Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.18 @ 21:01:30 Player: Komeiji O. Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (154) 770 Value Destroyed (4740) 4740 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (504) 504 TOTAL SCORE: 11274 Bonus ------- High Alert Combat Kills 95 Follower Combat Kills 537 Friendly Fire -128 Cogmind --------- Core Integrity 242/1000 Matter 180/300 Energy 311/315 System Corruption 14% Temperature Cool (0) Movement Hovering (120) Ox1 Location -5/Waste Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (4) --- Hovering Antigrav-CIT Exoskeleton Antigrav System Nuclear Pulse Array > --- UTILITY (8) ------ Coolant Injector Structural Scanner Improved Targeting Computer Advanced Targeting Computer Recoil Nullifier Hacking Suite > --- WEAPON (3) ------- Powered Hammer Falx Falx > --- INVENTORY (5) ---- Improved Plasma Cutter Power Maul Peak State ------------ > --- POWER ------------ Micro Fission Core Neutrino-Momentum Core > --- PROPULSION ------- Hovering Antigrav-CIT Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Structural Scanner Advanced Targeting Computer Core Analyzer Improved Focal Shield Hacking Suite > --- WEAPON ----------- Gauss Rifle Mass Driver Energy Wave Construct/G > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Coolant Injector Medium Matter Pod Improved Sensor Array Improved Terrain Scan Processor Improved Targeting Computer Stasis Canceller Reaction Control System Cloaking Device Improved Focal Shield Hacking Suite Authchip [R/Combat] Thief Drone Bay Coil Gun Magnetic Acceleration Cannon Rocket Launcher Improved Remote Datajack [Rating: 92] Favorites ----------- Power Constructs Engine Improved Deuterium Engine Power Core Constructs Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Hover Unit Constructs Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Slots Evolved 10 | . . . 2 . . . 2 . . 4 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . . . 1 . . Utility 6 | . . . 1 . . . 2 . . 2 1 . Weapon 1 | . . . . . . . . . . 1 . . Parts Attached 190 | 7 8 6 23 13 2 . 25 24 8 28 45 1 Power 24 | 1 2 3 3 1 . . 2 . . 4 8 . Engine 17 | 1 2 3 3 1 . . 2 . . 3 2 . Core 7 | . . . . . . . . . . 1 6 . Reactor . | . . . . . . . . . . . . . Propulsion 32 | 2 3 1 4 3 . . 5 6 1 1 5 1 Treads 11 | . . . . 1 . . 5 4 1 . . . Leg . | . . . . . . . . . . . . . Wheel 12 | 2 3 1 4 2 . . . . . . . . Hover 7 | . . . . . . . . 1 . 1 5 . Flight 2 | . . . . . . . . 1 . . . 1 Utility 54 | 2 3 . 5 3 . . 4 4 1 13 19 . Device 24 | 1 . . 2 . . . 1 1 1 8 10 . Storage 5 | 1 1 . . . . . . . . 1 2 . Processor 10 | . 1 . . 3 . . 2 1 . . 3 . Hackware 6 | . . . . . . . . 1 . 1 4 . Protection 9 | . 1 . 3 . . . 1 1 . 3 . . Artifact . | . . . . . . . . . . . . . Weapon 80 | 2 . 2 11 6 2 . 14 14 6 10 13 . Energy Gun 12 | . . 2 4 3 . . 1 1 . 1 . . Energy Cannon 4 | . . . 4 . . . . . . . . . Ballistic Gun 26 | 2 . . 2 . . . 8 7 4 . 3 . Ballistic Cannon 5 | . . . . . . . . . . 3 2 . Launcher 12 | . . . 1 2 1 . 1 1 1 3 2 . Special Weapon 2 | . . . . . . . . . . . 2 . Impact Weapon 12 | . . . . 1 1 . 4 5 . . 1 . Slashing Weapon 7 | . . . . . . . . . 