Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 12:00:48 Player: MoYuYu Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (173) 865 Value Destroyed (7952) 7952 Prototype IDs (8) 160 Alien Tech Used (1) 200 Bonus (4720) 4720 TOTAL SCORE: 20197 Bonus ------- High Alert Combat Kills 535 Follower Combat Kills 704 Entered DSFs 500 Used Core Reset Matrix 3000 Friendly Fire -19 Cogmind --------- Core Integrity 0/1300 Matter 148/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Centrium Wheel > --- UTILITY (10) ----- Advanced Cryofiber Web Spectral Analyzer Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Improved Utility Shielding Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Dispersion Rifle Quantum Rifle Hardcell Cannon Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Advanced Target Analyzer Phase Shifter Graphene Brace Experimental Focal Shield > --- WEAPON ----------- Gamma Rifle Plasma Rifle Coil Gun KE Penetrator > --- INVENTORY -------- Antimatter Reactor Flexi-carbon Leg Myomer Leg Wheel Compact Wheel Advanced Energy Well Field Recycling Unit Plasma Rifle Heavy Machine Gun Hardcell Cannon [Rating: 136] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Flight Unit Q-thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Layered Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Railgun Ballistic Cannon Hardcell Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Res Qua Slots Evolved 14 | . . . . . 4 2 2 . . . 2 2 2 . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . 1 1 1 . . . . . . . Utility 8 | . . . . . 2 1 1 . . . 1 1 2 . Weapon 2 | . . . . . 1 . . . . . 1 . . . Parts Attached 189 | 6 1 1 . 1 10 12 12 2 . 2 26 48 57 11 Power 21 | 1 . . . . 1 1 . . . 2 . 9 6 1 Engine 2 | 1 . . . . 1 . . . . . . . . . Core 11 | . . . . . . 1 . . . 2 . 6 1 1 Reactor 8 | . . . . . . . . . . . . 3 5 . Propulsion 62 | 2 . . . . 3 5 4 1 . . 8 17 20 2 Treads 11 | 1 . . . . 2 . 1 1 . . 4 1 . 1 Leg 30 | . . . . . . 1 3 . . . 1 7 18 . Wheel 19 | 1 . . . . 1 4 . . . . 3 8 1 1 Hover 1 | . . . . . . . . . . . . 1 . . Flight 1 | . . . . . . . . . . . . . 1 . Utility 61 | 1 1 1 . 1 3 3 5 1 . . 12 11 18 4 Device 39 | . . 1 . 1 2 2 1 1 . . 9 6 15 1 Storage 8 | 1 1 . . . . . . . . . . 4 2 . Processor 7 | . . . . . 1 . 2 . . . 1 . 1 2 Hackware 1 | . . . . . . . . . . . 1 . . . Protection 6 | . . . . . . 1 2 . . . 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 45 | 2 . . . . 3 3 3 . . . 6 11 13 4 Energy Gun 26 | 1 . . . . 2 3 3 . . . 4 3 6 4 Energy Cannon 1 | . . . . . . . . . . . . 1 . . Ballistic Gun 16 | 1 . . . . 1 . . . . . 2 6 6 . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . Launcher 1 | . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 1 1 . . . 1 2 2 2 Parts Lost 79 | . . . . . . 2 . . . . 9 25 35 8 Power 8 | . . . . . . . . . . . . 3 4 1 Propulsion 24 | . . . . . . 1 . . . . 4 10 6 3 Utility 27 | . . . . . . . . . . . 4 5 17 1 Weapon 20 | . . . . . . 1 . . . . 1 7 8 3 Highest Loss Streak 15 | . . . . . . 2 . . . . 3 6 15 8 To Critical Strikes 3 | . . . . . . . . . . . . 3 . . Average Backups 9 | 2 6 8 9 9 9 9 9 10 10 10 9 8 9 2 Power 1 | . 1 2 2 2 1 1 1 1 1 1 1 . 1 . Propulsion 2 | 1 3 3 3 3 3 3 2 2 2 2 1 1 3 . Utility 2 | . . 1 1 1 3 3 2 3 3 3 4 2 1 . Weapon 2 | . 1 2 3 3 1 2 3 4 4 4 2 3 2 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 32 | . 1 . . . 