ?????????????# #???# #??????????????????????????? | | ??######""""## ##??# #??????????????????????????? | | ? #### #??????????????????????????? | | ? %+% #??????????????????????????? | | ? ######??????????????????????????? | | ?## ## ## #???????????????????????????????? | | ??# ## ## ###?????????????????????????????? | | ??" #?????????????????????????????? | | ??" #?????????????????????????????? | | ??" #?????????????????????????????? | | ??" #?????????????????????????????? | | ??# ## ## ###????###??????????????????????? | | ### ## ## %########T###????????????????????? | | ![%==![ #????????????????????? | | [=Y%![[ @ #????????????????????? | | [g|== BB #????????????????????? | | ######## #############BB #????????????????????? | | ???# #?#!% #???????????# #????????????????????? | | ???# #?# ####???????????# #????????????????????? | | ???# ### #??????????????# #????????????????????? | | ???#!%= =#??????????????# #????????????????????? | | #### #####??????????????# #????????????????????? | | #????????##????????# #????????????????????? | | #### #????????? ???????# #????????????????????? | | ???# #?????????? ???????# #????????????????????? | | ???# #??????????# ??????# #????????????????????? | | ???# #???????#### ####??# #????????????????????? | | ???# #???????# #??# #????????????????????? | | ???# #???????# #??# #????????????????????? | | ???# #???????# " #### #????????????????????? | | ???# #??????#"" """ / #????????????????????? | | ???# #??????#" " #### #????????????????????? | | ???# #??????#" #??# #????????????????????? | | ???# #??????#" " #??# [=###################### | | #### #??????#"""""####??#[%!**[ | | !## #??????#####"??????#!%==% | | ! #??????????#???????#!=%%=! | | ####??????????????????#[=#######+###### #### | | !!#?????????????????????# #????????????# #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 3 Item Schematics ----------------- VSS Leg | -9/Storage | Hacked Autogun | -9/Storage | Hacked Imp. Treads | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Proton Missile Launcher | x1 | -7/Factory | Preloaded Repaired ---------- Lgt. Assault Rifle | 16% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShiftGuidanceWartreads Manual? 0 Play Time 01:12:21 Cumulative 131.5 hours Start 2025.07.20 @ 12:17:20 End 2025.07.20 @ 14:07:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 66 Gallery% 63 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b46b1bf7-95e7-4df1-9439-5cf268d4d2c2