Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.13 @ 10:50:18 Player: Togure Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (137) 685 Value Destroyed (4724) 4724 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (768) 768 TOTAL SCORE: 9257 Bonus ------- High Alert Combat Kills 647 Follower Combat Kills 121 Cogmind --------- Core Integrity 0/850 Matter 65/300 Energy 100/100 System Corruption 2% Temperature Cool (170) Movement Core (550) Ox10 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Enhanced Optical Array Experimental Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Nuclear Core Improved Deuterium Engine Weapon Cycler Hardlight Generator Point Defense System Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Assault Cannon Gauss Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Experimental Signal Interpreter Improved Targeting Computer Matter Filter > --- WEAPON ----------- Gauss Rifle Flak Gun Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Light Treads Small Matter Pod Advanced Signal Interpreter Target Analyzer Recoil Stabilizer Weapon Cycler Hardlight Generator Gauss Cannon Missile Launcher [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Assault Cannon Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 1 1 Weapon 2 | . . . . 1 1 Parts Attached 143 | 5 21 33 49 24 11 Power 14 | 1 3 2 4 3 1 Engine 7 | 1 2 1 1 1 1 Core 7 | . 1 1 3 2 . Reactor . | . . . . . . Propulsion 51 | 2 5 14 21 7 2 Treads 33 | . . 10 14 7 2 Leg 11 | 2 5 4 . . . Wheel 5 | . . . 5 . . Hover 2 | . . . 2 . . Flight . | . . . . . . Utility 36 | 1 6 8 9 5 7 Device 14 | . 2 2 4 5 1 Storage 7 | 1 3 1 1 . 1 Processor 12 | . . 4 3 . 5 Hackware . | . . . . . . Protection 3 | . 1 1 1 . . Artifact . | . . . . . . Weapon 42 | 1 7 9 15 9 1 Energy Gun 3 | . . . 3 . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 16 | 1 1 6 4 4 . Ballistic Cannon 11 | . 1 . 7 2 1 Launcher 10 | . 4 2 1 3 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 3 | . . 1 . 1 1 Parts Lost 45 | . 3 10 12 4 16 Power 3 | . 1 . . 1 1 Propulsion 14 | . . 2 6 1 5 Utility 12 | . . 3 2 1 6 Weapon 16 | . 2 5 4 1 4 Highest Loss Streak 9 | . 2 3 3 1 9 Average Slot Usage (%) 94 | . 93 94 91 99 90 Engine 4 | . 9 8 2 . 5 Core 4 | . 3 2 6 6 . Treads 21 | . . 20 26 29 23 Leg 6 | . 28 10 . . . Device 10 | . 7 2 12 14 10 Storage 10 | . 15 11 9 7 8 Processor 11 | . . 13 13 15 16 Protection 1 | . 2 4 . . . Ballistic Gun 9 | . 8 16 3 13 10 Ballistic Cannon 6 | . 2 . 11 6 12 Launcher 3 | . 13 3 . 1 . Naked Turns . | . . . . . . Heaviest Build 84 | 11 46 46 84 61 68 Greatest Support 92 | 20 20 66 82 85 92 Greatest Overweight (x) 10 | . 2 2 4 . 10 Average Overweight (x) . | . 1 . . . . Largest Inventory Capacity 20 | 6 12 12 20 12 12 Average Capacity 11 | 5 10 12 12 12 12 Most Carried 14 | 4 10 10 14 12 12 Average Carried 7 | 2 4 3 7 10 10 Final Capacity 12 | 6 12 12 12 12 12 Final Carried 12 | 3 10 6 12 12 11 Class Distribution -------------------- 38% | Mutant 28% | Scavenger-Mutant 20% | Skirmisher 6% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 4062 | 246 466 728 1662 892 68 Remotely . | . . . . . . Salvage Created 4583 | . 728 958 1705 1101 91 Parts 289 | . 52 63 102 69 3 Haulers Intercepted 3 | . . 1 2 . . Recyclers Shooed 8 | . 3 3 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 96 | . 15 18 37 23 3 Melee 3 | . . . . 3 . Guns 39 | . 8 14 12 4 1 Cannons 33 | . 4 . 25 2 2 AOE 19 | . 3 4 . 12 . Classes Destroyed 14 | . 4 6 2 2 . Worker 13 | . 2 1 7 3 . Builder 6 | . . 2 1 3 . Tunneler 2 | . . . 1 1 . Hauler 3 | . . 1 2 . . Recycler 10 | . 2 3 4 1 . Watcher 7 | . 2 3 1 1 . Swarmer 3 | . . 3 . . . Grunt 60 | . 15 7 24 14 . Brawler 3 | . . 1 1 1 . Duelist 5 | . . 1 3 1 . Protector 1 | . . . . 1 . Sentry 16 | . . 6 7 3 . Hunter 4 | . . . 2 . 2 Programmer 4 | . . . . 