Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.01 @ 08:10:22 Player: Alexbot Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (140) 700 Value Destroyed (6102) 6102 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1221) 1221 TOTAL SCORE: 13023 Bonus ------- High Alert Combat Kills 1221 Cogmind --------- Core Integrity 0/1150 Matter 247/300 Energy 68/100 System Corruption 14% Temperature Cool (0) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Field Propulsion Array > --- UTILITY (9) ------ Experimental Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Experimental Cooling System Improved Force Booster Neutron Cannon KE Penetrator Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Experimental Terrain Scan Processor Advanced Targeting Computer Improved Core Analyzer Hacking Suite > --- WEAPON ----------- Neutron Cannon KE Penetrator > --- INVENTORY -------- Armored Medium Treads Improved Gravmag System Gravmag Array Biomechanical Wings Field Propulsion Drive Nuclear Pulse Array Large Storage Unit Advanced Sensor Array Advanced Terrain Scanner Improved Weapon Cycler Advanced ECM Suite Improved Propulsion Shielding Improved Propulsion Shielding Improved Medium Armor Plating Improved Focal Shield Disruptor Cannon Heavy Phase Cannon Heavy Phase Cannon Neutron Cannon Long-range Missile Launcher Scythe [Rating: 88] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Biomechanical Wings Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Reactive Plating Weapon Flak Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Tri-rail Accelerator Launcher Long-range Missile Launcher Impact Weapon Mace Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Slots Evolved 12 | . . 2 2 2 2 2 2 . . Power 1 | . . . 1 . . . . . . Propulsion 4 | . . . 1 1 1 . 1 . . Utility 7 | . . 2 . 1 1 2 1 . . Weapon . | . . . . . . . . . . Parts Attached 178 | . 8 19 20 14 5 58 38 . 16 Power 27 | . 2 2 4 2 1 7 6 . 3 Engine 7 | . 2 2 3 . . . . . . Core 12 | . . . 1 2 1 6 2 . . Reactor 8 | . . . . . . 1 4 . 3 Propulsion 46 | . . 7 8 5 . 11 10 . 5 Treads 16 | . . 3 1 2 . 7 3 . . Leg 15 | . . 3 7 2 . . 3 . . Wheel 5 | . . . . 1 . 4 . . . Hover 4 | . . . . . . . 1 . 3 Flight 6 | . . 1 . . . . 3 . 2 Utility 49 | . 1 2 1 5 2 19 12 . 7 Device 20 | . . . 1 1 1 6 7 . 4 Storage 8 | . . 1 . 1 . 4 1 . 1 Processor 8 | . 1 . . . 1 6 . . . Hackware 5 | . . 1 . 1 . 1 1 . 1 Protection 8 | . . . . 2 . 2 3 . 1 Artifact . | . . . . . . . . . . Weapon 56 | . 5 8 7 2 2 21 10 . 1 Energy Gun 10 | . 4 4 1 . . 1 . . . Energy Cannon 10 | . . . 1 . . 7 2 . . Ballistic Gun 16 | . 1 2 4 1 2 5 1 . . Ballistic Cannon 5 | . . . . . . 1 4 . . Launcher 8 | . . 1 1 . . 4 2 . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . Slashing Weapon 6 | . . . . 1 . 3 1 . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 1 1 1 3 . 1 Parts Lost 80 | . 3 12 9 . . 28 11 . 17 Power 16 | . . 2 3 . . 6 2 . 3 Propulsion 21 | . . 4 2 . . 4 5 . 6 Utility 22 | . . . 2 . . 10 3 . 7 Weapon 21 | . 3 6 2 . . 8 1 . 1 Highest Loss Streak 16 | . 3 5 8 . . 12 4 . 16 Average Slot Usage (%) 80 | . 95 80 85 91 85 78 70 63 75 Engine 2 | . 14 10 12 1 . . . . . Core 6 | . . . 2 13 13 8 5 . . Treads 9 | . . 12 . 10 13 13 7 . . Leg 4 | . 28 8 24 8 . . 2 . . Wheel 1 | . . . . 4 6 1 . . . Device 5 | . . . 2 5 5 5 8 10 15 Storage 17 | . 14 18 13 11 13 21 20 5 9 Processor 10 | . 12 11 9 7 6 11 14 10 10 Hackware 1 | . . . 4 1 6 . . . . Protection 2 | . . . . 8 6 1 . 5 4 Energy Gun 2 | . 21 8 1 . . . . . . Energy Cannon 1 | . . . 