Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 14:10:01 Player: Beagleofevil Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (135) 675 Value Destroyed (4546) 4546 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (936) 936 TOTAL SCORE: 10237 Bonus ------- High Alert Combat Kills 173 Follower Combat Kills 345 Met Imprinter 300 Was Imprinted 300 Friendly Fire -182 Cogmind --------- Core Integrity 616/850 Matter 300/300 Energy 510/510 System Corruption 2% Temperature Cool (0) Movement Treading (162) Location -6/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine Fission Core > --- PROPULSION (4) --- Armored Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY (7) ------ Large Storage Unit Advanced Sensor Array Experimental Signal Interpreter Target Analyzer Improved Transmission Jammer Improved Powered Armor Long-range Tractor Beam > --- WEAPON (2) ------- Heavy Assault Cannon > --- INVENTORY (15) --- Light Nuclear Core Angular Momentum Engine Advanced Treads Medium Treads Advanced Heat Sink Large Battery (200) Armor Integrity Analyzer Improved Force Field Plasma Rifle Cooled Particle Cannon Gauss Cannon Mini Assault Cannon Missile Launcher Remote Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Experimental Signal Interpreter Target Analyzer Improved Particle Charger Improved Transmission Jammer Improved Force Field > --- WEAPON ----------- Thermic Laser Cooled Particle Cannon > --- INVENTORY -------- Light Nuclear Core Fission Core Medium Treads Medium Treads Structural Scanner Triangulator Improved Sensor Array Armor Integrity Analyzer Improved Powered Armor Long-range Tractor Beam Mini Assault Cannon Missile Launcher Remote Datajack Powered Hammer [Rating: 74] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Powered Armor Weapon Cooled Particle Cannon Energy Gun Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . 1 . . . . 1 Utility 5 | . . 2 2 1 . . . . . Weapon . | . . . . . . . . . . Parts Attached 213 | 7 7 15 39 57 7 . 4 13 64 Power 14 | 1 1 1 4 2 . . . . 5 Engine 7 | 1 . . 1 2 . . . . 3 Core 7 | . 1 1 3 . . . . . 2 Reactor . | . . . . . . . . . . Propulsion 25 | 2 1 2 4 8 . . . 3 5 Treads 25 | 2 1 2 4 8 . . . 3 5 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 117 | 2 2 7 20 30 5 . . 8 43 Device 83 | 1 . 5 13 23 3 . . 6 32 Storage 8 | 1 1 . 1 1 1 . . 1 2 Processor 5 | . 1 . 2 . . . . . 2 Hackware 3 | . . . . 3 . . . . . Protection 18 | . . 2 4 3 1 . . 1 7 Artifact . | . . . . . . . . . . Weapon 57 | 2 3 5 11 17 2 . 4 2 11 Energy Gun 14 | . . 1 4 2 . . . . 7 Energy Cannon 19 | . . 1 2 11 1 . 2 1 1 Ballistic Gun 8 | 2 1 2 3 . . . . . . Ballistic Cannon 3 | . . . . . . . 1 . 2 Launcher 5 | . . . . 2 1 . 1 1 . Special Weapon 5 | . 2 1 2 . . . . . . Impact Weapon 3 | . . . . 2 . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . 1 1 1 . . 1 1 3 Parts Lost 9 | . . . 5 . . . . 1 3 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 1 Utility 4 | . . . 3 . . . . . 1 Weapon 3 | . . . 2 . . . . . 1 Highest Loss Streak 2 | . . . 2 . . . . 1 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 99 | . 100 98 97 99 100 100 99 99 98 Engine 5 | . 6 . . 4 7 7 7 7 7 Core 3 | . 7 10 8 2 . . . . 4 Treads 22 | . 28 22 18 22 23 23 23 22 25 Device 21 | . 14 11 23 19 22 23 23 22 22 Storage 8 | . 14 11 14 7 7 7 7 7 6 Processor 13 | . . 11 11 15 15 15 15 15 13 Hackware 3 | . . . . 7 7 7 7 3 . Protection 2 | . . 9 3 2 . . . 3 3 Energy Gun 2 | . . 2 7 1 . . . . 4 Energy Cannon 7 | . . 8 5 12 14 15 8 6 4 Ballistic Gun 2 | . 17 10 3 . . . . . . Ballistic Cannon 1 | . . . . . . . 5 7 1 Naked Turns . | . . . . . . . . . . Heaviest Build 83 | 13 30 35 41 54 51 48 48 59 83 Greatest Support 106 | 40 40 40 40 84 84 84 84 84 106 Greatest Overweight (x) 2 | 2 . . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 Most Carried 15 | 6 13 15 15 15 15 15 15 15 15 Average Carried 14 | 4 8 14 14 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 13 15 15 15 15 15 15 14 15 Class Distribution -------------------- 40% | Skirmisher 35% | Mutant 11% | Scavenger-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Matter Collected 3233 | 292 80 216 644 567 170 . 40 222 1002 Remotely 919 | . . . 269 . . . . 210 440 Salvage Created 5560 | 178 80 290 1520 1229 45 . . 229 1989 Parts 276 | 13 4 22 85 67 7 . . 7 71 Haulers Intercepted 11 | . . 2 3 3 . . . 1 2 Recyclers Shooed 6 | . . . 1 2 . . . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 29 | . . . . . 16 2 . 11 . Prevented 7 | . . . . . 1 1 . 5 . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 90 | . 2 8 24 19 2 . . 7 28 Guns 24 | . 2 5 8 1 . . . . 8 Cannons 52 | . . 3 14 15 1 . . 2 17 AOE 11 | . . . 1 3 1 . . 5 1 Classes Destroyed 16 | 3 1 3 5 1 . . . 1 2 Worker 5 | 1 . . 1 1 . . . . 2 Builder 4 | . . . 2 . . . . . 2 Tunneler 5 | 4 . . 1 . . . . . . Hauler 11 | . . 2 3 3 . . . 1 2 Recycler 7 | 1 . 1 2 2 . . . . 1 Operator 3 | . . . 1 2 . . . . . Watcher 9 | . . 1 4 2 . . . . 2 Swarmer 17 | . . 7 4 4 2 . . . . Grunt 51 | . 2 1 15 10 . . . 5 18 Brawler 1 | . . . 1 . . . . . . Duelist 1 | . . . 1 . . . . . . Sentry 8 | . . . 3 2 . . . . 3 Specialist 2 | . . . . . . . . . 2 Hunter 2 | . . . . . . . . 2 . Programmer 7 | . . . . 3 . . . . 4 Heavy 1 | . . . . . . . . . 1 Wizard 1 | . . . . . . . . . 1 Best Kill Streak 7 | 3 2 6 7 5 2 . . 7 5 Combat Bots Only 7 | . 2 4 6 4 2 . . 7 4 Max Kills in Single Turn 3 | 1 1 1 3 2 2 . . 3 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 1 2 1 . . 2 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 650 | . 7 51 147 171 5 . . 60 209 Missed 193 | . 3 16 32 60 4 . . 20 58 Damage Taken 6020 | . 49 287 1667 1039 9 . . 677 2292 Core 804 | . . 59 277 136 . . . 98 234 Absorbed by Shields 1083 | . . . 176 224 4 . . 125 554 Ignored by Resistances 54 | . . . . 54 . . . . . Regen/Repaired (Parts) 381 | . . 34 238 109 . . . . . Core Remaining (%) 80 | 100 100 85 49 . . . . 66 . Volleys Fired 583 | 21 16 31 136 119 22 . 1 39 198 Largest 2 | 2 2 2 2 2 2 . 1 2 2 Hottest 160 | 40 100 100 131 143 63 . 30 84 160 Shots Fired 880 | 42 21 60 236 187 26 . 1 49 258 Gun 307 | 42 10 39 131 22 . . . . 63 Cannon 541 | . . 19 100 160 22 . 1 44 195 Launcher 14 | . . . . 5 4 . . 5 . Special 18 | . 11 2 5 . . . . . . Kinetic 186 | 42 10 29 49 . . . . 10 46 Thermal 627 | . 11 31 157 159 22 . 1 34 212 Explosive 14 | . . . . 5 4 . . 5 . Electromagnetic 53 | . . . 30 23 . . . . . Robot Hit Streak 31 | 9 12 6 18 31 . . . 3 17 Robot Miss Streak 4 | 4 . 4 4 3 1 . . 3 3 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 2 | . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 472 | 28 10 31 163 92 . . . 15 133 Core Hits 211 | 7 3 13 64 43 2 . . 21 58 Critical Kills 3 | . 1 . 2 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 17 | . 1 . 3 . . . . . 13 Burn 9 | . . . 1 . . . . . 8 Meltdown 2 | . . . 2 . . . . . . Destroy 1 | . 1 . . . . . . . . Blast 5 | . . . . . . . . . 5 Melee Attacks 8 | . . . . 7 . . . . 1 Impact 8 | . . . . 7 . . . . 1 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13733 | 345 127 567 3275 2581 83 . . 1429 5326 Guns 3451 | 345 127 256 1555 74 . . . . 1094 Cannons 8222 | . . 300 1484 2213 28 . . 414 3783 Explosions 1934 | . . . 185 290 55 . . 1015 389 Melee . | . . . . . . . . . . Ramming 126 | . . 11 51 4 . . . . 60 Kinetic 2722 | 345 127 183 543 . . . . 169 1355 Thermal 8650 | . . 373 2269 2213 28 . . 245 3522 Explosive 1711 | . . . . 252 55 . . 