Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.03 @ 00:20:10 Player: MrWaffler Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (109) 545 Value Destroyed (4118) 4118 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8643 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 76/300 Energy 192/315 System Corruption 38% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Target Analyzer > --- WEAPON (3) ------- Proton Missile Launcher > --- INVENTORY (5) ---- Hardcell Cannon Hardcell Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Antigrav System Antigrav System Nuclear Pulse Array > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Target Analyzer Transmission Jammer Hacking Suite System Shield > --- WEAPON ----------- Arc Projector Variable Charge Gun Heavy Mace > --- INVENTORY -------- Reinforced Fission Core Improved Treads Improved Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Kinecellerator Improved Kinecellerator System Shield Tesla Rifle Tesla Rifle Flak Gun KE Penetrator Hardcell Cannon Hardcell Cannon Hardcell Cannon Proton Missile Launcher Heavy Rocket Launcher Plasma Cutter [Rating: 74] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flak Cannon Energy Gun Variable Charge Gun Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Slots Evolved 10 | . . 2 2 2 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 7 | . . 1 . 2 2 2 . Weapon 1 | . . 1 . . . . . Parts Attached 110 | 7 8 13 16 11 28 25 2 Power 11 | 1 . 1 1 . 4 3 1 Engine 6 | 1 . 1 1 . 1 2 . Core 5 | . . . . . 3 1 1 Reactor . | . . . . . . . . Propulsion 29 | 2 2 3 8 1 7 6 . Treads 12 | . . . 4 1 7 . . Leg 11 | 2 2 3 4 . . . . Wheel . | . . . . . . . . Hover 5 | . . . . . . 5 . Flight 1 | . . . . . . 1 . Utility 42 | 2 1 5 4 9 11 10 . Device 16 | 1 . 1 2 2 5 5 . Storage 4 | 1 1 . . 2 . . . Processor 6 | . . . 1 2 2 1 . Hackware 4 | . . . . 1 . 3 . Protection 12 | . . 4 1 2 4 1 . Artifact . | . . . . . . . . Weapon 28 | 2 5 4 3 1 6 6 1 Energy Gun 4 | . . . . . . 4 . Energy Cannon . | . . . . . . . . Ballistic Gun 12 | 2 4 4 . . 2 . . Ballistic Cannon 7 | . . . 2 . 4 1 . Launcher 1 | . . . . . . . 1 Special Weapon 1 | . 1 . . . . . . Impact Weapon 2 | . . . 1 . . 1 . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 2 . . 2 . . Corrupted Parts 1 | . . . . . . 1 . System Corruption 7 | . . . . . . 7 . Parts Lost 65 | . . 3 5 1 26 29 1 Power 8 | . . . 1 . 3 4 . Propulsion 17 | . . . . . 8 9 . Utility 27 | . . 3 3 . 10 10 1 Weapon 13 | . . . 1 1 5 6 . Highest Loss Streak 8 | . . 1 3 1 8 5 1 To Critical Strikes . | . . . . . . . . Average Backups 17 | 3 13 14 14 17 23 16 3 Power 1 | . 1 1 . 1 1 1 . Propulsion 3 | 2 3 3 2 3 3 1 . Utility 6 | . 4 3 3 6 10 6 . Weapon 6 | . 3 6 6 5 7 6 3 Tool/Special . | . . . . . . . . Unused Backups 30 | . 4 3 6 1 2 13 1 Power 3 | . . 1 . . 1 1 . Propulsion 8 | . 4 . 3 . . 1 . Utility 8 | . . 1 1 . . 6 . Weapon 10 | . . 1 2 1 1 4 1 Tool/Special 1 | . . . . . . 1 . Average Slot Usage (%) 95 | . 100 99 99 99 96 83 27 Engine 6 | . 14 11 8 7 1 2 . Core 1 | . . . . . 4 2 5 Treads 15 | . . . 5 29 25 4 . Leg 8 | . 28 22 30 . . . . Hover 2 | . . . . . . 12 . Device 8 | . 14 6 4 6 8 13 . Storage 7 | . 14 11 9 7 6 4 . Processor 7 | . . . 7 10 11 10 11 Hackware 4 | . . . . 4 4 11 . Protection 7 | . . 