1 . . 3 2 . . Ballistic Gun 5 | . 3 8 9 14 9 3 . . . Slashing Weapon 1 | . . . . . 2 1 . 5 5 Naked Turns . | . . . . . . . . . . Heaviest Build 95 | 13 13 33 39 64 64 83 95 37 65 Greatest Support 163 | 20 20 40 30 40 28 163 163 37 74 Greatest Overweight (x) 7 | . . 7 2 2 2 2 4 . . Average Overweight (x) . | . . . . 1 2 . . . . Largest Inventory Capacity 26 | . 6 12 12 16 16 26 26 10 16 Average Capacity 18 | . 6 10 10 13 16 23 25 10 14 Most Carried 26 | . 6 12 12 16 16 26 26 10 16 Average Carried 15 | . 5 7 9 12 15 18 23 9 11 Final Capacity 26 | 6 6 12 10 16 16 26 10 10 4 Final Carried 24 | 6 6 11 10 16 16 24 9 10 4 Class Distribution -------------------- 42% | Mutant 31% | Scavenger-Mutant 23% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -5/Factory Hauler-Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Matter Collected 3766 | 200 68 348 249 . 267 1459 984 . 191 Remotely . | . . . . . . . . . . Salvage Created 4940 | . 149 657 414 . 223 2310 996 . 191 Parts 239 | . 6 53 20 . 17 113 23 . 7 Haulers Intercepted 2 | . . . . . . 1 . . 1 Recyclers Shooed 5 | . . 1 . . . 3 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Combat Hostiles Destroyed 122 | . 3 25 10 . 6 50 28 . . Melee 2 | . . 1 . . . 1 . . . Guns 47 | . 3 22 3 . 6 13 . . . Cannons 47 | . . . 2 . . 20 25 . . AOE 24 | . . 1 5 . . 15 3 . . Classes Destroyed 16 | . 2 2 1 . 2 6 2 . 1 Worker 4 | . . . . . 1 3 . . . Builder 4 | . . . 1 . . 3 . . . Tunneler 1 | . . . . . . . . . 1 Hauler 2 | . . . . . . 1 . . 1 Recycler 4 | . . . . . . 3 . . 1 Operator 2 | . 1 . . . . 1 . . . Watcher 1 | . . . . . . 1 . . . Swarmer 35 | . . 14 . . 4 17 . . . Saboteur 1 | . . . . . . . 1 . . Grunt 42 | . 3 7 8 . . 10 14 . . Brawler 5 | . . . . . . 4 1 . . Duelist 6 | . . . . . . 3 3 . . Protector 1 | . . . . . . 1 . . . Sentry 13 | . . 4 2 . 1 5 1 . . Hunter 6 | . . . . . . . 6 . . Programmer 13 | . . . . . 1 10 2 . . Best Kill Streak 10 | . 2 4 8 . 4 9 10 . 1 Combat Bots Only 10 | . 2 4 7 . 4 7 10 . . Max Kills in Single Turn 4 | . 1 2 4 . 1 2 2 . 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 4 | . . 1 4 . . 2 2 . . Melee 1 | . . 1 . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Damage Taken 15829 | . 350 1637 964 61 402 5926 4376 . 2113 Core 2457 | . 95 338 139 14 22 692 574 . 583 Absorbed by Shields 29 | . . . . . . . . . 29 Reduced by Siege Mode 311 | . . . . . . 54 257 . . Core Remaining (%) 68 | 100 62 15 74 98 97 30 . . . Volleys Fired 399 | . 21 87 20 . 18 155 98 . . Largest 2 | . 2 2 2 . 2 2 2 . . Hottest 188 | . 80 85 91 . 56 155 188 . . Shots Fired 617 | . 29 162 33 . 36 251 106 . . Gun 344 | . 29 158 26 . 36 93 2 . . Cannon 247 | . . . 4 . . 141 102 . . Launcher 26 | . . 4 3 . . 17 2 . . Special . | . . . . . . . . . . Kinetic 326 | . 3 82 17 . 36 106 82 . . Thermal 222 | . 14 51 13 . . 122 22 . . Explosive 26 | . . 4 3 . . 17 2 . . Electromagnetic 43 | . 12 25 . . . 6 . . . Robot Hit Streak 44 | . 10 23 8 . 9 36 44 . . Robot Miss Streak 7 | . 2 7 1 . 6 6 2 . . Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 5 | . . 5 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 495 | . 23 101 25 . 32 209 100 . 5 Core Hits 322 | . 8 38 27 . 30 131 86 . 2 Critical Hits 22 | . . . 1 . . 19 2 . . Critical Kills 6 | . . . 1 . . 5 . . . Critical Parts Destroyed 13 | . . . . . . 11 2 . . Melee Attacks 25 | . . 3 . 2 2 3 2 . 13 Impact 3 | . . 3 . . . . . . . Slashing 22 | . . . . 2 2 3 2 . 13 Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 18370 | . 