Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.06 @ 00:02:03 Player: ChromeKnight Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (97) 485 Value Destroyed (4034) 4034 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (4992) 4992 TOTAL SCORE: 17631 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 11 Follower Combat Kills 822 Aligned with FarCom 300 Win 3000 Friendly Fire -141 Cogmind --------- Core Integrity 1484/1600 Matter 266/300 Energy 437/840 System Corruption 1% Temperature Cool (32) Movement Flying (16) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Particle Reactor Quantum Reactor Quantum Reactor > --- PROPULSION (12) -- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Array Experimental Q-thruster > --- UTILITY (6) ------ Improved Heat Sink 2N-1CE's Frost Array Advanced Signal Interpreter Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Quantum Reactor Advanced Target Analyzer Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Signal Interpreter Improved Targeting Computer Advanced Target Analyzer Experimental Reclamation Unit > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Light Antimatter Reactor Improved Heat Sink Arc Projector Improved Arc Projector Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Heavy Gauss Cannon [Rating: 138] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Hypervelocity Railgun Energy Gun Improved Arc Projector Ballistic Gun Hypervelocity Railgun Ballistic Cannon Gauss Cannon Special Weapon Field Lobotomy Kit Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Res Res Tes Acc Slots Evolved 18 | . . . . . 4 . 2 2 2 2 . 2 2 . 2 Power 2 | . . . . . 1 . . . . 1 . . . . . Propulsion 10 | . . . . . 1 . 2 1 1 1 . . 2 . 2 Utility 4 | . . . . . 2 . . 1 1 . . . . . . Weapon 2 | . . . . . . . . . . . . 2 . . . Parts Attached 210 | 6 6 5 . 1 7 18 27 31 5 8 27 46 7 1 15 Power 44 | 1 1 1 . . 1 5 1 4 2 1 7 10 . . 10 Engine 8 | 1 . 1 . . . 3 . 2 . . 1 . . . . Core 14 | . 1 . . . 1 2 1 2 2 . 5 . . . . Reactor 22 | . . . . . . . . . . 1 1 10 . . 10 Propulsion 81 | 2 2 1 . 1 1 6 10 17 2 3 6 18 7 1 4 Treads . | . . . . . . . . . . . . . . . . Leg 19 | 2 2 1 . 1 1 . 9 3 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 30 | . . . . . . 5 1 7 2 2 6 7 . . . Flight 32 | . . . . . . 1 . 7 . 1 . 11 7 1 4 Utility 35 | 1 2 . . . 4 3 7 6 1 2 3 5 . . 1 Device 12 | . 1 . . . . 2 1 1 . 2 1 3 . . 1 Storage 4 | 1 . . . . 2 . . 1 . . . . . . . Processor 10 | . 1 . . . 1 . 1 2 1 . 2 2 . . . Hackware 1 | . . . . . . . . 1 . . . . . . . Protection 8 | . . . . . 1 1 5 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 50 | 2 1 3 . . 1 4 9 4 . 2 11 13 . . . Energy Gun 7 | 1 1 1 . . . 2 . . . . . 2 . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 27 | 1 . 2 . . 1 2 3 1 . . 8 9 . . . Ballistic Cannon 7 | . . . . . . . 4 1 . . . 2 . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . 3 . . . . Impact Weapon 3 | . . . . . . . 2 1 . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 3 1 1 . . . 1 . . 2 Parts Lost 61 | . . 1 . . . 6 8 6 1 2 10 16 . 3 8 Power 14 | . . . . . . 1 3 1 . 2 2 3 . 1 1 Propulsion 27 | . . . . . . . 5 4 1 . 8 5 . . 4 Utility 7 | . . . . . . 1 . 1 . . . 3 . . 2 Weapon 13 | . . 1 . . . 4 . . . . . 5 . 2 1 Highest Loss Streak 10 | . . 1 . . . 2 3 4 1 2 5 10 . 3 4 Average Slot Usage (%) 82 | . 87 99 100 100 85 89 73 63 93 93 85 80 87 86 76 Engine 4 | . 9 7 14 14 9 9 2 5 3 . 1 2 . . . Core 4 | . 4 6 . . 2 8 2 4 6 9 5 4 4 4 . Reactor 1 | . . . . . . . . . . 4 1 4 8 7 12 Leg 10 | . 28 28 28 28 19 4 21 5 . . . . . . . Hover 11 | . . . . . . 