Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.17 @ 05:13:03 Player: Carpathian Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (68) 340 Value Destroyed (2380) 2380 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (120) 120 TOTAL SCORE: 5240 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 107 Cogmind --------- Core Integrity 0/700 Matter 119/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Large Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Improved Aluminum Leg Improved Aluminum Leg Large Storage Unit Improved Sensor Array Improved Targeting Computer Transmission Jammer Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON ----------- Flak Gun Advanced Assault Cannon > --- INVENTORY -------- Light Ion Engine Improved Deuterium Engine Improved Aluminum Leg Improved Aluminum Leg Large Storage Unit Improved Sensor Array Improved Targeting Computer Transmission Jammer Hardened Medium Armor Plating Heavy EM Pulse Gun Lightning Gun Flak Gun Rocket Launcher [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Disposable Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 6 | . . 2 2 2 Weapon . | . . . . . Parts Attached 46 | 6 9 16 4 11 Power 8 | 1 1 4 . 2 Engine 8 | 1 1 4 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 4 4 2 2 Treads 4 | 2 . . 2 . Leg 10 | . 4 4 . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 3 . 1 Device 1 | . . 1 . . Storage 2 | 1 1 . . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 17 | 2 2 5 2 6 Energy Gun 7 | . 2 3 . 2 Energy Cannon . | . . . . . Ballistic Gun 8 | 2 . 2 2 2 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 17 | . . 4 . 13 Power 3 | . . 2 . 1 Propulsion 3 | . . . . 3 Utility 3 | . . 1 . 2 Weapon 8 | . . 1 . 7 Highest Loss Streak 10 | . . 1 . 10 To Critical Strikes 1 | . . . . 1 Average Backups 10 | 2 4 11 11 12 Power 1 | . . 1 1 1 Propulsion 2 | 1 1 2 3 3 Utility 2 | . . 2 3 3 Weapon 3 | . 1 3 2 3 Tool/Special . | . . . . . Unused Backups 15 | . 1 3 1 10 Power 1 | . . . . 1 Propulsion 3 | . 1 . . 2 Utility 6 | . . . 1 5 Weapon 3 | . . 3 . . Tool/Special 2 | . . . . 2 Average Slot Usage (%) 80 | . 98 89 81 67 Engine 9 | . 14 10 9 6 Treads 8 | . 14 . 10 12 Leg 11 | . 14 22 7 2 Device 5 | . . 4 9 6 Storage 9 | . 14 11 9 7 Processor 10 | . 12 11 9 9 Protection 5 | . . 7 9 4 Energy Gun 8 | . 19 15 3 . Ballistic Gun 7 | . 8 6 14 7 Ballistic Cannon 2 | . . . . 6 Peak Build Rating 30 | 6 10 14 16 30 Average Rating 15 | 4 7 12 15 20 On Entrance 9 | . 6 10 14 16 Naked Turns . | . . . . . Heaviest Build 45 | 13 29 38 39 45 Greatest Support 40 | 40 40 26 40 40 Greatest Overweight (x) 6 | . 1 1 1 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 Most Carried 15 | 4 11 13 13 15 Average Carried 10 | 2 4 11 11 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 12 | 4 11 11 12 8 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1374 | 229 228 294 100 523 Remotely . | . . . . . Salvage Created 2525 | . 333 827 167 1198 Parts 141 | . 18 55 12 56 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 56 | . 9 18 3 26 Guns 39 | . 9 17 3 10 Cannons 13 | . . . . 13 AOE 3 | . . . . 3 Classes Destroyed 13 | . 4 4 . 5 Worker 3 | . 1 1 1 . Hauler 1 | . . 1 . . Recycler 4 | . . . . 4 Mechanic 1 | . . 1 . . Operator 1 | . 1 . . . Watcher 1 | . . 1 . . Swarmer 9 | . 3 3 . 3 Grunt 30 | . 6 10 2 12 Duelist 2 | . . . . 2 Sentry 7 | . . 5 1 1 Specialist 1 | . . . . 1 Hunter 3 | . . . . 3 Programmer 5 | . . . . 5 Best Kill Streak 8 | . 3 4 3 8 Combat Bots Only 7 | . 