288 1339 979 . 476 9127 5815 . 346 Guns 3670 | . 283 1229 311 . 476 1352 19 . . Cannons 9945 | . . . 83 . . 4663 5199 . . Explosions 4340 | . . 87 585 . . 3071 597 . . Melee 400 | . . 23 . . . 31 . . 346 Ramming 15 | . 5 . . . . 10 . . . Kinetic 7733 | . 29 474 241 . 476 1883 4630 . . Thermal 5814 | . 131 488 153 . . 4264 778 . . Explosive 3865 | . . 87 585 . . 2786 407 . . Electromagnetic 543 | . 123 267 . . . 153 . . . Impact 23 | . . 23 . . . . . . . Slashing 377 | . . . . . . 31 . . 346 Piercing . | . . . . . . . . . . Highest Corruption 21 | . . . . . 2 21 4 10 13 Average Corruption 9 | . . . . . 1 12 3 7 10 Corruption Purged 5 | . . . . . . 5 . . . Effects 171 | . . . . . 1 132 12 3 23 Message Errors 30 | . . . . . . 24 3 . 3 Matter Fused 33 | . . . . . . 27 1 . 5 Heat Flow Errors 14 | . . . . . . 8 2 1 3 Energy Discharges 14 | . . . . . . 11 1 . 2 Parts Rejected 3 | . . . . . . 1 1 . 1 Data Loss (minor) 13 | . . . . . 1 9 2 . 1 Data Loss (major) 3 | . . . . . . 1 . . 2 Misfires 9 | . . . . . . 9 . . . Alerts 1 | . . . . . . 1 . . . Misdirections 17 | . . . . . . 10 . 2 5 Targeting Errors 31 | . . . . . . 28 2 . 1 Weapon Failures 3 | . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 681 | . . . 28 . . 463 127 . 63 Projectiles 292 | . . . . . . 218 74 . . Explosions 317 | . . . 28 . . 236 53 . . Melee 72 | . . . . . . 9 . . 63 Knockbacks 67 | . . . . . . 10 57 . . Impact . | . . . . . . . . . . Kinetic 61 | . . . . . . 8 53 . . Secondary 6 | . . . . . . 2 4 . . Self-Inflicted Damage 540 | . . . 62 . . 310 168 . . Shots 14 | . . . 2 . . 8 4 . . Rammed 2 | . . 1 . . . 1 . . . Targets Rammed 4 | . 1 1 . . . 2 . . . Kicked 1 | . 1 . . . . . . . . Crushed 1 | . . . . . . 1 . . . Highest Temperature 393 | . 125 258 162 . 54 393 274 268 200 Average Temperature 88 | . 67 61 63 . 15 116 118 159 104 Received Heat Transfer 2535 | . 192 420 468 9 42 747 522 . 135 Effects 8 | . . . . . . 5 3 . . Shutdowns 2 | . . . . . . 2 . . . Interference 4 | . . . . . . 1 3 . . Matter Decay 1 | . . . . . . 1 . . . Damage (minor) 1 | . . . . . . 1 . . . Siege Activations 13 | . . . . . . 6 7 . . Total Turns 218 | . . . . . . 84 134 . . Longest Duration 31 | . . . . . . 24 31 . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . 1 1 . . . 2 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . 1 . . . 1 . . . Combat Hostiles 2 | . . 1 . . . 1 . . . Parts Melted 13 | . 2 2 . . . 7 2 . . Heat Transferred 6792 | . 300 1221 333 . . 4266 672 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Peak Influence 1047 | . 137 367 312 141 185 988 1047 411 402 Average Influence 344 | . 60 223 196 111 66 450 710 382 311 Maximum Alert Level 3 | . . 1 1 . . 3 3 2 2 Low Security (%) 35 | . 100 41 49 100 100 5 . . 13 Level 1 30 | . . 58 50 . . 39 . 87 84 Level 2 19 | . . . . . . 37 42 12 1 Level 3 14 | . . . . . . 18 57 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 32 | . 1 3 2 2 2 11 8 . 3 Investigation 3 | . . . 1 . . . 1 . 1 Extermination 8 | . . . . 1 1 3 2 . 1 Reinforcement 14 | . 1 3 1 1 1 3 4 . . Assault 4 | . . . . . . 2 1 . 1 Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Construction Impeded 4 | . . . 1 . . 2 1 . . Haulers Reinforced 3 | . . . . . . 1 2 . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Distress Signals 10 | . . 2 . . . 4 1 . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 247 | . 9 39 13 5 10 74 49 4 44 Peak Tracking Total 22 | . 3 6 8 3 5 8 13 4 22 Tactical Retreats 17 | . . 1 . . . 