Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.01 @ 09:02:48 Player: Rocko1345 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (453) 453 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (8500) 8500 TOTAL SCORE: 10888 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 3500 Cogmind --------- Core Integrity 0/300 Matter 275/1300 Energy 99/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heat Sink Sensor Array Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Visual Processing Unit Improved Light Armor Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg Heat Sink Sensor Array Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device X0-1V1's Piety Tracker Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 17 | 6 2 5 2 2 Power 2 | 1 1 . . . Engine 1 | 1 . . . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 3 | 2 . . 1 . Treads . | . . . . . Leg 3 | 2 . . 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 3 1 1 Device 3 | . . 2 1 . Storage 1 | 1 . . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 5 | 2 . 2 . 1 Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 1 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 9 | . . . . 9 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 3 | . . . . 3 Weapon 3 | . . . . 3 Highest Loss Streak 9 | . . . . 9 To Critical Strikes . | . . . . . Average Backups 4 | . 2 4 5 5 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 1 2 1 2 Weapon 2 | . 1 2 3 2 Tool/Special . | . . . . . Unused Backups 1 | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 97 94 100 74 Engine 1 | . 7 . . . Core 9 | . 6 11 11 8 Leg 21 | . 28 22 22 12 Device 13 | . . 11 22 15 Storage 11 | . 14 11 11 8 Processor 6 | . . 6 11 8 Protection 5 | . 11 9 . 5 Energy Gun 7 | . . 11 11 7 Ballistic Gun 14 | . 28 11 11 9 Peak Build Rating 33 | 6 10 26 30 33 Average Rating 21 | 4 8 24 28 28 On Entrance 14 | . 6 10 26 30 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 8 | . . . . 8 Heaviest Build 21 | 13 16 20 18 21 Greatest Support 25 | 20 20 20 25 25 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 6 | . 5 5 6 6 Average Carried 4 | . 2 4 5 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 6 | . 5 5 6 3 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 510 | 185 89 122 114 . Remotely . | . . . . . Salvage Created 540 | . 136 122 186 96 Parts 30 | . 8 11 8 3 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 8 | . 3 2 1 2 Guns 8 | . 3 2 1 2 Classes Destroyed 9 | . 1 2 3 3 Worker 1 | . . . 1 . Recycler 2 | . . . 2 . Operator 1 | . . . . 1 Watcher 3 | . . 2 . 1 Swarmer 1 | . . . 1 . Cutter 1 | . . . . 1 Grunt 4 | . 3 1 . . Sentry 1 | . . 1 . . Hunter 1 | . . . . 1 Best Kill Streak 4 | . 1 2 4 1 Combat Bots Only 1 | . 1 1 1 1 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 115 | . 17 13 7 78 Missed 26 | . 5 2 2 17 Hits 89 | . 12 11 5 61 Melee 2 | . . . . 2 Projectile 87 | . 12 11 5 59 Critical Strikes 7 | . . . . 7 Damage Taken 1514 | . 146 140 32 1196 Core 389 | . 47 36 6 300 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 81 . 100 . Volleys Fired 53 | . 17 9 8 19 Largest 2 | . 2 2 2 2 Hottest 88 | . 40 88 88 88 Shots Fired 103 | . 34 18 16 35 Gun 103 | . 34 18 16 35 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 74 | . 34 9 8 23 Thermal 29 | . . 9 8 12 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 3 8 3 15 Robot Miss Streak 7 | . 3 1 7 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 59 | . 17 12 5 25 Core Hits 26 | . 8 5 4 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 824 | . 186 177 108 353 Guns 752 | . 171 177 108 296 Cannons . | . . . . . Explosions 57 | . . . . 57 Melee . | . . . . . Ramming 15 | . 15 . . . Kinetic 480 | . 171 85 44 180 Thermal 272 | . . 92 64 116 Explosive 57 | . . . . 57 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 2 5 Average Corruption 2 | . . . 2 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . 5 4 Message Errors 3 | . . . 2 1 Matter Fused 4 | . . . 2 2 Energy Discharges 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . 1 . . . Impact 1 | . 1 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 137 | . . . . 137 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed 2 | . 2 . . . Kicked 2 | . 2 . . . Crushed . | . . . . . Highest Temperature 297 | . 34 177 . 297 Average Temperature 50 | . 13 81 . 67 Received Heat Transfer 378 | . 84 51 . 243 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 666 | . . 222 148 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 86 | 100 100 100 100 19 Level 1 13 | . . . . 80 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 380 | . 35 47 45 380 Initial 14 | . . 9 14 . Average 51 | . 14 11 6 266 Influence Increases 738 | . 94 104 45 495 Destroy 0b10 Robot/C 160 | . 60 40 20 40 Destroy 0b10 Robot/NC 35 | . . 10 15 10 Destroy Leader 46 | . 10 24 10 2 Successful Hack 9 | . 9 . . . Select Force Hacks 50 | . . . . 50 Disable Machine 30 | . . . . 30 Destroy Structure 27 | . . . . 27 Lose Combat Pursuer 45 | . 15 30 . . Miscellaneous 336 | . . . . 336 Influence Decreases 413 | . 70 91 82 170 Entered New Map 38 | . . 15 23 . Time Decay 285 | . 70 76 59 80 Lost Part 90 | . . . . 90 Squads Dispatched 3 | . . 1 . 2 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . . 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 7 4 1 16 Peak Tracking Total 6 | . 