Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.19 @ 22:30:15 Player: kawyua Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (89) 445 Value Destroyed (2447) 2447 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (641) 641 TOTAL SCORE: 8093 Bonus ------- Follower Combat Kills 420 Aligned with FarCom 300 Friendly Fire -79 Cogmind --------- Core Integrity 742/850 Matter 300/300 Energy 280/280 System Corruption 1% Temperature Cool (0) Movement Flying (123) Location -6/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine (fused) > --- PROPULSION (4) --- Flying VTOL Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine Advanced Weight Redist. System Structural Scanner Advanced Targeting Computer Weapon Cycler Hacking Suite Hacking Suite > --- WEAPON (2) ------- Directed Particle Construct/C Heavy Flail > --- INVENTORY (5) ---- System Shield Authchip [Processor] Authchip [Weapon] Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Flying VTOL Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Weapon Cycler Hacking Suite Hacking Suite > --- WEAPON ----------- Cld. Energy Particle Construct/C Directed Particle Construct/C > --- INVENTORY -------- Improved Ion Engine Large Matter Pod Structural Scanner Terrain Scanner Improved Terrain Scan Processor System Shield Authchip [Device] Authchip [Processor] Authchip [Armor] Authchip [Armor] Authchip [Weapon] Skeleton Box Splice Drone Bay Heavy Assault Rifle Heavy Assault Rifle Improved Grenade Launcher Improved Grenade Launcher Improved Datajack Plasma Cutter Heavy Flail [Rating: 61] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Constructs Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Precision Beam Rifle Energy Cannon Constructs Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . 2 . . . 2 . . 4 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . 1 Utility 6 | . . 2 . . . 1 . . 3 Weapon . | . . . . . . . . . . Parts Attached 109 | 6 13 25 9 1 5 21 18 3 8 Power 10 | 1 1 4 . . . 2 2 . . Engine 8 | 1 . 4 . . . 1 2 . . Core 2 | . 1 . . . . 1 . . . Reactor . | . . . . . . . . . . Propulsion 28 | 2 5 8 1 . 4 5 1 2 . Treads 12 | 2 2 2 . . . 3 1 2 . Leg . | . . . . . . . . . . Wheel 13 | . 3 5 1 . 2 2 . . . Hover . | . . . . . . . . . . Flight 3 | . . 1 . . 2 . . . . Utility 35 | 1 4 4 7 1 . 5 5 1 7 Device 21 | . 2 4 4 1 . 1 3 1 5 Storage 4 | 1 2 . . . . . . . 1 Processor 3 | . . . 2 . . . 1 . . Hackware 3 | . . . . . . 2 . . 1 Protection 4 | . . . 1 . . 2 1 . . Artifact . | . . . . . . . . . . Weapon 36 | 2 3 9 1 . 1 9 10 . 1 Energy Gun 9 | 1 . . . . . 4 4 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 8 | 1 . 4 1 . 1 1 . . . Ballistic Cannon 10 | . 2 3 . . . 3 2 . . Launcher 2 | . . . . . . . 2 . . Special Weapon 4 | . 1 2 . . . 1 . . . Impact Weapon 3 | . . . . . . . 2 . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . 1 1 . . 3 2 . . Parts Lost 21 | . . 7 1 . 3 7 2 . 1 Power 2 | . . . . . . 1 1 . . Propulsion 7 | . . 1 . . 2 3 . . 1 Utility 7 | . . 4 1 . . 1 1 . . Weapon 5 | . . 2 . . 1 2 . . . Highest Loss Streak 3 | . . 3 1 . 2 2 1 . 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 99 91 95 89 96 96 97 75 70 Engine 8 | . 12 10 11 11 11 4 4 9 6 Core 1 | . 1 . . . . 4 3 . . Treads 7 | . 21 6 . . . 9 22 4 . Wheel 10 | . 6 14 22 22 11 14 4 4 . Flight 1 | . . . . . 7 . . 