Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.26 @ 23:02:30 Player: Akl Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (68) 340 Value Destroyed (2317) 2317 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7237 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 237/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Angular Momentum Engine Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Energy Well Melee Analysis Suite Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Armor Integrity Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Ripper Ripper > --- INVENTORY -------- Light Ion Engine Light Angular Momentum Engine Particle Gun Autogun [Rating: 64] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Ripper Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Remote Datajack Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Slots Evolved 10 | . . 2 . 2 2 2 . . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . Utility 6 | . . . . 2 2 2 . . . . Weapon 2 | . . . . . . . . . 2 . Parts Attached 80 | 8 5 . 7 23 4 4 16 . 10 3 Power 8 | 1 1 . 1 2 . . 1 . 2 . Engine 5 | 1 1 . 1 . . . 1 . 1 . Core 3 | . . . . 2 . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 28 | 3 2 . 3 13 . . 5 . 2 . Treads . | . . . . . . . . . . . Leg 15 | 1 2 . 1 4 . . 5 . 2 . Wheel 7 | 2 . . 2 3 . . . . . . Hover . | . . . . . . . . . . . Flight 6 | . . . . 6 . . . . . . Utility 25 | 2 . . 1 5 4 3 7 . 2 1 Device 6 | 1 . . 1 1 . 1 1 . . 1 Storage 2 | 1 . . . . . . . . 1 . Processor 13 | . . . . 2 4 2 5 . . . Hackware 1 | . . . . 1 . . . . . . Protection 3 | . . . . 1 . . 1 . 1 . Artifact . | . . . . . . . . . . . Weapon 19 | 2 2 . 2 3 . 1 3 . 4 2 Energy Gun 4 | . 2 . 1 . . . . . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 12 | 2 . . 1 3 . 1 1 . 4 . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . 1 . Parts Lost 54 | . 3 . 4 9 . . 16 . 7 15 Power 5 | . . . 1 1 . . 1 . 2 . Propulsion 16 | . 1 . . 5 . . 5 . 2 3 Utility 18 | . . . 1 2 . . 7 . 2 6 Weapon 15 | . 2 . 2 1 . . 3 . 1 6 Highest Loss Streak 11 | . 2 . 3 4 . . 11 . 2 9 To Critical Strikes 2 | . . . . . . . . . 1 1 Average Backups 4 | . 2 4 5 6 7 7 6 5 3 2 Power . | . . 1 1 1 1 1 1 1 1 2 Propulsion . | . . . . . . . . . . . Utility 1 | . . 2 1 2 . . . . . . Weapon 2 | . . 1 2 3 4 5 3 4 2 . Tool/Special . | . . . . . . . . . . . Unused Backups 9 | . . . . 3 . 1 2 . 2 1 Power 1 | . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . Utility 1 | . . . . 1 . . . . . . Weapon 6 | . . . . 2 . 1 1 . 2 . Tool/Special 1 | . . . . . . . 1 . . . Average Slot Usage (%) 86 | . 95 77 76 95 99 99 88 86 86 22 Engine 5 | . 14 11 8 5 . . 2 6 2 . Core 1 | . . . . 3 7 6 . . 1 . Leg 14 | . 15 22 19 17 . . 14 20 17 1 Wheel 5 | . 10 . 13 13 . . . . . . Flight 4 | . . . . 1 30 26 9 . . . Device 5 | . 14 11 2 4 2 . 4 6 2 . Storage 6 | . 14 11 11 9 7 6 2 . 4 . Processor 21 | . . . . 13 34 45 37 33 29 13 Protection 2 | . . . . 4 . . 2 6 3 . Energy Gun 2 | . 2 22 12 3 . . . . . . Ballistic Gun 11 | . 23 . 8 14 15 13 6 . 10 1 Slashing Weapon 3 | . . . . . . . 6 13 10 . Peak Build Rating 64 | 9 9 9 12 28 32 39 52 49 64 54 Average Rating 28 | 5 8 9 8 19 31 38 41 49 59 13 On Entrance 26 | . 9 9 9 12 28 31 39 49 49 54 Avg Prop Armor Cover (%) 8 | 5 6 . 13 12 . . 7 6 5 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 40 | 13 13 11 17 19 17 18 26 25 40 23 Greatest Support 65 | 16 20 20 32 33 18 18 65 30 65 35 Greatest Overweight (x) 6 | 1 1 . 