21 1 1 34 33 33 13 . . . Flight 5 | . . . . . . . . 8 . 3 2 9 35 34 39 Device 6 | . 2 . . . . 6 10 7 . 5 5 9 13 13 11 Storage 6 | . 14 14 14 14 9 9 7 4 5 5 5 4 4 4 1 Processor 10 | . . 14 14 14 17 11 4 7 16 10 11 12 8 8 8 Hackware 1 | . . . . . . . . 1 5 5 5 . . . . Protection 2 | . . . . . 8 2 6 2 5 3 . . . . . Energy Gun 1 | . 14 10 . . . 5 . . . . . . 4 4 . Ballistic Gun 9 | . 14 17 28 28 18 10 4 2 . . 9 15 4 4 3 Ballistic Cannon 1 | . . . . . . . 5 4 . . . . 4 4 . Impact Weapon 1 | . . . . . . . 3 1 5 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 82 | 11 14 14 13 13 41 44 44 52 40 51 49 81 73 73 82 Greatest Support 144 | 20 20 20 20 20 30 42 109 116 138 144 144 134 92 92 106 Greatest Overweight (x) 12 | . . . . . 2 7 11 12 . . 1 11 . . . Average Overweight (x) . | . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 10 | 6 6 6 6 6 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 5 6 6 6 6 8 10 10 8 10 10 10 10 10 10 6 Most Carried 10 | 1 6 6 6 6 8 10 10 10 10 10 10 10 9 8 8 Average Carried 7 | . 3 6 5 5 7 8 9 7 9 9 8 7 7 7 4 Final Capacity 10 | 6 6 6 6 6 10 10 10 10 10 10 10 10 10 10 4 Final Carried 10 | 1 6 6 6 6 8 8 10 10 10 10 9 9 7 8 3 Class Distribution -------------------- 51% | Mutant 16% | Scavenger-Mutant 12% | Scavenger-Sprinter 6% | Scavenger-Gunner 5% | Generator-Mutant 3% | Commander-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -5/Factory Generator-Mutant | -4/Factory Scavenger-Mutant | -4/Armory Scavenger-Gunner | -3/Research Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -2/Testing Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Res Res Tes Acc Matter Collected 4427 | 236 111 113 . 175 104 528 275 463 213 113 880 1056 . . 160 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4847 | . 253 136 . 90 154 569 273 517 264 213 672 1546 . . 160 Parts 283 | . 15 4 . 5 11 34 14 25 11 11 46 102 . . 5 Haulers Intercepted 5 | . . . . . . 3 . 1 . . . 1 . . . Recyclers Shooed 4 | . 1 . . . . . . 1 . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Res Res Tes Acc Combat Hostiles Destroyed 78 | . 5 5 . 2 3 6 5 10 4 6 13 19 . . . Melee 11 | . . . . . . . 1 . 3 6 1 . . . . Guns 59 | . 5 5 . 2 3 6 1 6 . . 12 19 . . . Cannons 6 | . . . . . . . 2 4 . . . . . . . Classes Destroyed 17 | . 2 1 . 1 4 3 1 1 . . 4 . . . . Worker 7 | . . . . . 1 3 1 2 . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . Hauler 5 | . . . . . . 3 . 1 . . . 1 . . . Recycler 4 | . . . . . . 1 . . . . . 2 . . 1 Operator 1 | . . . . . . . . . . . 1 . . . . Watcher 2 | . 1 . . . . 1 . . . . . . . . . Swarmer 16 | . . . . . . . . 3 . 4 1 8 . . . Saboteur 6 | . . . . . . . . . . . 6 . . . . Grunt 20 | . 5 2 . 1 2 4 . 5 . . . 1 . . . Brawler 1 | . . . . . . . . . . . 1 . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . Sentry 9 | . . . . . . 2 2 1 1 . . 3 . . . Specialist 4 | . . . . . . . . . . . 4 . . . . Hunter 4 | . . . . . 1 . 1 . 2 . . . . . . Programmer 15 | . . . . . . . 2 1 1 2 2 7 . . . Assembled 3 | . . 3 . . . . . . . . . . . . . Best Kill Streak 7 | . 3 2 . 2 2 4 2 7 2 4 3 5 . . 1 Combat Bots Only 7 | . 3 2 . 2 1 2 2 7 3 4 3 5 . . . Max Kills in Single Turn 2 | . 1 1 . 1 1 2 1 1 1 1 2 2 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Res Res Tes Acc Damage Taken 10320 | . 318 236 . 151 186 944 1807 1079 584 329 1585 1849 40 425 787 Core 1607 | . 98 18 . 52 29 124 236 236 43 179 184 265 . 27 116 Absorbed by Shields 29 | . . . . . . 29 . . . . . . . . . Core Remaining (%) 77 | 100 . . . 32 . 72 66 72 95 . 68 79 . 98 92 Volleys Fired 278 | . 19 15 . 6 19 54 15 26 . . 