Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 01:08:16 Player: BLINGO GOVLIN Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (383) 383 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2323 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 151/300 Energy 58/125 System Corruption 0% Temperature Cool (20) Movement Flying (102) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (4) ------ Medium Storage Unit Improved Signal Interpreter Improved Light Armor Plating System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Treads Aluminum Leg Mini Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Heat Sink Medium Storage Unit Improved Signal Interpreter System Shield > --- WEAPON ----------- Mace > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Xenon Bombardment Thruster Improved Light Armor Plating Mini Grenade Launcher Improved Datajack [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 39 | 7 1 11 4 16 Power 4 | 1 . 1 . 2 Engine 4 | 1 . 1 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 20 | 4 . 7 3 6 Treads 4 | 2 . 2 . . Leg 5 | 1 . 4 . . Wheel 1 | 1 . . . . Hover . | . . . . . Flight 10 | . . 1 3 6 Utility 8 | . 1 2 . 5 Device 1 | . . . . 1 Storage 2 | . 1 1 . . Processor 2 | . . . . 2 Hackware 1 | . . . . 1 Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 7 | 2 . 1 1 3 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 2 | . . . 1 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 22 | . 5 3 . 14 Power 2 | . 1 . . 1 Propulsion 13 | . 2 1 . 10 Utility 3 | . . 1 . 2 Weapon 4 | . 2 1 . 1 Highest Loss Streak 5 | . 3 2 . 5 To Critical Strikes . | . . . . . Average Backups 4 | 1 . 3 7 8 Power . | . . . 1 1 Propulsion 2 | 1 . 3 4 4 Utility . | . . . . 1 Weapon . | . . . 1 1 Tool/Special . | . . . . . Unused Backups 3 | . . . . 3 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 55 | . 59 39 64 70 Engine 6 | . 10 2 11 4 Treads 7 | . 21 7 . . Leg 7 | . . 9 18 4 Flight 8 | . . . 18 24 Device 1 | . . . . 4 Storage 10 | . 10 10 11 9 Processor 2 | . . . . 9 Hackware 1 | . . . . 5 Protection 1 | . . 4 . . Energy Gun 1 | . 4 . . . Ballistic Gun 4 | . 12 5 . . Impact Weapon 2 | . . . 4 5 Peak Build Rating 29 | 5 6 9 11 29 Average Rating 7 | 4 4 3 7 19 On Entrance 4 | . 5 . 6 11 Avg Prop Armor Cover (%) 5 | 6 . 8 . 2 Naked Turns 59 | . 32 27 . . Heaviest Build 48 | 8 48 17 15 18 Greatest Support 40 | 40 40 40 30 23 Greatest Overweight (x) 4 | . 2 3 . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 5 20 10 10 10 Average Capacity 11 | 5 16 9 10 10 Most Carried 10 | 5 1 8 9 10 Average Carried 4 | 1 . 3 7 8 Final Capacity 10 | 5 5 10 10 10 Final Carried 9 | 1 1 8 9 4 Class Distribution -------------------- 58% | Mutant 24% | Scavenger-Mutant 8% | Scavenger-Sprinter 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 507 | 277 29 140 50 11 Remotely . | . . . . . Salvage Created 481 | 135 109 167 . 70 Parts 24 | 5 6 11 . 2 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 14 | . 5 4 . 5 Guns 9 | . 5 4 . . AOE 5 | . . . . 5 Classes Destroyed 8 | 3 2 1 . 2 Worker 3 | 2 . 1 . . Tunneler 1 | 1 . . . . Recycler 1 | 1 . . . . Operator 1 | . . . . 1 Swarmer 7 | . 3 1 . 3 Grunt 4 | . 2 2 . . Sentry 2 | . . 1 . 1 Hunter 1 | . . . . 1 Best Kill Streak 5 | 2 2 3 . 5 Combat Bots Only 5 | . 2 2 . 5 Max Kills in Single Turn 2 | 2 1 1 . 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 381 | . 109 97 1 174 Missed 144 | . 35 28 1 80 Hits 237 | . 74 69 . 94 Projectile 237 | . 74 69 . 94 Critical Strikes 2 | . . 1 . 1 Damage Taken 2830 | 36 690 801 . 1303 Core 1095 | . 207 337 . 551 Absorbed by Shields . | . . . . . Core Remaining (%) 44 | 100 17 . 15 . Volleys Fired 93 | 7 44 37 . 5 Largest 2 | 2 1 1 . 1 Hottest 60 | 60 20 20 . 30 Shots Fired 100 | 14 44 37 . 5 Gun 95 | 14 44 37 . . Cannon . | . . . . . Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 88 | 7 44 37 . . Thermal . | . . . . . Explosive 5 | . . . . 5 Electromagnetic 7 | 7 . . . . Robot Hit Streak 18 | 5 5 18 . 4 Robot Miss Streak 4 | 1 4 2 . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 71 | 10 25 28 . 