Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.04 @ 00:39:12 Player: MarKhan Result: Destroyed self with Tiamat Missile Launcher Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (104) 520 Value Destroyed (3776) 3776 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (827) 827 TOTAL SCORE: 11003 Bonus ------- High Alert Combat Kills 123 Follower Combat Kills 101 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -197 Cogmind --------- Core Integrity 0/1000 Matter 125/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (200) Ox3 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Targeting Computer Advanced Melee Analysis Suite Hacking Suite Advanced System Shield > --- WEAPON (3) ------- Tiamat Missile Launcher > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced Cooling System High-capacity Battery (250) Tesla Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Neutrino Core > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Cooling System Improved Launcher Guidance Computer Core Analyzer Hacking Suite System Shield Advanced Corruption Screen > --- WEAPON ----------- Heavy Plasma Cannon Enhanced Gauss Cannon Power Sword > --- INVENTORY -------- Neutrino Core High-capacity Battery Medium Reactive Plating Tesla Rifle Remote Datajack [Rating: 88] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Wheel Wheel Hover Unit Airjet Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Graphene Brace Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Precision Shock Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac Upp Slots Evolved 10 | . . . . . 4 2 . . 2 . 2 . . . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 2 . . . 1 . 1 . . . Utility 4 | . . . . . 2 1 . . . . 1 . . . Weapon 1 | . . . . . . . . . 1 . . . . . Parts Attached 211 | 7 37 5 1 1 33 29 26 1 . 8 3 1 46 13 Power 23 | 1 2 . . . 4 2 1 . . . . . 13 . Engine 8 | 1 . . . . 3 1 1 . . . . . 2 . Core 15 | . 2 . . . 1 1 . . . . . . 11 . Reactor . | . . . . . . . . . . . . . . . Propulsion 58 | 2 17 4 . . 11 4 5 . . 5 2 . 6 2 Treads 31 | . 9 2 . . 8 4 4 . . . . . 2 2 Leg . | . . . . . . . . . . . . . . . Wheel 15 | 2 8 2 . . 2 . 1 . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . Flight 11 | . . . . . . . . . . 5 2 . 4 . Utility 59 | 2 6 1 . . 8 8 6 1 . 3 1 1 15 7 Device 27 | 1 3 . . . 3 6 4 1 . . 1 . 4 4 Storage 5 | 1 3 . . . 1 . . . . . . . . . Processor 12 | . . . . . 1 . 1 . . 1 . 1 6 2 Hackware 6 | . . . . . . . . . . 1 . . 4 1 Protection 9 | . . 1 . . 3 2 1 . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 71 | 2 12 . 1 1 10 15 14 . . . . . 12 4 Energy Gun 16 | 1 2 . . . 1 5 5 . . . . . 2 . Energy Cannon 11 | . . . 1 . 4 4 1 . . . . . 1 . Ballistic Gun 12 | 1 7 . . . 3 1 . . . . . . . . Ballistic Cannon 7 | . . . . 1 . 5 . . . . . . 1 . Launcher 21 | . 3 . . . 2 . 8 . . . . . 5 3 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . 3 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 2 . . . . . . 3 . Corrupted Parts 6 | . . . . . 4 2 . . . . . . . . System Corruption 32 | . . . . . 12 20 . . . . . . . . Parts Lost 49 | . 2 . . . 13 1 13 . . 2 . . 12 6 Power 7 | . . . . . 3 . 3 . . . . . 1 . Propulsion 19 | . . . . . 5 . 5 . . 1 . . 6 2 Utility 15 | . 1 . . . 4 1 1 . . 1 . . 4 3 Weapon 8 | . 1 . . . 1 . 4 . . . . . 1 1 Highest Loss Streak 11 | . 1 . . . 8 1 11 . . 2 . . 5 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 99 100 99 100 89 89 76 38 33 35 42 46 65 27 Engine 3 | . 3 . . . 5 12 6 . . . . . . . Core 6 | . 10 14 14 14 3 1 5 . . . . . 4 . Treads 11 | . 9 1 . . 