15 6 7 10 1 5 Energy Gun 1 | . . . . . . 6 . Ballistic Gun 10 | . 27 33 16 4 2 . . Ballistic Cannon 7 | . . . 10 13 10 3 . Slashing Weapon 2 | . . . . 3 5 . . Peak Build Rating 74 | 9 13 20 32 45 60 74 21 Average Rating 39 | 5 11 17 26 40 54 62 20 On Entrance 23 | . 9 13 20 32 45 55 12 Avg Prop Armor Cover (%) 7 | . . . . . 11 6 . Naked Turns . | . . . . . . . . Heaviest Build 124 | 13 32 51 47 110 121 124 25 Greatest Support 90 | 20 20 20 80 80 90 70 3 Greatest Overweight (x) 8 | 3 1 2 1 1 6 8 8 Average Overweight (x) 1 | . . 1 . . 1 1 7 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 5 Average Capacity 20 | 7 14 15 15 21 25 23 5 Most Carried 25 | 8 15 15 15 23 25 23 4 Average Carried 17 | 4 13 14 14 17 23 17 3 Final Capacity 25 | 8 15 15 15 25 25 5 5 Final Carried 23 | 8 15 13 15 23 16 5 3 Class Distribution -------------------- 43% | Mutant 20% | Tank 12% | Scavenger-Tank 8% | Scavenger-Mutant 7% | Hacker-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Matter Collected 3637 | 241 295 677 655 373 1022 304 70 Remotely . | . . . . . . . . Salvage Created 3549 | 25 451 849 621 373 909 221 100 Parts 228 | 5 30 63 35 29 46 17 3 Haulers Intercepted 3 | . 2 1 . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented 1 | . . . . . . . 1 Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Combat Hostiles Destroyed 98 | . 11 22 22 10 23 8 2 Melee 16 | . . . . 5 9 2 . Guns 46 | . 11 22 7 2 4 . . Cannons 30 | . . . 15 3 10 2 . AOE 5 | . . . . . . 4 1 Classes Destroyed 15 | 1 5 1 3 2 3 . . Worker 1 | . 1 . . . . . . Builder 3 | . . . . 1 1 1 . Tunneler 1 | 1 . . . . . . . Hauler 3 | . 2 1 . . . . . Recycler 1 | . . . 1 . . . . Watcher 2 | . 1 1 . . . . . Swarmer 25 | . 6 6 8 . . 4 1 Grunt 36 | . 5 12 9 5 5 . . Brawler 1 | . . . . . 1 . . Duelist 2 | . . . 1 . . . 1 Sentry 12 | . . 4 3 . 5 . . Specialist 2 | . . . . . 2 . . Hunter 3 | . . . . . 3 . . Programmer 15 | . . . . 5 6 4 . Heavy 2 | . . . 1 . 1 . . Best Kill Streak 6 | 1 5 4 6 3 3 4 2 Combat Bots Only 6 | . 5 3 6 3 3 4 2 Max Kills in Single Turn 4 | 1 2 1 2 1 1 4 1 Gunslinging 1 | . 1 . . . . . . Exploded 4 | . . . . . . 4 1 Melee 1 | . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Hostile Shots Fired 908 | . 38 142 64 82 394 175 13 Missed 245 | . 7 33 14 20 114 50 7 Hits 663 | . 31 109 50 62 280 125 6 Melee 4 | . . . 1 . . . 3 Projectile 659 | . 31 109 49 62 280 125 3 Critical Strikes 26 | . 1 3 1 6 5 9 1 Part Disruptions 4 | . . . . . 3 1 . Damage Taken 11840 | . 314 1144 883 945 5167 3138 249 Core 1948 | . 83 121 109 126 504 900 105 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 66 | . . . . . 66 . . Core Remaining (%) 72 | 100 66 69 80 82 40 . . Volleys Fired 239 | 2 41 48 42 27 55 19 5 Largest 3 | 2 2 3 3 3 3 2 1 Hottest 138 | 40 46 69 97 97 138 125 39 Shots Fired 558 | 4 82 145 126 60 103 33 5 Gun 354 | 4 82 145 61 15 38 9 . Cannon 199 | . . . 65 45 65 24 . Launcher 5 | . . . . . . . 5 Special . | . . . . . . . . Kinetic 544 | 4 82 145 126 60 103 24 . Thermal 6 | . . . . . . 6 . Explosive . | . . . . . . . . Electromagnetic 8 | . . . . . . 3 5 Robot Hit Streak 18 | 1 10 11 18 15 10 7 2 Robot Miss Streak 7 | 1 4 3 7 5 7 4 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 444 | 2 54 84 92 62 120 27 3 Core Hits 281 | 2 26 35 75 31 96 11 5 Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . 1 . . . . 3 . Critical Strikes 13 | . 1 . . . 7 5 . Destroy 1 | . 1 . . . . . . Blast 7 | . . . . . 6 1 . Smash 3 | . . . . . . 3 . Sever 2 | . . . . . 1 1 . Melee Attacks 125 | . . . 2 18 74 31 . Impact 28 | . . . 2 . . 26 . Slashing 97 | . . . . 18 74 5 . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . 2 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9522 | 13 568 1275 1653 1052 3085 1654 222 Guns 3431 | 13 568 1275 653 179 661 82 . Cannons 3508 | . . . 1000 486 1405 617 . Explosions 715 | . . . . . . 493 222 Melee 1868 | . . . . 387 1019 462 . Ramming . | . . . . . . . . Kinetic 6857 | 13 568 1275 1653 665 2066 617 . Thermal 72 | . . . . . . 72 . Explosive 493 | . . . . . . 493 . Electromagnetic 232 | . . . . . . 10 222 Impact 368 | . . . . . . 368 . Slashing 1500 | . . . . 387 1019 94 . Piercing . | . . . . . . . . Highest Corruption 33 | . . 4 . 10 23 32 33 Average Corruption 10 | . . 3 . 6 8 22 32 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 229 | . . 36 . 43 63 86 1 Message Errors 51 | . . 7 . 10 16 17 1 Matter Fused 53 | . . 14 . 9 13 17 . Heat Flow Errors 33 | . . 3 . 5 12 13 . Energy Discharges 22 | . . 5 . 7 2 8 . Parts Rejected 3 | . . . . 1 2 . . Parts Fused 2 | . . 1 . 1 . . . Data Loss (minor) 23 | . . 4 . 4 4 11 . Data Loss (major) 11 | . . 1 . 2 4 4 . Misfires 8 | . . 1 . 3 1 3 . Alerts 7 | . . . . . 4 3 . Misdirections 10 | . . . . 1 1 8 . Weapon Failures 6 | . . . . . 4 2 . Overload Shots 1 | . . . . . . 1 . Overflow Damage 391 | . . . . . 55 336 . Projectiles 78 | . . . . . . 78 . Explosions . | . . . . . . . . Melee 313 | . . . . . 55 258 . Knockbacks 80 | . . . 29 18 22 11 . Impact 4 | . . . . . . 4 . Kinetic 72 | . . . 28 17 21 6 . Secondary 4 | . . . 1 1 1 1 . Self-Inflicted Damage 395 | . . . . . . 308 87 Shots 8 | . . . . . . 3 5 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 329 | . 34 256 145 171 329 275 . Average Temperature 79 | . 9 77 33 62 119 89 . Received Heat Transfer 1503 | . 93 360 216 234 453 138 9 Effects 6 | . . 6 . . . . . Energy Bleed 2 | . . 2 . . . . . Interference 4 | . . 4 . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 5 | . . . . . . 2 3 Impact Corruptions 7 | . . . . . . 7 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 111 | . . . . . . 111 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Maximum Alert Level 1 | . . . 1 . 1 1 . Low Security (%) 97 | 100 100 100 80 100 98 96 . Level 1 2 | . . . 19 . 1 3 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 330 | 5 109 124 258 140 209 330 . Initial 106 | . . 9 48 106 61 100 . Average 40 | . 34 36 98 50 28 25 . Influence Increases 3126 | 5 294 592 563 290 737 605 40 Destroy 0b10 Robot/C 1960 | . 220 440 440 200 460 160 40 Destroy 0b10 Robot/NC 55 | 5 20 10 5 5 5 5 . Destroy Leader 530 | . 46 114 100 70 170 30 . Successful Hack 25 | . 7 8 . . 10 . . Disable Machine 105 | . . . . 15 30 60 . Destroy Structure 106 | . 1 5 3 . 17 80 . Lose Combat Pursuer 345 | . . 15 15 . 45 270 . Influence Decreases 2929 | 5 272 498 445 398 657 529 125 Entered New Map 485 | . . 13 68 128 65 106 105 Time Decay 1985 | 5 272 455 337 260 396 250 10 Lost Part 459 | . . 30 40 10 196 173 10 Squads Dispatched 38 | . 