Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 19:43:37 Player: Exceptionally Mediocre Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (132) 660 Value Destroyed (5245) 5245 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2470) 2470 TOTAL SCORE: 10495 Bonus ------- High Alert Combat Kills 1213 Follower Combat Kills 90 Entered Garrisons 200 Used RIF Installer 1000 Friendly Fire -33 Cogmind --------- Core Integrity 0/550 Matter 131/300 Energy 96/160 System Corruption 7% Temperature Hot (291) Movement Hovering (108) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Antigrav System Antigrav System Gyrokinetic Inverter > --- UTILITY (3) ------ High-capacity Storage Unit Hacking Suite > --- WEAPON (3) ------- Heavy Laser Hypervelocity Coil Gun Remote Datajack > --- INVENTORY (20) --- Neutrino Core Gravmag System Gravmag System Antigrav System Advanced Heat Sink Compact Battery (200) Compact Matter Pod (150) Improved Signal Interpreter Improved Transmission Jammer Hardened Light Armor Plating Relay Coupler [Brawler] (24) Relay Coupler [Hunter] (17) Tesla Rifle Long-range Proton Cannon Disruptor Cannon Heavy Phase Cannon KE Penetrator Great Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Antigrav System Antigrav System Gyrokinetic Inverter Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Relay Coupler [Sentry] > --- WEAPON ----------- Heavy Laser Hypervelocity Coil Gun Remote Datajack > --- INVENTORY -------- Neutrino Core Gravmag System Gravmag System Antigrav System Compact Battery Compact Matter Pod Improved Transmission Jammer Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Hunter] Tesla Rifle Long-range Proton Cannon Disruptor Cannon Heavy Phase Cannon KE Penetrator Great Maul [Rating: 60] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Hunter] Protection Hardened Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 123 | 9 7 46 11 31 19 Power 11 | 1 . 4 1 2 3 Engine 6 | 1 . 3 . 1 1 Core 5 | . . 1 1 1 2 Reactor . | . . . . . . Propulsion 31 | 2 1 13 3 11 1 Treads 12 | . . 2 3 7 . Leg . | . . . . . . Wheel 14 | 2 1 11 . . . Hover 5 | . . . . 4 1 Flight . | . . . . . . Utility 33 | 2 2 11 5 5 8 Device 9 | 1 . 2 3 1 2 Storage 4 | 1 2 . 1 . . Processor 1 | . . 1 . . . Hackware 6 | . . . . 2 4 Protection 13 | . . 8 1 2 2 Artifact . | . . . . . . Weapon 48 | 4 4 18 2 13 7 Energy Gun 16 | 2 . 4 1 5 4 Energy Cannon 9 | . 3 6 . . . Ballistic Gun 13 | 2 . 5 1 4 1 Ballistic Cannon . | . . . . . . Launcher 4 | . 1 1 . 2 . Special Weapon 2 | . . . . 2 . Impact Weapon 2 | . . . . . 2 Slashing Weapon 2 | . . 2 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 5 1 . 1 Parts Lost 27 | . 1 13 1 9 3 Power 3 | . . 1 . 1 1 Propulsion 10 | . 1 5 . 3 1 Utility 8 | . . 5 1 1 1 Weapon 6 | . . 2 . 4 . Highest Loss Streak 8 | . 1 8 1 3 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 96 96 99 99 99 Engine 6 | . 14 9 . 7 . Core 2 | . . 1 9 1 8 Treads 19 | . . 3 35 31 . Wheel 6 | . 25 17 . . . Hover 5 | . . . . 3 35 Device 6 | . 14 4 13 5 6 Storage 9 | . 14 11 9 9 9 Processor 1 | . . 6 . . . Hackware 2 | . . . . 3 8 Protection 7 | . . 9 4 8 3 Energy Gun 11 | . 2 2 17 16 7 Energy Cannon 3 | . 10 12 . . . Ballistic Gun 6 | . 1 7 9 5 9 Launcher 2 | . 12 6 . . . Special Weapon 2 | . . . . 4 9 Slashing Weapon 1 | . . 