7 3 4 . . 1 3 2 10 1 Power 6 | . . . . . 1 . 1 . . 1 . 1 2 . Propulsion 11 | . . . . . 3 2 1 . . . . . 5 . Utility 8 | . 1 . . . 2 1 . . . . 3 . 1 . Weapon 7 | . . . . . 1 . 2 . . . . 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 85 93 100 100 97 98 99 95 93 93 95 89 90 61 Engine 2 | . 14 14 14 14 9 2 . . . . . . . . Core 3 | . . . . . . 4 6 6 6 6 5 6 2 3 Reactor 1 | . . . . . . . . . . . . 3 5 . Treads 6 | . 14 14 14 14 18 13 5 6 6 6 7 3 1 1 Leg 7 | . . . . . . . 13 8 6 6 6 6 19 10 Wheel 8 | . 14 14 14 14 9 14 13 13 13 13 10 8 . 1 Device 18 | . . 8 14 14 16 15 12 13 13 11 15 21 28 10 Storage 6 | . 14 14 14 14 9 7 6 6 6 6 5 6 5 . Processor 7 | . . . . . 8 7 12 13 13 13 11 8 6 13 Protection 3 | . . . . . . 6 6 6 6 7 4 3 1 1 Energy Gun 13 | . 14 14 14 14 17 16 20 20 20 20 18 7 6 15 Ballistic Gun 7 | . 14 14 14 14 9 4 . . . . 3 8 10 . Peak Build Rating 136 | 6 7 7 7 8 23 37 52 57 57 59 77 113 136 104 Average Rating 65 | 5 6 6 7 7 18 30 45 54 57 57 71 85 114 84 On Entrance 35 | . 6 6 7 7 8 23 37 51 57 57 58 73 99 36 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 74 | 11 16 17 17 17 25 37 40 40 40 47 58 74 74 32 Greatest Support 140 | 10 10 10 10 10 12 24 24 24 24 24 24 75 140 70 Greatest Overweight (x) 4 | 1 1 1 1 1 2 3 1 1 1 1 4 4 3 1 Average Overweight (x) 1 | . 1 1 1 1 1 1 1 1 1 1 2 2 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 10 10 10 9 5 Most Carried 10 | 5 8 9 9 10 10 10 10 10 10 10 10 10 10 5 Average Carried 9 | 2 6 8 9 9 9 9 9 10 10 10 9 8 9 2 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 5 8 9 9 10 10 10 10 10 10 10 10 10 5 3 Class Distribution -------------------- 28% | Scavenger-Tank 18% | Mutant 18% | Tank 15% | Scavenger-Gunner 13% | Gunner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Gunner | -6/Factory Tank | -6/Waste Tank | -6/Factory Tank | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Tank | -3/Research Gunner | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Res Qua Matter Collected 4684 | 260 . 104 25 10 150 171 241 59 . 61 459 1267 1877 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 9106 | . 47 32 . . 473 369 570 . . 65 1542 2701 3307 . Parts 412 | . 1 2 . . 28 17 26 . . 3 69 116 150 . Haulers Intercepted 2 | . 1 . . . . . . . . . . 1 . . Recyclers Shooed 11 | . . . . . . . 1 . . . 3 5 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Res Qua Combat Hostiles Destroyed 132 | . . 2 . . 9 7 12 . . 2 25 35 40 . Guns 119 | . . 2 . . 8 7 12 . . 2 20 31 37 . AOE 5 | . . . . . 1 . . . . . . 2 2 . Classes Destroyed 14 | . 1 1 . . 5 1 1 . . 1 3 1 . . Worker 14 | . . . . . 1 1 1 . . . 2 4 5 . Builder 9 | . . . . . . . . . . . 3 2 4 . Tunneler 2 | . . . . . . . . . . . . 2 . . Hauler 2 | . 1 . . . . . . . . . . 1 . . Recycler 10 | . . . . . . . . . . . 2 5 3 . Operator 3 | . . . . . . . . . . . 1 1 1 . Watcher 1 | . . . . . 1 . . . . . . . . . Swarmer 30 | . . 2 . . 1 2 3 . . . 8 9 5 . Grunt 44 | . . . . . 4 2 2 . . 1 3 11 21 . Duelist 1 | . . . . . 1 . . . . . . . . . Sentry 13 | . . . . . 3 1 5 . . . 3 . 1 . Specialist 1 | . . . . . . . . . . 1 . . . . Hunter 13 | . . . . . . . 1 . . . 4 4 4 . Programmer 30 | . . . . . . 2 1 . . . 7 11 9 . Best Kill Streak 11 | . 1 2 . . 3 4 4 . . 2 6 8 11 . Combat Bots Only 8 | . . 2 . . 3 4 4 . . 2 5 5 8 . Max Kills in Single Turn 3 | . 1 1 . . 1 1 2 . . 1 2 2 3 . Gunslinging 1 | . . . . . . . . . . . 