1015 389 Electromagnetic 524 | . . . 412 112 . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . 1 . . . . 2 Average Corruption 1 | . . . . 1 . . . . 1 Corruption Purged 1 | . . . . 1 . . . . . Corruption Blocked 26 | . . . . . . . . . 26 Effects 10 | . . . . . . . . . 10 Message Errors 3 | . . . . . . . . . 3 Matter Fused 1 | . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . 2 Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 138 | . . 2 2 40 . . . 5 89 Projectiles 116 | . . 2 . 34 . . . 4 76 Explosions 7 | . . . . 6 . . . 1 . Melee 15 | . . . 2 . . . . . 13 Knockbacks 7 | . . . . . . . . 1 6 Impact 1 | . . . . . . . . . 1 Kinetic 6 | . . . . . . . . 1 5 Secondary . | . . . . . . . . . . Self-Inflicted Damage 210 | . . . 38 32 . . . 62 78 Shots 6 | . . . 1 1 . . . 2 2 Rammed 16 | . . . 8 1 . . . . 7 Targets Rammed 18 | . . 1 8 1 . . . . 8 Kicked . | . . . . . . . . . . Crushed 2 | . . 1 . . . . . . 1 Highest Temperature 316 | . 84 60 192 129 . . . 13 316 Average Temperature 48 | . 32 22 41 35 . . . 10 75 Received Heat Transfer 2160 | . 27 30 932 368 . . . 216 587 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . 4 . . . . . . Impact Corruptions 2 | . . . 1 . . . . . 1 Robots Melted 4 | . . . 2 . . . . . 2 Combat Hostiles 3 | . . . 1 . . . . . 2 Parts Melted 34 | . . 2 8 10 . . . . 14 Heat Transferred 14525 | . . 666 4159 3555 37 . . 333 5775 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Peak Influence 789 | 30 64 134 435 342 . . . . 789 Initial 197 | . 19 . 52 197 . . . . . Average 180 | 11 23 84 159 202 . . . . 251 Maximum Alert Level 3 | . . . 2 1 . . . . 3 Low Security (%) 63 | 100 100 100 66 53 . . . . 51 Level 1 28 | . . . 31 46 . . . . 25 Level 2 6 | . . . 2 . . . . . 19 Level 3 1 | . . . . . . . . . 3 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . . . 2 7 . . . . 10 Investigation 6 | . . . . 4 . . . . 2 Extermination 7 | . . . . 3 . . . . 4 Reinforcement 5 | . . . 2 . . . . . 3 Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Distress Signals 11 | . 1 . 6 . . . . . 4 Communications Jammed 21 | . . . . . . . . . 21 Distress Signals 21 | . . . . . . . . . 21 Times Spotted 151 | . 3 10 44 28 4 . . 9 53 Peak Tracking Total 8 | . 2 4 8 4 2 . . 7 6 Tactical Retreats 17 | . . . 7 2 . . . . 8 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Traps Triggered 3 | . . . . 3 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . . 2 . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Machines Disabled 10 | . . 1 2 3 . . . . 4 Max in Single Turn 2 | . . 1 1 2 . . . . 2 Garrison Access 2 | . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Machines Accessed 42 | . 6 4 10 14 . . . . 8 Terminals 23 | . 4 3 7 8 . . . . 1 Fabricators 3 | . . . . 2 . . . . 1 Repair Stations 7 | . . 1 2 2 . . . . 2 Recycling Units 6 | . 2 . 1 1 . . . . 2 Scanalyzers 2 | . . . . 1 . . . . 1 Garrison Access 1 | . . . . . . . . . 1 Total Hacks 120 | . 15 16 25 38 . . . . 26 Successful 79 | . 12 10 18 24 . . . . 15 Failed 40 | . 3 6 7 13 . . . . 11 Catastrophic 4 | . . . 1 2 . . . . 1 Database Lockouts 1 | . . . . 1 . . . . . Manual 51 | . 5 6 13 13 . . . . 14 Terminals 64 | . 11 14 15 23 . . . . 1 Fabricators 10 | . . . . 7 . . . . 3 Repair Stations 20 | . . 2 7 5 . . . . 6 Recycling Units 14 | . 4 . 3 1 . . . . 6 Scanalyzers 10 | . . . . 2 . . . . 8 Garrison Access 2 | . . . . . . . . . 2 Terminal Hacks 26 | . 5 3 6 11 . . . . 1 Record 2 | . . . . 2 . . . . . Part Schematic 3 | . . . 1 2 . . . . . Robot Analysis 2 | . 2 . . . . . . . . Prototype ID Bank 4 | . . 2 . 2 . . . . . Open DSF 1 | . . . . . . . . . 1 Branch Access Points 1 | . . . . 1 . . . . . Alert Level 1 | . . . . 1 . . . . . Unreport Threat 4 | . 