1 6 . . 1 . 1 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 6 5 5 5 Most Carried 8 | 4 4 6 6 8 8 8 8 5 4 5 Average Carried 4 | . 2 4 5 6 7 7 6 5 3 2 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | . 4 6 4 8 8 8 5 5 4 2 Class Distribution -------------------- 37% | Mutant 28% | Scavenger-Mutant 26% | Scavenger-Gladiator 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Matter Collected 1590 | 298 309 . 71 317 . . 503 . 87 5 Remotely . | . . . . . . . . . . . Salvage Created 3407 | 122 673 53 185 710 . 24 871 . 720 49 Parts 152 | 8 41 8 9 32 . 1 28 . 25 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | 1 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 15 . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Combat Hostiles Destroyed 58 | . 16 1 3 16 . . 14 . 7 1 Melee 15 | . . . . . . . 8 . 7 . Guns 42 | . 16 1 3 16 . . 6 . . . Classes Destroyed 11 | 2 3 1 1 . . 1 2 . 1 . Worker 1 | . 1 . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . Recycler 6 | 1 1 . 1 1 . . . . 2 . Watcher 1 | . . . . . . 1 . . . . Swarmer 16 | . 3 . . 6 . . 7 . . . Grunt 26 | . 13 . 2 9 . . . . 2 . Duelist 1 | . . . 1 . . . . . . . Sentry 7 | . . 1 . 1 . . 1 . 4 . Programmer 2 | . . . . . . . . . 1 1 Savage 1 | . . . . . . . 1 . . . Butcher 4 | . . . . . . . 4 . . . Mutant 1 | . . . . . . . 1 . . . Best Kill Streak 6 | 1 6 1 4 4 . 1 4 . 3 1 Combat Bots Only 5 | . 5 1 3 3 . . 4 . 3 1 Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Hostile Shots Fired 577 | . 70 7 33 85 3 2 179 . 52 146 Missed 175 | . 14 3 10 23 2 2 66 . 14 41 Hits 402 | . 56 4 23 62 1 . 113 . 38 105 Melee 24 | . . . 5 . . . 19 . . . Projectile 378 | . 56 4 18 62 1 . 94 . 38 105 AOE 4 | . . . 4 . . . . . . . Critical Strikes 18 | . 1 . 2 2 . . 5 . 3 5 Damage Taken 6479 | . 641 56 509 857 18 . 1740 . 818 1840 Core 1982 | . 188 . 226 65 . . 496 . 38 969 Absorbed by Shields 207 | . . . . . . . 162 . 45 . Core Remaining (%) 66 | 100 24 . 43 88 100 . . 41 . . Volleys Fired 172 | 7 56 2 13 64 . 1 17 . 1 11 Largest 2 | 2 2 2 2 2 . 2 2 . 2 2 Hottest 88 | 40 80 80 80 79 . 53 60 . 56 88 Shots Fired 302 | 14 92 4 26 118 . 2 32 . 2 12 Gun 297 | 14 92 4 26 118 . 2 32 . 2 7 Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special 5 | . . . . . . . . . . 5 Kinetic 228 | 14 80 . 7 88 . 2 32 . 2 3 Thermal 69 | . 12 4 19 30 . . . . . 4 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 27 | 3 13 4 7 27 . 3 16 . 5 8 Robot Miss Streak 3 | 2 3 . 2 3 . 1 2 . . 2 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 8 | . 3 . 2 2 . . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . . Shots Hit Robots 291 | 8 66 3 17 98 . 2 45 . 39 13 Core Hits 131 | 4 35 2 8 40 . 2 25 . 14 1 Critical Kills 2 | . 1 . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 18 | . 1 . . 5 . . 1 . 10 1 Burn 6 | . . . . 5 . . . . . 1 Destroy 2 | . 1 . . . . . 1 . . . Sever 10 | . . . . . . . . . 10 . Melee Attacks 80 | . . . . . . . 36 . 38 6 Impact . | . . . . . . . . . . . Slashing 80 | . . . . . . . 36 . 38 6 Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . 3 . 3 . Damage Inflicted 5883 | 95 850 35 197 1161 . 33 1606 . 1653 253 Guns 3069 | 95 850 35 197 1161 . 33 593 . 38 67 Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 2814 | . . . . . . . 1013 . 1615 186 Ramming . | . . . . . . . . . . . Kinetic 2346 | 95 763 . 42 770 . 33 593 . 38 12 Thermal 723 | . 87 35 155 391 . . . . . 