Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.06 @ 19:07:58 Player: Jay Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (66) 330 Value Destroyed (1822) 1822 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4492 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 239/300 Energy 100/100 System Corruption 2% Temperature Cool (11) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Visual Processing Unit Improved Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Light Nuclear Core Micro Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Hardened Light Armor Plating Beam Rifle Spread Laser Improved EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle Gauss Rifle Flak Cannon Gauss Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Medium Matter Pod Visual Processing Unit Improved Sensor Array Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Micro Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Heat Sink Improved Heat Sink Improved Melee Analysis Suite Hardened Light Armor Plating Beam Rifle Spread Laser Improved EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle Gauss Rifle Flak Cannon Gauss Cannon Grenade Launcher [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Visual Processing Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Visual Processing Unit Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 1 1 1 Weapon 2 | . . 1 . 1 Parts Attached 40 | 6 1 16 11 6 Power 10 | 1 . 6 2 1 Engine 10 | 1 . 6 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . 3 4 . Treads 3 | 2 . 1 . . Leg 6 | . . 2 4 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 1 2 2 4 Device 3 | . . . 1 2 Storage 4 | 1 . 1 1 1 Processor 3 | . 1 1 . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 . 5 3 1 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 9 | . . 5 3 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 25 | . . 3 9 13 Power 6 | . . 2 2 2 Propulsion 6 | . . 1 3 2 Utility 6 | . . . 1 5 Weapon 7 | . . . 3 4 Highest Loss Streak 11 | . . 1 7 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 96 98 84 96 Engine 8 | . 14 10 6 6 Treads 6 | . 28 12 . . Leg 15 | . . 9 19 21 Device 2 | . . . . 6 Storage 13 | . 14 11 16 14 Processor 18 | . 10 22 18 15 Energy Gun 5 | . 28 11 . . Ballistic Gun 22 | . . 20 21 29 Peak Build Rating 30 | 6 8 19 23 30 Average Rating 18 | 5 7 13 18 27 On Entrance 54 | . 6 8 19 21 Naked Turns . | . . . . . Heaviest Build 99 | 14 14 96 99 96 Greatest Support 40 | 40 40 40 35 35 Greatest Overweight (x) 28 | 4 . 5 28 2 Average Overweight (x) 1 | . . . 4 2 Largest Inventory Capacity 25 | 8 8 25 25 25 Average Capacity 19 | 7 8 13 25 25 Most Carried 23 | 5 8 12 21 23 Average Carried 13 | 2 5 8 16 19 Final Capacity 25 | 8 8 25 25 25 Final Carried 19 | 2 8 12 16 19 Class Distribution -------------------- 68% | Scavenger-Skirmisher 16% | Mutant 14% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1474 | 260 10 410 586 208 Remotely . | . . . . . Salvage Created 2450 | 104 23 826 1078 419 Parts 137 | 3 5 35 59 35 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 3 | 1 . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 41 | . . 18 17 6 Guns 38 | . . 16 16 6 AOE 1 | . . . 1 . Classes Destroyed 14 | 2 1 6 4 1 Worker 5 | . . 1 4 . Builder 5 | . . . 2 3 Tunneler 1 | 1 . . . . Hauler 1 | . . . 1 . Recycler 5 | 1 . 1 3 . Operator 2 | . . 1 1 . Watcher 6 | . 1 2 2 1 Swarmer 9 | . . 3 6 . Grunt 22 | . . 12 8 2 Brawler 1 | . . . 1 . Duelist 2 | . . 2 . . Sentry 3 | . . 1 1 1 Hunter 1 | . . . 1 . Programmer 3 | . . . . 3 Best Kill Streak 9 | 2 1 4 9 4 Combat Bots Only 5 | . . 3 5 3 Max Kills in Single Turn 3 | 1 1 1 3 1 Gunslinging 1 | . . . 1 . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 363 | . . 83 109 171 Missed 93 | . . 18 35 40 Damage Taken 3715 | . . 853 1126 1736 Core 1148 | . . 258 186 704 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 130 | . 53 . . 77 Core Remaining (%) 75 | 100 100 35 66 . Volleys Fired 171 | 13 2 63 61 32 Largest 4 | 2 2 3 3 4 Hottest 120 | 100 100 120 69 89 Shots Fired 463 | 26 4 171 153 109 Gun 463 | 26 4 171 153 109 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 341 | . . 79 153 109 Thermal 122 | 26 4 92 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | 7 1 14 14 12 Robot Miss Streak 5 | 3 2 4 3 5 Penetration Max . | . . . . . Secondary Targets 11 | . . 3 5 3 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 285 | 17 1 103 101 63 Core Hits 122 | 2 1 41 48 30 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 12 | 3 . 7 2 . Burn 10 | 3 . 7 . . Destroy 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4427 | 213 12 1377 1719 1106 Guns 3999 | 213 12 1377 1481 916 Cannons . | . . . . . Explosions 426 | . . . 238 188 Melee . | . . . . . Ramming 2 | . . . . 2 Kinetic 2977 | . . 580 1481 916 Thermal 1260 | 213 12 797 238 . Explosive . | . . . . . Electromagnetic 188 | . . . . 188 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . 2 Average Corruption 1 | . 1 . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . 2 . . 4 Message Errors 1 | . . . . 1 Matter Fused 2 | . 