3 . . . Naked Turns . | . . . . . . Heaviest Build 67 | 12 31 45 58 67 65 Greatest Support 90 | 20 20 40 80 90 42 Greatest Overweight (x) 13 | 2 1 13 . 6 1 Average Overweight (x) . | . . 1 . . 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 17 | 7 9 15 16 20 20 Most Carried 20 | 8 10 15 20 20 20 Average Carried 16 | 4 9 13 15 19 19 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 20 | 8 10 15 20 20 18 Class Distribution -------------------- 32% | Tank 25% | Bothacker-Tank 14% | Mutant 10% | Gunner 5% | Bomber 4% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Bothacker-Tank | -8/Garrison Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 2534 | 305 107 745 350 684 343 Remotely . | . . . . . . Salvage Created 5289 | 144 272 1440 1098 1812 523 Parts 319 | 15 26 98 55 88 37 Haulers Intercepted 7 | . 1 2 3 . 1 Recyclers Shooed 3 | . . 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 99 | . 10 24 20 34 11 Melee 1 | . . 1 . . . Guns 68 | . . 8 19 30 11 Cannons 12 | . 2 10 . . . AOE 17 | . 8 4 1 4 . Classes Destroyed 16 | 3 4 4 2 3 . Worker 4 | 1 . 2 1 . . Builder 3 | . . 1 2 . . Tunneler 5 | 3 . 2 . . . Hauler 7 | . 1 2 3 . 1 Recycler 3 | 1 . 2 . . . Mechanic 2 | . . 2 . . . Operator 1 | . . . 1 . . Watcher 8 | . 3 5 . . . Swarmer 21 | . 3 3 4 7 4 Grunt 47 | . 7 12 12 12 4 Brawler 3 | . . . . 3 . Duelist 4 | . . 3 1 . . Sentry 18 | . . 6 2 7 3 Hunter 1 | . . . 1 . . Programmer 4 | . . . . 4 . Behemoth 1 | . . . . 1 . Best Kill Streak 9 | 3 4 9 6 8 6 Combat Bots Only 8 | . 3 8 4 8 5 Max Kills in Single Turn 4 | 1 3 4 3 4 1 Gunslinging 1 | . . . . 1 . Exploded 4 | . 2 3 1 4 . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 474 | . 18 120 84 186 66 Missed 112 | . 5 21 19 51 16 Damage Taken 5710 | . 203 1925 906 2003 673 Core 961 | . 17 388 105 252 199 Absorbed by Shields 28 | . . . 28 . . Redirected to Shielding 19 | . . 19 . . . Core Remaining (%) 65 | 100 93 3 . . . Volleys Fired 381 | 15 28 100 58 119 61 Largest 3 | 2 1 3 3 3 2 Hottest 159 | 70 60 159 147 150 104 Shots Fired 783 | 30 28 177 174 274 100 Gun 640 | 30 . 84 174 264 88 Cannon 105 | . 15 90 . . . Launcher 18 | . 13 3 . 2 . Special 20 | . . . . 8 12 Kinetic 272 | 15 . 82 58 68 49 Thermal 473 | 15 15 92 116 196 39 Explosive 18 | . 13 3 . 2 . Electromagnetic . | . . . . . . Robot Hit Streak 26 | 8 4 17 15 26 13 Robot Miss Streak 5 | 2 3 5 4 3 3 Penetration Max 1 | . . . . . 1 Secondary Targets 12 | . . . 1 9 2 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 477 | 18 10 121 97 171 60 Core Hits 224 | 8 27 51 45 72 21 Critical Kills 6 | . . . . 1 5 Critical Parts Destroyed 10 | . . . . 2 8 Critical Strikes 38 | 1 . . 7 16 14 Burn 21 | 1 . . 7 13 . Destroy 17 | . . . . 3 14 Melee Attacks 21 | . . 15 . . 6 Impact 6 | . . . . . 6 Slashing 15 | . . 15 . . . Piercing . | . . . . . . Sneak Attacks 6 | . . 6 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10490 | 204 693 2793 2493 3676 631 Guns 6925 | 204 . 807 1889 3413 612 Cannons 1264 | . 159 1105 . . . Explosions 1765 | . 534 364 604 263 . Melee 496 | . . 496 . . . Ramming 40 | . . 21 . . 19 Kinetic 2341 | 67 . 787 549 643 295 Thermal 6452 | 137 159 1125 1944 2770 317 Explosive 1161 | . 534 364 . 263 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 496 | . . 496 . . . Piercing . | . . . . . . Highest Corruption 7 | . . 