3 3 2 7 Max Kills in Single Turn 4 | . 1 1 1 4 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 456 | . 75 142 18 221 Missed 120 | . 24 37 2 57 Hits 336 | . 51 105 16 164 Melee 3 | . . . . 3 Projectile 333 | . 51 105 16 161 Critical Strikes 9 | . 2 4 . 3 Part Disruptions 1 | . . . . 1 Damage Taken 4474 | . 619 1229 238 2388 Core 1132 | . 104 226 90 712 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 58 43 83 . Volleys Fired 220 | . 46 82 9 83 Largest 2 | . 2 2 2 2 Hottest 105 | . 90 105 79 83 Shots Fired 415 | . 92 161 18 144 Gun 359 | . 92 161 18 88 Cannon 54 | . . . . 54 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 245 | . 43 55 16 131 Thermal 157 | . 49 106 2 . Explosive 2 | . . . . 2 Electromagnetic 11 | . . . . 11 Robot Hit Streak 12 | . 6 8 4 12 Robot Miss Streak 6 | . 5 6 1 5 Penetration Max . | . . . . . Secondary Targets 4 | . 2 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 263 | . 52 87 13 111 Core Hits 172 | . 22 37 8 105 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 1 3 . 2 Burn 4 | . 1 3 . . Blast 1 | . . . . 1 Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5177 | . 628 1251 192 3106 Guns 3380 | . 628 1251 192 1309 Cannons 1019 | . . . . 1019 Explosions 778 | . . . . 778 Melee . | . . . . . Ramming . | . . . . . Kinetic 3153 | . 301 394 177 2281 Thermal 1199 | . 327 857 15 . Explosive 778 | . . . . 778 Electromagnetic 47 | . . . . 47 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 7 | . . . . 7 Projectiles 7 | . . . . 7 Explosions . | . . . . . Melee . | . . . . . Knockbacks 8 | . . . . 8 Impact . | . . . . . Kinetic 8 | . . . . 8 Secondary . | . . . . . Self-Inflicted Damage 57 | . . . . 57 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 286 | . 232 286 45 34 Average Temperature 70 | . 68 82 15 13 Received Heat Transfer 1392 | . 342 480 126 444 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 5 | . . 5 . . Heat Transferred 3326 | . 977 2312 37 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . . . 2 Low Security (%) 97 | 100 100 100 100 93 Level 1 2 | . . . . 6 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 406 | . 70 94 45 406 Initial 37 | . . 18 37 11 Average 56 | . 17 38 9 99 Influence Increases 1702 | . 239 520 75 868 Destroy 0b10 Robot/C 1180 | . 180 360 60 580 Destroy 0b10 Robot/NC 55 | . 10 20 5 20 Destroy Leader 274 | . 40 104 10 120 Allied During Kill 14 | . . . . 14 Successful Hack 25 | . 9 5 . 11 Disable Machine 15 | . . . . 15 Destroy Structure 19 | . . 1 . 18 Lose Combat Pursuer 120 | . . 30 . 90 Influence Decreases 1319 | . 193 476 138 512 Entered New Map 97 | . . 28 53 16 Time Decay 1022 | . 193 418 85 326 Lost Part 160 | . . 30 . 130 Lost Ally 40 | . . . . 40 Squads Dispatched 12 | . 1 3 . 8 Investigation 2 | . 1 . . 1 Extermination 3 | . . . . 3 Reinforcement 6 | . . 3 . 3 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 1 4 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 102 | . 14 28 5 55 Peak Tracking Total 11 | . 4 4 2 11 Tactical Retreats 6 | . . 1 . 5 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 13 | . 6 2 2 3 Terminals 11 | . 5 2 2 2 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 12 3 3 6 Successful 13 | . 8 2 1 2 Failed 11 | . 4 1 2 4 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 18 | . 9 3 3 3 Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 5 2 1 1 Record 3 | . 1 1 1 . Prototype ID Bank 2 | . 2 . . . Open DSF 1 | . . . . 1 Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 3 . . . Process 1 | . 