1 3 3 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 . . . 1 4 1 1 1 . Parts Lost 65 | . 3 4 11 3 . . 1 . 2 13 28 . Power 12 | . . 1 1 . . . . . 1 3 6 . Propulsion 18 | . 2 1 4 1 . . 1 . 1 3 5 . Utility 19 | . 1 . 2 2 . . . . . 3 11 . Weapon 16 | . . 2 4 . . . . . . 4 6 . Highest Loss Streak 8 | . 2 4 4 3 . . 1 . 2 6 8 . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 99 88 93 100 100 99 100 71 71 67 76 Engine 7 | . 14 14 11 11 11 11 9 9 7 1 . . Core 1 | . . . . . . . . . . 3 7 5 Treads 7 | . . . . 9 11 11 21 27 8 1 . . Wheel 9 | . 27 28 24 21 22 22 5 . . . 2 . Flight 1 | . . . . . . . . . 5 3 . 5 Device 7 | . 11 . 5 . . . 2 2 8 11 16 17 Storage 8 | . 14 14 11 11 11 11 9 9 9 5 3 . Processor 13 | . 1 14 11 13 22 22 31 23 9 6 8 11 Hackware 4 | . . . . . . . . 3 9 12 7 5 Protection 1 | . . . 5 4 . . 2 6 . 1 . . Energy Gun 5 | . . 25 12 10 11 11 2 3 . 5 1 . Energy Cannon 1 | . . . 3 4 . . . . 2 1 . . Ballistic Gun 6 | . 28 1 2 . . . 12 10 5 3 1 . Ballistic Cannon 1 | . . . . . . . . . . 3 3 . Impact Weapon 2 | . . . . 6 10 11 2 4 . . . 5 Slashing Weapon 1 | . . . . . . . . . 3 3 3 11 Peak Build Rating 92 | 7 9 9 17 27 26 26 36 39 52 71 92 64 Average Rating 40 | 5 7 8 12 24 25 26 32 36 47 60 69 64 On Entrance 26 | . 7 9 9 15 26 26 26 36 38 52 50 53 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 75 | 15 50 49 57 66 63 62 62 61 61 67 75 . Greatest Support 66 | 32 32 26 36 26 26 26 60 62 62 66 40 . Greatest Overweight (x) 4 | 2 2 4 3 3 2 2 3 1 1 2 3 . Average Overweight (x) . | . . 1 1 2 2 2 . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 25 5 Average Capacity 18 | 7 13 20 20 20 20 20 20 20 20 19 15 5 Most Carried 20 | 5 20 20 20 20 20 20 20 20 20 20 20 2 Average Carried 17 | 3 10 18 18 19 20 20 19 19 19 16 14 2 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 5 19 20 17 20 20 20 20 20 19 17 4 2 Scrap Engine Consumption 106 | . . . . . . . . . 23 51 32 . Constructs Created 8 | . . . . . . . . . 3 2 3 . Constructs Modified 30 | . . . . . . . . . 4 16 10 . Class Distribution -------------------- 54% | Mutant 13% | Commander-Construct 8% | Hacker-Mutant 8% | Hacker-Construct 7% | Scavenger-Mutant 5% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Construct | -8/Recycling Commander-Construct | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Matter Collected 4161 | 206 511 82 186 277 . 62 683 550 276 365 963 . Remotely . | . . . . . . . . . . . . . Salvage Created 5245 | 27 507 249 647 292 . . 638 837 350 909 789 . Parts 315 | 4 36 14 51 14 . . 45 41 19 53 38 . Haulers Intercepted 5 | . 1 . 1 . . . 1 2 . . . . Recyclers Shooed 3 | . . . 1 . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Combat Hostiles Destroyed 117 | . 14 7 14 7 . . 19 16 4 20 16 . Melee 11 | . . . . 1 . . 2 . . 3 5 . Guns 66 | . 14 6 8 1 . . 14 11 3 6 3 . Cannons 6 | . . . 2 . . . . . 1 1 2 . AOE 32 | . . 1 4 5 . . 3 3 . 10 6 . Classes Destroyed 16 | 1 5 1 5 1 . . . 1 1 1 . . Worker 7 | . . . 1 . . . 1 . . 4 1 . Builder 8 | . . . 3 2 . . . . . 3 . . Tunneler 3 | 2 . . . . . . . . . 1 . . Hauler 6 | . 1 . 1 . . . 1 2 . 1 . . Recycler 6 | . . 1 . 1 . . . 1 1 1 1 . Operator 3 | . 