1 . 5 7 Average Corruption 3 | . . 1 . 3 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 75 | . . 8 . 48 19 Message Errors 26 | . . 2 . 19 5 Matter Fused 14 | . . 1 . 8 5 Heat Flow Errors 9 | . . 1 . 6 2 Energy Discharges 11 | . . 1 . 10 . Parts Rejected 2 | . . . . . 2 Data Loss (minor) 4 | . . 1 . 1 2 Data Loss (major) 3 | . . 1 . 1 1 Misfires 1 | . . . . . 1 Alerts 1 | . . . . 1 . Weapon Failures 4 | . . 1 . 2 1 Overload Shots . | . . . . . . Overflow Damage 286 | . 6 118 162 . . Projectiles 2 | . . 2 . . . Explosions 183 | . 6 15 162 . . Melee 101 | . . 101 . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 42 | . 23 10 . . 9 Shots 2 | . 2 . . . . Rammed 3 | . . 2 . . 1 Targets Rammed 3 | . . 2 . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 405 | 60 178 405 311 273 355 Average Temperature 102 | 25 57 135 107 89 93 Received Heat Transfer 1790 | . 54 414 506 609 207 Effects 8 | . . 5 2 1 . Shutdowns 2 | . . 2 . . . Energy Bleed 3 | . . 1 1 1 . Interference 2 | . . 2 . . . Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 24 | 1 1 2 6 14 . Heat Transferred 12795 | 481 333 2035 3397 5920 629 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 2187 | 25 384 556 787 2187 1333 Initial 1066 | . 16 161 196 434 1066 Average 888 | 7 218 355 523 1361 1177 Maximum Alert Level 5 | . 1 2 3 5 4 Low Security (%) 11 | 100 43 21 9 . . Level 1 11 | . 56 24 11 . . Level 2 27 | . . 54 71 13 . Level 3 9 | . . . 7 17 9 Level 4 22 | . . . . 32 90 Level 5 16 | . . . . 37 . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 3 2 . 2 Investigation 4 | . 1 2 . . 1 Extermination . | . . . . . . Reinforcement 2 | . . . 1 . 1 Assault 1 | . . 1 . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Alert ID Control Effect 2 | . . . . 2 . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 6 | . 1 1 1 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 144 | . 14 40 27 38 25 Peak Tracking Total 7 | . 5 6 5 7 7 Tactical Retreats 4 | . . 2 . 1 1 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 6 | . 2 1 . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 15 | . . . 4 8 3 Max in Single Turn 2 | . . . 2 1 1 Garrison Relay 5 | . . . . 5 . Phase Generator 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 21 | . 3 5 3 3 7 Terminals 16 | . 3 4 1 3 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 1 . 1 Scanalyzers 2 | . . 1 . . 1 Garrison Access 1 | . . . 1 . . Total Hacks 50 | . 4 14 3 8 21 Successful 32 | . 3 11 3 2 13 Failed 18 | . 1 3 . 6 8 Catastrophic 3 | . . . . 1 2 Database Lockouts . | . . . . . . Manual 25 | . 4 6 1 . 14 Terminals 34 | . 4 6 1 8 15 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . 1 . 2 Scanalyzers 12 | . . 8 . . 4 Garrison Access 1 | . . . 1 . . Terminal Hacks 8 | . 1 . . 2 5 Record 1 | . . . . . 1 Branch Access Points 1 | . . . . . 1 Emergency Access Points 1 | . . . . 1 . Terminal Index 1 | . . . . . 1 Scanalyzer Index 1 | . . . . . 1 Locate Traps 1 | . . . . . 1 Recall Investigation 1 | . 1 . . . . Garrison Registry 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . 1 . 2 Retrieve Components 3 | . . . 1 . 2 Scanalyzer 12 | . . 8 . . 4 Insert Component 6 | . . 4 . . 2 Analyze 6 | . . 4 . . 2 Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 8 | . 2 3 1 . 2 Terminals 8 | . 