Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.25 @ 21:27:00 Player: Tuwiuu Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (79) 395 Value Destroyed (2068) 2068 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (271) 271 TOTAL SCORE: 10054 Bonus ------- Follower Combat Kills 159 Aligned with FarCom 300 Friendly Fire -188 Cogmind --------- Core Integrity 0/1450 Matter 215/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Diametric Drive Impulse Thruster Array Enhanced Quantum Rifle Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Aerolev Unit Improved Gravmag System Improved Gravmag System Improved Gravmag System Antigrav System Linear Gravjet Impulse Thruster Improved Diametric Drive > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Trap Scanner Machine Analyzer Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Cloaking Device Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Mini Smartbomb Launcher Power Sword > --- INVENTORY -------- Improved Ion Engine Mini Fusion Reactor Wheel Diametric Drive Impulse Thruster Array Advanced Power Amplifier Medium Storage Unit Improved Launcher Guidance Computer Advanced Transmission Jammer Advanced KE Penetrator Heavy Shock Bomb Launcher Mini Smartbomb Launcher Mini Smartbomb Launcher [Rating: 129] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Mini Fusion Reactor Propulsion Aerolev Unit Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Impulse Thruster Utility Hacking Suite Device Trap Reconfigurator Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Slug Cannon Energy Gun Precision Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Slots Evolved 16 | . . . . . 4 2 2 . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . 2 2 . . . . . . . . 2 Utility 9 | . . . . . 2 . 2 . . 2 . . 1 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 163 | . 1 5 3 3 28 18 8 2 2 11 1 . 31 33 17 Power 21 | . . 1 . 1 1 2 . . . 3 . . 5 3 5 Engine 2 | . . 1 . . 1 . . . . . . . . . . Core 9 | . . . . 1 . 2 . . . 3 . . 3 . . Reactor 10 | . . . . . . . . . . . . . 2 3 5 Propulsion 60 | . . 2 . 1 12 8 1 . . 3 . . 13 13 7 Treads . | . . . . . . . . . . . . . . . . Leg 14 | . . 2 . 1 11 . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . 1 Hover 38 | . . . . . 1 8 1 . . 3 . . 10 12 3 Flight 7 | . . . . . . . . . . . . . 3 1 3 Utility 40 | . 1 . 2 . 6 4 5 . . 4 1 . 4 10 3 Device 21 | . 1 . 1 . 3 1 2 . . 1 1 . 3 6 2 Storage 5 | . . . 1 . . 1 . . . 1 . . . 1 1 Processor 5 | . . . . . 1 1 3 . . . . . . . . Hackware 8 | . . . . . 1 1 . . . 2 . . 1 3 . Protection 1 | . . . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 42 | . . 2 1 1 9 4 2 2 2 1 . . 9 7 2 Energy Gun 9 | . . . . . 5 . 1 1 1 . . . 1 . . Energy Cannon 2 | . . . . . 2 . . . . . . . . . . Ballistic Gun 6 | . . . 1 . 1 . . . . . . . 2 2 . Ballistic Cannon 3 | . . 1 . 1 1 . . . . . . . . . . Launcher 13 | . . 1 . . . 2 . . 1 . . . 3 4 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 2 1 1 . . . . 2 1 . Piercing Weapon 2 | . . . . . . . . . . 1 . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 . 4 1 . . . 1 . . 3 3 2 Parts Lost 26 | . . . . . 2 . . . 1 1 . . . 9 13 Power 5 | . . . . . . . . . . . . . . 1 4 Propulsion 10 | . . . . . . . . . . . . . . 4 6 Utility 9 | . . . . . 2 . . . . 1 . . . 