64 50 . 5 5 Largest 4 | . 2 2 . 2 2 2 2 2 . . 2 4 . 3 1 Hottest 166 | . 60 74 . 44 47 88 76 70 . . 80 166 . 166 40 Shots Fired 582 | . 38 26 . 12 34 97 24 52 . . 119 160 . 15 5 Gun 529 | . 38 26 . 12 34 97 10 26 . . 114 157 . 10 5 Cannon 48 | . . . . . . . 14 26 . . . 3 . 5 . Launcher . | . . . . . . . . . . . . . . . . Special 5 | . . . . . . . . . . . 5 . . . . Kinetic 502 | . 19 15 . 12 34 63 24 52 . . 114 154 . 10 5 Thermal 45 | . . 11 . . . 34 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 30 | . 19 . . . . . . . . . . 6 . 5 . Robot Hit Streak 14 | . 13 5 . 8 5 14 8 7 . . 13 14 . 6 8 Robot Miss Streak 8 | . 4 5 . 2 4 5 8 4 . . 4 5 . . . Penetration Max 3 | . . . . . . . . . . . 3 1 . 1 . Secondary Targets 6 | . 2 . . 1 . 2 . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . . . 1 . . . . Shots Hit Robots 438 | . 27 16 . 10 24 67 52 46 15 16 79 81 . 3 2 Core Hits 182 | . 7 11 . 5 14 30 13 19 5 6 28 42 . 1 1 Critical Hits 82 | . 1 . . . . . . 3 2 . 29 45 . 1 1 Critical Kills 37 | . 1 . . . . . . 2 . . 12 21 . . 1 Critical Parts Destroyed 38 | . . . . . . . . 1 1 . 14 21 . 1 . Melee Attacks 112 | . . . . . . . 45 19 21 27 . . . . . Impact 58 | . . . . . . . 45 9 4 . . . . . . Slashing 54 | . . . . . . . . 10 17 27 . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . 2 6 . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 13 | . . . . . . . 6 2 2 3 . . . . . Damage Inflicted 8487 | . 368 237 . 137 312 1074 1306 1993 594 727 678 973 . 72 16 Guns 4520 | . 368 237 . 137 312 1061 187 563 . . 673 935 . 31 16 Cannons 624 | . . . . . . . 208 343 . . . 38 . 35 . Explosions . | . . . . . . . . . . . . . . . . Melee 3319 | . . . . . . . 911 1087 594 727 . . . . . Ramming 24 | . . . . . . 13 . . . . 5 . . 6 . Kinetic 4521 | . 169 161 . 137 312 733 395 906 . . 673 967 . 52 16 Thermal 404 | . . 76 . . . 328 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 219 | . 199 . . . . . . . . . . 6 . 14 . Impact 1269 | . . . . . . . 911 308 50 . . . . . . Slashing 2050 | . . . . . . . . 779 544 727 . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 4 6 4 . 1 7 7 . . 1 Average Corruption 3 | . . . . . . 4 4 2 . 1 4 4 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 107 | . . . . . . 18 31 6 . 2 22 28 . . . Message Errors 23 | . . . . . . 2 6 2 . 1 5 7 . . . Matter Fused 15 | . . . . . . 4 3 2 . . 2 4 . . . Heat Flow Errors 17 | . . . . . . 2 8 1 . . 4 2 . . . Energy Discharges 13 | . . . . . . 1 3 1 . . 4 4 . . . Data Loss (minor) 9 | . . . . . . . 5 . . 1 . 3 . . . Data Loss (major) 3 | . . . . . . . 2 . . . 1 . . . . Targeting Errors 24 | . . . . . . 8 4 . . . 5 7 . . . Weapon Failures 3 | . . . . . . 1 . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 588 | . . . . . . . 143 384 13 48 . . . . . Projectiles 6 | . . . . . . . . 6 . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 582 | . . . . . . . 143 378 13 48 . . . . . Knockbacks 7 | . . . . . . . 3 3 . . . 1 . . . Impact 3 | . . . . . . . 3 . . . . . . . . Kinetic 4 | . . . . . . . . 3 . . . 1 . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 11 | . . . . . . 6 . . . . 2 . . 3 . Shots . | . . . . . . . . . . . . . . . . Rammed 6 | . . . . . . 2 . . . . 3 . . 1 . Targets Rammed 6 | . . . . . . 2 . . . . 3 . . 1 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 448 | . 159 60 . . 24 406 222 244 9 325 242 448 89 188 356 Average Temperature 92 | . 93 29 . . 9 133 100 119 7 81 74 85 47 63 113 Received Heat Transfer 1497 | . 180 57 . 48 18 408 234 303 36 27 12 75 9 72 18 Effects 6 | . . . . . . 2 . 1 . 1 . 