1 1 1 . Exploded 2 | . . . . . 1 . . . . . . 1 2 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Res Qua Hostile Shots Fired 1357 | . . 9 . . 20 54 113 . . 6 166 339 509 141 Missed 489 | . . 3 . . 10 18 48 . . 1 48 116 194 51 Hits 868 | . . 6 . . 10 36 65 . . 5 118 223 315 90 Melee 5 | . . . . . . . . . . . . . 4 1 Projectile 863 | . . 6 . . 10 36 65 . . 5 118 223 311 89 AOE 2 | . . . . . . . . . . . . . 2 . Critical Strikes 44 | . . . . . . . 1 . . . 7 19 15 2 Actively Blocked 13 | . . . . . . . . . . . . . 11 2 Part Disruptions 4 | . . . . . . . . . . . . 1 3 . Damage Taken 15690 | . . 44 . . 199 559 718 . . 111 2415 3949 6254 1441 Core 2040 | . . 21 . . 33 29 49 . . 17 261 314 1121 195 Absorbed by Shields 879 | . . . . . . . . . . . 69 188 622 . Redirected to Shielding 78 | . . . . . . . . . . . . . . 78 Ignored by Resistances 350 | . . . . . . . . . . . . . 350 . Regen/Repaired (Parts) 683 | . . . . . . 213 102 17 . 25 326 . . . Core Remaining (%) 88 | 100 . . . 91 94 95 . . . 92 73 72 . . Volleys Fired 387 | . 5 4 . . 24 26 30 . . 7 51 106 132 2 Largest 4 | . 2 2 . . 3 3 3 . . 3 4 4 4 4 Hottest 325 | . 70 70 . . 123 155 212 . . 212 315 241 213 325 Shots Fired 1222 | . 10 8 . . 72 78 88 . . 17 167 292 485 5 Gun 1197 | . 10 8 . . 72 78 88 . . 17 167 275 477 5 Cannon 19 | . . . . . . . . . . . . 11 8 . Launcher 6 | . . . . . . . . . . . . 6 . . Special . | . . . . . . . . . . . . . . . Kinetic 562 | . 5 4 . . 24 18 . . . . 14 160 337 . Thermal 545 | . 5 4 . . 24 34 81 . . 17 153 126 98 3 Explosive 6 | . . . . . . . . . . . . 6 . . Electromagnetic 109 | . . . . . 24 26 7 . . . . . 50 2 Robot Hit Streak 19 | . 4 1 . . 9 9 16 . . 7 15 19 17 2 Robot Miss Streak 6 | . 1 2 . . 4 6 3 . . 5 5 4 6 2 Penetration Max 2 | . . . . . . . . . . . 1 2 1 . Secondary Targets 33 | . . 1 . . 1 . 1 . . 1 10 7 12 . Max Gunslinging Chain 2 | . . 1 . . 1 . 1 . . 1 2 1 1 . Shots Hit Robots 801 | . 8 3 . . 46 42 67 . . 11 117 194 310 3 Core Hits 392 | . 2 2 . . 24 18 37 . . 6 70 98 134 1 Critical Kills 12 | . . . . . 1 . . . . . 1 4 6 . Critical Parts Destroyed 11 | . . . . . . . . . . . 1 . 10 . Critical Strikes 51 | . . . . . 2 2 3 . . 1 8 14 21 . Burn 25 | . . . . . . 2 3 . . 1 6 10 3 . Destroy 23 | . . . . . 1 . . . . . 2 4 16 . Corrupt 3 | . . . . . 1 . . . . . . . 2 . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 20083 | . 82 26 . . 773 617 1369 . . 249 2831 5989 8068 79 Guns 18956 | . 82 26 . . 677 574 1313 . . 249 2831 5266 7859 79 Cannons 174 | . . . . . . . . . . . . 174 . . Explosions 952 | . . . . . 96 43 56 . . . . 548 209 . Melee . | . . . . . . . . . . . . . . . Ramming 1 | . . . . . . . . . . . . 1 . . Kinetic 9118 | . 33 14 . . 165 139 . . . . 150 3193 5424 . Thermal 8852 | . 49 12 . . 271 288 1250 . . 249 2681 2247 1753 52 Explosive 548 | . . . . . . . . . . . . 548 . . Electromagnetic 1564 | . . . . . 337 190 119 . . . . . 891 27 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . 1 1 4 4 4 4 6 4 14 14 Average Corruption 4 | . . . . . 1 1 3 4 4 4 2 2 6 14 Corruption Purged 5 | . . . . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 139 | . . . . . 1 2 4 1 1 7 20 33 57 13 Message Errors 28 | . . . . . . . . . 1 2 7 5 10 3 Matter Fused 30 | . . . . . . . 3 . . 3 4 6 10 4 Heat Flow Errors 16 | . . . . . . . . . . . 2 7 5 2 Energy Discharges 13 | . . . . . 1 2 . . . . . 