4 2 Weapon 2 | . . . . . . . . . 1 . . . . . 1 Highest Loss Streak 11 | . . . . . 1 . . . 1 1 . . . 4 11 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 89 100 98 100 98 99 100 100 97 97 100 100 98 99 87 Engine 4 | . 14 14 14 8 3 . . . . . . . . . . Core 3 | . . . . 5 6 7 6 6 6 5 5 5 3 2 . Reactor 1 | . . . . . . . . . . . . . 6 6 7 Leg 14 | . 28 28 28 28 35 . . . . . . . . . . Hover 18 | . . . . . . 46 40 40 40 34 35 35 30 27 23 Device 12 | . 4 14 14 14 20 1 6 6 6 3 5 5 9 16 15 Storage 8 | . 14 14 14 14 9 7 6 6 6 5 5 5 5 4 4 Processor 8 | . . . . . 4 5 19 20 20 17 17 17 15 14 12 Hackware 7 | . . . . . . 14 6 6 6 17 17 17 15 16 12 Energy Gun 2 | . 14 . . . 8 1 2 8 2 . . . . . . Ballistic Gun 2 | . 14 7 . 14 . . . . . . . . . 2 . Ballistic Cannon 4 | . . 13 12 10 5 . . . . . . . . . . Launcher 3 | . . 6 14 3 . 5 3 . . . . . 2 2 . Slashing Weapon 2 | . . . . . . 6 6 4 6 5 5 5 4 3 3 Naked Turns 36 | . . . . . . . . . . . . . . . 36 Heaviest Build 67 | 14 15 23 54 58 61 26 29 25 29 36 36 36 53 54 67 Greatest Support 78 | 20 20 20 20 23 43 44 41 41 41 52 52 52 54 60 78 Greatest Overweight (x) 2 | . . 1 2 2 1 . . . . . . . 2 1 1 Average Overweight (x) . | . . . 1 2 1 . . . . . . . . . . Largest Inventory Capacity 20 | . 8 8 20 20 20 20 10 10 10 15 15 15 15 15 15 Average Capacity 14 | . 8 8 9 20 20 10 10 10 10 12 15 15 15 15 14 Most Carried 20 | . 8 8 9 18 20 19 10 10 10 15 15 15 15 15 15 Average Carried 12 | . 7 7 8 12 19 10 9 10 9 11 14 15 14 14 14 Final Capacity 20 | 8 8 8 20 20 20 10 10 10 10 15 15 15 15 15 5 Final Carried 20 | 6 8 8 8 18 20 10 10 10 9 15 15 15 15 14 5 Class Distribution -------------------- 30% | Scavenger-Mutant 18% | Mutant 16% | Hacker-Ninja 14% | Hacker-Scout 8% | Hacker-Mutant 8% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Matter Collected 2484 | 188 . 191 . 94 511 185 70 24 63 45 21 . 351 627 114 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4481 | . . 170 . . 1196 362 372 102 65 106 . . 840 1114 154 Parts 183 | . . 13 . . 54 19 8 10 2 3 . . 25 45 4 Haulers Intercepted 18 | . . . . . 6 3 2 . . 1 . . 2 4 . Recyclers Shooed 12 | . . 2 . 1 3 . . . . . . . 1 4 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . 5 8 . 5 . . . . Prevented 6 | . . . . . . . . 5 1 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 33 | . . 4 . . 14 1 . 4 2 . . . 2 6 . Melee 4 | . . . . . . 1 . . . . . . . 3 . Guns 17 | . . 2 . . 7 . . 4 . . . . 2 2 . Cannons 5 | . . . . . 5 . . . . . . . . . . AOE 5 | . . 2 . . . . . . 2 . . . . 1 . Classes Destroyed 9 | . . 4 . . 3 2 . . . . . . . . . Worker 8 | . . 1 . . 1 1 . . . . . . 4 1 . Hauler 18 | . . . . . 6 3 2 . . 1 . . 2 4 . Recycler 14 | . . 1 . . 4 1 1 . . . . . 3 3 1 Operator 2 | . . . . . 1 . . . . . . . 1 . . Watcher 3 | . . . . . . 2 . . . . . . 1 . . Swarmer 6 | . . 2 . . . . . 4 . . . . . . . Grunt 15 | . . 2 . . 11 . . . 2 . . . . . . Sentry 3 | . . . . . 3 . . . . . . . . . . Programmer 9 | . . . . . . 1 . . . . . . 2 6 . Thug 1 | . . . . . 1 . . . . . . . . . . Best Kill Streak 5 | . . 3 . . 5 3 1 4 2 1 . . 3 3 1 Combat Bots Only 4 | . . 2 . . 4 1 . 4 2 . . . 2 2 . Max Kills in Single Turn 2 | . . 2 . . 2 1 1 1 1 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . 1 . . . . 1 . Melee 1 | . . . . . . 1 . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Hostile Shots Fired 484 | . . 