2 . . . Shutdowns 2 | . . . . . . 1 . . . . . 1 . . . Energy Bleed 3 | . . . . . . 1 . 1 . 1 . . . . . Interference 1 | . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 1 . 3 . . . . . . Impact Corruptions 12 | . . . . . . . 9 2 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . 4 . . . . Heat Transferred 999 | . . 222 . . . 777 . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Res Res Tes Acc Peak Influence 1707 | . 190 128 . 50 102 853 384 275 280 284 319 354 243 1707 1592 Initial 1100 | . . 73 . . 19 . 329 29 69 144 47 134 198 136 1100 Average 230 | . 117 97 . 30 35 430 176 103 121 185 150 167 229 1646 1235 Maximum Alert Level 5 | . . . . . . 3 1 1 1 1 1 1 1 5 4 Low Security (%) 69 | 100 100 100 . 100 100 28 71 93 81 49 73 63 14 . . Level 1 20 | . . . . . . 17 28 6 18 50 26 36 85 . . Level 2 2 | . . . . . . 41 . . . . . . . . . Level 3 . | . . . . . . 12 . . . . . . . . . Level 4 4 | . . . . . . . . . . . . . . . 100 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . 99 . Squads Dispatched 24 | . 1 . . . . 4 2 2 . 1 2 4 . 6 2 Investigation 4 | . . . . . . 1 . . . . 1 1 . . 1 Extermination 7 | . . . . . . . 2 1 . 1 1 2 . . . Reinforcement 3 | . 1 . . . . . . 1 . . . 1 . . . Assault 9 | . . . . . . 2 . . . . . . . 6 1 Garrison 1 | . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Res Res Tes Acc Distress Signals 18 | . 1 . . . 1 1 1 2 1 1 4 . 3 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 213 | . 7 5 . 2 8 32 9 18 8 15 34 26 8 11 30 Peak Tracking Total 14 | . 3 8 . 2 3 6 3 5 4 12 8 7 8 10 14 Tactical Retreats 18 | . . . . . . 1 . . 1 . 5 2 1 1 7 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Res Res Tes Acc Traps Triggered 19 | . . . . . . 3 6 3 1 . 3 3 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Res Res Tes Acc Machines Disabled 11 | . 1 . . . . . . 5 . . 3 1 . 1 . Max in Single Turn 3 | . 1 . . . . . . 3 . . 1 1 . 1 . Garrison Access 2 | . . . . . . 1 . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Res Res Tes Acc Machines Accessed 12 | . 1 . 1 . . 3 1 1 . . 1 2 1 . 1 Terminals 7 | . 1 . . . . 2 . . . . 1 2 . . 1 Fabricators 2 | . . . . . . . 1 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . 1 . . Total Hacks 26 | . 3 . 1 . . 6 3 1 . . 1 7 2 . 2 Successful 12 | . 2 . 1 . . 3 2 . . . . 2 1 . 1 Failed 14 | . 1 . . . . 3 1 1 . . 1 5 1 . 1 Catastrophic 6 | . . . . . . 1 . 1 . . 1 1 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 5 | . 1 . 1 . . . 2 . . . 1 . . . . Terminals 18 | . 3 . . . . 5 . . . . 1 7 . . 2 Fabricators 4 | . . . . . . . 3 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . 2 . . Terminal Hacks 8 | . 2 . 1 . . 2 . . . . . 2 . . 1 Record 2 | . . . . . . . . . . . . 2 . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Open Door 3 | . . . . . . 2 . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . 1 . . Seal Access 2 | . . . . . . 1 . . . . . . 1 . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . Siphon 1 | . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 8 | . 1 . . . . 1 . 1 . . 1 2 1 . 1 Full Trace Events 2 | . . . . . . . . . . . . 1 . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . 1 . . . . . . . . Matter 285 | . . . . . . . 285 . . . . . . . . Time 152 | . . . . . . . 152 . . . . . . . . Total Part Build Rating 5 | . . . . . . . 5 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . 6 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Res Res Tes Acc Total Allies 24 | . . . . 3 . 12 . . . . 9 . . . . Largest Group 10 | . . . . 3 3 10 . . . . 5 . . . . Highest-Rated Group 227 | . . . . 