4 5 1 Parts Rejected 3 | . . . . . . . . . . . 1 . 2 . Data Loss (minor) 17 | . . . . . . . . . . 1 4 3 8 1 Data Loss (major) 11 | . . . . . . . 1 1 . 1 1 1 5 1 Misfires 7 | . . . . . . . . . . . 1 3 3 . Alerts 5 | . . . . . . . . . . . . 2 3 . Misdirections 2 | . . . . . . . . . . . . . 1 1 Weapon Failures 7 | . . . . . . . . . . . . 2 5 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 37 | . . . . . . . . . . . . . 37 . Projectiles . | . . . . . . . . . . . . . . . Explosions 37 | . . . . . . . . . . . . . 37 . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 129 | . . . . . 34 . 19 . . . . . 76 . Shots 3 | . . . . . 1 . 1 . . . . . 1 . Rammed 2 | . . . . . . . . . . . . 1 . 1 Targets Rammed 3 | . . . . . . . . . . . . 1 1 1 Kicked 1 | . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 467 | . 90 60 . . 54 107 204 . . 87 467 52 154 6 Average Temperature 57 | . 48 32 . . 19 20 64 . . 24 114 26 109 6 Received Heat Transfer 1764 | . . . . . 90 90 189 . . 27 124 477 584 183 Effects 1 | . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . . . . . 5 3 1 . Combat Hostiles 8 | . . . . . . . . . . . 5 2 1 . Parts Melted 58 | . 1 . . . . 5 10 . . 1 22 14 5 . Heat Transferred 20039 | . 148 37 . . 668 827 2962 . . 608 5737 5128 3850 74 Parts Sabotaged 4 | . . . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 2 1 1 . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Res Qua Maximum Alert Level 3 | . . . . . 1 . . . . 1 2 2 3 2 Low Security (%) 43 | 100 100 100 . 100 44 100 100 100 100 13 26 45 . . Level 1 39 | . . . . . 55 . . . . 86 57 27 71 19 Level 2 16 | . . . . . . . . . . . 15 26 23 80 Level 3 1 | . . . . . . . . . . . . . 5 . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . Peak Influence 902 | . 10 50 . . 395 190 157 48 . 375 509 511 902 507 Initial 507 | . . . . . . 164 33 48 . . 196 246 261 507 Average 249 | . . 8 . . 180 124 82 26 . 296 279 268 391 441 Influence Increases 5808 | . 17 50 . . 590 321 440 . . 515 1155 1096 1609 15 Destroy 0b10 Robot/C 3140 | . . 40 . . 340 140 240 . . 200 680 700 800 . Destroy 0b10 Robot/NC 240 | . 5 . . . 25 5 5 . . 5 55 75 65 . Destroy Leader 640 | . 2 10 . . 82 50 80 . . 30 144 122 120 . Allied During Kill 446 | . . . . . 89 11 . . . 235 111 . . . Successful Hack 130 | . 10 . . . 12 35 . . . . 54 7 12 . Disable Machine 210 | . . . . . . 15 . . . 15 45 75 45 15 Destroy Structure 237 | . . . . . 12 5 10 . . 30 36 102 42 . Partial Spotted 30 | . . . . . . 15 15 . . . . . . . Lose Combat Pursuer 735 | . . . . . 30 45 90 . . . 30 15 525 . Influence Decreases 5496 | . 17 50 . . 227 615 370 139 . 140 1026 1102 1205 605 Entered New Map 1395 | . . . . . . 199 36 91 . . 179 258 237 395 Time Decay 2891 | . 17 50 . . 187 356 334 48 . . 577 574 618 130 Lost Part 790 | . . . . . . 20 . . . . 90 250 350 80 Lost Ally 420 | . . . . . 40 40 . . . 140 180 20 . . Squads Dispatched 46 | . . . . . 1 7 5 . . 2 8 8 13 2 Investigation 4 | . . . . . 1 . 1 . . . . . 1 1 Extermination 16 | . . . . . . 2 2 . . . 3 5 4 . Reinforcement 16 | . . . . . . 2 . . . 2 5 3 3 1 Assault 2 | . . . . . . . . . . . . . 2 . Garrison 8 | . . . . . . 3 2 . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 1 . Haulers Reinforced 3 | . . . . . . . . . . . 2 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Res Qua Distress Signals 16 | . . . . . 1 2 . . . . 