3 1 Best Kill Streak 9 | . 6 6 9 5 1 Combat Bots Only 6 | . 3 3 6 4 1 Max Kills in Single Turn 3 | . 3 3 1 3 1 Gunslinging . | . . . . . . Exploded 3 | . 2 1 . 3 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 8860 | . 1021 1739 2256 1307 2537 Core 1749 | . 183 305 231 176 854 Absorbed by Shields . | . . . . . . Core Remaining (%) 56 | 100 26 23 58 74 . Volleys Fired 335 | . 53 72 148 45 17 Largest 4 | . 2 2 2 3 4 Hottest 152 | . 66 91 107 104 152 Shots Fired 655 | . 96 99 274 125 61 Gun 325 | . 71 87 69 71 27 Cannon 285 | . 19 2 202 28 34 Launcher 45 | . 6 10 3 26 . Special . | . . . . . . Kinetic 586 | . 90 87 249 99 61 Thermal 24 | . . 2 22 . . Explosive 32 | . 6 10 3 13 . Electromagnetic 13 | . . . . 13 . Robot Hit Streak 19 | . 16 9 14 19 11 Robot Miss Streak 6 | . 5 3 6 3 5 Penetration Max 1 | . . . 1 1 . Secondary Targets 4 | . 4 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 472 | . 61 62 217 89 43 Core Hits 302 | . 34 41 149 64 14 Critical Hits 7 | . 1 1 1 2 2 Critical Kills 2 | . . 1 1 . . Critical Parts Destroyed 5 | . 1 . . 2 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12497 | . 1076 2060 4591 4114 656 Guns 4009 | . 633 879 1080 1069 348 Cannons 4217 | . 196 20 3465 265 271 Explosions 4170 | . 225 1156 46 2725 18 Melee . | . . . . . . Ramming 101 | . 22 5 . 55 19 Kinetic 7897 | . 829 879 4236 1334 619 Thermal 1543 | . . 336 309 880 18 Explosive 2220 | . 225 840 15 1140 . Electromagnetic 736 | . . . 31 705 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . 6 2 Average Corruption 4 | . . . . 5 1 Corruption Purged . | . . . . . . Effects 44 | . . . . 38 6 Message Errors 9 | . . . . 8 1 Matter Fused 4 | . . . . 4 . Heat Flow Errors 6 | . . . . 5 1 Energy Discharges 6 | . . . . 4 2 Data Loss (minor) 10 | . . . . 8 2 Data Loss (major) 2 | . . . . 2 . Misfires 3 | . . . . 3 . Targeting Errors 4 | . . . . 4 . Overload Shots . | . . . . . . Overflow Damage 586 | . . 188 61 322 15 Projectiles 78 | . . . 56 7 15 Explosions 508 | . . 188 5 315 . Melee . | . . . . . . Knockbacks 82 | . . . 78 3 1 Impact 1 | . . . . 1 . Kinetic 77 | . . . 74 2 1 Secondary 4 | . . . 4 . . Self-Inflicted Damage 580 | . 3 396 34 75 72 Shots 13 | . . 7 1 4 1 Rammed 16 | . 2 . . 9 5 Targets Rammed 22 | . 4 1 . 12 5 Kicked 2 | . 2 . . . . Crushed 4 | . . 1 . 3 . Highest Temperature 323 | . 47 60 218 268 323 Average Temperature 62 | . 11 16 59 52 153 Received Heat Transfer 2655 | . 546 429 1017 339 324 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 1608 | . . 237 621 700 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . . . 6 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 996 | . 317 258 861 996 545 Initial 455 | . . 32 53 391 455 Average 352 | . 136 149 311 746 430 Maximum Alert Level 3 | . 1 1 3 3 2 Low Security (%) 42 | 100 78 83 36 . . Level 1 22 | . 21 16 31 11 26 Level 2 16 | . . . 22 15 73 Level 3 19 | . . . 9 72 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 28 | . 4 2 8 11 3 Investigation 7 | . 2 2 3 . . Extermination 4 | . . . . 2 2 Reinforcement 8 | . 2 . 3 2 1 Assault 2 | . . . 1 1 . Garrison 7 | . . . 1 6 . Intercept . | . . . . . . Construction Impeded 3 | . . . 1 1 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 11 | . 2 . 6 1 2 Communications Jammed 12 | . . . 12 . . Distress Signals 12 | . . . 12 . . Times Spotted 175 | . 32 28 72 31 12 Peak Tracking Total 7 | . 7 4 6 5 7 Tactical Retreats 7 | . . . 5 2 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 11 | . 3 2 3 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . 2 . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 22 | . 1 4 4 11 2 Max in Single Turn 6 | . 1 2 1 6 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 12 | . 1 4 4 3 . Terminals 6 | . 1 2 2 1 . Fabricators . | . . . . . . Repair Stations 4 | . . 1 1 2 . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Total Hacks 24 | . 2 6 10 6 . Successful 21 | . 2 6 7 6 . Failed 3 | . . . 3 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . 2 2 4 2 . Fabricators . | . . . . . . Repair Stations 10 | . . 2 4 4 . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 10 | . 2 2 4 2 . Record 6 | . 1 1 4 . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . . . . 1 . Maintenance Status 1 | . . 1 . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . . 2 3 4 . Scan Component 5 | . . 1 2 2 . Repair 4 | . . 1 1 2 . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . 2 3 1 . Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . 1 1 2 . Time 115 | . . 26 26 63 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 93 | . . . . 93 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 51 | . . . . 51 . Total Damage 780 | . . . . 780 . Kills 4 | . . . . 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 9756 | 66 1593 1756 3690 2107 544 Spaces Moved 4792 | 49 845 832 1696 1115 255 Core 15 | 12 . . . . 3 Treads 3483 | . . 505 1611 1115 252 Legs 1209 | 37 845 327 . . . Wheels 85 | . . . 85 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 150 95 155 158 Average Speed 160 | 102 156 158 165 160 166 Slowest Speed 550 | 120 180 180 240 161 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 3 99 80 90 30 8 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 30 | . 18 . 12 . . Terrain Destroyed 363 | . 40 106 32 160 25 Melee . | . . . . . . Projectile 19 | . . . 6 2 11 AOE 344 | . 40 106 26 158 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 6232 | 65 1024 1171 2306 1338 328 Wait 699 | . 51 178 323 120 27 Move 4787 | 48 844 831 1695 1114 255 Hop . | . . . . . . Pick Up 156 | 10 31 33 57 15 10 Fast Attach 1 | . . . . 1 . Attach 62 | 5 7 17 17 9 7 Detach 2 | . 1 1 . . . Swap 80 | . 14 16 32 14 4 Drop 88 | 2 19 22 34 8 3 Fire 335 | . 53 72 148 45 17 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . 4 . . . . Crush 18 | . . 1 . 12 5 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 4) 560 | -10/Materials | Discovered new exit (range 13) 731 | -10/Materials | Core integrity fell below 50% 827 | -10/Materials | Discovered new exit (range 9) 1035 | -10/Materials | Discovered new exit (range 15) 1186 | -10/Materials | Discovered new exit (range 16) 1660 | -10/Materials | Entered another Materials area 1660 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1881 | -9/Materials | Discovered new exit (range 16) 1927 | -9/Materials | Identified exit to Mines 2015 | -9/Materials | Lost 3 parts (1u2w) 2156 | -9/Materials | Core integrity fell below 50% 2400 | -9/Materials | Build established: Scavenger-Mutant 2849 | -9/Materials | Repaired Lgt. Treads 2992 | -9/Materials | Discovered new exit (range 16) 3224 | -9/Materials | Discovered new exit (range 11) 3239 | -9/Materials | Identified exit to Materials 3416 | -9/Materials | Entered another Materials area 3416 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4975 | -8/Materials | Build established: Skirmisher 5170 | -8/Materials | Discovered new exit (range 6) 5180 | -8/Materials | Identified exit to Factory 5457 | -8/Materials | Lost 3 parts (2n1w) 5713 | -8/Materials | Build established: Mutant 5905 | -8/Materials | Garrison activated, responded to threat 6416 | -8/Materials | Discovered exit to Factory (range 4) 6571 | -8/Materials | Repaired Lgt. Treads 6616 | -8/Materials | First assault squad dispatched 6862 | -8/Materials | Build established: Scavenger-Mutant 7106 | -8/Materials | Entered Factory 7106 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7403 | -7/Factory | Garrison activated, responded to threat 7404 | -7/Factory | Build established: Scavenger-Skirmisher 7506 | -7/Factory | First assault squad dispatched 7516 | -7/Factory | Repaired Arm. Treads 7763 | -7/Factory | Build established: Skirmisher 8235 | -7/Factory | Repaired Gauss Rifle 8620 | -7/Factory | Allied Derelicts emerged from ambush trap array 8700 | -7/Factory | Build established: Gunner 8857 | -7/Factory | Garrison activated, responded to threat 9189 | -7/Factory | Discovered new exit (range 15) 9211 | -7/Factory | Identified exit to Factory 9213 | -7/Factory | Entered another Factory area 9213 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9235 | -6/Factory | Build established: Skirmisher 9404 | -6/Factory | Found Prototype Processor 9410 | -6/Factory | Identified Exp. Signal Interpreter 9663 | -6/Factory | Lost 7 parts (2n4u1w) 9742 | -6/Factory | Core integrity fell below 50% 9754 | -6/Factory | Core integrity fell below 20% 9757 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09700_ Acquired Hyp. Gauss Rifle. 09710_ W-25 Informer sends out distress signal. 09713_ ALERT: Rogue bot located, Programmers report to Factory Zone 1B. 09718_ Lgt. Treads destroyed. 09721_ Imp. Medium Treads destroyed. 09721_ Slammed into L-41 Fighter. 09723_ Gauss Rifle destroyed. 09723_ Slammed into L-41 Fighter. 09725_ Slammed into W-25 Informer. 09725_ Gauss Cannon destroyed. 09726_ Adv. Assault Cannon destroyed. 09729_ Slammed into L-41 Fighter. 09729_ Lgt. Angular Momentum Engine destroyed. 09732_ Slammed into L-41 Fighter. 09735_ Arm. Treads destroyed. 09735_ Recoil Stabilizer destroyed. 09740_ Slug penetrates Wall. 09750_ Penetrated by Slug. 09753_ System corrupted: Heat flow error (+264). 09755_ Target Analyzer destroyed. Map ----- +----------------------------------------------------+ | #????????#!! # #???????????????? | | +????????# # #???????????????? | | #????????# # #???????????????? | | #????????############## #???????????????? | | ## ###?????????????????????# #???????????????? | | ?# #???????????????????????# #???????????????? | | ?# #???????????????????????# #???????????????? | | ?# #???????????????????????# #???????????????? | | ?# #???????????????????????# #???????????????? | | ?# #???????????????????????# #???????????????? | | ?# #???????????????????????# ##########??????? | | ##+####????????????????????# # #??????? | | #????????????????????# k# " #??????? | | #????????????????????# # " #??????? | | #????????????????????# # #??????? | | #????????????????????# # #??????? | | #????????????????????# # #??????? | | #????????????????????# + #??????? | | #????????????????????# # #?? ???? | | #????????????????????# u # #?? ???? | | #+######+######+############ h t################# | | tt | | p ^ | | g ^ | | gug ^ | | @lu | | ###############+##############+################### | | ????????????????????????# #?????## | | ????????????????????????# #?????## !""" | | ????????????????????????# ########[= | | ????????????????????????# + + """ | | ????????????????????????# #####"## | | ????????????????????????# #???#### """ | | ????????????????????????# | ! #?????## | | ????????????????????????# | #?????## """ | | ????????????????????????# |!! #??????# | | ????????????????????????# #??????# """ | | ????????????????????????# ! #??????# | | ????????????????????????# #??????# | | ????????????????????????##############??????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 350 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 8 Additional Mass Support 6 Core Shielding 20 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 6 Matter Filtering 30 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! No Signal Power Corrupts Significant Disruption Challenges ------------ None Game ------ Seed WarpFieldRigger Manual? 0 Play Time 01:53:51 Cumulative 19.9 hours Start 2021.02.12 @ 20:49:38 End 2021.02.13 @ 10:50:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c84f3957-ebf6-4593-a954-69371f0e4972