Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.28 @ 17:03:18 Player: Louistron Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (492) 492 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1547 Bonus ------- None Cogmind --------- Core Integrity 321/400 Matter 293/300 Energy 100/100 System Corruption 0% Temperature Cool (2) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Aluminum Leg Small Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Medium Storage Unit > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Small Storage Unit EM Pulse Gun [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 23 | 6 11 6 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 13 | 2 6 5 Treads . | . . . Leg 2 | . 2 . Wheel 4 | 2 2 . Hover . | . . . Flight 7 | . 2 5 Utility 2 | 1 1 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 3 | . 2 1 Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . 4 9 Power 2 | . 1 1 Propulsion 5 | . . 5 Utility . | . . . Weapon 6 | . 3 3 Highest Loss Streak 9 | . 2 9 Average Slot Usage (%) 86 | . 87 78 Engine 13 | . 14 11 Leg 15 | . 16 6 Wheel 10 | . 11 . Flight 2 | . . 28 Storage 15 | . 16 11 Energy Gun 8 | . 8 11 Ballistic Gun 17 | . 18 10 Naked Turns . | . . . Heaviest Build 21 | 12 21 16 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 8 Average Capacity 7 | 5 7 8 Most Carried 8 | 4 7 8 Average Carried 4 | 1 4 4 Final Capacity 8 | 6 8 8 Final Carried 6 | 1 6 3 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 537 | 207 314 16 Remotely . | . . . Salvage Created 928 | . 879 49 Parts 54 | . 46 8 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 15 | . 12 3 Guns 12 | . 9 3 AOE 3 | . 3 . Classes Destroyed 5 | . 5 . Hauler 2 | . 2 . Recycler 4 | . 4 . Watcher 2 | . 2 . Swarmer 6 | . 3 3 Grunt 9 | . 9 . Best Kill Streak 6 | . 6 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 3 | . 3 2 Gunslinging 1 | . . 1 Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1047 | . 670 377 Core 259 | . 180 79 Absorbed by Shields . | . . . Core Remaining (%) 64 | 100 28 . Volleys Fired 71 | . 59 12 Largest 2 | . 2 2 Hottest 60 | . 60 60 Shots Fired 133 | . 113 20 Gun 133 | . 113 20 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 88 | . 80 8 Thermal . | . . . Explosive . | . . . Electromagnetic 45 | . 33 12 Robot Hit Streak 9 | . 9 2 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 79 | . 76 3 Core Hits 36 | . 33 3 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1377 | . 1347 30 Guns 928 | . 898 30 Cannons . | . . . Explosions 440 | . 440 . Melee . | . . . Ramming 9 | . 9 . Kinetic 664 | . 644 20 Thermal 121 | . 121 . Explosive 319 | . 319 . Electromagnetic 264 | . 254 10 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 19 | . 19 . Projectiles . | . . . Explosions 19 | . 19 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 101 | . 101 . Shots 3 | . 3 . Rammed 1 | . 1 . Targets Rammed 2 | . 2 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 48 | . 43 48 Average Temperature 20 | . 21 18 Received Heat Transfer 315 | . 273 42 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . 100 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 338 | . 338 250 Initial 105 | . . 105 Average 166 | . 172 188 Maximum Alert Level 1 | . 1 1 Low Security (%) 53 | 100 51 51 Level 1 46 | . 48 48 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 29 10 Peak Tracking Total 5 | . 5 4 Tactical Retreats 10 | . 7 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 4 | . 4 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 3 | . 3 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Level Access Points 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1336 | 55 1150 131 Spaces Moved 913 | 54 788 71 Core 12 | 12 . . Treads . | . . . Legs 496 | . 479 17 Wheels 351 | 42 309 . Hover . | . . . Flight 54 | . . 54 Fastest Speed 31 | 50 80 31 Average Speed 98 | 73 104 52 Slowest Speed 120 | 80 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 3 96 7 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 44 | . 44 . Melee . | . . . Projectile . | . . . AOE 44 | . 44 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1229 | 69 1013 147 Wait 186 | 3 130 53 Move 911 | 53 787 71 Hop . | . . . Pick Up 23 | 7 13 3 Fast Attach . | . . . Attach 23 | 6 11 6 Detach 7 | . 7 . Swap . | . . . Drop 6 | . 4 2 Fire 71 | . 59 12 Melee . | . . . Ram . | . . . Kick 2 | . 2 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 11) 302 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 10) 459 | -10/Materials | Core integrity fell below 50% 575 | -10/Materials | Identified exit to Materials 1206 | -10/Materials | Entered another Materials area 1206 | -9/Materials | Evolved 2 slots: Propulsion x2 1337 | -9/Materials | Self-destructed Last Messages --------------- 01211_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 01211_ O-16 Technician locks terminal. 01227_ S-10 Pest destroyed. 01227_ Door malfunctions. 01239_ Acquired Flight Unit. 01244_ Dropped Aluminum Leg. 01251_ Connecting with Terminal... 01257_ Acquired 16 matter. 01267_ S-10 Pest destroyed. 01267_ Switching to secondary target: S-10 Pest. 01267_ S-10 Pest destroyed. 01292_ Acquired Flight Unit. 01308_ R-06 Scavenger collects Flight Unit. 01320_ Flight Unit destroyed. 01328_ Lgt. Assault Rifle destroyed. 01328_ EM Pulse Gun destroyed. 01328_ Flight Unit destroyed. 01335_ EM Pulse Gun destroyed. 01335_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????###???????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ??????????? ?????????###???????????????????????? | | ?????????### ####### #???????????????????????? | | ?????????# #???????????????????????? | | ????###### ?????????????????????? | | #???????????????????????? | | ????####### ######## #???????????????????????? | | ??????????# #####????????????????????????????????? | | ???########/# ###########??????????????????????? | | ???# # # T #??????????????????????? | | ???# """ # # l@#??????????????????????? | | ???# "T" # # #??????????????????????? | | ???# # # g #??????????????????????? | | ???# # %s """ #??????????????????????? | | ???# """ # # """ !!!#??????????????????????? | | ???# """ # #%""" !! #??????????????????????? | | ???# """ # # !! #??????????????????????? | | ???# [ ==# ###########??????????????????????? | | ?#+######/### #????????????????????????????????? | | * #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | +##### ########????????????????????????????????? | | ?????# ????????????????????????????????????????? | | ?????# ????????????????????????????????????????? | | ?????# ????????????????????????????????????????? | | ?????# ????????????????????????????????????????? | | ?????# ????????????????????????????????????????? | | ?????# ????????????????????????????????????????? | | ?????# ????????????????????????????????????????? | | ?????# ?????????????????????????????????????????? | | ?????# ?????????????????????????????????????????? | | ?????# ?????????????????????????????????????????? | | ?????# ?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldDispersionInverter Manual? 0 Play Time 00:16:48 Cumulative 23.9 hours Start 2021.11.28 @ 16:43:36 End 2021.11.28 @ 17:03:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c74da7b-8045-4a50-a522-a13b1896a7ed