1 . 1 2 . . . . . Disarm Traps 1 | . 1 . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . Recall Investigation 1 | . . . 1 . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . Hauler Manifests 3 | . 1 1 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . Fabricator Hacks 4 | . . . . 3 . . . . 1 Load Schematic 3 | . . . . 2 . . . . 1 Build 1 | . . . . 1 . . . . . Repair Station Hacks 13 | . . 2 5 3 . . . . 3 Scan Component 8 | . . 1 3 2 . . . . 2 Repair 5 | . . 1 2 1 . . . . 1 Recycling Unit Hacks 6 | . 3 . 1 1 . . . . 1 Report Inventory 5 | . 2 . 1 1 . . . . 1 Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 8 | . . . . 2 . . . . 6 Insert Component 4 | . . . . 1 . . . . 3 Analyze 4 | . . . . 1 . . . . 3 Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 21 | . 4 5 6 4 . . . . 2 Terminals 16 | . 3 5 4 4 . . . . . Track 7 | . 1 2 2 2 . . . . . Assimilate 1 | . . 1 . . . . . . . Botnet 8 | . 2 2 2 2 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . 1 . 2 . . . . . 2 Monitor 2 | . . . 1 . . . . . 1 Recyclers 3 | . 1 . 1 . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . Used . | . . . . . . . . . . Hacking Detections 32 | . 5 3 8 10 . . . . 6 Full Trace Events 6 | . . . 1 4 . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 21 | . . . 1 3 . . 15 . 2 Parts Built 1 | . . . . 1 . . . . . Authchips 1 | . . . . 1 . . . . . Time 20 | . . . . 20 . . . . . Total Part Build Rating 2 | . . . . 2 . . . . . Parts Repaired 5 | . . 1 2 1 . . . . 1 Time 199 | . . 38 64 19 . . . . 78 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . Parts Scanalyzed 4 | . . . . 1 . . . . 3 Part Schematics Acquired 3 | . . . . 1 . . . . 2 Parts Damaged 1 | . . . . . . . . . 1 Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Total Allies 13 | . . 1 . . . . 4 . 8 Largest Group 4 | . . 1 1 . . . 4 4 4 Highest-Rated Group 182 | . . 10 10 . . . 158 158 182 Highest-Rated Ally 51 | . . 10 10 . . . 41 41 51 Zionite Dispatches 2 | . . . . . . . . . 2 Hacker 2 | . . . . . . . . . 2 Total Orders . | . . . . . . . . . . Ally Attacks 71 | . . . . . . . . 17 54 Total Damage 2495 | . . . . . . . . 417 2078 Kills 15 | . . . . . . . . 3 12 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 . 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . 1 Unaware Analyses 1 | . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Turns Passed 13016 | 193 550 790 1963 2538 777 549 2172 889 2595 Spaces Moved 6624 | 77 294 327 814 1246 449 341 1343 506 1227 Core 24 | 24 . . . . . . . . . Treads 6600 | 53 294 327 814 1246 449 341 1343 506 1227 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 150 150 Average Speed 158 | 149 160 160 165 160 160 160 160 153 154 Slowest Speed 240 | 160 160 160 240 160 160 160 160 160 162 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 5 49 25 62 29 53 58 88 61 33 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 2 . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 6 | . . . . . 2 1 2 1 . Spaces Dug 109 | . 9 2 8 19 24 . . 9 38 Terrain Destroyed 323 | . 11 2 21 64 37 . . 63 125 Melee 7 | . . . . 6 . . . . 1 Projectile 152 | . 11 2 11 16 7 . . 17 88 AOE 164 | . . . 10 42 30 . . 46 36 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Total 8111 | 111 328 528 1174 1581 479 345 1370 566 1629 Wait 504 | . 3 135 149 113 . 3 5 2 94 Move 6615 | 76 293 326 813 1245 448 340 1342 505 1227 Hop . | . . . . . . . . . . Pick Up 74 | 7 7 10 13 14 1 1 7 2 12 Fast Attach 35 | 5 . 4 5 7 . . 2 3 9 Attach 16 | 2 . 1 7 1 . . 2 . 3 Detach 8 | . . . 1 1 . . 2 1 3 Swap 162 | . 7 10 27 49 7 . . 10 52 Drop 88 | . 2 10 15 24 1 1 9 4 22 Fire 583 | 21 16 31 136 119 22 . 1 39 198 Melee 8 | . . . . 7 . . . . 