Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 22:00:50 Player: tartine Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (89) 445 Value Destroyed (2428) 2428 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (96) 96 TOTAL SCORE: 5949 Bonus ------- High Alert Combat Kills 96 Cogmind --------- Core Integrity 0/700 Matter 197/300 Energy 86/240 System Corruption 23% Temperature Cool (22) Movement Walking (120) Location -7/Storage Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Improved Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg Wheel > --- UTILITY ---------- Advanced Targeting Computer System Shield System Restoration Module System Restoration Module > --- WEAPON ----------- Precision Beam Rifle Plasma Cannon Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Core Shielding Improved Medium Armor Plating Improved Medium Armor Plating [Rating: 44] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 2 | . . 1 1 . . . . Weapon 2 | . . . 1 1 . . . Parts Attached 107 | 10 5 11 13 1 . 45 22 Power 13 | 1 1 3 . . . 5 3 Engine 8 | 1 1 3 . . . 3 . Core 5 | . . . . . . 2 3 Reactor . | . . . . . . . . Propulsion 38 | 5 2 4 2 . . 15 10 Treads . | . . . . . . . . Leg 22 | . . 4 2 . . 6 10 Wheel 13 | 5 2 . . . . 6 . Hover 3 | . . . . . . 3 . Flight . | . . . . . . . . Utility 32 | 2 1 2 5 . . 16 6 Device 14 | 1 1 . 2 . . 8 2 Storage 4 | 1 . . 1 . . 2 . Processor 4 | . . 1 . . . 2 1 Hackware 2 | . . . 1 . . 1 . Protection 8 | . . 1 1 . . 3 3 Artifact . | . . . . . . . . Weapon 24 | 2 1 2 6 1 . 9 3 Energy Gun 14 | 2 1 2 2 1 . 5 1 Energy Cannon 2 | . . . 1 . . 1 . Ballistic Gun 3 | . . . . . . 2 1 Ballistic Cannon 4 | . . . 3 . . 1 . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . 2 . Parts Lost 44 | . 3 4 . . 2 8 27 Power 4 | . . 1 . . . . 3 Propulsion 20 | . 2 3 . . 1 2 12 Utility 12 | . 1 . . . 1 3 7 Weapon 8 | . . . . . . 3 5 Highest Loss Streak 17 | . 3 3 . . 1 3 17 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 98 92 99 85 29 84 70 Engine 6 | . 14 10 9 7 . 2 4 Core 1 | . . . . . . 3 1 Leg 20 | . . 16 27 23 11 18 26 Wheel 5 | . 28 10 . . . 6 . Device 8 | . 12 11 8 7 6 7 3 Storage 6 | . 14 11 9 7 3 2 7 Processor 4 | . . 7 . . . 7 3 Hackware 4 | . . . 9 7 6 4 . Protection 5 | . . 2 9 7 . 3 9 Energy Gun 13 | . 28 21 13 8 . 10 8 Energy Cannon 2 | . . . 4 7 . 4 . Ballistic Gun 1 | . . . . . . 3 2 Ballistic Cannon 3 | . . . 8 7 . 3 . Naked Turns 41 | . . . . . 10 31 . Heaviest Build 49 | 15 15 24 47 49 22 41 41 Greatest Support 72 | 32 20 30 30 30 30 46 72 Greatest Overweight (x) 4 | . . 4 1 1 . 3 1 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 10 10 Average Capacity 8 | 7 8 8 9 15 10 6 10 Most Carried 15 | 5 4 8 10 10 15 9 10 Average Carried 6 | 1 3 6 8 10 10 5 4 Final Capacity 15 | 8 8 8 15 15 5 10 10 Final Carried 10 | 4 3 8 10 10 5 9 . Class Distribution -------------------- 26% | Scavenger-Tank 24% | Scavenger-Mutant 21% | Mutant 16% | Scavenger-Gunner 5% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Matter Collected 1775 | 311 106 120 279 . . 801 158 Remotely 281 | 200 81 . . . . . . Salvage Created 3285 | 164 225 887 492 . . 1295 222 Parts 175 | 18 10 61 26 . . 55 5 Haulers Intercepted 2 | . . 1 . . . 1 . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Combat Hostiles Destroyed 63 | . 5 24 9 . . 19 6 Guns 52 | . 5 24 7 . . 11 5 Cannons 10 | . . . 2 . . 8 . Classes Destroyed 14 | 3 1 6 . . . 3 1 Worker 10 | 1 . 2 2 . . 5 . Builder 1 | . . . . . . 1 . Tunneler 4 | 4 . . . . . . . Hauler 2 | . . 1 . . . 1 . Recycler 6 | 1 . . 1 . . 4 . Operator 2 | . . 1 . . . 1 . Watcher 1 | . . 1 . . . . . Swarmer 16 | . . 12 3 . . . 1 Grunt 34 | . 5 8 4 . . 15 2 Brawler 2 | . . 1 1 . . . . Duelist 1 | . . . . . . 1 . Sentry 7 | . . 3 1 . . 2 1 Hunter 2 | . . . . . . . 2 Programmer 1 | . . . . . . 1 . Best Kill Streak 11 | 5 3 11 3 . . 8 2 Combat Bots Only 10 | . 3 10 3 . . 6 2 Max Kills in Single Turn 2 | 1 1 1 1 . . 2 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Hostile Shots Fired 702 | . 36 90 31 . 2 159 384 Missed 197 | . 7 22 5 . . 35 128 Damage Taken 6199 | . 357 725 293 . 100 1690 3034 Core 1005 | . 82 152 70 . 59 252 390 Absorbed by Shields 96 | . . . . . . 