2 6 Device 13 | . 13 25 15 1 11 8 6 8 19 Storage 9 | . 14 11 11 11 11 9 9 9 5 Processor 6 | . . . 11 11 11 9 9 9 6 Hackware 6 | . . . . . . 8 18 10 12 Protection 3 | . . . 3 11 11 10 . . . Energy Gun 3 | . . . . . . 6 6 7 . Energy Cannon 1 | . . . . . . . . 1 8 Ballistic Gun 4 | . 11 6 11 11 11 2 . 1 3 Ballistic Cannon 9 | . 12 13 11 11 11 9 9 7 . Naked Turns . | . . . . . . . . . . Heaviest Build 107 | 13 93 99 105 102 102 107 101 100 102 Greatest Support 64 | 40 40 40 28 22 22 42 64 64 42 Greatest Overweight (x) 11 | . 5 8 4 4 11 10 6 7 2 Average Overweight (x) 3 | . 1 4 3 4 6 4 2 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 17 25 25 25 25 25 25 25 22 Most Carried 25 | 5 16 25 25 25 24 25 25 25 22 Average Carried 21 | 3 12 23 24 24 23 24 24 17 17 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 15 25 25 24 24 25 25 21 5 Scrap Engine Consumption 35 | . . . . . . . . 26 9 Constructs Created 3 | . . . . . . . . 3 . Constructs Modified 6 | . . . . . . . . 4 2 Class Distribution -------------------- 41% | Mutant 16% | Commander-Construct 16% | Hacker-Mutant 13% | Scavenger-Mutant 8% | Commander-Mutant 3% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Commander-Construct | -8/Recycling Hacker-Construct | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ----------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Matter Collected 3403 | 291 205 1062 248 . 77 689 415 285 131 Remotely . | . . . . . . . . . . Salvage Created 2840 | 65 301 887 152 . 69 612 471 130 153 Parts 171 | 13 9 58 10 . 13 41 22 5 . Haulers Intercepted 2 | . . . . . . 2 . . . Recyclers Shooed 13 | 1 . 1 . . . 4 2 3 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 68 | . 8 22 5 . 5 16 9 . 3 Melee 2 | . . . . . . . 1 . 1 Guns 21 | . 3 5 1 . 3 7 2 . . Cannons 40 | . 5 17 4 . 2 8 3 . 1 Classes Destroyed 12 | 1 2 5 1 . 1 1 1 . . Worker 2 | . 1 . . . . . 1 . . Builder 2 | . . 1 . . 1 . . . . Tunneler 6 | 4 . 1 . . 1 . . . . Hauler 2 | . . . . . . 2 . . . Recycler 8 | . . 3 . . . 2 1 2 . Watcher 2 | . . 2 . . . . . . . Swarmer 18 | . . 5 . . 4 9 . . . Grunt 31 | . 8 12 3 . . 2 4 . 2 Duelist 2 | . . . . . . . 1 . 1 Sentry 14 | . . 5 1 . . 4 4 . . Hunter 2 | . . . . . 1 1 . . . Assembled 1 | . . . 1 . . . . . . Best Kill Streak 5 | 2 4 5 3 . 4 3 5 2 2 Combat Bots Only 4 | . 3 3 3 . 4 3 4 . 2 Max Kills in Single Turn 2 | 1 2 1 2 . 2 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Damage Taken 4578 | . 439 1005 130 . 591 994 789 . 630 Core 627 | . 41 155 48 . 84 113 78 . 108 Absorbed by Shields 212 | . . 212 . . . . . . . Regen/Repaired (Parts) 60 | . . . . . . . . . 60 Core Remaining (%) 69 | 100 83 . . . 28 . . 65 . Volleys Fired 352 | 12 30 148 13 . 24 70 30 6 19 Largest 2 | 2 2 2 2 . 2 2 2 2 2 Hottest 135 | 60 100 135 67 . 67 105 105 105 122 Shots Fired 605 | 18 53 240 26 . 48 127 51 16 26 Gun 213 | 18 17 49 13 . 24 64 20 8 . Cannon 353 | . 29 160 13 . 24 63 30 8 26 Launcher 1 | . . . . . . . 1 . . Special 38 | . 7 31 . . . . . . . Kinetic 467 | 12 46 209 26 . 48 88 30 8 . Thermal 137 | 6 7 31 . . . 39 20 8 26 Explosive 1 | . . . . . . . 1 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 12 | 6 8 12 7 . 5 10 7 10 7 Robot Miss Streak 9 | 1 3 9 3 . 3 3 2 1 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 335 | 13 30 101 14 . 27 73 40 10 27 Core Hits 116 | 5 16 36 6 . 