9 . . 7 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Traps Triggered 12 | . 2 . . 1 . 1 4 . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Machines Disabled 23 | . 1 1 1 . . 12 8 . . Max in Single Turn 6 | . 1 1 1 . . 4 6 . . Garrison Access 1 | . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Machines Accessed 16 | . 1 1 2 2 1 4 2 . 3 Terminals 10 | . 1 1 2 1 1 2 . . 2 Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . . . 2 1 . 1 Recycling Units 1 | . . . . . . . 1 . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 53 | . 2 6 4 4 4 18 5 . 10 Successful 25 | . 2 3 . 4 2 8 3 . 3 Failed 28 | . . 3 4 . 2 10 2 . 7 Catastrophic 7 | . . 1 1 . 1 . 1 . 3 Database Lockouts . | . . . . . . . . . . Manual 25 | . 2 4 2 2 2 5 . . 8 Terminals 32 | . 2 6 4 2 4 6 . . 8 Fabricators . | . . . . . . . . . . Repair Stations 17 | . . . . . . 12 3 . 2 Recycling Units 2 | . . . . . . . 2 . . Scanalyzers 2 | . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 7 | . 2 2 . 1 1 1 . . . Level Access Points 2 | . 1 . . 1 . . . . . Branch Access Points 3 | . 1 . . . 1 1 . . . Locate Traps 1 | . . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 11 | . . . . . . 7 3 . 1 Scan Component 7 | . . . . . . 4 2 . 1 Repair 4 | . . . . . . 3 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . Insert Component 2 | . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . . 1 . 1 1 . . . 2 Terminals 5 | . . 1 . 1 1 . . . 2 Track 2 | . . 1 . . . . . . 1 Botnet 3 | . . . . 1 1 . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . . 1 2 1 1 4 2 . 3 Full Trace Events 3 | . . . 1 . . . 1 . 1 Feedback Events 1 | . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . . . . . 3 1 . . Time 216 | . . . . . . 138 78 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Turns Passed 6707 | . 300 876 340 516 834 2357 988 31 465 Spaces Moved 3822 | 1 187 344 173 382 611 1015 400 82 627 Core . | . . . . . . . . . . Treads 1198 | . . 167 . . . 715 316 . . Legs 668 | 1 187 175 173 94 . . 38 . . Wheels 1199 | . . . . 288 611 300 . . . Hover 516 | . . . . . . . . . 516 Flight 241 | . . 2 . . . . 46 82 111 Fastest Speed 34 | 120 120 120 120 120 120 110 34 34 34 Average Speed 122 | 120 120 155 144 124 120 145 157 34 49 Slowest Speed 610 | 120 120 610 180 180 120 160 240 34 56 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . 7 Cave-ins Triggered 1 | . . . . . . 1 . . . Exploration Rate (%) 29 | 2 36 49 19 13 20 33 13 87 26 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . . Unknown Exits Taken 2 | 1 . . . . . 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 69 | . . 1 . 2 1 7 52 . 6 Terrain Destroyed 356 | . . 45 20 2 1 159 123 . 6 Melee 14 | . . 1 . 2 1 2 2 . 6 Projectile 54 | . . . . . . 15 39 . . AOE 288 | . . 44 20 . . 142 82 . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Total 5195 | . 232 525 227 417 676 1620 655 84 759 Wait 585 | . 9 55 . . 23 340 72 . 86 Move 3800 | . 186 343 172 381 610 1014 400 81 613 Hop 7 | . . . . . . . . . 7 Pick Up 88 | . 4 13 7 10 8 27 6 2 11 Fast Attach 70 | . 6 5 8 9 1 25 11 . 5 Attach 65 | . 1 9 5 1 1 16 22 . 10 Detach 34 | . . 1 1 2 1 8 20 . 1 Swap 43 | . 1 5 7 4 3 17 5 . 1 Drop 73 | . 3 3 7 8 9 13 19 1 10 Fire 399 | . 21 87 20 . 18 155 98 . . Melee 24 | . . 3 . 2 2 3 2 . 12 Ram . | . . . . . . . . . . Kick 1 | . 1 . . . . . . . . Crush 3 | . . 1 . . . 2 . . . Escape Stasis 3 | . . . . . . . . . 