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 18 | . . 1 8 1 . . . . 8 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 194 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Build established: Mutant 743 | -10/Materials | Identified exit to Materials 744 | -10/Materials | Entered another Materials area 744 | -9/Materials | Evolved 2 slots: Utility x2 1028 | -9/Materials | Discovered new exit (range 8) 1074 | -9/Materials | Repaired Lgt. Nuclear Core 1526 | -9/Materials | Identified exit to Materials 1534 | -9/Materials | Entered another Materials area 1534 | -8/Materials | Accompanied by 1 ally 1534 | -8/Materials | Evolved 2 slots: Utility x2 2027 | -8/Materials | Repaired Imp. Light Armor Plating 2112 | -8/Materials | Build established: Scavenger-Mutant 2903 | -8/Materials | Repaired Lgt. Treads 3254 | -8/Materials | Build established: Scavenger-Skirmisher 3464 | -8/Materials | Core integrity fell below 50% 3479 | -8/Materials | Discovered new exit (range 9) 3495 | -8/Materials | Identified exit to Factory 3497 | -8/Materials | Entered Factory 3497 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4252 | -7/Factory | Fabricated Cooling System (x1) 4265 | -7/Factory | Build established: Scavenger-Mutant 4559 | -7/Factory | Discovered new exit (range 15) 4577 | -7/Factory | Build established: Mutant 4581 | -7/Factory | Identified exit to Factory 4674 | -7/Factory | Identified exit to Lower Caves 5058 | -7/Factory | Repaired Hvy. Particle Cannon 5922 | -7/Factory | Central database locked down 5967 | -7/Factory | Build established: Skirmisher 6035 | -7/Factory | Entered Lower Caves 6056 | -7/Lower Caves | Identified exit to Lower Caves 6769 | -7/Lower Caves | Learned Factory terminal intel 6812 | -7/Lower Caves | Entered another Lower Caves area 6989 | -7/Lower Caves | Encountered a Warlord checkpoint 7233 | -7/Lower Caves | Discovered new exit (range 7) 7243 | -7/Lower Caves | Identified exit to Zion 7361 | -7/Lower Caves | Entered Zion 7393 | -7/Zion | Learned Factory emergency access door positions 7467 | -7/Zion | Discovered new exit (range 10) 7545 | -7/Zion | Found Prototype Launcher 7547 | -7/Zion | Identified Gui. Missile Launcher 7763 | -7/Zion | Learned location of Data Miner (-6) 8260 | -7/Zion | Found GAL Module 8799 | -7/Zion | Identified exit to Proximity Caves 9218 | -7/Zion | Imprinted 9221 | -7/Zion | Declared Zion's savior 9533 | -7/Zion | Entered Proximity Caves 9533 | -6/Proximity Caves | Accompanied by 4 allies 9617 | -6/Proximity Caves | Learned Factory trap positions 9841 | -6/Proximity Caves | Destroyed 7 combat bots 9913 | -6/Proximity Caves | Found Imp. Powered Armor 10383 | -6/Proximity Caves | Discovered exit to Factory (range 11) 10422 | -6/Proximity Caves | Entered Factory 10422 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10423 | -6/Factory | Loaded intel: 87 trap records 10425 | -6/Factory | Loaded intel: 24 terminal locations 10498 | -6/Factory | Zion Hacker squad teleported in 10845 | -6/Factory | P-60 Hacker assimilated allied Y-54 Guardian 11203 | -6/Factory | Repaired Broken Imp. Transmission Jammer 11244 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 11245 | -6/Factory | Zion Hacker squad teleported in 11554 | -6/Factory | Build established: Infiltrator-Skirmisher 11893 | -6/Factory | Build established: Mutant 11916 | -6/Factory | Terminal network hard line cut 12249 | -6/Factory | Found Prototype Processor 12249 | -6/Factory | Identified Exp. Signal Interpreter 12759 | -6/Factory | Build established: Scavenger-Mutant 12810 | -6/Factory | Cargo convoy interrupted 12832 | -6/Factory | Spotted B-75 Beast 13017 | -6/Factory | Self-destructed Last Messages --------------- 12925_ U-05 Engineer builds a Wall. 12928_ K-01 Serf collects debris. 