1 . . . . . 1 . . 1 . . Watcher 4 | . 1 . 2 . . . . 1 . . . . Swarmer 39 | . 6 5 2 . . . 9 4 . 9 4 . Grunt 41 | . 8 2 7 6 . . 6 4 . 4 4 . Duelist 2 | . . . 1 . . . 1 . . . . . Sentry 16 | . . . 4 . . . 3 7 1 . 1 . Hunter 9 | . . . . . . . . 1 . 6 2 . Programmer 6 | . . . . . . . . . . 1 5 . Scrapper 3 | . . . . . . . . . 3 . . . Zionite 1 | . . . 1 . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . Best Kill Streak 10 | 2 4 3 10 7 . . 5 4 3 9 4 . Combat Bots Only 8 | . 4 3 4 5 . . 4 4 3 8 4 . Max Kills in Single Turn 4 | 1 1 2 2 2 . . 3 2 1 4 4 . Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 4 | . . 1 1 2 . . 3 2 . 3 4 . Melee 1 | . . . . 1 . . 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Hostile Shots Fired 988 | . 55 35 71 35 . . 81 79 32 245 355 . Missed 254 | . 13 9 15 18 . . 19 25 2 52 101 . Damage Taken 11944 | . 398 365 817 336 . . 778 789 583 3165 4713 . Core 2045 | . 81 84 149 44 . . 144 85 69 631 758 . Absorbed by Shields 25 | . . . . . . . . . . . 25 . Redirected to Shielding 3 | . 3 . . . . . . . . . . . Ignored by Resistances 49 | . . . . . . . . . . . 49 . Regen/Repaired (Parts) 1337 | . . . . . . . . . 109 565 663 . Core Remaining (%) 51 | 100 . 34 . . . 51 . . 45 25 . . Volleys Fired 370 | 7 40 23 43 17 6 . 46 55 24 63 46 . Largest 3 | 2 2 2 2 1 1 . 2 2 2 3 3 . Hottest 155 | 40 40 80 113 69 33 . 94 86 81 142 155 . Shots Fired 651 | 14 80 41 65 17 6 . 85 107 31 121 84 . Gun 537 | 14 80 41 50 8 1 . 83 105 27 75 53 . Cannon 75 | . . . 4 . . . . . 4 39 28 . Launcher 39 | . . . 11 9 5 . 2 2 . 7 3 . Special . | . . . . . . . . . . . . . Kinetic 412 | 14 80 14 4 . . . 71 92 27 54 56 . Thermal 88 | . . . 4 8 1 . 12 13 . 29 21 . Explosive 39 | . . . 11 9 5 . 2 2 . 7 3 . Electromagnetic 112 | . . 27 46 . . . . . 4 31 4 . Robot Hit Streak 26 | 6 8 9 11 4 . . 17 26 20 15 8 . Robot Miss Streak 6 | 1 3 4 4 3 . . 4 3 2 6 3 . Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets 5 | . . . 2 . . . 2 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . . . . Shots Hit Robots 449 | 11 48 23 41 8 . . 63 81 28 76 70 . Core Hits 237 | 2 24 10 34 12 . . 31 30 10 52 32 . Critical Kills 1 | . . . 1 . . . . . . . . . Critical Parts Destroyed 6 | . 1 . . 1 . . . 2 . . 2 . Critical Strikes 14 | . 1 . 2 1 . . 1 2 . 1 6 . Burn 2 | . . . . . . . 1 . . . 1 . Destroy 4 | . 1 . 1 . . . . 1 . . 1 . Blast 1 | . . . . . . . . . . . 1 . Corrupt 1 | . . . 1 . . . . . . . . . Smash 4 | . . . . 1 . . . 1 . . 2 . Sever 2 | . . . . . . . . . . 1 1 . Melee Attacks 90 | . . . . 14 . . 14 18 4 12 28 . Impact 53 | . . . . 14 . . 14 18 . . 7 . Slashing 37 | . . . . . . . . . 4 12 21 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . 1 . . . 1 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13903 | 134 605 443 1364 746 . . 1383 1712 514 3770 3232 . Guns 6094 | 134 605 310 466 56 . . 1028 1298 374 1080 743 . Cannons 1046 | . . . 61 . . . . . 80 499 406 . Explosions 5005 | . . 133 837 583 . . 215 191 . 1818 1228 . Melee 1733 | . . . . 107 . . 140 223 60 348 855 . Ramming 25 | . . . . . . . . . . 25 . . Kinetic 4832 | 134 605 136 13 . . . 875 1098 374 713 884 . Thermal 2256 | . . 