96 . Redirected to Shielding 38 | . . . . . . . 38 Core Remaining (%) 79 | 100 67 62 87 . . . . Volleys Fired 220 | 9 15 70 21 . . 66 39 Largest 4 | 2 2 2 3 . . 4 4 Hottest 258 | 90 100 101 180 . . 258 230 Shots Fired 446 | 18 30 126 48 . . 166 58 Gun 366 | 18 30 126 37 . . 99 56 Cannon 78 | . . . 11 . . 67 . Launcher . | . . . . . . . . Special 2 | . . . . . . . 2 Kinetic 100 | . . . 7 . . 69 24 Thermal 304 | 9 16 111 39 . . 97 32 Explosive . | . . . . . . . . Electromagnetic 40 | 9 14 15 2 . . . . Robot Hit Streak 33 | 3 10 25 8 . . 33 17 Robot Miss Streak 4 | 2 4 3 2 . . 3 3 Penetration Max 1 | . . . . . . 1 . Secondary Targets 3 | . 1 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 303 | 9 21 78 30 . . 113 52 Core Hits 184 | 7 11 46 22 . . 62 36 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 15 | . . 4 7 . . 3 1 Burn 12 | . . 4 7 . . . 1 Destroy 1 | . . . . . . 1 . Blast 2 | . . . . . . 2 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5903 | 116 308 1011 550 . . 2906 1012 Guns 4360 | 116 308 1011 460 . . 1499 966 Cannons 1427 | . . . 90 . . 1337 . Explosions 70 | . . . . . . 70 . Melee . | . . . . . . . . Ramming 46 | . . . . . . . 46 Kinetic 1703 | . . . 40 . . 1303 360 Thermal 3687 | 63 176 834 475 . . 1533 606 Explosive 70 | . . . . . . 70 . Electromagnetic 397 | 53 132 177 35 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 23 | . . . . . 14 14 23 Average Corruption 9 | . . . . . 6 11 8 Corruption Purged 16 | . . . . . . 14 2 Corruption Blocked . | . . . . . . . . Effects 37 | . . . . . 4 19 14 Message Errors 9 | . . . . . 2 6 1 Matter Fused 8 | . . . . . . 5 3 Heat Flow Errors 3 | . . . . . . 1 2 Energy Discharges 4 | . . . . . . 2 2 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 5 | . . . . . 1 2 2 Data Loss (major) 1 | . . . . . . 1 . Misdirections 4 | . . . . . . 1 3 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 5 | . . . 5 . . . . Projectiles 5 | . . . 5 . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 10 | . . . . . . 9 1 Impact 1 | . . . . . . . 1 Kinetic 9 | . . . . . . 9 . Secondary . | . . . . . . . . Self-Inflicted Damage 40 | . . . . . . 40 . Shots 1 | . . . . . . 1 . Rammed . | . . . . . . . . Targets Rammed 8 | . . . . . . . 8 Kicked 8 | . . . . . . . 8 Crushed . | . . . . . . . . Highest Temperature 532 | 90 347 114 207 . . 532 444 Average Temperature 105 | 28 192 38 49 . . 140 117 Received Heat Transfer 1890 | . 195 246 117 . . 786 546 Effects 14 | . 6 . . . . 5 3 Shutdowns 3 | . 1 . . . . 2 . Energy Bleed 5 | . 5 . . . . . . Interference 4 | . . . . . . 1 3 Short Circuit 1 | . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . 2 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 14 | . . 7 4 . . 3 . Heat Transferred 8651 | 185 518 2738 1554 . . 2864 792 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Peak Influence 663 | 30 109 663 451 147 71 334 212 Initial 236 | . 19 45 236 147 51 42 151 Average 216 | 9 41 374 318 147 61 134 172 Maximum Alert Level 2 | . . 2 2 . . 1 1 Low Security (%) 51 | 100 100 30 . 100 100 71 79 Level 1 34 | . . 11 86 . . 28 20 Level 2 13 | . . 57 13 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 1 4 2 . . 5 1 Investigation 5 | . . 3 1 . . . 1 Extermination 1 | . . . . . . 1 . Reinforcement 4 | . 1 1 1 . . 1 . Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Distress Signals 1 | . . . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 96 | . 6 31 11 . 5 23 20 Peak Tracking Total 11 | . 3 11 3 . 6 5 10 Tactical Retreats 8 | . . 4 . . 1 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Traps Triggered 4 | . 1 1 . 1 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Machines Disabled 2 | . . . . . . 2 . Max in Single Turn 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Machines Accessed 12 | . 2 3 4 . . 1 2 Terminals 11 | . 1 3 4 . . 1 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 31 | . 3 10 12 . . 1 5 Successful 14 | . 3 3 6 . . . 2 Failed 16 | . . 7 5 . . 1 3 Catastrophic 4 | . . 3 . . . 1 . Database Lockouts 1 | . . . 1 . . . . Manual 31 | . 5 10 13 . . 1 2 Terminals 30 | . 2 10 12 . . 1 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 2 3 6 . . . 2 Record 3 | . . . 