8 Core Hits 37 | 6 9 14 . 8 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 2 | 1 . . . 1 Corrupt 1 | 1 . . . . Smash 1 | . . . . 1 Melee Attacks 7 | . . . . 7 Impact 7 | . . . . 7 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1305 | 191 209 238 . 667 Guns 513 | 97 209 207 . . Cannons . | . . . . . Explosions 536 | 94 . . . 442 Melee 225 | . . . . 225 Ramming 31 | . . 31 . . Kinetic 445 | 29 209 207 . . Thermal 94 | 94 . . . . Explosive 442 | . . . . 442 Electromagnetic 68 | 68 . . . . Impact 225 | . . . . 225 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 129 | . . . . 129 Projectiles . | . . . . . Explosions 12 | . . . . 12 Melee 117 | . . . . 117 Knockbacks 2 | . . . . 2 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 39 | 36 . 3 . . Shots 1 | 1 . . . . Rammed 5 | . 1 4 . . Targets Rammed 15 | . 1 14 . . Kicked 10 | . . 10 . . Crushed . | . . . . . Highest Temperature 32 | 32 6 1 . 2 Average Temperature 8 | 16 1 1 . 2 Received Heat Transfer 996 | . 216 240 . 540 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 4 | . . . . 4 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | 150 . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 2 . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 98 | 100 100 100 100 91 Level 1 1 | . . . . 8 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 243 | 10 50 55 30 243 Initial 6 | . 6 5 . . Average 36 | . 11 13 1 134 Influence Increases 796 | 20 125 123 45 483 Destroy 0b10 Robot/C 280 | . 100 80 . 100 Destroy 0b10 Robot/NC 30 | 20 . 5 . 5 Destroy Leader 70 | . 10 30 . 30 Successful Hack 19 | . . 8 . 11 Destroy Structure 22 | . . . . 22 Partial Spotted 60 | . . . . 60 Lose Combat Pursuer 315 | . 15 . 45 255 Influence Decreases 613 | 10 120 138 45 300 Entered New Map 14 | . 4 10 . . Time Decay 399 | 10 96 128 5 160 Lost Part 160 | . 20 . . 140 Lost Ally 40 | . . . 40 . Squads Dispatched 1 | . . 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . . 1 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 11 18 6 36 Peak Tracking Total 11 | . 4 7 4 11 Tactical Retreats 9 | . 1 . 1 7 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 5 | . 1 2 1 1 Terminals 4 | . . 2 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 5 4 3 2 Successful 9 | . 4 2 1 2 Failed 5 | . 1 2 2 . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 6 | . . 4 . 2 Terminals 9 | . . 4 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 5 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 1 1 . Branch Access Points 1 | . . 1 . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 4 . . . Recycle Component 1 | . 1 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . 1 . 2 Terminals 3 | . . 1 . 2 Botnet 2 | . . 1 . 1 Operators 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 3 | . . 2 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 43 | . . . 43 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 3 | . . . 3 . Total Damage 43 | . . . 43 . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 20 | . . . . 20 Optics 20 | . . . . 20 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1521 | 105 324 509 250 333 Spaces Moved 1457 | 61 156 300 447 493 Core 194 | 20 66 103 . 5 Treads 164 | 34 90 40 . . Legs 343 | 6 . 157 114 66 Wheels 1 | 1 . . . . Hover . | . . . . . Flight 755 | . . . 333 422 Fastest Speed 31 | 50 50 50 31 31 Average Speed 81 | 118 148 129 53 52 Slowest Speed 320 | 160 320 200 120 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 6 | . . . 4 2 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 6 21 22 66 65 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 48 | 8 . . . 40 Melee . | . . . . . Projectile . | . . . . . AOE 48 | 8 . . . 40 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1674 | 81 206 386 450 551 Wait 23 | . 3 6 . 14 Move 1441 | 60 155 299 438 489 Hop 6 | . . . 4 2 Pick Up 37 | 5 2 16 3 11 Fast Attach 6 | 3 . . . 3 Attach 32 | 4 1 11 2 14 Detach 2 | . . 2 . . Swap 5 | . . 1 3 1 Drop 7 | 2 . . . 5 Fire 93 | 7 44 37 . 5 Melee 7 | . . . . 7 Ram 5 | . 1 4 . . Kick 10 | . . 