2 3 7 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 257 | . 4 3 . . 21 15 21 . . 9 32 48 92 12 Peak Tracking Total 13 | . 3 2 . . 5 3 6 . . 4 5 8 13 10 Tactical Retreats 23 | . . . . . 1 2 3 . . . 2 1 14 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Res Qua Traps Triggered 17 | . . . . . . 6 1 . . 1 6 2 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Res Qua Machines Disabled 14 | . . . . . . 1 . . . 1 3 5 3 1 Max in Single Turn 2 | . . . . . . 1 . . . . 1 2 1 1 Garrison Access 3 | . . . . . 1 . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Res Qua Machines Accessed 42 | . 3 . . . 4 4 6 . 1 . 9 4 9 2 Terminals 29 | . 3 . . . 3 1 4 . 1 . 6 2 7 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . 2 1 . . . 2 . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 1 1 . . . 1 . 2 . Total Hacks 82 | . 9 . . . 11 10 11 . 1 . 15 6 16 3 Successful 31 | . 3 . . . 3 7 4 . 1 . 7 2 4 . Failed 51 | . 6 . . . 8 3 7 . . . 8 4 12 3 Catastrophic 9 | . 1 . . . 1 . . . . . 2 . 5 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 35 | . 7 . . . 5 2 4 . . . 7 2 7 1 Terminals 57 | . 9 . . . 9 2 7 . 1 . 9 4 13 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 14 | . . . . . . 7 2 . . . 5 . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 2 1 2 . . . 1 . 3 . Terminal Hacks 8 | . 2 . . . 1 . 1 . 1 . . 1 2 . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . Open DSF 1 | . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . Security Status 1 | . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . 1 . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . . . . 6 2 . . . 4 . . . Scan Component 6 | . . . . . . 3 1 . . . 2 . . . Repair 6 | . . . . . . 3 1 . . . 2 . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . 1 . 1 . Seal Access 3 | . . . . . 1 . . . . . 1 . 1 . Unauthorized Hacks 7 | . 1 . . . 1 1 1 . . . 2 . 1 . Terminals 7 | . 1 . . . 1 1 1 . . . 2 . 1 . Botnet 7 | . 1 . . . 1 1 1 . . . 2 . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 1 1 . Used 1 | . . . . . . . . . . . . . 1 . Hacking Detections 37 | . 3 . . . 4 3 6 . 1 . 8 3 7 2 Full Trace Events 4 | . . . . . 1 . 1 . . . . . 1 1 Feedback Events 1 | . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . . 3 1 . . . 2 . . . Time 153 | . . . . . . 86 26 . . . 41 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Res Qua Total Allies 26 | . . 3 . 2 . . . 20 . . . 1 . . Largest Group 20 | . . 3 3 5 5 2 . 20 19 19 10 1 . . Highest-Rated Group 791 | . . 40 40 89 89 47 . 791 762 762 456 47 . . Highest-Rated Ally 50 | . . 16 16 31 31 31 . 50 50 50 46 47 . . Initial Warlord ECA Mod 31 | . . . . . . . . . . . 9 8 7 7 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 231 | . . . . . 67 7 . . . 81 74 2 . . Total Damage 4472 | . . . . . 752 59 . . . 1999 1623 39 . . Kills 32 | . . . . . 11 . . . . 9 12 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . 2 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Res Qua Active Infowar (turns) 5055 | . . 188 770 98 475 819 718 105 66 186 507 647 459 17 Optics 17 | . . . . . . . . . . . . . . 17 Terrain 969 | . . 188 770 11 . . . . . . . . . . Structural 4069 | . . . . 87 475 819 718 105 66 186 507 647 459 . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Res Qua Turns Passed 9694 | 48 121 314 770 98 475 819 759 105 66 252 1766 1759 2068 274 Spaces Moved 6628 | 39 105 279 783 68 321 550 552 75 39 188 1180 1060 1187 202 Core 32 | 3 . . . . . . . . . . . . 