9 22 11 3 8 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 . 1 Critical Strikes 11 | . . 4 . . . 5 1 . 1 Burn 3 | . . . . . . 3 . . . Blast 6 | . . 4 . . . 2 . . . Smash 2 | . . . . . . . 1 . 1 Melee Attacks 24 | . . . . . . . 18 . 6 Impact 24 | . . . . . . . 18 . 6 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7140 | 150 477 2053 294 . 438 1414 1172 278 864 Guns 2046 | 150 133 453 90 . 168 695 218 139 . Cannons 4093 | . 344 1552 204 . 270 699 334 138 552 Explosions 22 | . . . . . . . 22 . . Melee 904 | . . . . . . . 592 . 312 Ramming 27 | . . . . . . 20 6 1 . Kinetic 4709 | 105 477 2005 294 . 438 918 334 138 . Thermal 1478 | 45 . 48 . . . 476 218 139 552 Explosive 22 | . . . . . . . 22 . . Electromagnetic . | . . . . . . . . . . Impact 904 | . . . . . . . 592 . 312 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . . 7 7 7 1 Average Corruption 6 | . . . . . . 5 7 7 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 174 | . . . . . . 30 39 102 3 Message Errors 55 | . . . . . . 11 13 30 1 Matter Fused 37 | . . . . . . 4 9 22 2 Heat Flow Errors 23 | . . . . . . 3 2 18 . Energy Discharges 22 | . . . . . . 6 5 11 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 18 | . . . . . . 4 4 10 . Data Loss (major) 8 | . . . . . . 2 . 6 . Misfires 7 | . . . . . . . 3 4 . Alerts 3 | . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . Overflow Damage 378 | . 8 57 12 . . 32 195 12 62 Projectiles 138 | . 8 57 12 . . 32 12 12 5 Explosions . | . . . . . . . . . . Melee 240 | . . . . . . . 183 . 57 Knockbacks 44 | . 4 14 4 . 2 10 6 2 2 Impact 4 | . . . . . . . 2 . 2 Kinetic 38 | . 4 14 4 . 2 10 3 1 . Secondary 2 | . . . . . . . 1 1 . Self-Inflicted Damage 10 | . . . . . . 10 . . . Shots . | . . . . . . . . . . Rammed 4 | . . . . . . 2 1 1 . Targets Rammed 4 | . . . . . . 2 1 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 339 | . 89 120 47 . 62 254 339 270 293 Average Temperature 70 | . 30 35 18 . 26 71 118 102 141 Received Heat Transfer 1675 | . 243 328 42 . . 351 468 . 243 Effects 3 | . . . . . . . 1 2 . Energy Bleed 3 | . . . . . . . 1 2 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 6 | . . . . . . . 4 . 2 Impact Corruptions 12 | . . . . . . . 9 . 3 Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 2 | . . . . . . . . . 2 Heat Transferred 2942 | 100 . 100 . . . 1147 407 296 892 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Peak Influence 347 | 20 205 347 187 . 116 192 187 102 184 Initial 125 | . 13 25 125 . . 1 1 22 . Average 65 | 10 53 105 83 . 50 87 78 14 37 Maximum Alert Level 1 | . 1 1 . . . . . . . Low Security (%) 94 | 100 91 80 100 . 100 100 100 100 100 Level 1 5 | . 8 19 . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 1 2 . . . 2 1 . 4 Investigation 1 | . . 1 . . . . . . . Extermination 1 | . . . . . . . . . 1 Reinforcement 6 | . 1 1 . . . 2 1 . 1 Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Distress Signals 10 | . 2 1 . . . 4 3 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 129 | . 12 38 5 . 5 39 14 3 13 Peak Tracking Total 5 | . 5 3 4 . 4 5 5 . 4 Tactical Retreats 5 | . . 3 1 . . 1 . . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 1 | . . 1 . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ---------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 5 | . . 3 . . . 