12930_ U-05 Engineer builds a Wall. 12931_ K-01 Serf collects debris. 12936_ Y-54 Guardian Flak Gun blasted off. 12937_ Acquired 6 matter. 12938_ Slug penetrates Wall. 12943_ Y-54 Guardian destroyed. 12944_ Acquired 26 matter. 12944_ UPFWB1VYUDU/:426N>CHE I:PV179P5U=COJ,M 12964_ Acquired 8 matter. 12987_ Acquired 10 matter. 13006_ >> MONITOR: Recycling Unit F001 accepting Thermic Laser (30%). 13009_ >> MONITOR: Recycling Unit F001 accepting Carbon-fiber Leg (66%). 13012_ >> MONITOR: Recycling Unit F001 accepting Lgt. Angular Momentum Engine (96%). 13015_ >> MONITOR: Recycling Unit F001 accepting Hvy. Laser (98%). Map ----- +----------------------------------------------------+ | ?????????# #########+### # ! ## #??#### | | ?????????# ##"##"### #""#### | | ?????????# = | | ????? + *% | | ????? # ! | | ?????????# ##+###"#""""### | | ?????????##########"+### # ? # #??? | | ??????????????# ### ### ?"""" #?????? | | ??????????????# #?# #?? ??"???#?????? | | ?????????????## #?# #?? ????????????? | | ?????????????#" #?# #?# ???????????? | | ?????????????## ]! #?# #?# ???????????? | | ????????????##*[%]! #?# #?# ???????????? | | ????????????#" !! #?# #?# ?????????##? | | ????????????### % #?# #?######??????? ? | | ??????????????# #?# #?????????????? ? | | ??????????????#######;##?# #?????????????? ?? | | ????????????????????#;#####+########???????? ?? | | ????????????????????# #???????# #?? | | ????????????????????# #???????# #?? | | ????????????????????#! !!! %#?????### ### | | ????????????????????# !!! #???### # | | ????????????????????# !!! ] ####### T" # | | ????????????????????# + " | | ??????????#############m################## ! # | | ??????????# @ #??????????# # | | ??????????# # #??????????###/### | | ??????????# ! # """ #??????????# ! | | ??????????# # """ #??????????# | | ??????????# # """ #??????????#""" ! | | ??????????#########+####! ^ #??????????#""" | | ????????????????# #?###+###??????????#""" | | ????????????????# T #???? #????????????# ! | | ????????????????+ "" #????m#????????????####### | | ????????????????# #?????#??????????????????? | | ????????????????# #????????????????????????? | | ????????????????### ###????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????R???????????????????????? | | ????????????????????????^??????????????????????? | | ???????????????????????????????????????????????? | | ???????????+???????^^??????????????????????????? | | ???????????????????^???????????????????????????? | | ???????????????????^???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 400 Resistance: TH 10 Evasion (%) 40 Target Analysis 5 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Reactive Plating | -8/Materials | Hacked Magnetic Acceleration Cannon | -7/Factory | Hacked Cooling System | -7/Factory | Hacked Reflective Plating | -7/Factory | Scanalyzed System Restoration Module | -7/Zion | Archive Coil Gun | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Energy Filter | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Cld. Particle Cannon | -6/Factory | Scanalyzed Imp. Transmission Jammer | -6/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Cooling System | x1 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- What Is This Thing? Challenges ------------ None Game ------ Seed GuidedForceMembrane Manual? 0 Play Time 03:17:02 Cumulative 239.5 hours Start 2024.04.28 @ 11:12:56 End 2024.04.30 @ 14:10:01 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 8 Adventurer 76 Explorer 0 Win Type - Total 5 Types 4/0/0/0/0/0/0/1/0 Lore% 51 Gallery% 47 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1391e0a3-28e7-4538-bb00-904fde274cdd