29 . Treads 71 | . . . . . . . . . . . . 71 . . Legs 1155 | . . . . . . . . . . . . . 1041 114 Wheels 5321 | 36 105 279 783 68 321 550 552 75 39 188 1180 989 68 88 Hover . | . . . . . . . . . . . . . . . Flight 49 | . . . . . . . . . . . . . 49 . Fastest Speed 40 | 50 95 95 95 95 95 100 105 105 105 105 100 86 40 90 Average Speed 111 | 89 95 95 95 95 110 101 105 105 105 105 121 122 116 120 Slowest Speed 160 | 95 95 95 95 95 120 125 105 105 105 105 150 160 150 140 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . 2 . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 31 38 89 25 30 18 19 70 1 86 36 26 37 23 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 . . 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . Spaces Dug 11 | . . . . . . . . . . . . 3 8 . Terrain Destroyed 101 | . . . . . 11 4 8 . . . . 55 23 . Melee . | . . . . . . . . . . . . . . . Projectile 53 | . . . . . . . . . . . . 36 17 . AOE 48 | . . . . . 11 4 8 . . . . 19 6 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Fac Res Qua Total 8115 | 49 117 320 809 101 395 753 667 103 64 227 1394 1324 1568 224 Wait 622 | . 1 36 22 32 18 141 47 22 26 14 92 54 115 2 Move 6611 | 38 104 278 782 67 320 549 552 74 38 187 1179 1059 1182 202 Hop 2 | . . . . . . . . . . . . . 2 . Pick Up 90 | 5 4 1 . . 10 6 7 1 . 1 13 20 21 1 Fast Attach 103 | 6 1 1 . 1 3 11 4 1 . 1 17 19 28 10 Attach 50 | . . . . . 2 4 2 . . . 9 15 14 4 Detach 5 | . . . . 1 . . . . . . . 2 1 1 Swap 97 | . . . . . 5 7 11 1 . 3 16 25 29 . Drop 127 | . 2 . . . 13 9 14 4 . 3 17 21 43 1 Fire 387 | . 5 4 . . 24 26 30 . . 7 51 106 132 2 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . 1 . Crush 2 | . . . . . . . . . . . . 1 . 1 Escape Stasis 8 | . . . . . . . . . . 8 . . . . Rewire 10 | . . . 5 . . . . . . 3 . 2 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 49 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 10) 170 | -10/Materials | Entered Mines 194 | -10/Mines | Met a Derelict bent on vengeance 312 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 317 | -10/Mines | Build established: Mutant 444 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 456 | -10/Mines | Learned Materials garrison access intel 470 | -10/Mines | Discovered new exit (range 5) 484 | -10/Mines | Entered Exiles 484 | -10/Exiles | Accompanied by 3 allies 511 | -10/Exiles | Met 8R-AWN 525 | -10/Exiles | Met EX-HEX 606 | -10/Exiles | Met EX-DEC 637 | -10/Exiles | Visited The Gauntlet 810 | -10/Exiles | Met EX-BIN 1038 | -10/Exiles | Discovered new exit (range 12) 1254 | -10/Exiles | Entered Mines 1254 | -9/Mines | Accompanied by 3 allies 1308 | -9/Mines | Discovered new exit (range 9) 1352 | -9/Mines | Entered Materials 1352 | -8/Materials | Accompanied by 5 allies 1352 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1353 | -8/Materials | Loaded intel: 1 garrison access location 1357 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1645 | -8/Materials | Build established: Skirmisher 1819 | -8/Materials | Discovered new exit (range 3) 1824 | -8/Materials | Identified exit to Factory 1827 | -8/Materials | Entered Factory 1827 | -7/Factory | Accompanied by 2 allies 1827 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2090 | -7/Factory | Garrison activated, responded to threat 2124 | -7/Factory | Build established: Tank 2181 | -7/Factory | Repaired Med. Armor Plating 2224 | -7/Factory | Repaired Shock Rifle 2558 | -7/Factory | Repaired Med. Armor Plating 2629 | -7/Factory | Discovered new exit (range 15) 2645 | -7/Factory | Identified exit to Factory 2646 | -7/Factory | Entered another Factory area 2646 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2935 | -6/Factory | Build established: Gunner 3197 | -6/Factory | Found Prototype Processor 3197 | -6/Factory | Identified Exp. Targeting Computer 3237 | -6/Factory | Garrison activated, responded to threat 3329 | -6/Factory | Repaired Lgt. Treads 3405 | -6/Factory | Sucked down chute 3405 | -6/Factory | Entered Waste 3406 | -6/Waste | Joined by Warlord forces that had cleared the area 3465 | -6/Waste | Discovered new exit (range 15) 3485 | -6/Waste | Identified exit to Factory 3510 | -6/Waste | Entered Factory 3510 | -6/Factory | Accompanied by 19 allies 3550 | -6/Factory | Identified exit to DSF 3576 | -6/Factory | Entered DSF 3576 | -6/DSF | Accompanied by 19 allies 3598 | -6/DSF | Additional patrols routed to DSF 3605 | -6/DSF | Discovered new exit (range 15) 3635 | -6/DSF | Lost 4 allies 3720 | -6/DSF | Sterilization system engaged 3734 | -6/DSF | Build established: Tank 3740 | -6/DSF | Ambient heat levels rising (+10) 3755 | -6/DSF | Ambient heat levels rising (+10) 3770 | -6/DSF | Ambient heat levels rising (+10) 3785 | -6/DSF | Ambient heat levels rising (+10) 3800 | -6/DSF | Ambient heat levels rising (+10) 3811 | -6/DSF | Identified exit to Factory 3815 | -6/DSF | Ambient heat levels rising (+10) 3828 | -6/DSF | Entered Factory 3828 | -5/Factory | Accompanied by 10 allies 3828 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3878 | -5/Factory | Repaired Arm. Wheel 4642 | -5/Factory | Repaired Lyr. Medium Armor Plating 4803 | -5/Factory | Build established: Scavenger-Gunner 4881 | -5/Factory | Spotted B-75 Beast 5199 | -5/Factory | Lost 3 parts (2n1u) 5578 | -5/Factory | Discovered new exit (range 6) 5583 | -5/Factory | Identified exit to Factory 5594 | -5/Factory | Entered another Factory area 5594 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5789 | -4/Factory | Lost 3 parts (2n1w) 6139 | -4/Factory | Lost 3 parts (2p1w) 6195 | -4/Factory | Lost 6 parts (4n1u1w) 6550 | -4/Factory | Lost 3 parts (2n1w) 6921 | -4/Factory | Lost 4 parts (1p2n1u) 7013 | -4/Factory | Lost 3 parts (1u2w) 7133 | -4/Factory | Build established: Scavenger-Tank 7331 | -4/Factory | Discovered new exit (range 7) 7339 | -4/Factory | Identified exit to Research 7353 | -4/Factory | Entered Research 7353 | -3/Research | Evolved 2 slots: Utility x2 7664 | -3/Research | Lost 3 parts (2u1w) 7748 | -3/Research | Spotted B-86 Titan 8673 | -3/Research | Found Prototype Device 8673 | -3/Research | Identified Exp. Focal Shield 8818 | -3/Research | Garrison activated, responded to threat 8991 | -3/Research | Lost 4 parts (2u2w) 9037 | -3/Research | Found Prototype Device 9037 | -3/Research | Identified Exp. Thermal Shield 9102 | -3/Research | System corruption reached 10% 9103 | -3/Research | First assault squad dispatched 9159 | -3/Research | Destroyed 8 combat bots 9203 | -3/Research | Lost 4 parts (2n1u1w) 9300 | -3/Research | Core integrity fell below 50% 9334 | -3/Research | Core integrity fell below 20% 9367 | -3/Research | Lost 