2 3 1 . 2 Botnet 8 | . 2 3 1 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 1 4 1 3 5 Full Trace Events 6 | . . 1 . 3 2 Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . 4 . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . 2 . . Parts Scanalyzed 6 | . . 4 . . 2 Part Schematics Acquired 5 | . . 4 . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 2 | . . . . 2 . Alert ID Control 1 | . . . . 1 . Robots Hacked 10 | . . . . 2 8 Non-combat . | . . . . . . Combat 10 | . . . . 2 8 Robot Hacks Applied 15 | . . . . 7 8 parse_system 2 | . . . . 2 . spike_heat 3 | . . . . 3 . disable_weapons 4 | . . . . 1 3 overwrite_iff 2 | . . . . . 2 formatsys_high 4 | . . . . 1 3 Relay Couplers Released 21 | . . . . 21 . Machine Destruction 21 | . . . . 21 . Attached 5 | . . . . 2 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked 1 | . . . . 1 . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 6 | . . . . 1 5 Largest Group 2 | . . . . 1 2 Highest-Rated Group 37 | . . . . 21 37 Highest-Rated Ally 21 | . . . . 21 21 Total Orders . | . . . . . . Ally Attacks 21 | . . . . 5 16 Total Damage 489 | . . . . 133 356 Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 5584 | 119 366 1433 626 2508 532 Spaces Moved 3109 | 63 341 861 230 1319 295 Core 12 | 10 . 2 . . . Treads 1430 | . . 107 230 1093 . Legs . | . . . . . . Wheels 1146 | 53 341 752 . . . Hover 521 | . . . . 226 295 Flight . | . . . . . . Fastest Speed 50 | 50 80 95 167 105 105 Average Speed 129 | 86 83 111 167 154 105 Slowest Speed 700 | 150 95 700 170 580 108 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 4 76 65 18 84 41 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 15 | . 6 3 . . 6 Terrain Destroyed 232 | . 91 28 14 93 6 Melee 9 | . . 3 . . 6 Projectile 1 | . . . . 1 . AOE 222 | . 91 25 14 92 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 4025 | 97 400 1156 371 1596 405 Wait 136 | 1 . 29 39 51 16 Move 3103 | 62 340 860 229 1317 295 Hop . | . . . . . . Pick Up 138 | 9 12 63 18 32 4 Fast Attach 17 | 7 . 2 1 5 2 Attach 48 | . 2 27 3 12 4 Detach 5 | . 1 1 1 1 1 Swap 58 | 2 5 17 7 14 13 Drop 100 | 1 12 40 15 30 2 Fire 381 | 15 28 100 58 119 61 Melee 21 | . . 15 . . 6 Ram 3 | . . 2 . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 13 | . . . . 13 . Rewire 2 | . . . . 2 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 12) 314 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 14) 469 | -10/Materials | Discovered new exit (range 6) 486 | -10/Materials | Entered another Materials area 486 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 529 | -9/Materials | Discovered new exit (range 13) 692 | -9/Materials | Discovered new exit (range 10) 756 | -9/Materials | Build established: Bomber 872 | -9/Materials | Discovered new exit (range 5) 1033 | -9/Materials | Destroyed 8 combat bots 1057 | -9/Materials | Build established: Gunner 1098 | -9/Materials | Discovered new exit (range 16) 1143 | -9/Materials | Core integrity fell below 50% 1286 | -9/Materials | First assault squad dispatched 1374 | -9/Materials | Core integrity fell below 20% 1443 | -9/Materials | Lost 8 parts (3n4u1w) 1919 | -9/Materials | Entered another Materials area 1919 | -8/Materials | Evolved 2 slots: Propulsion x2 2165 | -8/Materials | Garrison activated, responded to