12 30 25 . . . . . . 2 Wheel 9 | . 18 26 28 28 15 . . 7 6 3 . . . . Flight 3 | . . . . . . . . . . 12 35 35 21 . Device 8 | . 13 5 . . 6 8 14 15 13 6 1 . 5 3 Storage 8 | . 14 14 14 14 11 7 7 7 6 3 . . . . Processor 4 | . . . . . 9 5 . 7 6 5 . 4 13 7 Hackware 1 | . . . . . . . . . . 2 5 5 9 10 Protection 3 | . . 8 14 14 7 5 . . . 1 . . . . Energy Gun 3 | . 6 . . . 1 6 7 . . . . . . . Ballistic Gun 8 | . 20 28 22 14 4 4 . . . . . . . . Ballistic Cannon 1 | . . . . 14 4 2 . . . . . . 1 . Launcher 1 | . . . . . 2 . 6 . . . . . . . Peak Build Rating 88 | 8 12 12 21 12 38 73 73 22 22 34 36 42 88 41 Average Rating 34 | 4 9 11 15 12 20 52 62 22 22 25 34 40 60 20 On Entrance 23 | . 8 10 12 21 12 38 73 22 22 22 25 34 42 16 Naked Turns 4 | . . . . . . . . . . 4 . . . . Heaviest Build 134 | 13 89 91 100 93 104 134 118 83 82 82 1 . 39 10 Greatest Support 92 | 32 40 20 20 20 80 90 92 10 10 30 12 36 37 48 Greatest Overweight (x) 10 | . 4 9 4 4 10 1 9 8 8 8 . . 4 3 Average Overweight (x) 1 | . . 4 4 4 3 1 2 8 8 2 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Average Capacity 18 | 7 11 25 25 25 25 25 25 25 25 15 5 5 5 5 Most Carried 25 | 8 16 25 25 25 25 25 25 22 22 22 5 5 5 5 Average Carried 16 | 5 9 20 25 25 23 24 24 21 22 14 4 5 4 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 5 5 5 5 Final Carried 25 | 8 16 25 25 25 25 25 22 22 22 5 5 5 5 4 Class Distribution -------------------- 54% | Mutant 17% | Scavenger-Skirmisher 14% | Scavenger-Mutant 9% | Hacker-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac Upp Matter Collected 4108 | 314 724 43 . 49 479 697 568 21 . 10 . . 670 533 Remotely 502 | . . . . . 197 229 55 21 . . . . . . Salvage Created 3824 | 165 1129 36 . . 532 523 282 . . . . . 751 406 Parts 205 | 7 76 3 . . 25 32 9 . . . . . 44 9 Haulers Intercepted 6 | . 2 . . . 2 . . . . . . . 2 . Recyclers Shooed 4 | 1 . 1 . . . 1 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 2 . . . . . . 4 Prevented 7 | . . . . . . . 7 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac Upp Combat Hostiles Destroyed 74 | . 24 1 . . 8 9 6 . . . . . 14 12 Melee 2 | . . . . . . . . . . . . . 2 . Guns 23 | . 17 1 . . 2 1 1 . . . . . 1 . Cannons 7 | . . . . . 4 2 . . . . . . 1 . AOE 38 | . 7 . . . 2 4 3 . . . . . 10 12 Classes Destroyed 15 | 2 6 . . . 2 2 1 . . . . . 1 1 Worker 5 | . 2 1 . . . 1 . . . . . . 1 . Builder 4 | . 2 . . . . 1 . . . . . . 1 . Tunneler 5 | 4 . . . . 1 . . . . . . . . . Hauler 6 | . 2 . . . 2 . . . . . . . 2 . Recycler 3 | 1 2 . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . 1 . Watcher 5 | . 2 . . . 1 1 . . . . . . 1 . Swarmer 12 | . 6 1 . . . . . . . . . . 5 . Grunt 46 | . 18 . . . 7 4 4 . . . . . 6 7 Brawler 2 | . . . . . . . . . . . . . . 2 Duelist 2 | . . . . . 1 . . . . . . . . 1 Hunter 8 | . . . . . . 2 1 . . . . . 3 2 Programmer 3 | . . . . . . 3 . . . . . . . . Heavy 1 | . . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 13 | 3 13 1 . . 4 4 4 . . . . . 5 7 Combat Bots Only 9 | . 9 1 . . 3 4 4 . . . . . 5 7 Max Kills in Single Turn 5 | 1 2 1 . . 2 3 1 . . . . . 5 4 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . 1 . . . 1 3 1 . . . . . 5 4 Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac Upp Hostile Shots Fired 532 | . 86 14 . . 40 95 97 . . 25 . 1 106 68 Missed 178 | . 24 . . . 8 30 31 . . 13 . 1 40 31 Damage Taken 7913 | . 725 149 . 6 1397 1247 1752 . . 276 . . 1372 989 Core 2016 | . 105 . . . 163 115 432 . . 170 . . 464 567 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 16 | . 16 . . . . . . . . . . . . . Core Remaining (%) 65 | 100 . . . 