15 parts (2p4n6u3w) 9412 | -3/Research | Discovered new exit (range 9) 9420 | -3/Research | Identified exit to Quarantine 9421 | -3/Research | Entered Quarantine 9656 | -3/Quarantine | Found Alien Artifact 9656 | -3/Quarantine | Identified Core Reset Matrix 9656 | -3/Quarantine | Used Core Reset Matrix 9660 | -3/Quarantine | Detected hypermatrix surge 9660 | -3/Quarantine | Sensed 11 artifacts in vicinity 9678 | -3/Quarantine | Found Prototype Processor 9678 | -3/Quarantine | Identified Spectral Analyzer 9695 | -3/Quarantine | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 09678_ Identified Spectral Analyzer. 09686_ Slug penetrates Wall. 09687_ Penetrated by Slug. 09690_ Slug penetrates Wall. 09690_ Penetrated by Slug. 09690_ Imp. Heavy Treads destroyed. 09690_ Slug penetrates Wall. 09690_ Penetrated by Slug. 09690_ Mic. Fission Core destroyed. 09690_ Penetrated by Slug. 09690_ Wave Gun destroyed. 09690_ Adv. Heat Sink destroyed. 09690_ Flexi-carbon Leg destroyed. 09692_ Connecting with Door Terminal... 09692_ ALERT: Suspicious activity at Terminal Q002. Dispatching Investigation squad. 09693_ Slug penetrates Wall. 09694_ Penetrated by Slug. 09695_ Slug penetrates Wall. 09695_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????##"""#??????????????????????? | | ?????????#T #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ???????#### #????????????? ????????? | | ???????# h @########????? +???????? | | ???????#h # ?????? #???????? | | ???????#h # """ ?????? ????????? | | ???????#### # """ ??????? ????????? | | ?#????????#b # """ ??????? ????????? | | ?# ^??????# #? ???????? ????????? | | ?#""" ????# #? ???????? ????????? | | ?#""" ??# h###+#########+#????????? | | ?#""" # g #????????? | | ?# + #????????? | | ?#""" # #??#####?? | | ?#""" ??### """ """ #? ??? | | ?#""" ??????# h""""""""" # """ ??? | | ?# ????????# g # """ #?? | | ?#??????????# """ """ + """ #?? | | ????????????# """"""""" # #?? | | ????????????# #?! ] /#?? | | ????????????# #??#####?? | | ????????????# ########+#####?????? | | ????????????## ##??????# #?????? | | ?????????????# #???????# #?????? | | ?????????????# #???????#"" ""#?????? | | ?????????????? #???????#"""""#?????? | | ?????????????? #???????#"""""#?????? | | ?????????????? #???????#######?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 198 Energy Generation 37 Energy Capacity 730 Matter Stores 400 Matter Capacity 400 Sight Range 24 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 450 Resistance: TH 30 Utility Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 2 Matter Filtering 30 Particle Charging 25 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 2% | -7/Factory Shock Rifle | 32% | -7/Factory Med. Armor Plating | 50% | -7/Factory Lgt. Treads | 27% | -6/Factory Arm. Wheel | 50% | -5/Factory Lyr. Medium Armor Plating | 16% | -5/Factory Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapModifiedMatterbank Manual? 0 Play Time 02:41:53 Cumulative 142.9 hours Start 2025.05.07 @ 00:14:12 End 2025.05.10 @ 12:00:48 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 62 Adventurer 5 Explorer 5 Win Type - Total 7 Types 7/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 56 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 20/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(60) Steam 1 RUN: cc2fa406-f85d-4c4f-8aca-5e5d576d6875