threat 2222 | -8/Materials | Build established: Tank 2425 | -8/Materials | Discovered new exit (range 15) 2543 | -8/Materials | Identified exit to Garrison 2545 | -8/Materials | Entered Garrison 2616 | -8/Garrison | Installed Relay Interface Framework 2677 | -8/Garrison | Triggered checkpoint 2714 | -8/Garrison | Garrison Relay disabled 2860 | -8/Garrison | Triggered checkpoint 2916 | -8/Garrison | Spotted B-75 Beast 2955 | -8/Garrison | Core integrity fell below 50% 2955 | -8/Garrison | Destroyed B-75 Beast 2988 | -8/Garrison | Lost 3 parts (1n1u1w) 3155 | -8/Garrison | Triggered checkpoint 3198 | -8/Garrison | Destroyed 8 combat bots 3201 | -8/Garrison | Triggered checkpoint 3231 | -8/Garrison | Triggered checkpoint 3287 | -8/Garrison | Triggered checkpoint 3322 | -8/Garrison | Garrison Relay disabled 3404 | -8/Garrison | Discovered new exit (range 14) 3439 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 3460 | -8/Garrison | Discovered new exit (range 72) 3460 | -8/Garrison | Discovered new exit (range 46) 3460 | -8/Garrison | Discovered new exit (range 6) 3772 | -8/Garrison | Triggered checkpoint 3806 | -8/Garrison | Garrison Relay disabled 4091 | -8/Garrison | Triggered checkpoint 4125 | -8/Garrison | Garrison Relay disabled 4317 | -8/Garrison | Phase Generator disabled 4330 | -8/Garrison | Build established: Bothacker-Tank 4590 | -8/Garrison | Garrison Relay disabled 5053 | -8/Garrison | Entered Materials 5053 | -8/Materials | Accompanied by 1 ally 5345 | -8/Materials | Core integrity fell below 20% 5585 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05562_ S-10 Pest destroyed. 05562_ HV Slug penetrates Garrison Access. 05562_ Switching to secondary target: S-10 Pest. 05564_ K-01 Serf collects debris. 05565_ HV Slug penetrates Wall. 05570_ Linear Gravjet destroyed. 05571_ K-01 Serf collects debris. 05572_ HV Slug penetrates S-10 Pest. 05572_ HV Slug penetrates Wall. 05574_ Mic. Nuclear Core destroyed. 05575_ 6=M8%JD0QYOGAGV/X/NE>&EGUQ3O U 05576_ HV Slug penetrates S-10 Pest. 05576_ S-10 Pest suffers critical hit (Destroy). 05576_ Destroyed Flight Unit. 05576_ HV Slug penetrates Wall. 05577_ Hrd. Light Armor Plating destroyed. 05579_ HV Slug penetrates S-10 Pest. 05579_ HV Slug penetrates Wall. 05581_ K-01 Serf cleans the Garrison Access. 05582_ HV Slug penetrates S-10 Pest. 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" " ?????????????? | | ????????/ """ # """ # ?????? ?????????????? | | ????????# """ # " # ??????? ?????????????? | | ????????# """ # !# ??????????????????????? | | ???????????? ####### #?????????????????????? | | ???????????? #?????# #?????????????????????? | | ???????????? #?????# #?????????????????????? | | ????????????####??????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????#+####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 25 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Adv. Beam Rifle | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Antigrav System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunTargetScreen Manual? 0 Play Time 02:05:25 Cumulative 60.6 hours Start 2024.04.15 @ 04:22:08 End 2024.04.15 @ 19:43:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 39 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ba3d7cc-d8bc-452a-953e-3d59144959b2