55 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 2814 | . . . . . . . 1013 . 1615 186 Piercing . | . . . . . . . . . . . Highest Corruption 33 | . . . . 1 . . 33 33 . 7 Average Corruption 19 | . . . . 1 . . 32 33 . 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 48 | . . . . 4 . . 35 2 . 7 Message Errors 10 | . . . . . . . 8 1 . 1 Matter Fused 13 | . . . . . . . 9 1 . 3 Heat Flow Errors 6 | . . . . 1 . . 4 . . 1 Energy Discharges 2 | . . . . . . . 2 . . . Parts Rejected 1 | . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . 2 . . 3 . . 1 Data Loss (major) 7 | . . . . . . . 6 . . 1 Misfires 1 | . . . . 1 . . . . . . Misdirections 2 | . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 261 | . . . . . . . 161 . 100 . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 261 | . . . . . . . 161 . 100 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 207 | . 150 27 87 207 . . 179 . . 75 Average Temperature 78 | . 63 16 44 91 . . 79 . . 30 Received Heat Transfer 1271 | . 366 9 72 468 9 . 188 . 159 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 7 | . . . . 5 . . . . . 2 Heat Transferred 2179 | . 200 75 350 1369 . . . . . 185 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . 100 . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 150 | 5 150 69 45 111 39 7 . . 75 . Initial 56 | . . 56 15 . 39 . . . 9 . Average 40 | 1 84 46 14 33 16 . . . 23 . Influence Increases 1514 | 15 454 43 75 411 19 7 240 . 230 20 Destroy 0b10 Robot/C 1040 | . 320 20 60 320 . . 160 . 140 20 Destroy 0b10 Robot/NC 65 | 15 10 . 5 5 . 5 15 . 10 . Destroy Leader 232 | . 60 10 10 70 . 2 20 . 60 . Successful Hack 41 | . 4 13 . . 19 . . . 5 . Destroy Structure 1 | . . . . 1 . . . . . . Lose Combat Pursuer 135 | . 60 . . 15 . . 45 . 15 . Influence Decreases 1514 | 15 320 138 114 322 108 7 182 42 227 39 Entered New Map 179 | . . 78 24 . 50 . . 12 7 8 Time Decay 1089 | 15 290 60 65 252 58 7 152 30 160 . Lost Part 246 | . 30 . 25 70 . . 30 . 60 31 Squads Dispatched 14 | . 3 . . 5 3 1 . . 2 . Investigation 8 | . 2 . . 3 2 1 . . . . Extermination 2 | . . . . . 1 . . . 1 . Reinforcement 4 | . 1 . . 2 . . . . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Distress Signals 7 | . 3 . . 3 . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 121 | . 29 2 24 26 4 6 19 . 8 3 Peak Tracking Total 21 | . 6 1 21 5 4 6 6 . 4 3 Tactical Retreats 8 | . 3 . 1 1 . . 2 . 1 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Traps Triggered 4 | . 3 . . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Machines Accessed 12 | . 2 1 . 3 4 1 . . 1 . Terminals 11 | . 2 1 . 3 4 . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 36 | . 7 4 . 9 8 5 . . 3 . Successful 16 | . 1 3 . 4 3 4 . . 1 . Failed 20 | . 6 1 . 5 5 1 . . 2 . Catastrophic 4 | . . . . . 4 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 6 | . . 2 . 1 2 1 . . . . Terminals 31 | . 7 4 . 9 8 . . . 3 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 5 | . . . . . . 5 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 10 | . 1 2 . 4 2 . . . 1 . Record 3 | . . . . 3 . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Emergency Access Points 2 | . 1 1 . . . . . . . . Locate Traps 2 | . . 1 . . 1 . . . . . Dispatch Records 1 | . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . . . . 4 . . . . Insert Component 2 | . . . . . . 2 . . . . Analyze 2 | . . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . . 1 . . 