58 70 . . 21 . 80 . . . . Volleys Fired 270 | 18 85 8 . . 41 45 34 . . . . . 26 13 Largest 2 | 2 2 2 . . 2 2 2 . . . . . 2 1 Hottest 147 | 70 70 40 . . 95 115 118 . . . . . 147 46 Shots Fired 473 | 36 167 16 . . 59 87 53 . . . . . 42 13 Gun 320 | 36 159 16 . . 33 54 17 . . . . . 5 . Cannon 85 | . . . . . 24 33 . . . . . . 28 . Launcher 68 | . 8 . . . 2 . 36 . . . . . 9 13 Special . | . . . . . . . . . . . . . . . Kinetic 249 | 18 115 16 . . 40 45 . . . . . . 15 . Thermal 54 | 18 . . . . 15 5 3 . . . . . 13 . Explosive 56 | . 8 . . . . . 26 . . . . . 9 13 Electromagnetic 114 | . 44 . . . 4 37 24 . . . . . 5 . Robot Hit Streak 14 | 6 14 2 . . 10 9 9 . . . . . 3 9 Robot Miss Streak 5 | 2 5 3 . . 2 4 3 . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 274 | 22 105 7 . . 41 47 20 . . . . . 24 8 Core Hits 198 | 6 55 5 . . 31 26 17 . . . . . 25 33 Critical Kills 1 | . 1 . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . Critical Strikes 11 | 1 2 . . . 2 3 2 . . . . . 1 . Burn 4 | 1 . . . . 2 . 1 . . . . . . . Destroy 2 | . 2 . . . . . . . . . . . . . Blast 2 | . . . . . . 2 . . . . . . . . Corrupt 2 | . . . . . . 1 1 . . . . . . . Sever 1 | . . . . . . . . . . . . . 1 . Melee Attacks 21 | . . . . . . . . . . . . . 21 . Impact . | . . . . . . . . . . . . . . . Slashing 21 | . . . . . . . . . . . . . 21 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10798 | 285 1631 70 . 12 1471 1678 1199 . . . . . 2135 2317 Guns 2670 | 285 1072 70 . . 400 567 214 . . . . . 62 . Cannons 1035 | . . . . . 224 400 . . . . . . 411 . Explosions 6720 | . 552 . . . 833 677 985 . . . . . 1356 2317 Melee 293 | . . . . . . . . . . . . . 293 . Ramming 80 | . 7 . . 12 14 34 . . . . . . 13 . Kinetic 2160 | 172 739 70 . . 431 531 . . . . . . 217 . Thermal 1440 | 113 . . . . 771 128 234 . . . . . 194 . Explosive 4662 | . 552 . . . . . 437 . . . . . 1356 2317 Electromagnetic 2163 | . 333 . . . 255 985 528 . . . . . 62 . Impact . | . . . . . . . . . . . . . . . Slashing 293 | . . . . . . . . . . . . . 293 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 49 | . . . . . 14 48 49 49 . . . . 7 6 Average Corruption 33 | . . . . . 5 32 48 49 . . . . 4 6 Corruption Purged 5 | . . . . . . . . . . . . . 5 . Corruption Blocked 1 | . . . . . . . . . . . . . 1 . Effects 133 | . . . . . 6 32 72 10 . . . . 7 6 Message Errors 25 | . . . . . 2 2 14 3 . . . . 1 3 Matter Fused 31 | . . . . . 1 5 22 1 . . . . 2 . Heat Flow Errors 15 | . . . . . . 3 10 1 . . . . . 1 Energy Discharges 15 | . . . . . . 4 7 2 . . . . . 2 Parts Rejected 1 | . . . . . . 1 . . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . Data Loss (minor) 22 | . . . . . 1 6 9 2 . . . . 4 . Data Loss (major) 7 | . . . . . . 4 3 . . . . . . . Misfires 3 | . . . . . . 2 1 . . . . . . . Alerts 5 | . . . . . 1 2 1 1 . . . . . . Weapon Failures 8 | . . . . . 1 3 4 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 325 | . 22 . . . 50 30 24 . . . . . 115 84 Projectiles 48 | . . . . . . 27 . . . . . . 21 . Explosions 273 | . 22 . . . 50 3 24 . . . . . 90 84 Melee 4 | . . . . . . . . . . . . . 4 . Knockbacks 11 | . . . . . . 10 . . . . . . 1 . Impact . | . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . 10 . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 797 | . 13 . . 6 72 230 151 . . . . . 129 196 Shots 23 | . 1 . . . 1 4 7 . . . . . 4 6 Rammed 8 | . 1 . . 1 1 3 . . . . . . 2 . Targets Rammed 8 | . 1 . . 1 1 3 . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 478 | 47 63 10 . . 174 478 238 204 . . . . 