31 . . 99 23 19 8 40 4 . . 8 70 182 Missed 184 | . . 9 . . 19 14 12 3 23 1 . . 3 26 74 Damage Taken 6530 | . . 226 . 40 1207 86 66 73 215 76 . . 107 1357 3077 Core 2242 | . . 34 . . 282 16 17 . 17 25 . . 22 339 1490 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 103 | . . . . . . . . . . 63 . . 40 . . Core Remaining (%) 86 | 100 . . . 86 48 97 . . 96 . . 97 98 73 . Volleys Fired 133 | . . 14 . 4 73 . 1 6 3 . . . 4 26 2 Largest 2 | . . 2 . 2 2 . 1 2 1 . . . 1 1 1 Hottest 129 | . . 68 . 71 129 . 50 100 39 . . . 35 80 80 Shots Fired 225 | . . 23 . 7 146 . 1 12 3 . . . 4 27 2 Gun 129 | . . 9 . 4 78 . 1 12 . . . . 4 21 . Cannon 82 | . . 12 . 2 68 . . . . . . . . . . Launcher 14 | . . 2 . 1 . . . . 3 . . . . 6 2 Special . | . . . . . . . . . . . . . . . . Kinetic 91 | . . 21 . 6 39 . . . . . . . 4 21 . Thermal 107 | . . . . . 107 . . . . . . . . . . Explosive 14 | . . 2 . 1 . . . . 3 . . . . 6 2 Electromagnetic 13 | . . . . . . . 1 12 . . . . . . . Robot Hit Streak 16 | . . 5 . 3 14 . . 16 1 . . . 2 7 1 Robot Miss Streak 5 | . . 5 . 2 3 . . 1 2 . . . 1 2 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 273 | . . 11 . 4 106 17 27 10 1 2 . . 28 62 5 Core Hits 118 | . . 9 . 3 39 7 3 8 6 1 . . 12 24 6 Critical Kills 3 | . . . . . 1 . . . . . . . 2 . . Critical Parts Destroyed 6 | . . 1 . . 2 . . . . . . . . 3 . Critical Strikes 34 | . . 1 . . 11 4 2 1 . 1 . . 4 10 . Burn 8 | . . . . . 8 . . . . . . . . . . Destroy 9 | . . 1 . . 3 . . . . . . . 2 3 . Corrupt 1 | . . . . . . . . 1 . . . . . . . Sever 15 | . . . . . . 4 2 . . . . . 2 7 . Impale 1 | . . . . . . . . . . 1 . . . . . Melee Attacks 251 | . . . . . . 31 48 . . 16 . . 53 79 24 Impact . | . . . . . . . . . . . . . . . . Slashing 244 | . . . . . . 31 48 . . 10 . . 52 79 24 Piercing 7 | . . . . . . . . . . 6 . . 1 . . Sneak Attacks 39 | . . . . . . 7 5 . . 1 . . 12 13 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . . Damage Inflicted 11076 | . . 325 . 178 2228 818 1349 154 353 112 . . 1669 3491 399 Guns 1949 | . . 99 . 42 1088 . . 154 . . . . 105 461 . Cannons 1266 | . . 91 . 35 1140 . . . . . . . . . . Explosions 1220 | . . 135 . 101 . . . . 353 . . . . 464 167 Melee 6641 | . . . . . . 818 1349 . . 112 . . 1564 2566 232 Ramming . | . . . . . . . . . . . . . . . . Kinetic 1517 | . . 190 . 77 684 . . . . . . . 105 461 . Thermal 1544 | . . . . . 1544 . . . . . . . . . . Explosive 1220 | . . 135 . 101 . . . . 353 . . . . 464 167 Electromagnetic 154 | . . . . . . . . 154 . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 6447 | . . . . . . 818 1349 . . . . . 1482 2566 232 Piercing 194 | . . . . . . . . . . 112 . . 82 . . Highest Corruption 24 | . . . . . . 1 . . . . . . 1 24 12 Average Corruption 5 | . . . . . . 1 . . . . . . 1 11 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 30 | . . . . . . 2 . . . . . . . 24 4 Message Errors 5 | . . . . . . 1 . . . . . . . 4 . Matter Fused 9 | . . . . . . 1 . . . . . . . 8 . Heat Flow Errors 5 | . . . . . . . . . . . . . . 3 2 Energy Discharges 3 | . . . . . . . . . . . . . . 2 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . . . . . . 3 . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1063 | . . 41 . 5 7 53 100 . . . . . 397 403 57 Projectiles 26 | . . 14 . 