1 1 . . Max in Single Turn 1 | . . 1 . . . 1 1 . . Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 37 | . 1 9 . 2 . 8 7 7 3 Terminals 28 | . 1 7 . . . 8 5 6 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 Recycling Units 3 | . . 1 . . . . 1 1 . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 Total Hacks 108 | . 4 17 . 2 . 33 22 25 5 Successful 53 | . 1 12 . 2 . 10 11 13 4 Failed 55 | . 3 5 . . . 23 11 12 1 Catastrophic 3 | . . . . . . 2 1 . . Database Lockouts . | . . . . . . . . . . Manual 79 | . . 15 . 1 . 28 15 17 3 Terminals 90 | . 4 12 . . . 33 18 22 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 Recycling Units 8 | . . 3 . . . . 2 3 . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access 5 | . . . . . . . 2 . 3 Terminal Hacks 24 | . 1 4 . 2 . 6 6 5 . Record 2 | . . 1 . 1 . . . . . Part Schematic 1 | . . . . . . 1 . . . Prototype ID Bank 4 | . 1 . . . . . . 3 . Open Door 1 | . . . . . . . 1 . . Level Access Points 2 | . . . . . . 1 . 1 . Branch Access Points 1 | . . . . . . . 1 . . Terminal Index 3 | . . 1 . . . 1 . 1 . Recycling Unit Index 1 | . . 1 . . . . . . . Alert Level 1 | . . . . . . . 1 . . Unreport Threat 3 | . . . . . . 2 1 . . Locate Traps 1 | . . . . . . . 1 . . Hauler Manifests 3 | . . 1 . . . 1 1 . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . 1 Recycling Unit Hacks 2 | . . 1 . . . . . 1 . Retrieve Matter 1 | . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 23 | . . 5 . . . 4 5 7 2 Terminals 16 | . . 4 . . . 4 2 6 . Assimilate 1 | . . 1 . . . . . . . Botnet 11 | . . 2 . . . 3 2 4 . Disrupt 1 | . . . . . . . . 1 . Operators 3 | . . 1 . . . 1 . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . 1 . . . . 1 1 . Recyclers 3 | . . 1 . . . . 1 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . 2 Decoy 1 | . . . . . . . 1 . . Redirect 1 | . . . . . . . . . 1 Watchers 2 | . . . . . . . 1 . 1 Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 30 | . 1 9 . . . 7 5 6 2 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter 80 | . . 80 . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------ Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Total Allies 11 | . . 1 . . . . 10 . . Largest Group 10 | . . 1 . . . . 10 10 10 Highest-Rated Group 173 | . . 10 . . . . 173 173 173 Highest-Rated Ally 29 | . . 10 . . . . 29 29 29 Total Orders 3 | . . . 1 . . . 2 . . RETURN 3 | . . . 1 . . . 2 . . Ally Attacks 90 | . . . . . . . 10 13 67 Total Damage 1146 | . . . . . . . 123 195 828 Kills 16 | . . . . . . . 3 3 10 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches 10 | . . . 2 . . . 8 . . Drone Recoveries 8 | . . . 2 . . . 6 . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Turns Passed 13990 | 263 654 3349 798 848 604 2237 1295 2926 1016 Spaces Moved 6163 | 150 313 1520 513 584 192 1023 450 1037 381 Core 20 | 20 . . . . . . . . . Treads 830 | 130 163 45 . . . 19 279 194 . Legs . | . . . . . . . . . . Wheels 4670 | . 150 1475 513 584 179 1004 171 594 . Hover . | . . . . . . . . . . Flight 643 | . . . . . 13 . . 249 381 Fastest Speed 50 | 50 115 130 140 145 145 135 175 230 123 Average Speed 187 | 145 152 169 140 145 225 158 213 266 248 Slowest Speed 857 | 160 175 320 145 145 857 465 312 560 273 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 58 | 6 53 69 73 92 43 76 60 98 10 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . 2 . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . Scrap Searched 2 | . . . 2 . . . . . . Spaces Dug 81 | . 7 47 1 . . 9 17 . . Terrain Destroyed 101 | . 7 56 3 . 5 10 20 . . Melee 3 | . . . . . . . 3 . . Projectile 89 | . 7 56 3 . 5 10 8 . . AOE 9 | . . . . . . . 9 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Rec Fac Total 7902 | 177 419 1999 571 586 315 1516 704 1194 421 Wait 1059 | . 45 261 14 . 90 353 175 119 2 Move 6154 | 149 312 1519 512 583 191 1022 449 1036 381 Hop . | . . . . . . . . . . Pick Up 108 | 10 15 28 11 1 4 24 4 9 2 Fast Attach 18 | . . 2 1 . . 8 6 . 1 Attach 42 | 6 2 8 5 1 4 9 . 3 4 Detach 3 | . . . 1 . . . . 1 1 Swap 49 | . 11 15 3 . 1 4 12 . 3 Drop 89 | . 4 18 11 1 1 24 9 19 2 Fire 352 | 12 30 148 13 . 24 70 30 6 19 Melee 24 | . . . . . . . 18 . 6 Ram 3 | . . . . . . 2 . 1 . Kick . | . . . . . . . . . . Crush 1 | . . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -8/Recycling -6/Factory History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 264 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 15) 487 | -10/Materials | Discovered new exit (range 10) 699 | -10/Materials | Discovered new exit (range 10) 706 | -10/Materials | Discovered new exit (range 15) 918 | -10/Materials | Entered another Materials area 918 | -9/Materials | Evolved 2 slots: Utility x2 2419 | -9/Materials | Build established: Scavenger-Mutant 2956 | -9/Materials | Discovered new exit (range 9) 3273 | -9/Materials | Discovered new exit (range 15) 3444 | -9/Materials | Build established: Mutant 3800 | -9/Materials | Lost 3 parts (2u1w) 4098 | -9/Materials | Discovered new exit (range 16) 4267 | -9/Materials | Entered Mines 4409 | -9/Mines | Discovered new exit (range 15) 4429 | -9/Mines | Identified exit to Materials 4458 | -9/Mines | Found the Drone Emporium 4467 | -9/Mines | Found Prototype Device 4471 | -9/Mines | Identified Splice Drone Bay 4790 | -9/Mines | Assembled infested the area 4795 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4838 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4934 | -9/Mines | Learned location of Zion (-6) 4934 | -9/Mines | Discovered exit to Materials (range 10) 4983 | -9/Mines | Core integrity fell below 50% 5059 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5059 | -9/Mines | Discovered new exit (range 5) 5065 | -9/Mines | Entered Exiles 5092 | -9/Exiles | Discovered new exit (range 15) 5119 | -9/Exiles | Met 8R-AWN 5144 | -9/Exiles | Met EX-HEX 5203 | -9/Exiles | Met EX-DEC 5246 | -9/Exiles | Visited The Gauntlet 5479 | -9/Exiles | Met EX-BIN 5506 | -9/Exiles | Aligned with FarCom system 5508 | -9/Exiles | Given EX-Vault access code 5560 | -9/Exiles | Opened EX-Vault 5594 | -9/Exiles | Found Skeleton Box 5627 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5730 | -9/Exiles | Discovered new exit (range 10) 5913 | -9/Exiles | Left Exiles lab with Skeleton Box 5913 | -9/Exiles | Entered Mines 6506 | -8/Mines | Discovered exit to Materials (range 5) 6517 | -8/Mines | Entered Materials 6517 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6645 | -8/Materials | Build established: Scavenger-Mutant 7255 | -8/Materials | Identified exit to Factory 7435 | -8/Materials | Build established: Mutant 8002 | -8/Materials | Build established: Hacker-Mutant 8705 | -8/Materials | Discovered new exit (range 8) 8754 | -8/Materials | Entered Storage 9042 | -8/Storage | Identified exit to Recycling 9547 | -8/Storage | Remotely autohacked Sealed Heavy Doors 9748 | -8/Storage | Remotely autohacked Sealed Heavy Doors 9826 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10037 | -8/Storage | Remotely autohacked Sealed Blast Doors 10049 | -8/Storage | Entered Recycling 10049 | -8/Recycling | Accompanied by 10 allies 10051 | -8/Recycling | Found Scrap Engine 10129 | -8/Recycling | Build established: Commander-Mutant 10668 | -8/Recycling | Discovered new exit (range 16) 10853 | -8/Recycling | Identified exit to Factory 11249 | -8/Recycling | Build established: Commander-Construct 12975 | -8/Recycling | Entered Factory 12975 | -6/Factory | Accompanied by 10 allies 12975 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 13198 | -6/Factory | Garrison activated, responded to threat 13600 | -6/Factory | Build established: Hacker-Construct 13991 | -6/Factory | Self-destructed Last Messages --------------- 13903_ G-50 Soldier overheating. 13904_ U-05 Engineer lays Concrete. 13905_ G-50 Soldier heat spikes uncontrollably. 13905_ U-05 Engineer builds a Wall. 13906_ G-50 Soldier overheating. 13907_ G-50 Soldier heat spikes uncontrollably. 13907_ G-50 Soldier overheating. 13908_ Extracted 14 matter. 13908_ G-50 Soldier overheating. 13909_ G-50 Soldier heat damages core (-16). 13909_ G-50 Soldier overheating. 13910_ G-50 Soldier heat damages Lgt. Angular Momentum Engine. 13910_ G-50 Soldier overheating. 13912_ Unknown Leg melted. 13912_ G-50 Soldier destroyed. 13919_ Acquired Structural Scanner. 13921_ Acquired 33 matter. 13947_ Arm. Scrap Engine consumes Prototype Ballistic Gun. 13950_ ALERT: Rogue bot located, Programmers report to Factory Zone 6Y. 13957_ Arm. Scrap Engine consumes Hvy. Machine Gun. Map ----- +----------------------------------------------------+ | ?????????????????## ??????????####### | | ?????????????????## ! 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""" # ###### """ S" # ?????????????? | | ???## """ ### ####??## """ # ?????????????? | | ???## ### ####??## """ # ?????????????? | | ???############# ##????## # ?????????????? | | ???############# ##????## [# ?????????????? | | ??????????????## ##????#####+###### ?????????????? | | ?????????????? ????### #####?????????????? | | ??????????????? ???????ss??????????????????????? | | ??????????????? ?????????????????????????????? | | ??????????????? ??????ss???????????????????? | | ?????????????# #??????????????????????????#### | | ?????????????### ###?????????????????????????? ## | | ?????????????### # ?????????????????????????????# | | ???????????????? ????????????????????????????????# | | ???????????????? ????????????????????????????????# | | ??????????????? #???????????????????????????????# | | ???????????????###???????????????????????????????? | | ???????????????###???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 5 Item Schematics ----------------- Com. Wheel | -9/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperLightpackPerforator Manual? 0 Play Time 02:16:44 Cumulative 141.5 hours Start 2023.05.13 @ 01:43:37 End 2023.05.19 @ 22:30:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1081e2be-c5c4-4c22-bba9-bae606306607