1 . . . 2 Robot Schematic 2 | . . 2 . . . . . Robot Analysis 5 | . 1 . 4 . . . . Alert Level 3 | . 1 1 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 1 3 5 . . 1 2 Full Trace Events 5 | . . 2 2 . . . 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 2 | . . 2 . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Robot Analysis Total 5 | . 1 . 4 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Turns Passed 3078 | 111 122 558 756 59 134 1004 334 Spaces Moved 1884 | 68 75 294 417 31 185 642 172 Core 309 | 1 . 4 . . 131 173 . Treads . | . . . . . . . . Legs 1107 | . . 103 417 31 54 330 172 Wheels 450 | 67 75 187 . . . 121 . Hover 18 | . . . . . . 18 . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 120 190 50 50 105 Average Speed 104 | 90 80 96 156 190 70 82 116 Slowest Speed 250 | 100 80 250 190 190 120 183 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 4 19 32 37 2 92 18 34 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 2 | . . . 2 . . . . Terrain Destroyed 53 | . . . 5 . . 48 . Melee . | . . . . . . . . Projectile 11 | . . . 5 . . 6 . AOE 42 | . . . . . . 42 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Total 2596 | 96 105 444 481 32 192 986 260 Wait 274 | . 8 46 13 . . 197 10 Move 1878 | 67 74 293 416 31 184 641 172 Hop . | . . . . . . . . Pick Up 48 | 6 2 13 7 . . 15 5 Fast Attach 58 | 7 1 8 4 1 . 29 8 Attach 26 | . 2 2 2 . . 8 12 Detach 5 | . . . . . 5 . . Swap 23 | 3 2 1 7 . . 8 2 Drop 55 | 4 1 11 11 . 3 22 3 Fire 220 | 9 15 70 21 . . 66 39 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick 8 | . . . . . . . 8 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Lost 3 parts (2n1u) 229 | -10/Materials | Discovered new exit (range 6) 234 | -10/Materials | Entered another Materials area 234 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 308 | -9/Materials | Build established: Mutant 502 | -9/Materials | Destroyed 10 combat bots 539 | -9/Materials | Lost 3 parts (3n) 733 | -9/Materials | Discovered new exit (range 16) 792 | -9/Materials | Entered another Materials area 792 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1102 | -8/Materials | Build established: Scavenger-Tank 1405 | -8/Materials | Central database locked down 1533 | -8/Materials | Discovered new exit (range 3) 1548 | -8/Materials | Entered Factory 1548 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1607 | -7/Factory | Sucked down chute 1607 | -7/Factory | Entered Waste 1622 | -7/Waste | EMP discharged 1636 | -7/Waste | Spotted C-40 Crusher 1664 | -7/Waste | Spotted C-40 Crusher 1665 | -7/Waste | Spotted C-40 Crusher 1675 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1679 | -7/Waste | Spotted C-40 Crusher 1684 | -7/Waste | Spotted C-40 Crusher 1685 | -7/Waste | Spotted C-40 Crusher 1722 | -7/Waste | EMP discharged 1722 | -7/Waste | System corruption reached 10% 1731 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1737 | -7/Waste | Discovered new exit (range 10) 1741 | -7/Waste | Entered Factory 2039 | -7/Factory | Garrison activated, responded to threat 2422 | -7/Factory | Lost 3 parts (1u2w) 2504 | -7/Factory | Discovered new exit (range 8) 2708 | -7/Factory | Build established: Scavenger-Gunner 2745 | -7/Factory | Entered Storage 2838 | -7/Storage | Core integrity fell below 50% 2919 | -7/Storage | Lost 10 parts (3n4u3w) 3065 | -7/Storage | Core integrity fell below 20% 3079 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03071_ Autogun destroyed. 03072_ U-05 Engineer lays Concrete. 03073_ K-01 Serf collects debris. 03073_ U-05 Engineer lays Concrete. 03074_ System corrupted: Matter fused (-7). 03074_ U-05 Engineer lays Concrete. 03074_ K-01 Serf collects debris. 03075_ U-05 Engineer lays Concrete. 03075_ M-13 Machinist fits Backup Propulsion I on P-60 Hacker. 03075_ U-05 Engineer lays Concrete. 03076_ U-05 Engineer builds a Wall. 03076_ U-05 Engineer lays Concrete. 03076_ K-01 Serf destroyed. 03076_ K-01 Serf collects debris. 03077_ Acquired Nuclear Core. 03078_ U-05 Engineer lays Concrete. 03078_ M-13 Machinist repairs Gravmag System. 03079_ U-05 Engineer lays Concrete. 03079_ U-05 Engineer destroyed. 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