40 40 173 . . . . 227 . . . . Highest-Rated Ally 56 | . . . . 16 16 31 . . . . 56 . . . . Total Orders 3 | . . . . . . . . . . . 3 . . . . STAY 1 | . . . . . . . . . . . 1 . . . . AID 2 | . . . . . . . . . . . 2 . . . . Ally Attacks 193 | . . . . . 17 115 . . . . 61 . . . . Total Damage 3385 | . . . . . 160 1799 . . . . 1426 . . . . Kills 34 | . . . . . 2 21 . . . . 11 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . . . . 3 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Res Res Tes Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Res Res Tes Acc Turns Passed 8247 | 67 210 423 264 343 519 574 1386 935 375 497 950 1124 75 120 385 Spaces Moved 7146 | 53 102 283 219 262 297 625 681 639 515 422 557 952 166 232 1141 Core 18 | 8 . . . . . . 6 4 . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 1945 | 45 102 283 219 262 297 40 514 183 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 2754 | . . . . . . 583 161 82 515 422 557 434 . . . Flight 2429 | . . . . . . 2 . 370 . . . 518 166 232 1141 Fastest Speed 10 | 50 120 120 120 120 120 42 42 29 56 53 50 22 16 16 10 Average Speed 72 | 109 120 120 120 120 151 50 143 98 56 58 59 64 19 17 15 Slowest Speed 920 | 120 120 120 120 120 180 525 600 650 64 64 111 920 25 19 22 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . . . . . . . . . . 3 3 3 32 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 26 56 60 54 25 88 19 15 16 16 35 22 11 28 39 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . Known Exits Taken 7 | . 1 . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 4 | . . 1 . 3 . . . . . . . . . . . Spaces Dug 9 | . . . . . . . . . 3 2 . . . 4 . Terrain Destroyed 57 | . . . . . . . 5 42 3 2 . 1 . 4 . Melee 5 | . . . . . . . . . 3 2 . . . . . Projectile 24 | . . . . . . . 5 14 . . . 1 . 4 . AOE 28 | . . . . . . . . 28 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Fac Arm Res Res Tes Acc Total 9436 | 59 152 341 220 278 332 782 982 872 567 648 1047 1341 206 297 1312 Wait 1434 | . 11 35 . 8 4 42 176 104 25 186 306 270 32 57 178 Move 7058 | 52 101 282 218 261 296 624 680 638 514 421 556 945 159 226 1085 Hop 32 | . . . . . . . . . . . . 3 3 3 23 Pick Up 65 | 1 9 . 1 1 3 3 6 10 3 4 11 8 1 3 1 Fast Attach 126 | 6 1 3 . . 3 9 21 22 2 6 16 32 3 . 2 Attach 47 | . 2 . . . 1 5 3 8 2 1 4 10 4 1 6 Detach 18 | . . . . . . 3 2 8 . . 1 4 . . . Swap 37 | . 3 2 . 1 3 4 3 1 1 1 7 4 . . 7 Drop 111 | . 6 4 1 1 3 11 13 21 3 7 15 15 4 2 5 Fire 278 | . 19 15 . 6 19 54 15 26 . . 64 50 . 5 5 Melee 92 | . . . . . . . 37 16 17 22 . . . . . Ram 5 | . . . . . . 2 . . . . 3 . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 65 | . . . . . . 21 26 18 . . . . . . . Rewire 68 | . . . . . . 4 . . . . 64 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -4/Factory -4/Armory -3/Research -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Identified exit to Mines 278 | -10/Materials | Entered Mines 279 | -10/Mines | Assembled infested the area 367 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 393 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 426 | -10/Mines | Learned location of Zion (-6) 452 | -10/Mines | Discovered new exit (range 6) 680 | -10/Mines | Discovered new exit (range 6) 697 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 697 | -10/Mines | Discovered new exit (range 5) 701 | -10/Mines | Entered Exiles 734 | -10/Exiles | Met 8R-AWN 751 | -10/Exiles | Met EX-HEX 783 | -10/Exiles | Met EX-BIN 797 | -10/Exiles | Aligned with FarCom system 799 | -10/Exiles | Given EX-Vault access code 833 | -10/Exiles | Opened EX-Vault 844 | -10/Exiles | Found Field Lobotomy Kit 870 | -10/Exiles | Warned to stay clear of 0b10 Research branches 897 | -10/Exiles | Build established: Mutant 909 | -10/Exiles | Met EX-DEC 950 | -10/Exiles | Discovered new exit (range 14) 965 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 965 | -10/Exiles | Entered Mines 1091 | -9/Mines | Core integrity fell below 50% 1152 | -9/Mines | Discovered new exit (range 9) 1163 | -9/Mines | Learned location of Storage (-8) 1163 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1308 | -9/Mines | Entered Materials 1308 | -8/Materials | Accompanied by 3 allies 1308 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1689 | -8/Materials | Discovered new exit (range 15) 1827 | -8/Materials | Entered Storage 1923 | -8/Storage | Met a pair of Derelict thieves 1952 | -8/Storage | Garrison activated, responded to threat 2080 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2374 | -8/Storage | Discovered new exit (range 15) 2385 | -8/Storage | Build established: Commander-Mutant 2401 | -8/Storage | Entered Factory 2401 | -7/Factory | Evolved 2 slots: Propulsion x2 2708 | -7/Factory | Build established: Mutant 2910 | -7/Factory | Lost 3 parts (2p1n) 3581 | -7/Factory | Discovered new exit (range 5) 3632 | -7/Factory | Lost 3 parts (3n) 3679 | -7/Factory | Fabricated Antimatter Cannon (x1) 3787 | -7/Factory | Entered another Factory area 3787 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4413 | -6/Factory | Destroyed 7 combat bots 4422 | -6/Factory | Lost 4 parts (1p2n1u) 4703 | -6/Factory | Discovered new exit (range 7) 4722 | -6/Factory | Entered another Factory area 4722 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4974 | -5/Factory | Build established: Scavenger-Mutant 5094 | -5/Factory | Discovered new exit (range 4) 5096 | -5/Factory | Identified exit to Factory 5097 | -5/Factory | Entered another Factory area 5097 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5416 | -4/Factory | Build established: Generator-Mutant 5589 | -4/Factory | Discovered new exit (range 11) 5594 | -4/Factory | Identified exit to Armory 5594 | -4/Factory | Entered Armory 5682 | -4/Armory | Assimilated X-72 Disruptor with FLK Orb 5685 | -4/Armory | Assimilated X-72 Disruptor with FLK Orb 5855 | -4/Armory | Build established: Mutant 6212 | -4/Armory | Assimilated H-77 Assassin with FLK Orb 6365 | -4/Armory | Build established: Scavenger-Mutant 6427 | -4/Armory | P-70 Sage assimilated allied Disruptor 7c 6482 | -4/Armory | Lost 5 parts (5n) 6525 | -4/Armory | Discovered new exit (range 3) 6527 | -4/Armory | Identified exit to Research 6544 | -4/Armory | Entered Research 6544 | -3/Research | Evolved 2 slots: Weapon x2 7016 | -3/Research | Build established: Scavenger-Gunner 7287 | -3/Research | Lost 10 parts (2p3n2u3w) 7660 | -3/Research | Discovered new exit (range 15) 7668 | -3/Research | Identified exit to Research 7668 | -3/Research | Entered another Research area 7668 | -2/Research | Evolved 2 slots: Propulsion x2 7678 | -2/Research | Spotted B-90 Cyclops 7691 | -2/Research | Build established: Scavenger-Sprinter 7742 | -2/Research | Discovered new exit (range 9) 7743 | -2/Research | Identified exit to Testing 7743 | -2/Research | Entered Testing 7744 | -2/Testing | Maximum security lockdown engaged 7858 | -2/Testing | Discovered new exit (range 12) 7860 | -2/Testing | Identified exit to Access 7863 | -2/Testing | Entered Access 7863 | -1/Access | Evolved 2 slots: Propulsion x2 7892 | -1/Access | Lost 3 parts (1p2w) 8113 | -1/Access | First assault squad dispatched 8119 | -1/Access | Spotted B-99 Colossus 8180 | -1/Access | Lost 4 parts (2n2u) 8231 | -1/Access | Spotted B-99 Colossus 8234 | -1/Access | Spotted B-99 Colossus 8247 | -1/Access | Discovered new exit (range 6) 8248 | -1/Access | Identified exit to Surface 8248 | *** | Escaped! Last Messages --------------- 08149_ Exp. Reclamation Unit destroyed. 