2 4 3 9 12 8 . Investigation 7 | . . 2 2 3 . . . Extermination 14 | . . . . 5 6 3 . Reinforcement 14 | . 2 2 1 1 3 5 . Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Distress Signals 9 | . . 3 3 . 2 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 176 | . 22 37 28 17 34 33 5 Peak Tracking Total 11 | . 6 7 6 3 4 11 5 Tactical Retreats 15 | . . 1 1 . 3 10 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Traps Triggered 9 | . 1 2 2 1 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Machines Disabled 7 | . . . . 1 2 4 . Max in Single Turn 3 | . . . . 1 1 3 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Machines Accessed 24 | . 3 6 3 7 5 . . Terminals 11 | . 2 3 3 2 1 . . Fabricators 2 | . . . . 2 . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . 1 2 . 1 3 . . Scanalyzers 4 | . . 1 . 2 1 . . Garrison Access . | . . . . . . . . Total Hacks 57 | . 8 16 6 13 14 . . Successful 29 | . 4 6 . 9 10 . . Failed 27 | . 4 10 6 4 3 . . Catastrophic 3 | . . 1 2 . . . . Database Lockouts 1 | . . . . . 1 . . Manual 8 | . . 4 4 . . . . Terminals 25 | . 7 7 6 3 2 . . Fabricators 2 | . . . . 2 . . . Repair Stations . | . . . . . . . . Recycling Units 14 | . 1 3 . 4 6 . . Scanalyzers 16 | . . 6 . 4 6 . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 3 2 . 1 1 . . Record 1 | . . . . . 1 . . Robot Analysis 2 | . 1 . . 1 . . . Branch Access Points 2 | . 1 1 . . . . . Locate Traps 1 | . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . Fabricator Hacks 2 | . . . . 2 . . . Network Status 2 | . . . . 2 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 13 | . 1 3 . 4 5 . . Process 2 | . . . . 1 1 . . Report Inventory 7 | . 1 2 . 2 2 . . Retrieve Matter 4 | . . 1 . 1 2 . . Scanalyzer 7 | . . 1 . 2 4 . . Retrieve Study 7 | . . 1 . 2 4 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 2 3 3 4 4 . . Full Trace Events 5 | . . 2 1 2 . . . Feedback Events 2 | . . 1 . 1 . . . Corruption 2 | . . 1 . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 6 | . . 1 . 2 3 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 64 | . . . . 13 51 . . Retrieved Matter 273 | . . 209 . 13 51 . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . 1 . Allies Hacked 1 | . . . . . . 1 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 30 | . . . . . . 30 . Highest-Rated Ally 30 | . . . . . . 30 . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted 1 | . . . . . . 1 . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Active Infowar (turns) 11207 | 12 1217 660 384 3559 3025 2350 . Sensors 6540 | . . . . 1379 3010 2151 . Terrain 2305 | 12 1217 658 384 . . 34 . Seismic 525 | . . 525 . . . . . Cloaking 833 | . . . . . 833 . . Jamming 3817 | . . . . 2180 249 1388 . Robot Analysis Total 2 | . 1 . . 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Turns Passed 13508 | 83 1217 2131 1044 3618 3026 2352 37 Spaces Moved 4767 | 49 582 638 477 1019 1091 905 6 Core 144 | 6 . . . . . 132 6 Treads 2421 | . . . 57 1019 1091 254 . Legs 1683 | 43 582 638 420 . . . . Wheels . | . . . . . . . . Hover 385 | . . . . . . 385 . Flight 134 | . . . . . . 134 . Fastest Speed 40 | 50 120 190 120 170 210 40 350 Average Speed 195 | 118 178 236 138 214 212 169 433 Slowest Speed 640 | 200 190 260 190 250 640 540 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 34 | . . . . . 