3 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory -4/Waste -4/Factory (discovered 2 exits: [*Res] / [*Upp]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Identified exit to Mines 85 | -10/Materials | Identified exit to Materials 262 | -10/Materials | Lost 3 parts (3w) 300 | -10/Materials | Build established: Mutant 301 | -10/Materials | Entered another Materials area 301 | -9/Materials | Evolved 2 slots: Utility x2 839 | -9/Materials | Core integrity fell below 50% 943 | -9/Materials | Lost 5 parts (1p2n2w) 1029 | -9/Materials | Core integrity fell below 20% 1158 | -9/Materials | Discovered new exit (range 13) 1176 | -9/Materials | Identified exit to Materials 1177 | -9/Materials | Entered another Materials area 1177 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1367 | -8/Materials | Destroyed 7 combat bots 1367 | -8/Materials | Lost 8 parts (3p2n2u1w) 1476 | -8/Materials | Build established: Scavenger-Mutant 1491 | -8/Materials | Discovered new exit (range 16) 1512 | -8/Materials | Identified exit to Factory 1517 | -8/Materials | Entered Factory 1517 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1951 | -7/Factory | Build established: Mutant 1960 | -7/Factory | Identified exit to Factory 2033 | -7/Factory | Entered another Factory area 2033 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2050 | -6/Factory | Found Prototype Processor 2050 | -6/Factory | Identified Exp. Signal Interpreter 2728 | -6/Factory | Identified exit to Lower Caves 2728 | -6/Factory | Identified exit to Extension 2837 | -6/Factory | Discovered new exit (range 16) 2865 | -6/Factory | Identified exit to Factory 2867 | -6/Factory | Entered another Factory area 2867 | -5/Factory | Evolved 2 slots: Utility x2 2905 | -5/Factory | Garrison activated, responded to threat 3007 | -5/Factory | Crushed by falling debris 3038 | -5/Factory | Lost 12 parts (2p2n5u3w) 3467 | -5/Factory | First assault squad dispatched 3629 | -5/Factory | Lost 4 parts (1p1n2u) 3689 | -5/Factory | Build established: Hauler-Mutant 3743 | -5/Factory | System corruption reached 10% 3785 | -5/Factory | Lost 4 parts (1p1u2w) 3961 | -5/Factory | Repaired Hvy. Treads 4019 | -5/Factory | Repaired Hvy. Treads 4048 | -5/Factory | Repaired Lrg. Storage Unit 4072 | -5/Factory | Discovered new exit (range 5) 4081 | -5/Factory | Core integrity fell below 50% 4345 | -5/Factory | Build established: Scavenger-Mutant 4408 | -5/Factory | Discovered new exit (range 7) 4675 | -5/Factory | Identified exit to Upper Caves 4789 | -5/Factory | Destroyed 7 combat bots 4805 | -5/Factory | Found Prototype Processor 4813 | -5/Factory | Identified Exp. Terrain Scan Processor 5173 | -5/Factory | Destroyed 7 combat bots 5224 | -5/Factory | Entered another Factory area 5224 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5349 | -4/Factory | Repaired Broken Hvy. Treads 5357 | -4/Factory | Hacking Suite fried by hacking feedback 5509 | -4/Factory | First assault squad dispatched 5738 | -4/Factory | Destroyed 10 combat bots 5773 | -4/Factory | Build established: Hauler-Mutant 6135 | -4/Factory | Lost 4 parts (1p1n2u) 6210 | -4/Factory | Spotted B-86 Titan 6212 | -4/Factory | Sucked down chute 6212 | -4/Factory | Entered Waste 6218 | -4/Waste | Spotted C-40 Crusher 6225 | -4/Waste | Spotted C-40 Crusher 6225 | -4/Waste | Spotted C-40 Crusher 6227 | -4/Waste | EMP discharged 6227 | -4/Waste | System corruption reached 10% 6227 | -4/Waste | Spotted C-40 Crusher 6230 | -4/Waste | Spotted C-40 Crusher 6239 | -4/Waste | Discovered new exit (range 10) 6239 | -4/Waste | Spotted C-40 Crusher 6243 | -4/Waste | Entered Factory 6295 | -4/Factory | Discovered new exit (range 15) 6442 | -4/Factory | Build established: Mutant 6484 | -4/Factory | Discovered new exit (range 19) 6606 | -4/Factory | Core integrity fell below 50% 6671 | -4/Factory | Core integrity fell below 20% 6680 | -4/Factory | Spotted B-86 Titan 6708 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 06682_ U-05 Engineer destroyed. 