Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.19 @ 19:20:30 Player: spcjns Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1511) 1511 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3551 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 131/300 Energy 100/100 System Corruption 2% Temperature Cool (32) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Heat Sink Improved Heat Sink Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Thermal Generator Improved Heat Sink Medium Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Beam Rifle Particle Gun Minigun > --- INVENTORY -------- Aluminum Leg Heat Sink Improved Heat Sink Terrain Scan Processor Improved Light Cannon Flak Cannon Grenade Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Parts Attached 40 | 7 2 3 5 23 Power 7 | 2 . . . 5 Engine 5 | 2 . . . 3 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 8 | 2 . . 2 4 Treads 2 | 2 . . . . Leg 6 | . . . 2 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 1 1 1 8 Device 4 | . . . . 4 Storage 2 | 1 . . . 1 Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 4 | . 1 1 . 2 Artifact . | . . . . . Weapon 13 | 2 1 2 2 6 Energy Gun 4 | 2 . . . 2 Energy Cannon 1 | . . 1 . . Ballistic Gun 3 | . . . 1 2 Ballistic Cannon 2 | . . . . 2 Launcher 2 | . 1 . 1 . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 22 | . . . 2 20 Power 4 | . . . . 4 Propulsion 3 | . . . . 3 Utility 6 | . . . 1 5 Weapon 9 | . . . 1 8 Highest Loss Streak 12 | . . . 2 12 To Critical Strikes . | . . . . . Average Backups 6 | 4 7 7 7 5 Power . | . 1 1 1 . Propulsion 1 | 3 2 2 1 . Utility 1 | . . 2 1 2 Weapon 2 | . 2 2 2 2 Tool/Special . | . . . . . Unused Backups 7 | . 3 2 . 2 Power 1 | . . 1 . . Propulsion 2 | . 2 . . . Utility 2 | . . . . 2 Weapon 2 | . 1 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 95 100 98 90 Engine 12 | . 14 14 14 11 Core 2 | . . . . 4 Treads 13 | . 28 28 21 . Leg 8 | . . . 6 16 Device 8 | . . . . 15 Storage 11 | . 14 14 14 9 Protection 8 | . 9 14 9 5 Energy Gun 10 | . 15 3 2 12 Energy Cannon 5 | . . 11 14 3 Ballistic Gun 3 | . . . 2 6 Launcher 4 | . 12 2 . 2 Special Weapon 2 | . . 10 8 . Peak Build Rating 28 | 6 7 8 9 28 Average Rating 14 | 4 6 7 7 21 On Entrance 5 | . 6 7 8 8 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 45 | 14 18 18 17 45 Greatest Support 40 | 40 40 40 40 32 Greatest Overweight (x) 6 | 3 . . . 6 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 9 Most Carried 10 | 8 8 8 8 10 Average Carried 6 | 5 7 7 7 5 Final Capacity 10 | 8 8 8 8 10 Final Carried 8 | 6 8 8 5 3 Class Distribution -------------------- 54% | Mutant 18% | Tank 15% | Gunner 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1209 | 236 163 84 38 688 Remotely . | . . . . . Salvage Created 1409 | . 187 84 96 1042 Parts 84 | . 21 8 6 49 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 1 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 34 | . 4 2 4 24 Guns 17 | . . . 1 16 Cannons 8 | . . 2 1 5 AOE 9 | . 4 . 2 3 Classes Destroyed 11 | . 6 1 1 3 Worker 3 | . 2 . . 1 Builder 2 | . . 1 . 1 Recycler 1 | . 1 . . . Operator 4 | . 2 . . 2 Watcher 4 | . 3 . . 1 Swarmer 6 | . 3 . . 3 Grunt 16 | . 1 2 . 13 Brawler 1 | . . . . 1 Sentry 6 | . . . . 6 Hunter 1 | . . . . 1 Subdweller 4 | . . . 4 . Best Kill Streak 7 | . 4 2 4 7 Combat Bots Only 6 | . 3 2 4 6 Max Kills in Single Turn 3 | . 3 1 1 2 Gunslinging . | . . . . . Exploded 2 | . 2 . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 261 | . 20 10 21 210 Missed 66 | . 8 4 6 48 Hits 195 | . 12 6 15 162 Melee 3 | . . . . 3 Projectile 192 | . 12 6 15 159 Critical Strikes 9 | . . . 1 8 Damage Taken 3346 | . 179 88 363 2716 Core 773 | . 98 20 94 561 Absorbed by Shields . | . . . . . Core Remaining (%) 57 | 100 . . 15 . Volleys Fired 139 | . 19 6 7 107 Largest 3 | . 2 2 2 3 Hottest 160 | . 80 160 110 158 Shots Fired 306 | . 29 11 11 255 Gun 210 | . 19 . 4 187 Cannon 70 | . . 6 4 60 Launcher 23 | . 10 2 3 8 Special 3 | . . 3 . . Kinetic 88 | . . . . 88 Thermal 195 | . 19 9 8 159 Explosive 23 | . 10 2 3 8 Electromagnetic . | . . . . . Robot Hit Streak 14 | . 11 3 14 11 Robot Miss Streak 10 | . 1 . . 10 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 167 | . 12 2 11 142 Core Hits 98 | . 21 4 8 65 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 14 | . 1 . 1 12 Burn 12 | . 1 . 1 10 Destroy 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4213 | . 742 210 425 2836 Guns 1885 | . 125 . 52 1708 Cannons 929 | . . 53 35 841 Explosions 1390 | . 617 157 338 278 Melee . | . . . . . Ramming 9 | . . . . 9 Kinetic 1269 | . . . . 1269 Thermal 1545 | . 125 53 87 1280 Explosive 1390 | . 617 157 338 278 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 2 2 Average Corruption 1 | . 1 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 28 | . 4 10 . 14 Message Errors 9 | . 1 4 . 4 Matter Fused 10 | . 1 3 . 6 Heat Flow Errors 1 | . 1 . . . Energy Discharges 2 | . . 2 . . Data Loss (minor) 3 | . 