26 8 . Cave-ins Triggered 4 | . . . . . 3 1 . Exploration Rate (%) 29 | 5 79 50 34 20 23 20 3 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 44 | . . . 1 . 27 16 . Terrain Destroyed 84 | . . . 1 . 37 46 . Melee 44 | . . . 1 . 27 16 . Projectile 20 | . . . . . 10 10 . AOE 20 | . . . . . . 20 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Total 8305 | 67 697 1165 767 2373 1584 1639 13 Wait 2879 | 2 47 437 189 1280 293 631 . Move 4759 | 48 581 637 476 1018 1089 904 6 Hop . | . . . . . . . . Pick Up 109 | 8 11 12 21 14 23 20 . Fast Attach 22 | 7 1 . 3 . 5 6 . Attach 61 | . 1 5 6 4 26 17 2 Detach 3 | . . . . . 2 1 . Swap 52 | . 7 14 12 8 8 3 . Drop 49 | . 8 12 14 4 7 4 . Fire 239 | 2 41 48 42 27 55 19 5 Melee 125 | . . . 2 18 74 31 . Ram 1 | . . . . . 1 . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . . 1 . . Rewire 5 | . . . 2 . . 3 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / Sto) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 11) 189 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 747 | -10/Materials | Discovered new exit (range 8) 957 | -10/Materials | Discovered new exit (range 11) 1301 | -10/Materials | Entered another Materials area 1301 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1599 | -9/Materials | Build established: Skirmisher 1897 | -9/Materials | Discovered new exit (range 6) 2148 | -9/Materials | Identified exit to Mines 2148 | -9/Materials | Identified exit to Storage 2364 | -9/Materials | Build established: Scavenger-Tank 3101 | -9/Materials | Discovered new exit (range 6) 3432 | -9/Materials | Entered another Materials area 3432 | -8/Materials | Evolved 2 slots: Propulsion x2 3835 | -8/Materials | Lost 3 parts (2u1w) 4221 | -8/Materials | Build established: Tank 4450 | -8/Materials | Discovered new exit (range 4) 4476 | -8/Materials | Entered Factory 4476 | -7/Factory | Evolved 2 slots: Utility x2 6738 | -7/Factory | Build established: Mutant 7795 | -7/Factory | System corruption reached 10% 7876 | -7/Factory | Discovered new exit (range 13) 8092 | -7/Factory | Identified exit to Factory 8094 | -7/Factory | Entered another Factory area 8094 | -6/Factory | Evolved 2 slots: Utility x2 8094 | -6/Factory | Discovered new exit (range 12) 8529 | -6/Factory | Identified exit to Lower Caves 9641 | -6/Factory | Central database locked down 9852 | -6/Factory | Found Prototype Processor 9852 | -6/Factory | Identified Exp. Targeting Computer 10109 | -6/Factory | Lost 6 parts (1p3n1u1w) 10485 | -6/Factory | Crushed by falling debris 10486 | -6/Factory | System corruption reached 10% 10545 | -6/Factory | Crushed by falling debris 10559 | -6/Factory | Crushed by falling debris 10590 | -6/Factory | Lost 4 parts (1p1n1u1w) 10664 | -6/Factory | Garrison activated, responded to threat 10972 | -6/Factory | Discovered new exit (range 12) 10993 | -6/Factory | Core integrity fell below 50% 11054 | -6/Factory | Lost 8 parts (1p2n5u) 11106 | -6/Factory | Identified exit to Factory 11120 | -6/Factory | Entered another Factory area 11120 | -5/Factory | Evolved 2 slots: Utility x2 11613 | -5/Factory | Build established: Hacker-Mutant 11748 | -5/Factory | Lost 5 parts (1p1n2u1w) 11801 | -5/Factory | System corruption reached 10% 11836 | -5/Factory | Lost 5 parts (1p2n1u1w) 11899 | -5/Factory | Cargo convoy interrupted 12111 | -5/Factory | Crushed by falling debris 12142 | -5/Factory | Lost 3 parts (2u1w) 12411 | -5/Factory | Build established: Scavenger-Mutant 12935 | -5/Factory | Lost 4 parts (1p2n1w) 13295 | -5/Factory | System corruption reached 30% 13338 | -5/Factory | Lost 3 parts (1p2n) 13382 | -5/Factory | Core integrity fell below 50% 13396 | -5/Factory | Lost 4 parts (1n1u2w) 13458 | -5/Factory | Discovered new exit (range 8) 13465 | -5/Factory | Core integrity fell below 20% 13465 | -5/Factory | Identified exit to Upper Caves 13472 | -5/Factory | Entered Upper Caves 13489 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13501 | -5/Upper Caves | Lost 4 parts (4u) 13509 | -5/Upper Caves | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- 13470_ Imp. Sensor Array destroyed. 13470_ Critical hit (Blast). 13470_ Knocked back. LOCATION=UPPER CAVES GOAL=ESCAPE 13489_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 13493_ Y-72 Warden: "REQUESTING BACKUP." 13496_ 6APXEK UCXJ0SERY&TF|C W&&KON=G4XGK 13499_ S-27 Virus destroyed. 13505_ Lyr. Light Armor Plating severed. 13506_ Corrupted Unknown Power Core self-destruct mechanism malfunctions. 13507_ L-41 Fighter system terminally corrupted. 13507_ Imp. Melee Analysis Suite fried. 13507_ Microactuators fried. 13507_ Axe fried. 13508_ Acquired 70 matter. 13509_ Imp. Signal Interpreter destroyed. 13509_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##???????????????????????? | | ???????????????????????#""?????? ????????????????? | | ???????????????????????? ????? ????????????????? | | ???????????????????????? #???? ????????????????? | | ???????????????????????? ???? ????????????????? | | ???????????????????????? ???? #??????#?????????? | | ???????????????????????? ???? ##???? #?????????? | | ????????????????????????#; ???# #### ??????????? | | ???????????????????????? ??? ???????????? | | ???????????????????????## #??? ????????????? | | ?????????????##??????### #??? ??????????????? | | ?????????????# ##### *b##?? #???????????????? | | ?????????????# ### #????????????????? | | ????????????????# !@b## ###??????????????? | | ?????????????????#### =! ##?????????????? | | ????????????????????# #?????????????? | | ????????????????????# #?????????????? | | ????????????????????## ########?????????????? | | ?????????????????????## ####????????????????????? | | ??????????????????????###????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 20 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 2 Armor Coverage 450 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 63 Target Analysis 5 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Autogun | -9/Materials | Hacked Flak Cannon | -7/Factory | Hacked Arm. Treads | -7/Factory | Hacked Hvy. Rocket Launcher | -6/Factory | Hacked Fission Core | -6/Factory | Hacked Plasma Cutter | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeCouplerNetwork Manual? 0 Play Time 02:25:53 Cumulative 66.6 hours Start 2026.10.30 @ 01:02:00 End 2026.11.03 @ 00:20:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 34 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 34 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80e2a9a1-6890-4323-a722-2cab5bab33b3