1 . . 1 Energy Discharges 1 | . 1 . . . Data Loss (major) 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 91 | . . . 88 3 Projectiles . | . . . . . Explosions 91 | . . . 88 3 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 98 | . . . 98 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 501 | 197 78 501 34 142 Average Temperature 111 | 86 40 146 11 75 Received Heat Transfer 1554 | . . 249 486 819 Effects 5 | . . 5 . . Shutdowns 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Interference 2 | . . 2 . . Short Circuit 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted 3 | 1 . 2 . . Combat Hostiles 2 | . . 2 . . Parts Melted 11 | 2 . 8 1 . Heat Transferred 3974 | 851 37 2886 200 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 329 | 10 28 329 308 203 Initial 76 | . 6 11 46 76 Average 131 | 3 24 160 186 89 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 77 | 100 100 64 59 99 Level 1 22 | . . 35 40 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . 2 . 5 Investigation 3 | . . 1 . 2 Extermination 2 | . . . . 2 Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 1 27 31 15 Peak Tracking Total 5 | . 1 4 5 5 Tactical Retreats 4 | . . 4 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 10 | . . 1 3 6 Max in Single Turn 2 | . . 1 2 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 2 4 . 3 Terminals 3 | . . 3 . . Fabricators 1 | . . . . 1 Repair Stations 3 | . 1 . . 2 Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 27 | . 6 15 . 6 Successful 16 | . 4 10 . 2 Failed 11 | . 2 5 . 4 Catastrophic 3 | . . 1 . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . . 12 . . Fabricators 1 | . . . . 1 Repair Stations 9 | . 4 . . 5 Recycling Units 2 | . 2 . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 8 | . . 8 . . Record 3 | . . 3 . . Level Access Points 1 | . . 1 . . Locate Traps 2 | . . 2 . . Dispatch Records 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 . . 2 Scan Component 2 | . 1 . . 1 Repair 2 | . 1 . . 1 Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 9 | . 2 4 . 3 Full Trace Events 5 | . . 3 . 2 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . . 1 Time 39 | . 26 . . 13 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . 1 . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3766 | 128 214 1298 928 1198 Spaces Moved 1229 | 51 109 497 174 398 Core 32 | 17 . 1 14 . Treads 475 | 34 109 332 . . Legs 722 | . . 164 160 398 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 260 260 Average Speed 245 | 136 160 206 412 260 Slowest Speed 1450 | 250 160 400 1450 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 27 49 21 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 13 | . . . 13 . Melee . | . . . . . Projectile . | . . . . . AOE 13 | . . . 13 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1634 | 83 145 645 267 494 Wait 133 | 7 26 47 7 46 Move 1225 | 50 108 496 173 398 Hop . | . . . . . Pick Up 52 | 7 8 12 15 10 Fast Attach 10 | 1 . 9 . . Attach 29 | 5 1 6 11 6 Detach . | . . . . . Swap 1 | . . 1 . . Drop 12 | . . 11 . 1 Fire 171 | 13 2 63 61 32 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Repaired Assault Rifle 314 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 12) 343 | -10/Materials | Entered another Materials area 343 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 381 | -9/Materials | Identified exit to Materials 650 | -9/Materials | Build established: Skirmisher 827 | -9/Materials | Discovered new exit (range 8) 916 | -9/Materials | Identified exit to Mines 1009 | -9/Materials | Discovered exit to Mines (range 11) 1315 | -9/Materials | Core integrity fell below 50% 1412 | -9/Materials | Build established: Scavenger-Skirmisher 1641 | -9/Materials | Entered another Materials area 1641 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2254 | -8/Materials | Lost 7 parts (2p3n2w) 2530 | -8/Materials | Discovered new exit (range 13) 2567 | -8/Materials | Identified exit to Factory 2569 | -8/Materials | Entered Factory 2569 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3700 | -7/Factory | Repaired Aluminum Leg 3750 | -7/Factory | Core integrity fell below 50% 3760 | -7/Factory | Core integrity fell below 20% 3767 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03747_ K-01 Serf collects debris. 03747_ K-01 Serf cleans the Neutrino Reactor. 03747_ R-06 Scavenger collects Lgt. Treads. 03748_ K-01 Serf collects debris. 03749_ K-01 Serf cleans the Neutrino Reactor. 03750_ K-01 Serf collects debris. 03750_ R-06 Scavenger collects Flak Gun. 03751_ <&JVWXVL7%APCJNZ8S9NPG& NOD#RJ=AH# 0N 03751_ K-01 Serf collects debris. 03752_ K-01 Serf cleans the Neutrino Reactor. 03753_ K-01 Serf collects debris. 03753_ R-06 Scavenger collects Particle Gun. 03754_ Heat Sink destroyed. 03754_ K-01 Serf collects debris. 03759_ K-01 Serf destroyed. 03759_ K-01 Serf collects debris. 03764_ Signal Interpreter destroyed. 03765_ K-01 Serf collects debris. 03766_ Critical hit (Burn: +37). 03766_ K-01 Serf cleans the Neutrino Reactor. 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