08149_ Xenon Bombardment Thruster destroyed. 08149_ Slug penetrates Door. 08150_ Door malfunctions. 08206_ Hyp. Railgun destroyed. 08209_ W-44 Eye sends out distress signal. 08237_ Penetrated by Slug. 08237_ Xenon Bombardment Thruster destroyed. 08237_ Penetrated by Slug. 08237_ Slug penetrates Wall. 08241_ Acquired Quantum Reactor. 08247_ Connecting with Terminal... >>Open Sealed Barrier opened. Feedback: System corruption (+1%). 08247_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 08247_ The Access Shell folds into the floor. 08247_ EXIT=FOUND 08248_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ???????#####+#####???????????????????????????????? | | ???????# #???????????????????????????????? | | ???????# #???????????????????????????????? | | ???????# #???????????????????????????????? | | ???????# = #???????????????????????????????? | | ???????###########???????????????????????????????? | | ????????????????????????????g????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ??????????????????????????????? ?????????? | | ??# ??????????????????????????????? #????????? | | ??# ??????????????????????????????? #????????? | | ??# ???????????????????????????????h #????????? | | ??# ??????????????????????????????? #????????? | | ??# ????????Y?????????????????????? #????????? | | ??# ??????????????????????###?????#h #????????? | | ??# #????######??########## ####### #????????? | | ??# #??? "??" #????????? | | ??# #?? BB "??" #????????? | | ??# ### BB ???" #????????? | | ??# ?????" p #????????? | | ??# ???????" "@ #????????? | | ??# ?????????" "" #????????? | | ???? ???????????" #????????? | | ######+###????BB????" #????????? | | #????BB????" """ """ #????????? | | #??????????" """T""" #??Y?????? | | #??????????########## ####### #????????? | | #???????????????????###?????# #????????? | | ] #??????????################## #????????? | | = #??????????# """T""" # #????????? | | #??????????# """ """ # #????????? | | #??????????# * # #????????? | | #??????????# # #????????? | | !! #??????????# # #????????? | | !! #??????????# # #????????? | | !! #??????????# # #????????? | | #######+#####???????# # #????????? | | #???????# # #????????? | | ####????#######+#+######## #????????? | | #?####??? # #????????? | | #?# #??? # #????????? | | ### ##? # ##???????? | | ########+##### ! +? # #???????? | | ??????? ???# # # ?????? | | ?????? ???# # # ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 185 Energy Generation 63 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Utility Shielding 33 Reclamation Efficiency 25 Melee Speed Boost 20 Evasion (%) 67 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Antimatter Cannon | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Speed Demon Challenges ------------ None Game ------ Seed BottomlessSensorInterpreter Manual? 0 Play Time 01:13:09 Cumulative 122.9 hours Start 2021.04.05 @ 22:52:38 End 2021.04.06 @ 00:02:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 284 Rogue 131 Adventurer 148 Explorer 5 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 72 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/X11 Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77ef456a-5e6f-43bb-88f8-4d7018c919db