06682_ K-01 Serf destroyed. 06682_ Dropped Lrg. Storage Unit. 06682_ K-01 Serf collects debris. 06683_ System corrupted: Matter fused (-9). 06683_ K-01 Serf collects debris. 06687_ U-05 Engineer lays Concrete. 06690_ Acquired Field Propulsion Array. 06695_ Biomechanical Wings destroyed. 06698_ System corrupted: Ionic Axe rejected. 06703_ Triggered Stasis Trap. 06703_ A bubble of rippling energy engulfs the area. 06703_ Field strength at 77. 06704_ Field strength at 49. 06705_ Field strength at 22. 06706_ Stasis field depleted. 06707_ Triggered Stasis Trap. 06707_ A bubble of rippling energy engulfs the area. 06707_ Field strength at 77. 06707_ Field strength at 54. Map ----- +----------------------------------------------------+ | ?????????# ## #????????????????????????????? | | ?????????######## #????????????????????????????? | | ????????????????# #????????????????????????????? | | ??????#########?# #????????????????????????????? | | ??????# ?# #######+###??????????????????? | | ??????? """ # """" #??????????????????? | | ????????""F # ""F" #??????????????????? | | ????????"" """ + #??????????????????? | | ????????""" """ # #??????????????????? | | ?????????"" """ #/ """ #??????????????????? | | ????????? ?# """s ####??????????????????? | | ????????? ?# """ p #?????????????????????? | | ????????######??# ss #?????????????????????? | | ????????????????# """s #?????????????????????? | | ???????????????## """ #?????????????????????? | | ???????????????# """ #?????????????????????? | | ???????? = ##????????????????????? | | ???????? """ #????????????????????? | | ???????? """ +????????????????????? | | ??????????" """ #????????????????????? | | ?????????"" #????????????????????? | | ?????????"" ### R #????????????????????? | | ??????????" ##s #????????????????????? | | ?????????? ?# #????????????????????? | | ??????????" ?# ^ #????????????????????? | | ??????????? ?#@ #????????????????????? | | ??????????? ?# #????????????????????? | | ??????????? ?# #????????????????????? | | ???????????? ?# #????????????????????? | | ???????????? ?# #????????????????????? | | ????????????? ?? ????????????????????? | | ????????????? ?? T #???????????????????? | | ??????????????? ? ? ?? "" ! ???????????????????? | | ????????????????????? ?? ##??????????????????? | | ???????????????????????? ] !#???????????????????? | | ????????????????????????######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 46 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 3 Power Amplification 30 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 25 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 16 Core Analysis 8 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateShrapnelLoader Manual? 0 Play Time 01:16:09 Cumulative 834.9 hours Start 2020.08.01 @ 00:22:58 End 2020.08.01 @ 08:10:22 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 256 Rogue 256 Adventurer 0 Explorer 0 Win Type - Total 47 Types 35/1/3/3/3/1/1 Lore% 97 Gallery% 99 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f0e02f6-845d-4252-9339-d7ed838cbc64