5 7 . . . . . . . . . . Explosions 43 | . . 27 . . . . . . . . . . . 16 . Melee 994 | . . . . . . 53 100 . . . . . 397 387 57 Knockbacks 4 | . . 1 . 1 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 4 | . . 1 . 1 2 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 45 | . . . . 40 . . . . . . . . . 5 . Shots 2 | . . . . 1 . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 313 | . . 90 . 24 313 2 2 96 3 . . . 301 196 160 Average Temperature 74 | . . 32 . 13 104 2 2 41 2 . . . 71 71 65 Received Heat Transfer 1011 | . . 66 . . 729 9 21 . 60 36 . . 9 9 72 Effects 3 | . . . . . 1 . . . . . . . 2 . . Energy Bleed 2 | . . . . . 1 . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . Parts Melted 9 | . . . . . 9 . . . . . . . . . . Heat Transferred 3737 | . . . . . 3737 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Peak Influence 237 | . . 61 . 88 164 225 136 . . 194 . . 175 184 237 Initial 98 | . . . . . . 70 33 . . 98 . . 9 50 97 Average 64 | . . 49 . 5 60 73 62 . . 145 . . 68 79 106 Maximum Alert Level 1 | . . . . . . 1 . . . . . . . . 1 Low Security (%) 98 | . 100 100 . 100 100 95 100 . . 100 . . 100 100 87 Level 1 1 | . . . . . . 4 . . . . . . . . 12 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . . . . 2 3 6 . . 1 . . 1 7 4 Investigation 6 | . . . . . . 1 3 . . 1 . . . . 1 Extermination 8 | . . . . . . 1 1 . . . . . 1 4 1 Reinforcement 10 | . . . . . 2 1 2 . . . . . . 3 2 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Distress Signals 11 | . . . . . 3 . . . . . . . 2 2 4 Communications Jammed 16 | . . . . . . . . . . . . . . 7 9 Distress Signals 16 | . . . . . . . . . . . . . . 7 9 Times Spotted 147 | . 1 6 . 3 27 12 6 6 9 2 . . 7 18 50 Peak Tracking Total 24 | . 1 3 . 3 4 4 3 4 6 1 . . 5 5 24 Tactical Retreats 20 | . . . . . 2 1 2 1 2 1 . . 3 2 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Traps Triggered 6 | . . . . . . 2 . . . . . . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 3 | . . . . . 2 1 . . . . . . . . . Traps Reconfigurated 7 | . . . . . 3 4 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 4 | . . . . . 2 2 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Machines Disabled 1 | . . . . . . . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . . . . . . . 1 . Garrison Access 5 | . . . . . . 1 . . . . . . 2 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Machines Accessed 53 | . . . . . 6 8 10 . . 5 1 . 9 6 8 Terminals 33 | . . . . . 6 6 7 . . 2 1 . 4 3 4 Fabricators 5 | . . . . . . . 1 . . 1 . . . 1 2 Repair Stations 2 | . . . . . . . . . . 1 . . 1 . . Recycling Units 3 | . . . . . . . 1 . . 1 . . 1 . . Scanalyzers 2 | . . . . . . . . . . . . . 1 1 . Garrison Access 8 | . . . . . . 2 1 . . . . . 2 1 2 Total Hacks 148 | . . . . . 12 23 29 . . 21 1 . 33 14 15 Successful 75 | . . . . . 5 10 11 . . 10 1 . 24 7 7 Failed 72 | . . . . . 7 13 18 . . 11 . . 8 7 8 Catastrophic 16 | . . . . . 3 2 6 . . 1 . . 2 1 1 Database Lockouts 1 | . . . . . . . . . . . . . 1 . . Manual 78 | . . . 1 . 9 16 18 . . 6 . . 22 3 3 Terminals 100 | . . . . . 12 19 19 . . 13 1 . 20 8 8 Fabricators 13 | . . . . . . . 3 . . 4 . . . 2 4 Repair Stations 5 | . . . . . . . . . . 2 . . 3 . . Recycling Units 9 | . . . . . . . 5 . . 2 . . 2 . . Scanalyzers 7 | . . . . . . . . . . . . . 4 3 . Garrison Access 14 | . . . . . . 