133 207 56 . . 153 200 . 393 1114 . Explosive 3835 | . . . 691 583 . . 215 191 . 1818 337 . Electromagnetic 1222 | . . 174 453 . . . . . 80 473 42 . Impact 677 | . . . . 107 . . 140 223 . . 207 . Slashing 1056 | . . . . . . . . . 60 348 648 . Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . . . 1 9 9 9 . . . 1 14 14 Average Corruption 6 | . . . 1 5 9 9 . . . 1 9 14 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 96 | . . . . 25 15 3 . . . 4 49 . Message Errors 21 | . . . . 7 3 . . . . 2 9 . Matter Fused 18 | . . . . 8 1 1 . . . 1 7 . Heat Flow Errors 14 | . . . . . 2 2 . . . . 10 . Energy Discharges 14 | . . . . 6 3 . . . . . 5 . Parts Rejected 3 | . . . . . . . . . . . 3 . Parts Fused 1 | . . . . . 1 . . . . . . . Data Loss (minor) 12 | . . . . 4 2 . . . . . 6 . Data Loss (major) 4 | . . . . . 1 . . . . . 3 . Misfires 3 | . . . . . 1 . . . . 1 1 . Misdirections 4 | . . . . . . . . . . . 4 . Weapon Failures 2 | . . . . . 1 . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 983 | . . 30 6 67 . . 13 97 4 263 503 . Projectiles 10 | . . . . . . . . . . 10 . . Explosions 647 | . . 30 6 . . . 13 13 . 220 365 . Melee 326 | . . . . 67 . . . 84 4 33 138 . Knockbacks 11 | . . . . . . . . 2 . 5 4 . Impact 4 | . . . . . . . . 2 . . 2 . Kinetic 7 | . . . . . . . . . . 5 2 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 692 | . . 52 24 53 . . . . . 238 325 . Shots 14 | . . 1 1 2 . . . . . 5 5 . Rammed 2 | . . . . . . . . . . 2 . . Targets Rammed 2 | . . . . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 680 | . . 91 232 128 221 208 188 357 94 453 680 . Average Temperature 88 | . . 35 78 44 88 91 38 71 36 125 139 . Received Heat Transfer 2183 | . 120 138 246 48 . . 324 360 243 243 461 . Effects 15 | . . . . . . . . . . 8 7 . Shutdowns 1 | . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . 1 . . Interference 5 | . . . . . . . . . . 5 . . Short Circuit 1 | . . . . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . . . . 1 1 . Damage (major) 4 | . . . . . . . . . . . 4 . Damage (core) 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 3 . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . Parts Fried 11 | . . . 1 . . . . 5 . 5 . . Impact Corruptions 10 | . . . . 2 . . . 4 . . 4 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 10 | . . . 4 . . . 3 1 1 . 1 . Heat Transferred 3109 | . . 200 311 111 . . 370 370 . 703 1044 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . 2 2 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Peak Influence 557 | 10 219 140 557 290 . . 297 470 109 454 550 192 Initial 221 | . 6 39 54 154 . . . 78 78 . 221 192 Average 134 | 2 98 56 295 149 . . 111 217 34 152 162 192 Maximum Alert Level 2 | . 1 . 2 1 . . 1 2 . 2 2 . Low Security (%) 76 | 100 85 100 35 97 . 100 92 38 100 63 68 100 Level 1 19 | . 14 . 40 2 . . 7 56 . 29 24 . Level 2 4 | . . . 24 . . . . 5 . 7 6 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 23 | . 5 . 2 1 . . 1 2 . 8 4 . Investigation 6 | . 4 . 1 1 . . . . . . . . Extermination 4 | . . . . . . . . . . 2 2 . Reinforcement 11 | . 1 . 1 . . . 1 2 . 4 2 . Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Distress Signals 11 | . 1 . 3 . . . . 3 . 1 3 . Communications Jammed 2 | . . . . . . . . . . 2 . . Distress Signals 2 | . . . . . . . . . . 2 . . Times Spotted 204 | . 22 8 22 10 . . 26 22 8 36 50 . Peak Tracking Total 9 | . 5 3 5 6 . . 4 4 4 4 9 . Tactical Retreats 11 | . 1 . . 1 . . 1 1 . 3 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Traps Triggered 9 | . 2 . 1 . . . . . . 2 4 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Machines Disabled 25 | . . 1 . 2 . . . 3 . 8 11 . Max in Single Turn 4 | . . 1 . 2 . . . 1 . 4 4 . Garrison Access 2 | . . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Machines Accessed 51 | . 6 1 3 3 4 . 7 8 10 4 5 . Terminals 31 | . 6 . 3 1 . . 6 7 4 1 3 . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . 1 4 2 . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . . . 1 1 . Total Hacks 129 | . 13 1 9 5 4 . 25 30 24 5 13 . Successful 78 | . 7 1 4 3 4 . 15 14 18 3 9 . Failed 51 | . 6 . 5 2 . . 10 16 6 2 4 . Catastrophic 8 | . 1 . 3 . . . 3 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 62 | . 6 . 7 3 . . 10 18 8 4 6 . Terminals 98 | . 13 . 9 3 . . 23 28 11 1 10 . Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 11 | . . . . . . . . 2 6 3 . . Scanalyzers 2 | . . . . . . . 2 . . . . . Garrison Access 2 | . . . . . . . . . . 1 1 . Terminal Hacks 49 | . 6 1 2 2 4 . 10 9 11 . 4 . Record 13 | . . . 1 . 4 . 2 1 5 . . . Part Schematic 2 | . . . . . . . . 2 . . . . Robot Schematic 1 | . . . . . . . . . . . 1 . Prototype ID Bank 1 | . . . . . . . 1 . . . . . Open Door 3 | . . 1 . 2 . . . . . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . Recycling Unit Index 1 | . . . . . . . . . . . 1 . Alert Level 3 | . . . . . . . 1 . 1 . 1 . Unreport Threat 3 | . . . . . . . 1 1 1 . . . Locate Traps 7 | . 2 . 1 . . . 2 2 . . . . Dispatch Records 3 | . 1 . . . . . . 1 . . 1 . Patrol Status 1 | . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . Zone Layout 5 | . 1 . . . . . 1 1 2 . . . Release Object 2 | . . . . . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . 1 5 . . . Report Inventory 5 | . . . . . . . . 1 4 . . . Retrieve Components 1 | . . . . . . . . . 1 . . . Scanalyzer 1 | . . . . . . . 1 . . . . . Insert Component 1 | . . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 1 . Seal Access 2 | . . . . . . . . . . 1 1 . Unauthorized Hacks 20 | . 1 . 2 1 . . 4 4 2 2 4 . Terminals 17 | . 1 . 2 1 . . 4 4 2 . 3 . Assimilate 1 | . . . . . . . . . . . 1 . Botnet 15 | . 1 . 2 1 . . 3 4 2 . 2 . Operators 1 | . . . . . . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 2 . . Mask 2 | . . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 34 | . 4 . 3 1 . . 6 9 5 3 3 . Full Trace Events 3 | . 1 . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . 14 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Total Allies 17 | . . 2 . . . . . . 14 . 1 . Largest Group 13 | . . 2 2 1 1 . . . 13 13 1 . Highest-Rated Group 194 | . . 39 39 31 31 . . . 194 192 10 . Highest-Rated Ally 31 | . . 31 31 31 31 . . . 21 21 10 . Total Orders 8 | . . . . . . . . . 2 6 . . STAY 1 | . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . 1 . . . DROP 2 | . . . . . . . . . . 2 . . PICKUP 2 | . . . . . . . . . 1 1 . . COLLECT 1 | . . . . . . . . . . 1 . . RETURN 1 | . . . . . . . . . . 1 . . Ally Attacks 127 | . . 1 32 10 . . . . 32 46 6 . Total Damage 1934 | . . 20 552 148 . . . . 409 780 25 . Kills 22 | . . 1 6 2 . . . . 5 8 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . . Drone Launches 4 | . . . . . . . . . . 1 3 . Drone Recoveries 4 | . . . . . . . . . . 1 3 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Turns Passed 11549 | 110 984 645 456 989 529 116 1435 1106 1240 2059 1879 1 Spaces Moved 7340 | 74 739 518 274 703 429 97 706 512 730 1359 1199 . Core 115 | 9 . . . . . . . . . . 106 . Treads 1629 | . . . . . . . 429 512 271 377 40 . Legs 170 | . . . . . . . . . . 108 62 . Wheels 3634 | 65 739 518 274 703 429 97 277 . . . 532 . Hover 711 | . . . . . . . . . . 252 459 . Flight 1081 | . . . . . . . . . 459 622 . . Fastest Speed 50 | 50 90 105 101 120 120 120 120 161 122 52 50 . Average Speed 123 | 100 98 105 110 120 120 120 164 164 139 103 124 . Slowest Speed 250 | 150 110 140 145 145 120 120 250 250 237 210 204 . Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 56 | 5 90 88 33 95 90 34 52 86 90 18 34 13 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . 2 . . . . . . . . Known Exits Taken 5 | . 1 1 1 . . 1 1 . . . . . Unknown Exits Taken 6 | 1 . . . 1 1 . . 1 1 1 . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . . Spaces Dug 33 | . . . . 8 . . 10 8 . 3 4 . Terrain Destroyed 506 | . . 15 83 82 30 . 27 27 . 140 102 . Melee 22 | . . . . . . . 10 8 . 1 3 . Projectile 20 | . . . . . . . . . . 13 7 . AOE 464 | . . 15 83 82 30 . 17 19 . 126 92 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Total 9118 | 92 922 577 361 798 436 96 888 669 928 1888 1462 1 Wait 829 | . 103 21 5 43 . . 74 48 56 378 101 . Move 7329 | 73 738 517 273 702 428 96 705 511 729 1358 1199 . Hop . | . . . . . . . . . . . . . Pick Up 122 | 5 23 6 12 6 . . 11 5 4 28 22 . Fast Attach 33 | 7 . 1 1 2 . . . 2 2 5 13 . Attach 57 | . 3 3 11 2 . . 4 . 2 10 21 1 Detach 14 | . . . . . . . 1 . 5 5 3 . Swap 100 | . 5 2 11 9 2 . 21 22 4 13 11 . Drop 75 | . 10 4 5 3 . . 12 8 10 14 9 . Fire 370 | 7 40 23 43 17 6 . 46 55 24 63 46 . Melee 90 | . . . . 14 . . 14 18 4 12 28 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . 2 . . Escape Stasis 9 | . . . . . . . . . . . 9 . Rewire 88 | . . . . . . . . . 88 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -5/Factory (discovered 3 exits: [*Fac] / [*Upp x2]) -5/Waste History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 611 | -10/Materials | Derelicts attacked the area 660 | -10/Materials | Discovered new exit (range 14) 747 | -10/Materials | Identified exit to Mines 843 | -10/Materials | Discovered new exit (range 15) 892 | -10/Materials | Discovered new exit (range 15) 1003 | -10/Materials | Discovered new exit (range 11) 1016 | -10/Materials | Identified exit to Subcaves 1095 | -10/Materials | Entered Mines 1110 | -10/Mines | Learned Materials terminal intel 1155 | -10/Mines | Core integrity fell below 50% 1191 | -10/Mines | Lost 4 parts (1p1n2w) 1206 | -10/Mines | Discovered new exit (range 8) 1220 | -10/Mines | Learned location of Storage (-8) 1233 | -10/Mines | Identified exit to Materials 1292 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1499 | -10/Mines | Found the Drone Emporium 1506 | -10/Mines | Found Prototype Device 1616 | -10/Mines | Learned Materials emergency access door positions 1718 | -10/Mines | Discovered exit to Materials (range 9) 1740 | -10/Mines | Entered Materials 1740 | -9/Materials | Accompanied by 2 allies 1740 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1742 | -9/Materials | Loaded intel: 12 terminal locations 1745 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1879 | -9/Materials | Lost 4 parts (1p2n1w) 1955 | -9/Materials | Lost 3 parts (1n2w) 2074 | -9/Materials | Lost 3 parts (1n2u) 2085 | -9/Materials | Discovered new exit (range 9) 2102 | -9/Materials | Build established: Scavenger-Mutant 2181 | -9/Materials | Discovered new exit (range 13) 2194 | -9/Materials | Identified exit to Mines 2196 | -9/Materials | Entered Mines 2196 | -9/Mines | Accompanied by 1 ally 2214 | -9/Mines | Met a Derelict bent on vengeance 2225 | -9/Mines | Discovered new exit (range 15) 2238 | -9/Mines | Identified exit to Materials 2254 | -9/Mines | Met a Derelict shopkeep closing up shop 2351 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2566 | -9/Mines | Build established: Mutant 2571 | -9/Mines | Excavation squad dispatched 2571 | -9/Mines | A large section of the Mines collapsed 2687 | -9/Mines | Lost 3 parts (1n2u) 2774 | -9/Mines | Learned location of Zion (-6) 2838 | -9/Mines | Discovered exit to Materials (range 12) 2856 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3174 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3175 | -9/Mines | Discovered new exit (range 5) 3185 | -9/Mines | Entered Exiles 3185 | -9/Exiles | Found Exiles lab abandoned 3185 | -9/Exiles | Accompanied by 1 ally 3215 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3700 | -9/Exiles | Discovered new exit (range 12) 3714 | -9/Exiles | Entered Mines 3808 | -8/Mines | Discovered exit to Materials (range 7) 3830 | -8/Mines | Entered Materials 3830 | -8/Materials | Evolved 2 slots: Utility x2 3865 | -8/Materials | Identified Thief Drone Bay 4142 | -8/Materials | Build established: Scavenger-Mutant 4413 | -8/Materials | Discovered new exit (range 5) 4531 | -8/Materials | Build established: Mutant 4566 | -8/Materials | Discovered new exit (range 9) 4989 | -8/Materials | Identified exit to Storage 5265 | -8/Materials | Entered Storage 6033 | -8/Storage | Discovered new exit (range 15) 6366 | -8/Storage | Used back door to open Recycling access 6366 | -8/Storage | Discovered new exit (range 4) 6371 | -8/Storage | Entered Recycling 6417 | -8/Recycling | Scanned before Scraplab entrance 6445 | -8/Recycling | Angered Scraplab inhabitants 6448 | -8/Recycling | Found Prototype Device 6448 | -8/Recycling | Identified Scrap Engine 7076 | -8/Recycling | Core integrity fell below 50% 7265 | -8/Recycling | Build established: Commander-Construct 7545 | -8/Recycling | Discovered new exit (range 9) 7611 | -8/Recycling | Entered Factory 7611 | -6/Factory | Accompanied by 13 allies 7611 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7866 | -6/Factory | Lost 3 allies 8820 | -6/Factory | Build established: Hacker-Construct 9376 | -6/Factory | Garrison activated, responded to threat 9463 | -6/Factory | Lost 6 parts (1p2n1u2w) 9477 | -6/Factory | Core integrity fell below 50% 9499 | -6/Factory | Destroyed 8 combat bots 9558 | -6/Factory | Discovered new exit (range 5) 9670 | -6/Factory | Entered another Factory area 9670 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9681 | -5/Factory | Lost 4 parts (1p1n2u) 9994 | -5/Factory | Build established: Infiltrator-Mutant 10296 | -5/Factory | Lost 3 parts (3u) 10567 | -5/Factory | Build established: Hacker-Mutant 10605 | -5/Factory | System corruption reached 10% 10966 | -5/Factory | Lost 4 parts (2p1u1w) 11047 | -5/Factory | Lost 4 parts (1p1u2w) 11157 | -5/Factory | Discovered new exit (range 13) 11166 | -5/Factory | Core integrity fell below 50% 11502 | -5/Factory | Lost 8 parts (2p1n4u1w) 11506 | -5/Factory | Discovered new exit (range 15) 11546 | -5/Factory | Discovered new exit (range 10) 11549 | -5/Factory | Sucked down chute 11549 | -5/Factory | Entered Waste 11550 | -5/Waste | Self-destructed Last Messages --------------- 11519_ Field strength at 29. 11520_ Critical hit (Burn: +27). 11520_ Field strength at 17. 11521_ Field strength at 10. 11522_ Stasis field depleted. 11524_ Slug penetrates Wall. 11525_ Acquired Falx. 11525_ Slug penetrates Wall. 11525_ Imp. Hover Unit destroyed. 11526_ Acquired Falx. 11542_ Acquired Nuclear Pulse Array. 11546_ EXIT=FOUND 11547_ Hovering Antigrav-CIT Exoskeleton destroyed. 11547_ Hovering Antigrav-CIT Exoskeleton core remains intact and functional. 11547_ Penetrated by Slug. 11549_ Triggered Chute Trap. 11549_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????##############????????????????? | | ????????????##############????????????????? | | ????????????## ##????????????????? | | ????????????## [ [ #### ?? ##????????? | | ????????????## #### ##????????? | | ????????????## ????????? | | ????????????## @ ????????? | | ????????????## ????????? | | ????????????## ????????? | | ????????????## ! #### ##????????? | | ????????????## #### ?? ##????????? | | ????????????## ##????? ##????????? | | ????????????##############????????????????? | | ????????????##############????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 65 Energy Generation 33 Energy Capacity 407 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 150 Resistance: KI 25 Utility Shielding 33 Evasion (%) 64 Targeting Accuracy 16 Target Analysis 6 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Shock Rifle | -8/Storage | Hacked Gravmag System | -8/Storage | Hacked Robot Schematics ------------------ H-66 Slayer | -5/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetXenonMatrix Manual? 0 Play Time 02:55:26 Cumulative 94.7 hours Start 2024.10.18 @ 00:34:31 End 2024.10.18 @ 21:01:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 33 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80e3902e-af35-47d4-be85-ae29f0e50dd4