1 . . . . . Terminals 2 | . . 1 . . 1 . . . . . Botnet 2 | . . 1 . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 2 1 . 3 4 1 . . 1 . Full Trace Events 6 | . 1 . . 3 1 1 . . . . Feedback Events 1 | . . . . 1 . . . . . . Corruption 1 | . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . . . . 2 parse_system 2 | . . . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Active Infowar (turns) 2255 | 8 682 136 38 333 137 109 812 . . . Optics 790 | . . . . . 137 109 544 . . . Terrain 1133 | 8 682 136 31 . . 8 268 . . . Structural 340 | . . . 7 333 . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Turns Passed 4188 | 115 682 136 192 817 140 109 1186 68 522 221 Spaces Moved 3210 | 60 351 101 88 431 390 343 816 57 254 319 Core 329 | 10 . . . 2 . . 5 . . 312 Treads . | . . . . . . . . . . . Legs 1691 | 27 194 101 75 181 . . 795 57 254 7 Wheels 371 | 23 157 . 13 178 . . . . . . Hover . | . . . . . . . . . . . Flight 819 | . . . . 70 390 343 16 . . . Fastest Speed 28 | 50 95 120 100 28 28 28 28 120 120 50 Average Speed 97 | 130 135 120 153 123 28 28 122 120 139 55 Slowest Speed 360 | 190 190 120 190 360 28 28 130 120 190 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 3 58 8 13 42 17 7 83 10 5 44 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . 1 Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . 2 . . 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Total 3836 | 82 463 112 116 610 420 352 913 56 366 346 Wait 231 | . 43 8 8 66 22 2 16 . 62 4 Move 3198 | 59 350 100 87 430 389 340 815 56 253 319 Hop 1 | . . . . . . 1 . . . . Pick Up 38 | 7 6 2 1 11 3 1 4 . 2 1 Fast Attach 53 | 1 3 . 4 15 1 3 18 . 7 1 Attach 25 | 7 1 . 3 3 3 1 2 . 2 3 Detach 1 | . . . . . . 1 . . . . Swap 10 | . 2 . . 6 . . 1 . 1 . Drop 32 | 1 2 . . 15 2 2 5 . 4 1 Fire 172 | 7 56 2 13 64 . 1 17 . 1 11 Melee 73 | . . . . . . . 33 . 34 6 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 11) 601 | -10/Materials | Core integrity fell below 50% 772 | -10/Materials | Discovered new exit (range 12) 798 | -10/Materials | Entered another Materials area 798 | -9/Materials | Evolved 2 slots: Propulsion x2 882 | -9/Materials | Discovered new exit (range 5) 934 | -9/Materials | Entered Mines 938 | -9/Mines | Discovered new exit (range 9) 945 | -9/Mines | Met a Derelict bent on vengeance 998 | -9/Mines | Lost 3 parts (1p1u1w) 1066 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1084 | -9/Mines | Assembled infested the area 1105 | -9/Mines | Core integrity fell below 50% 1126 | -9/Mines | Entered Materials 1126 | -8/Materials | Evolved 2 slots: Utility x2 1304 | -8/Materials | Build established: Scavenger-Mutant 1535 | -8/Materials | Lost 4 parts (2n1u1w) 1867 | -8/Materials | Lost 3 parts (2n1u) 1933 | -8/Materials | Discovered new exit (range 8) 1943 | -8/Materials | Entered Factory 1943 | -7/Factory | Evolved 2 slots: Utility x2 2057 | -7/Factory | Discovered new exit (range 13) 2083 | -7/Factory | Entered another Factory area 2083 | -6/Factory | Evolved 2 slots: Utility x2 2133 | -6/Factory | Discovered new exit (range 4) 2192 | -6/Factory | Entered Lower Caves 2198 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2285 | -6/Lower Caves | Learned 4 Factory zone layouts 2486 | -6/Lower Caves | Build established: Mutant 2715 | -6/Lower Caves | Attacked by a faux Warlord 2728 | -6/Lower Caves | System corruption reached 10% 2737 | -6/Lower Caves | System corruption reached 30% 2776 | -6/Lower