4 2 . . . . . 4 1 3 Terminal Hacks 39 | . . . . . 5 6 6 . . 5 1 . 10 3 3 Record 17 | . . . . . . 3 3 . . 3 1 . 3 2 2 Machine Index 1 | . . . . . . . . . . . . . 1 . . Terminal Index 3 | . . . . . . . . . . 1 . . 1 . 1 Alert Level 3 | . . . . . 2 . . . . . . . 1 . . Unreport Threat 3 | . . . . . 1 1 . . . . . . 1 . . Maintenance Status 2 | . . . . . . 1 . . . . . . 1 . . Transport Status 1 | . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . . . . . 1 . . . . 1 . . . . . Zone Layout 4 | . . . . . . 1 1 . . . . . 2 . . Fabricator Hacks 4 | . . . . . . . 1 . . . . . . . 3 Load Schematic 2 | . . . . . . . . . . . . . . . 2 Build 2 | . . . . . . . 1 . . . . . . . 1 Repair Station Hacks 4 | . . . . . . . . . . 2 . . 2 . . Scan Component 2 | . . . . . . . . . . 1 . . 1 . . Repair 2 | . . . . . . . . . . 1 . . 1 . . Recycling Unit Hacks 4 | . . . . . . . 1 . . 2 . . 1 . . Report Inventory 3 | . . . . . . . 1 . . 1 . . 1 . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . Scanalyzer 6 | . . . . . . . . . . . . . 4 2 . Insert Component 3 | . . . . . . . . . . . . . 2 1 . Analyze 3 | . . . . . . . . . . . . . 2 1 . Garrison Access Hacks 5 | . . . . . . 1 . . . . . . 2 1 1 Seal Access 5 | . . . . . . 1 . . . . . . 2 1 1 Unauthorized Hacks 13 | . . . . . . 3 3 . . 1 . . 5 1 . Terminals 10 | . . . . . . 3 3 . . . . . 4 . . Assimilate 2 | . . . . . . . 1 . . . . . 1 . . Botnet 5 | . . . . . . 2 1 . . . . . 2 . . Operators 3 | . . . . . . 1 1 . . . . . 1 . . Fabricators 2 | . . . . . . . . . . 1 . . . 1 . Report 1 | . . . . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . Reject 1 | . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . 1 . . Hacking Detections 48 | . . . . . 6 7 10 . . 4 1 . 8 5 7 Full Trace Events 6 | . . . . . . 1 3 . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 . . Parts Built 2 | . . . . . . . 1 . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . Time 122 | . . . . . . . 53 . . . . . . . 69 Total Part Build Rating 15 | . . . . . . . 6 . . . . . . . 9 Parts Repaired 2 | . . . . . . . . . . 1 . . 1 . . Time 90 | . . . . . . . . . . 60 . . 30 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . . . 8 . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . 2 1 . Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . 3 1 . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Total Allies 5 | . . 3 . 2 . . . . . . . . . . . Largest Group 4 | . . 3 3 4 3 . . . . . . . . . . Highest-Rated Group 83 | . . 40 40 83 67 . . . . . . . . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 40 | . . . . 27 13 . . . . . . . . . . Total Damage 492 | . . . . 297 195 . . . . . . . . . . Kills 7 | . . . . 5 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 2 . . . . 1 . 3 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Turns Passed 10101 | . 70 810 861 1297 1581 986 805 99 76 439 191 5 919 1161 801 Spaces Moved 9912 | 1 56 511 437 485 588 1103 1304 132 106 640 510 15 1494 1177 1353 Core 72 | . . . . . . . . . . . . . . . 72 Treads . | . . . . . . . . . . . . . . . . Legs 2078 | 1 56 511 437 485 588 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 7762 | . . . . . . 