1 1 . 1 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 20 | . 16 4 . . Projectiles . | . . . . . Explosions 20 | . 16 4 . . Melee . | . . . . . Knockbacks 6 | . . . . 6 Impact . | . . . . . Kinetic 5 | . . . . 5 Secondary 1 | . . . . 1 Self-Inflicted Damage 95 | . 35 . 33 27 Shots 4 | . 1 . 1 2 Rammed . | . . . . . Targets Rammed 3 | . . . . 3 Kicked 3 | . . . . 3 Crushed . | . . . . . Highest Temperature 522 | . 186 148 269 522 Average Temperature 158 | . 54 73 113 189 Received Heat Transfer 1643 | . 69 48 365 1161 Effects 30 | . . . 2 28 Shutdowns 8 | . . . . 8 Energy Bleed 3 | . . . . 3 Interference 7 | . . . 2 5 Matter Decay 2 | . . . . 2 Short Circuit 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Damage (major) 7 | . . . . 7 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 10 | . . . . 10 Heat Transferred 4736 | . 444 111 296 3885 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 146 | . 125 54 . 146 Initial 23 | . . 23 . . Average 28 | . 39 7 . 33 Influence Increases 1043 | . 232 70 . 741 Destroy 0b10 Robot/C 600 | . 80 40 . 480 Destroy 0b10 Robot/NC 70 | . 40 5 . 25 Destroy Leader 128 | . 16 10 . 102 Allied During Kill 3 | . . 3 . . Successful Hack 7 | . . . . 7 Disable Machine 60 | . . . . 60 Destroy Structure 130 | . 66 12 . 52 Lose Combat Pursuer 45 | . 30 . . 15 Influence Decreases 931 | . 171 131 . 629 Entered New Map 38 | . . 38 . . Time Decay 713 | . 171 93 . 449 Lost Part 180 | . . . . 180 Squads Dispatched 7 | . . . . 7 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . . . . 4 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 3 | . . . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 11 2 6 42 Peak Tracking Total 7 | . 5 2 4 7 Tactical Retreats 3 | . 2 . . 1 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 4 | . . . . 4 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 4 | . 2 . . 2 Terminals 4 | . 2 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 6 . . 5 Successful 5 | . 4 . . 1 Failed 6 | . 2 . . 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 6 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 4 . . 1 Record 3 | . 3 . . . Robot Analysis 1 | . . . . 1 Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 3 | . 1 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 6 | . . 6 . . Total Damage 83 | . . 83 . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 2882 | 90 652 552 164 1424 Spaces Moved 1336 | 55 365 316 91 509 Core 31 | 26 . . . 5 Treads 769 | 29 365 316 59 . Legs 536 | . . . 32 504 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 120 Average Speed 172 | 128 160 160 145 197 Slowest Speed 350 | 200 160 160 160 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 28 | 3 60 36 9 36 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . 1 . . Terrain Destroyed 140 | . 63 13 22 42 Melee . | . . . . . Projectile 1 | . . 1 . . AOE 139 | . 63 12 22 42 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1657 | 75 406 345 110 721 Wait 54 | . 8 13 . 33 Move 1332 | 54 364 315 90 509 Hop . | . . . . . Pick Up 49 | 12 8 3 2 24 Fast Attach . | . . . . . Attach 28 | 7 1 . 4 16 Detach 1 | 1 . . . . Swap 29 | 1 1 5 4 18 Drop 22 | . 5 3 3 11 Fire 139 | . 19 6 7 107 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . . . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 9) 640 | -10/Materials | Discovered new exit (range 13) 743 | -10/Materials | Entered Mines 852 | -10/Mines | Received a Mining Laser from a helpful Derelict 979 | -10/Mines | Discovered new exit (range 11) 1221 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1279 | -10/Mines | Discovered new exit (range 10) 1295 | -10/Mines | Entered Subcaves 1366 | -10/Subcaves | Discovered new exit (range 9) 1378 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1381 | -10/Subcaves | Core integrity fell below 50% 1459 | -10/Subcaves | Core integrity fell below 20% 1459 | -10/Subcaves | Entered Materials 1459 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1631 | -8/Materials | Crushed by falling debris 2001 | -8/Materials | Build established: Tank 2422 | -8/Materials | Core integrity fell below 50% 2594 | -8/Materials | Garrison activated, responded to threat 2694 | -8/Materials | Lost 3 parts (1p1n1w) 2723 | -8/Materials | Build established: Gunner 2852 | -8/Materials | Core integrity fell below 20% 2883 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Overheating: Matter decay (-30). U-05 Engineer lays Concrete. G-47 Trooper knocked back. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Imp. Light Cannon destroyed. U-05 Engineer lays Concrete. Broken Hvy. Assault Rifle destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. W-25 Informer sends out distress signal. Overheating: Energy bleed (-29). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Imp. Ion Engine destroyed. U-05 Engineer lays Concrete. Acquired Aluminum Leg. 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