Cogmind - Beta 9.1 --- EXPLORER MODE // 2019.11.09 @ 08:38:49 Player: viper Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1354) 1354 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3294 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 500/500 Energy 100/100 System Corruption 0% Temperature Cool (9) Location -8/Materials Parts ------- Power (2) Propulsion (2) Utility (6) High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Visual Processing Unit Weapon (2) Inventory (20) Ion Engine Ion Engine Aluminum Leg High-capacity Storage Unit High-capacity Storage Unit Medium Matter Pod (100) Peak State ------------ Power Cooled Ion Engine Cooled Ion Engine Propulsion Aluminum Leg Aluminum Leg Utility High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod Visual Processing Unit Weapon Shielding Weapon Assault Rifle Assault Rifle Inventory Ion Engine Ion Engine Aluminum Leg High-capacity Storage Unit High-capacity Storage Unit Medium Matter Pod Small Laser [Rating: 17] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Weapon Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 4 | . 1 2 1 Weapon . | . . . . Parts Attached 34 | 8 4 14 8 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads . | . . . . Leg 5 | 2 . 2 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 2 3 4 2 Device 1 | . 1 . . Storage 7 | 1 1 3 2 Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | 1 1 . . Artifact . | . . . . Weapon 14 | 3 1 6 4 Energy Gun 7 | 2 1 1 3 Energy Cannon . | . . . . Ballistic Gun 7 | 1 . 5 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 12 | . . 2 10 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 2 | . . 1 1 Weapon 6 | . . 1 5 Highest Loss Streak 6 | . . 1 6 Average Slot Usage (%) 94 | . 100 94 89 Engine 11 | . 12 9 15 Leg 18 | . 25 19 11 Device 6 | . 12 7 . Storage 21 | . 12 20 31 Processor 6 | . . 10 8 Protection 9 | . 12 10 7 Energy Gun 6 | . 15 5 1 Ballistic Gun 11 | . 8 12 12 Naked Turns . | . . . . Heaviest Build 93 | 18 43 77 93 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 30 | 4 2 7 30 Average Overweight (x) 2 | . 1 3 5 Largest Inventory Capacity 20 | 8 12 20 20 Average Capacity 17 | 7 11 20 20 Most Carried 10 | 3 8 10 9 Average Carried 6 | 1 6 6 6 Final Capacity 20 | 8 12 20 20 Final Carried 10 | 3 8 10 6 Class Distribution -------------------- 73% | Hauler-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1523 | 230 163 789 341 Remotely . | . . . . Salvage Created 1771 | . 336 867 568 Parts 107 | . 21 50 36 Haulers Intercepted 3 | . 1 1 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 38 | . 6 21 11 Guns 37 | . 6 21 10 Classes Destroyed 8 | . 3 4 1 Hauler 3 | . 1 1 1 Recycler 1 | . . 1 . Operator 2 | . . 2 . Watcher 4 | . 2 . 2 Swarmer 9 | . . 6 3 Grunt 22 | . 6 13 3 Sentry 6 | . . 2 4 Hunter 1 | . . . 1 Best Kill Streak 10 | . 2 10 5 Combat Bots Only 5 | . 2 4 5 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1873 | . 122 435 1316 Core 661 | . 20 90 551 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 92 77 . Volleys Fired 152 | . 31 60 61 Largest 2 | . 2 2 2 Hottest 105 | . 70 90 105 Shots Fired 282 | . 61 113 108 Gun 282 | . 61 113 108 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 200 | . 31 73 96 Thermal 82 | . 30 40 12 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 32 | . 18 30 32 Robot Miss Streak 3 | . 3 1 3 Penetration Max . | . . . . Secondary Targets 7 | . 1 3 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 235 | . 43 100 92 Core Hits 92 | . 19 43 30 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2885 | . 614 1232 1039 Guns 2885 | . 614 1232 1039 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1994 | . 292 826 876 Thermal 891 | . 322 406 163 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Effects 3 | . . 3 . Message Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 156 | . 121 117 156 Average Temperature 43 | . 51 27 73 Received Heat Transfer 957 | . 111 279 567 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 3 | . . 2 1 Heat Transferred 2495 | . 962 1173 360 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 260 | . 200 260 191 Average Influence 86 | . 69 82 118 Maximum Alert Level 1 | . 1 1 . Low Security (%) 97 | . . . . Level 1 2 | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 2 5 1 Investigation 5 | . 2 3 . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 9 26 17 Peak Tracking Total 4 | . 3 4 4 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . . 2 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 3 | . 3 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 3 3 . Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 36 | . 22 14 . Successful 28 | . 18 10 . Failed 8 | . 4 4 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 30 | . 22 8 . Fabricators . | . . . . Repair Stations 6 | . . 6 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 22 | . 18 4 . Record 3 | . 2 1 . Prototype ID Bank 2 | . 1 1 . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 2 | . 2 . . Reprogram Traps 1 | . 1 . . Maintenance Status 2 | . 1 1 . Investigation Status 3 | . 3 . . Recall Investigation 3 | . 3 . . Hauler Manifests 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 6 . Scan Component 3 | . . 3 . Repair 3 | . . 3 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 3 . Full Trace Events 5 | . 2 3 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 3 . Time 78 | . . 78 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2208 | 73 519 982 634 Spaces Moved 731 | 46 225 329 131 Core 17 | 9 . . 8 Treads . | . . . . Legs 714 | 37 225 329 123 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 210 240 Average Speed 212 | 127 171 210 315 Slowest Speed 1550 | 250 180 330 1550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 3 53 25 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1087 | 56 296 502 233 Wait 156 | . 31 93 32 Move 728 | 45 224 328 131 Hop . | . . . . Pick Up 13 | 3 5 5 . Fast Attach 19 | 7 . 8 4 Attach 7 | . 1 2 4 Detach . | . . . . Swap 8 | 1 3 4 . Drop 3 | . 1 2 . Fire 152 | . 31 60 61 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 15) 74 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Evolved 1 slot: Utility x1 306 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Discovered exit to Mines (range 16) 318 | -10/Materials | Build established: Mutant 559 | -10/Materials | Identified exit to Materials 559 | -10/Materials | Discovered exit to Materials (range 16) 593 | -10/Materials | Entered another Materials area 593 | -9/Materials | Evolved 2 slots: Utility x2 893 | -9/Materials | Build established: Hauler-Mutant 1224 | -9/Materials | Repaired Aluminum Leg 1251 | -9/Materials | Repaired Ion Engine 1279 | -9/Materials | Repaired Assault Rifle 1436 | -9/Materials | Identified exit to Materials 1436 | -9/Materials | Discovered exit to Materials (range 8) 1575 | -9/Materials | Entered another Materials area 1575 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2077 | -8/Materials | Lost 3 parts (2n1w) 2177 | -8/Materials | Core integrity fell below 50% 2196 | -8/Materials | Core integrity fell below 20% 2209 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02149_ R-06 Scavenger collects Flight Unit. 02152_ R-06 Scavenger collects Lgt. Ion Engine. 02153_ K-01 Serf collects debris. 02154_ R-06 Scavenger collects Wheel. 02157_ Acquired Particle Gun. 02158_ Weapon Shielding destroyed. 02170_ Sml. Laser destroyed. 02170_ Particle Gun destroyed. 02173_ Y-45 Defender heat spikes uncontrollably. 02174_ R-06 Scavenger collects Flight Unit. 02176_ Y-45 Defender heat spikes uncontrollably. 02176_ Hcp. Matter Pod severed. 02177_ Y-45 Defender heat short circuits Hvy. Assault Rifle. 02178_ Cld. Ion Engine destroyed. 02179_ Y-45 Defender heat damages core (-8). 02179_ Hvy. Assault Rifle melted. 02197_ Acquired Particle Gun. 02199_ Particle Gun destroyed. 02200_ Slammed into L-31 Rogue. 02201_ Extracted 2 matter. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#????????????????????????????????? | | ????????????????# ???????????????????????????????? | | ????????????????? ??????????????????????????????? | | ?????????????????? ########?????????????????????? | | ???????????????????? #?????????????????????? | | ????????????????????? #?????????????????????? | | ?????????????????????? #?????????????????????? | | ???????????????????????#= #?????????????????????? | | ???????????????????????#% #?????????????????????? | | ???????????####????????#=@l#?????????????????????? | | ???????????# ####### g/ ??????????????????? | | ???????????# ! *%= %# """ ??????????????? | | ???????? !%* *= # """"""?????????????? | | ???????????# =%%% #? 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""??# #??? | | ????????????????? ????# ! % #??? | | ???????????????????????# ###+########## #??? | | ???????????????????????# # #???## ##??? | | ???????????????????????# # #????# #???? | | ???????????????????????#% # """ #????# #???? | | ???????????????????????# #""""" #????+ ##### | | ???????????????????????# #""""" #????# + | | ???????????????????????# #""""" #????# ##### | | ???????????????????????# # """ #????# #???? | | ???????????????????????# # #?#####+#####? | | ???????????????????????# ?? #?# #? | | ???????????????????????+ ???#######?# """"""" ## | | ???????????????????????# ???????????# """"""" / | | ???????????????????????# ???????????# """"""" ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 460 Matter Stores 700 Matter Capacity 700 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceXenonStorm Manual? 0 Play Time 00:19:17 Cumulative 529.6 hours Start 2019.11.09 @ 08:22:57 End 2019.11.09 @ 08:38:49 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 537 Rogue 537 Adventurer 0 Explorer 475 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 69 Gallery% 73 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 446671dd-fec0-4b14-bec5-5f78967a4cd8