10 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 106 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Met a group of wandering Federalists 317 | -10/Materials | Build established: Mutant 374 | -10/Materials | Core integrity fell below 50% 388 | -10/Materials | Lost 3 parts (1p2n) 398 | -10/Materials | Released all parts (1) 399 | -10/Materials | Core integrity fell below 20% 416 | -10/Materials | Discovered new exit (range 10) 430 | -10/Materials | Entered another Materials area 430 | -9/Materials | Evolved 2 slots: Propulsion x2 596 | -9/Materials | Identified exit to Mines 652 | -9/Materials | Core integrity fell below 50% 933 | -9/Materials | Core integrity fell below 20% 939 | -9/Materials | Entered Mines 1002 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1010 | -9/Mines | Build established: Scavenger-Mutant 1020 | -9/Mines | Learned 2 Materials zone layouts 1054 | -9/Mines | Assembled infested the area 1185 | -9/Mines | Discovered new exit (range 9) 1189 | -9/Mines | Entered Materials 1189 | -8/Materials | Evolved 2 slots: Utility x2 1190 | -8/Materials | Identified exit to Factory 1273 | -8/Materials | Discovered exit to Factory (range 15) 1274 | -8/Materials | Lost 3 parts (2n1u) 1401 | -8/Materials | Lost 4 parts (4n) 1404 | -8/Materials | Core integrity fell below 50% 1506 | -8/Materials | Core integrity fell below 20% 1522 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01450_ K-01 Serf collects debris. 01452_ S-10 Pest IFF system glitched. 01456_ W-25 Informer sends out distress signal. 01458_ S-10 Pest IFF system glitched. 01470_ G-47 Trooper knocked back. 01471_ S-10 Pest misfires. 01474_ M-13 Machinist repairs S-10 Pest Lgt. Assault Rifle. 01475_ K-01 Serf collects debris. 01499_ Aluminum Leg destroyed. 01503_ Imp. Flight Unit destroyed. 01508_ M-13 Machinist repairs G-47 Trooper Particle Gun. 01509_ A-02 Transporter destroyed. 01511_ Mace destroyed. 01512_ Heat Sink destroyed. 01515_ Acquired Prototype Flight Unit. 01516_ Identified Imp. VTOL Module. 01517_ Critical hit (Burn: +37). 01518_ Acquired Imp. VTOL Module. Map ----- +----------------------------------------------------+ | ?# #??# #?????"""#?# !/ #?????????????????? | | ?# #??# #?????S""#?# #?????????????????? | | ###+###??# #??#"? ""### #?????????????????? | | # #??# ## # !#?????????????????? | | # #??# ## # #?????????????????? | | " #??# ## """" ! ##########?????????????????? | | # #??# ## """" #??????????????????????????? | | # #??# ## """" " #??????????????????????????? | | ### ###??# ## T #??????????????????????????? | | ??# #?#### #? " #??????????????????????????? | | ??# ### # ## ????????????????????????????? | | ??# ## # # #####+###???????????????????????????? | | ### ###### ##### #???????????????????????????? | | #??????####?????????????????? | | #?????? #?????????????????? | | % =%% ] ##????? #?????????????????? | | ## ######## ##] """ !#?????????????????? | | ?# ## ### """ #??##############?? | | ?# [[== #### #?# #??# #?? | | ?# [[==## ##??# #?# """ ! #??# """ """ #?? | | ?############???# #?# """ #??# """ """ #?? | | ?????????######?# #?? """ #??# """ """ = #?? | | ????????? ?# #???? =????# #?? | | ?????????"" """ # #######+#############+######?? | | ????????"Y" """ # g !=% * #???? | | ??????? """ + g =@ = < #???? | | ??????# # u = #???? | | ??????# ##################m###########???? | | ??????# ????????????????? ????????????? | | ??????# ! ????????????????# """ #??????????? | | ??????########?????????????????# ""R" #??????????? | | ???????????????????????????????# "" " #??????????? | | ???????????????????????????????# ??????????? | | ???????????????????????????????# [ *##?????????? | | ???????????????????????????????########??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only Live, Flee, And Rebuild Resistances Are Futile Challenges ------------ None Game ------ Seed SmallShockJets Manual? 0 Play Time 00:19:08 Cumulative 36.9 hours Start 2025.10.30 @ 00:26:29 End 2025.10.30 @ 01:08:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 28 Gallery% 32 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 835ec0b3-e90f-4933-8235-a2400b12da1a