32 92 Average Temperature 113 | 19 15 4 . . 48 210 91 119 . . . . 12 52 Received Heat Transfer 1065 | . 333 27 . . 135 72 336 . . 9 . . 36 117 Effects 19 | . . . . . . 18 . 1 . . . . . . Shutdowns 5 | . . . . . . 5 . . . . . . . . Energy Bleed 6 | . . . . . . 5 . 1 . . . . . . Interference 4 | . . . . . . 4 . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . Damage (minor) 2 | . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 2 2 . . . . . . . Combat Hostiles 4 | . . . . . . 2 2 . . . . . . . Parts Fried 8 | . . . . . 1 5 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | 1 . . . . 1 1 1 . . . . . . . Heat Transferred 2071 | 407 . . . . 905 124 335 . . . . . 300 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 1 2 2 . . . . . . . Latent Energy Used 1187 | . . . . . 105 1082 . . . . . . . . LE Corruption 19 | . . . . . 2 17 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac Upp Peak Influence 649 | 25 649 253 . . 166 273 . . 5 15 34 26 621 . Initial 198 | . 16 198 . . . 19 . . . 3 7 11 18 . Average 170 | 10 308 160 . . 55 100 . . . 3 20 17 245 . Maximum Alert Level 2 | . 2 1 . . . 1 . . . . . . 2 . Low Security (%) 65 | 100 41 49 . 100 100 79 . . 100 100 100 100 50 . Level 1 18 | . 8 50 . . . 20 . . . . . . 25 . Level 2 16 | . 49 . . . . . . . . . . . 23 . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 26 | . 9 . . . 2 4 . . 1 1 . . 9 . Investigation 14 | . 6 . . . . 1 . . 1 . . . 6 . Extermination 2 | . . . . . . 2 . . . . . . . . Reinforcement 10 | . 3 . . . 2 1 . . . 1 . . 3 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac Upp Distress Signals 8 | . 4 . . . . . . . . . . . 4 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 154 | . 34 4 . . 15 10 6 . . 14 1 4 33 33 Peak Tracking Total 16 | . 6 3 . . 6 3 4 . . 15 1 4 7 16 Tactical Retreats 14 | . 2 1 . . . . . . . 1 . . 3 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac Upp Traps Triggered 12 | . 2 . . . 1 . . . . 2 1 . 6 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac Upp Machines Disabled 33 | . 1 . . . 4 8 . . . . . . 19 1 Max in Single Turn 7 | . 1 . . . 4 3 . . . . . . 7 1 Garrison Access 2 | . . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac Upp Machines Accessed 29 | . 7 . 1 . 1 1 . . 1 . 2 . 16 . Terminals 17 | . 5 . . . 1 1 . . 1 . 2 . 7 . Fabricators 3 | . . . . . . . . . . . . . 3 . Repair Stations 2 | . 1 . . . . . . . . . . . 1 . Recycling Units 4 | . 1 . . . . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . Total Hacks 59 | . 17 . 1 . 2 2 . . 3 . 3 . 31 . Successful 28 | . 6 . 1 . 1 1 . . 1 . 1 . 17 . Failed 31 | . 11 . . . 1 1 . . 2 . 2 . 14 . Catastrophic 8 | . 1 . . . . 1 . . . . 1 . 5 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 27 | . 7 . 1 . 2 . 1 . . . . . 16 . Terminals 36 | . 13 . . . 2 2 . . 3 . 3 . 13 . Fabricators 7 | . . . . . . . . . . . . . 7 . Repair Stations 6 | . 3 . . . . . . . . . . . 3 . Recycling Units 6 | . 1 . . . . . . . . . . . 5 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 3 . Terminal Hacks 13 | . 2 . 1 . . 1 . . 1 . 1 . 7 . Robot Analysis 1 | . . . . . . 1 . . . . . . . . Open DSF 2 | . . . . . . . . . 1 . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . . . . . . 2 . Registered Components 1 | . . . . . . . . . . . . . 1 . Zone Layout 4 | . 2 . . . . . . . . . 1 . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 2 . Seal Access 2 | . . . . . . . . . . . . . 2 . Unauthorized Hacks 10 | . 2 . . . 1 . . . . . . . 7 . Terminals 3 | . 1 . . . 1 . . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . 1 . Botnet 2 | . 1 . . . 1 . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 2 . Fabnet 2 | . . . . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . . . . . . 4 . Recyclers 1 | . . . . . . . . . . . . . 1 . Tunnel 4 | . 1 . . . . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 20 | . 6 . . . 1 1 . . 1 . 2 . 9 . Full Trace Events 8 | . 4 . . . . 1 . . 1 . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac Upp Total Allies 6 | . . 2 . 3 . . . . . . . . 1 . Largest Group 3 | . . 2 2 3 3 . . . . . . . 1 . Highest-Rated Group 46 | . . 46 46 40 40 . . . . . . . 26 . Highest-Rated Ally 31 | . . 31 31 16 16 . . . . . . . 26 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 38 | . . 3 . . 35 . . . . . . . . . Total Damage 366 | . . 62 . . 304 . . . . . . . . . Kills 4 | . . 2 . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac Upp Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 1 . . . . . . 2 Drone Launches 2 | . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac Upp Turns Passed 7100 | 179 1112 732 438 168 572 830 1337 190 14 118 43 62 974 331 Spaces Moved 5332 | 106 665 404 312 116 276 257 509 95 8 117 94 169 1793 411 Core 401 | 2 . . . . . . . . . 10 4 . 18 367 Treads 877 | . 128 . . . 17 257 430 . . . . . 1 44 Legs . | . . . . . . . . . . . . . . . Wheels 1945 | 104 537 404 312 116 259 . 79 95 8 31 . . . . Hover . | . . . . . . . . . . . . . . . Flight 2109 | . . . . . . . . . . 76 90 169 1774 . Fastest Speed 25 | 50 80 140 140 140 125 241 200 200 200 28 37 25 25 50 Average Speed 104 | 99 114 142 140 140 149 245 230 200 200 81 37 35 37 64 Slowest Speed 250 | 100 160 215 140 140 247 247 241 200 200 200 50 37 250 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . 6 . . 3 . Cave-ins Triggered 2 | . . . . . . . . . . . . . 2 . Exploration Rate (%) 46 | 6 93 61 67 40 22 9 65 12 . 92 3 83 37 55 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 5 | . 1 1 . . . . . . . . . . 3 . Known Exits Taken 3 | . . . . . . 1 . . 1 . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . . . . . . Scrap Searched 9 | . . 1 . 1 . . 3 . . . . . . 4 Spaces Dug 93 | . . . . . . 11 35 . . . . . 47 . Terrain Destroyed 486 | . 31 . . . 24 104 56 . . . . . 149 122 Melee 10 | . . . . . . . . . . . . . 10 . Projectile 12 | . . . . . . 3 . . . . . . 9 . AOE 464 | . 31 . . . 24 101 56 . . . . . 130 122 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac Upp Total 6334 | 141 858 546 313 121 379 375 614 96 7 130 102 169 2022 461 Wait 293 | . 38 115 . 4 1 8 33 . . 7 . . 70 17 Move 5303 | 105 664 403 311 115 275 256 508 94 7 108 94 168 1784 411 Hop 5 | . . . . . . . . . . 2 . . 3 . Pick Up 96 | 10 16 12 . . 19 14 6 . . 3 1 . 14 1 Fast Attach 70 | 6 2 . 1 . 5 5 . . . 7 1 1 32 10 Attach 52 | 1 1 . . . 19 3 12 1 . 1 2 . 9 3 Detach 28 | . . . . . 3 3 5 1 . . 1 . 13 2 Swap 89 | . 34 5 . 1 9 21 14 . . . . . 5 . Drop 77 | 1 17 3 1 . 6 17 2 . . 2 . . 25 3 Fire 270 | 18 85 8 . . 41 45 34 . . . . . 26 13 Melee 21 | . . . . . . . . . . . . . 21 . Ram 5 | . 1 . . 1 1 . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . . Crush 3 | . . . . . . 3 . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . 18 . Rewire 4 | . . . . . . . . . . . 3 . . 