1 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 6 | . 4 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built 3 | . . . . 3 Authchips . | . . . . . Time 134 | . . . . 134 Total Robot Build Rating 12 | . . . . 12 Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 195 | . 195 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 90 | . . . . 90 Highest-Rated Ally 30 | . . . . 30 Total Orders . | . . . . . Ally Attacks 15 | . . . . 15 Total Damage 321 | . . . . 321 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 450 | . . . . 450 Optics 450 | . . . . 450 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4418 | 78 611 1549 419 1761 Spaces Moved 1698 | 47 256 579 213 603 Core 16 | 11 . . . 5 Treads 831 | 36 119 . 139 537 Legs 851 | . 137 579 74 61 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 160 Average Speed 189 | 134 170 188 170 209 Slowest Speed 350 | 160 190 190 190 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 39 43 19 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 19 | . . . . 19 Melee . | . . . . . Projectile 6 | . . . . 6 AOE 13 | . . . . 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2493 | 62 340 878 252 961 Wait 438 | . 4 169 16 249 Move 1694 | 46 255 578 212 603 Hop . | . . . . . Pick Up 61 | 10 17 19 6 9 Fast Attach . | . . . . . Attach 20 | 6 1 6 . 7 Detach . | . . . . . Swap 26 | . 8 10 4 4 Drop 33 | . 9 13 5 6 Fire 220 | . 46 82 9 83 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 605 | -10/Materials | Discovered new exit (range 12) 690 | -10/Materials | Entered another Materials area 690 | -9/Materials | Evolved 2 slots: Utility x2 1779 | -9/Materials | Build established: Scavenger-Mutant 1804 | -9/Materials | Core integrity fell below 50% 2228 | -9/Materials | Discovered new exit (range 7) 2239 | -9/Materials | Entered another Materials area 2239 | -8/Materials | Evolved 2 slots: Utility x2 2642 | -8/Materials | Discovered new exit (range 9) 2658 | -8/Materials | Entered Factory 2658 | -7/Factory | Evolved 2 slots: Utility x2 3426 | -7/Factory | Fabricated L-41 Fighter (x3) 3568 | -7/Factory | Build established: Mutant 4339 | -7/Factory | Garrison activated, responded to threat 4384 | -7/Factory | Cargo convoy interrupted 4401 | -7/Factory | Core integrity fell below 50% 4411 | -7/Factory | Core integrity fell below 20% 4419 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 04402_ System corrupted: Component data lost. 04402_ Penetrated by Slug. 04402_ H-55 Commando destroyed. 04402_ X-62 Marksman destroyed. 04402_ H-55 Commando destroyed. 04402_ Penetrated by Slug. 04403_ Rocket Launcher destroyed. 04403_ Flak Gun destroyed. 04405_ Slug penetrates M-28 Smith. 04406_ R-06 Scavenger collects Imp. Heat Sink. 04409_ Penetrated by Slug. 04409_ R-06 Scavenger collects Gravmag System. 04410_ Penetrated by Slug. 04410_ U-05 Engineer lays Concrete. 04412_ Slug penetrates Wall. 04412_ Slug penetrates H-55 Commando. 04412_ U-05 Engineer lays Concrete. 04415_ Penetrated by Slug. 04417_ The unstable cave ceiling collapses. 04418_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ? #????????????????????????????????????????????? | | ??? #???????????????? ???????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ?????"????????????????????? | | ????????????????????? ?????"????????????????????? | | ????????????????????+ ???? "T???????????????????? | | ????????????????????# ???? 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