3 3 1 6 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged 1 | . . . . 1 Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 8 | . 2 4 . 2 Terminals 7 | . 2 3 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 24 | . 6 12 . 6 Successful 14 | . 3 8 . 3 Failed 10 | . 3 4 . 3 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 8 | . 4 3 . 1 Terminals 20 | . 6 8 . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 7 | . 3 2 . 2 Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . . 1 . . Terminal Index 1 | . . 1 . . Dispatch Records 1 | . 1 . . . Zone Layout 3 | . 1 . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 4 . . Retrieve Study 4 | . . 4 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . 2 . 1 Terminals 3 | . . 2 . 1 Botnet 2 | . . 2 . . Sabotage 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 4 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . 3 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . X0-1V1 Amusement Gains 50 | . 15 . . 35 Average Entertainment 6 | . 14 6 1 14 Good Acts 11 | . . . 2 9 Bad Acts 21 | . 2 . 2 17 Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 683 | . . 134 379 170 Optics 683 | . . 134 379 170 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1099 | 47 270 225 379 178 Spaces Moved 779 | 42 175 151 323 88 Core 31 | 17 . . . 14 Treads . | . . . . . Legs 748 | 25 175 151 323 74 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 105 105 50 Average Speed 113 | 91 120 119 109 118 Slowest Speed 190 | 120 120 120 112 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 32 18 55 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 35 | . . . . 35 Melee . | . . . . . Projectile . | . . . . . AOE 35 | . . . . 35 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 887 | 47 203 176 333 128 Wait 30 | . 2 12 . 16 Move 775 | 41 174 150 322 88 Hop . | . . . . . Pick Up 5 | . 5 . . . Fast Attach 9 | 6 1 1 . 1 Attach 4 | . . 1 . 3 Detach . | . . . . . Swap 6 | . 1 3 2 . Drop 2 | . 1 . 1 . Fire 53 | . 17 9 8 19 Melee . | . . . . . Ram 1 | . . . . 1 Kick 2 | . 2 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines (discovered 3 exits: *Mat / [*Exi] / [*Zio]) -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 5) 205 | -10/Materials | Prayed at D.C.S.S. Altar Unit 302 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 313 | -10/Materials | X0-1V1 caused items to flee you 318 | -10/Materials | Entered another Materials area 318 | -9/Materials | Evolved 2 slots: Utility x2 503 | -9/Materials | Discovered new exit (range 17) 543 | -9/Materials | Entered Mines 565 | -9/Mines | Met a Derelict bent on vengeance 672 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 719 | -9/Mines | Learned Materials stockpile data 732 | -9/Mines | Build established: Scavenger-Mutant 734 | -9/Mines | X0-1V1 caused items to flee you 763 | -9/Mines | Matter capacity permanently improved by X0-1V1 (+400; -200 max core) 875 | -9/Mines | Items stopped fleeing you 880 | -9/Mines | Discovered new exit (range 7) 901 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 902 | -9/Mines | Discovered new exit (range 5) 922 | -9/Mines | Entered Materials 922 | -8/Materials | Evolved 2 slots: Utility x2 931 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 945 | -8/Materials | X0-1V1 foreshadows a heat wave 949 | -8/Materials | X0-1V1 announced a LAN party 950 | -8/Materials | X0-1V1 activates XOMVISION 957 | -8/Materials | X0-1V1 sent you into danger 959 | -8/Materials | X0-1V1 caused items to flee you 961 | -8/Materials | X0-1V1 sent hostile C-17 Slicer (x1) 968 | -8/Materials | Identified exit to Factory 968 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 1001 | -8/Materials | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 1001 | -8/Materials | X0-1V1 released a cloud of subatomizers 1016 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 1025 | -8/Materials | X0-1V1 sent you into danger 1035 | -8/Materials | X0-1V1 upgraded hostiles (x3) 1089 | -8/Materials | Core integrity fell below 50% 1092 | -8/Materials | Discovered exit to Factory (range 20) 1092 | -8/Materials | Released all parts (3) 1095 | -8/Materials | Core integrity fell below 20% 1100 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- >>Layout(Zone) Retrieving Zone 8G layout... Downloaded map data. 01092_ Released Sml. Storage Unit. 01092_ Released Visual Processing Unit. 01092_ Released Lgt. Assault Rifle. 01093_ Connecting with Terminal... >>Force(Sabotage) SYSTEM_VULNERABLE[Neutrino Reactor] NETWORK_OVERLOAD COORDINATES_RETRIEVED 01093_ X0-1V1 is interested. 01093_ ALERT: Suspicious activity at Terminal M007. Dispatching Investigation squad. 01093_ Lgt. Assault Rifle crushed and broken. 01093_ X0-1V1: "I know that drunk sailor look when I see it." X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 01100_ X0-1V1 snickers! 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Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastLightningArray Manual? 0 Play Time 00:14:48 Cumulative 254.1 hours Start 2026.10.01 @ 08:51:12 End 2026.10.01 @ 09:02:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 319 Rogue 145 Adventurer 174 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 58 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 969f2b8a-9a52-462c-a25c-bd4c68dfa700