1103 1304 132 106 640 510 15 1494 1177 1281 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 30 | 120 120 120 190 260 190 33 36 36 36 33 33 33 30 31 35 Average Speed 69 | 120 120 145 196 260 190 35 36 36 36 34 33 33 33 33 41 Slowest Speed 260 | 120 120 190 260 260 190 36 36 36 36 38 33 33 156 100 100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 38 | 2 24 93 90 82 51 28 26 28 12 17 70 5 32 24 36 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 3 | . . . . 2 . . . . 1 . . . . . . Known Exits Taken 2 | . . 1 . . . . . . . . . . 1 . . Unknown Exits Taken 13 | 1 1 . 1 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 4 | . . 1 . 1 . . . . . . 2 . . . . Spaces Dug 104 | . . . . . . 9 15 . . 9 . . 23 28 20 Terrain Destroyed 255 | . . 23 . 10 12 9 15 . 43 9 . . 25 64 45 Melee 104 | . . . . . . 9 15 . . 9 . . 23 28 20 Projectile 26 | . . 9 . 1 12 . . . . . . . 2 2 . AOE 125 | . . 14 . 9 . . . . 43 . . . . 34 25 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Res Res Total 12564 | . 58 558 443 515 914 1655 1557 169 139 837 533 14 1821 1795 1556 Wait 1866 | . . 19 . 12 173 464 185 30 27 159 20 . 187 452 138 Move 9897 | . 55 510 436 484 587 1102 1303 131 105 639 509 14 1493 1176 1353 Hop . | . . . . . . . . . . . . . . . . Pick Up 105 | . 2 4 1 10 23 9 5 . 1 9 1 . 21 13 6 Fast Attach 50 | . 1 . 1 1 9 4 3 . . 5 . . 10 7 9 Attach 54 | . . . 1 . 5 10 2 . 1 4 . . 11 13 7 Detach 14 | . . . . 1 2 3 . . . 2 . . 4 . 2 Swap 59 | . . 5 1 2 14 4 3 2 1 2 1 . 10 13 1 Drop 137 | . . 6 3 1 28 24 7 . 1 6 2 . 29 16 14 Fire 133 | . . 14 . 4 73 . 1 6 3 . . . 4 26 2 Melee 245 | . . . . . . 31 48 . . 11 . . 52 79 24 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . 4 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 10) 71 | -10/Materials | Entered Mines 95 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 188 | -10/Mines | Discovered new exit (range 6) 210 | -10/Mines | Met a Derelict bent on vengeance 298 | -10/Mines | Found a hidden stash of uninstalled traps 314 | -10/Mines | Build established: Mutant 422 | -10/Mines | Identified exit to Exiles 435 | -10/Mines | Discovered new exit (range 14) 604 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 835 | -10/Mines | Learned Materials trap positions 837 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 873 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 881 | -10/Mines | Entered Exiles 881 | -10/Exiles | Accompanied by 3 allies 908 | -10/Exiles | Discovered new exit (range 15) 935 | -10/Exiles | Met 8R-AWN 967 | -10/Exiles | Met EX-HEX 1100 | -10/Exiles | Met EX-BIN 1127 | -10/Exiles | Aligned with FarCom system 1128 | -10/Exiles | Given EX-Vault access code 1174 | -10/Exiles | Opened EX-Vault 1186 | -10/Exiles | Found Prototype Device 1186 | -10/Exiles | Identified Trap Reconfigurator 1227 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1279 | -10/Exiles | Met EX-DEC 1388 | -10/Exiles | Visited The Gauntlet 1715 | -10/Exiles | Discovered new exit (range 12) 1742 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1742 | -10/Exiles | Entered Mines 1742 | -9/Mines | Accompanied by 3 allies 2047 | -9/Mines | Build established: Scavenger-Mutant 2365 | -9/Mines | Learned location of Zion (-7) 2524 | -9/Mines | Discovered new exit (range 5) 3039 | -9/Mines | Entered Materials 3039 | -8/Materials | Accompanied by 3 allies 3039 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3040 | -8/Materials | Loaded intel: 11 trap records 3044 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4474 | -8/Materials | Discovered new exit (range 15) 4591 | -8/Materials | Core integrity fell below 50% 4620 | -8/Materials | Entered Factory 4620 | -7/Factory | Evolved 2 slots: Propulsion x2 4998 | -7/Factory | Discovered new exit (range 16) 5159 | -7/Factory | Build established: Hacker-Mutant 5567 | -7/Factory | Cargo convoy interrupted 5574 | -7/Factory | Discovered new exit (range 12) 5606 | -7/Factory | Entered another Factory area 5606 | -6/Factory | Evolved 2 slots: Utility x2 5801 | -6/Factory | Fabricated Nuclear Pulse Array? 6018 | -6/Factory | Build established: Scout 6234 | -6/Factory | Discovered new exit (range 9) 6411 | -6/Factory | Entered Lower Caves 6505 | -6/Lower Caves | Discovered new exit (range 13) 6510 | -6/Lower Caves | Entered another Lower Caves area 6526 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6527 | -6/Lower Caves | Discovered new exit (range 15) 6534 | -6/Lower Caves | Encountered a Warlord checkpoint 6586 | -6/Lower Caves | Entered Factory 6586 | -5/Factory | Evolved 2 slots: Utility x2 6735 | -5/Factory | Repaired Aerolev Unit 6993 | -5/Factory | Discovered new exit (range 13) 7025 | -5/Factory | Entered Upper Caves 7064 | -5/Upper Caves | Build established: Hacker-Scout 7087 | -5/Upper Caves | Encountered a Warlord checkpoint 7105 | -5/Upper Caves | Learned location of 1 exit from Factory 7131 | -5/Upper Caves | Learned Factory stockpile data 7150 | -5/Upper Caves | Learned Factory trap positions 7183 | -5/Upper Caves | Discovered new exit (range 5) 7216 | -5/Upper Caves | Entered another Upper Caves area 7220 | -5/Upper Caves | Discovered new exit (range 5) 7221 | -5/Upper Caves | Entered Factory 7221 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7222 | -4/Factory | Identified exit to Research 7223 | -4/Factory | Loaded intel: 97 trap records 7464 | -4/Factory | Repaired Aerolev Unit 7910 | -4/Factory | Found Prototype Launcher 7910 | -4/Factory | Identified Mni. Smartbomb Launcher 7946 | -4/Factory | Spotted B-86 Titan 8115 | -4/Factory | Central database locked down 8140 | -4/Factory | Entered Research 8140 | -3/Research | Evolved 2 slots: Utility x2 8440 | -3/Research | Build established: Hacker-Ninja 8479 | -3/Research | Found Mni. Smartbomb Launcher 8979 | -3/Research | System corruption reached 10% 9155 | -3/Research | Crushed by falling debris 9186 | -3/Research | Lost 4 parts (1p1n2u) 9243 | -3/Research | Found Mni. Smartbomb Launcher 9292 | -3/Research | Discovered new exit (range 7) 9301 | -3/Research | Entered another Research area 9301 | -2/Research | Evolved 2 slots: Propulsion x2 9380 | -2/Research | Fabricated Adv. Cloaking Device? 9722 | -2/Research | Spotted B-90 Cyclops 9811 | -2/Research | Discovered new exit (range 11) 10066 | -2/Research | Released all parts (12) 10086 | -2/Research | Core integrity fell below 50% 10086 | -2/Research | System corruption reached 10% 10096 | -2/Research | Cargo convoy interrupted 10096 | -2/Research | Spotted Executioner 10096 | -2/Research | Spotted Striker 10096 | -2/Research | Spotted Striker 10096 | -2/Research | Spotted Executioner 10097 | -2/Research | Lost 11 parts (4p4n2u1w) 10097 | -2/Research | Core integrity fell below 20% 10102 | -2/Research | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 10095_ M-36 Artificer unfolds itself. 