1 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 180 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 16) 350 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 15) 628 | -10/Materials | Repaired EM Pulse Gun 759 | -10/Materials | Destroyed 9 combat bots 830 | -10/Materials | Discovered new exit (range 13) 1243 | -10/Materials | Discovered new exit (range 12) 1292 | -10/Materials | Entered Mines 1349 | -10/Mines | Discovered new exit (range 10) 1446 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1705 | -10/Mines | Learned location of Storage (-7) 1812 | -10/Mines | Found DCF Scrap (10 items) 1925 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1926 | -10/Mines | Discovered new exit (range 5) 2024 | -10/Mines | Entered Exiles 2024 | -10/Exiles | Accompanied by 2 allies 2054 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2058 | -10/Exiles | Met 8R-AWN 2089 | -10/Exiles | Met EX-HEX 2157 | -10/Exiles | Met EX-BIN 2227 | -10/Exiles | Aligned with FarCom system 2229 | -10/Exiles | Given EX-Vault access code 2276 | -10/Exiles | Opened EX-Vault 2292 | -10/Exiles | Found Latent Energy Streamer 2319 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2368 | -10/Exiles | Met EX-DEC 2445 | -10/Exiles | Discovered new exit (range 14) 2462 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2462 | -10/Exiles | Entered Mines 2484 | -9/Mines | Assembled infested the area 2489 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2618 | -9/Mines | Discovered new exit (range 3) 2626 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2630 | -9/Mines | Entered Materials 2630 | -8/Materials | Accompanied by 3 allies 2630 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2812 | -8/Materials | Lost 4 parts (2p1n1u) 2947 | -8/Materials | Lost 3 allies 3053 | -8/Materials | Lost 8 parts (4n3u1w) 3086 | -8/Materials | Found Prototype Device 3112 | -8/Materials | Discovered new exit (range 10) 3156 | -8/Materials | System corruption reached 10% 3202 | -8/Materials | Entered Factory 3202 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3352 | -7/Factory | Build established: Scavenger-Mutant 3562 | -7/Factory | System corruption reached 10% 3757 | -7/Factory | System corruption reached 30% 3881 | -7/Factory | Identified Active Sensor Suite 4000 | -7/Factory | Found Powered Armor 4015 | -7/Factory | Discovered new exit (range 7) 4030 | -7/Factory | Identified exit to Lower Caves 4032 | -7/Factory | Entered Lower Caves 4171 | -7/Lower Caves | Build established: Scavenger-Skirmisher 4216 | -7/Lower Caves | Learned Factory terminal intel 5127 | -7/Lower Caves | Spotted B-75 Beast 5158 | -7/Lower Caves | Core integrity fell below 50% 5201 | -7/Lower Caves | Lost 11 parts (2p4n1u4w) 5208 | -7/Lower Caves | Destroyed B-75 Beast 5353 | -7/Lower Caves | Discovered new exit (range 8) 5369 | -7/Lower Caves | Entered another Lower Caves area 5445 | -7/Lower Caves | Build established: Mutant 5517 | -7/Lower Caves | Discovered new exit (range 11) 5559 | -7/Lower Caves | Entered Factory 5559 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5560 | -6/Factory | Loaded intel: 26 terminal locations 5571 | -6/Factory | Identified exit to DSF 5573 | -6/Factory | Entered DSF 5607 | -6/DSF | Additional patrols routed to DSF 5637 | -6/DSF | Released all parts (6) 5658 | -6/DSF | Wild Derelicts raided the area 5675 | -6/DSF | Discovered new exit (range 15) 5691 | -6/DSF | Entered Factory 5691 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5734 | -5/Factory | Sucked down chute 5734 | -5/Factory | Entered Waste 5742 | -5/Waste | Spotted C-40 Crusher 5755 | -5/Waste | Spotted C-40 Crusher 5761 | -5/Waste | Spotted C-40 Crusher 5765 | -5/Waste | Spotted C-40 Crusher 5779 | -5/Waste | Spotted C-40 Crusher 5785 | -5/Waste | Spotted C-40 Crusher 5790 | -5/Waste | Discovered new exit (range 13) 5796 | -5/Waste | Entered Factory 6257 | -5/Factory | Lost 3 parts (3n) 6481 | -5/Factory | Crushed by falling debris 6482 | -5/Factory | Crushed by falling debris 6591 | -5/Factory | Identified exit to Upper Caves 6673 | -5/Factory | Discovered new exit (range 8) 6770 | -5/Factory | Entered Upper Caves 6797 | -5/Upper Caves | Lost 5 parts (2n3u) 6798 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6798 | -5/Upper Caves | Core integrity fell below 50% 6861 | -5/Upper Caves | Encountered a Warlord checkpoint 6878 | -5/Upper Caves | Learned Factory security intel 6890 | -5/Upper Caves | Learned 12 Factory zone layouts 6927 | -5/Upper Caves | Core integrity fell below 20% 7101 | -5/Upper Caves | Destroyed self with Tiamat Missile Launcher Last Messages --------------- 07026_ Acquired Ripper. 07028_ Acquired 10 matter. 07049_ Acquired Adv. Shield Generator. 07050_ 7HY8QH5C7GAXTPZQN6QAQH/0 07087_ YCIKAZ 91F>98UX TAI6VBBXHRI:Z9QENR ZIP 07088_ G-50 Soldier destroyed. 07088_ L-41 Fighter destroyed. 07088_ Machine disabled. 07088_ G-50 Soldier destroyed. 07091_ The unstable cave ceiling collapses. 07095_ Ripper destroyed. 07095_ Penetrated by Slug. 07097_ B-60 Warrior destroyed. 07098_ Penetrated by Slug. 07098_ Lgt. Treads destroyed. 07099_ G-50 Soldier destroyed. 07101_ The unstable cave ceiling collapses. 07101_ Adv. Shield Generator destroyed. 07101_ Med. Treads destroyed. 07101_ Destroyed Med. Treads. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#####??????????????????????????????? | | ?????????###### #??????###?????????????????????? | | ??####???# ##????? #####?????????????????? | | ?## ##??# ####?? #?????????????????? | | ## #### ### #????????????????? | | # #?????????????????????## | | ##??????????#####???? # | | ### ## ## ##????????## ###?# | | ### #?# ###### #????????? ## ? | | ##?# #?# ##????# ########### #?? | | ??## # #?# ##????## ### #"# ## #??# | | #?# # ##?# ##????# ### #??# | | ### ###??## ###### ;# # ### | | ## ##????## # # | | ## ####### ## | | ### @ ### # | | #?## # #?#### #? | | ???# ### % Y #???## ##? | | ##?# ##?## b % Y % #??# #?# | | # #???## #??# ### | | ### ##????## # #??# | | #?###??????# ## % #??# | | #??????????# ## ####??# ## | | #?????????## #?????## ## | | #?????????# #??????########## | | #????????## # ???????????????## | | #???????## ######## ???????????????? | | ##?????### ##??????# #??????????????? | | ####??## #???????## ## ????????????????? | | #?## ##????????? ?? ? ?????????????????? | | ### ##?????????? ????? ?????????????????? | | ####????????????????????????????????????? | | #???????????????????????????????????????? | | "# #?????????????????????????????????????? | | "### ##?????????????????????????????????????? | | " ### ####??????????????????????????????????????? | | ""#?###?????????????????????????????????????????? | | ##?###????##########???????????????????????????? | | #### #????# #???????????????????????????? | | ## ##???# "" #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 37 Energy Capacity 600 Matter Stores 311 Matter Capacity 450 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 9 Corruption Block 14 Armor Coverage 600 Power Shielding 33 Evasion (%) 65 Targeting Accuracy 5 Melee Accuracy 16 Launcher Accuracy 30 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideMatterCorpse Manual? 0 Play Time 01:49:40 Cumulative 58.3 hours Start 2024.10.03 @ 22:50:23 End 2024.10.04 @ 00:39:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 39 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2aef0da-005b-4871-8f9e-f423f9ffd621