Caves | Core integrity fell below 50% 2779 | -6/Lower Caves | Lost 11 parts (2n6u3w) 3097 | -6/Lower Caves | Build established: Scavenger-Gladiator 3348 | -6/Lower Caves | Discovered new exit (range 8) 3378 | -6/Lower Caves | Entered another Lower Caves area 3428 | -6/Lower Caves | Discovered new exit (range 6) 3446 | -6/Lower Caves | Entered Factory 3446 | -5/Factory | Evolved 2 slots: Weapon x2 3648 | -5/Factory | Discovered new exit (range 11) 3968 | -5/Factory | Entered Upper Caves 3972 | -5/Upper Caves | Ambushed by research squad 4022 | -5/Upper Caves | Lost 9 parts (3n3u3w) 4022 | -5/Upper Caves | Core integrity fell below 50% 4073 | -5/Upper Caves | Core integrity fell below 20% 4110 | -5/Upper Caves | Lost 5 parts (2u3w) 4189 | -5/Upper Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 04064_ Slug penetrates Wall. 04066_ Penetrated by Slug. 04071_ Particle Gun destroyed. 04072_ Slug penetrates Wall. 04076_ Penetrated by Slug. 04077_ Actuator Array destroyed. 04077_ Slug penetrates Wall. 04079_ Penetrated by Slug. 04079_ Adv. Melee Analysis Suite destroyed. 04124_ Slug penetrates Abandoned Machinery. 04124_ Slug penetrates Wall. 04130_ Penetrated by Slug. 04130_ Melee Analysis Suite destroyed. 04134_ System corrupted: Matter fused (-9). 04149_ TJXY|RDD|TF4%D3 PG1XLZXMXDK 04155_ Acquired derelict log, extracted data. World map updated: -7/Factory. 04166_ System corrupted: Heat flow error (+115). 04186_ System corrupted: Component data lost. 04189_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? #????????? | | ???????####??????????????????????????? ????????? | | ????#### ##?????????????????????????? ???????? | | ?#### ####?????????????????####?? ???????# | | ?# #????????????????? #?? ???????#? | | ## #??####???????????# #?? #????????? | | # "" " " ##?## ##??????????# #??# #????????? | | """ " #?## #??????????# #??# ????????? | | "" "" ### ####???????# #??# #????????? | | " ### ##??##### #### #????????? | | """" ### #?## ## # #######??? | | """" ## ### !% #??? | | ## "" ### % #??? | | ?# ## "#### #??? | | ?###### #???# #??# | | ??????# ## ##???# #### | | # ## ### #### ### ##????# | | # ### ## ###?####??####?# #####?????##### | | ????## ## #??????????????# #??????####???# | | ?????# # #?????????????# #??##### ##??## | | ?????# ## #???????###???# ##??# #???# | | ?????# ### #?????### ##??# #???# ####? | | ?????## ### ##???## ##?############ ## | | ??????# ## ##### ######## ##?## # | | ??????## ## ## #??# | | ???????# ## @ hh #?## ## | | ??????## ### #### ### ## | | ?????## ##?# ##?# ## | | ????## ##??#### #?# """ | | ##### ##??????## #?## """"" | | ##?????#### #### """"" | | # ##??????# " " | | ######## ## ##???????# """ """ | | ???????## ######????????# ### #### """ """ | | ????????# #?????????????###??####??# """ """ | | ????????###????????????????????????# ###### | | ???????????????????????????????????# #????? | | ???????????????????????????????????##########????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 33 Melee Accuracy 18 Target Analysis 6 Armor Integrity Analysis 30 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Lgt. Assault Rifle | -6/Factory | Scanalyzed Lgt. Ion Engine | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalSigixPick Manual? 0 Play Time 00:44:23 Cumulative 48.4 hours Start 2026.07.26 @ 22:16:44 End 2026.07.26 @ 23:02:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d28ab18f-201f-42f9-83d5-b34312a30262