10095_ Slug penetrates Vacuum Chamber. 10095_ Penetrated by Slug. 10095_ Slug penetrates Vacuum Chamber. 10096_ ALERT: Cargo convoy interrupted, initiating access lockdown. 10096_ C-30 ARC bursts open, deploying its payload. 10096_ P-80 Master unfolds itself. 10096_ Striker unfolds itself. 10096_ P-80 Master unfolds itself. 10096_ Executioner unfolds itself. 10096_ M-36 Artificer unfolds itself. 10096_ A-27 Freighter enters garrison. 10096_ Penetrated by Slug. 10096_ Slug penetrates Vacuum Chamber. 10097_ Penetrated by Slug. 10097_ Slug penetrates Vacuum Chamber. 10101_ Penetrated by Slug. 10101_ Slug penetrates Wall. 10101_ Penetrated by Slug. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????o???? #???????????????????? | | ??????????????????????? #???????????????????? | | ??????????????????????# #???????????????????? | | ?????????????????????? #???????????????????? | | ?????????????????????? #???????????????????? | | ?????????????????????? #???????????????????? | | ?????????????????????? #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????#t #???????????????????? | | ??????????????????????# #################+### | | ??????????????????????# ^ | | ??????????????????????# | | ??????????????????????#% | | ??????????????????????# """ [ | | ???????????????""Y""??#@ """ ! ####### | | ???????????????"""""??# """ #?????? | | ????????? ############# Ep " #????? | | ????????# p"%" #????#" | | ????????+ ^ c K h "%"###??#" | | ????????# c """ KE " ""#??#" | | ????????# % s """ h ""#??# | | ????????####+########## s""" ^ ""#??? | | ??????????????????????# s G#??# | | ??????????????????????# s ""#???# | | ??????????????????????# ""#??#? | | ??????????????????????# """s ""#???# | | ?????????????????????#" """ ###???? | | ?????????????????????## s""" p ### ?## | | ??????????????????????# =#### ## | | ??????????????????????# !#= | | ??????????????????????# ! [=+![ | | ????????????????????### """ ####/#!! | | ???????????????????? """ #??#!# | | ???????????????????#### """ *#??# ###### | | ??????????????????????# !%####+#??#### # | | ??????????????????????# # ???? ##### | | ??????????????????????# # ??? # ! | | ??????????????????????# """ # """ # | | ??????????????????????+ """ #? """ # T | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 44 Energy Capacity 270 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 410 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Armor Coverage 150 Evasion (%) 59 Particle Charging 15 Offensive Hacking 40 Defensive Hacking 12 Item Schematics ----------------- Hacking Suite | -4/Factory | Scanalyzed Linear Gravjet | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Array | x1 | -6/Factory | Preloaded Adv. Cloaking Device | x1 | -2/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- Hunted Leap Before You Look Part-time Excavator This Is Interesting... Total Silence Unlikely Earthworm Challenges ------------ None Game ------ Seed ImpulseCloakingChip Manual? 0 Play Time 04:40:30 Cumulative 24.7 hours Start 2024.07.25 @ 16:28:28 End 2024.07.25 @ 21:27:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1fa9a318-8b3e-4c7c-af42-7dc6c2d3059a